[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yEXbyZBL6N/springsettings.1282988.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f988401ebf0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2943 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1282988/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 7 to team 0 (#active=8) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4661f650] using map "Geyser_Plains_TNM04-V3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Geyser_Plains_TNM04-V3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4661f650] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 852ms [f=-000001] [PreGame::UpdateClientNet] received local player number 7 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 499ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 564ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 8ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 5 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1282988/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 27 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=94ac4544 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a6715c14 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=448c3878 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7fa9dcde [f=-000001] [Path] [PathEstimator::ReadFile] hash=7fa9dcde file="cache/104dev-maintenance/paths/Geyser_Plains_TNM04-V3.pe-7fa9dcde.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (3 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 320 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 448 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 512 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 640 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 704 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 832 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 896 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-7fa9dcde" [f=-000001] [Path] [PathEstimator::WriteFile] hash=7fa9dcde file="cache/104dev-maintenance/paths/Geyser_Plains_TNM04-V3.pe-7fa9dcde.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-7fa9dcde" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=94ac4544 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a6715c14 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=448c3878 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7fa9dcee [f=-000001] [Path] [PathEstimator::ReadFile] hash=7fa9dcee file="cache/104dev-maintenance/paths/Geyser_Plains_TNM04-V3.pe2-7fa9dcee.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 16 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 32 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 112 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 160 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 176 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 208 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 224 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-7fa9dcee" [f=-000001] [Path] [PathEstimator::WriteFile] hash=7fa9dcee file="cache/104dev-maintenance/paths/Geyser_Plains_TNM04-V3.pe2-7fa9dcee.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-7fa9dcee" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1701ms, checksum cf39803e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12253,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1282988/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 7 to team 0 [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ee4a98828810bb1b2e3a264a4a9a365b452f7ee9b3f7fa42d958d8cf682a9d52ee728479c4360fe055c8e40ab052123b0d6867ed34ffc1f82bc404fee491e60f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0cebe765ab5f390996f71ed17a7b3250d63e1351d53cc8358e17b685ac59e096493390f56810bf52e555c1331a1f310f19a956a2000467085214383320f82b2e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c24d98d9d18f561cae006ee7cf6a8c6c8c953b8c2eefd88906faf453e67ccf43ab33516cc21c9055a35d54273af4a3bb3695ad92ab6c9099aa61b9ddfd06ba12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5f6a1010,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 110ae661fbb821b5335f5b0794300a2a [f=-000001] Connection attempt from NitricAcid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Kenoz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Silent_AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ee4a98828810bb1b2e3a264a4a9a365b452f7ee9b3f7fa42d958d8cf682a9d52ee728479c4360fe055c8e40ab052123b0d6867ed34ffc1f82bc404fee491e60f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenoz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ee4a98828810bb1b2e3a264a4a9a365b452f7ee9b3f7fa42d958d8cf682a9d52ee728479c4360fe055c8e40ab052123b0d6867ed34ffc1f82bc404fee491e60f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenoz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NitricAcid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ee4a98828810bb1b2e3a264a4a9a365b452f7ee9b3f7fa42d958d8cf682a9d52ee728479c4360fe055c8e40ab052123b0d6867ed34ffc1f82bc404fee491e60f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NitricAcid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ee4a98828810bb1b2e3a264a4a9a365b452f7ee9b3f7fa42d958d8cf682a9d52ee728479c4360fe055c8e40ab052123b0d6867ed34ffc1f82bc404fee491e60f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ee4a98828810bb1b2e3a264a4a9a365b452f7ee9b3f7fa42d958d8cf682a9d52ee728479c4360fe055c8e40ab052123b0d6867ed34ffc1f82bc404fee491e60f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ee4a98828810bb1b2e3a264a4a9a365b452f7ee9b3f7fa42d958d8cf682a9d52ee728479c4360fe055c8e40ab052123b0d6867ed34ffc1f82bc404fee491e60f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0cebe765ab5f390996f71ed17a7b3250d63e1351d53cc8358e17b685ac59e096493390f56810bf52e555c1331a1f310f19a956a2000467085214383320f82b2e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenoz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0cebe765ab5f390996f71ed17a7b3250d63e1351d53cc8358e17b685ac59e096493390f56810bf52e555c1331a1f310f19a956a2000467085214383320f82b2e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c24d98d9d18f561cae006ee7cf6a8c6c8c953b8c2eefd88906faf453e67ccf43ab33516cc21c9055a35d54273af4a3bb3695ad92ab6c9099aa61b9ddfd06ba12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000101e6d6d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenoz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c24d98d9d18f561cae006ee7cf6a8c6c8c953b8c2eefd88906faf453e67ccf43ab33516cc21c9055a35d54273af4a3bb3695ad92ab6c9099aa61b9ddfd06ba12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenoz" string="[Game::Load][lua{Rules,Gaia}={00000000eb23a700,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0cebe765ab5f390996f71ed17a7b3250d63e1351d53cc8358e17b685ac59e096493390f56810bf52e555c1331a1f310f19a956a2000467085214383320f82b2e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c24d98d9d18f561cae006ee7cf6a8c6c8c953b8c2eefd88906faf453e67ccf43ab33516cc21c9055a35d54273af4a3bb3695ad92ab6c9099aa61b9ddfd06ba12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={0000000098fb72d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0cebe765ab5f390996f71ed17a7b3250d63e1351d53cc8358e17b685ac59e096493390f56810bf52e555c1331a1f310f19a956a2000467085214383320f82b2e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c24d98d9d18f561cae006ee7cf6a8c6c8c953b8c2eefd88906faf453e67ccf43ab33516cc21c9055a35d54273af4a3bb3695ad92ab6c9099aa61b9ddfd06ba12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={0000000101fd1980,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NitricAcid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0cebe765ab5f390996f71ed17a7b3250d63e1351d53cc8358e17b685ac59e096493390f56810bf52e555c1331a1f310f19a956a2000467085214383320f82b2e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NitricAcid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c24d98d9d18f561cae006ee7cf6a8c6c8c953b8c2eefd88906faf453e67ccf43ab33516cc21c9055a35d54273af4a3bb3695ad92ab6c9099aa61b9ddfd06ba12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NitricAcid" string="[Game::Load][lua{Rules,Gaia}={00000000cec827c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0cebe765ab5f390996f71ed17a7b3250d63e1351d53cc8358e17b685ac59e096493390f56810bf52e555c1331a1f310f19a956a2000467085214383320f82b2e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c24d98d9d18f561cae006ee7cf6a8c6c8c953b8c2eefd88906faf453e67ccf43ab33516cc21c9055a35d54273af4a3bb3695ad92ab6c9099aa61b9ddfd06ba12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000fa244750,0000000000000000}]" [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: WFH! [f=-000001] [0] Event [588,108.104248,2155]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3695,108.10675,2140]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3228, userid: 85949 [f=0000000] [0] ATOSTIC, team: 0, elo:3126, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [3872,108.102798,2072]: 1 finished unit Cloakbot Factory [f=0000069] [Silent_AI (replay)] Allies: There is now an 8 player (low elo all) FFA on mearth, will be fun to watch that [f=0000228] [228] Event [3784,108.102798,1944]: 1 finished unit Metal Extractor [f=0000251] gl hf [f=0000339] y2 [f=0000443] [443] Event [3862.3999,108.102798,2072]: 1 finished unit Conjurer [f=0000453] [453] Event [3624,108.102798,2136]: 1 finished unit Metal Extractor [f=0000648] [648] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0000678] [678] Event [3768,108.102798,2280]: 1 finished unit Metal Extractor [f=0000747] [747] Event [1402.19385,108.102798,1816.11353]: 0 finished unit Engineer Commander [f=0000747] game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0000747] [747] Received game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0000811] therxyy added point: INSANE_MAN [f=0000894] [894] Event [1752,108.102798,1640]: 0 finished unit Shieldbot Factory [f=0000954] [954] Event [3832,108.102798,2280]: 1 finished unit Solar Collector [f=0001050] [1050] Event [1656,108.102798,1608]: 0 finished unit Metal Extractor [f=0001135] [1135] Event [3752,108.102798,2344]: 1 finished unit Solar Collector [f=0001221] [1221] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0001245] Silent_AI added point: not many defensible mexes nearby [f=0001253] [1253] Event [1672,108.102798,1544]: 0 finished unit Solar Collector [f=0001344] [1344] Event [1764,108.102798,1640]: 0 finished unit Rogue [f=0001381] [1381] Event [1592,108.102798,1592]: 0 finished unit Solar Collector [f=0001567] [1567] Event [2960,137.5,944]: 1 finished unit Radar Tower [f=0001571] Spectator Silent_AI left the game: normal quit [f=0001571] [1571] Event [undefined]: Silent_AI quit [f=0001691] [1691] Event [1664,108.102798,1648]: 0 finished unit Lotus [f=0001884] [1884] Event [1764,108.102798,1640]: 0 finished unit Rogue [f=0001975] [1975] Event [3704,108.102798,2248]: 1 finished unit Solar Collector [f=0002117] [2117] Event [3862.3999,108.102798,2072]: 1 finished unit Ronin [f=0002141] [therxyy (replay)] Allies: maru i dont think the proxy will work this time [f=0002255] [2255] Event [1764,108.102798,1640]: 0 finished unit Rogue [f=0002290] [2290] Event [3862.3999,108.102798,2072]: 1 finished unit Ronin [f=0002439] [2439] Event [3862.3999,108.102798,2072]: 1 finished unit Ronin [f=0002500] [2500] Event [1764,108.102798,1640]: 0 finished unit Bandit [f=0002584] [2584] Event [3862.3999,108.102798,2072]: 1 finished unit Ronin [f=0002624] [2624] Event [2253.83936,108.102798,2067.77222]: 0 lost unit Rogue [f=0002740] [2740] Event [3862.3999,108.102798,2072]: 1 finished unit Ronin [f=0002937] [2937] Event [1764,108.102798,1640]: 0 finished unit Bandit [f=0003002] [Game::ClientReadNet] added new player Dave[tB] with number 6 to team 0 [f=0003002] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=0003014] [3014] Event [2440,108.102798,2744]: 0 finished unit Metal Extractor [f=0003058] [3058] Event [3862.3999,108.102798,2072]: 1 finished unit Ronin [f=0003078] [3078] Event [2027.27271,108.102798,2429.37305]: 1 lost unit Glaive [f=0003221] [3221] Event [2544,108.102798,2544]: 0 lost unit Lotus [f=0003311] [3311] Event [3862.3999,108.102798,2072]: 1 finished unit Ronin [f=0003503] [3503] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0003551] [3551] Event [2608,108.102798,2480]: 0 finished unit Lotus [f=0003690] [3690] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0003778] [3778] Event [1752,108.102798,152]: 1 finished unit Metal Extractor [f=0003786] [3786] Event [2560,108.102798,2352]: 0 finished unit Lotus [f=0003874] [3874] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0003912] [3912] Event [1764,108.102798,1640]: 0 finished unit Rogue [f=0004143] [4143] Event [1764,108.102798,1640]: 0 finished unit Bandit [f=0004223] [4223] Event [1950.15442,110.15358,1580.76758]: 0 lost unit Bandit [f=0004228] [4228] Event [2110.36792,108.102798,1707.33691]: 0 lost unit Bandit [f=0004255] [4255] Event [3600,108.102798,2096]: 1 finished unit Lotus [f=0004331] [4331] Event [2336.48804,116.533783,1500.87659]: 0 lost unit Bandit [f=0004333] [4333] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0004383] [4383] Event [1764,108.102798,1640]: 0 finished unit Bandit [f=0004511] [4511] Event [3218.93359,108.102798,2356.06128]: 0 lost unit Rogue [f=0004529] [4529] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0004570] [4570] Event [1160,108.102798,200]: 1 finished unit Metal Extractor [f=0004571] [4571] Event [1764,108.102798,1640]: 0 lost unit Rogue [f=0004593] [4593] Event [1764,108.102798,1640]: 0 lost unit Rogue [f=0004611] [4611] Event [1764,108.102798,1640]: 0 lost unit Rogue [f=0004659] [4659] Event [1764,108.102798,1640]: 0 lost unit Rogue [f=0004728] [4728] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0004923] [4923] Event [2475.41919,126.851997,1037.68347]: 1 lost unit Ronin [f=0004943] [4943] Event [3130.06519,110.839844,2233.16162]: 1 lost unit Glaive [f=0004945] [4945] Event [3168,108.789063,2320]: 0 lost unit Lotus [f=0004946] [4946] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0005008] [5008] Event [2796.69653,111.523438,2258.16772]: 1 lost unit Glaive [f=0005028] [5028] Event [1764,108.102798,1640]: 0 finished unit Rogue [f=0005055] [5055] Event [2812.72144,108.789063,2368.42383]: 0 lost unit Engineer Commander [f=0005061] [5061] Event [2863.23511,106.800941,2326.00171]: 1 lost unit Glaive [f=0005072] [5072] Event [2866.88232,109.512573,2254.46777]: 1 lost unit Glaive [f=0005080] [5080] Event [2920.87793,116.364769,2201.02173]: 1 lost unit Glaive [f=0005086] [5086] Event [2927.48022,120.489571,2152.48438]: 1 lost unit Glaive [f=0005148] [5148] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0005202] [5202] Event [2960,137.5,944]: 1 lost unit Radar Tower [f=0005342] [5342] Event [1764,108.102798,1640]: 0 finished unit Bandit [f=0005354] [5354] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0005549] [5549] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0005603] [5603] Event [2560,108.102798,2352]: 0 lost unit Lotus [f=0005604] [5604] Event [2762.31934,104.795876,1102.88403]: 0 lost unit Bandit [f=0005605] [5605] Event [2691.68628,132.346237,1976.15613]: 0 lost unit Rogue [f=0005612] [5612] Event [1752,108.102798,1640]: 0 lost unit Shieldbot Factory [f=0005615] game_message: ATOSTIC has been destroyed! [f=0005615] [5615] Event [undefined]: ATOSTIC resigned [f=0005615] game_message: PRO_rANDY wins! [f=0005615] Submitting stats [f=0005615] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005615] Part| Total Time|Time of the last 0.5s [f=0005615] Draw 14049.33ms 25.75% [f=0005615] Lua::Callins::Synced 2827.91ms 15.77% [f=0005615] Lua::Callins::Unsynced 20737.25ms 35.83% [f=0005615] Lua::CollectGarbage::Synced 231.14ms 0.10% [f=0005615] Lua::CollectGarbage::Unsynced 711.56ms 0.20% [f=0005615] Misc::Profiler::AddTime 55.56ms 0.10% [f=0005615] Sim 10335.38ms 57.78% [f=0005615] [5615] Received game_message: ATOSTIC has been destroyed! [f=0005615] [5615] Received game_message: PRO_rANDY wins! [f=0005616] [5616] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005616] [5616] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005616] [5616] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005616] [5616] Game End Stats Values: 2,1275,2180,2180,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.24128056,6.24128056,5.5999999,0,0,0,0,0,0,0,0,0,905,905,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005616] [5616] Game End Stats Values: 3,2200,2415,2415,2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1500,1275,1275,1500,6,9.63391972,9.63391972,6,0,65,65,0,0,0,0,0,700,1075,1075,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005616] [5616] Game End Stats Values: 4,2475,2620,2620,2475,0,1.22453856,1.22453856,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,10.3999996,10.3999996,8.26666641,1500,1275,1275,1500,7.69560146,10.8912373,10.8912373,7.69560146,120,130,130,120,0,0,0,0,855,1215,1215,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005616] [5616] Game End Stats Values: 5,2635,2675,2675,2635,4.65313244,9.12819004,9.12819004,4.65313244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.6000004,12,12,11.6000004,1500,1330,1330,1500,9.13620949,11.3365116,11.3365116,9.13620949,120,130,130,120,0,0,0,0,925,1215,1215,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005616] [5616] Game End Stats Values: 6,2755,2835,2835,2755,12.3393717,14.7003489,14.7003489,12.3393717,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,13.0666666,13.0666666,12,1500,1330,1330,1500,9.33841515,11.181078,11.181078,9.33841515,240,220,220,240,0,0,0,0,925,1285,1285,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005616] [5616] Game End Stats Values: 7,2830,3105,3105,2830,21.0050354,16.2751274,16.2751274,21.0050354,0,0,0,0,0,0,0,0,0,0,0,0,38.8304405,126.948578,126.948578,38.8304405,90,0,0,90,12,14,14,12,1500,1330,1330,1500,9.40371132,10.9145861,10.9145861,9.40371132,315,490,490,315,0,120,120,0,925,1285,1285,925,120,0,0,120,0,0,0,0,126.948578,38.8304405,38.8304405,126.948578 [f=0005616] [5616] Game End Stats Values: 8,2990,3220,3220,2990,30.1445847,19.4623451,19.4623451,30.1445847,0,0,0,0,0,0,0,0,0,0,0,0,120.786842,154.742706,154.742706,120.786842,90,0,0,90,12,14,14,12,1500,1330,1330,1500,10.0005045,11.0220823,11.0220823,10.0005045,390,605,605,390,65,120,120,65,1010,1285,1285,1010,120,65,65,120,0,0,0,0,154.742706,120.786842,120.786842,154.742706 [f=0005616] [5616] Game End Stats Values: 9,3080,3375,3375,3080,35.7458115,23.5348225,23.5348225,35.7458115,0,0,0,0,0,0,0,0,0,0,0,0,120.786842,246.354218,246.354218,120.786842,180,0,0,180,12,14,14,12,1500,1330,1330,1500,12.7134151,11.0810995,11.0810995,12.7134151,390,760,760,390,65,171.599976,171.599976,65,1010,1285,1285,1010,171.599976,65,65,171.599976,10.4651251,0,0,10.4651251,246.354218,120.786842,120.786842,246.354218 [f=0005616] [5616] Game End Stats Values: 10,3290,3590,3590,3290,44.3513107,26.8021488,26.8021488,44.3513107,0,0,0,0,0,0,0,0,0,0,0,0,120.786842,286.354218,286.354218,120.786842,270,0,0,270,12,14,14,12,1500,1330,1330,1500,12.2256994,12.5346231,12.5346231,12.2256994,510,890,890,510,65,171.599976,171.599976,65,1010,1370,1370,1010,171.599976,65,65,171.599976,10.4651251,0,0,10.4651251,286.354218,120.786842,120.786842,286.354218 [f=0005616] [5616] Game End Stats Values: 11,3215,3745,3745,3215,54.5203552,27.5779705,27.5779705,54.5203552,0,0,0,0,0,0,0,0,0,0,0,0,196.384338,541.466248,541.466248,196.384338,270,90,90,270,12,14,14,12,1500,1330,1330,1500,12.3299379,13.6873255,13.6873255,12.3299379,435,955,955,435,65,396.599976,396.599976,65,1010,1370,1370,1010,396.599976,65,65,396.599976,10.4651251,0,0,10.4651251,541.466248,247.253769,247.253769,541.466248 [f=0005616] [5616] Game End Stats Values: 12,3095,3870,3870,3095,61.5826454,31.468689,31.468689,61.5826454,0,0,0,0,0,0,0,0,0,0,0,0,948.619385,1496.93726,1496.93726,948.619385,270,90,90,270,12,14,14,12,1500,1330,1330,1500,12.1228199,15.0706625,15.0706625,12.1228199,315,995,995,315,220,664.93335,664.93335,220,1010,1455,1455,1010,664.93335,220,220,664.93335,10.4651251,0,0,10.4651251,1497.4281,1003.01093,1003.01093,1497.4281 [f=0005616] [5616] Game End Stats Values: 13,1790,3620,3620,1790,64.8734589,38.9385452,38.9385452,64.8734589,0,0,0,0,0,0,0,0,76.1222229,0,0,76.1222229,1579.44397,2475.24097,2475.24097,1579.44397,270,90,90,270,8,14,14,8,0,1275,1275,0,9.2047224,15.7367926,15.7367926,9.2047224,510,800,800,510,535,2164.93335,2164.93335,535,1010,1455,1455,1010,2164.93335,600,600,2164.93335,10.4651251,0,0,10.4651251,2479.87671,1764.06714,1764.06714,2479.87671 [f=0005616] [5616] Game End Stats Values: 14,90,3685,3685,90,65.579895,43.6895065,43.6895065,65.579895,0,0,0,0,0,0,0,0,90.0446625,0,0,90.0446625,1785.33716,2530.35571,2530.35571,1785.33716,90,90,90,90,6,14,14,6,0,1275,1275,0,7.74030542,15.8326712,15.8326712,7.74030542,0,865,865,0,535,2164.93335,2164.93335,535,0,1455,1455,0,3917.59985,600,600,3917.59985,10.4651251,0,0,10.4651251,2534.99146,1973.64612,1973.64612,2534.99146 [f=0005718] gg [f=0005744] [5744] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0005786] Player PRO_rANDY left the game: normal quit [f=0005786] [5786] Event [undefined]: PRO_rANDY quit [f=0005815] Spectator ATOSTIC left the game: normal quit [f=0005815] [5815] Event [undefined]: ATOSTIC quit [f=0005850] [5850] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0005874] No clients connected, shutting down server [f=0005874] Server shutdown [f=0005874] [5874] all players disconnected [f=0005970] [5970] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0006090] [6090] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0006210] [6210] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0006330] [6330] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0006450] [6450] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0006570] [6570] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0006690] [6690] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0006815] [6815] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0006991] [6991] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0007065] [7065] Event [232,108.102798,1976]: 1 finished unit Metal Extractor [f=0007179] [7179] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0007347] [7347] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0007540] [7540] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0007734] [7734] Event [456,108.102798,2120]: 1 finished unit Metal Extractor [f=0007749] [7749] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0007925] [7925] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0008116] [8116] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0008320] [8320] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0008400] [8400] Event [472,108.102798,2424]: 1 finished unit Metal Extractor [f=0008517] [8517] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0008665] [8665] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0008803] [8803] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0008945] [8945] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0009087] [9087] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0009225] [9225] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0009366] [9366] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0009507] [9507] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0009645] [9645] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0009786] [9786] Event [3862.3999,108.102798,2072]: 1 finished unit Glaive [f=0009918] Autoquit sending quit command. [f=0009918] [QuitAction] user exited to system [f=0009918] [SpringApp::Kill][1] fromRun=1 [f=0009918] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009918] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009918] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009918] [ThreadPool::SetThreadCount][2] workers=0 [f=0009918] [SpringApp::Kill][2] [f=0009918] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009918] [Game::KillLua][3] dtor=0 luaUI=0x5fd5b8d0 [f=0009918] Start widgetHandler:Shutdown [f=0009918] Shutdown - SaveOrderList Complete [f=0009918] Writing last game win data [f=0009918] Shutdown - SaveConfigData Complete [f=0009918] Shutdown Widget - Chili Highlight [f=0009918] Shutdown Widget - Save/Load API [f=0009918] Shutdown Widget - Draw After Chili [f=0009918] Shutdown Widget - EPIC Menu [f=0009918] Shutdown Widget - Chili Minimap [f=0009918] Shutdown Widget - Chili Widget Selector [f=0009918] Shutdown Widget - Local Team Colors [f=0009918] Shutdown Widget - Display Keys 2 [f=0009918] Shutdown Widget - Save Game Menu [f=0009918] Shutdown Widget - HealthBars [f=0009918] Shutdown Widget - Noises [f=0009918] Shutdown Widget - Unit Icons [f=0009918] Shutdown Widget - Win Counter [f=0009918] Shutdown Widget - SpringRTS Replay Stats [f=0009918] Shutdown Widget - BuildETA [f=0009918] Shutdown Widget - Modular Comm Info [f=0009918] Shutdown Widget - Music Player v2 [f=0009918] Shutdown Widget - State Reverse and Latency [f=0009918] Shutdown Widget - CameraShake [f=0009918] Shutdown Widget - Chili Economy Panel Default [f=0009918] Shutdown Widget - Chili EndGame Window [f=0009918] Shutdown Widget - Chili Nuke Warning [f=0009918] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009918] Shutdown Widget - Chili Spectator Panels [f=0009918] Shutdown Widget - Context Menu [f=0009918] Shutdown Widget - Darkening [f=0009918] Shutdown Widget - Defense Range Zero-K [f=0009918] Shutdown Widget - Grab Input [f=0009918] Input grabbing is disabled! [f=0009918] Shutdown Widget - Highlight Geos [f=0009918] Shutdown Widget - Local Widgets Config [f=0009918] Shutdown Widget - MinimapEvents [f=0009918] Shutdown Widget - MetalFeatures (new) [f=0009918] Shutdown Widget - Missile Silo Range [f=0009918] Shutdown Widget - Point Tracker [f=0009918] Shutdown Widget - Showeco and Grid Drawer [f=0009918] Shutdown Widget - Stereo3D [f=0009918] Shutdown Widget - Attack AoE [f=0009918] Shutdown Widget - Map Edge Extension [f=0009918] Shutdown Widget - Selection Send [f=0009918] Shutdown Widget - LupsManager [f=0009918] Shutdown Widget - Newton Firezone [f=0009918] Shutdown Widget - Chili Pro Console [f=0009918] Shutdown Widget - Persistent Build Height [f=0009918] Shutdown Widget - Lasso Terraform GUI [f=0009918] Shutdown Widget - Chili Framework [f=0009918] Shutdown Widget - Lups [f=0009918] Shutdown Widget - Custom Markers [f=0009918] Shutdown Widget - Chili Core Selector [f=0009918] Shutdown Widget - Mex Placement Handler [f=0009918] Shutdown Widget - Select Keys [f=0009918] Shutdown Widget - Pause Screen [f=0009918] Shutdown Widget - Layout Handler [f=0009918] Shutdown Widget - Text To Speech Control [f=0009918] End widgetHandler:Shutdown [f=0009918] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={498941,65021563} {int,ext,rec}Allocs={9915141,0,0} {chunk,block}Bytes={65021563,0} [f=0009918] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009918] [Game::KillLua][2] dtor=0 luaRules=0x5f6a1010 [f=0009918] Start gadgetHandler:Shutdown [f=0009918] Shutdown - StartSetup [f=0009918] Shutdown - UnitMorph [f=0009918] Shutdown - Carrier Drones [f=0009918] Shutdown - LupsNanoSpray [f=0009918] Shutdown - Missile Silo Controller [f=0009918] Shutdown - Modular Comm Info [f=0009918] Shutdown - Terrain Texture Handler [f=0009918] Shutdown - UnitCloakShield [f=0009918] Shutdown - Starlight Handler [f=0009918] End gadgetHandler:Shutdown [f=0009918] Start gadgetHandler:Shutdown [f=0009918] Shutdown - Save/Load [f=0009918] Shutdown - Teleport Throw [f=0009918] Shutdown - UnitMorph [f=0009918] Shutdown - Modular Comm Info [f=0009918] Shutdown - Retreat Command [f=0009918] Shutdown - Shockwaves [f=0009918] Shutdown - UnitCloakShield [f=0009918] Shutdown - Lups Cloak FX [f=0009918] Shutdown - Lups [f=0009918] Shutdown - Lups Shield [f=0009918] End gadgetHandler:Shutdown [f=0009918] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9915179,0,0} {chunk,block}Bytes={0,0} [f=0009918] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9915179,0,0} {chunk,block}Bytes={0,0} [f=0009918] [Game::KillLua][4] dtor=0 [f=0009918] [Game::~CGame][1] [f=0009918] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009918] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009918] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009918] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009918] [Game::KillLua][4] dtor=1 [f=0009918] [Game::KillMisc][1] [f=0009918] [Game::KillMisc][2] [f=0009918] [Game::KillMisc][3] [f=0009918] [Game::KillRendering][1] [f=0009918] [3DOParser::Kill] allocated 1 pieces [f=0009918] [S3OParser::Kill] allocated 196 pieces [f=0009918] [AssParser::Kill] allocated 2 pieces [f=0009918] [Game::KillInterface][1] [f=0009918] [Game::KillInterface][2] [f=0009918] [Game::KillSimulation][1] [f=0009918] [Game::KillSimulation][2] [f=0009918] [CCollisionHandler] dis-/continuous tests: 0/27040 [f=0009918] [Game::KillSimulation][3] [f=0009918] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009918] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [f=0009918] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009918] [~CPathCache(32x32)] cacheHits=39 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009918] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009918] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009918] [LosHandler::Kill] raycast instance cache-{hits,misses}={1248,4632}; shared=2%; cached=20% [f=0009918] [Game::KillSimulation][4] [f=0009918] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0009918] [Game::~CGame][2] [f=0009918] [Game::~CGame][3] [f=0009918] [SpringApp::Kill][3] [f=0009918] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 105177 bytes sent 113686 bytes recv'd [f=0009918] [SpringApp::Kill][4] font=0x4654caa0 [f=0009918] [SpringApp::Kill][5] [f=0009918] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x452f17c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=1938ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=37ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4695 inflSize=9kb readTime=18ms file="luaui/images/commands/bold/mex.png" indx=3161 inflSize=2kb readTime=16ms file="luaui/configs/lupsunitfxs.lua" indx=2948 inflSize=23kb readTime=14ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=13ms file="bitmaps/loadpictures/manualfire.png" indx=523 inflSize=3361kb readTime=11ms file="luaui/images/commands/bold/load.png" indx=3160 inflSize=5kb readTime=11ms file="luarules/gadgets/weapon_single_hit.lua" indx=1882 inflSize=2kb readTime=11ms file="anims/cursornormal_2.png" indx=88 inflSize=1kb readTime=10ms file="bitmaps/pd/lightningball_purple.png" indx=564 inflSize=32kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29686632 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Geyser_Plains_TNM04-V3.sd7 (0x466f0db0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467037e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466eca10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f988401c2d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]