[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xFCEW8ASrh/springsettings.1285290.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3fc00b7ec0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2819 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1285290/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455cdee0] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455cdee0] using game "Zero-K v1.10.1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 597ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 665ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] moracinese was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1285290/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: EndGame APM stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94ab9210 [f=-000001] [Path] [PathEstimator::ReadFile] hash=94ab9210 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-94ab9210.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94ab9220 [f=-000001] [Path] [PathEstimator::ReadFile] hash=94ab9220 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-94ab9220.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (295ms, checksum ca7ff5cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12097,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1285290/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8960db329989a520c92537b63f68f255e4b039192fa94912f25681245443c19f62a13626e7d153e7b2de3b39a32791ceec0a0f47416f17a5fda323deae64bee5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=411f1a9dd11cb9df51fdeca30b959e839f01dccd3f5ce1b51f3efe73ee473d90597a8770ab76ff4ef95c614cddca51310dc64b63248cb3f204c2762ba81b79ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f07d90,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 93d8ea619a6b917f6d8ae5b648b97af0 [f=-000001] Connection attempt from Kaki [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kaki changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8960db329989a520c92537b63f68f255e4b039192fa94912f25681245443c19f62a13626e7d153e7b2de3b39a32791ceec0a0f47416f17a5fda323deae64bee5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=411f1a9dd11cb9df51fdeca30b959e839f01dccd3f5ce1b51f3efe73ee473d90597a8770ab76ff4ef95c614cddca51310dc64b63248cb3f204c2762ba81b79ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[Game::Load][lua{Rules,Gaia}={0x6c6aeda0,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8960db329989a520c92537b63f68f255e4b039192fa94912f25681245443c19f62a13626e7d153e7b2de3b39a32791ceec0a0f47416f17a5fda323deae64bee5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=411f1a9dd11cb9df51fdeca30b959e839f01dccd3f5ce1b51f3efe73ee473d90597a8770ab76ff4ef95c614cddca51310dc64b63248cb3f204c2762ba81b79ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000074edc8a0,0000000000000000}]" [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] oh noes :D [f=-000001] hi [f=-000001] hi hi [f=-000001] My time is over, I think. People have adapted and slap me now left and right. [f=-000001] Allies: I choose: Happy Recon! [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_1,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] naaa, this is just after the first boost. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8960db329989a520c92537b63f68f255e4b039192fa94912f25681245443c19f62a13626e7d153e7b2de3b39a32791ceec0a0f47416f17a5fda323deae64bee5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=411f1a9dd11cb9df51fdeca30b959e839f01dccd3f5ce1b51f3efe73ee473d90597a8770ab76ff4ef95c614cddca51310dc64b63248cb3f204c2762ba81b79ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000e8389e20,0000000000000000}]" [f=-000001] I'll try to adapt to the meta to see if I can then improve again. [f=-000001] now the learning starts. correct counter. macro. fac switch, reclaiming etc. [f=-000001] > Game will be force started in 60 seconds [f=-000001] meta changes with every update - besides i never got the meta either [f=-000001] > Game will be force started in 40 seconds [f=-000001] Turns out, glaives don't solve every problem. [f=-000001] But most of them. [f=-000001] [0] Event [4173,510.885681,1037]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1967,505.929932,4919]: 1 finished unit Recon Commander [f=0000000] [0] Kaki, team: 0, elo:2777, userid: 540931 [f=0000000] [0] iwantusername, team: 1, elo:2305, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4120,503.812683,1248]: 0 finished unit Cloakbot Factory [f=0000227] [227] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0000326] [326] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0000452] [452] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0000465] [465] Event [4120,501.595215,1257.59998]: 0 finished unit Conjurer [f=0000552] [552] Event [4024,504.759155,1096]: 0 finished unit Wind/Tidal Generator [f=0000568] a lot for most player [f=0000642] [642] Event [4152,510.781494,888]: 0 finished unit Wind/Tidal Generator [f=0000679] [679] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0000868] [868] Event [1928,724.451782,3896]: 1 finished unit Spider Factory [f=0000876] [876] Event [1900.94055,696.434814,4033.7168]: 1 finished unit Recon Commander [f=0000892] [892] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0000932] [932] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0001063] [1063] Event [4376,515.450989,1192]: 0 finished unit Wind/Tidal Generator [f=0001161] [1161] Event [4344,516.771118,1112]: 0 finished unit Wind/Tidal Generator [f=0001293] [1293] Event [4312,517.054749,1032]: 0 finished unit Wind/Tidal Generator [f=0001421] [1421] Event [4280,516.247437,952]: 0 finished unit Wind/Tidal Generator [f=0001479] [1479] Event [1864,720.854187,3704]: 1 finished unit Metal Extractor [f=0001542] [1542] Event [1928.05518,724.026855,3860]: 1 finished unit Weaver [f=0001547] [1547] Event [4248,514.37085,872]: 0 finished unit Wind/Tidal Generator [f=0001585] [1585] Event [3264,519.325928,1616]: 0 finished unit Radar Tower [f=0001622] [1622] Event [1752,693.317261,3816]: 1 finished unit Wind/Tidal Generator [f=0001673] [1673] Event [4152,510.748749,968]: 0 finished unit Wind/Tidal Generator [f=0001772] [1772] Event [1720,693.131775,3736]: 1 finished unit Wind/Tidal Generator [f=0001784] [1784] Event [2000,716.588379,3744]: 1 finished unit Radar Tower [f=0001798] [1798] Event [4088,507.290283,1064]: 0 finished unit Wind/Tidal Generator [f=0002024] [2024] Event [1800,706.889343,3896]: 1 finished unit Wind/Tidal Generator [f=0002050] [2050] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0002168] [2168] Event [3432,510.377808,1640]: 0 finished unit Metal Extractor [f=0002182] [2182] Event [2104,503.242645,4920]: 1 lost unit Metal Extractor [f=0002282] [2282] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0002385] [2385] Event [3464,509.865051,1576]: 0 finished unit Wind/Tidal Generator [f=0002440] [2440] Event [1672,720.101379,3224]: 1 finished unit Metal Extractor [f=0002489] [2489] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0002558] [2558] Event [1832,706.343872,3976]: 1 finished unit Wind/Tidal Generator [f=0002640] [2640] Event [3496,509.47229,1656]: 0 finished unit Wind/Tidal Generator [f=0002695] [2695] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0002912] [2912] Event [1456,681.556274,3360]: 1 finished unit Lotus [f=0003070] [3070] Event [1592,714.820923,3224]: 1 finished unit Wind/Tidal Generator [f=0003071] [3071] Event [4120,501.595215,1257.59998]: 0 finished unit Conjurer [f=0003193] [3193] Event [1928,709.704102,4008]: 1 finished unit Wind/Tidal Generator [f=0003201] [3201] Event [1928.05518,724.026855,3860]: 1 finished unit Redback [f=0003272] [3272] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0003447] [3447] Event [4120,501.595215,1257.59998]: 0 finished unit Conjurer [f=0003577] [3577] Event [1928,693.088135,2920]: 1 finished unit Metal Extractor [f=0003654] [3654] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0003670] [3670] Event [2008,693.764587,3976]: 1 finished unit Wind/Tidal Generator [f=0003718] [3718] Event [1832,707.707581,2936]: 1 finished unit Wind/Tidal Generator [f=0003865] [3865] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0003869] [3869] Event [2936,499.227753,2520]: 0 finished unit Metal Extractor [f=0003890] [3890] Event [1752,717.810303,3016]: 1 finished unit Wind/Tidal Generator [f=0003942] [3942] Event [2680,358.531952,472]: 0 finished unit Wind/Tidal Generator [f=0003958] [3958] Event [2088,649.098877,3896]: 1 finished unit Wind/Tidal Generator [f=0004076] [4076] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0004094] [4094] Event [3016,496.652985,2536]: 0 finished unit Wind/Tidal Generator [f=0004122] [4122] Event [2616,353.556976,392]: 0 finished unit Wind/Tidal Generator [f=0004211] [4211] Event [1984,684.927429,3008]: 1 finished unit Radar Tower [f=0004271] [4271] Event [2120,649.371643,3800]: 1 finished unit Wind/Tidal Generator [f=0004287] [4287] Event [2536,348.331055,360]: 0 finished unit Wind/Tidal Generator [f=0004287] [4287] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0004431] [4431] Event [1672,720.40686,3096]: 1 finished unit Wind/Tidal Generator [f=0004433] [4433] Event [5224,483.266357,2008]: 0 finished unit Metal Extractor [f=0004452] [4452] Event [2456,344.010681,328]: 0 finished unit Wind/Tidal Generator [f=0004495] [4495] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0004522] [4522] Event [2136,668.518738,3704]: 1 finished unit Wind/Tidal Generator [f=0004656] [4656] Event [5224,491.176147,1944]: 0 finished unit Wind/Tidal Generator [f=0004669] [4669] Event [1688,720.745117,3176]: 1 finished unit Wind/Tidal Generator [f=0004706] [4706] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0004742] [4742] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0004790] [4790] Event [1768,711.733398,3688]: 1 finished unit Wind/Tidal Generator [f=0004832] [4832] Event [1928.05518,724.026855,3860]: 1 finished unit Redback [f=0004842] [4842] Event [2408,342.10144,408]: 0 finished unit Wind/Tidal Generator [f=0004932] [4932] Event [2376,341.043152,488]: 0 finished unit Wind/Tidal Generator [f=0004942] [4942] Event [5304,480.920715,2040]: 0 finished unit Wind/Tidal Generator [f=0004944] [4944] Event [1832,719.250427,3624]: 1 finished unit Wind/Tidal Generator [f=0004949] [4949] Event [3464,495.071045,2984]: 0 finished unit Metal Extractor [f=0005082] [5082] Event [2344,339.079346,568]: 0 finished unit Wind/Tidal Generator [f=0005174] [5174] Event [3448,495.071045,2904]: 0 finished unit Wind/Tidal Generator [f=0005182] [5182] Event [1784,717.559326,3544]: 1 finished unit Wind/Tidal Generator [f=0005231] [5231] Event [3944,499.402313,1320]: 0 finished unit Caretaker [f=0005232] [5232] Event [2312,336.220947,648]: 0 finished unit Wind/Tidal Generator [f=0005246] [5246] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0005365] [5365] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0005489] [5489] Event [1736,717.537537,3464]: 1 finished unit Wind/Tidal Generator [f=0005522] [5522] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0005577] [5577] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0005653] [5653] Event [3832,499.751434,1296]: 0 finished unit Cloakbot Plate [f=0005724] [5724] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0005833] [5833] Event [1688,718.115784,3384]: 1 finished unit Wind/Tidal Generator [f=0005844] [5844] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0005915] [5915] Event [5544,441.797333,2920]: 0 finished unit Metal Extractor [f=0005960] gotta go. sry [f=0005982] [5982] Event [1928.05518,724.026855,3860]: 1 finished unit Redback [f=0006043] family is back [f=0006057] [6057] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0006089] [6089] Event [3240,496.762085,3736]: 0 finished unit Metal Extractor [f=0006139] [6139] Event [5544,440.346313,2856]: 0 finished unit Wind/Tidal Generator [f=0006188] tried something new [f=0006199] [6199] Event [1640,717.275696,3304]: 1 finished unit Wind/Tidal Generator [f=0006208] [6208] Event [2176,336.428223,752]: 0 finished unit Lotus [f=0006239] Sure [f=0006241] [6241] Event [2072,750.855408,2680]: 1 finished unit Stardust [f=0006265] atch the replay [f=0006283] [6283] Event [3848,500.875183,1088]: 0 finished unit Cloakbot Plate [f=0006291] by [f=0006329] [6329] Event [3320,500.253296,3752]: 0 finished unit Wind/Tidal Generator [f=0006359] [6359] Event [undefined]: iwantusername resigned [f=0006359] game_message: iwantusername has been destroyed! [f=0006359] game_message: Kaki wins! [f=0006359] Submitting stats [f=0006359] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006359] Part| Total Time|Time of the last 0.5s [f=0006359] Draw 18241.88ms 24.36% [f=0006359] Lua::Callins::Synced 1789.27ms 10.26% [f=0006359] Lua::Callins::Unsynced 22282.95ms 31.07% [f=0006359] Lua::CollectGarbage::Synced 219.05ms 1.18% [f=0006359] Lua::CollectGarbage::Unsynced 657.24ms 0.20% [f=0006359] Misc::Profiler::AddTime 54.23ms 0.00% [f=0006359] Sim 11629.53ms 59.07% [f=0006359] [6359] Received game_message: iwantusername has been destroyed! [f=0006359] [6359] Received game_message: Kaki wins! [f=0006360] [6360] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006360] [6360] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006360] [6360] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006360] [6360] Game End Stats Values: 2,1360,2060,1360,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.98298025,6.3659606,5.98298025,6.3659606,0,0,0,0,0,0,0,0,85,785,85,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006360] [6360] Game End Stats Values: 3,2290,2465,2290,2465,0,1.12197661,0,1.12197661,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.68165398,8,9.68165398,1505,1275,1505,1275,7.91490126,9.64927959,7.91490126,9.64927959,0,130,0,130,0,0,0,0,785,1060,785,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006360] [6360] Game End Stats Values: 4,2290,2655,2290,2655,0,1.82890677,0,1.82890677,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.2673254,8,11.2673254,1505,1275,1505,1275,7.91490126,11.4088488,7.91490126,11.4088488,0,130,0,130,0,0,0,0,785,1250,785,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006360] [6360] Game End Stats Values: 5,2670,2850,2670,2850,0,4.66201782,0,4.66201782,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.2777853,13.6277037,8.2777853,13.6277037,1560,1330,1560,1330,9.06384182,11.9335747,9.06384182,11.9335747,0,130,0,130,0,0,0,0,1110,1390,1110,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006360] [6360] Game End Stats Values: 6,2620,3000,2620,3000,0,13.1048717,0,13.1048717,0,0,0,0,0,0,0,0,0,0,0,0,0,85.0000229,0,85.0000229,0,0,0,0,10.8357887,17.6385632,10.8357887,17.6385632,1560,1330,1560,1330,9.70214176,12.4352179,9.70214176,12.4352179,0,195,0,195,0,85,0,85,1060,1475,1060,1475,85,0,85,0,0,0,0,0,85.0000229,0,85.0000229,0 [f=0006360] [6360] Game End Stats Values: 7,2740,3265,2740,3265,0,32.4944839,0,32.4944839,0,0,0,0,0,0,0,0,0,0,0,0,0,85.0000229,0,85.0000229,0,0,0,0,13.1559572,22.5125713,13.1559572,22.5125713,1560,1330,1560,1330,8.80852127,14.9522429,8.80852127,14.9522429,0,390,0,390,0,85,0,85,1180,1545,1180,1545,85,0,85,0,0,0,0,0,85.0000229,0,85.0000229,0 [f=0006360] [6360] Game End Stats Values: 8,2865,3385,2865,3385,0.68006444,71.0580521,0.68006444,71.0580521,0,0,0,0,0,0,0,0,0,0,0,0,0,85.0000229,0,85.0000229,90,0,90,0,15.0133934,26.0528469,15.0133934,26.0528469,1560,1330,1560,1330,9.87513828,16.230505,9.87513828,16.230505,0,390,0,390,0,85,0,85,1215,1665,1215,1665,85,0,85,0,0,0,0,0,85.0000229,0,85.0000229,0 [f=0006360] [6360] Game End Stats Values: 9,3215,3590,3215,3590,10.7075558,114.250801,10.7075558,114.250801,0,0,0,0,0,0,0,0,0,0,0,0,0,85.0000229,0,85.0000229,90,0,90,0,20.6576328,31.6347122,20.6576328,31.6347122,1560,1330,1560,1330,10.4983015,17.6880569,10.4983015,17.6880569,230,390,230,390,0,85,0,85,1335,1870,1335,1870,85,0,85,0,0,0,0,0,85.0000229,0,85.0000229,0 [f=0006360] [6360] Game End Stats Values: 10,3355,3840,3355,3840,26.7625618,162.302841,26.7625618,162.302841,0,0,0,0,0,0,0,0,0,0,0,0,0,85.0000229,0,85.0000229,90,0,90,0,24.8454895,32.3126831,24.8454895,32.3126831,1560,1330,1560,1330,14.5540409,19.4162693,14.5540409,19.4162693,230,520,230,520,0,85,0,85,1475,1990,1475,1990,113,0,113,0,0,0,0,0,85.0000229,0,85.0000229,0 [f=0006360] [6360] Game End Stats Values: 11,3480,4260,3480,4260,53.5063782,221.021606,53.5063782,221.021606,0,0,0,0,0,0,0,0,0,0,0,0,0,85.0000229,0,85.0000229,90,0,90,0,32.7559547,40.6385841,32.7559547,40.6385841,1615,1330,1615,1330,13.5276203,21.5316467,13.5276203,21.5316467,230,715,230,715,0,85,0,85,1545,2215,1545,2215,113,0,113,0,0,0,0,0,85.0000229,0,85.0000229,0 [f=0006360] [6360] Game End Stats Values: 12,3850,4635,3850,4635,93.4384003,291.258698,93.4384003,291.258698,0,0,0,0,0,0,0,0,0,0,0,0,0,85.0000229,0,85.0000229,90,0,90,0,40.0759964,47.3707314,40.0759964,47.3707314,1615,1330,1615,1330,14.4068356,24.7250729,14.4068356,24.7250729,460,780,460,780,0,85,0,85,1685,2525,1685,2525,113,0,113,0,0,0,0,0,85.0000229,0,85.0000229,0 [f=0006360] [6360] Game End Stats Values: 13,3885,5050,3885,5050,154.2939,395.397736,154.2939,395.397736,0,0,0,0,0,0,0,0,0,0,0,0,0,85.0000229,0,85.0000229,90,0,90,0,43.187542,52.2250214,43.187542,52.2250214,1615,1330,1615,1330,15.8017359,33.6490517,15.8017359,33.6490517,460,910,460,910,0,85,0,85,1720,2810,1720,2810,113,54.000103,113,54.000103,0,0,0,0,85.0000229,0,85.0000229,0 [f=0006360] [6360] Game End Stats Values: 14,3955,5480,3955,5480,217.413101,495.646973,217.413101,495.646973,0,0,0,0,0,0,0,0,0,0,0,0,0,85.0000229,0,85.0000229,90,0,90,0,45.7658463,55.472187,45.7658463,55.472187,1615,1330,1615,1330,15.9526472,31.0663204,15.9526472,31.0663204,460,1105,460,1105,0,85,0,85,1790,3045,1790,3045,113,54.000103,113,54.000103,0,0,0,0,85.0000229,0,85.0000229,0 [f=0006360] [6360] Game End Stats Values: 15,4440,5990,4440,5990,283.247467,576.550842,283.247467,576.550842,0,0,0,0,0,0,0,0,0,0,0,0,0,85.0000229,0,85.0000229,310,90,310,90,48.129715,55.1695595,48.129715,55.1695595,1615,1330,1615,1330,16.1336555,32.7128143,16.1336555,32.7128143,690,1170,690,1170,0,85,0,85,1825,3400,1825,3400,113,54.000103,113,54.000103,0,0,0,0,85.0000229,0,85.0000229,0 [f=0006360] [6360] Game End Stats Values: 16,4440,6025,4440,6025,293.534729,588.479858,293.534729,588.479858,0,0,0,0,0,0,0,0,0,0,0,0,0,85.0000229,0,85.0000229,310,90,310,90,50.0811768,56.5581512,50.0811768,56.5581512,1615,1330,1615,1330,16.8883381,34.943306,16.8883381,34.943306,690,1170,690,1170,0,85,0,85,1825,3435,1825,3435,113,54.000103,113,54.000103,0,0,0,0,85.0000229,0,85.0000229,0 [f=0006439] [6439] Event [5624,442.997437,2968]: 0 finished unit Wind/Tidal Generator [f=0006473] Spectator iwantusername left the game: normal quit [f=0006473] [6473] Event [undefined]: iwantusername quit [f=0006527] Player Kaki left the game: normal quit [f=0006527] [6527] Event [undefined]: Kaki quit [f=0006553] Spectator PRO_rANDY left the game: normal quit [f=0006553] [6553] Event [undefined]: PRO_rANDY quit [f=0006559] No clients connected, shutting down server [f=0006559] Server shutdown [f=0006559] [6559] all players disconnected [f=0007154] [7154] Event [3832,574.616089,3944]: 0 finished unit Metal Extractor [f=0007257] [7257] Event [3832,499.751434,1318]: 0 finished unit Phantom [f=0007379] [7379] Event [3848,577.616333,3880]: 0 finished unit Wind/Tidal Generator [f=0007464] [7464] Event [3832,499.751434,1318]: 0 finished unit Glaive [f=0007659] [7659] Event [3832,499.751434,1318]: 0 finished unit Glaive [f=0007669] [7669] Event [4552,713.588135,2904]: 0 finished unit Metal Extractor [f=0007817] [7817] Event [4120,501.595215,1257.59998]: 0 finished unit Phantom [f=0007837] [7837] Event [3832,499.751434,1318]: 0 finished unit Glaive [f=0007941] [7941] Event [3832,499.751434,1318]: 0 finished unit Glaive [f=0007954] [7954] Event [4632,704.630981,2936]: 0 finished unit Wind/Tidal Generator [f=0008034] [8034] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0008046] [8046] Event [3832,499.751434,1318]: 0 finished unit Glaive [f=0008178] [8178] Event [4568,707.57666,2792]: 0 finished unit Wind/Tidal Generator [f=0008246] [8246] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0008354] [8354] Event [4408,569.281067,4536]: 0 finished unit Metal Extractor [f=0008457] [8457] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0008579] [8579] Event [4440,568.277344,4472]: 0 finished unit Wind/Tidal Generator [f=0008667] [8667] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0008878] [8878] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0009088] [9088] Event [4120,501.595215,1257.59998]: 0 finished unit Glaive [f=0009179] [9179] Event [3832,499.751434,1318]: 0 finished unit Phantom [f=0009382] [9382] Event [3832,499.751434,1318]: 0 finished unit Glaive [f=0009577] [9577] Event [3832,499.751434,1318]: 0 finished unit Glaive [f=0009628] Autoquit sending quit command. [f=0009628] [QuitAction] user exited to system [f=0009628] [SpringApp::Kill][1] fromRun=1 [f=0009628] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009628] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009628] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009628] [ThreadPool::SetThreadCount][2] workers=0 [f=0009628] [SpringApp::Kill][2] [f=0009628] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009628] [Game::KillLua][3] dtor=0 luaUI=0x53d460d0 [f=0009628] Start widgetHandler:Shutdown [f=0009628] Shutdown - SaveOrderList Complete [f=0009628] Writing last game win data [f=0009628] Shutdown - SaveConfigData Complete [f=0009628] Shutdown Widget - Chili Highlight [f=0009628] Shutdown Widget - Save/Load API [f=0009628] Shutdown Widget - Draw After Chili [f=0009628] Shutdown Widget - EPIC Menu [f=0009628] Shutdown Widget - Chili Minimap [f=0009628] Shutdown Widget - Chili Widget Selector [f=0009628] Shutdown Widget - Local Team Colors [f=0009628] Shutdown Widget - Display Keys 2 [f=0009628] Shutdown Widget - Save Game Menu [f=0009628] Shutdown Widget - HealthBars [f=0009628] Shutdown Widget - Noises [f=0009628] Shutdown Widget - Unit Icons [f=0009628] Shutdown Widget - Win Counter [f=0009628] Shutdown Widget - SpringRTS Replay Stats [f=0009628] Shutdown Widget - BuildETA [f=0009628] Shutdown Widget - EndGame APM stats [f=0009628] Shutdown Widget - Modular Comm Info [f=0009628] Shutdown Widget - Music Player v2 [f=0009628] Shutdown Widget - State Reverse and Latency [f=0009628] Shutdown Widget - CameraShake [f=0009628] Shutdown Widget - Chili Economy Panel Default [f=0009628] Shutdown Widget - Chili EndGame Window [f=0009628] Shutdown Widget - Chili Nuke Warning [f=0009628] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009628] Shutdown Widget - Chili Spectator Panels [f=0009628] Shutdown Widget - Context Menu [f=0009628] Shutdown Widget - Darkening [f=0009628] Shutdown Widget - Defense Range Zero-K [f=0009628] Shutdown Widget - Grab Input [f=0009628] Input grabbing is disabled! [f=0009628] Shutdown Widget - Highlight Geos [f=0009628] Shutdown Widget - Local Widgets Config [f=0009628] Shutdown Widget - MinimapEvents [f=0009628] Shutdown Widget - MetalFeatures (new) [f=0009628] Shutdown Widget - Missile Silo Range [f=0009628] Shutdown Widget - Point Tracker [f=0009628] Shutdown Widget - Showeco and Grid Drawer [f=0009628] Shutdown Widget - Stereo3D [f=0009628] Shutdown Widget - Attack AoE [f=0009628] Shutdown Widget - Map Edge Extension [f=0009628] Shutdown Widget - Selection Send [f=0009628] Shutdown Widget - LupsManager [f=0009628] Shutdown Widget - Newton Firezone [f=0009628] Shutdown Widget - Chili Pro Console [f=0009628] Shutdown Widget - Persistent Build Height [f=0009628] Shutdown Widget - Lasso Terraform GUI [f=0009628] Shutdown Widget - Chili Framework [f=0009628] Shutdown Widget - Lups [f=0009628] Shutdown Widget - Custom Markers [f=0009628] Shutdown Widget - Chili Core Selector [f=0009628] Shutdown Widget - Mex Placement Handler [f=0009628] Shutdown Widget - Select Keys [f=0009628] Shutdown Widget - Pause Screen [f=0009628] Shutdown Widget - Layout Handler [f=0009628] Shutdown Widget - Text To Speech Control [f=0009628] End widgetHandler:Shutdown [f=0009628] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={823968,93820805} {int,ext,rec}Allocs={10538118,0,0} {chunk,block}Bytes={93820805,0} [f=0009628] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009628] [Game::KillLua][2] dtor=0 luaRules=0x52f07d90 [f=0009628] Start gadgetHandler:Shutdown [f=0009628] Shutdown - StartSetup [f=0009628] Shutdown - UnitMorph [f=0009628] Shutdown - Carrier Drones [f=0009628] Shutdown - LupsNanoSpray [f=0009628] Shutdown - Missile Silo Controller [f=0009628] Shutdown - Modular Comm Info [f=0009628] Shutdown - Terrain Texture Handler [f=0009628] Shutdown - UnitCloakShield [f=0009628] Shutdown - Starlight Handler [f=0009628] End gadgetHandler:Shutdown [f=0009628] Start gadgetHandler:Shutdown [f=0009628] Shutdown - Save/Load [f=0009628] Shutdown - Teleport Throw [f=0009628] Shutdown - UnitMorph [f=0009628] Shutdown - Modular Comm Info [f=0009628] Shutdown - Retreat Command [f=0009628] Shutdown - Shockwaves [f=0009628] Shutdown - UnitCloakShield [f=0009628] Shutdown - Lups Cloak FX [f=0009628] Shutdown - Lups [f=0009628] Shutdown - Lups Shield [f=0009628] End gadgetHandler:Shutdown [f=0009628] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10538186,0,0} {chunk,block}Bytes={0,0} [f=0009628] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10538186,0,0} {chunk,block}Bytes={0,0} [f=0009628] [Game::KillLua][4] dtor=0 [f=0009628] [Game::~CGame][1] [f=0009628] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009628] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009628] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009628] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009628] [Game::KillLua][4] dtor=1 [f=0009628] [Game::KillMisc][1] [f=0009628] [Game::KillMisc][2] [f=0009628] [Game::KillMisc][3] [f=0009628] [Game::KillRendering][1] [f=0009628] [3DOParser::Kill] allocated 1 pieces [f=0009628] [S3OParser::Kill] allocated 246 pieces [f=0009628] [AssParser::Kill] allocated 0 pieces [f=0009628] [Game::KillInterface][1] [f=0009628] [Game::KillInterface][2] [f=0009628] [Game::KillSimulation][1] [f=0009628] [Game::KillSimulation][2] [f=0009628] [CCollisionHandler] dis-/continuous tests: 0/69946 [f=0009628] [Game::KillSimulation][3] [f=0009628] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009628] [~CPathCache(24x24)] cacheHits=4 hitPercentage=10% numHashColls=0 maxCacheSize=7 [f=0009628] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009628] [~CPathCache(48x48)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009628] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009628] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009628] [LosHandler::Kill] raycast instance cache-{hits,misses}={1131,3548}; shared=3%; cached=21% [f=0009628] [Game::KillSimulation][4] [f=0009628] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0009628] [Game::~CGame][2] [f=0009628] [Game::~CGame][3] [f=0009628] [SpringApp::Kill][3] [f=0009628] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 101415 bytes sent 81400 bytes recv'd [f=0009628] [SpringApp::Kill][4] font=0x45503aa0 [f=0009628] [SpringApp::Kill][5] [f=0009628] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7908 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp (0x45584430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp" numZipFiles=7908 sumInflSize=724558kb sumReadTime=2162ms file="scripts/spider_walking.lua" indx=5907 inflSize=3kb readTime=22ms file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=21ms file="objects3d/debris4x4a.s3o" indx=5196 inflSize=9kb readTime=19ms file="bitmaps/cc/bluering.tga" indx=431 inflSize=256kb readTime=19ms file="bitmaps/cc/bar_icexuick/gunshotxl.tga" indx=425 inflSize=256kb readTime=18ms file="luaui/widgets/unit_state_icons.lua" indx=4853 inflSize=9kb readTime=17ms file="objects3d/weaver.s3o" indx=5613 inflSize=128kb readTime=13ms file="bitmaps/loadpictures/firestates.png" indx=524 inflSize=2945kb readTime=12ms file="luaui/widgets/unit_stockpile.lua" indx=4854 inflSize=1kb readTime=12ms file="luaui/widgets/map_draw_blocker.lua" indx=4780 inflSize=8kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp] 30172428 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x456a6b10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45832f60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4557c0f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3fc001acd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]