[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.V4IcQFR5iC/springsettings.1285414.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f03a00b7ec0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2805 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1285414/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a7e7a0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a7e7a0] using game "Zero-K v1.10.1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 513ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 580ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 129ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 127ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1285414/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: EndGame APM stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=85c1c5e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=85c1c5e1 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-85c1c5e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=85c1c5f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=85c1c5f1 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-85c1c5f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (279ms, checksum 8b6ddca9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12098,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1285414/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a48a17aa055568184b97e4a9f4f387cfe89b231773f5d0e0ad6e40218507117f2e6646204dbf5408bf2eaf7381e0f9fa69f81a7bd7f3d69559db84e8d74f8476]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e6e3c4ff0768dc9e83180e1e3e127c9abfb920e35cff1fa0005e45589a8874c2f72e92f9ffeb22a5b51378de299d882191aa82dd2fa91314509e4926091ef61a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5255d750,0x536b0900}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a1feea618e3c3f35a094a71a52e76435 [f=-000001] Connection attempt from zane247 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zane247 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from moracinese [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: moracinese changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moracinese" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moracinese" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moracinese" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a48a17aa055568184b97e4a9f4f387cfe89b231773f5d0e0ad6e40218507117f2e6646204dbf5408bf2eaf7381e0f9fa69f81a7bd7f3d69559db84e8d74f8476]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moracinese" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e6e3c4ff0768dc9e83180e1e3e127c9abfb920e35cff1fa0005e45589a8874c2f72e92f9ffeb22a5b51378de299d882191aa82dd2fa91314509e4926091ef61a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moracinese" string="[Game::Load][lua{Rules,Gaia}={0x83c0e2c0,0x748d8a80}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a48a17aa055568184b97e4a9f4f387cfe89b231773f5d0e0ad6e40218507117f2e6646204dbf5408bf2eaf7381e0f9fa69f81a7bd7f3d69559db84e8d74f8476]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e6e3c4ff0768dc9e83180e1e3e127c9abfb920e35cff1fa0005e45589a8874c2f72e92f9ffeb22a5b51378de299d882191aa82dd2fa91314509e4926091ef61a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[Game::Load][lua{Rules,Gaia}={000000006d6b6870,000000006fb859a0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [1238,11.7991943,2017]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4869,11.796875,3734]: 1 finished unit Engineer Commander [f=0000000] [0] moracinese, team: 1, elo:1337, userid: 484091 [f=0000000] [0] zane247, team: 0, elo:1251, userid: 541687 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000145] [145] Event [4928,11.796875,3600]: 1 finished unit Hovercraft Platform [f=0000194] [194] Event [1160,11.796875,2136]: 0 finished unit Gunship Plant [f=0000262] [Game::ClientReadNet] added new player KingLunchBox with number 2 to team 0 [f=0000263] > SPRINGIE:User KingLunchBox|turretemp|7_5|donator_0|False|||GB [f=0000272] Connection attempt from KingLunchBox [f=0000272] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000272] -> Connection established (given id 2) [f=0000279] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000279] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000303] [303] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000389] [389] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000445] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a48a17aa055568184b97e4a9f4f387cfe89b231773f5d0e0ad6e40218507117f2e6646204dbf5408bf2eaf7381e0f9fa69f81a7bd7f3d69559db84e8d74f8476]" [f=0000454] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e6e3c4ff0768dc9e83180e1e3e127c9abfb920e35cff1fa0005e45589a8874c2f72e92f9ffeb22a5b51378de299d882191aa82dd2fa91314509e4926091ef61a]" [f=0000454] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000e72c1500,00000000ba8a5680}]" [f=0000593] [593] Event [1272,13.7347412,1944]: 0 finished unit Solar Collector [f=0000596] [596] Event [5096,11.796875,3800]: 1 finished unit Solar Collector [f=0000776] [776] Event [4952,11.796875,3800]: 1 finished unit Solar Collector [f=0000790] [790] Event [1352,13.9750366,1944]: 0 finished unit Solar Collector [f=0000956] [956] Event [5032,11.796875,3880]: 1 finished unit Solar Collector [f=0000977] [977] Event [4960,11.796875,3600]: 1 finished unit Quill [f=0001225] [1225] Event [5176,11.796875,3832]: 1 finished unit Solar Collector [f=0001346] [1346] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0001360] [1360] Event [4960,11.796875,3600]: 1 finished unit Quill [f=0001488] [1488] Event [1160,32.796875,2136]: 0 finished unit Wasp [f=0001788] [1788] Event [4960,11.796875,3600]: 1 finished unit Quill [f=0001903] [1903] Event [1303.26062,11.796875,2023.12793]: 0 finished unit Engineer Commander [f=0001903] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0001903] [1903] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0002108] [2108] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0002234] [2234] Event [1272,21.0404968,1864]: 0 finished unit Solar Collector [f=0002693] [2693] Event [1160,32.796875,2136]: 0 finished unit Locust [f=0002993] [2993] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0003126] [3126] Event [4960,11.796875,3600]: 1 finished unit Scalpel [f=0003218] [3218] Event [4736,16.7578125,3200]: 1 finished unit Lotus [f=0003237] [3237] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0003446] [3446] Event [4692.25781,119.451859,3530.32007]: 0 lost unit Locust [f=0003709] [3709] Event [5728,11.796875,2832]: 1 finished unit Lotus [f=0003849] [3849] Event [1160,32.796875,2136]: 0 finished unit Blastwing [f=0003944] [3944] Event [4304,14.7734375,4352]: 1 finished unit Lotus [f=0003990] [3990] Event [1160,32.796875,2136]: 0 finished unit Blastwing [f=0003990] [Game::ClientReadNet] added new player iwantusername with number 3 to team 0 [f=0003990] > SPRINGIE:User iwantusername|spidercrabe|5_4||False|||DE [f=0004007] Connection attempt from iwantusername [f=0004007] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004007] -> Connection established (given id 3) [f=0004015] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0004015] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004045] [4045] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0004125] [4125] Event [1160,32.796875,2136]: 0 finished unit Blastwing [f=0004235] [4235] Event [1048,14.8315735,1912]: 0 finished unit Storage [f=0004260] [4260] Event [1160,32.796875,2136]: 0 finished unit Blastwing [f=0004337] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a48a17aa055568184b97e4a9f4f387cfe89b231773f5d0e0ad6e40218507117f2e6646204dbf5408bf2eaf7381e0f9fa69f81a7bd7f3d69559db84e8d74f8476]" [f=0004376] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e6e3c4ff0768dc9e83180e1e3e127c9abfb920e35cff1fa0005e45589a8874c2f72e92f9ffeb22a5b51378de299d882191aa82dd2fa91314509e4926091ef61a]" [f=0004376] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000500e1de0,00000000adae7040}]" [f=0004470] [4470] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0004854] [4854] Event [4704.79346,52.2781601,3160.71338]: 0 lost unit Blastwing [f=0005536] [5536] Event [4675.00879,12.8846941,3497.36743]: 0 lost unit Blastwing [f=0005766] [5766] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0005775] Spectator iwantusername left the game: normal quit [f=0005775] [5775] Event [undefined]: iwantusername quit [f=0005853] [5853] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0006082] [6082] Event [5832,11.796875,2952]: 1 finished unit Thresher [f=0006767] [6767] Event [1152,11.796875,2256]: 0 finished unit Tank Foundry [f=0006941] [6941] Event [5712,11.796875,2960]: 1 finished unit Radar Tower [f=0007120] [7120] Event [4960,11.796875,3600]: 1 finished unit Flail [f=0007122] [7122] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0007150] [7150] Event [1180,11.796875,2256]: 0 finished unit Blitz [f=0007333] [7333] Event [4792,12.7890625,3432]: 1 finished unit Thresher [f=0007923] [7923] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0008036] [8036] Event [4960,11.796875,3600]: 1 finished unit Flail [f=0008441] [8441] Event [1272,137.800812,1336]: 0 finished unit Geothermal Generator [f=0008478] [8478] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0008727] [8727] Event [1446.45374,11.796875,2216.10645]: 0 finished unit Engineer Commander [f=0008727] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0008727] [8727] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0008980] [8980] Event [1400,11.796875,2248]: 0 finished unit Stardust [f=0009239] [9239] Event [1432,13.7037354,1960]: 0 finished unit Caretaker [f=0009315] [9315] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0009389] [9389] Event [1432.4082,91.4968719,2189.91528]: 0 finished unit Firefly [f=0009569] [9569] Event [1336,11.796875,2024]: 0 finished unit Caretaker [f=0009608] [9608] Event [4912,11.796875,3744]: 1 finished unit Aegis [f=0009755] [9755] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0009895] [9895] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0010003] [10003] Event [1180,13.1168747,2256]: 0 finished unit Welder [f=0010538] [10538] Event [4744,12.8006897,3832]: 1 finished unit Solar Collector [f=0010662] [10662] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0011023] [11023] Event [1200,11.796875,2064]: 0 finished unit Advanced Radar [f=0011042] [11042] Event [4664,12.7890625,3832]: 1 finished unit Solar Collector [f=0011223] [11223] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0011284] [11284] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0011434] [11434] Event [4664,12.7890625,3752]: 1 finished unit Solar Collector [f=0011629] [11629] Event [1180,13.1168747,2256]: 0 finished unit Blitz [f=0011791] [11791] Event [4744,12.7890625,3752]: 1 finished unit Solar Collector [f=0012014] [12014] Event [1928.39197,12.1711731,2350.4939]: 0 lost unit Blitz [f=0012059] [12059] Event [2232,11.9635315,1384]: 0 finished unit Stinger [f=0012114] [12114] Event [1180,13.1168747,2256]: 0 finished unit Blitz [f=0012205] [12205] Event [1957.49646,106.332726,2322.11108]: 0 lost unit Firefly [f=0012304] [12304] Event [4824,11.796875,3752]: 1 finished unit Solar Collector [f=0012378] [12378] Event [1513.59753,91.4968719,2102.07422]: 0 lost unit Firefly [f=0012550] [12550] Event [5896,91.171875,5080]: 1 finished unit Storage [f=0012601] [12601] Event [1964.62976,11.8123722,2223.89526]: 0 lost unit Blitz [f=0012617] [12617] Event [1665.65588,11.796875,2167.89087]: 1 lost unit Mace [f=0012636] [12636] Event [1683.83032,11.8529139,2142.35742]: 1 lost unit Scalpel [f=0012796] [12796] Event [4824,11.796875,3832]: 1 finished unit Solar Collector [f=0012885] [12885] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0012894] [12894] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0012899] [12899] Event [1252.95068,91.4968719,2019.03735]: 0 finished unit Firefly [f=0012902] [12902] Event [1180,13.1168747,2256]: 0 finished unit Ogre [f=0013436] [13436] Event [4424,14.7734375,4184]: 1 finished unit Thresher [f=0013493] [13493] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0013706] [13706] Event [7144,91.171875,3864]: 1 finished unit Storage [f=0013833] [13833] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0014076] [14076] Event [2316.20776,12.7890625,1513.59448]: 1 lost unit Quill [f=0014144] [14144] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0014329] [14329] Event [7016,91.171875,3832]: 1 finished unit Storage [f=0014497] [14497] Event [2192,11.796875,1424]: 0 finished unit Picket [f=0014505] [14505] Event [4976,11.796875,3488]: 1 finished unit Hovercraft Plate [f=0014655] [14655] Event [1048,12.7890625,1976]: 0 finished unit Storage [f=0014938] [14938] Event [1000,12.6379089,1976]: 0 finished unit Storage [f=0014958] [14958] Event [6984,91.171875,3912]: 1 finished unit Storage [f=0015015] [15015] Event [952,16.432251,1976]: 0 finished unit Storage [f=0015048] [15048] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0015111] [15111] Event [904,27.7571411,1992]: 0 finished unit Storage [f=0015285] [15285] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0015520] [15520] Event [4956,11.796875,3488]: 1 finished unit Quill [f=0015588] [15588] Event [7096,91.171875,3880]: 1 finished unit Storage [f=0015701] [15701] Event [4956,11.796875,3488]: 1 finished unit Quill [f=0015826] [15826] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0015866] [15866] Event [2136,11.796875,1480]: 0 finished unit Stardust [f=0015896] [15896] Event [4956,11.796875,3488]: 1 finished unit Quill [f=0015939] [15939] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0016091] [16091] Event [4956,11.796875,3488]: 1 finished unit Quill [f=0016185] [16185] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0016218] [16218] Event [7096,91.171875,4024]: 1 finished unit Storage [f=0016231] [16231] Event [1180,13.1168747,2256]: 0 finished unit Minotaur [f=0016259] [16259] Event [4956,11.796875,3488]: 1 finished unit Quill [f=0016299] [16299] Event [2977.0166,0,3612.55396]: 1 lost unit Flail [f=0016848] [16848] Event [6984,91.171875,4024]: 1 finished unit Storage [f=0016864] [16864] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0016875] [16875] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0017003] [17003] Event [1180,13.1168747,2256]: 0 finished unit Kodachi [f=0017101] Spectator KingLunchBox left the game: normal quit [f=0017101] [17101] Event [undefined]: KingLunchBox quit [f=0017197] [17197] Event [1180,13.1168747,2256]: 0 finished unit Kodachi [f=0017392] [17392] Event [1180,13.1168747,2256]: 0 finished unit Kodachi [f=0017410] [17410] Event [4896,12.6185303,3456]: 1 finished unit Aegis [f=0017454] [17454] Event [1384,11.796875,2024]: 0 finished unit Caretaker [f=0017922] [17922] Event [1180,13.1168747,2256]: 0 finished unit Kodachi [f=0017979] [17979] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0018043] [18043] Event [1160,32.796875,2136]: 0 finished unit Revenant [f=0018276] [18276] Event [1160,32.796875,2136]: 0 finished unit Harpy [f=0018516] [18516] Event [1160,32.796875,2136]: 0 finished unit Harpy [f=0019025] [19025] Event [4960,11.796875,3600]: 1 finished unit Scalpel [f=0019215] [19215] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0019328] [19328] Event [1160,32.796875,2136]: 0 finished unit Hercules [f=0019687] [19687] Event [4448,15.2113953,3736]: 1 finished unit Fusion Reactor [f=0019983] [19983] Event [3664,20.1413269,3360]: 1 finished unit Lotus [f=0020420] [20420] Event [1180,13.1168747,2256]: 0 finished unit Blitz [f=0020597] [20597] Event [6776,91.171875,4296]: 1 finished unit Storage [f=0020675] [20675] Event [1180,13.1168747,2256]: 0 finished unit Blitz [f=0020793] [20793] Event [3664,20.8312073,3440]: 1 finished unit Lotus [f=0020930] [20930] Event [1180,13.1168747,2256]: 0 finished unit Blitz [f=0020952] [20952] Event [4400,18.7848206,3632]: 1 finished unit Advanced Radar [f=0021185] [21185] Event [1180,13.1168747,2256]: 0 finished unit Blitz [f=0021272] [21272] Event [6712,91.171875,4408]: 1 finished unit Storage [f=0021426] [21426] Event [3352,13.9324036,1752]: 1 lost unit Metal Extractor [f=0021567] [21567] Event [3400,17.0601196,1544]: 1 lost unit Metal Extractor [f=0021809] [21809] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0021962] [21962] Event [6584,91.171875,4504]: 1 finished unit Storage [f=0022194] [22194] Event [4960,11.796875,3600]: 1 finished unit Lance [f=0022311] [22311] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0022320] [22320] Event [3216,188.708557,1536]: 0 finished unit Advanced Radar [f=0022560] [22560] Event [1180,13.1168747,2256]: 0 finished unit Emissary [f=0022607] [22607] Event [6424,91.171875,4344]: 1 finished unit Storage [f=0022850] [22850] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0022882] [22882] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0023219] [23219] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0023252] [23252] Event [6424,91.171875,4520]: 1 finished unit Storage [f=0023293] [23293] Event [3588.68872,13.5048065,2144.12915]: 1 lost unit Mace [f=0023381] [23381] Event [3216,188.708557,1536]: 0 lost unit Advanced Radar [f=0023399] [23399] Event [3176,188.526398,1624]: 0 lost unit Stinger [f=0023489] [23489] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0023549] [23549] Event [3455.15454,13.9025173,1897.01013]: 0 lost unit Blitz [f=0023567] [23567] Event [3446.30591,151.623199,1812.1792]: 0 lost unit Revenant [f=0023604] [23604] Event [3456.83423,15.4180031,1783.79919]: 0 lost unit Kodachi [f=0023623] [23623] Event [3425.0376,13.9734135,1778.69922]: 0 lost unit Kodachi [f=0023625] [23625] Event [3992,188.40625,3544]: 1 finished unit Stinger [f=0023626] [23626] Event [3275.24316,29.5054646,1698.88831]: 1 lost unit Mace [f=0023665] [23665] Event [3347.72363,16.0452862,1723.11377]: 0 lost unit Kodachi [f=0023693] [23693] Event [3419.75146,14.2433414,1591.09558]: 0 lost unit Kodachi [f=0023716] [23716] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0023752] [23752] Event [3420.88403,16.5594711,1420.61511]: 1 lost unit Mace [f=0023755] [23755] Event [3405.29785,16.3032265,1494.78467]: 0 lost unit Blitz [f=0023850] [23850] Event [3368.61841,19.8625221,1525.07788]: 0 lost unit Blitz [f=0023996] [23996] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0024070] [24070] Event [2899.53516,113.423462,1330.96326]: 0 lost unit Wasp [f=0024168] [24168] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0024232] [24232] Event [4512,13.78125,3648]: 1 finished unit Aegis [f=0024246] [24246] Event [3420.30176,22.3236198,1292.60022]: 0 lost unit Minotaur [f=0024309] [24309] Event [3459.94434,12.4470415,1531.37256]: 1 lost unit Flail [f=0024536] [24536] Event [4960,11.796875,3600]: 1 finished unit Scalpel [f=0024556] [24556] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0024682] [24682] Event [3208,11.3434143,408]: 0 lost unit Metal Extractor [f=0024836] [24836] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0025117] [25117] Event [2831.04468,12.7890625,611.145752]: 0 lost unit Ogre [f=0025323] [25323] Event [1160,32.796875,2136]: 0 finished unit Locust [f=0025381] [25381] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0025504] [25504] Event [1160,32.796875,2136]: 0 finished unit Locust [f=0025612] [25612] Event [1849.12927,137.800812,439.315155]: 1 lost unit Mace [f=0025655] [25655] Event [1776.67468,137.959106,568.658875]: 0 lost unit Blitz [f=0025661] [25661] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0025684] [25684] Event [1160,32.796875,2136]: 0 finished unit Locust [f=0025864] [25864] Event [1160,32.796875,2136]: 0 finished unit Locust [f=0026044] [26044] Event [1160,32.796875,2136]: 0 finished unit Locust [f=0026066] [26066] Event [4960,11.796875,3600]: 1 finished unit Lance [f=0026147] [26147] Event [1520.97522,236.640366,451.327789]: 0 lost unit Locust [f=0026186] [26186] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0026190] [26190] Event [6808,117.085022,3784]: 1 finished unit Thresher [f=0026469] [26469] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0026489] [26489] Event [424,91.171875,296]: 0 lost unit Metal Extractor [f=0026593] [26593] Event [683.88855,197.022232,440.886078]: 0 lost unit Locust [f=0026663] [26663] Event [296,91.171875,424]: 0 lost unit Metal Extractor [f=0026709] [26709] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0026823] [26823] Event [612.13385,233.795715,833.653076]: 0 lost unit Harpy [f=0026978] [26978] Event [402.529083,91.171875,797.109436]: 1 lost unit Mace [f=0026996] [26996] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0027292] [27292] Event [608.651184,137.851944,1472.69702]: 1 lost unit Scalpel [f=0027305] [27305] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0027353] [27353] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0027709] [27709] Event [1160,32.796875,2136]: 0 finished unit Wasp [f=0027822] [27822] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0027847] [27847] Event [3818.70093,165.054657,2156.01172]: 0 lost unit Harpy [f=0027998] [27998] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0028104] [28104] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0028147] [28147] Event [3412.59497,114.684792,2252.06177]: 0 lost unit Locust [f=0028149] [28149] Event [3540.47803,114.913628,2078.76172]: 0 lost unit Locust [f=0028360] [28360] Event [4960,11.796875,3600]: 1 finished unit Scalpel [f=0028489] [28489] Event [2657.44409,262.245728,2474.51172]: 0 lost unit Hercules [f=0028631] [28631] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0028709] [28709] Event [2426.82935,16.7578125,1907.80054]: 1 lost unit Scalpel [f=0028792] [28792] Event [1718.78589,103.143997,2343.01123]: 0 lost unit Firefly [f=0028845] [28845] Event [2551.05835,14.7734375,1653.5874]: 1 lost unit Scalpel [f=0028864] [28864] Event [2192,11.796875,1424]: 0 lost unit Picket [f=0028928] [28928] Event [2136,11.796875,1480]: 0 lost unit Stardust [f=0028933] [28933] Event [1754.98291,12.3842707,2375.60352]: 1 lost unit Scalpel [f=0028940] [28940] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0028949] [28949] Event [1400,11.9184589,2248]: 0 lost unit Stardust [f=0028973] [28973] Event [2232,11.7446918,1384]: 0 lost unit Stinger [f=0028995] [28995] Event [6456,94.0089111,4104]: 1 finished unit Thresher [f=0029002] [29002] Event [2136,12.3669147,1320]: 0 lost unit Metal Extractor [f=0029005] [29005] Event [1180,13.1198978,2256]: 0 finished unit Cyclops [f=0029068] [29068] Event [1421.1554,10.2373028,2147.07739]: 0 lost unit Engineer Commander [f=0029093] [29093] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0029103] [29103] Event [1632.18079,12.6125803,2130.08301]: 1 lost unit Mace [f=0029112] [29112] Event [1568.08716,143.803497,1929.49707]: 0 lost unit Locust [f=0029193] [29193] Event [1587.39392,44.9631081,1971.39563]: 1 lost unit Mace [f=0029237] [29237] Event [1528.13501,82.0099182,1864.23889]: 1 lost unit Scalpel [f=0029458] [29458] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0029520] [29520] Event [1739.9021,20.5511875,1947.87708]: 1 lost unit Lance [f=0029546] [29546] Event [1476.47595,137.800812,1044.11841]: 0 lost unit Emissary [f=0029640] [29640] Event [1272,137.800812,1336]: 0 lost unit Geothermal Generator [f=0029658] [29658] Event [1507.29346,88.0345154,1857.21729]: 1 lost unit Mace [f=0029739] [29739] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0029890] [29890] Event [4960,11.796875,3600]: 1 finished unit Lance [f=0030266] [30266] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0030313] [30313] Event [1517.00891,138.692352,1519.06567]: 1 lost unit Mace [f=0030500] [30500] Event [1460.55505,108.750107,1811.81116]: 0 lost unit Cyclops [f=0030534] [30534] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0030575] [30575] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0030666] [30666] Event [1339.71777,201.189072,1881.44641]: 0 lost unit Wasp [f=0030713] [30713] Event [1160,32.796875,2136]: 0 finished unit Nimbus [f=0030765] [30765] Event [1432,13.7037354,1960]: 0 lost unit Caretaker [f=0030799] [30799] Event [1079.70483,137.800812,1773.01709]: 1 lost unit Scalpel [f=0030836] [30836] Event [1244.49402,138.296753,1661.9812]: 1 lost unit Mace [f=0031092] [31092] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0031096] [31096] Event [1220.47534,26.1213131,1999.51978]: 0 lost unit Nimbus [f=0031145] Player zane247 left the game: normal quit [f=0031145] [31145] Event [undefined]: zane247 quit [f=0031166] [31166] Event [1200,11.796875,2064]: 0 lost unit Advanced Radar [f=0031178] [31178] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0031296] [31296] Event [1384,11.796875,2024]: 0 lost unit Caretaker [f=0031300] [31300] Event [1336,11.796875,2024]: 0 lost unit Caretaker [f=0031314] [31314] Event [1144,11.855011,2008]: 0 lost unit Metal Extractor [f=0031374] [31374] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0031400] [31400] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [f=0031583] moracinese has forced a win due to dropped opposition. [f=0031583] game_message: zane247 has been destroyed! [f=0031583] [31583] Event [undefined]: zane247 resigned [f=0031583] game_message: moracinese wins! [f=0031583] Submitting stats [f=0031583] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0031583] Part| Total Time|Time of the last 0.5s [f=0031583] Draw 37133.57ms 15.92% [f=0031583] Lua::Callins::Synced 15004.28ms 11.57% [f=0031583] Lua::Callins::Unsynced 49579.82ms 21.27% [f=0031583] Lua::CollectGarbage::Synced 746.16ms 2.18% [f=0031583] Lua::CollectGarbage::Unsynced 1645.30ms 2.97% [f=0031583] Misc::Profiler::AddTime 152.37ms 0.00% [f=0031583] Sim 78102.96ms 68.64% [f=0031583] [31583] Received game_message: zane247 has been destroyed! [f=0031583] [31583] Received game_message: moracinese wins! [f=0031584] [31584] Game End Stats Header: 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[31584] Game End Stats Values: 61,10070,19490,19490,10070,650.808289,563.043823,563.043823,650.808289,0,0,0,0,0,0,0,0,636.679321,1368.79504,1368.79504,636.679321,3747.052,7682.30957,7682.30957,3747.052,990,4185,4185,990,39,63,63,39,3105,1730,1730,3105,23.8914089,37.0040779,37.0040779,23.8914089,1960,7760,7760,1960,3515,6731,6731,3515,4015,5815,5815,4015,6990.66699,4018.6665,4018.6665,6990.66699,282.999237,161.033127,161.033127,282.999237,7795.88965,4204.51904,4204.51904,7795.88965 [f=0031584] [31584] Game End Stats Values: 62,10070,19890,19890,10070,669.17926,588.229614,588.229614,669.17926,0,0,0,0,0,0,0,0,985.052124,1368.79504,1368.79504,985.052124,3951.97412,7852.80957,7852.80957,3951.97412,990,4185,4185,990,39,63,63,39,3105,1730,1730,3105,23.224741,37.1790581,37.1790581,23.224741,1960,8160,8160,1960,3735,6731,6731,3735,4015,5815,5815,4015,6990.66699,4238.6665,4238.6665,6990.66699,282.999237,161.033127,161.033127,282.999237,7966.38965,4409.44141,4409.44141,7966.38965 [f=0031584] 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[31584] Game End Stats Values: 65,8880,21310,21310,8880,680.780151,659.931885,659.931885,680.780151,0,0,0,0,0,0,0,0,1031.51038,1368.79504,1368.79504,1031.51038,4321.83203,9317.9668,9317.9668,4321.83203,990,4185,4185,990,39,63,63,39,2355,1730,1730,2355,22,37.1660309,37.1660309,22,1220,9580,9580,1220,3955,8221,8221,3955,4315,5815,5815,4315,8515.33398,4458.6665,4458.6665,8515.33398,282.999237,161.033127,161.033127,282.999237,9431.55566,4843.30371,4843.30371,9431.55566 [f=0031584] [31584] Game End Stats Values: 66,7745,20520,20520,7745,687.454346,686.028564,686.028564,687.454346,0,0,0,0,0,0,0,0,1031.51038,1368.79504,1368.79504,1031.51038,6798.03857,12634.3506,12634.3506,6798.03857,0,4635,4635,0,36.5999985,63,63,36.5999985,400,1730,1730,400,19.6449509,37.2397804,37.2397804,19.6449509,3200,8340,8340,3200,5415,11556,11556,5415,4145,5815,5815,4145,11850.334,5918.6665,5918.6665,11850.334,282.999237,161.033127,161.033127,282.999237,13622.9785,7392.75537,7392.75537,13622.9785 [f=0031584] [31584] Game End Stats Values: 67,6545,19520,19520,6545,698.439941,709.585815,709.585815,698.439941,0,0,0,0,0,0,0,0,1031.51038,1368.79504,1368.79504,1031.51038,8401.28418,14646.8262,14646.8262,8401.28418,0,4635,4635,0,31.0666676,63,63,31.0666676,400,1730,1730,400,14.7323761,37.0704803,37.0704803,14.7323761,2500,7340,7340,2500,6815,12756,12756,6815,3645,5815,5815,3645,13050.334,7318.6665,7318.6665,13050.334,282.999237,161.033127,161.033127,282.999237,15749.1201,9182.89844,9182.89844,15749.1201 [f=0031584] [31584] Game End Stats Values: 68,6545,20740,20740,6545,698.439941,736.444275,736.444275,698.439941,0,0,0,0,0,0,0,0,1031.51038,1368.79504,1368.79504,1031.51038,8438.09375,14984.8184,14984.8184,8438.09375,0,4635,4635,0,8,63,63,8,400,1730,1730,400,14,37.290554,37.290554,14,2500,8560,8560,2500,6815,12756,12756,6815,3645,5815,5815,3645,13050.334,7318.6665,7318.6665,13050.334,282.999237,161.033127,161.033127,282.999237,16087.1123,9219.70801,9219.70801,16087.1123 [f=0031584] [31584] Game End Stats 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[1048,14.8315735,1912]: 0 lost unit Storage [f=0031620] [31620] Event [1160,32.796875,2136]: 0 lost unit Nimbus [f=0031628] [31628] Event [1048,12.4825706,1976]: 0 lost unit Storage [f=0031630] [31630] Event [1160,11.796875,2136]: 0 lost unit Gunship Plant [f=0031632] [31632] Event [1000,12.40483,1976]: 0 lost unit Storage [f=0031809] [31809] Event [4960,11.796875,3600]: 1 finished unit Mace [f=0031878] Player moracinese left the game: normal quit [f=0031878] [31878] Event [undefined]: moracinese quit [f=0031884] No clients connected, shutting down server [f=0031884] Server shutdown [f=0031884] [31884] all players disconnected [f=0031900] [31900] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0031920] [31920] Event [6088,96.4351196,4472]: 1 finished unit Thresher [f=0032183] [32183] Event [4960,11.796875,3600]: 1 finished unit Scalpel [f=0032189] [32189] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0032690] [32690] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0032999] [32999] Event [4956,11.796875,3488]: 1 finished unit Scalpel [f=0033500] [33500] Event [4956,11.796875,3488]: 1 finished unit Mace [f=0033686] Autoquit sending quit command. [f=0033686] [QuitAction] user exited to system [f=0033686] [SpringApp::Kill][1] fromRun=1 [f=0033686] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0033686] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0033686] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0033686] [ThreadPool::SetThreadCount][2] workers=0 [f=0033686] [SpringApp::Kill][2] [f=0033686] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0033686] [Game::KillLua][3] dtor=0 luaUI=0x5278dc80 [f=0033686] Start widgetHandler:Shutdown [f=0033686] Shutdown - SaveOrderList Complete [f=0033686] Writing last game win data [f=0033686] Shutdown - SaveConfigData Complete [f=0033686] Shutdown Widget - Chili Highlight [f=0033686] Shutdown Widget - Save/Load API [f=0033686] Shutdown Widget - Draw After Chili [f=0033686] Shutdown Widget - EPIC Menu [f=0033686] Shutdown Widget - Chili Minimap [f=0033686] Shutdown Widget - Chili Widget Selector [f=0033686] Shutdown Widget - Local Team Colors [f=0033686] Shutdown Widget - Display Keys 2 [f=0033686] Shutdown Widget - Save Game Menu [f=0033686] Shutdown Widget - HealthBars [f=0033686] Shutdown Widget - Noises [f=0033686] Shutdown Widget - Unit Icons [f=0033686] Shutdown Widget - Win Counter [f=0033686] Shutdown Widget - SpringRTS Replay Stats [f=0033686] Shutdown Widget - BuildETA [f=0033686] Shutdown Widget - EndGame APM stats [f=0033686] Shutdown Widget - Modular Comm Info [f=0033686] Shutdown Widget - Music Player v2 [f=0033686] Shutdown Widget - State Reverse and Latency [f=0033686] Shutdown Widget - CameraShake [f=0033686] Shutdown Widget - Chili Economy Panel Default [f=0033686] Shutdown Widget - Chili EndGame Window [f=0033686] Shutdown Widget - Chili Nuke Warning [f=0033686] Shutdown Widget - Chili Selections & CursorTip v2 [f=0033686] Shutdown Widget - Chili Spectator Panels [f=0033686] Shutdown Widget - Context Menu [f=0033686] Shutdown Widget - Darkening [f=0033686] Shutdown Widget - Defense Range Zero-K [f=0033686] Shutdown Widget - Grab Input [f=0033686] Input grabbing is disabled! [f=0033686] Shutdown Widget - Highlight Geos [f=0033686] Shutdown Widget - Local Widgets Config [f=0033686] Shutdown Widget - MinimapEvents [f=0033686] Shutdown Widget - MetalFeatures (new) [f=0033686] Shutdown Widget - Missile Silo Range [f=0033686] Shutdown Widget - Point Tracker [f=0033686] Shutdown Widget - Showeco and Grid Drawer [f=0033686] Shutdown Widget - Stereo3D [f=0033686] Shutdown Widget - Attack AoE [f=0033686] Shutdown Widget - Map Edge Extension [f=0033686] Shutdown Widget - Selection Send [f=0033686] Shutdown Widget - LupsManager [f=0033686] Shutdown Widget - Newton Firezone [f=0033686] Shutdown Widget - Chili Pro Console [f=0033686] Shutdown Widget - Persistent Build Height [f=0033686] Shutdown Widget - Lasso Terraform GUI [f=0033686] Shutdown Widget - Chili Framework [f=0033686] Shutdown Widget - Lups [f=0033686] Shutdown Widget - Custom Markers [f=0033686] Shutdown Widget - Chili Core Selector [f=0033686] Shutdown Widget - Mex Placement Handler [f=0033686] Shutdown Widget - Select Keys [f=0033686] Shutdown Widget - Pause Screen [f=0033686] Shutdown Widget - Layout Handler [f=0033686] Shutdown Widget - Text To Speech Control [f=0033686] End widgetHandler:Shutdown [f=0033686] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2188352,181025908} {int,ext,rec}Allocs={21833684,0,0} {chunk,block}Bytes={181025908,0} [f=0033686] [Game::KillLua][1] dtor=0 luaGaia=0x536b0900 [f=0033686] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1954955,167020015} {int,ext,rec}Allocs={21833685,0,0} {chunk,block}Bytes={167020015,0} [f=0033686] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1954955,167020015} {int,ext,rec}Allocs={21833685,0,0} {chunk,block}Bytes={167020015,0} [f=0033686] [Game::KillLua][2] dtor=0 luaRules=0x5255d750 [f=0033686] Start gadgetHandler:Shutdown [f=0033686] Shutdown - StartSetup [f=0033686] Shutdown - UnitMorph [f=0033686] Shutdown - Carrier Drones [f=0033686] Shutdown - LupsNanoSpray [f=0033686] Shutdown - Missile Silo Controller [f=0033686] Shutdown - Modular Comm Info [f=0033686] Shutdown - Terrain Texture Handler [f=0033686] Shutdown - UnitCloakShield [f=0033686] Shutdown - Starlight Handler [f=0033686] End gadgetHandler:Shutdown [f=0033686] Start gadgetHandler:Shutdown [f=0033686] Shutdown - Save/Load [f=0033686] Shutdown - Teleport Throw [f=0033686] Shutdown - UnitMorph [f=0033686] Shutdown - Modular Comm Info [f=0033686] Shutdown - Retreat Command [f=0033686] Shutdown - Shockwaves [f=0033686] Shutdown - UnitCloakShield [f=0033686] Shutdown - Lups Cloak FX [f=0033686] Shutdown - Lups [f=0033686] Shutdown - Lups Shield [f=0033686] End gadgetHandler:Shutdown [f=0033686] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21833717,0,0} {chunk,block}Bytes={0,0} [f=0033686] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21833717,0,0} {chunk,block}Bytes={0,0} [f=0033686] [Game::KillLua][4] dtor=0 [f=0033686] [Game::~CGame][1] [f=0033686] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0033686] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0033686] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0033686] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0033686] [Game::KillLua][4] dtor=1 [f=0033686] [Game::KillMisc][1] [f=0033686] [Game::KillMisc][2] [f=0033686] [Game::KillMisc][3] [f=0033686] [Game::KillRendering][1] [f=0033686] [3DOParser::Kill] allocated 1 pieces [f=0033686] [S3OParser::Kill] allocated 675 pieces [f=0033686] [AssParser::Kill] allocated 52 pieces [f=0033686] [Game::KillInterface][1] [f=0033686] [Game::KillInterface][2] [f=0033686] [Game::KillSimulation][1] [f=0033686] [Game::KillSimulation][2] [f=0033686] [CCollisionHandler] dis-/continuous tests: 0/559458 [f=0033686] [Game::KillSimulation][3] [f=0033686] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033686] [~CPathCache(28x20)] cacheHits=70 hitPercentage=35% numHashColls=0 maxCacheSize=7 [f=0033686] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033686] [~CPathCache(56x40)] cacheHits=151 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0033686] [~CRectangleOverlapHandler] 0% overlap reduction [f=0033686] [~CRectangleOverlapHandler] 0% overlap reduction [f=0033686] [LosHandler::Kill] raycast instance cache-{hits,misses}={5300,14708}; shared=1%; cached=26% [f=0033686] [Game::KillSimulation][4] [f=0033686] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0033686] [Game::~CGame][2] [f=0033686] [Game::~CGame][3] [f=0033686] [SpringApp::Kill][3] [f=0033686] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 356089 bytes sent 241669 bytes recv'd [f=0033686] [SpringApp::Kill][4] font=0x449b8aa0 [f=0033686] [SpringApp::Kill][5] [f=0033686] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7908 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp (0x44a28080) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp" numZipFiles=7908 sumInflSize=724558kb sumReadTime=2521ms file="unittextures/factorytank_1.png" indx=7256 inflSize=4103kb readTime=89ms file="objects3d/corch.s3o" indx=5111 inflSize=117kb readTime=76ms file="luaui/widgets/unit_terraform_draw.lua" indx=4856 inflSize=6kb readTime=40ms file="unittextures/factorytank_2.png" indx=7258 inflSize=4103kb readTime=26ms file="bitmaps/pd/shield.png" indx=577 inflSize=260kb readTime=21ms file="objects3d/lotustest2.s3o" indx=5321 inflSize=97kb readTime=18ms file="bitmaps/pd/bloodblast.png" indx=554 inflSize=25kb readTime=18ms file="bitmaps/loadpictures/jumpjets.png" indx=527 inflSize=1540kb readTime=18ms file="bitmaps/ocean.jpg" indx=539 inflSize=55kb readTime=16ms file="scripts/amphlaunch.lua" indx=5672 inflSize=4kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp] 44513357 bytes cached in 2874 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44b159d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b0a250) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a29760) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f03a001acd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]