[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.86kKB2LBt2/springsettings.1284808.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fab540b77a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2844 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1284808/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4512c100] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4512c100] using game "Zero-K v1.10.1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 511ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 576ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bloa was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: EndGame APM stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1284808/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ac0dc51c [f=-000001] [Path] [PathEstimator::ReadFile] hash=ac0dc51c file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-ac0dc51c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ac0dc52c [f=-000001] [Path] [PathEstimator::ReadFile] hash=ac0dc52c file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-ac0dc52c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (235ms, checksum b624a564)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12098,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1284808/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ba09ceff35b101fe01af53bc8a3e27706875b98c6339baebb56cfa2ac14c0f1dfdef7f10b7cc4d67448fa022593a6af9ce31bea744091536f42f17be2b1c667f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x589733b0,0x59768d50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 74e2e96119f339c0d28b4830939337a8 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ba09ceff35b101fe01af53bc8a3e27706875b98c6339baebb56cfa2ac14c0f1dfdef7f10b7cc4d67448fa022593a6af9ce31bea744091536f42f17be2b1c667f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f15b97c0,0000000104ed57f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ba09ceff35b101fe01af53bc8a3e27706875b98c6339baebb56cfa2ac14c0f1dfdef7f10b7cc4d67448fa022593a6af9ce31bea744091536f42f17be2b1c667f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f5bec560,0000000107577b80}]" [f=-000001] oh was hesitant [f=-000001] hihi [f=-000001] thought it was bad wide [f=-000001] but its good wide [f=-000001] hey [f=-000001] s'all good wide [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Guardian! [f=-000001] glhf [f=-000001] [0] Event [677,241.442139,1971]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5682,241.489746,1101]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3221, userid: 85949 [f=0000000] [0] PRO_Clopse, team: 0, elo:2820, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5840,241.471863,1040]: 1 finished unit Rover Assembly [f=0000045] [45] Event [816,241.494751,1872]: 0 finished unit Hovercraft Platform [f=0000187] [187] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Dart [f=0000228] [228] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0000389] [389] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000453] [453] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000503] [503] Event [784,241.494751,1872]: 0 finished unit Quill [f=0000586] [586] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0000641] [641] Event [5608,241.494751,904]: 1 finished unit Solar Collector [f=0000689] [689] Event [670.304321,318.45813,2015.35681]: 0 finished unit Firefly [f=0000754] [754] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0000764] [764] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000976] [976] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0001011] [1011] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0001113] [1113] Event [424,241.494751,1848]: 0 finished unit Solar Collector [f=0001263] [1263] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0001361] [1361] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0001591] [1591] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Mason [f=0001671] [1671] Event [1077.73621,241.494751,3943.52344]: 1 lost unit Dart [f=0001674] [1674] Event [5256,241.485596,632]: 1 finished unit Solar Collector [f=0001696] [1696] Event [520,241.384888,1944]: 0 finished unit Solar Collector [f=0001716] [1716] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0001874] [1874] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0002099] [2099] Event [5720,241.47644,936]: 1 finished unit Solar Collector [f=0002163] [2163] Event [616,241.220093,2088]: 0 finished unit Solar Collector [f=0002230] [2230] Event [4768,303.636169,1072]: 1 finished unit Radar Tower [f=0002249] [2249] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0002397] [2397] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Fencer [f=0002454] [2454] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0002545] [2545] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [f=0002671] [2671] Event [680,241.47644,2248]: 0 finished unit Solar Collector [f=0002704] [2704] Event [5864,240.039063,920]: 1 finished unit Solar Collector [f=0002849] [2849] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0003011] [3011] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Fencer [f=0003013] [3013] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0003046] [3046] Event [1811.07898,258.120911,2400.02783]: 0 lost unit Firefly [f=0003183] [3183] Event [728,240.011597,2424]: 0 finished unit Solar Collector [f=0003200] [3200] Event [1056,241.366577,3312]: 0 finished unit Lotus [f=0003236] [3236] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0003312] [3312] Event [5976,239.901733,1000]: 1 finished unit Solar Collector [f=0003359] [3359] Event [1149.82227,313.062775,3332.42285]: 0 finished unit Firefly [f=0003440] [3440] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0003542] [3542] Event [4296,241.47644,1192]: 1 finished unit Solar Collector [f=0003780] [3780] Event [784,241.494751,1872]: 0 finished unit Bolas [f=0003888] [3888] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0003902] [3902] Event [5944,241.220093,1144]: 1 finished unit Solar Collector [f=0003993] [3993] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0004047] [4047] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0004094] [4094] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0004156] [4156] Event [520,238.227234,1832]: 0 finished unit Metal Extractor [f=0004293] [4293] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0004301] [4301] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0004540] [4540] Event [3704,241.494751,744]: 1 finished unit Solar Collector [f=0004580] [4580] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0004720] [4720] Event [3656,241.412354,840]: 1 finished unit Solar Collector [f=0004856] [4856] Event [784,241.494751,1872]: 0 finished unit Bolas [f=0004904] [4904] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0004971] [4971] Event [3744,241.47644,832]: 1 finished unit Lotus [f=0005079] [5079] Event [5592,241.47644,1096]: 1 finished unit Caretaker [f=0005219] [5219] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0005261] [5261] Event [784,241.494751,1872]: 0 finished unit Quill [f=0005301] [5301] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Ripper [f=0005412] [5412] Event [5464,241.485596,888]: 1 finished unit Solar Collector [f=0005505] [5505] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0005572] [5572] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0005737] [5737] Event [5352,241.485596,776]: 1 finished unit Solar Collector [f=0005760] [5760] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0005776] [5776] Event [680,241.47644,1832]: 0 finished unit Caretaker [f=0005863] [5863] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0005917] [5917] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0005935] [5935] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Mason [f=0005946] [5946] Event [2656,238.766479,3104]: 0 finished unit Lotus [f=0006124] [6124] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0006125] [6125] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0006333] [6333] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0006374] [6374] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Ripper [f=0006406] [6406] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0006480] [6480] Event [3024,241.494751,1600]: 1 finished unit Lotus [f=0006639] [6639] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0006651] [6651] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0006697] [6697] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0006812] [6812] Event [712,241.018677,2584]: 0 finished unit Solar Collector [f=0006945] [6945] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0007055] [7055] Event [4464,241.485596,2112]: 1 finished unit Lotus [f=0007057] [7057] Event [2728,241.47644,2648]: 0 finished unit Solar Collector [f=0007076] [7076] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0007103] [7103] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0007156] [7156] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0007168] [7168] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Ripper [f=0007353] [7353] Event [352,241.494751,1056]: 0 finished unit Lotus [f=0007368] [7368] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0007390] [7390] Event [2840,241.494751,1720]: 1 finished unit Solar Collector [f=0007413] [7413] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0007477] [7477] Event [4496,238.583374,1984]: 1 finished unit Radar Tower [f=0007535] [7535] Event [2824,241.485596,2568]: 0 finished unit Solar Collector [f=0007574] [7574] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0007576] [7576] Event [616,241.485596,2696]: 0 finished unit Solar Collector [f=0007636] [7636] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0007799] [7799] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0007856] [7856] Event [784,241.494751,1872]: 0 finished unit Dagger [f=0007861] [7861] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0007868] [7868] Event [2888,241.494751,2648]: 0 finished unit Solar Collector [f=0007999] [7999] Event [2976,241.494751,1824]: 1 finished unit Lotus [f=0008015] [8015] Event [2966.59741,327.396149,1897.48792]: 0 lost unit Firefly [f=0008087] [8087] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0008110] [8110] Event [472,241.494751,2808]: 0 finished unit Solar Collector [f=0008169] [8169] Event [5728,238.381958,2128]: 1 finished unit Radar Tower [f=0008292] [8292] Event [2864,241.494751,2736]: 0 finished unit Lotus [f=0008320] [8320] Event [2798.05811,241.485596,2722.13477]: 0 finished unit Guardian Commander [f=0008320] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0008320] [8320] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0008339] [8339] Event [2798.05811,318.485596,2722.13477]: 0 finished unit Firefly [f=0008348] [8348] Event [2936,241.47644,1208]: 1 lost unit Metal Extractor [f=0008430] [8430] Event [488,241.494751,1480]: 0 finished unit Caretaker [f=0008449] [8449] Event [2981.40601,241.485596,1460.021]: 0 lost unit Dagger [f=0008460] [8460] Event [2904,241.494751,1624]: 1 lost unit Metal Extractor [f=0008469] [8469] Event [3005.95752,241.645493,1499.80542]: 0 lost unit Dagger [f=0008475] [8475] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Ripper [f=0008481] [8481] Event [2908.96216,241.727127,1511.14294]: 0 lost unit Dagger [f=0008494] [8494] Event [2985.52368,241.588608,1535.79028]: 0 lost unit Dagger [f=0008499] [8499] Event [2976.77124,241.615921,1593.41357]: 0 lost unit Dagger [f=0008502] [8502] Event [2963.6936,241.403259,1581.60681]: 0 lost unit Dagger [f=0008505] [8505] Event [2952.2793,240.10817,1633.97278]: 0 lost unit Dagger [f=0008521] [8521] Event [784,241.494751,1872]: 0 finished unit Scalpel [f=0008535] [8535] Event [2784.75049,241.494781,1696.80603]: 0 lost unit Dagger [f=0008552] [8552] Event [2731.09741,241.486801,2065.05444]: 0 lost unit Dagger [f=0008555] [8555] Event [2792.00195,241.494751,1869.24292]: 0 lost unit Dagger [f=0008571] [8571] Event [2976,241.494751,1824]: 1 lost unit Lotus [f=0008596] [8596] Event [2864.32813,241.485596,2006.69275]: 0 lost unit Dagger [f=0008607] [8607] Event [2736,241.47644,2704]: 0 finished unit Lotus [f=0008633] [8633] Event [3170.43506,330.363525,2075.73291]: 0 lost unit Firefly [f=0008672] [8672] Event [408,241.47644,2952]: 0 finished unit Solar Collector [f=0008702] [8702] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0008714] [8714] Event [3133.71533,241.356018,2165.50122]: 0 lost unit Dagger [f=0008717] [8717] Event [472,241.494751,1704]: 0 finished unit Solar Collector [f=0008772] [8772] Event [3317.8042,241.467285,2089.95044]: 0 lost unit Dagger [f=0008775] [8775] Event [3356.00415,241.485596,2065.31567]: 0 lost unit Dagger [f=0008789] [8789] Event [3252.57764,241.468216,2087.19067]: 1 lost unit Fencer [f=0008843] [8843] Event [5872,240.542603,2336]: 1 finished unit Lotus [f=0008865] [8865] Event [3514.92944,241.494751,2082.52759]: 0 lost unit Dagger [f=0008909] [8909] Event [3417.31812,241.47644,2296.65869]: 0 lost unit Dagger [f=0008916] [8916] Event [784,241.494751,1872]: 0 finished unit Scalpel [f=0008918] [8918] Event [3367.04272,241.466888,2344.17163]: 0 lost unit Dagger [f=0008939] [8939] Event [2676.29028,318.480896,2649.60742]: 0 finished unit Firefly [f=0008943] [8943] Event [3331.59326,241.414185,2463.60938]: 0 lost unit Dagger [f=0008993] [8993] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0009060] [9060] Event [3028.25757,325.716919,2189.19092]: 0 lost unit Firefly [f=0009129] [9129] Event [3003.48657,241.392288,2914.38452]: 0 lost unit Dagger [f=0009156] [9156] Event [2965.71875,241.494751,2740.35693]: 1 lost unit Scorcher [f=0009176] [9176] Event [2864,241.494751,2736]: 0 lost unit Lotus [f=0009188] [9188] Event [552,241.485596,3016]: 0 finished unit Solar Collector [f=0009222] [9222] Event [2846.20874,241.47644,2989.00342]: 1 lost unit Scorcher [f=0009223] [9223] Event [2760,241.485596,2568]: 0 lost unit Stinger [f=0009233] [9233] Event [3000,241.485596,2008]: 1 finished unit Stinger [f=0009233] [9233] Event [2736,241.477661,2704]: 0 lost unit Lotus [f=0009260] [9260] Event [2723.29102,241.485596,2886.28418]: 1 lost unit Scorcher [f=0009268] [9268] Event [424,241.494751,1576]: 0 finished unit Solar Collector [f=0009290] [9290] Event [784,241.494751,1872]: 0 finished unit Scalpel [f=0009302] [9302] Event [2624.6604,241.468857,2935.28687]: 1 lost unit Scorcher [f=0009314] [9314] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0009318] [9318] Event [2535.43213,240.110992,2877.23218]: 1 lost unit Scorcher [f=0009348] [9348] Event [2511.229,241.494751,2792.35571]: 1 lost unit Scorcher [f=0009363] [9363] Event [2711.24829,240.926086,2762.19849]: 1 lost unit Scorcher [f=0009371] [9371] Event [2733.1665,240.591858,2823.98657]: 0 lost unit Guardian Commander [f=0009390] [9390] Event [2824,242.20108,2568]: 0 lost unit Solar Collector [f=0009394] [9394] Event [2699.11255,235.594116,2707.30615]: 1 lost unit Scorcher [f=0009420] [9420] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0009420] [9420] Event [2728,241.726227,2648]: 0 lost unit Solar Collector [f=0009453] [9453] Event [2808,241.043396,2680]: 0 lost unit Metal Extractor [f=0009592] [9592] Event [5664,236.047363,2336]: 1 finished unit Lotus [f=0009608] [9608] Event [2888,243.068695,2648]: 0 lost unit Solar Collector [f=0009634] [9634] Event [784,241.494751,1872]: 0 finished unit Scalpel [f=0009736] [9736] Event [2479.81177,240.111633,2238.18335]: 0 lost unit Scalpel [f=0009739] [9739] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Badger [f=0009777] [9777] Event [648,241.47644,3096]: 0 finished unit Solar Collector [f=0009852] [9852] Event [5235.00049,241.485596,1506.75122]: 1 finished unit Claw [f=0009878] [9878] Event [472,241.494751,1400]: 0 finished unit Storage [f=0009940] [9940] Event [2446.91113,241.505157,2161.80664]: 0 lost unit Scalpel [f=0009946] [9946] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Mason [f=0010021] [10021] Event [4900.51611,241.431839,1549.12305]: 1 finished unit Claw [f=0010103] [10103] Event [5544,240.899658,2232]: 1 finished unit Solar Collector [f=0010142] [10142] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Mason [f=0010167] [10167] Event [784,241.494751,1872]: 0 finished unit Scalpel [f=0010192] [10192] Event [4774.40039,237.8125,1763.2699]: 1 finished unit Claw [f=0010232] [10232] Event [undefined]: PRO_Clopse resigned [f=0010232] game_message: PRO_Clopse has been destroyed! [f=0010232] game_message: PRO_rANDY wins! [f=0010232] Submitting stats [f=0010232] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010232] Part| Total Time|Time of the last 0.5s [f=0010232] Draw 11643.72ms 30.84% [f=0010232] Lua::Callins::Synced 5921.38ms 10.68% [f=0010232] Lua::Callins::Unsynced 17002.21ms 41.32% [f=0010232] Lua::CollectGarbage::Synced 251.28ms 0.20% [f=0010232] Lua::CollectGarbage::Unsynced 507.03ms 0.20% [f=0010232] Misc::Profiler::AddTime 46.60ms 0.10% [f=0010232] Sim 24987.31ms 50.70% [f=0010232] [10232] Received game_message: PRO_Clopse has been destroyed! [f=0010232] [10232] Received game_message: PRO_rANDY wins! [f=0010233] [10233] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010233] [10233] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010233] [10233] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010233] [10233] Game End Stats Values: 2,2060,2100,2100,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.75299978,6.51799917,6.51799917,5.75299978,0,40,40,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010233] [10233] Game End Stats Values: 3,2350,2385,2385,2350,0,0.00122452,0.00122452,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8.9333334,8,1275,1275,1275,1275,8.75399876,10.2840824,10.2840824,8.75399876,80,170,170,80,0,0,0,0,995,940,940,995,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010233] [10233] Game End Stats Values: 4,2580,2515,2515,2580,0.29239559,0.90996283,0.90996283,0.29239559,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,10,10,8.80000019,1275,1275,1275,1275,10.6094923,10.6505804,10.6505804,10.6094923,240,300,300,240,0,0,0,0,1065,940,940,1065,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010233] [10233] Game End Stats Values: 5,2735,2750,2750,2735,0.55954474,2.56029987,2.56029987,0.55954474,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,10.2666664,10.3999996,10.3999996,10.2666664,1275,1275,1275,1275,10.760808,12.689024,12.689024,10.760808,240,260,260,240,40,0,0,40,1220,1215,1215,1220,0,40,40,0,0,0,0,0,0,40,40,0 [f=0010233] [10233] Game End Stats Values: 6,2970,2875,2875,2970,1.56452286,6.23061609,6.23061609,1.56452286,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,12.1333332,12.5333338,12.5333338,12.1333332,1275,1330,1330,1275,12.9519978,13.1296864,13.1296864,12.9519978,320,260,260,320,40,0,0,40,1375,1285,1285,1375,0,40,40,0,0,0,0,0,0,40,40,0 [f=0010233] [10233] Game End Stats Values: 7,3035,3020,3020,3035,3.43604231,6.72580385,6.72580385,3.43604231,0,0,0,0,0,0,0,0,0,0,0,0,69.7943726,141.336899,141.336899,69.7943726,0,0,0,0,13.1999998,14,14,13.1999998,1275,1330,1330,1275,14.5397663,12.9180126,12.9180126,14.5397663,400,405,405,400,40,85,85,40,1360,1285,1285,1360,85,40,40,85,0,0,0,0,145.555328,85.7781525,85.7781525,145.555328 [f=0010233] [10233] Game End Stats Values: 8,3120,3320,3320,3120,4.49115324,7.5474987,7.5474987,4.49115324,0,0,0,0,0,0,0,0,0,0,0,0,78.4610367,201.431946,201.431946,78.4610367,0,0,0,0,14.2666664,15.7333336,15.7333336,14.2666664,1275,1330,1330,1275,14.3323383,13.3987789,13.3987789,14.3323383,400,550,550,400,40,85,85,40,1445,1440,1440,1445,85,40,40,85,0,0,0,0,205.650391,94.4448166,94.4448166,205.650391 [f=0010233] [10233] Game End Stats Values: 9,3360,3590,3590,3360,11.2689762,8.45289135,8.45289135,11.2689762,0,0,0,0,0,0,0,0,0,0,0,0,78.4610367,201.431946,201.431946,78.4610367,90,0,0,90,17.6000004,17.0666676,17.0666676,17.6000004,1275,1330,1330,1275,17.0651875,15.2403603,15.2403603,17.0651875,480,680,680,480,40,85,85,40,1515,1580,1580,1515,85,40,40,85,26.3333054,0,0,26.3333054,205.650391,94.4448166,94.4448166,205.650391 [f=0010233] [10233] Game End Stats Values: 10,3620,3875,3875,3620,17.805418,13.7246475,13.7246475,17.805418,0,0,0,0,0,0,0,0,0,0,0,0,78.4610367,201.431946,201.431946,78.4610367,90,0,0,90,18,20.3999996,20.3999996,18,1275,1330,1330,1275,16.4490967,15.5314493,15.5314493,16.4490967,740,810,810,740,40,85,85,40,1515,1735,1735,1515,85,40,40,85,34.1666336,0,0,34.1666336,205.650391,94.4448166,94.4448166,205.650391 [f=0010233] [10233] Game End Stats Values: 11,3870,3960,3960,3870,26.2742844,23.2552643,23.2552643,26.2742844,0,0,0,0,0,0,0,0,0,0,0,0,78.4610367,201.431946,201.431946,78.4610367,90,0,0,90,18,22,22,18,1275,1330,1330,1275,19.11059,18.8753738,18.8753738,19.11059,820,810,810,820,40,85,85,40,1685,1820,1820,1685,85,40,40,85,34.1666336,0,0,34.1666336,205.650391,94.4448166,94.4448166,205.650391 [f=0010233] [10233] Game End Stats Values: 12,4135,4230,4230,4135,33.8114548,35.0339165,35.0339165,33.8114548,0,0,0,0,0,0,0,0,0,0,0,0,78.4610367,201.431946,201.431946,78.4610367,90,0,0,90,18,24.3999996,24.3999996,18,1275,1330,1330,1275,20.27248,20.5552444,20.5552444,20.27248,1000,940,940,1000,40,85,85,40,1770,1960,1960,1770,85,40,40,85,34.1666336,0,0,34.1666336,205.650391,94.4448166,94.4448166,205.650391 [f=0010233] [10233] Game End Stats Values: 13,4345,4740,4740,4345,36.6353951,57.5480614,57.5480614,36.6353951,0,0,0,0,0,0,0,0,0,0,0,0,78.4610367,201.431946,201.431946,78.4610367,90,90,90,90,18,26,26,18,1275,1330,1330,1275,23.018261,21.2709427,21.2709427,23.018261,1000,1180,1180,1000,40,85,85,40,1980,2140,2140,1980,85,40,40,85,34.1666336,0,0,34.1666336,205.650391,94.4448166,94.4448166,205.650391 [f=0010233] [10233] Game End Stats Values: 14,4685,5010,5010,4685,42.7453423,80.071907,80.071907,42.7453423,0,0,0,0,0,0,0,0,0,0,0,0,78.4610367,201.431946,201.431946,78.4610367,90,90,90,90,18,28,28,18,1275,1330,1330,1275,24.7673264,21.2715893,21.2715893,24.7673264,1160,1310,1310,1160,40,85,85,40,2160,2280,2280,2160,85,40,40,85,34.1666336,0,0,34.1666336,205.650391,94.4448166,94.4448166,205.650391 [f=0010233] [10233] Game End Stats Values: 15,4935,5300,5300,4935,42.7453995,112.24691,112.24691,42.7453995,0,0,0,0,0,0,0,0,0,0,0,0,78.4610367,201.431946,201.431946,78.4610367,180,90,90,180,18,30,30,18,1275,1330,1330,1275,24.3600063,24.5159988,24.5159988,24.3600063,1320,1310,1310,1320,40,85,85,40,2160,2570,2570,2160,85,40,40,85,34.1666336,0,0,34.1666336,205.650391,94.4448166,94.4448166,205.650391 [f=0010233] [10233] Game End Stats Values: 16,5265,5760,5760,5265,42.745533,131.042587,131.042587,42.745533,0,0,0,0,0,0,0,0,84.021637,0,0,84.021637,78.4610367,201.431946,201.431946,78.4610367,180,180,180,180,18,30,30,18,1275,1330,1330,1275,26.5020123,25.6130428,25.6130428,26.5020123,1480,1680,1680,1480,40,85,85,40,2330,2570,2570,2330,85,40,40,85,34.1666336,0,0,34.1666336,205.650391,94.4448166,94.4448166,205.650391 [f=0010233] [10233] Game End Stats Values: 17,5565,6260,6260,5565,42.7576332,152.710846,152.710846,42.7576332,0,0,0,0,0,0,0,0,221.621429,0,0,221.621429,78.4610367,201.431946,201.431946,78.4610367,180,270,270,180,19.8666668,30,30,19.8666668,1275,1330,1330,1275,28.9508095,26.5695534,26.5695534,28.9508095,1640,1920,1920,1640,40,85,85,40,2470,2740,2740,2470,85,40,40,85,34.1666336,0,0,34.1666336,205.650391,94.4448166,94.4448166,205.650391 [f=0010233] [10233] Game End Stats Values: 18,5955,6645,6645,5955,43.1906509,177.140472,177.140472,43.1906509,0,0,0,0,0,0,0,0,336.641541,0,0,336.641541,78.4610367,201.431946,201.431946,78.4610367,270,270,270,270,22.3999996,30.9333324,30.9333324,22.3999996,1275,1385,1385,1275,28.9788723,30.5786438,30.5786438,28.9788723,1800,2180,2180,1800,40,85,85,40,2610,2810,2810,2610,85,40,40,85,34.1666336,0,0,34.1666336,205.650391,94.4448166,94.4448166,205.650391 [f=0010233] [10233] Game End Stats Values: 19,6105,7080,7080,6105,45.0665703,201.810425,201.810425,45.0665703,0,0,0,0,0,0,0,0,365.678955,0,0,365.678955,82.1298294,221.431946,221.431946,82.1298294,270,360,360,270,26.7999992,32,32,26.7999992,1275,1385,1385,1275,29.0750656,31.9716606,31.9716606,29.0750656,1880,2440,2440,1880,40,85,85,40,2680,2895,2895,2680,85,40,40,85,34.1666336,0,0,34.1666336,225.650391,98.1136093,98.1136093,225.650391 [f=0010233] [10233] Game End Stats Values: 20,6105,7205,7205,6105,45.0840836,211.137955,211.137955,45.0840836,0,0,0,0,0,0,0,0,365.678955,0,0,365.678955,430.684784,946.309204,946.309204,430.684784,360,360,360,360,29.7333336,31.8666668,31.8666668,29.7333336,1355,1440,1440,1355,28.9511719,30.7958374,30.7958374,28.9511719,1460,2680,2680,1460,210,725,725,210,2930,2725,2725,2930,725,210,210,725,34.1666336,0,0,34.1666336,1013.66968,471.740173,471.740173,1013.66968 [f=0010233] [10233] Game End Stats Values: 21,5755,7320,7320,5755,46.7481537,217.439789,217.439789,46.7481537,0,0,0,0,0,0,0,0,365.678955,0,0,365.678955,1000.61377,1625.39148,1625.39148,1000.61377,450,360,360,450,32.2666664,31.2000008,31.2000008,32.2666664,1355,1440,1440,1355,29.0609436,27.0751247,27.0751247,29.0609436,880,2795,2795,880,445,1525,1525,445,3070,2725,2725,3070,1525,445,445,1525,34.1666336,0,0,34.1666336,1758.69299,1051.85266,1051.85266,1758.69299 [f=0010233] [10233] Game End Stats Values: 22,4360,6815,6815,4360,49.0275688,227.549942,227.549942,49.0275688,0,0,0,0,0,0,0,0,777.851013,0,0,777.851013,1848.3866,3433.88086,3433.88086,1848.3866,270,810,810,270,32,32,32,32,0,1440,1440,0,28.8352966,27.3290119,27.3290119,28.8352966,1020,1755,1755,1020,1355,3387.33301,3387.33301,1355,3070,2810,2810,3070,3387.33301,1615,1615,3387.33301,34.1666336,0,0,34.1666336,3738.9873,2170.94873,2170.94873,3738.9873 [f=0010233] [10233] Game End Stats Values: 23,4375,7175,7175,4375,71.2805176,240.181427,240.181427,71.2805176,0,0,0,0,0,0,0,0,786.594788,0,0,786.594788,1848.3866,3721.22388,3721.22388,1848.3866,270,900,900,270,26.3999996,32,32,26.3999996,0,1440,1440,0,24.4445286,36.7521248,36.7521248,24.4445286,1020,2025,2025,1020,1355,3762.33301,3762.33301,1355,3085,2810,2810,3085,3762.33301,1615,1615,3762.33301,34.1666336,117.600304,117.600304,34.1666336,4027.67065,2170.94873,2170.94873,4027.67065 [f=0010233] [10233] Game End Stats Values: 24,4375,7485,7485,4375,81.5518036,251.409439,251.409439,81.5518036,0,0,0,0,0,0,0,0,786.594788,0,0,786.594788,1848.3866,3927.68091,3927.68091,1848.3866,270,900,900,270,28,32.6666679,32.6666679,28,0,1440,1440,0,23.5109406,39.3856926,39.3856926,23.5109406,1020,2025,2025,1020,1355,3982.33301,3982.33301,1355,3085,3120,3120,3085,3982.33301,1615,1615,3982.33301,34.1666336,221.198914,221.198914,34.1666336,4234.13037,2170.94873,2170.94873,4234.13037 [f=0010245] [10245] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0010249] [10249] Event [344,241.494751,1464]: 0 finished unit Solar Collector [f=0010359] [10359] Event [4405.14502,238.800766,1799.25757]: 1 finished unit Claw [f=0010368] Player PRO_rANDY left the game: normal quit [f=0010368] [10368] Event [undefined]: PRO_rANDY quit [f=0010431] Spectator PRO_Clopse left the game: normal quit [f=0010431] [10431] Event [undefined]: PRO_Clopse quit [f=0010437] No clients connected, shutting down server [f=0010437] Server shutdown [f=0010437] [10437] all players disconnected [f=0010575] [10575] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Badger [f=0010611] [10611] Event [5464,241.47644,2088]: 1 finished unit Solar Collector [f=0010660] [10660] Event [5584,241.485596,1008]: 1 finished unit Lotus [f=0010741] [10741] Event [3872,241.439819,2896]: 1 finished unit Radar Tower [f=0011038] [11038] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Badger [f=0011125] [11125] Event [5344,241.467285,1088]: 1 finished unit Lotus [f=0011292] [11292] Event [5720,241.485596,1320]: 1 finished unit Caretaker [f=0011294] [11294] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0011355] [11355] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0011444] [11444] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0011509] [11509] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0011650] [11650] Event [5816,241.485596,1320]: 1 finished unit Caretaker [f=0011719] [11719] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0011878] [11878] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0012028] [12028] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0012178] [12178] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0012331] [12331] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0012333] [12333] Event [4328,241.421509,3992]: 1 finished unit Metal Extractor [f=0012427] [12427] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0012479] [12479] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0012628] [12628] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0012778] [12778] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0012927] [12927] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0013036] [13036] Event [3736,236.724854,3800]: 1 finished unit Metal Extractor [f=0013084] [13084] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0013211] [13211] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0013242] [13242] Event [5822.00781,242.130692,1040.02966]: 1 finished unit Scorcher [f=0013364] Autoquit sending quit command. [f=0013364] [QuitAction] user exited to system [f=0013364] [SpringApp::Kill][1] fromRun=1 [f=0013364] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013364] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013364] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013364] [ThreadPool::SetThreadCount][2] workers=0 [f=0013364] [SpringApp::Kill][2] [f=0013364] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013364] [Game::KillLua][3] dtor=0 luaUI=0x594642a0 [f=0013364] Start widgetHandler:Shutdown [f=0013364] Shutdown - SaveOrderList Complete [f=0013364] Writing last game win data [f=0013364] Shutdown - SaveConfigData Complete [f=0013364] Shutdown Widget - Save/Load API [f=0013364] Shutdown Widget - Chili Highlight [f=0013364] Shutdown Widget - Draw After Chili [f=0013364] Shutdown Widget - EPIC Menu [f=0013364] Shutdown Widget - Chili Widget Selector [f=0013364] Shutdown Widget - Chili Minimap [f=0013364] Shutdown Widget - Local Team Colors [f=0013364] Shutdown Widget - Display Keys 2 [f=0013364] Shutdown Widget - Save Game Menu [f=0013364] Shutdown Widget - Unit Icons [f=0013364] Shutdown Widget - Noises [f=0013364] Shutdown Widget - HealthBars [f=0013364] Shutdown Widget - Win Counter [f=0013364] Shutdown Widget - EndGame APM stats [f=0013364] Shutdown Widget - BuildETA [f=0013364] Shutdown Widget - SpringRTS Replay Stats [f=0013364] Shutdown Widget - Modular Comm Info [f=0013364] Shutdown Widget - Stereo3D [f=0013364] Shutdown Widget - Showeco and Grid Drawer [f=0013364] Shutdown Widget - Point Tracker [f=0013364] Shutdown Widget - Missile Silo Range [f=0013364] Shutdown Widget - MetalFeatures (new) [f=0013364] Shutdown Widget - MinimapEvents [f=0013364] Shutdown Widget - Local Widgets Config [f=0013364] Shutdown Widget - Highlight Geos [f=0013364] Shutdown Widget - Grab Input [f=0013364] Input grabbing is disabled! [f=0013364] Shutdown Widget - Defense Range Zero-K [f=0013364] Shutdown Widget - Darkening [f=0013364] Shutdown Widget - Context Menu [f=0013364] Shutdown Widget - Chili Spectator Panels [f=0013364] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013364] Shutdown Widget - Chili Nuke Warning [f=0013364] Shutdown Widget - Chili EndGame Window [f=0013364] Shutdown Widget - Chili Economy Panel Default [f=0013364] Shutdown Widget - CameraShake [f=0013364] Shutdown Widget - State Reverse and Latency [f=0013364] Shutdown Widget - Music Player v2 [f=0013364] Shutdown Widget - Attack AoE [f=0013364] Shutdown Widget - Map Edge Extension [f=0013364] Shutdown Widget - Selection Send [f=0013364] Shutdown Widget - LupsManager [f=0013364] Shutdown Widget - Newton Firezone [f=0013364] Shutdown Widget - Chili Pro Console [f=0013364] Shutdown Widget - Persistent Build Height [f=0013364] Shutdown Widget - Lasso Terraform GUI [f=0013364] Shutdown Widget - Lups [f=0013364] Shutdown Widget - Chili Framework [f=0013364] Shutdown Widget - Mex Placement Handler [f=0013364] Shutdown Widget - Chili Core Selector [f=0013364] Shutdown Widget - Custom Markers [f=0013364] Shutdown Widget - Select Keys [f=0013364] Shutdown Widget - Pause Screen [f=0013364] Shutdown Widget - Text To Speech Control [f=0013364] Shutdown Widget - Layout Handler [f=0013364] End widgetHandler:Shutdown [f=0013364] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={880022,100065004} {int,ext,rec}Allocs={12006492,0,0} {chunk,block}Bytes={100065004,0} [f=0013364] [Game::KillLua][1] dtor=0 luaGaia=0x59768d50 [f=0013364] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={690361,88299620} {int,ext,rec}Allocs={12006493,0,0} {chunk,block}Bytes={88299620,0} [f=0013364] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={690361,88299620} {int,ext,rec}Allocs={12006493,0,0} {chunk,block}Bytes={88299620,0} [f=0013364] [Game::KillLua][2] dtor=0 luaRules=0x589733b0 [f=0013364] Start gadgetHandler:Shutdown [f=0013364] Shutdown - StartSetup [f=0013364] Shutdown - UnitMorph [f=0013364] Shutdown - Carrier Drones [f=0013364] Shutdown - LupsNanoSpray [f=0013364] Shutdown - Missile Silo Controller [f=0013364] Shutdown - Modular Comm Info [f=0013364] Shutdown - Terrain Texture Handler [f=0013364] Shutdown - UnitCloakShield [f=0013364] Shutdown - Starlight Handler [f=0013364] End gadgetHandler:Shutdown [f=0013364] Start gadgetHandler:Shutdown [f=0013364] Shutdown - Save/Load [f=0013364] Shutdown - Teleport Throw [f=0013364] Shutdown - UnitMorph [f=0013364] Shutdown - Modular Comm Info [f=0013364] Shutdown - Retreat Command [f=0013364] Shutdown - Shockwaves [f=0013364] Shutdown - UnitCloakShield [f=0013364] Shutdown - Lups Cloak FX [f=0013364] Shutdown - Lups [f=0013364] Shutdown - Lups Shield [f=0013364] End gadgetHandler:Shutdown [f=0013364] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12006524,0,0} {chunk,block}Bytes={0,0} [f=0013364] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12006524,0,0} {chunk,block}Bytes={0,0} [f=0013364] [Game::KillLua][4] dtor=0 [f=0013364] [Game::~CGame][1] [f=0013364] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013364] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013364] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013364] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013364] [Game::KillLua][4] dtor=1 [f=0013364] [Game::KillMisc][1] [f=0013364] [Game::KillMisc][2] [f=0013364] [Game::KillMisc][3] [f=0013364] [Game::KillRendering][1] [f=0013364] [3DOParser::Kill] allocated 1 pieces [f=0013364] [S3OParser::Kill] allocated 441 pieces [f=0013364] [AssParser::Kill] allocated 21 pieces [f=0013364] [Game::KillInterface][1] [f=0013364] [Game::KillInterface][2] [f=0013364] [Game::KillSimulation][1] [f=0013364] [Game::KillSimulation][2] [f=0013364] [CCollisionHandler] dis-/continuous tests: 0/214878 [f=0013364] [Game::KillSimulation][3] [f=0013364] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013364] [~CPathCache(24x16)] cacheHits=226 hitPercentage=63% numHashColls=0 maxCacheSize=23 [f=0013364] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013364] [~CPathCache(48x32)] cacheHits=766 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013364] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013364] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013364] [LosHandler::Kill] raycast instance cache-{hits,misses}={8447,9991}; shared=15%; cached=31% [f=0013364] [Game::KillSimulation][4] [f=0013364] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013364] [Game::~CGame][2] [f=0013364] [Game::~CGame][3] [f=0013364] [SpringApp::Kill][3] [f=0013364] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141764 bytes sent 226361 bytes recv'd [f=0013364] [SpringApp::Kill][4] font=0x45064aa0 [f=0013364] [SpringApp::Kill][5] [f=0013364] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7908 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/15eb097c772e0a47b7856ecf533f4289.sdp (0x450dffb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/15eb097c772e0a47b7856ecf533f4289.sdp" numZipFiles=7908 sumInflSize=724558kb sumReadTime=2358ms file="unittextures/factoryveh1.png" indx=7263 inflSize=1077kb readTime=57ms file="luaui/widgets/gui_persistent_build_height.lua" indx=4744 inflSize=14kb readTime=25ms file="luaui/widgets/gui_ally_cursors.lua" indx=4671 inflSize=7kb readTime=24ms file="luaui/headers/overdrive.lua" indx=3021 inflSize=0kb readTime=23ms file="luaui/images/commands/bold/bomb.png" indx=3146 inflSize=5kb readTime=21ms file="bitmaps/pd/shield2.png" indx=578 inflSize=119kb readTime=20ms file="luaui/images/commands/bold/build.png" indx=3147 inflSize=5kb readTime=15ms file="effects/zoe.lua" indx=867 inflSize=14kb readTime=15ms file="luaui/widgets/unit_icons.lua" indx=4836 inflSize=9kb readTime=15ms file="luaui/widgets/unit_initial_queue.lua" indx=4837 inflSize=23kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/15eb097c772e0a47b7856ecf533f4289.sdp] 33710077 bytes cached in 2823 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x451d1c80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451cb080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450dc850) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fab5401acd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]