[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XCaFOHgbWP/springsettings.1282916.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0b9001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2956 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1282916/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 259ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462cb9a0] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462cb9a0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 495ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 566ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 661ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1282916/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1282916/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x539ddd90,0x549a5b40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 14efe5613f906f6c3e1e4e074596f592 [f=-000001] Connection attempt from dawidzawadka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dawidzawadka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Darksteal132 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Darksteal132 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={000000006774d930,000000006f90aa80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[Game::Load][lua{Rules,Gaia}={00000000d3eaca10,00000000d3880200}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3160,43.2844238,463]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2851,43.2832031,5871]: 1 finished unit Engineer Commander [f=0000000] [0] Darksteal132, team: 0, elo:1842, userid: 416790 [f=0000000] [0] dawidzawadka, team: 1, elo:1563, userid: 547293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [2824,43.28125,6008]: 1 finished unit Shieldbot Factory [f=0000197] [197] Event [3256,43.28125,304]: 0 finished unit Cloakbot Factory [f=0000228] [228] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [f=0000304] [304] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0000453] [453] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [f=0000527] [527] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [f=0000641] [641] Event [2808,43.28125,5720]: 1 finished unit Solar Collector [f=0000679] [679] Event [2824.01831,43.28125,5996]: 1 finished unit Convict [f=0000730] [730] Event [3064,43.28125,200]: 0 finished unit Solar Collector [f=0000821] [821] Event [2728,43.28125,5768]: 1 finished unit Solar Collector [f=0000885] [885] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0000947] [947] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [f=0001031] [1031] Event [2680,43.28125,5688]: 1 finished unit Solar Collector [f=0001210] [1210] Event [2760,43.28125,5640]: 1 finished unit Solar Collector [f=0001247] [1247] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0001577] [1577] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [f=0001577] [1577] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [f=0001936] [1936] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0001976] [1976] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0002045] [2045] Event [2968,43.28125,312]: 0 finished unit Solar Collector [f=0002184] [2184] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0002311] [2311] Event [2824.01831,43.28125,5996]: 1 finished unit Convict [f=0002350] [2350] Event [2872,43.28125,424]: 0 finished unit Solar Collector [f=0002395] [2395] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0002564] [2564] Event [2952,43.28125,504]: 0 finished unit Solar Collector [f=0002667] [2667] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0002671] [2671] Event [648,41.953125,6024]: 1 finished unit Metal Extractor [f=0002716] [2716] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0002744] [2744] Event [5496,43.9453125,120]: 0 finished unit Metal Extractor [f=0002905] [2905] Event [3144,43.28125,520]: 0 finished unit Solar Collector [f=0002957] [2957] Event [2152,43.28125,1336]: 0 finished unit Metal Extractor [f=0002997] [2997] Event [3846.80322,43.28125,4952.83301]: 1 finished unit Engineer Commander [f=0003003] [3003] Event [3992,43.28125,4808]: 1 finished unit Metal Extractor [f=0003019] [3019] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0003220] [3220] Event [3320,43.28125,504]: 0 finished unit Solar Collector [f=0003248] [3248] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0003278] [3278] Event [3984,43.28125,4672]: 1 finished unit Lotus [f=0003400] [3400] Event [544,49.2578125,5936]: 1 finished unit Lotus [f=0003475] [3475] Event [3824,43.28125,4816]: 1 finished unit Lotus [f=0003539] [3539] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0003560] [3560] Event [3400,43.28125,504]: 0 finished unit Solar Collector [f=0003759] [3759] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0003833] [3833] Event [4840,46.6015625,744]: 0 finished unit Metal Extractor [f=0003970] [3970] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0004015] [4015] Event [4920,43.28125,5976]: 1 finished unit Metal Extractor [f=0004021] [4021] Event [2824.01831,43.28125,5996]: 1 finished unit Convict [f=0004032] [4032] Event [736,40.625,6080]: 1 finished unit Picket [f=0004043] [4043] Event [748.239807,51.6346779,5911.56299]: 0 lost unit Glaive [f=0004089] [4089] Event [699.459473,51.1973915,5935.05811]: 0 lost unit Glaive [f=0004135] [4135] Event [3480,43.28125,424]: 0 finished unit Solar Collector [f=0004181] [4181] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0004367] [4367] Event [1224,43.28125,168]: 0 finished unit Metal Extractor [f=0004586] [4586] Event [3064,43.28125,5960]: 1 finished unit Solar Collector [f=0004628] [4628] Event [5779.57324,45.8143272,5374.51611]: 1 lost unit Convict [f=0004649] [4649] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0004711] [4711] Event [4648,43.28125,1352]: 0 finished unit Metal Extractor [f=0004765] [4765] Event [4968,45.2734375,3656]: 1 finished unit Metal Extractor [f=0004875] [4875] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0005021] [5021] Event [2984,43.28125,6008]: 1 finished unit Solar Collector [f=0005270] [5270] Event [4864,63.8671875,3568]: 1 finished unit Lotus [f=0005402] [5402] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0005465] [5465] Event [5072,49.921875,3568]: 1 finished unit Lotus [f=0005467] [5467] Event [5273.85742,71.8880234,3633.8479]: 0 lost unit Glaive [f=0005530] [5530] Event [2936,43.28125,5928]: 1 finished unit Solar Collector [f=0005535] [5535] Event [1304,49.2578125,5400]: 1 finished unit Metal Extractor [f=0005567] [5567] Event [232,43.9453125,856]: 0 finished unit Metal Extractor [f=0005609] [5609] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0005695] [5695] Event [4880,42.6171875,3744]: 1 finished unit Picket [f=0006032] [6032] Event [3400,43.28125,360]: 0 finished unit Solar Collector [f=0006129] [6129] Event [5088,42.6171875,3792]: 1 finished unit Picket [f=0006250] [6250] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0006283] [6283] Event [2824.01831,43.28125,5996]: 1 finished unit Convict [f=0006335] [6335] Event [3016,43.28125,5880]: 1 finished unit Solar Collector [f=0006438] [6438] Event [1200,60.546875,5264]: 1 finished unit Lotus [f=0006494] [6494] Event [3400,43.28125,280]: 0 finished unit Caretaker [f=0006528] [6528] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0006559] [6559] Event [5509.11768,46.2437325,3615.19312]: 1 finished unit Engineer Commander [f=0006661] [6661] Event [344,43.28125,1992]: 0 finished unit Metal Extractor [f=0006734] [6734] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0006803] [6803] Event [3272,43.28125,5736]: 1 finished unit Solar Collector [f=0006811] [6811] Event [4931.69434,64.107254,3350.85962]: 0 lost unit Glaive [f=0006835] [6835] Event [4636.59766,69.5024033,3591.93066]: 0 lost unit Glaive [f=0006837] [6837] Event [4958.02393,54.7071648,3414.35132]: 0 lost unit Glaive [f=0006887] [6887] Event [4873.50732,54.1858749,3419.12402]: 0 lost unit Glaive [f=0006893] [6893] Event [5960,43.28125,3528]: 1 finished unit Metal Extractor [f=0006910] [6910] Event [4864,63.8671875,3568]: 1 lost unit Lotus [f=0006966] [6966] Event [4973.24365,52.1525574,3496.14111]: 0 lost unit Glaive [f=0007001] [7001] Event [5072,49.921875,3568]: 1 lost unit Lotus [f=0007092] [7092] Event [5088,42.6171875,3792]: 1 lost unit Picket [f=0007141] [7141] Event [1360,43.9453125,5552]: 1 finished unit Picket [f=0007153] [7153] Event [4880,42.6171875,3744]: 1 lost unit Picket [f=0007202] [7202] Event [4968,45.2734375,3656]: 1 lost unit Metal Extractor [f=0007317] [7317] Event [3192,43.28125,5784]: 1 finished unit Solar Collector [f=0007333] [7333] Event [5305.92041,44.1047211,3760.57715]: 0 lost unit Glaive [f=0007367] [7367] Event [5316.6709,43.28125,3856.65308]: 0 lost unit Glaive [f=0007375] [7375] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0007597] [7597] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0007661] [7661] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0007680] [7680] Event [5640,43.28125,2280]: 0 finished unit Metal Extractor [f=0007828] [7828] Event [3144,43.28125,5704]: 1 finished unit Solar Collector [f=0007830] [7830] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0007872] [7872] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0007881] [7881] Event [4968,41.2119675,3656]: 1 finished unit Metal Extractor [f=0007886] [7886] Event [3208,43.28125,32]: 0 finished unit Fusion Reactor [f=0008070] [8070] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0008208] [8208] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0008224] [8224] Event [5080,42.0354462,3704]: 1 finished unit Caretaker [f=0008355] [8355] Event [3224,43.28125,5656]: 1 finished unit Solar Collector [f=0008372] [8372] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0008426] [8426] Event [5072,45.860405,3568]: 1 finished unit Lotus [f=0008445] [8445] Event [2824.01831,43.28125,5996]: 1 finished unit Convict [f=0008523] [8523] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0008585] [8585] Event [5024,42.1166229,3760]: 1 finished unit Picket [f=0008642] [8642] Event [5411.08545,60.8022003,3507.09497]: 0 lost unit Glaive [f=0008647] [8647] Event [5912,43.28125,5288]: 1 finished unit Metal Extractor [f=0008650] [8650] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0008770] [8770] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0008890] [8890] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0008926] [8926] Event [184,43.28125,2616]: 0 finished unit Metal Extractor [f=0009228] [9228] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0009292] [9292] Event [5824,43.9453125,5120]: 1 finished unit Lotus [f=0009358] [9358] Event [3192,43.28125,6120]: 1 finished unit Storage [f=0009416] [9416] Event [3400,43.28125,216]: 0 finished unit Caretaker [f=0009423] [9423] Event [6048,43.9453125,3408]: 1 lost unit Lotus [f=0009455] [9455] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0009575] [9575] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0009606] [9606] Event [2984,43.28125,5752]: 1 finished unit Energy Pylon [f=0009670] [9670] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0009671] [9671] Event [5960,43.28125,3528]: 1 lost unit Metal Extractor [f=0009760] [9760] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0009834] [9834] Event [5859.55811,43.28125,3685.11938]: 0 lost unit Ronin [f=0009850] [9850] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0009856] [9856] Event [824,44.609375,2952]: 0 finished unit Metal Extractor [f=0009876] [9876] Event [5984,43.28125,5104]: 1 finished unit Lotus [f=0009899] [9899] Event [5897.04346,43.1250153,3500.59766]: 0 lost unit Ronin [f=0009995] [9995] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0010001] [10001] Event [3240,43.28125,6120]: 1 finished unit Storage [f=0010010] [10010] Event [5662.68896,54.5703125,3298.27051]: 0 lost unit Reaver [f=0010235] [10235] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0010236] [10236] Event [5771.16064,69.4420471,3342.39868]: 0 lost unit Reaver [f=0010350] [10350] Event [1496,43.28125,4792]: 1 finished unit Metal Extractor [f=0010428] [10428] Event [3400,43.28125,168]: 0 finished unit Caretaker [f=0010458] [10458] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0010545] [10545] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0010615] [10615] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0010624] [10624] Event [6000,43.28125,5440]: 1 finished unit Picket [f=0010673] [10673] Event [5714.78223,48.7794037,3498.9812]: 1 finished unit Engineer Commander [f=0010690] [10690] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0010690] [10690] Event [3288,43.28125,6120]: 1 finished unit Storage [f=0010726] [10726] Event [1176,47.9296875,2488]: 0 finished unit Metal Extractor [f=0010765] [10765] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0010881] [10881] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0010995] [10995] Event [5504,43.28125,2320]: 0 finished unit Lotus [f=0011005] [11005] Event [1360,43.28125,4688]: 1 finished unit Lotus [f=0011014] [11014] Event [5960,39.21978,3528]: 1 finished unit Metal Extractor [f=0011068] [11068] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0011173] [11173] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0011173] [11173] Event [6048,43.9453125,3408]: 1 finished unit Lotus [f=0011249] [11249] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0011278] [11278] Event [2824.01831,43.28125,5996]: 1 finished unit Aspis [f=0011320] [11320] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0011349] [11349] Event [3336,43.28125,6120]: 1 finished unit Storage [f=0011393] [11393] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0011435] [11435] Event [5840,47.265625,3456]: 1 finished unit Lotus [f=0011469] [11469] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0011585] [11585] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0011610] [11610] Event [1752,47.9296875,2952]: 0 finished unit Metal Extractor [f=0011671] [11671] Event [6016,43.2820129,3648]: 1 finished unit Picket [f=0011744] [11744] Event [1504,43.28125,4928]: 1 finished unit Picket [f=0011772] [11772] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0011913] [11913] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0012194] [12194] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0012423] [12423] Event [2984,43.28125,5752]: 1 lost unit Energy Pylon [f=0012430] [12430] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0012445] [12445] Event [2966.48047,44.7811279,5556.54395]: 0 lost unit Glaive [f=0012490] [12490] Event [4880,40.6077194,3744]: 1 finished unit Picket [f=0012682] [12682] Event [2296,43.28125,3464]: 0 finished unit Metal Extractor [f=0012732] [12732] Event [3384,43.28125,32]: 0 finished unit Fusion Reactor [f=0012748] [12748] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0012806] [12806] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0012820] [12820] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0012870] [12870] Event [5640,43.28125,2168]: 0 finished unit Caretaker [f=0012894] [12894] Event [4984,43.28125,5992]: 1 finished unit Solar Collector [f=0012920] [12920] Event [2744,43.28125,5960]: 1 finished unit Caretaker [f=0012933] [12933] Event [4024,43.28125,552]: 0 finished unit Energy Pylon [f=0012935] [12935] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0013122] [13122] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0013227] [13227] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0013317] [13317] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0013388] [13388] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0013463] [13463] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0013481] [13481] Event [2744,43.28125,6024]: 1 finished unit Caretaker [f=0013538] [13538] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0013647] [13647] Event [5680,43.28125,2480]: 0 finished unit Picket [f=0013654] [13654] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0013880] [13880] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0013886] [13886] Event [2344,43.28125,2312]: 0 finished unit Metal Extractor [f=0013903] [13903] Event [5552,43.28125,2448]: 0 finished unit Picket [f=0013956] [13956] Event [2488,43.28125,824]: 0 finished unit Energy Pylon [f=0013980] [13980] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0014032] [14032] Event [2824.01831,43.28125,5996]: 1 finished unit Convict [f=0014067] [14067] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0014068] [14068] Event [3208,43.28125,5720]: 1 lost unit Metal Extractor [f=0014138] [14138] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0014173] [14173] Event [5424,43.28125,2416]: 0 finished unit Picket [f=0014187] [14187] Event [2760,43.28125,5640]: 1 lost unit Solar Collector [f=0014213] [14213] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0014239] [14239] Event [3025.65649,32.7142067,5831.45605]: 1 lost unit Bandit [f=0014247] [14247] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0014257] [14257] Event [2744,42.7406311,5704]: 1 lost unit Metal Extractor [f=0014288] [14288] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0014343] [14343] Event [3041.04468,30.5496464,5796.41992]: 1 lost unit Bandit [f=0014348] oh well :D [f=0014390] [14390] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0014402] [14402] Event [3224,43.28125,5656]: 1 lost unit Solar Collector [f=0014420] [14420] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0014429] [14429] Event [5344,43.28125,2368]: 0 finished unit Picket [f=0014512] [14512] Event [2688.05078,43.2972107,5826.44971]: 1 lost unit Bandit [f=0014543] [14543] Event [2910.93945,30.7584534,5765.11816]: 0 lost unit Reaver [f=0014578] [14578] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0014578] [14578] Event [3144,43.28125,5704]: 1 lost unit Solar Collector [f=0014626] [14626] Event [2903.6228,35.3886528,5826.20996]: 1 lost unit Bandit [f=0014650] [14650] Event [2935.15063,30.4309101,5802.89795]: 1 lost unit Bandit [f=0014653] [14653] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0014662] [14662] Event [5100.94727,44.8630409,3139.05591]: 0 lost unit Ronin [f=0014673] [14673] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0014686] [14686] Event [2922.92944,33.511879,5824.0957]: 1 lost unit Bandit [f=0014705] [14705] Event [4840,43.28125,1048]: 0 finished unit Energy Pylon [f=0014722] [14722] Event [2931.72266,35.2391739,5846.70898]: 1 lost unit Bandit [f=0014730] [14730] Event [5248,43.28125,2336]: 0 finished unit Picket [f=0014761] [14761] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0014782] [14782] Event [2899.9187,37.3563423,5843.05713]: 1 lost unit Bandit [f=0014828] [14828] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0014834] [14834] Event [4936,43.28125,5912]: 1 finished unit Solar Collector [f=0014883] [14883] Event [2824.01831,43.28125,5996]: 1 finished unit Bandit [f=0014888] [14888] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0014947] [14947] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0014951] [14951] Event [2744,43.28125,5960]: 1 lost unit Caretaker [f=0014968] [14968] Event [3192,43.28125,5784]: 1 lost unit Solar Collector [f=0014988] [14988] Event [3016,43.28125,5880]: 1 lost unit Solar Collector [f=0015063] [15063] Event [2680,43.28125,5688]: 1 lost unit Solar Collector [f=0015064] [15064] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0015078] [15078] Event [3029.01538,30.3257751,5701.23145]: 0 lost unit Reaver [f=0015120] [15120] Event [2864.82593,36.7678986,5751.47559]: 1 lost unit Bandit [f=0015138] [15138] Event [2808,43.4477234,5720]: 1 lost unit Solar Collector [f=0015140] [15140] Event [undefined]: dawidzawadka resigned [f=0015140] game_message: dawidzawadka has been destroyed! [f=0015140] game_message: Darksteal132 wins! [f=0015140] Submitting stats [f=0015140] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015140] Part| Total Time|Time of the last 0.5s [f=0015140] Draw 12005.75ms 26.89% [f=0015140] Lua::Callins::Synced 7124.03ms 21.51% [f=0015140] Lua::Callins::Unsynced 16011.49ms 31.87% [f=0015140] Lua::CollectGarbage::Synced 291.45ms 0.20% [f=0015140] Lua::CollectGarbage::Unsynced 478.40ms 0.10% [f=0015140] Misc::Profiler::AddTime 52.76ms 0.00% [f=0015140] Sim 29999.26ms 58.76% [f=0015140] [15140] Received game_message: dawidzawadka has been destroyed! [f=0015140] [15140] Received game_message: Darksteal132 wins! [f=0015141] [15141] Game End Stats Header: 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31,9795,10710,9795,10710,238.301315,1024.13416,238.301315,1024.13416,0,0,0,0,0,0,0,0,668.066772,1001.81317,668.066772,1001.81317,1367.81494,1792.60254,1367.81494,1792.60254,1600,90,1600,90,39.5734291,96,39.5734291,96,2955,1275,2955,1275,30.7972107,44.5902023,30.7972107,44.5902023,1275,3015,1275,3015,1315,875.333313,1315,875.333313,3965,6330,3965,6330,930.999939,1965,930.999939,1965,674.922729,0,674.922729,0,2098.64478,1972.68762,2098.64478,1972.68762 [f=0015141] [15141] Game End Stats Values: 32,9795,11390,9795,11390,249.237183,1105.37708,249.237183,1105.37708,0,0,0,0,0,0,0,0,668.066772,1001.81317,668.066772,1001.81317,1367.81494,1792.60254,1367.81494,1792.60254,1600,290,1600,290,35.6666603,96,35.6666603,96,2955,1275,2955,1275,37.5290375,43.5495377,37.5290375,43.5495377,1275,3290,1275,3290,1315,875.333313,1315,875.333313,3965,6535,3965,6535,930.999939,1965,930.999939,1965,808.581238,0,808.581238,0,2098.64478,1972.68762,2098.64478,1972.68762 [f=0015141] [15141] Game End Stats Values: 33,9600,12185,9600,12185,251.127853,1197.26294,251.127853,1197.26294,0,0,0,0,0,0,0,0,668.066772,1001.81317,668.066772,1001.81317,1381.0293,2468.36328,1381.0293,2468.36328,1600,390,1600,390,24.9333324,96,24.9333324,96,2955,1275,2955,1275,26.3927116,46.1257248,26.3927116,46.1257248,1200,3665,1200,3665,1315,1265.33325,1315,1265.33325,3845,6855,3845,6855,1321,1965,1321,1965,808.581238,0,808.581238,0,2808.63916,2030.83704,2808.63916,2030.83704 [f=0015141] [15141] Game End Stats Values: 34,9230,12740,9230,12740,251.369385,1295.30811,251.369385,1295.30811,0,0,0,0,0,0,0,0,668.066772,1001.81317,668.066772,1001.81317,1824.18933,3213.95166,1824.18933,3213.95166,1600,590,1600,590,16.9333324,96,16.9333324,96,2955,1275,2955,1275,24.0161018,46.536335,24.0161018,46.536335,900,3820,900,3820,1615,1855.33325,1615,1855.33325,3775,7055,3775,7055,1911,2265,1911,2265,808.581238,0,808.581238,0,3568.53638,2579.23877,3568.53638,2579.23877 [f=0015141] [15141] Game End Stats Values: 35,8770,12780,8770,12780,251.71669,1384.8075,251.71669,1384.8075,0,0,0,0,0,0,0,0,668.066772,1001.81317,668.066772,1001.81317,1833.21472,3646.31494,1833.21472,3646.31494,1600,590,1600,590,19.6000004,96,19.6000004,96,2955,1275,2955,1275,24.0347309,48.9499435,24.0347309,48.9499435,900,3740,900,3740,1825,2390.33325,1825,2390.33325,3315,7175,3315,7175,2446,2475,2446,2475,808.581238,0,808.581238,0,4226.72461,2656.86084,4226.72461,2656.86084 [f=0015150] [15150] Event [2824.01831,43.28125,5996]: 1 lost unit Bandit [f=0015150] [15150] Event [2824,43.28125,6008]: 1 lost unit Shieldbot Factory [f=0015184] [15184] Event [3000,44.408638,5944]: 1 lost unit Metal Extractor [f=0015236] [15236] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0015310] [15310] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0015399] [15399] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0015403] Spectator dawidzawadka left the game: normal quit [f=0015403] [15403] Event [undefined]: dawidzawadka quit [f=0015424] No clients connected, shutting down server [f=0015424] Server shutdown [f=0015424] [15424] all players disconnected [f=0015471] [15471] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0015531] [15531] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0015606] [15606] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0015708] [15708] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0015880] [15880] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0015970] [15970] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0016060] [16060] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0016131] [16131] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0016191] [16191] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0016251] [16251] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0016352] [16352] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0016371] [16371] Event [5416,57.890625,440]: 0 finished unit Energy Pylon [f=0016524] [16524] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0016614] [16614] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0016704] [16704] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0016775] [16775] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0016836] [16836] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0016896] [16896] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0016997] [16997] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0017169] [17169] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0017259] [17259] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0017349] [17349] Event [3256,43.28125,313.600006]: 0 finished unit Ronin [f=0017420] [17420] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0017481] [17481] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0017541] [17541] Event [3256,43.28125,313.600006]: 0 finished unit Glaive [f=0017550] [17550] Event [5384,43.28125,1848]: 0 finished unit Energy Pylon [f=0017642] [17642] Event [3256,43.28125,313.600006]: 0 finished unit Conjurer [f=0017814] [17814] Event [3256,43.28125,313.600006]: 0 finished unit Reaver [f=0017893] Autoquit sending quit command. [f=0017893] [QuitAction] user exited to system [f=0017893] [SpringApp::Kill][1] fromRun=1 [f=0017893] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017893] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017893] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017893] [ThreadPool::SetThreadCount][2] workers=0 [f=0017893] [SpringApp::Kill][2] [f=0017893] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017893] [Game::KillLua][3] dtor=0 luaUI=0x54326540 [f=0017893] Start widgetHandler:Shutdown [f=0017893] Shutdown - SaveOrderList Complete [f=0017893] Writing last game win data [f=0017893] Shutdown - SaveConfigData Complete [f=0017893] Shutdown Widget - Save/Load API [f=0017893] Shutdown Widget - Chili Highlight [f=0017893] Shutdown Widget - Draw After Chili [f=0017893] Shutdown Widget - EPIC Menu [f=0017893] Shutdown Widget - Chili Widget Selector [f=0017893] Shutdown Widget - Chili Minimap [f=0017893] Shutdown Widget - Local Team Colors [f=0017893] Shutdown Widget - Display Keys 2 [f=0017893] Shutdown Widget - Save Game Menu [f=0017893] Shutdown Widget - Unit Icons [f=0017893] Shutdown Widget - Noises [f=0017893] Shutdown Widget - HealthBars [f=0017893] Shutdown Widget - Win Counter [f=0017893] Shutdown Widget - BuildETA [f=0017893] Shutdown Widget - SpringRTS Replay Stats [f=0017893] Shutdown Widget - Modular Comm Info [f=0017893] Shutdown Widget - Stereo3D [f=0017893] Shutdown Widget - Showeco and Grid Drawer [f=0017893] Shutdown Widget - Point Tracker [f=0017893] Shutdown Widget - Missile Silo Range [f=0017893] Shutdown Widget - MetalFeatures (new) [f=0017893] Shutdown Widget - MinimapEvents [f=0017893] Shutdown Widget - Local Widgets Config [f=0017893] Shutdown Widget - Highlight Geos [f=0017893] Shutdown Widget - Grab Input [f=0017893] Input grabbing is disabled! [f=0017893] Shutdown Widget - Defense Range Zero-K [f=0017893] Shutdown Widget - Darkening [f=0017893] Shutdown Widget - Context Menu [f=0017893] Shutdown Widget - Chili Spectator Panels [f=0017893] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017893] Shutdown Widget - Chili Nuke Warning [f=0017893] Shutdown Widget - Chili EndGame Window [f=0017893] Shutdown Widget - Chili Economy Panel Default [f=0017893] Shutdown Widget - CameraShake [f=0017893] Shutdown Widget - State Reverse and Latency [f=0017893] Shutdown Widget - Music Player v2 [f=0017893] Shutdown Widget - Attack AoE [f=0017893] Shutdown Widget - Map Edge Extension [f=0017893] Shutdown Widget - Selection Send [f=0017893] Shutdown Widget - LupsManager [f=0017893] Shutdown Widget - Newton Firezone [f=0017893] Shutdown Widget - Chili Pro Console [f=0017893] Shutdown Widget - Persistent Build Height [f=0017893] Shutdown Widget - Lasso Terraform GUI [f=0017893] Shutdown Widget - Lups [f=0017893] Shutdown Widget - Chili Framework [f=0017893] Shutdown Widget - Mex Placement Handler [f=0017893] Shutdown Widget - Chili Core Selector [f=0017893] Shutdown Widget - Custom Markers [f=0017893] Shutdown Widget - Select Keys [f=0017893] Shutdown Widget - Pause Screen [f=0017893] Shutdown Widget - Text To Speech Control [f=0017893] Shutdown Widget - Layout Handler [f=0017893] End widgetHandler:Shutdown [f=0017893] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={770667,82076266} {int,ext,rec}Allocs={11333202,0,0} {chunk,block}Bytes={82076266,0} [f=0017893] [Game::KillLua][1] dtor=0 luaGaia=0x549a5b40 [f=0017893] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={540309,68253849} {int,ext,rec}Allocs={11333203,0,0} {chunk,block}Bytes={68253849,0} [f=0017893] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={540309,68253849} {int,ext,rec}Allocs={11333203,0,0} {chunk,block}Bytes={68253849,0} [f=0017893] [Game::KillLua][2] dtor=0 luaRules=0x539ddd90 [f=0017893] Start gadgetHandler:Shutdown [f=0017893] Shutdown - StartSetup [f=0017893] Shutdown - UnitMorph [f=0017893] Shutdown - Carrier Drones [f=0017893] Shutdown - LupsNanoSpray [f=0017893] Shutdown - Missile Silo Controller [f=0017893] Shutdown - Modular Comm Info [f=0017893] Shutdown - Terrain Texture Handler [f=0017893] Shutdown - UnitCloakShield [f=0017893] Shutdown - Starlight Handler [f=0017893] End gadgetHandler:Shutdown [f=0017893] Start gadgetHandler:Shutdown [f=0017893] Shutdown - Save/Load [f=0017893] Shutdown - Teleport Throw [f=0017893] Shutdown - UnitMorph [f=0017893] Shutdown - Modular Comm Info [f=0017893] Shutdown - Retreat Command [f=0017893] Shutdown - Shockwaves [f=0017893] Shutdown - UnitCloakShield [f=0017893] Shutdown - Lups Cloak FX [f=0017893] Shutdown - Lups [f=0017893] Shutdown - Lups Shield [f=0017893] End gadgetHandler:Shutdown [f=0017893] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11333312,0,0} {chunk,block}Bytes={0,0} [f=0017893] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11333312,0,0} {chunk,block}Bytes={0,0} [f=0017893] [Game::KillLua][4] dtor=0 [f=0017893] [Game::~CGame][1] [f=0017893] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017893] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017893] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017893] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017893] [Game::KillLua][4] dtor=1 [f=0017893] [Game::KillMisc][1] [f=0017893] [Game::KillMisc][2] [f=0017893] [Game::KillMisc][3] [f=0017893] [Game::KillRendering][1] [f=0017893] [3DOParser::Kill] allocated 1 pieces [f=0017893] [S3OParser::Kill] allocated 378 pieces [f=0017893] [AssParser::Kill] allocated 24 pieces [f=0017893] [Game::KillInterface][1] [f=0017893] [Game::KillInterface][2] [f=0017893] [Game::KillSimulation][1] [f=0017893] [Game::KillSimulation][2] [f=0017893] [CCollisionHandler] dis-/continuous tests: 0/628797 [f=0017893] [Game::KillSimulation][3] [f=0017893] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017893] [~CPathCache(24x24)] cacheHits=67 hitPercentage=31% numHashColls=0 maxCacheSize=8 [f=0017893] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017893] [~CPathCache(48x48)] cacheHits=554 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017893] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017893] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017893] [LosHandler::Kill] raycast instance cache-{hits,misses}={3186,12396}; shared=2%; cached=18% [f=0017893] [Game::KillSimulation][4] [f=0017893] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017893] [Game::~CGame][2] [f=0017893] [Game::~CGame][3] [f=0017893] [SpringApp::Kill][3] [f=0017893] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188529 bytes sent 136664 bytes recv'd [f=0017893] [SpringApp::Kill][4] font=0x46205aa0 [f=0017893] [SpringApp::Kill][5] [f=0017893] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x462cb560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2017ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=445 inflSize=15kb readTime=29ms file="unittextures/gauss3_tex1.png" indx=7266 inflSize=1103kb readTime=23ms file="objects3d/gauss.dae" indx=5247 inflSize=1556kb readTime=17ms file="luarules/configs/icon_generator.lua" indx=1269 inflSize=10kb readTime=17ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=13ms file="units/platespider.lua" indx=6894 inflSize=3kb readTime=12ms file="bitmaps/loadpictures/firestates.png" indx=518 inflSize=2945kb readTime=12ms file="luaui/cawidgets.lua" indx=1975 inflSize=62kb readTime=10ms file="anims/cursordgun.txt" indx=27 inflSize=0kb readTime=10ms file="bitmaps/pd/shield.png" indx=571 inflSize=260kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 33276438 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x46366690) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4635bea0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4627f0d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0b900b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]