[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ozf9zyldhc/springsettings.1284153.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7c1c01ebf0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2879 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1284153/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468606b0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468606b0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 547ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 615ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 50ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 152ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Maspy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1284153/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (230ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12099,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1284153/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53fa2050,0x5475f100}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1f87e861864b38ff26d2fd924596f592 [f=-000001] Connection attempt from dawidzawadka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dawidzawadka changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from gjyvbts [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: gjyvbts changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[Game::Load][lua{Rules,Gaia}={0x60da3c70,0x61da3340}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={00000000e2c92b50,00000000f09502e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] hello there! have fun :) [f=-000001] [0] Event [6847,91.1721191,4609]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1525,11.8012695,2131]: 1 finished unit Strike Commander [f=0000000] [0] gjyvbts, team: 1, elo:1891, userid: 529293 [f=0000000] [0] dawidzawadka, team: 0, elo:1588, userid: 547293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000008] [8] Event [6936,91.171875,4536]: 0 finished unit Shieldbot Factory [f=0000031] [31] Event [1648,11.796875,2240]: 1 finished unit Rover Assembly [f=0000227] [227] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0000405] [405] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000458] [458] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Mason [f=0000467] [467] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0000475] [475] Event [6924,91.171875,4536]: 0 finished unit Convict [f=0000570] [570] Event [1240,11.796875,2088]: 1 finished unit Wind/Tidal Generator [f=0000655] [655] Event [6808,91.171875,4840]: 0 finished unit Solar Collector [f=0000707] [707] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0000735] [735] Event [1224,11.796875,2008]: 1 finished unit Wind/Tidal Generator [f=0000859] [859] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0000912] [912] Event [6728,91.171875,4888]: 0 finished unit Solar Collector [f=0001035] [1035] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0001237] [1237] Event [6680,91.171875,4808]: 0 finished unit Solar Collector [f=0001262] [1262] Event [6924,91.171875,4536]: 0 finished unit Convict [f=0001264] [1264] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0001429] [1429] Event [6760,91.171875,4760]: 0 finished unit Solar Collector [f=0001672] [1672] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0001966] [1966] Event [1568,11.796875,2368]: 1 finished unit Lotus [f=0002093] [2093] Event [6984,91.171875,4360]: 0 finished unit Storage [f=0002505] [2505] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0002708] [2708] Event [6984,91.171875,4408]: 0 finished unit Storage [f=0002807] [2807] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0002992] [2992] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0003046] [3046] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0003103] [3103] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0003181] [3181] Event [1384,11.796875,2136]: 1 finished unit Solar Collector [f=0003420] [3420] Event [6924,91.171875,4536]: 0 finished unit Convict [f=0003617] [3617] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0003665] [3665] Event [6936,91.171875,4712]: 0 finished unit Solar Collector [f=0003737] [3737] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Mason [f=0003932] [3932] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0004129] [4129] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0004130] [4130] Event [6856,91.171875,4760]: 0 finished unit Solar Collector [f=0004151] [4151] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0004170] [4170] Event [5776,11.796875,2880]: 0 finished unit Lotus [f=0004228] [4228] Event [1400,11.796875,2264]: 1 finished unit Caretaker [f=0004265] [4265] Event [5803.55225,11.796875,3067.19336]: 1 lost unit Scorcher [f=0004330] [4330] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0004334] [4334] Event [5823.09717,11.8930416,3094.57788]: 0 lost unit Engineer Commander [f=0004334] [4334] Event [5801.95752,12.1891317,3107.30981]: 1 lost unit Scorcher [f=0004335] [4335] Event [5785.62305,11.7284069,3084.43311]: 1 lost unit Scorcher [f=0004336] [4336] Event [5814.22998,11.9342394,3128.8606]: 1 lost unit Scorcher [f=0004337] [4337] Event [5777.64209,10.9182854,3107.44043]: 1 lost unit Scorcher [f=0004365] [4365] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0004496] what the... :D [f=0004565] [4565] Event [6808,91.171875,4680]: 0 finished unit Solar Collector [f=0004605] [4605] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0004626] [4626] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0004961] [4961] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0005086] [5086] Event [6888,91.171875,4632]: 0 finished unit Solar Collector [f=0005273] [5273] Event [6912,91.171875,4416]: 0 finished unit Picket [f=0005345] [5345] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0005407] [5407] Event [6924,91.171875,4536]: 0 finished unit Convict [f=0005651] [5651] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0005892] [5892] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0005913] [5913] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0005978] [5978] Event [1240,11.796875,2216]: 1 finished unit Solar Collector [f=0006037] [6037] Event [2240,12.7890625,1440]: 1 finished unit Lotus [f=0006238] [6238] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0006393] [6393] Event [6984,91.171875,4616]: 0 finished unit Caretaker [f=0006521] [6521] Event [5776,11.796875,2880]: 0 lost unit Lotus [f=0006611] [6611] Event [2040,11.796875,1304]: 1 finished unit Solar Collector [f=0006635] [6635] Event [5896,11.796875,2984]: 0 lost unit Metal Extractor [f=0006680] [6680] Event [6024,12.4518738,3128]: 0 lost unit Metal Extractor [f=0006692] [6692] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0006980] [6980] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0007006] [7006] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0007105] [7105] Event [5848.64111,137.800812,3649.79102]: 0 lost unit Bandit [f=0007111] [7111] Event [5823.71387,137.800812,3712.48657]: 1 lost unit Scorcher [f=0007138] [7138] Event [5874.91602,137.800812,3637.93091]: 1 lost unit Scorcher [f=0007201] [7201] Event [6017.23682,137.800812,3536.59229]: 1 lost unit Scorcher [f=0007238] [7238] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0007465] [7465] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0007526] [7526] Event [6552.62256,91.171875,4407.27002]: 1 lost unit Scorcher [f=0007688] [7688] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0007697] [7697] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Scorcher [f=0008006] [8006] Event [7104,211.226563,4816]: 0 finished unit Advanced Radar [f=0008260] [8260] Event [1912,15.0951233,1240]: 1 finished unit Solar Collector [f=0008303] [8303] Event [3840,13.7037354,4672]: 0 finished unit Lotus [f=0008337] [8337] Event [6924,91.171875,4536]: 0 finished unit Convict [f=0008341] [8341] Event [360,91.171875,360]: 1 finished unit Solar Collector [f=0008405] [8405] Event [5896,10.3463554,2984]: 0 finished unit Metal Extractor [f=0008471] [8471] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0008591] [8591] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0008724] [8724] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0008731] [8731] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Ripper [f=0008805] [8805] Event [344,91.171875,504]: 1 finished unit Solar Collector [f=0008919] [8919] Event [4000,10.8046875,4768]: 0 finished unit Picket [f=0009120] [9120] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Ripper [f=0009214] [9214] Event [6024,11.0013542,3128]: 0 finished unit Metal Extractor [f=0009217] [9217] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0009255] [9255] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0009270] [9270] Event [552,91.171875,328]: 1 finished unit Solar Collector [f=0009507] [9507] Event [5032,11.796875,3800]: 0 lost unit Metal Extractor [f=0009511] [9511] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Ripper [f=0009531] [9531] Event [6924,91.171875,4536]: 0 finished unit Rogue [f=0009606] [9606] Event [5065.15381,11.796875,3848.22485]: 0 lost unit Bandit [f=0009611] [9611] Event [5023.61523,11.796875,3864.68359]: 0 lost unit Bandit [f=0009622] [9622] Event [4912,11.796875,3904]: 0 lost unit Lotus [f=0009623] [9623] Event [5032.09473,11.8555622,3880.68091]: 0 lost unit Bandit [f=0009680] [9680] Event [5176,12.2813416,3928]: 0 lost unit Metal Extractor [f=0009720] [9720] Event [5018.03955,11.796875,3827.30396]: 0 lost unit Convict [f=0009753] [9753] Event [5072,11.796875,3728]: 0 lost unit Lotus [f=0009888] [9888] Event [5168,137.800812,4768]: 0 finished unit Lotus [f=0009917] [9917] Event [512,91.171875,480]: 1 finished unit Lotus [f=0009932] [9932] Event [6924,91.171875,4536]: 0 finished unit Rogue [f=0009978] [9978] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Ripper [f=0010152] [10152] Event [5733.46484,137.788361,3861.60376]: 1 lost unit Scorcher [f=0010195] [10195] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0010246] [10246] Event [6042.00342,133.786148,4068.89648]: 0 lost unit Convict [f=0010324] [10324] Event [6164.38281,95.3527451,4368.75488]: 0 lost unit Rogue [f=0010338] [10338] Event [6072.77295,108.72184,4324.43213]: 1 lost unit Scorcher [f=0010366] [10366] Event [5760,7.71460581,3040]: 0 finished unit Lotus [f=0010426] [10426] Event [6215.18115,91.171875,4569.04004]: 1 lost unit Scorcher [f=0010475] [10475] Event [6365.20264,91.171875,4592.8291]: 1 lost unit Scorcher [f=0010514] [10514] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Ripper [f=0010532] [10532] Event [6567.86523,91.171875,4560.90381]: 1 lost unit Scorcher [f=0010699] [10699] Event [6924,91.171875,4536]: 0 finished unit Rogue [f=0010701] [10701] Event [6912,91.171875,4416]: 0 lost unit Picket [f=0010744] [10744] Event [3664,15.6105957,3664]: 0 finished unit Picket [f=0010838] [10838] Event [344,91.171875,664]: 1 finished unit Solar Collector [f=0010919] [10919] Event [6892.44238,91.171875,4503.48828]: 1 lost unit Scorcher [f=0011138] [11138] Event [6924,91.171875,4536]: 0 finished unit Bandit [f=0011152] [11152] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Ripper [f=0011198] [11198] Event [1232,137.800812,1696]: 1 finished unit Advanced Radar [f=0011261] [11261] Event [5312,137.800812,4448]: 0 finished unit Picket [f=0011361] [11361] Event [5920,12.877512,2896]: 0 finished unit Lotus [f=0011407] [11407] Event [1665.99231,12.4419765,2239.97046]: 1 finished unit Mason [f=0011503] [11503] Event [232,91.171875,712]: 1 finished unit Solar Collector [f=0011578] [11578] Event [3616,30.4740295,3392]: 0 finished unit Lotus [f=0012000] [12000] Event [344,91.171875,856]: 1 finished unit Solar Collector [f=0012079] [12079] Event [6112,11.8261623,3024]: 0 finished unit Picket [f=0012109] [12109] Event [6924,91.171875,4536]: 0 finished unit Convict [f=0012186] [12186] Event [3616,29.421154,3392]: 0 lost unit Lotus [f=0012197] [12197] Event [5632,137.800812,3856]: 0 finished unit Picket [f=0012229] [12229] Event [3920,24.036438,3328]: 0 finished unit Lotus [f=0012255] [12255] Event [3826.08984,14.9120445,3363.97241]: 0 lost unit Bandit [f=0012257] [12257] Event [3826.88477,15.7179222,3392.02686]: 0 lost unit Bandit [f=0012278] [12278] Event [3853.40088,16.173048,3349.56885]: 0 lost unit Convict [f=0012360] [12360] Event [3920,23.2804413,3328]: 0 lost unit Lotus [f=0012420] [12420] Event [3664,15.6105957,3664]: 0 lost unit Picket [f=0012432] well [f=0012525] [12525] Event [undefined]: dawidzawadka resigned [f=0012525] game_message: dawidzawadka has been destroyed! [f=0012525] game_message: gjyvbts wins! [f=0012525] Submitting stats [f=0012525] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012525] Part| Total Time|Time of the last 0.5s [f=0012525] Draw 9929.95ms 22.90% [f=0012525] Lua::Callins::Synced 5022.88ms 13.50% [f=0012525] Lua::Callins::Unsynced 13428.64ms 27.90% [f=0012525] Lua::CollectGarbage::Synced 217.11ms 0.30% [f=0012525] Lua::CollectGarbage::Unsynced 523.75ms 0.60% [f=0012525] Misc::Profiler::AddTime 48.59ms 0.10% [f=0012525] Sim 22047.50ms 57.70% [f=0012525] [12525] Received game_message: dawidzawadka has been destroyed! [f=0012525] [12525] Received game_message: gjyvbts wins! [f=0012526] [12526] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012526] [12526] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012526] [12526] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012526] [12526] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012526] [12526] Game End Stats Values: 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15,3070,3860,3860,3070,132.298187,15.03022,15.03022,132.298187,0,0,0,0,0,0,0,0,0,0,0,0,620.467285,1282.54968,1282.54968,620.467285,190,180,180,190,20.250021,12.7033386,12.7033386,20.250021,0,1275,1275,0,13.7625437,14.4149942,14.4149942,13.7625437,600,650,650,600,650,1275,1275,650,2280,1755,1755,2280,1339,650,650,1339,340.997925,0,0,340.997925,1422.94995,649.999878,649.999878,1422.94995 [f=0012526] [12526] Game End Stats Values: 16,2990,4060,4060,2990,164.652176,18.5184116,18.5184116,164.652176,0,0,0,0,0,0,0,0,0,0,0,0,682.75708,1490.70935,1490.70935,682.75708,100,180,180,100,19.3333263,13.2629309,13.2629309,19.3333263,0,1275,1275,0,13.0902653,16.2325459,16.2325459,13.0902653,600,780,780,600,650,1535,1535,650,2290,1825,1825,2290,1599,650,650,1599,340.997925,0,0,340.997925,1631.10974,807.292969,807.292969,1631.10974 [f=0012526] [12526] Game End Stats Values: 17,2915,4015,4015,2915,202.137604,20.669363,20.669363,202.137604,0,0,0,0,0,0,0,0,0,0,0,0,918.40564,1648.47876,1648.47876,918.40564,100,180,180,100,18.6666794,16.2184486,16.2184486,18.6666794,0,1275,1275,0,9.16570854,16.9433975,16.9433975,9.16570854,525,650,650,525,910,1610,1610,910,2290,1910,1910,2290,1674,910,910,1674,340.997925,0,0,340.997925,1797.39404,1058.73181,1058.73181,1797.39404 [f=0012526] [12526] Game End Stats Values: 18,2915,4015,4015,2915,207.619507,22.426115,22.426115,207.619507,0,0,0,0,0,0,0,0,0,0,0,0,1025.33521,1700.01868,1700.01868,1025.33521,100,180,180,100,18,17.0032215,17.0032215,18,0,1275,1275,0,6.3654604,18.1171169,18.1171169,6.3654604,525,650,650,525,1170,1610,1610,1170,2290,1910,1910,2290,1674,1170,1170,1674,340.997925,0,0,340.997925,1850.4032,1169.99927,1169.99927,1850.4032 [f=0012526] [12526] Game End Stats Values: 19,3400,4145,4145,3400,211.508224,39.4927101,39.4927101,211.508224,0,0,0,0,0,0,0,0,0,0,0,0,1025.33521,1700.01868,1700.01868,1025.33521,100,180,180,100,18,16.8679619,16.8679619,18,400,1275,1275,400,10.2148018,19.1377735,19.1377735,10.2148018,525,780,780,525,1170,1610,1610,1170,2375,1910,1910,2375,1674,1170,1170,1674,386.162842,0,0,386.162842,1850.4032,1169.99927,1169.99927,1850.4032 [f=0012526] [12526] Game End Stats Values: 20,3770,4285,4285,3770,212.807053,59.9314499,59.9314499,212.807053,0,0,0,0,0,0,0,0,0,0,0,0,1025.33521,1700.01868,1700.01868,1025.33521,190,180,180,190,18,18.466032,18.466032,18,400,1275,1275,400,12.1532555,19.3625832,19.3625832,12.1532555,600,780,780,600,1170,1610,1610,1170,2580,2050,2050,2580,1674,1170,1170,1674,436.663544,0,0,436.663544,1850.4032,1169.99927,1169.99927,1850.4032 [f=0012526] [12526] Game End Stats Values: 21,4020,4595,4595,4020,215.263885,63.1334991,63.1334991,215.263885,0,0,0,0,0,0,0,0,0,0,0,0,1025.33521,1700.01868,1700.01868,1025.33521,290,180,180,290,18,20.5263157,20.5263157,18,400,1275,1275,400,12.1415672,18.2134705,18.2134705,12.1415672,750,1020,1020,750,1170,1610,1610,1170,2580,2120,2120,2580,1674,1170,1170,1674,464.828491,0,0,464.828491,1850.4032,1169.99927,1169.99927,1850.4032 [f=0012526] [12526] Game End Stats Values: 22,4265,4905,4905,4265,220.376205,66.3959885,66.3959885,220.376205,0,0,0,0,0,0,0,0,0,0,0,0,1025.33521,1700.01868,1700.01868,1025.33521,290,180,180,290,18,21.018322,21.018322,18,400,1275,1275,400,16.1630268,18.2175007,18.2175007,16.1630268,825,1260,1260,825,1170,1610,1610,1170,2750,2190,2190,2750,1674,1170,1170,1674,531.99469,0,0,531.99469,1850.4032,1169.99927,1169.99927,1850.4032 [f=0012526] [12526] Game End Stats Values: 23,4045,5145,5145,4045,221.069077,68.3554535,68.3554535,221.069077,0,0,0,0,0,0,0,0,0,0,0,0,1153.4425,2087.72632,2087.72632,1153.4425,380,180,180,380,18,22.446476,22.446476,18,400,1275,1275,400,17.8239555,18.1306324,18.1306324,17.8239555,720,1500,1500,720,1170,2071.99976,2071.99976,1170,2545,2190,2190,2545,2135.99976,1170,1170,2135.99976,596.835938,0,0,596.835938,2242.61963,1394.04468,1394.04468,2242.61963 [f=0012526] [12526] Game End Stats Values: 24,4000,5215,5215,4000,228.574051,69.7551422,69.7551422,228.574051,0,0,0,0,0,0,0,0,0,0,0,0,1167.13892,2327.72534,2327.72534,1167.13892,380,270,270,380,18,22.744112,22.744112,18,400,1275,1275,400,13.911437,18.0933132,18.0933132,13.911437,795,1480,1480,795,1300,2311.99976,2311.99976,1300,2425,2190,2190,2425,2375.99976,1430,1430,2375.99976,617.171753,0,0,617.171753,2484.17114,1645.94751,1645.94751,2484.17114 [f=0012526] [12526] Game End Stats Values: 25,4210,5065,5065,4210,237.693909,70.3491135,70.3491135,237.693909,0,0,0,0,0,0,0,0,0,0,0,0,1434.21484,2623.18457,2623.18457,1434.21484,470,270,270,470,18,22.8218117,22.8218117,18,400,1275,1275,400,12.6079903,18.0395985,18.0395985,12.6079903,915,1330,1330,915,1690,2411.99976,2411.99976,1690,2425,2190,2190,2425,2475.99976,1820,1820,2475.99976,617.171753,0,0,617.171753,2821.68042,1930.17688,1930.17688,2821.68042 [f=0012526] [12526] Game End Stats Values: 26,4285,5645,5645,4285,241.645325,86.4436417,86.4436417,241.645325,0,0,0,0,0,0,0,0,0,0,0,0,1454.04541,2826.10938,2826.10938,1454.04541,470,270,270,470,18,24.8614731,24.8614731,18,400,1675,1675,400,12.2634287,19.0729675,19.0729675,12.2634287,990,1440,1440,990,1820,2411.99976,2411.99976,1820,2425,2260,2260,2425,2475.99976,1950,1950,2475.99976,617.171753,0,0,617.171753,3068.81641,1950.00745,1950.00745,3068.81641 [f=0012526] [12526] Game End Stats Values: 27,4565,5835,5835,4565,243.927444,119.336342,119.336342,243.927444,0,0,0,0,0,0,0,0,0,0,0,0,1454.04541,2826.10938,2826.10938,1454.04541,750,270,270,750,18,26.0687885,26.0687885,18,400,1675,1675,400,13.4632483,20.1928463,20.1928463,13.4632483,990,1440,1440,990,1820,2411.99976,2411.99976,1820,2425,2450,2450,2425,2475.99976,1950,1950,2475.99976,646.503296,0,0,646.503296,3068.81641,1950.00745,1950.00745,3068.81641 [f=0012526] [12526] Game End Stats Values: 28,4785,5905,5905,4785,245.599533,186.647858,186.647858,245.599533,0,0,0,0,0,0,0,0,0,0,0,0,1547.34204,2855.94116,2855.94116,1547.34204,850,270,270,850,18,29.4255047,29.4255047,18,400,1675,1675,400,19.0670338,22.4874344,22.4874344,19.0670338,990,1440,1440,990,1820,2411.99976,2411.99976,1820,2545,2520,2520,2545,2475.99976,1950,1950,2475.99976,742.164124,0,0,742.164124,3098.64819,2043.30408,2043.30408,3098.64819 [f=0012526] [12526] Game End Stats Values: 29,4425,5905,5905,4425,250.944931,257.415131,257.415131,250.944931,0,0,0,0,0,0,0,0,0,201.606415,201.606415,0,1703.51013,3375.65845,3375.65845,1703.51013,760,270,270,760,18,31.0709743,31.0709743,18,400,1675,1675,400,14.7701511,23.4436359,23.4436359,14.7701511,840,1440,1440,840,1820,2961.99976,2961.99976,1820,2425,2520,2520,2425,3025.99976,1950,1950,3025.99976,775.334839,0,0,775.334839,3618.81616,2199.45459,2199.45459,3618.81616 [f=0012775] [12775] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0012837] No clients connected, shutting down server [f=0012837] Server shutdown [f=0012837] [12837] all players disconnected [f=0013419] [13419] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0014469] [14469] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0017021] Autoquit sending quit command. [f=0017021] [QuitAction] user exited to system [f=0017021] [SpringApp::Kill][1] fromRun=1 [f=0017021] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017021] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017021] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017021] [ThreadPool::SetThreadCount][2] workers=0 [f=0017021] [SpringApp::Kill][2] [f=0017021] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017021] [Game::KillLua][3] dtor=0 luaUI=0x54a2f930 [f=0017021] Start widgetHandler:Shutdown [f=0017021] Shutdown - SaveOrderList Complete [f=0017021] Writing last game win data [f=0017021] Shutdown - SaveConfigData Complete [f=0017021] Shutdown Widget - Chili Highlight [f=0017021] Shutdown Widget - Save/Load API [f=0017021] Shutdown Widget - Draw After Chili [f=0017021] Shutdown Widget - EPIC Menu [f=0017021] Shutdown Widget - Chili Minimap [f=0017021] Shutdown Widget - Chili Widget Selector [f=0017021] Shutdown Widget - Local Team Colors [f=0017021] Shutdown Widget - Display Keys 2 [f=0017021] Shutdown Widget - Save Game Menu [f=0017021] Shutdown Widget - HealthBars [f=0017021] Shutdown Widget - Noises [f=0017021] Shutdown Widget - Unit Icons [f=0017021] Shutdown Widget - Win Counter [f=0017021] Shutdown Widget - SpringRTS Replay Stats [f=0017021] Shutdown Widget - BuildETA [f=0017021] Shutdown Widget - Modular Comm Info [f=0017021] Shutdown Widget - Music Player v2 [f=0017021] Shutdown Widget - State Reverse and Latency [f=0017021] Shutdown Widget - CameraShake [f=0017021] Shutdown Widget - Chili Economy Panel Default [f=0017021] Shutdown Widget - Chili EndGame Window [f=0017021] Shutdown Widget - Chili Nuke Warning [f=0017021] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017021] Shutdown Widget - Chili Spectator Panels [f=0017021] Shutdown Widget - Context Menu [f=0017021] Shutdown Widget - Darkening [f=0017021] Shutdown Widget - Defense Range Zero-K [f=0017021] Shutdown Widget - Grab Input [f=0017021] Input grabbing is disabled! [f=0017021] Shutdown Widget - Highlight Geos [f=0017021] Shutdown Widget - Local Widgets Config [f=0017021] Shutdown Widget - MinimapEvents [f=0017021] Shutdown Widget - MetalFeatures (new) [f=0017021] Shutdown Widget - Missile Silo Range [f=0017021] Shutdown Widget - Point Tracker [f=0017021] Shutdown Widget - Showeco and Grid Drawer [f=0017021] Shutdown Widget - Stereo3D [f=0017021] Shutdown Widget - Attack AoE [f=0017021] Shutdown Widget - Map Edge Extension [f=0017021] Shutdown Widget - Selection Send [f=0017021] Shutdown Widget - LupsManager [f=0017021] Shutdown Widget - Newton Firezone [f=0017021] Shutdown Widget - Chili Pro Console [f=0017021] Shutdown Widget - Persistent Build Height [f=0017021] Shutdown Widget - Lasso Terraform GUI [f=0017021] Shutdown Widget - Chili Framework [f=0017021] Shutdown Widget - Lups [f=0017021] Shutdown Widget - Custom Markers [f=0017021] Shutdown Widget - Chili Core Selector [f=0017021] Shutdown Widget - Mex Placement Handler [f=0017021] Shutdown Widget - Select Keys [f=0017021] Shutdown Widget - Pause Screen [f=0017021] Shutdown Widget - Layout Handler [f=0017021] Shutdown Widget - Text To Speech Control [f=0017021] End widgetHandler:Shutdown [f=0017021] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={725936,81191125} {int,ext,rec}Allocs={9487533,0,0} {chunk,block}Bytes={81191125,0} [f=0017021] [Game::KillLua][1] dtor=0 luaGaia=0x5475f100 [f=0017021] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={502720,67702684} {int,ext,rec}Allocs={9487534,0,0} {chunk,block}Bytes={67702684,0} [f=0017021] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={502720,67702684} {int,ext,rec}Allocs={9487534,0,0} {chunk,block}Bytes={67702684,0} [f=0017021] [Game::KillLua][2] dtor=0 luaRules=0x53fa2050 [f=0017021] Start gadgetHandler:Shutdown [f=0017021] Shutdown - StartSetup [f=0017021] Shutdown - UnitMorph [f=0017021] Shutdown - Carrier Drones [f=0017021] Shutdown - LupsNanoSpray [f=0017021] Shutdown - Missile Silo Controller [f=0017021] Shutdown - Modular Comm Info [f=0017021] Shutdown - Terrain Texture Handler [f=0017021] Shutdown - UnitCloakShield [f=0017021] Shutdown - Starlight Handler [f=0017021] End gadgetHandler:Shutdown [f=0017021] Start gadgetHandler:Shutdown [f=0017021] Shutdown - Save/Load [f=0017021] Shutdown - Teleport Throw [f=0017021] Shutdown - UnitMorph [f=0017021] Shutdown - Modular Comm Info [f=0017021] Shutdown - Retreat Command [f=0017021] Shutdown - Shockwaves [f=0017021] Shutdown - UnitCloakShield [f=0017021] Shutdown - Lups Cloak FX [f=0017021] Shutdown - Lups [f=0017021] Shutdown - Lups Shield [f=0017021] End gadgetHandler:Shutdown [f=0017021] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9487565,0,0} {chunk,block}Bytes={0,0} [f=0017021] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9487565,0,0} {chunk,block}Bytes={0,0} [f=0017021] [Game::KillLua][4] dtor=0 [f=0017021] [Game::~CGame][1] [f=0017021] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017021] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017021] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017021] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017021] [Game::KillLua][4] dtor=1 [f=0017021] [Game::KillMisc][1] [f=0017021] [Game::KillMisc][2] [f=0017021] [Game::KillMisc][3] [f=0017021] [Game::KillRendering][1] [f=0017021] [3DOParser::Kill] allocated 1 pieces [f=0017021] [S3OParser::Kill] allocated 289 pieces [f=0017021] [AssParser::Kill] allocated 54 pieces [f=0017021] [Game::KillInterface][1] [f=0017021] [Game::KillInterface][2] [f=0017021] [Game::KillSimulation][1] [f=0017021] [Game::KillSimulation][2] [f=0017021] [CCollisionHandler] dis-/continuous tests: 0/144026 [f=0017021] [Game::KillSimulation][3] [f=0017021] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017021] [~CPathCache(28x20)] cacheHits=32 hitPercentage=44% numHashColls=0 maxCacheSize=7 [f=0017021] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017021] [~CPathCache(56x40)] cacheHits=352 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017021] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017021] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017021] [LosHandler::Kill] raycast instance cache-{hits,misses}={2686,5944}; shared=10%; cached=21% [f=0017021] [Game::KillSimulation][4] [f=0017021] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017021] [Game::~CGame][2] [f=0017021] [Game::~CGame][3] [f=0017021] [SpringApp::Kill][3] [f=0017021] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178448 bytes sent 139470 bytes recv'd [f=0017021] [SpringApp::Kill][4] font=0x4679aaa0 [f=0017021] [SpringApp::Kill][5] [f=0017021] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4553f7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2305ms file="luaui/widgets/unit_marker.lua" indx=4829 inflSize=4kb readTime=40ms file="unitpics/factoryshield.png" indx=6508 inflSize=12kb readTime=32ms file="luaui/widgets/gui_chili_chicken.lua" indx=4673 inflSize=18kb readTime=25ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=23ms file="luaui/configs/zk_keys.lua" indx=2989 inflSize=5kb readTime=18ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=17ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4698 inflSize=78kb readTime=17ms file="luarules/gadgets/unit_control_gunship_stafe_range.lua" indx=1776 inflSize=1kb readTime=17ms file="bitmaps/gpl/sporetrail2.tga" indx=495 inflSize=37kb readTime=16ms file="scripts/energywind.lua" indx=5766 inflSize=3kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 31431541 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x468f4d20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468e53c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4685c870) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7c1c01c2d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]