[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6L6lUod1YF/springsettings.1285147.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp" numZipFiles=7908 sumInflSize=724558kb sumReadTime=2ms file="modinfo.lua" indx=4911 inflSize=0kb readTime=2ms file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms file=".tx/config" indx=3 inflSize=1kb readTime=0ms file=".gitattributes" indx=1 inflSize=0kb readTime=0ms file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms file=".editorconfig" indx=0 inflSize=0kb readTime=0ms file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 66ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f87240b7290 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2837 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1285147/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 258ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456b5100] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456b5100] using game "Zero-K v1.10.1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp" numZipFiles=7908 sumInflSize=724558kb sumReadTime=12438ms [f=-000001] file="sounds/music/peace/far beyond the stars.ogg" indx=6093 inflSize=6427kb readTime=146ms [f=-000001] file="sounds/music/war/morning adventure.ogg" indx=6104 inflSize=6536kb readTime=137ms [f=-000001] file="sounds/music/war/hybrid statement.ogg" indx=6103 inflSize=5829kb readTime=129ms [f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6086 inflSize=6029kb readTime=128ms [f=-000001] file="unittextures/bantha_normals.dds" indx=7074 inflSize=4096kb readTime=112ms [f=-000001] file="sounds/music/war/yin & yang.ogg" indx=6110 inflSize=4395kb readTime=104ms [f=-000001] file="unittextures/strikecomtiger.dds" indx=7523 inflSize=5897kb readTime=92ms [f=-000001] file="unittextures/detriment_normals.dds" indx=7222 inflSize=4096kb readTime=89ms [f=-000001] file="unittextures/gritty1.dds" indx=7283 inflSize=5461kb readTime=83ms [f=-000001] file="unittextures/benzcom_1.dds" indx=7090 inflSize=5461kb readTime=80ms [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 15564ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 682ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 789ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 712ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Ziann, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [f=-000001] dawidzawadka, spectator, false, allyTeamID, 0, customKeys.elo,
, 1532, nil [f=-000001] Team 0, 1, 1532 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 1532 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.45407811 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: EndGame APM stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1285147/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4df2b11d [f=-000001] [Path] [PathEstimator::ReadFile] hash=4df2b11d file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-4df2b11d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4df2b12d [f=-000001] [Path] [PathEstimator::ReadFile] hash=4df2b12d file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-4df2b12d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (225ms, checksum aef122b5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12099,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1285147/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c2fa0d3352c98717850f6f2068907101b5c61787b583f502c0851aa5f097f3bafeda17b3bcef19bfb3c7ef9cb017a8f02b7c215d0a0d1cf5d990a248bda81754]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ebf71582c8434ba83b18c6c9ca5cbb6b07a0348e0edc324470171814e360c262aa931d24fb1f111e8d58efba7f407d363a2005348a6103eac8b1150131d8440b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53335f10,0x5430b150}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 877eea61f72cb6d25cf5709952e76435 [f=-000001] Connection attempt from dawidzawadka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dawidzawadka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Ziann [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Ziann changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ziann" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ziann" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c2fa0d3352c98717850f6f2068907101b5c61787b583f502c0851aa5f097f3bafeda17b3bcef19bfb3c7ef9cb017a8f02b7c215d0a0d1cf5d990a248bda81754]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ziann" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c2fa0d3352c98717850f6f2068907101b5c61787b583f502c0851aa5f097f3bafeda17b3bcef19bfb3c7ef9cb017a8f02b7c215d0a0d1cf5d990a248bda81754]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ebf71582c8434ba83b18c6c9ca5cbb6b07a0348e0edc324470171814e360c262aa931d24fb1f111e8d58efba7f407d363a2005348a6103eac8b1150131d8440b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={00000000e0f35210,00000000add9e7d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ziann" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ebf71582c8434ba83b18c6c9ca5cbb6b07a0348e0edc324470171814e360c262aa931d24fb1f111e8d58efba7f407d363a2005348a6103eac8b1150131d8440b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ziann" string="[Game::Load][lua{Rules,Gaia}={00000000c4c5fe50,00000000c5986b00}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] hello there! have fun :) [f=-000001] [0] Event [416,399.982239,4779]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4576,399.981384,316]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] dawidzawadka, team: 1, elo:1532, userid: 547293 [f=0000000] [0] Ziann, team: 0, elo:1500, userid: 480581 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000007] [7] Event [4456,399.978638,216]: 1 finished unit Shieldbot Factory [f=0000009] [9] Event [448,399.978638,4672]: 0 finished unit Rover Assembly [f=0000208] [208] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000228] [228] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000403] [403] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000419] [419] Event [447.997955,400.623749,4654.00781]: 0 finished unit Mason [f=0000480] [480] Event [4456,399.978638,228]: 1 finished unit Convict [f=0000484] [484] Event [312,399.978638,4760]: 0 finished unit Wind/Tidal Generator [f=0000498] [498] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000550] [550] Event [447.997955,400.623749,4654.00781]: 0 finished unit Dart [f=0000574] [574] Event [344,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0000664] [664] Event [376,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0000761] [761] Event [4904,399.957275,424]: 1 finished unit Solar Collector [f=0000783] [783] Event [520,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0000940] [940] Event [4824,399.978638,472]: 1 finished unit Solar Collector [f=0000960] [960] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0000975] [975] Event [520,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0001167] [1167] Event [472,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0001169] [1169] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0001205] [1205] Event [4776,399.978638,392]: 1 finished unit Solar Collector [f=0001362] [1362] Event [424,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0001374] [1374] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0001456] [1456] Event [447.997955,400.623749,4654.00781]: 0 finished unit Dart [f=0001523] [1523] Event [424,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0001547] [1547] Event [4856,399.967957,344]: 1 finished unit Solar Collector [f=0001631] [1631] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001643] [1643] Event [424,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0001653] [1653] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001762] [1762] Event [472,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0002070] [2070] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0002310] [2310] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0002651] [2651] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0002695] [2695] Event [4456,399.978638,228]: 1 finished unit Convict [f=0002760] [2760] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002775] [2775] Event [447.997955,400.623749,4654.00781]: 0 finished unit Dart [f=0002776] [2776] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0002869] [2869] Event [3155.29102,246.367035,672.86322]: 0 lost unit Dart [f=0003228] [3228] Event [2776.0481,214.330566,800.109619]: 1 finished unit Engineer Commander [f=0003376] [3376] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0003387] [3387] Event [512,253.038025,3152]: 0 finished unit Lotus [f=0003478] [3478] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0003534] [3534] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0003670] [3670] Event [552,399.978638,4664]: 0 finished unit Caretaker [f=0003736] [3736] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0003896] [3896] Event [560,249.235535,3248]: 0 finished unit Lotus [f=0003896] [3896] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0003902] [3902] Event [536,399.978638,4712]: 0 finished unit Caretaker [f=0004021] [4021] Event [4496,249.235535,1904]: 1 finished unit Lotus [f=0004055] [4055] Event [447.997955,400.623749,4654.00781]: 0 finished unit Dart [f=0004058] [4058] Event [4712,399.978638,248]: 1 finished unit Solar Collector [f=0004074] [4074] Event [552,399.978638,4760]: 0 finished unit Caretaker [f=0004177] [4177] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0004271] [4271] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0004427] [4427] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0004427] [4427] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0004455] [4455] Event [2069.20752,159.129913,1279.05017]: 0 lost unit Dart [f=0004475] [4475] Event [2091.86621,157.722122,1268.49512]: 0 lost unit Dart [f=0004511] [4511] Event [447.997955,400.623749,4654.00781]: 0 finished unit Dart [f=0004557] [4557] Event [1824,176.699829,1296]: 1 finished unit Lotus [f=0004557] [4557] Event [1930.28613,160.167725,1190.81885]: 0 lost unit Scorcher [f=0004579] [4579] Event [4632,399.978638,296]: 1 finished unit Solar Collector [f=0004621] [4621] Event [1896.25049,158.930984,1152.80542]: 0 lost unit Scorcher [f=0004704] [4704] Event [4720,249.000549,1760]: 1 finished unit Picket [f=0004755] [4755] Event [496,249.000549,3392]: 0 finished unit Lotus [f=0004784] [4784] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0004871] [4871] Event [4456,399.978638,228]: 1 finished unit Convict [f=0004948] [4948] Event [1792,154.504395,992]: 1 finished unit Picket [f=0005011] [5011] Event [447.997955,400.623749,4654.00781]: 0 finished unit Mason [f=0005143] [5143] Event [4584,399.978638,216]: 1 finished unit Solar Collector [f=0005451] [5451] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0005658] [5658] Event [4664,399.957275,168]: 1 finished unit Solar Collector [f=0005675] [5675] Event [2012.82556,169.608002,1376.37024]: 0 lost unit Dart [f=0005706] [5706] Event [1927.93262,168.89621,1302.37183]: 0 lost unit Dart [f=0005767] [5767] Event [1950.65979,163.678299,1256.42371]: 0 lost unit Scorcher [f=0005823] [5823] Event [1912.15173,158.73439,1161.45105]: 0 lost unit Scorcher [f=0005956] [5956] Event [3808,266.656494,800]: 1 finished unit Picket [f=0005994] [5994] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0006155] [6155] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0006266] [6266] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0006292] [6292] Event [4408,399.647522,104]: 1 finished unit Storage [f=0006378] [6378] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0006479] [6479] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0006498] [6498] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0006585] [6585] Event [3600,249.000549,976]: 1 finished unit Lotus [f=0006609] [6609] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0006618] [6618] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0006770] [6770] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0006869] [6869] Event [1898.1665,157.470505,1134.92603]: 1 finished unit Engineer Commander [f=0006907] [6907] Event [4456,399.967926,104]: 1 finished unit Storage [f=0006913] [6913] Event [4456,399.978638,228]: 1 finished unit Thug [f=0006988] [6988] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0007275] [7275] Event [4456,399.978638,228]: 1 finished unit Convict [f=0007281] [7281] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0007366] [7366] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0007389] [7389] Event [1456,249.171448,4256]: 0 finished unit Picket [f=0007492] [7492] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0007515] [7515] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0007622] [7622] Event [1344,249.000549,4096]: 0 finished unit Picket [f=0007755] [7755] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0007787] [7787] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0007944] [7944] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0007992] [7992] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0008085] [8085] Event [1960,157.078552,1112]: 1 finished unit Stinger [f=0008212] [8212] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0008287] [8287] Event [1453.46301,249.014618,4206.03467]: 0 finished unit Engineer Commander [f=0008287] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008287] [8287] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008316] [8316] Event [447.997955,400.623749,4654.00781]: 0 finished unit Ravager [f=0008486] [8486] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0008646] [8646] Event [4504,399.914551,104]: 1 finished unit Storage [f=0008799] [8799] Event [1988.23047,207.869583,1677.10828]: 0 lost unit Scorcher [f=0008811] [8811] Event [4736,156.352234,3168]: 1 finished unit Lotus [f=0008874] [8874] Event [1926.12964,192.554596,1489.44397]: 0 lost unit Scorcher [f=0008896] [8896] Event [447.997955,400.623749,4654.00781]: 0 finished unit Ravager [f=0008901] [8901] Event [1824,176.699829,1296]: 1 lost unit Lotus [f=0008923] [8923] Event [1850.74536,169.373489,1261.66736]: 0 lost unit Scorcher [f=0008935] [8935] Event [1878.92883,167.336777,1249.84937]: 0 lost unit Scorcher [f=0008959] [8959] Event [1877.07898,163.481995,1200.17432]: 0 lost unit Scorcher [f=0008963] [8963] Event [4456,399.978638,228]: 1 finished unit Rogue [f=0008989] [8989] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0008999] [8999] Event [1853.4845,156.095245,1034.46655]: 0 lost unit Scorcher [f=0009066] [9066] Event [1810.34058,165.897247,1185.26257]: 0 lost unit Scorcher [f=0009111] [9111] Event [447.997955,400.623749,4654.00781]: 0 finished unit Scorcher [f=0009166] [9166] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0009207] [9207] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0009340] [9340] Event [449.991577,157.190948,355.240479]: 0 lost unit Mason [f=0009426] [9426] Event [4576,153.681946,2928]: 1 finished unit Lotus [f=0009435] [9435] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0009494] [9494] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0009544] [9544] Event [1808,176.374054,1296]: 1 finished unit Lotus [f=0009758] [9758] Event [280,166.915894,456]: 0 lost unit Metal Extractor [f=0009812] Player Ziann left the game: normal quit [f=0009812] [9812] Event [undefined]: Ziann quit [f=0009974] [9974] Event [4456,399.978638,228]: 1 finished unit Thug [f=0010084] [10084] Event [4376,399.978638,200]: 1 finished unit Caretaker [f=0010146] [10146] Event [2164.06836,152.934265,3592.00977]: 0 finished unit Engineer Commander [f=0010146] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010146] [10146] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010274] [10274] Event [320,166.05072,624]: 1 finished unit Lotus [f=0010416] [10416] Event [4816,160.795593,2880]: 1 finished unit Picket [f=0010424] [10424] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0010479] [10479] Event [4376,399.978638,264]: 1 finished unit Caretaker [f=0010600] [10600] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0010872] [10872] Event [480,160.250854,512]: 1 finished unit Lotus [f=0011230] [11230] Event [1832,162.34314,1160]: 1 finished unit Solar Collector [f=0011299] [11299] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0011350] [11350] Event [4264,399.978638,840]: 1 finished unit Solar Collector [f=0011440] [11440] Event [1752,172.539978,1208]: 1 finished unit Solar Collector [f=0011652] [11652] Event [1704,164.854431,1128]: 1 finished unit Solar Collector [f=0011831] [11831] Event [1784,156.213379,1080]: 1 finished unit Solar Collector [f=0011941] [11941] Event [352,159.941101,272]: 1 finished unit Picket [f=0011982] [11982] Event [4136,395.973206,808]: 1 finished unit Solar Collector [f=0012151] [12151] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0012175] [12175] Event [1843.19336,164.055649,1208.03516]: 1 finished unit Engineer Commander [f=0012496] [12496] Event [4216,399.380493,760]: 1 finished unit Solar Collector [f=0012689] [12689] Event [280,164.885101,456]: 1 finished unit Metal Extractor [f=0012839] [12839] Event [1839.34839,246.541916,1203.4292]: 1 finished unit Firefly [f=0013023] [13023] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0013128] [13128] Event [344,163.099365,472]: 1 finished unit Solar Collector [f=0013288] [13288] Event [1839.94751,246.52153,1203.39795]: 1 finished unit Viper [f=0013608] [13608] Event [264,158.517151,520]: 1 finished unit Solar Collector [f=0013713] [13713] Event [4760,249.000549,1912]: 1 finished unit Solar Collector [f=0013741] [13741] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0014048] [14048] Event [216,160.653381,440]: 1 finished unit Solar Collector [f=0014521] [14521] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0014617] [14617] Event [296,169.080811,392]: 1 finished unit Solar Collector [f=0014628] [14628] Event [4632,249.000549,1880]: 1 finished unit Solar Collector [f=0015121] [15121] Event [584,153.44696,248]: 1 finished unit Solar Collector [f=0015135] [15135] Event [4712,249.000549,1832]: 1 finished unit Solar Collector [f=0015229] [15229] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0015588] [15588] Event [4984,249.000549,1816]: 1 finished unit Solar Collector [f=0015785] [15785] Event [1847.91235,170.592224,1278.89783]: 1 finished unit Engineer Commander [f=0015795] [15795] Event [4456,399.978638,228]: 1 finished unit Thug [f=0015954] [15954] Event [4648,155.807495,2792]: 1 finished unit Solar Collector [f=0016005] [16005] Event [4456,399.978638,228]: 1 finished unit Thug [f=0016058] [16058] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0016080] [16080] Event [4904,249.000549,1864]: 1 finished unit Solar Collector [f=0016142] [16142] Event [504,154.867554,296]: 1 finished unit Solar Collector [f=0016215] [16215] Event [4456,399.978638,228]: 1 finished unit Thug [f=0016400] [16400] Event [2413.90234,248.337814,2300.02954]: 0 lost unit Scorcher [f=0016425] [16425] Event [4456,399.978638,228]: 1 finished unit Thug [f=0016483] [16483] Event [4568,156.330872,2840]: 1 finished unit Solar Collector [f=0016577] [16577] Event [2522.23242,268.213165,2563.77441]: 1 lost unit Viper [f=0016584] [16584] Event [4856,249.000549,1784]: 1 finished unit Solar Collector [f=0016634] [16634] Event [4456,399.978638,228]: 1 finished unit Thug [f=0016690] [16690] Event [1915.80798,247.940704,2211.22681]: 1 finished unit Engineer Commander [f=0016701] [16701] Event [456,158.499146,216]: 1 finished unit Solar Collector [f=0016812] [16812] Event [2270.65405,236.596313,2524.21826]: 0 lost unit Impaler [f=0016844] [16844] Event [4456,399.978638,228]: 1 finished unit Thug [f=0016964] [16964] Event [2164.87891,245.746643,2386.7207]: 0 lost unit Ravager [f=0016988] [16988] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0016998] [16998] Event [4520,162.579346,2760]: 1 finished unit Solar Collector [f=0017038] [17038] Event [1911.37488,298.064972,2543.97266]: 1 finished unit Viper [f=0017054] [17054] Event [4456,399.978638,228]: 1 finished unit Thug [f=0017100] [17100] Event [4936,249.000549,1736]: 1 finished unit Solar Collector [f=0017200] [17200] Event [1625.62805,154.174484,2966.47388]: 0 lost unit Impaler [f=0017261] [17261] Event [536,152.934265,168]: 1 finished unit Solar Collector [f=0017264] [17264] Event [4456,399.978638,228]: 1 finished unit Thug [f=0017474] [17474] Event [4456,399.978638,228]: 1 finished unit Thug [f=0017546] [17546] Event [4600,163.262939,2712]: 1 finished unit Solar Collector [f=0017685] [17685] Event [4456,399.978638,228]: 1 finished unit Thug [f=0018007] [18007] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0018087] [18087] Event [1578.6322,161.132019,3165.00903]: 0 lost unit Impaler [f=0018108] [18108] Event [2834.73584,216.335129,4479.28711]: 0 lost unit Impaler [f=0018278] [18278] Event [4904,155.262756,3048]: 1 finished unit Solar Collector [f=0018351] [18351] Event [1589.36316,190.942352,3470.88281]: 1 finished unit Engineer Commander [f=0018402] [18402] Event [1463.50464,339.405304,3813.84448]: 1 lost unit Firefly [f=0018528] [18528] Event [1570.57007,197.482864,3518.17676]: 1 lost unit Convict [f=0018536] [18536] Event [1344,249.000549,4096]: 0 lost unit Picket [f=0018610] [18610] Event [1368,249.043274,4168]: 0 lost unit Metal Extractor [f=0018629] [18629] Event [4456,399.978638,228]: 1 finished unit Thug [f=0018656] [18656] Event [1456,249.193726,4256]: 0 lost unit Picket [f=0018743] [18743] Event [4824,157.035828,3096]: 1 finished unit Solar Collector [f=0018752] [18752] Event [1766.47058,344.972961,4327.18408]: 1 lost unit Viper [f=0018808] [18808] Event [1378.04236,334.100555,3962.4209]: 1 finished unit Viper [f=0018819] [18819] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0018839] [18839] Event [4456,399.978638,228]: 1 finished unit Thug [f=0019049] [19049] Event [4456,399.978638,228]: 1 finished unit Thug [f=0019050] [19050] Event [4568,156.330872,2840]: 1 lost unit Solar Collector [f=0019108] [19108] Event [1412.73804,339.689331,4330.63916]: 1 finished unit Firefly [f=0019167] [19167] Event [1372.41089,250.517136,4241.94385]: 1 lost unit Thug [f=0019177] [19177] Event [4776,154.5578,3016]: 1 finished unit Solar Collector [f=0019192] [19192] Event [1518.04407,173.74115,3226.29419]: 0 lost unit Impaler [f=0019212] [19212] Event [1675.17126,248.75206,4674.65039]: 0 lost unit Impaler [f=0019259] [19259] Event [4456,399.978638,228]: 1 finished unit Thug [f=0019272] [19272] Event [1661.94055,338.497101,4666.75244]: 1 lost unit Firefly [f=0019305] [19305] Event [1663.9458,247.889954,4689.62256]: 0 lost unit Scorcher [f=0019398] [19398] Event [1375.80579,287.819702,4529.81445]: 0 lost unit Scorcher [f=0019408] [19408] Event [1326.10425,382.930145,4528.27783]: 1 finished unit Firefly [f=0019469] [19469] Event [4456,399.978638,228]: 1 finished unit Thug [f=0019473] [19473] Event [447.997955,400.623749,4654.00781]: 0 finished unit Impaler [f=0019528] [19528] Event [904,399.711609,4344]: 0 lost unit Metal Extractor [f=0019603] [19603] Event [1138.27673,336.520233,4506.32373]: 1 finished unit Engineer Commander [f=0019679] [19679] Event [4456,399.978638,228]: 1 finished unit Thug [f=0019720] [19720] Event [552,399.978638,4664]: 0 lost unit Caretaker [f=0019722] [19722] Event [4856,154.269409,2968]: 1 finished unit Solar Collector [f=0019813] [19813] Event [536,399.648743,4712]: 0 lost unit Caretaker [f=0019831] [19831] Event [662.925964,418.550964,4068.81055]: 1 lost unit Viper [f=0019857] [19857] Event [877.121521,482.480682,4590.10107]: 1 finished unit Viper [f=0019889] [19889] Event [4456,399.978638,228]: 1 finished unit Thug [f=0019891] [19891] Event [552,399.978638,4760]: 0 lost unit Caretaker [f=0019906] [19906] Event [447.997955,400.623749,4654.00781]: 0 lost unit Impaler [f=0019947] [19947] Event [1808,176.374054,1296]: 1 lost unit Lotus [f=0019965] [19965] Event [447.997955,400.623749,4654.00781]: 0 lost unit Impaler [f=0019999] [19999] Event [451.853455,399.897125,4348.73438]: 0 lost unit Scorcher [f=0020092] [20092] Event [447.997955,400.623749,4654.00781]: 0 lost unit Impaler [f=0020157] [20157] Event [647.828735,485.078644,4663.12451]: 1 finished unit Firefly [f=0020249] [20249] Event [447.997955,400.623749,4654.00781]: 0 lost unit Impaler [f=0020342] [20342] Event [447.997955,400.623749,4654.00781]: 0 lost unit Impaler [f=0020435] [20435] Event [447.997955,400.623749,4654.00781]: 0 lost unit Impaler [f=0020473] [20473] Event [447.997955,400.623749,4654.00781]: 0 lost unit Impaler [f=0020528] [20528] Event [447.997955,400.623749,4654.00781]: 0 lost unit Impaler [f=0020582] [20582] Event [448,399.978638,4672]: 0 lost unit Rover Assembly [f=0020606] [20606] Event [647.828735,485.767548,4663.12451]: 1 finished unit Viper [f=0020621] [20621] Event [296,400.407715,4696]: 0 lost unit Metal Extractor [f=0020631] [20631] Event [472,400.856628,4840]: 0 lost unit Wind/Tidal Generator [f=0020649] [20649] Event [520,399.968018,4888]: 0 lost unit Wind/Tidal Generator [f=0020691] [20691] Event [424,400.186768,4840]: 0 lost unit Wind/Tidal Generator [f=0020709] [20709] Event [520,399.308777,4936]: 0 lost unit Wind/Tidal Generator [f=0020714] [20714] Event [472,398.463165,4888]: 0 lost unit Metal Extractor [f=0020721] [20721] Event [472,399.88974,4936]: 0 lost unit Wind/Tidal Generator [f=0020733] [20733] Event [424,399.175171,4936]: 0 lost unit Wind/Tidal Generator [f=0020755] [20755] Event [344,400.257874,4824]: 0 lost unit Wind/Tidal Generator [f=0020769] [20769] Event [312,399.932556,4760]: 0 lost unit Wind/Tidal Generator [f=0020976] [20976] Event [4512,399.978638,624]: 1 finished unit Advanced Radar [f=0021361] [21361] Event [472,398.21228,4888]: 1 finished unit Metal Extractor [f=0021687] [21687] Event [538.217407,399.978638,4386.17041]: 1 finished unit Engineer Commander [f=0021694] [21694] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0021784] [21784] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0021815] [21815] Event [496,249.000549,3392]: 0 lost unit Lotus [f=0021874] [21874] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0021964] [21964] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0021991] [21991] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [f=0022048] [22048] Event [184,249.000549,3320]: 0 lost unit Metal Extractor [f=0022054] [22054] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0022138] [22138] Event [392.283264,360.703369,3750.02441]: 1 finished unit Viper [f=0022141] [22141] Event [560,249.235535,3248]: 0 lost unit Lotus [f=0022144] [22144] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0022233] [22233] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0022234] [22234] Event [512,253.038025,3152]: 0 lost unit Lotus [f=0022323] [22323] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0022378] [22378] Event [2500.34741,187.325058,2914.7959]: 0 lost unit Impaler [f=0022413] [22413] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0022438] [22438] Event [498.784424,333.512024,3444.16675]: 1 finished unit Firefly [f=0022503] [22503] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0022530] [22530] Event [3970.13501,248.557846,4439.83936]: 1 lost unit Thug [f=0022563] [Game::ClientReadNet] added new player Kaki with number 2 to team 0 [f=0022563] > SPRINGIE:User Kaki|dronecarry|4_4||False|||DE [f=0022575] Connection attempt from Kaki [f=0022575] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0022575] -> Connection established (given id 2) [f=0022583] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0022583] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0022593] [22593] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0022683] [22683] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0022773] [22773] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0022854] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c2fa0d3352c98717850f6f2068907101b5c61787b583f502c0851aa5f097f3bafeda17b3bcef19bfb3c7ef9cb017a8f02b7c215d0a0d1cf5d990a248bda81754]" [f=0022865] [22865] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0022867] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ebf71582c8434ba83b18c6c9ca5cbb6b07a0348e0edc324470171814e360c262aa931d24fb1f111e8d58efba7f407d363a2005348a6103eac8b1150131d8440b]" [f=0022867] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[Game::Load][lua{Rules,Gaia}={0x5d4bfcb0,0x6b888760}]" [f=0022924] [22924] Event [520,161.265564,2360]: 0 lost unit Metal Extractor [f=0023007] [23007] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0023051] [23051] Event [296,160.037231,2104]: 0 lost unit Metal Extractor [f=0023155] [23155] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0023274] [23274] Event [320,166.05072,624]: 1 lost unit Lotus [f=0023305] [23305] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0023454] [23454] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0023556] [23556] Event [1306.43176,153.040131,2770.67432]: 1 finished unit Engineer Commander [f=0023594] [23594] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0023607] [23607] Event [1301.64185,248.544785,1588.29297]: 0 lost unit Impaler [f=0023688] [23688] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0023778] [23778] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0023822] [23822] Event [4840,399.978638,640]: 1 finished unit Fusion Reactor [f=0023868] [23868] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0023958] [23958] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0024028] [24028] Event [1838.33606,282.406616,2624.1936]: 1 finished unit Viper [f=0024048] [24048] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0024138] [24138] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0024157] [Kaki] Allies: !predict [f=0024158] > Team Ziann has a 45.4% chance to win [f=0024158] > Team dawidzawadka has a 54.6% chance to win [f=0024228] [24228] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0024318] [24318] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0024411] [24411] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0024514] [24514] Event [2876.84375,249.000549,4995.8833]: 0 lost unit Impaler [f=0024516] [24516] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0024622] [24622] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0024734] [24734] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0024844] [24844] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0024951] [24951] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0025021] [25021] Event [3378.58472,189.827362,3793.75562]: 0 lost unit Impaler [f=0025056] [25056] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0025082] [25082] Event [3384,163.4552,3992]: 0 lost unit Metal Extractor [f=0025163] [25163] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0025186] [25186] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [f=0025276] [25276] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0025385] [25385] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0025433] [25433] Event [3468.58398,218.097961,3652.50366]: 1 finished unit Engineer Commander [f=0025478] [25478] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0025491] [25491] Event [4048.5564,251.565079,3783.20459]: 0 lost unit Impaler [f=0025514] [25514] Event [4006.69067,249.000549,3889.58447]: 0 lost unit Scorcher [f=0025575] [25575] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0025619] [25619] Event [4063.87817,338.023926,4273.1709]: 1 lost unit Firefly [f=0025646] [25646] Event [3942.51416,338.805115,4272.3623]: 1 lost unit Firefly [f=0025668] [25668] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0025691] [25691] Event [4054.67261,343.748291,4129.78174]: 1 lost unit Viper [f=0025698] [25698] Event [4046.91821,249.000549,4287.92236]: 0 lost unit Ravager [f=0025751] [25751] Event [4158.1416,347.089874,4227.07764]: 1 lost unit Viper [f=0025758] [25758] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0025758] [25758] Event [4042.50537,249.111084,4321.67432]: 0 lost unit Scorcher [f=0025786] [25786] Event [3943.40137,338.347565,4267.73633]: 1 lost unit Firefly [f=0025829] [25829] Event [4132.25684,346.677185,4306.80762]: 1 lost unit Viper [f=0025847] [25847] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0025905] [25905] Event [4095.74023,347.086212,4254.90674]: 1 lost unit Viper [f=0025937] [25937] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0025949] [25949] Event [3941.29492,334.100555,4288.37305]: 1 finished unit Firefly [f=0026027] [26027] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0026117] [26117] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0026207] [26207] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0026223] [26223] Event [4145.07959,246.367249,4394.09277]: 0 lost unit Engineer Commander [f=0026250] [26250] Event [4094.33691,337.210571,4337.77295]: 1 lost unit Firefly [f=0026297] [26297] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0026320] [26320] Event [4648,159.812927,4888]: 0 lost unit Metal Extractor [f=0026387] [26387] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0026398] [26398] Event [4283.58789,260.825073,4678.58105]: 1 finished unit Viper [f=0026464] [26464] Event [4743.09033,160.19989,4665.61719]: 0 lost unit Mason [f=0026506] [26506] Event [4840,164.56604,4664]: 0 lost unit Metal Extractor [f=0026698] [26698] Event [4750.24023,243.334991,4755.89404]: 1 finished unit Firefly [f=0027147] [27147] Event [4856.6084,249.480408,4770.34521]: 1 finished unit Viper [f=0027239] [27239] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0027332] [27332] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0027422] [27422] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0027447] [27447] Event [4856.6084,249.480408,4770.34521]: 1 finished unit Firefly [f=0027512] [27512] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0027602] [27602] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0027692] [27692] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0027747] [27747] Event [4856.6084,249.480408,4770.34521]: 1 finished unit Firefly [f=0027782] [27782] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0027872] [27872] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0027962] [27962] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0028052] [28052] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0028142] [28142] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0028151] Spectator Kaki left the game: normal quit [f=0028151] [28151] Event [undefined]: Kaki quit [f=0028196] [28196] Event [4856.6084,249.480408,4770.34521]: 1 finished unit Viper [f=0028232] [28232] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0028322] [28322] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0028412] [28412] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0028502] [28502] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0028592] [28592] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0028645] [28645] Event [4856.6084,249.480408,4770.34521]: 1 finished unit Viper [f=0028682] [28682] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0028772] [28772] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0028862] [28862] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0028952] [28952] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0029042] [29042] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0029132] [29132] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0029222] [29222] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0029312] [29312] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0029402] [29402] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0029492] [29492] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0029582] [29582] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0029672] [29672] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0029762] [29762] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0029852] [29852] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0029942] [29942] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0030032] [30032] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0030122] [30122] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0030212] [30212] Event [4456,399.978638,228]: 1 finished unit Bandit [f=0032087] [32087] Event [912,393.933105,4512]: 1 finished unit Advanced Radar [f=0033365] [33365] Event [1064.52283,385.155792,4744.52539]: 1 finished unit Engineer Commander [f=0033838] [33838] Event [1060.75671,470.255798,4748.11084]: 1 finished unit Viper [f=0034138] [34138] Event [1296.62561,372.512207,4405.9248]: 1 finished unit Firefly [f=0034175] [34175] Event [2880,248.744202,2896]: 1 finished unit Advanced Radar [f=0035302] dawidzawadka has forced a win due to dropped opposition. [f=0035302] game_message: Ziann has been destroyed! [f=0035302] [35302] Event [undefined]: Ziann resigned [f=0035302] game_message: dawidzawadka wins! [f=0035302] Submitting stats [f=0035302] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0035302] Part| Total Time|Time of the last 0.5s [f=0035302] Draw 38559.02ms 31.10% [f=0035302] Lua::Callins::Synced 37935.11ms 23.50% [f=0035302] Lua::Callins::Unsynced 50397.82ms 37.60% [f=0035302] Lua::CollectGarbage::Synced 892.47ms 1.70% [f=0035302] Lua::CollectGarbage::Unsynced 1778.61ms 1.00% [f=0035302] Misc::Profiler::AddTime 171.27ms 0.10% [f=0035302] Sim 99622.05ms 50.10% [f=0035302] [35302] Received game_message: Ziann has been destroyed! [f=0035302] [35302] Received game_message: dawidzawadka wins! [f=0035303] [35303] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0035303] [35303] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0035303] [35303] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0035303] [35303] Game End Stats Values: 2,2265,2060,2060,2265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333504,7.4666667,7.4666667,8.21333504,1275,1275,1275,1275,7.18666744,6.4000001,6.4000001,7.18666744,0,0,0,0,0,0,0,0,990,785,785,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0035303] [35303] Game End Stats Values: 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[35377] Event [1972.41675,170.447739,2954.35156]: 1 finished unit Engineer Commander [f=0035466] Player dawidzawadka left the game: normal quit [f=0035466] [35466] Event [undefined]: dawidzawadka quit [f=0035472] No clients connected, shutting down server [f=0035472] Server shutdown [f=0035472] [35472] all players disconnected [f=0035699] [35699] Event [2487.31128,308.334259,2804.40796]: 1 finished unit Firefly [f=0038206] Autoquit sending quit command. [f=0038206] [QuitAction] user exited to system [f=0038206] [SpringApp::Kill][1] fromRun=1 [f=0038206] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0038206] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0038206] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0038206] [ThreadPool::SetThreadCount][2] workers=0 [f=0038206] [SpringApp::Kill][2] [f=0038206] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0038206] [Game::KillLua][3] dtor=0 luaUI=0x53dac480 [f=0038206] Start widgetHandler:Shutdown [f=0038206] Shutdown - SaveOrderList Complete [f=0038206] Writing last game win data [f=0038206] Shutdown - SaveConfigData Complete [f=0038206] Shutdown Widget - Save/Load API [f=0038206] Shutdown Widget - Chili Highlight [f=0038206] Shutdown Widget - Draw After Chili [f=0038206] Shutdown Widget - EPIC Menu [f=0038206] Shutdown Widget - Chili Widget Selector [f=0038206] Shutdown Widget - Chili Minimap [f=0038206] Shutdown Widget - Local Team Colors [f=0038206] Shutdown Widget - Display Keys 2 [f=0038206] Shutdown Widget - Save Game Menu [f=0038206] Shutdown Widget - Unit Icons [f=0038206] Shutdown Widget - Noises [f=0038206] Shutdown Widget - HealthBars [f=0038206] Shutdown Widget - Win Counter [f=0038206] Shutdown Widget - EndGame APM stats [f=0038206] Shutdown Widget - BuildETA [f=0038206] Shutdown Widget - SpringRTS Replay Stats [f=0038206] Shutdown Widget - Modular Comm Info [f=0038206] Shutdown Widget - Stereo3D [f=0038206] Shutdown Widget - Showeco and Grid Drawer [f=0038206] Shutdown Widget - Point Tracker [f=0038206] Shutdown Widget - Missile Silo Range [f=0038206] Shutdown Widget - MetalFeatures (new) [f=0038206] Shutdown Widget - MinimapEvents [f=0038206] Shutdown Widget - Local Widgets Config [f=0038206] Shutdown Widget - Highlight Geos [f=0038206] Shutdown Widget - Grab Input [f=0038206] Input grabbing is disabled! [f=0038206] Shutdown Widget - Defense Range Zero-K [f=0038206] Shutdown Widget - Darkening [f=0038206] Shutdown Widget - Context Menu [f=0038206] Shutdown Widget - Chili Spectator Panels [f=0038206] Shutdown Widget - Chili Selections & CursorTip v2 [f=0038206] Shutdown Widget - Chili Nuke Warning [f=0038206] Shutdown Widget - Chili EndGame Window [f=0038206] Shutdown Widget - Chili Economy Panel Default [f=0038206] Shutdown Widget - CameraShake [f=0038206] Shutdown Widget - State Reverse and Latency [f=0038206] Shutdown Widget - Music Player v2 [f=0038206] Shutdown Widget - Attack AoE [f=0038206] Shutdown Widget - Map Edge Extension [f=0038206] Shutdown Widget - Selection Send [f=0038206] Shutdown Widget - LupsManager [f=0038206] Shutdown Widget - Newton Firezone [f=0038206] Shutdown Widget - Chili Pro Console [f=0038206] Shutdown Widget - Persistent Build Height [f=0038206] Shutdown Widget - Lasso Terraform GUI [f=0038206] Shutdown Widget - Lups [f=0038206] Shutdown Widget - Chili Framework [f=0038206] Shutdown Widget - Mex Placement Handler [f=0038206] Shutdown Widget - Chili Core Selector [f=0038206] Shutdown Widget - Custom Markers [f=0038206] Shutdown Widget - Select Keys [f=0038206] Shutdown Widget - Pause Screen [f=0038206] Shutdown Widget - Text To Speech Control [f=0038206] Shutdown Widget - Layout Handler [f=0038206] End widgetHandler:Shutdown [f=0038206] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3061831,260864331} {int,ext,rec}Allocs={24885168,0,0} {chunk,block}Bytes={260864331,0} [f=0038206] [Game::KillLua][1] dtor=0 luaGaia=0x5430b150 [f=0038206] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2994168,255339080} {int,ext,rec}Allocs={24885170,0,0} {chunk,block}Bytes={255339080,0} [f=0038206] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2994168,255339080} {int,ext,rec}Allocs={24885170,0,0} {chunk,block}Bytes={255339080,0} [f=0038206] [Game::KillLua][2] dtor=0 luaRules=0x53335f10 [f=0038206] Start gadgetHandler:Shutdown [f=0038206] Shutdown - StartSetup [f=0038206] Shutdown - UnitMorph [f=0038206] Shutdown - Carrier Drones [f=0038206] Shutdown - LupsNanoSpray [f=0038206] Shutdown - Missile Silo Controller [f=0038206] Shutdown - Modular Comm Info [f=0038206] Shutdown - Terrain Texture Handler [f=0038206] Shutdown - UnitCloakShield [f=0038206] Shutdown - Starlight Handler [f=0038206] End gadgetHandler:Shutdown [f=0038206] Start gadgetHandler:Shutdown [f=0038206] Shutdown - Save/Load [f=0038206] Shutdown - Teleport Throw [f=0038206] Shutdown - UnitMorph [f=0038206] Shutdown - Modular Comm Info [f=0038206] Shutdown - Retreat Command [f=0038206] Shutdown - Shockwaves [f=0038206] Shutdown - UnitCloakShield [f=0038206] Shutdown - Lups Cloak FX [f=0038206] Shutdown - Lups [f=0038206] Shutdown - Lups Shield [f=0038206] End gadgetHandler:Shutdown [f=0038206] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24885262,0,0} {chunk,block}Bytes={0,0} [f=0038206] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24885262,0,0} {chunk,block}Bytes={0,0} [f=0038206] [Game::KillLua][4] dtor=0 [f=0038206] [Game::~CGame][1] [f=0038206] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0038206] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0038206] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0038206] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0038206] [Game::KillLua][4] dtor=1 [f=0038206] [Game::KillMisc][1] [f=0038206] [Game::KillMisc][2] [f=0038206] [Game::KillMisc][3] [f=0038206] [Game::KillRendering][1] [f=0038206] [3DOParser::Kill] allocated 1 pieces [f=0038206] [S3OParser::Kill] allocated 528 pieces [f=0038206] [AssParser::Kill] allocated 29 pieces [f=0038206] [Game::KillInterface][1] [f=0038206] [Game::KillInterface][2] [f=0038206] [Game::KillSimulation][1] [f=0038206] [Game::KillSimulation][2] [f=0038206] [CCollisionHandler] dis-/continuous tests: 0/360182 [f=0038206] [Game::KillSimulation][3] [f=0038206] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0038206] [~CPathCache(20x20)] cacheHits=539 hitPercentage=36% numHashColls=0 maxCacheSize=27 [f=0038206] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0038206] [~CPathCache(40x40)] cacheHits=493 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0038206] [~CRectangleOverlapHandler] 0% overlap reduction [f=0038206] [~CRectangleOverlapHandler] 0% overlap reduction [f=0038206] [LosHandler::Kill] raycast instance cache-{hits,misses}={38747,46334}; shared=6%; cached=40% [f=0038206] [Game::KillSimulation][4] [f=0038206] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0038206] [Game::~CGame][2] [f=0038206] [Game::~CGame][3] [f=0038206] [SpringApp::Kill][3] [f=0038206] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 399733 bytes sent 333505 bytes recv'd [f=0038206] [SpringApp::Kill][4] font=0x455ecaa0 [f=0038206] [SpringApp::Kill][5] [f=0038206] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7908 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp (0x45663b80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp" numZipFiles=7908 sumInflSize=724558kb sumReadTime=2504ms file="luarules/gadgets/cmd_block_ally_attack.lua" indx=1697 inflSize=2kb readTime=33ms file="bitmaps/flarescale01.tga" indx=445 inflSize=41kb readTime=29ms file="luarules/configs/dynamic_comm_skins.lua" indx=1273 inflSize=1kb readTime=23ms file="gamedata/movedefs.lua" indx=936 inflSize=4kb readTime=22ms file="unittextures/factoryveh1.png" indx=7263 inflSize=1077kb readTime=22ms file="luaui/widgets/unit_icons.lua" indx=4836 inflSize=9kb readTime=22ms file="bitmaps/ocean.jpg" indx=539 inflSize=55kb readTime=16ms file="luarules/gadgets/api_widget_events.lua" indx=1675 inflSize=2kb readTime=16ms file="luarules/gadgets/api_saveload.lua" indx=1672 inflSize=37kb readTime=15ms file="luarules/utilities/vector.lua" indx=1977 inflSize=5kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp] 32559675 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4574ab30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4573c240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45661690) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f872401acd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]