[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3J9rFXkWbl/springsettings.1285227.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f06100b7ec0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2825 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1285227/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 254ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b345e0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b345e0] using game "Zero-K v1.10.1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 542ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 609ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 152ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_Dregs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: EndGame APM stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1285227/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7b66c10b [f=-000001] [Path] [PathEstimator::ReadFile] hash=7b66c10b file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-7b66c10b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7b66c11b [f=-000001] [Path] [PathEstimator::ReadFile] hash=7b66c11b file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-7b66c11b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum e9562f41)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12098,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1285227/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=41b279bfd3f017f470ec3773f5a73bcc8fa59b955ed4806452f150fd4dce62827db9fd57cf7ec5ba32bdd7db7e344069bcc36c3d7c1af2534f08b5ae69544789]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7a3b5827e18ec877bb3f633bb82b89089ecb64ab0238cde03b1f82efff82a412d2090bef3b9ca59d4b8cecfd004cb0c0fd4dd5be7f063e0fb8e3db0622bcf0d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x586ac000,0x589660f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 05b7ea614b01ea4593660c254596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: bhaktivedanta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=41b279bfd3f017f470ec3773f5a73bcc8fa59b955ed4806452f150fd4dce62827db9fd57cf7ec5ba32bdd7db7e344069bcc36c3d7c1af2534f08b5ae69544789]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=41b279bfd3f017f470ec3773f5a73bcc8fa59b955ed4806452f150fd4dce62827db9fd57cf7ec5ba32bdd7db7e344069bcc36c3d7c1af2534f08b5ae69544789]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7a3b5827e18ec877bb3f633bb82b89089ecb64ab0238cde03b1f82efff82a412d2090bef3b9ca59d4b8cecfd004cb0c0fd4dd5be7f063e0fb8e3db0622bcf0d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000006fdce850,00000000fa22c270}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7a3b5827e18ec877bb3f633bb82b89089ecb64ab0238cde03b1f82efff82a412d2090bef3b9ca59d4b8cecfd004cb0c0fd4dd5be7f063e0fb8e3db0622bcf0d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={0x720b3e00,0x566c0870}]" [f=-000001] hey [f=-000001] Allies: I choose: Strike-Cheapo! [f=-000001] gl hf [f=-000001] same ty [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [1058,312.660217,3732]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5211,311.996216,466]: 1 finished unit Strike Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2863, userid: 529075 [f=0000000] [0] bhaktivedanta, team: 1, elo:2434, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [1184,313.170624,3672]: 0 finished unit Cloakbot Factory [f=0000016] [16] Event [5120,310.332489,352]: 1 finished unit Rover Assembly [f=0000227] [227] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000300] [300] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000437] [437] Event [1193.59998,313.562012,3672]: 0 finished unit Conjurer [f=0000452] [452] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000476] [476] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0000630] [630] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000640] [640] Event [856,313.699341,3752]: 0 finished unit Solar Collector [f=0000650] [650] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0000820] [820] Event [936,312.664795,3544]: 0 finished unit Solar Collector [f=0000856] [856] Event [5192,311.657715,584]: 1 finished unit Solar Collector [f=0000891] [891] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0001000] [1000] Event [856,313.186646,3640]: 0 finished unit Solar Collector [f=0001080] [1080] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0001155] [1155] Event [5144,310.531616,664]: 1 finished unit Solar Collector [f=0001338] [1338] Event [856,311.639404,3912]: 0 finished unit Solar Collector [f=0001353] [1353] Event [5102.00781,310.975311,352.029633]: 1 finished unit Mason [f=0001515] [1515] Event [5064,311.740112,616]: 1 finished unit Solar Collector [f=0001534] [Game::ClientReadNet] added new player Kaki with number 2 to team 0 [f=0001534] > SPRINGIE:User Kaki|dronecarry|4_4||False|||DE [f=0001546] Connection attempt from Kaki [f=0001546] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0001546] -> Connection established (given id 2) [f=0001555] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0001555] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001641] [1641] Event [856,310.540771,3992]: 0 finished unit Solar Collector [f=0001741] [1741] Event [5272,312.472534,488]: 1 finished unit Solar Collector [f=0001889] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=41b279bfd3f017f470ec3773f5a73bcc8fa59b955ed4806452f150fd4dce62827db9fd57cf7ec5ba32bdd7db7e344069bcc36c3d7c1af2534f08b5ae69544789]" [f=0001903] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7a3b5827e18ec877bb3f633bb82b89089ecb64ab0238cde03b1f82efff82a412d2090bef3b9ca59d4b8cecfd004cb0c0fd4dd5be7f063e0fb8e3db0622bcf0d]" [f=0001903] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[Game::Load][lua{Rules,Gaia}={0x67af2870,0x67a6b290}]" [f=0001916] [1916] Event [936,311.593628,4056]: 0 finished unit Solar Collector [f=0002015] [2015] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0002026] [2026] Event [5216,312.206024,528]: 1 finished unit Lotus [f=0002033] [2033] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0002052] [2052] Event [5102.00781,310.975311,352.029633]: 1 finished unit Dart [f=0002182] [2182] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0002319] [Game::ClientReadNet] added new player GoogleFrog with number 3 to team 0 [f=0002319] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_1|True|RSN|Empire|AU [f=0002326] [2326] Event [120,312.774658,2760]: 0 lost unit Metal Extractor [f=0002342] Connection attempt from GoogleFrog [f=0002342] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002342] -> Connection established (given id 3) [f=0002354] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0002354] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002393] [2393] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0002420] [2420] Event [324.888489,311.611328,2368.77148]: 0 lost unit Glaive [f=0002563] [2563] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0002573] [Game::ClientReadNet] added new player GreatMane with number 4 to team 0 [f=0002574] > SPRINGIE:User GreatMane|staticjammer|3_3||False|||NL [f=0002590] Connection attempt from GreatMane [f=0002590] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002590] -> Connection established (given id 4) [f=0002598] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0002598] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002602] [2602] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0002645] [2645] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0002811] [2811] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0002861] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=41b279bfd3f017f470ec3773f5a73bcc8fa59b955ed4806452f150fd4dce62827db9fd57cf7ec5ba32bdd7db7e344069bcc36c3d7c1af2534f08b5ae69544789]" [f=0002886] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7a3b5827e18ec877bb3f633bb82b89089ecb64ab0238cde03b1f82efff82a412d2090bef3b9ca59d4b8cecfd004cb0c0fd4dd5be7f063e0fb8e3db0622bcf0d]" [f=0002886] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={0000000099f50890,00000000eee06920}]" [f=0002891] [2891] Event [943.53595,312.643158,2317.56738]: 1 lost unit Scorcher [f=0002972] [2972] Event [256,313.150024,2896]: 0 finished unit Lotus [f=0002991] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=41b279bfd3f017f470ec3773f5a73bcc8fa59b955ed4806452f150fd4dce62827db9fd57cf7ec5ba32bdd7db7e344069bcc36c3d7c1af2534f08b5ae69544789]" [f=0003016] [3016] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0003019] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7a3b5827e18ec877bb3f633bb82b89089ecb64ab0238cde03b1f82efff82a412d2090bef3b9ca59d4b8cecfd004cb0c0fd4dd5be7f063e0fb8e3db0622bcf0d]" [f=0003019] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={00000000dc26bac0,00000000da184870}]" [f=0003025] [3025] Event [5912,312.32605,1080]: 1 finished unit Solar Collector [f=0003108] [3108] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0003220] [3220] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0003366] [3366] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0003588] [3588] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0003649] [3649] Event [3792,312.67395,1312]: 1 finished unit Lotus [f=0003709] [3709] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0004005] [4005] Event [1193.59998,313.562012,3672]: 0 finished unit Conjurer [f=0004013] [4013] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0004190] [4190] Event [6056,312.838745,1400]: 1 finished unit Solar Collector [f=0004224] [4224] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0004322] [4322] Event [1016,313.223267,3752]: 0 finished unit Caretaker [f=0004334] [4334] Event [3880,308.370972,2072]: 1 finished unit Metal Extractor [f=0004455] [4455] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0004465] [4465] Event [1193.59998,313.562012,3672]: 0 finished unit Conjurer [f=0004610] [4610] Event [1016,312.728882,3432]: 0 finished unit Solar Collector [f=0004623] [4623] Event [52.6670761,313.167786,2278.43506]: 0 lost unit Conjurer [f=0004680] [4680] Event [3872,309.048462,2144]: 1 finished unit Lotus [f=0004707] [4707] Event [72,310.83374,1928]: 0 lost unit Metal Extractor [f=0004728] [4728] Event [1193.59998,313.562012,3672]: 0 finished unit Imp [f=0004776] [4776] Event [5952,311.868286,1472]: 1 finished unit Lotus [f=0004879] [4879] Event [1144,312.033081,3448]: 0 finished unit Solar Collector [f=0004932] [4932] Event [5102.00781,310.975311,352.029633]: 1 finished unit Mason [f=0005056] [5056] Event [5102.00781,310.975311,352.029633]: 1 finished unit Dart [f=0005173] [5173] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0005279] [5279] Event [3600,308.306885,2160]: 1 finished unit Lotus [f=0005357] [5357] Event [5824,312.207031,1312]: 1 finished unit Lotus [f=0005408] [5408] Event [1304,312.023926,3416]: 0 finished unit Solar Collector [f=0005459] [5459] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0005477] [5477] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0005526] [Game::ClientReadNet] added new player PRO_Dregs with number 5 to team 0 [f=0005527] > SPRINGIE:User PRO_Dregs|staticmissilesilo|7_7|dev_content,donator_1|False|PRO||GB [f=0005538] Connection attempt from PRO_Dregs [f=0005538] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005538] -> Connection established (given id 5) [f=0005579] [5579] Event [3584,308.370972,2192]: 1 finished unit Lotus [f=0005613] [5613] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0005651] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0005651] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005822] [5822] Event [6040,313.461304,1256]: 1 finished unit Solar Collector [f=0005883] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=41b279bfd3f017f470ec3773f5a73bcc8fa59b955ed4806452f150fd4dce62827db9fd57cf7ec5ba32bdd7db7e344069bcc36c3d7c1af2534f08b5ae69544789]" [f=0005886] [5886] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0005895] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7a3b5827e18ec877bb3f633bb82b89089ecb64ab0238cde03b1f82efff82a412d2090bef3b9ca59d4b8cecfd004cb0c0fd4dd5be7f063e0fb8e3db0622bcf0d]" [f=0005895] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[Game::Load][lua{Rules,Gaia}={000000006530d800,00000000cf5c1e70}]" [f=0005906] [5906] Event [1432,313.122559,3416]: 0 finished unit Solar Collector [f=0005931] [5931] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0005939] [5939] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0006080] [6080] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0006134] [6134] Event [3336,311.474609,2472]: 1 finished unit Metal Extractor [f=0006178] [6178] Event [2176,312.857056,2048]: 0 finished unit Lotus [f=0006272] [6272] Event [6008,313.031006,1128]: 1 finished unit Solar Collector [f=0006324] [6324] Event [2951.07446,309.526215,1338.78931]: 1 lost unit Dart [f=0006329] [6329] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0006394] [6394] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0006498] [6498] Event [1160,313.35144,3528]: 0 finished unit Caretaker [f=0006569] [6569] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0006590] [6590] Event [2751.71729,308.948486,1057.21997]: 0 lost unit Glaive [f=0006621] [GreatMane] Allies: kaki, by overdrive being more important late game, do you mean because its riskier? [f=0006660] [6660] Event [1336,312.783813,3528]: 0 finished unit Solar Collector [f=0006669] [6669] Event [2546.39111,308.818512,772.502686]: 0 lost unit Glaive [f=0006719] [6719] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0006819] [GreatMane] Allies: like early on [f=0006887] [6887] Event [5992,310.449219,1000]: 1 finished unit Solar Collector [f=0006943] [6943] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0007011] [7011] Event [1448,312.564087,3528]: 0 finished unit Solar Collector [f=0007136] [7136] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0007232] [7232] Event [3364.54224,311.857147,1242.16223]: 0 lost unit Glaive [f=0007251] [7251] Event [3553.2395,313.569763,1374.51624]: 1 lost unit Scorcher [f=0007333] [7333] Event [1576,312.866211,3512]: 0 finished unit Solar Collector [f=0007338] [7338] Event [3734.63867,313.484924,1196.38464]: 0 lost unit Glaive [f=0007353] [7353] Event [3792,312.67395,1312]: 1 lost unit Lotus [f=0007360] [7360] Event [3758.9436,310.653625,1335.42358]: 1 lost unit Scorcher [f=0007367] [7367] Event [5960,311.227417,872]: 1 finished unit Solar Collector [f=0007400] [7400] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0007439] [7439] Event [5102.00781,310.975311,352.029633]: 1 finished unit Ripper [f=0007717] [7717] Event [5008,310.15625,224]: 1 finished unit Lotus [f=0007718] [7718] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0007720] [7720] Event [1576,313.305664,3416]: 0 finished unit Solar Collector [f=0007862] [7862] Event [5960,311.932373,760]: 1 finished unit Solar Collector [f=0007875] [7875] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0007888] [7888] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0007898] [7898] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0007985] [7985] Event [2912,310.421753,1728]: 0 finished unit Lotus [f=0008088] [Kaki] Allies: I wasn't talking about overdrive, but about connecting the grids. [f=0008106] [8106] Event [2912,310.421753,1728]: 0 lost unit Lotus [f=0008190] [8190] Event [4352,394.943237,1568]: 1 finished unit Advanced Radar [f=0008241] [8241] Event [1480,312.911987,3640]: 0 finished unit Caretaker [f=0008247] [8247] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0008337] [8337] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0008339] [8339] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0008357] [8357] Event [5832,311.99646,648]: 1 finished unit Solar Collector [f=0008459] [GreatMane] Allies: yeah, thats what i mean [f=0008526] [GreatMane] Allies: sorry [f=0008573] Kaki added point: could kill with 5 scorchers [f=0008605] [GoogleFrog] Allies: what? [f=0008609] [8609] Event [4272,329.06189,1392]: 1 finished unit Lotus [f=0008661] [8661] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0008780] [8780] Event [3916.96265,310.626923,209.693787]: 0 lost unit Glaive [f=0008809] [8809] Event [2896,311.469116,1824]: 0 finished unit Picket [f=0008863] [8863] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0008883] [8883] Event [5704,312.225342,552]: 1 finished unit Solar Collector [f=0008903] [8903] Event [5368,310.934448,360]: 1 finished unit Caretaker [f=0008919] [8919] Event [4360.61475,312.023376,314.657532]: 0 lost unit Glaive [f=0008920] [8920] Event [4391.89111,311.884735,313.210358]: 0 lost unit Glaive [f=0008953] [8953] Event [1096,312.738037,1608]: 0 finished unit Metal Extractor [f=0008968] [8968] Event [4556.06055,311.349976,365.152252]: 0 lost unit Glaive [f=0009048] [9048] Event [2944,308.834229,1760]: 0 finished unit Lotus [f=0009048] [9048] Event [4415.70557,311.609192,309.917969]: 0 lost unit Glaive [f=0009066] [9066] Event [4240,312.710571,1840]: 1 finished unit Lotus [f=0009096] [9096] Event [2866.06177,311.670807,3465.60474]: 0 lost unit Ronin [f=0009103] [9103] Event [4231.59375,313.488281,879.392395]: 0 lost unit Glaive [f=0009127] [9127] Event [4207.98145,313.215393,940.322449]: 0 lost unit Glaive [f=0009181] [9181] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0009189] [9189] Event [4168.2876,312.863037,970.03656]: 0 lost unit Glaive [f=0009227] [9227] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0009303] [9303] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0009428] [9428] Event [5576,310.458374,440]: 1 finished unit Solar Collector [f=0009435] [Kaki] Allies: GreatMane and I had a discussion before. He told me I need to connect my grids. I told him I didn't yet. [f=0009460] [9460] Event [3624,308.261108,3928]: 0 finished unit Metal Extractor [f=0009486] [9486] Event [1818.58215,310.189636,3943.99951]: 1 lost unit Scorcher [f=0009504] [9504] Event [1823.30981,310.486176,3908.88696]: 1 lost unit Scorcher [f=0009519] [9519] Event [5384,312.573242,472]: 1 finished unit Caretaker [f=0009547] [9547] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0009639] [9639] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0009653] [Kaki] Allies: And that most players misunderstand overdrive mechanics. [f=0009715] [9715] Event [5448,310.458374,344]: 1 finished unit Solar Collector [f=0009841] [9841] Event [1193.59998,313.562012,3672]: 0 finished unit Conjurer [f=0009897] [9897] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0009974] [9974] Event [5320,309.020996,232]: 1 finished unit Solar Collector [f=0009999] [9999] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0010117] [10117] Event [3336,311.474609,2472]: 1 lost unit Metal Extractor [f=0010215] [Kaki] Allies: Overdrive energy available is global. If there is none, it doesn't matter if a mex has any energy locally. [f=0010217] [10217] Event [1096,312.738037,1608]: 0 lost unit Metal Extractor [f=0010240] [10240] Event [3992,308.224487,3720]: 0 finished unit Metal Extractor [f=0010292] [10292] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0010314] [10314] Event [3008.12036,308.946289,1270.00208]: 1 lost unit Fencer [f=0010337] [10337] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0010394] [10394] Event [5102.00781,310.975311,352.029633]: 1 finished unit Ripper [f=0010407] [10407] Event [3126.14111,310.463928,1321.4856]: 1 lost unit Fencer [f=0010476] [GoogleFrog] Allies: yes [f=0010483] [GreatMane] Allies: thats true [f=0010507] [10507] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0010514] [10514] Event [3241.19824,310.970306,1325.3313]: 1 lost unit Fencer [f=0010576] [10576] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0010584] [10584] Event [72,310.83374,1928]: 0 lost unit Metal Extractor [f=0010618] [10618] Event [424,312.280273,760]: 0 lost unit Metal Extractor [f=0010624] [10624] Event [1193.59998,313.562012,3672]: 0 finished unit Conjurer [f=0010703] [Kaki] Allies: If just a little energy is available for overdrive, a small amount of local energy near mex is enough to not limit overdrive. [f=0010706] [10706] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0010756] [10756] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0010796] [10796] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0010886] [10886] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0010942] [10942] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0010960] [10960] Event [717.537354,312.067749,2487.22705]: 0 lost unit Glaive [f=0010976] [10976] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0010985] [10985] Event [730.592957,311.858124,2568.39648]: 0 lost unit Glaive [f=0011076] [Kaki] Allies: Most people think they need to connect the grids asap. But that is wrong. [f=0011143] [11143] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0011152] [11152] Event [3584,308.370972,2192]: 1 lost unit Lotus [f=0011156] [11156] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0011276] [11276] Event [3370.63599,309.700256,2519.49854]: 0 lost unit Ronin [f=0011342] [11342] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0011360] [11360] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0011364] [GreatMane] Allies: i suppose [f=0011371] [11371] Event [3881.60107,311.201385,2591.79199]: 0 lost unit Ronin [f=0011374] [11374] Event [3344.4812,308.37851,2509.12695]: 0 lost unit Ronin [f=0011437] [11437] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0011455] [11455] Event [3872,309.048462,2144]: 1 lost unit Lotus [f=0011457] [11457] Event [3600,308.306885,2160]: 1 lost unit Lotus [f=0011510] [GoogleFrog] Allies: yes [f=0011516] [11516] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0011599] [11599] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0011688] [11688] Event [3200,311.14502,1296]: 0 finished unit Lotus [f=0011708] [11708] Event [5768,308.114624,3464]: 0 finished unit Metal Extractor [f=0011762] [11762] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0011770] [11770] Event [3880,308.370972,2072]: 1 lost unit Metal Extractor [f=0011846] [11846] Event [6104,312.252808,2280]: 1 finished unit Solar Collector [f=0011851] [11851] Event [2152,308.636475,440]: 0 finished unit Metal Extractor [f=0011861] [11861] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0011877] [11877] Event [2312,312.957764,2744]: 0 lost unit Metal Extractor [f=0011882] [GoogleFrog] Allies: early the best thing is probably just to put a solar or two next to other mexes [f=0011901] [GreatMane] Allies: but if you can choose between building a solar to link, or building it randomly, id link [f=0011929] [11929] Event [3313.13013,310.986847,1287.15894]: 1 lost unit Fencer [f=0011955] [11955] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0011957] [11957] Event [3200,311.14502,1296]: 0 lost unit Lotus [f=0011983] [11983] Event [5102.00781,310.975311,352.029633]: 1 finished unit Ripper [f=0012030] [12030] Event [2856,310.824585,3032]: 0 lost unit Metal Extractor [f=0012046] [GoogleFrog] Allies: to spread out E gen a bit [f=0012164] [12164] Event [3991.57837,309.146423,2042.73572]: 0 lost unit Ronin [f=0012198] [12198] Event [4113.61963,309.204437,1988.74951]: 0 lost unit Ronin [f=0012219] [12219] Event [4240,312.710571,1840]: 1 lost unit Lotus [f=0012269] [12269] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0012270] [12270] Event [3176.83789,312.672058,1440.52039]: 1 lost unit Fencer [f=0012352] [12352] Event [4352,394.943237,1568]: 1 lost unit Advanced Radar [f=0012426] [12426] Event [4197.49316,316.731415,1675.84375]: 0 lost unit Ronin [f=0012433] [12433] Event [6088,310.861206,3272]: 0 finished unit Metal Extractor [f=0012449] [GreatMane] Allies: it doesnt cost extra to link really [f=0012454] [12454] Event [2727.00098,310.273529,1515.2511]: 1 lost unit Scorcher [f=0012465] [12465] Event [3158.75635,312.133453,1388.22827]: 1 lost unit Fencer [f=0012532] [12532] Event [2699.85791,308.685425,1749.38367]: 1 lost unit Scorcher [f=0012535] [12535] Event [4272,329.06189,1392]: 1 lost unit Lotus [f=0012542] [12542] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0012554] [12554] Event [2783.12183,308.819946,1761.20435]: 1 lost unit Scorcher [f=0012557] [12557] Event [2741.22461,308.966827,1778.82556]: 1 lost unit Scorcher [f=0012560] GreatMane added point: like this one [f=0012579] [12579] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0012596] [12596] Event [3992,308.224487,3720]: 0 lost unit Metal Extractor [f=0012598] [12598] Event [2536,308.984375,232]: 0 finished unit Metal Extractor [f=0012655] GreatMane added point: could be here [f=0012659] [12659] Event [3896,312.252808,2744]: 0 finished unit Metal Extractor [f=0012663] [12663] Event [2705.55322,309.233917,1849.47144]: 0 lost unit Engineer Commander [f=0012702] [12702] Event [3832,311.987305,1416]: 1 lost unit Metal Extractor [f=0012766] [12766] Event [2944,309.009155,1760]: 0 lost unit Lotus [f=0012767] [12767] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0012781] [12781] Event [2896,312.842957,1824]: 0 lost unit Picket [f=0012781] [12781] Event [4071.76489,311.587708,1498.05786]: 0 lost unit Reaver [f=0012874] [12874] Event [3978.69604,313.200653,1486.23767]: 1 lost unit Scorcher [f=0012876] [12876] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0012910] [12910] Event [6104,311.209106,3336]: 1 finished unit Solar Collector [f=0012991] [12991] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0013005] [13005] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0013005] [13005] Event [4114.84717,314.082642,1566.64746]: 1 lost unit Ripper [f=0013022] GreatMane added point: although this ones positioned wrong [f=0013156] [GoogleFrog] Allies: neither of the grids are maxxed [f=0013176] [13176] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0013180] [13180] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0013204] [13204] Event [4600,308.380127,3208]: 0 lost unit Metal Extractor [f=0013233] [Kaki] Allies: I'm not following you, sorry. [f=0013298] [13298] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0013384] [13384] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0013420] [13420] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0013505] [13505] Event [5784,308.297729,3528]: 1 finished unit Solar Collector [f=0013533] [13533] Event [2824,309.130859,1688]: 0 lost unit Metal Extractor [f=0013539] [13539] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0013555] [Kaki] Allies: usually, in a 1v1, for a long time, one solar per mex is enough. [f=0013575] [13575] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0013576] [13576] Event [280,312.628174,2008]: 0 finished unit Storage [f=0013579] GreatMane added point: imagine if this one was linked from the start [f=0013588] [13588] Event [5768,308.114624,3464]: 0 lost unit Metal Extractor [f=0013614] [13614] Event [2608,308.755493,336]: 0 finished unit Lotus [f=0013649] [Kaki] Allies: Also, and this is important. [f=0013653] [13653] Event [2744,309.469604,1560]: 0 lost unit Stinger [f=0013664] [13664] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0013681] [13681] Event [2998.56152,310.104645,1366.22095]: 1 lost unit Scorcher [f=0013725] [13725] Event [6088,310.861206,3272]: 0 lost unit Metal Extractor [f=0013784] [Kaki] Allies: You need to consider opportunity cost. [f=0013810] [13810] Event [2731.65991,311.592987,1449.57141]: 0 lost unit Ronin [f=0013873] [13873] Event [5102.00781,310.975311,352.029633]: 1 finished unit Ripper [f=0013916] [13916] Event [1193.59998,313.562012,3672]: 0 finished unit Conjurer [f=0013917] [13917] Event [3544,312.930298,1304]: 1 finished unit Stinger [f=0013971] [13971] Event [2749.21753,310.906891,1341.20386]: 0 lost unit Ronin [f=0014047] [14047] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0014067] [14067] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0014085] [Kaki] Allies: We are talking about when it is beneficial at all to link the grids. [f=0014096] [14096] Event [3288,311.767578,1112]: 1 lost unit Metal Extractor [f=0014131] [14131] Event [72,306.321106,1928]: 0 finished unit Metal Extractor [f=0014132] [14132] Event [3192.28125,313.249786,1514.12256]: 1 lost unit Fencer [f=0014139] [14139] Event [3118.77881,309.668854,1154.29761]: 1 lost unit Ripper [f=0014163] [14163] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0014261] [14261] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0014262] [14262] Event [2736,308.81958,208]: 0 finished unit Lotus [f=0014287] [14287] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0014396] [14396] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0014458] [14458] Event [5102.00781,310.975311,352.029633]: 1 finished unit Fencer [f=0014459] [Kaki] Allies: But it costs resources, so just it being economically beneficial doesn't mean it is a good play [f=0014476] [14476] Event [3896,312.252808,2744]: 0 lost unit Metal Extractor [f=0014489] [14489] Event [6088,312.67395,2216]: 1 lost unit Metal Extractor [f=0014545] [14545] Event [5566.53564,309.435425,1906.02869]: 1 lost unit Scorcher [f=0014550] [14550] Event [3958.42871,311.935883,2944.12695]: 0 lost unit Glaive [f=0014599] [14599] Event [3935.29321,312.231628,2890.15625]: 0 lost unit Glaive [f=0014626] [14626] Event [5986.13721,311.382294,1661.35803]: 0 lost unit Ronin [f=0014627] [14627] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0014672] [14672] Event [5787.26758,311.525208,1796.76208]: 0 lost unit Ronin [f=0014693] [14693] Event [5571.78613,310.632568,1744.69177]: 1 lost unit Ripper [f=0014694] [14694] Event [3992,303.711853,3720]: 0 finished unit Metal Extractor [f=0014695] [GreatMane] Allies: i understand [f=0014719] [14719] Event [5518.29199,310.52713,1668.58191]: 1 lost unit Fencer [f=0014735] [14735] Event [5917.44629,311.236969,1645.70959]: 0 lost unit Ronin [f=0014737] [14737] Event [6112,308.224487,4016]: 0 finished unit Radar Tower [f=0014739] [14739] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0014753] [GreatMane] Allies: however [f=0014768] [Kaki] Allies: Because the resources can be used for other, more important stuff. [f=0014799] [14799] Event [5543.66162,310.646545,1523.29517]: 1 lost unit Fencer [f=0014817] [14817] Event [4053.22632,308.363739,3513.68408]: 0 lost unit Conjurer [f=0014825] [14825] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0014839] [14839] Event [3488,312.316895,1184]: 1 finished unit Lotus [f=0014887] [Kaki] Allies: This is opportunity cost. [f=0014892] [14892] Event [2736,309.588623,464]: 0 finished unit Lotus [f=0014914] [14914] Event [5952,311.868286,1472]: 1 lost unit Lotus [f=0014919] [14919] Event [3992,303.711853,3720]: 0 lost unit Metal Extractor [f=0014954] [14954] Event [5533.21826,310.892181,1501.71021]: 1 lost unit Fencer [f=0014961] [14961] Event [5778.53076,310.329376,1542.89844]: 0 lost unit Reaver [f=0015001] [15001] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0015042] [15042] Event [1193.59998,313.562012,3672]: 0 finished unit Conjurer [f=0015043] [15043] Event [5824,312.207031,1312]: 1 lost unit Lotus [f=0015059] [15059] Event [3624,308.261108,3928]: 0 lost unit Metal Extractor [f=0015092] [15092] Event [6040,312.65564,1336]: 1 lost unit Metal Extractor [f=0015145] [15145] Event [6056,311.94397,1400]: 1 lost unit Solar Collector [f=0015163] [15163] Event [72,311.538696,952]: 0 finished unit Metal Extractor [f=0015199] [15199] Event [6040,313.439026,1256]: 1 lost unit Solar Collector [f=0015215] [15215] Event [1193.59998,313.562012,3672]: 0 finished unit Imp [f=0015250] [15250] Event [3408,312.957764,1008]: 1 finished unit Lotus [f=0015282] [GreatMane] Allies: if you can choose to place a solar on a spot that will never link, instead of a spot that can link [f=0015298] [Kaki] Allies: So just because the local grids are limited doesn't mean it is a good moment to link them. [f=0015322] [15322] Event [3427.82373,308.801514,3565.69604]: 0 lost unit Ronin [f=0015340] GoogleFrog added point: The idea is that this one solar could have been built to link instead [f=0015388] [15388] Event [5896,310.83374,1016]: 1 lost unit Metal Extractor [f=0015391] [15391] Event [3309.48633,308.877106,3594.27441]: 0 lost unit Glaive [f=0015428] [15428] Event [3239.4751,309.199463,3525.37476]: 0 lost unit Glaive [f=0015428] [15428] Event [3322.91553,308.867371,3539.11865]: 1 lost unit Scorcher [f=0015432] [15432] Event [6008,313.062134,1128]: 1 lost unit Solar Collector [f=0015446] [15446] Event [3247.96899,309.262177,3619.26929]: 1 lost unit Scorcher [f=0015460] [GreatMane] Allies: what do you gain? [f=0015470] [15470] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0015480] [15480] Event [5784,308.297729,3528]: 1 lost unit Solar Collector [f=0015484] [15484] Event [5912,311.653442,1080]: 1 lost unit Solar Collector [f=0015500] [15500] Event [5102.00781,310.975311,352.029633]: 1 finished unit Scorcher [f=0015533] [15533] Event [5960,311.236877,872]: 1 lost unit Solar Collector [f=0015548] [15548] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0015562] [15562] Event [3392,312.921143,976]: 1 finished unit Lotus [f=0015572] [15572] Event [5992,311.108398,1000]: 1 lost unit Solar Collector [f=0015621] [15621] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0015645] [Kaki] Allies: Protection [f=0015676] [15676] Event [5960,311.932373,760]: 1 lost unit Solar Collector [f=0015687] [15687] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0015700] [15700] Event [6104,311.209106,3336]: 1 lost unit Solar Collector [f=0015759] [15759] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0015831] [15831] Event [1193.59998,313.562012,3672]: 0 finished unit Glaive [f=0015896] [15896] Event [1949.7063,310.364502,3929.1189]: 1 lost unit Scorcher [f=0015906] [GoogleFrog] Allies: and con walking time [f=0015914] [15914] Event [3344,312.252808,864]: 1 lost unit Lotus [f=0015918] [15918] Event [2133.07739,312.300079,3931.13574]: 1 lost unit Scorcher [f=0015955] [15955] Event [1800.74084,309.423828,3952.6145]: 1 lost unit Scorcher [f=0016006] [16006] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0016011] [16011] Event [2954.84131,309.025482,1016.88318]: 0 lost unit Ronin [f=0016026] [16026] Event [5832,311.99646,648]: 1 lost unit Solar Collector [f=0016032] [16032] Event [1999.29272,310.51828,3932.79712]: 0 lost unit Reaver [f=0016126] [16126] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0016163] [Kaki] Allies: And safety for the con [f=0016181] [16181] Event [5704,312.23114,552]: 1 lost unit Solar Collector [f=0016198] [16198] Event [4127.37012,308.437866,3703.47266]: 1 lost unit Mason [f=0016224] [GreatMane] Allies: yeah, that seems to be the main factor [f=0016240] [16240] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0016255] [16255] Event [3328,310.431824,832]: 1 finished unit Lotus [f=0016286] [16286] Event [1792.77124,310.134521,3985.18628]: 1 lost unit Ripper [f=0016297] [16297] Event [5576,310.458374,440]: 1 lost unit Solar Collector [f=0016366] [16366] Event [1096,308.225403,1608]: 0 finished unit Metal Extractor [f=0016395] [16395] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0016431] [16431] Event [5448,310.464172,344]: 1 lost unit Solar Collector [f=0016449] [16449] Event [2901.41162,308.618408,828.867371]: 0 lost unit Ronin [f=0016502] [16502] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0016506] [16506] Event [5102.00781,310.975311,352.029633]: 1 finished unit Ripper [f=0016550] [16550] Event [5368,311.221008,360]: 1 lost unit Caretaker [f=0016559] [16559] Event [3992,300.602417,3720]: 1 lost unit Metal Extractor [f=0016612] [16612] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0016637] [16637] Event [5768,303.188171,3464]: 0 finished unit Metal Extractor [f=0016655] [16655] Event [5288,309.80835,328]: 1 lost unit Metal Extractor [f=0016665] [16665] Event [5496.03516,310.488647,391.693939]: 1 lost unit Dart [f=0016727] [16727] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0016731] [16731] Event [5599.57178,309.916504,334.71579]: 1 lost unit Scorcher [f=0016762] [16762] Event [5588.1167,309.62146,173.46907]: 0 lost unit Reaver [f=0016765] [16765] Event [5591.1582,309.840302,249.9189]: 1 lost unit Scorcher [f=0016786] gg [f=0016823] GreatMane added point: building this a little upwards might have helped more than cost, though [f=0016832] [16832] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0016841] [16841] Event [undefined]: bhaktivedanta resigned [f=0016841] game_message: bhaktivedanta has been destroyed! [f=0016841] game_message: PRO_Clopse wins! [f=0016841] Submitting stats [f=0016841] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016841] Part| Total Time|Time of the last 0.5s [f=0016841] Draw 27753.35ms 15.04% [f=0016841] Lua::Callins::Synced 13978.35ms 23.90% [f=0016841] Lua::Callins::Unsynced 40060.72ms 22.51% [f=0016841] Lua::CollectGarbage::Synced 504.42ms 0.20% [f=0016841] Lua::CollectGarbage::Unsynced 1359.82ms 0.20% [f=0016841] Misc::Profiler::AddTime 120.21ms 0.10% [f=0016841] Sim 50253.38ms 71.91% [f=0016841] [16841] Received game_message: bhaktivedanta has been destroyed! [f=0016841] [16841] Received game_message: PRO_Clopse wins! [f=0016842] [16842] Game End Stats Header: 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32,7460,7005,7460,7005,858.684204,628.400574,858.684204,628.400574,0,0,0,0,0,0,0,0,0,129.972031,0,129.972031,5377.44336,4232.83008,5377.44336,4232.83008,810,270,810,270,44.4000015,30,44.4000015,30,1275,0,1275,0,23.9509945,24.3495579,23.9509945,24.3495579,2235,3050,2235,3050,4903.03174,3295,4903.03174,3295,3140,3685,3140,3685,3775,5023.03174,3775,5023.03174,0,426.259796,0,426.259796,4665.35254,5586.94336,4665.35254,5586.94336 [f=0016842] [16842] Game End Stats Values: 33,7135,7350,7135,7350,940.414917,638.244934,940.414917,638.244934,0,0,0,0,0,0,0,0,0,129.972031,0,129.972031,5463.68018,4502.73633,5463.68018,4502.73633,810,360,810,360,46,30,46,30,1275,0,1275,0,22.8940029,24.9875584,22.8940029,24.9875584,1995,3220,1995,3220,4993.03174,3765,4993.03174,3765,3055,3770,3055,3770,4390,5113.03174,4390,5113.03174,0,460.424377,0,460.424377,4983.51025,5693.67334,4983.51025,5693.67334 [f=0016842] [16842] Game End Stats Values: 34,6755,7015,6755,7015,1017.9502,654.636292,1017.9502,654.636292,0,0,0,0,0,0,0,0,0,129.972031,0,129.972031,6073.29199,5342.73975,6073.29199,5342.73975,900,360,900,360,45.3333321,30,45.3333321,30,1275,55,1275,55,20.2122059,23.2986565,20.2122059,23.2986565,1610,2950,1610,2950,5598.03174,4510,5598.03174,4510,2970,3650,2970,3650,5135,5718.03174,5135,5718.03174,0,460.424377,0,460.424377,5901.72412,6338.45898,5901.72412,6338.45898 [f=0016842] [16842] Game End Stats Values: 35,6425,7050,6425,7050,1093.63062,670.525024,1093.63062,670.525024,0,0,0,0,0,0,0,0,0,129.972031,0,129.972031,6430.78271,6022.53711,6430.78271,6022.53711,810,450,810,450,44.4000015,30,44.4000015,30,1275,55,1275,55,18.8168583,23.8680859,18.8168583,23.8680859,1595,2860,1595,2860,5978.03174,5060,5978.03174,5060,2745,3685,2745,3685,5685,6098.03174,5685,6098.03174,0,486.589447,0,486.589447,6588.22656,6750.75537,6588.22656,6750.75537 [f=0016842] [16842] Game End Stats Values: 36,5810,7025,5810,7025,1143.46606,684.173279,1143.46606,684.173279,0,0,0,0,0,0,0,0,0,129.972031,0,129.972031,6721.25146,6737.50732,6721.25146,6737.50732,900,450,900,450,32.5333328,30,32.5333328,30,1275,55,1275,55,14.1265583,26.1631603,14.1265583,26.1631603,1465,2835,1465,2835,6198.03174,5895,6198.03174,5895,2170,3685,2170,3685,6520,6528.03174,6520,6528.03174,0,559.260315,0,559.260315,7371.11963,7301.55615,7371.11963,7301.55615 [f=0016842] [16842] Game End Stats Values: 37,5160,7155,5160,7155,1181.53943,693.574097,1181.53943,693.574097,0,0,0,0,0,0,0,0,0,129.972031,0,129.972031,7003.12256,7238.63379,7003.12256,7238.63379,900,450,900,450,26.666666,30,26.666666,30,1275,55,1275,55,15.0438995,34.2800064,15.0438995,34.2800064,1075,2965,1075,2965,6498.03174,6622.66699,6498.03174,6622.66699,1910,3685,1910,3685,7247.66699,6828.03174,7247.66699,6828.03174,34.1666336,753.44165,34.1666336,753.44165,7924.64795,7601.54395,7924.64795,7601.54395 [f=0016842] [16842] Game End Stats Values: 38,4930,7595,4930,7595,1206.94263,699.688782,1206.94263,699.688782,0,0,0,0,0,0,0,0,0,129.972031,0,129.972031,7209.69141,7764.08789,7209.69141,7764.08789,990,450,990,450,20.2666664,30,20.2666664,30,1275,55,1275,55,11.9325504,27.6570339,11.9325504,27.6570339,1075,3235,1075,3235,6588.03174,7211.50049,6588.03174,7211.50049,1590,3855,1590,3855,7836.50049,6918.03174,7836.50049,6918.03174,34.1666336,823.09613,34.1666336,823.09613,8460.34863,7842.68604,8460.34863,7842.68604 [f=0016842] [16842] Game End Stats Values: 39,4545,7565,4545,7565,1213.79834,702.890137,1213.79834,702.890137,0,0,0,0,0,0,0,0,0,129.972031,0,129.972031,7440.18213,8342.52441,7440.18213,8342.52441,990,450,990,450,18.5714283,30,18.5714283,30,1275,55,1275,55,9.70448971,40.5013466,9.70448971,40.5013466,775,3205,775,3205,6798.03174,7596.50049,6798.03174,7596.50049,1505,3855,1505,3855,8221.5,7128.03174,8221.5,7128.03174,34.1666336,927.943298,34.1666336,927.943298,9059.02246,8087.9209,9059.02246,8087.9209 [f=0016845] [16845] Event [5613.53174,310.136658,225.316452]: 1 lost unit Scorcher [f=0016887] [16887] Event [5320,309.502472,232]: 1 lost unit Solar Collector [f=0016889] [16889] Event [5740.1543,309.48703,172.077148]: 1 lost unit Scorcher [f=0016929] gg [f=0016937] [16937] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0016945] Spectator PRO_Dregs left the game: normal quit [f=0016945] [16945] Event [undefined]: PRO_Dregs quit [f=0016951] Spectator Kaki left the game: normal quit [f=0016951] [16951] Event [undefined]: Kaki quit [f=0017020] [17020] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0017101] No clients connected, shutting down server [f=0017101] Server shutdown [f=0017101] [17101] all players disconnected [f=0017109] [17109] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0017199] [17199] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0017288] [17288] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0017415] [17415] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0017454] [17454] Event [424,312.280273,760]: 0 finished unit Metal Extractor [f=0017521] [17521] Event [6088,305.934753,3272]: 0 finished unit Metal Extractor [f=0017539] [17539] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0017641] [17641] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0017733] [17733] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0017825] [17825] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0017919] [17919] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0018012] [18012] Event [1193.59998,313.562012,3672]: 0 finished unit Ronin [f=0018276] [18276] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0018502] [18502] Event [1560,308.572388,952]: 0 finished unit Metal Extractor [f=0018529] [18529] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0018753] [18753] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0018970] [18970] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0019235] [19235] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0019447] [19447] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0019487] [19487] Event [1193.59998,313.562012,3672]: 0 finished unit Reaver [f=0019549] Autoquit sending quit command. [f=0019549] [QuitAction] user exited to system [f=0019549] [SpringApp::Kill][1] fromRun=1 [f=0019549] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019549] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019549] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019549] [ThreadPool::SetThreadCount][2] workers=0 [f=0019549] [SpringApp::Kill][2] [f=0019549] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019549] [Game::KillLua][3] dtor=0 luaUI=0x597b2860 [f=0019549] Start widgetHandler:Shutdown [f=0019549] Shutdown - SaveOrderList Complete [f=0019549] Writing last game win data [f=0019549] Shutdown - SaveConfigData Complete [f=0019549] Shutdown Widget - Save/Load API [f=0019549] Shutdown Widget - Chili Highlight [f=0019549] Shutdown Widget - Draw After Chili [f=0019549] Shutdown Widget - EPIC Menu [f=0019549] Shutdown Widget - Chili Widget Selector [f=0019549] Shutdown Widget - Chili Minimap [f=0019549] Shutdown Widget - Local Team Colors [f=0019549] Shutdown Widget - Display Keys 2 [f=0019549] Shutdown Widget - Save Game Menu [f=0019549] Shutdown Widget - Unit Icons [f=0019549] Shutdown Widget - Noises [f=0019549] Shutdown Widget - HealthBars [f=0019549] Shutdown Widget - Win Counter [f=0019549] Shutdown Widget - EndGame APM stats [f=0019549] Shutdown Widget - BuildETA [f=0019549] Shutdown Widget - SpringRTS Replay Stats [f=0019549] Shutdown Widget - Modular Comm Info [f=0019549] Shutdown Widget - Stereo3D [f=0019549] Shutdown Widget - Showeco and Grid Drawer [f=0019549] Shutdown Widget - Point Tracker [f=0019549] Shutdown Widget - Missile Silo Range [f=0019549] Shutdown Widget - MetalFeatures (new) [f=0019549] Shutdown Widget - MinimapEvents [f=0019549] Shutdown Widget - Local Widgets Config [f=0019549] Shutdown Widget - Highlight Geos [f=0019549] Shutdown Widget - Grab Input [f=0019549] Input grabbing is disabled! [f=0019549] Shutdown Widget - Defense Range Zero-K [f=0019549] Shutdown Widget - Darkening [f=0019549] Shutdown Widget - Context Menu [f=0019549] Shutdown Widget - Chili Spectator Panels [f=0019549] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019549] Shutdown Widget - Chili Nuke Warning [f=0019549] Shutdown Widget - Chili EndGame Window [f=0019549] Shutdown Widget - Chili Economy Panel Default [f=0019549] Shutdown Widget - CameraShake [f=0019549] Shutdown Widget - State Reverse and Latency [f=0019549] Shutdown Widget - Music Player v2 [f=0019549] Shutdown Widget - Attack AoE [f=0019549] Shutdown Widget - UnitShapes [f=0019549] Shutdown Widget - Map Edge Extension [f=0019549] Shutdown Widget - Selection Send [f=0019549] Shutdown Widget - LupsManager [f=0019549] Shutdown Widget - Newton Firezone [f=0019549] Shutdown Widget - Chili Pro Console [f=0019549] Shutdown Widget - Persistent Build Height [f=0019549] Shutdown Widget - Lasso Terraform GUI [f=0019549] Shutdown Widget - Lups [f=0019549] Shutdown Widget - Chili Framework [f=0019549] Shutdown Widget - Mex Placement Handler [f=0019549] Shutdown Widget - Chili Core Selector [f=0019549] Shutdown Widget - Custom Markers [f=0019549] Shutdown Widget - Select Keys [f=0019549] Shutdown Widget - Pause Screen [f=0019549] Shutdown Widget - Text To Speech Control [f=0019549] Shutdown Widget - Layout Handler [f=0019549] End widgetHandler:Shutdown [f=0019549] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={487551,65080384} {int,ext,rec}Allocs={18630659,0,0} {chunk,block}Bytes={65080384,0} [f=0019549] [Game::KillLua][1] dtor=0 luaGaia=0x589660f0 [f=0019549] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420468,59588471} {int,ext,rec}Allocs={18630661,0,0} {chunk,block}Bytes={59588471,0} [f=0019549] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420468,59588471} {int,ext,rec}Allocs={18630661,0,0} {chunk,block}Bytes={59588471,0} [f=0019549] [Game::KillLua][2] dtor=0 luaRules=0x586ac000 [f=0019549] Start gadgetHandler:Shutdown [f=0019549] Shutdown - StartSetup [f=0019549] Shutdown - UnitMorph [f=0019549] Shutdown - Carrier Drones [f=0019549] Shutdown - LupsNanoSpray [f=0019549] Shutdown - Missile Silo Controller [f=0019549] Shutdown - Modular Comm Info [f=0019549] Shutdown - Terrain Texture Handler [f=0019549] Shutdown - UnitCloakShield [f=0019549] Shutdown - Starlight Handler [f=0019549] End gadgetHandler:Shutdown [f=0019549] Start gadgetHandler:Shutdown [f=0019549] Shutdown - Save/Load [f=0019549] Shutdown - Teleport Throw [f=0019549] Shutdown - UnitMorph [f=0019549] Shutdown - Modular Comm Info [f=0019549] Shutdown - Retreat Command [f=0019549] Shutdown - Shockwaves [f=0019549] Shutdown - UnitCloakShield [f=0019549] Shutdown - Lups Cloak FX [f=0019549] Shutdown - Lups [f=0019549] Shutdown - Lups Shield [f=0019549] End gadgetHandler:Shutdown [f=0019549] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18630729,0,0} {chunk,block}Bytes={0,0} [f=0019549] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18630729,0,0} {chunk,block}Bytes={0,0} [f=0019549] [Game::KillLua][4] dtor=0 [f=0019549] [Game::~CGame][1] [f=0019549] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019549] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019549] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019549] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019549] [Game::KillLua][4] dtor=1 [f=0019549] [Game::KillMisc][1] [f=0019549] [Game::KillMisc][2] [f=0019549] [Game::KillMisc][3] [f=0019549] [Game::KillRendering][1] [f=0019549] [3DOParser::Kill] allocated 19 pieces [f=0019549] [S3OParser::Kill] allocated 355 pieces [f=0019549] [AssParser::Kill] allocated 64 pieces [f=0019549] [Game::KillInterface][1] [f=0019549] [Game::KillInterface][2] [f=0019549] [Game::KillSimulation][1] [f=0019549] [Game::KillSimulation][2] [f=0019549] [CCollisionHandler] dis-/continuous tests: 0/1123262 [f=0019549] [Game::KillSimulation][3] [f=0019549] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019549] [~CPathCache(24x16)] cacheHits=193 hitPercentage=43% numHashColls=0 maxCacheSize=19 [f=0019549] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019549] [~CPathCache(48x32)] cacheHits=312 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019549] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019549] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019549] [LosHandler::Kill] raycast instance cache-{hits,misses}={12439,21647}; shared=9%; cached=28% [f=0019549] [Game::KillSimulation][4] [f=0019549] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0019549] [Game::~CGame][2] [f=0019549] [Game::~CGame][3] [f=0019549] [SpringApp::Kill][3] [f=0019549] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 207785 bytes sent 367632 bytes recv'd [f=0019549] [SpringApp::Kill][4] font=0x44a5eaa0 [f=0019549] [SpringApp::Kill][5] [f=0019549] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7908 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp (0x44acd570) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp" numZipFiles=7908 sumInflSize=724558kb sumReadTime=2304ms file="bitmaps/loadpictures/windgen.png" indx=538 inflSize=2589kb readTime=35ms file="luaui/configs/lang/campaign_units.en.json" indx=2918 inflSize=4kb readTime=29ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4838 inflSize=20kb readTime=28ms file="bitmaps/smoke/smoke04.tga" indx=602 inflSize=16kb readTime=25ms file="unittextures/factoryveh1.png" indx=7263 inflSize=1077kb readTime=22ms file="luarules/gadgets/ai_cai.lua" indx=1665 inflSize=137kb readTime=21ms file="bitmaps/other/foom.tga" indx=548 inflSize=64kb readTime=20ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4687 inflSize=29kb readTime=18ms file="objects3d/strikecom.dae" indx=5567 inflSize=999kb readTime=18ms file="luaui/widgets/snd_music2.lua" indx=4812 inflSize=10kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp] 34139292 bytes cached in 2838 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x44bb8d70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44bb5840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b38440) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f061001acd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]