[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KlrV1yZHvU/springsettings.1282751.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f801001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2970 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1282751/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45837ca0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45837ca0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 460ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 523ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SHIFTHOLDER was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1282751/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d65 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-8c825d65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d75 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d75 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-8c825d75.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (223ms, checksum 90d402f5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12090,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1282751/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52888e30,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f6c2e561ddafa2668b37729a48b97af0 [f=-000001] Connection attempt from marinara [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: marinara changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from dspearson [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: dspearson changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dspearson" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dspearson" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marinara" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marinara" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marinara" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marinara" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marinara" string="[Game::Load][lua{Rules,Gaia}={00000000c5c2f4f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dspearson" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dspearson" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dspearson" string="[Game::Load][lua{Rules,Gaia}={0x4dc511c0,(nil)}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [402,177.053589,429]: 0 finished unit Strike Commander [f=-000001] [0] Event [4854,170.46669,4863]: 1 finished unit Engineer Commander [f=0000000] [0] dspearson, team: 0, elo:1324, userid: 486184 [f=0000000] [0] marinara, team: 1, elo:1500, userid: 551328 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000075] [75] Event [312,177.08754,552]: 0 finished unit Jumpbot Factory [f=0000348] [348] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000399] [399] Event [4952,163.054749,4920]: 1 finished unit Gunship Plant [f=0000633] [633] Event [336,177.642761,552]: 0 finished unit Constable [f=0000720] [720] Event [344,175.819244,344]: 0 finished unit Solar Collector [f=0000965] [965] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000975] [975] Event [344,175.819244,264]: 0 finished unit Solar Collector [f=0001183] [1183] Event [336,177.642761,552]: 0 finished unit Constable [f=0001453] [1453] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001497] [1497] Event [344,174.002838,184]: 0 finished unit Solar Collector [f=0001564] [1564] Event [4856,175.748291,4728]: 1 finished unit Solar Collector [f=0002188] [2188] Event [344,175.755371,104]: 0 finished unit Solar Collector [f=0002282] [2282] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0002485] [2485] Event [4952,185.050873,4920]: 1 finished unit Blastwing [f=0002626] [2626] Event [4952,185.050873,4920]: 1 finished unit Blastwing [f=0002651] [2651] Event [400.103363,175.798233,128.414749]: 0 finished unit Strike Commander [f=0002651] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0002651] [2651] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0002769] [2769] Event [4952,185.050873,4920]: 1 finished unit Blastwing [f=0002904] [2904] Event [4952,185.050873,4920]: 1 finished unit Blastwing [f=0002927] [2927] Event [264,175.819244,104]: 0 finished unit Solar Collector [f=0002960] [2960] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0003030] [3030] Event [336,177.642761,552]: 0 finished unit Pyro [f=0003045] [3045] Event [4952,185.050873,4920]: 1 finished unit Blastwing [f=0003168] [3168] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003448] [3448] Event [264,173.995728,184]: 0 finished unit Solar Collector [f=0003706] [3706] Event [4952,185.050873,4920]: 1 finished unit Locust [f=0003844] [3844] Event [1287.2865,207.899445,1447.18286]: 1 lost unit Blastwing [f=0003887] [3887] Event [264,177.458252,264]: 0 finished unit Solar Collector [f=0004005] [4005] Event [336,177.642761,552]: 0 finished unit Pyro [f=0004292] [4292] Event [264,176.003723,344]: 0 finished unit Solar Collector [f=0004381] [4381] Event [4952,185.050873,4920]: 1 finished unit Locust [f=0004804] [4804] Event [336,177.642761,552]: 0 finished unit Pyro [f=0004916] [4916] Event [4952,185.050873,4920]: 1 finished unit Locust [f=0005236] [5236] Event [4952,185.050873,4920]: 1 finished unit Locust [f=0005337] [5337] Event [336,177.642761,552]: 0 finished unit Constable [f=0005511] [5511] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0005566] [5566] Event [4952,185.050873,4920]: 1 finished unit Locust [f=0005786] [5786] Event [360.2724,198.516464,664.001892]: 1 lost unit Locust [f=0005823] [5823] Event [336,177.642761,552]: 0 finished unit Constable [f=0006012] [6012] Event [4952,185.050873,4920]: 1 finished unit Locust [f=0006305] [6305] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0006520] [6520] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0006912] [6912] Event [4952,185.050873,4920]: 1 finished unit Harpy [f=0006933] [6933] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0007107] [7107] Event [336,177.642761,552]: 0 lost unit Pyro [f=0007129] [7129] Event [336,177.642761,552]: 0 lost unit Pyro [f=0007153] [7153] Event [424,175.819244,328]: 0 lost unit Metal Extractor [f=0007256] [7256] Event [336,177.642761,552]: 0 lost unit Pyro [f=0007323] [7323] Event [361.392731,225.374557,588.9599]: 1 lost unit Locust [f=0007354] [7354] Event [336,177.642761,552]: 0 lost unit Pyro [f=0007388] [7388] Event [440.572601,196.066132,742.409973]: 1 lost unit Locust [f=0007467] [7467] Event [130.373703,199.221664,193.782959]: 1 lost unit Locust [f=0007485] [7485] Event [772.495544,196.994644,477.017609]: 1 lost unit Locust [f=0007812] [7812] Event [4952,185.050873,4920]: 1 finished unit Harpy [f=0008309] [8309] Event [336,177.642761,552]: 0 finished unit Constable [f=0008712] [8712] Event [4952,185.050873,4920]: 1 finished unit Harpy [f=0008729] [8729] Event [336,177.642761,552]: 0 finished unit Constable [f=0009048] [9048] Event [336,177.642761,552]: 0 finished unit Constable [f=0009491] [9491] Event [336,177.642761,552]: 0 finished unit Constable [f=0009550] [9550] Event [424,175.142365,328]: 0 finished unit Metal Extractor [f=0009613] [9613] Event [4952,185.050873,4920]: 1 finished unit Harpy [f=0009695] [9695] Event [336,177.642761,552]: 0 finished unit Constable [f=0009874] [9874] Event [336,177.642761,552]: 0 finished unit Constable [f=0010049] [10049] Event [336,177.642761,552]: 0 finished unit Constable [f=0010187] [10187] Event [336,177.642761,552]: 0 finished unit Constable [f=0010379] [10379] Event [336,177.642761,552]: 0 finished unit Constable [f=0010460] [10460] Event [472,181.289734,1608]: 0 lost unit Metal Extractor [f=0010512] [10512] Event [4952,185.050873,4920]: 1 finished unit Harpy [f=0010518] [10518] Event [336,177.642761,552]: 0 finished unit Constable [f=0010614] [10614] Event [336,177.642761,552]: 0 finished unit Puppy [f=0010689] [10689] Event [336,177.642761,552]: 0 finished unit Puppy [f=0010696] [10696] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0010863] [10863] Event [280.367798,174.007568,637.934265]: 0 finished unit Puppy [f=0010999] [10999] Event [256.982788,174.14418,682.010193]: 0 lost unit Puppy [f=0011069] [11069] Event [202.311798,173.995728,760.670227]: 0 lost unit Puppy [f=0011124] [11124] Event [336,177.642761,552]: 0 finished unit Pyro [f=0011413] [11413] Event [4952,185.050873,4920]: 1 finished unit Wasp [f=0011433] [11433] Event [336,177.642761,552]: 0 finished unit Pyro [f=0011459] [11459] Event [332.770416,175.699081,667.15802]: 0 lost unit Constable [f=0011610] [11610] Event [336,177.642761,552]: 0 finished unit Pyro [f=0011662] [11662] Event [292.968353,282.18573,459.0513]: 1 lost unit Locust [f=0011737] [11737] Event [307.038483,318.044434,735.036194]: 1 lost unit Harpy [f=0011855] [11855] Event [336,177.642761,552]: 0 finished unit Pyro [f=0012041] [12041] Event [54.1351128,318.150696,362.075897]: 1 lost unit Harpy [f=0012313] [12313] Event [4952,185.050873,4920]: 1 finished unit Wasp [f=0012314] [12314] Event [336,177.642761,552]: 0 finished unit Pyro [f=0012548] [12548] Event [440,175.819244,88]: 0 finished unit Solar Collector [f=0012708] [12708] Event [520,175.819244,88]: 0 finished unit Solar Collector [f=0012872] [12872] Event [600,177.458252,88]: 0 finished unit Solar Collector [f=0013035] [13035] Event [680,175.819244,88]: 0 finished unit Solar Collector [f=0013201] [13201] Event [760,174.180237,88]: 0 finished unit Solar Collector [f=0013229] [13229] Event [4952,185.050873,4920]: 1 finished unit Wasp [f=0013369] [13369] Event [840,175.819244,88]: 0 finished unit Solar Collector [f=0013623] [13623] Event [440,175.819244,168]: 0 finished unit Solar Collector [f=0013785] [13785] Event [336,177.642761,552]: 0 finished unit Pyro [f=0013934] [13934] Event [520,175.819244,168]: 0 finished unit Solar Collector [f=0014130] [14130] Event [4952,185.050873,4920]: 1 finished unit Wasp [f=0014173] [14173] Event [600,175.819244,168]: 0 finished unit Solar Collector [f=0014304] [14304] Event [776,173.995728,2312]: 0 finished unit Thresher [f=0014416] [14416] Event [680,175.819244,168]: 0 finished unit Solar Collector [f=0014542] [14542] Event [336,177.642761,552]: 0 finished unit Constable [f=0014697] [14697] Event [760,177.458252,168]: 0 finished unit Solar Collector [f=0014738] [14738] Event [993.223755,173.995728,1351.19641]: 0 lost unit Pyro [f=0014893] [14893] Event [440.039948,175.809479,400.425629]: 0 lost unit Constable [f=0014989] [14989] Event [840,173.988647,168]: 0 finished unit Solar Collector [f=0015045] [15045] Event [4952,185.050873,4920]: 1 finished unit Wasp [f=0015222] [15222] Event [685.066956,175.791656,405.106598]: 0 lost unit Constable [f=0015496] [15496] Event [492.967621,176.493378,520.144043]: 0 lost unit Constable [f=0015667] [15667] Event [463.462891,177.716995,532.365479]: 0 lost unit Constable [f=0015704] [15704] Event [368.989838,198.427979,482.758789]: 1 lost unit Harpy [f=0016122] [16122] Event [441.342468,178.494034,499.668854]: 0 lost unit Constable [f=0016136] [16136] Event [336,177.642761,552]: 0 finished unit Toad [f=0016215] [16215] Event [434.901245,177.997757,527.029236]: 0 lost unit Constable [f=0016264] [16264] Event [573.798645,316.126587,746.482544]: 1 lost unit Harpy [f=0016306] [16306] Event [335.561829,248.744507,555.792358]: 1 lost unit Wasp [f=0016443] [16443] Event [363.887238,231.781204,553.320618]: 1 lost unit Wasp [f=0016460] [16460] Event [256.286865,197.719574,894.701721]: 1 lost unit Harpy [f=0016539] [16539] Event [361.378662,227.410248,578.644775]: 1 lost unit Wasp [f=0016743] [16743] Event [1016,176.003723,1880]: 0 finished unit Thresher [f=0017426] [17426] Event [336,177.642761,552]: 0 finished unit Toad [f=0017551] [17551] Event [1166.32678,175.819244,1203.69238]: 0 lost unit Pyro [f=0017666] [17666] Event [1082.6073,175.807938,1273.66211]: 1 lost unit Engineer Commander [f=0017986] [17986] Event [1024.01404,170.843674,1503.72192]: 0 finished unit Strike Commander [f=0017986] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0017986] [17986] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0018479] [18479] Event [1080,175.930023,1384]: 0 finished unit Thresher [f=0019140] [19140] Event [336,177.642761,552]: 0 finished unit Toad [f=0019436] [19436] Event [736,175.812134,896]: 0 finished unit Chainsaw [f=0020386] [20386] Event [336,177.642761,552]: 0 finished unit Constable [f=0020830] [20830] Event [336,177.642761,552]: 0 finished unit Constable [f=0020837] [20837] Event [1320,173.995728,1016]: 0 finished unit Thresher [f=0021254] [21254] Event [336,177.642761,552]: 0 finished unit Constable [f=0021674] [21674] Event [336,177.642761,552]: 0 finished unit Constable [f=0022094] [22094] Event [336,177.642761,552]: 0 finished unit Constable [f=0022317] [22317] Event [624,175.819244,448]: 0 finished unit Chainsaw [f=0022369] [22369] Event [232,175.819244,488]: 0 finished unit Caretaker [f=0022798] [22798] Event [232,175.81926,552]: 0 finished unit Caretaker [f=0022990] [22990] Event [336,177.642761,552]: 0 finished unit Toad [f=0023108] [23108] Event [232,175.819244,616]: 0 finished unit Caretaker [f=0023418] [23418] Event [3896,186.760254,4760]: 1 lost unit Metal Extractor [f=0023453] [23453] Event [4376,181.289734,4376]: 1 lost unit Metal Extractor [f=0023537] [23537] Event [336,177.642761,552]: 0 finished unit Toad [f=0023640] [23640] Event [280,175.812134,632]: 0 finished unit Caretaker [f=0023697] [23697] Event [472,180.612854,1608]: 0 finished unit Metal Extractor [f=0023704] [23704] Event [4728,170.107483,4696]: 1 lost unit Metal Extractor [f=0024002] [24002] Event [4952,185.050873,4920]: 1 lost unit Krow [f=0024011] [24011] Event [4952,164.050873,4920]: 1 lost unit Gunship Plant [f=0024028] [24028] Event [4856,175.866699,4728]: 1 lost unit Solar Collector [f=0024047] Player marinara left the game: normal quit [f=0024047] [24047] Event [undefined]: marinara quit [f=0024065] [24065] Event [5111.9834,189.506104,4002.81909]: 1 lost unit Wasp [f=0024207] dspearson has forced a win due to dropped opposition. [f=0024207] game_message: marinara has been destroyed! [f=0024207] [24207] Event [undefined]: marinara resigned [f=0024207] game_message: dspearson wins! [f=0024207] Submitting stats [f=0024207] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024207] Part| Total Time|Time of the last 0.5s [f=0024207] Draw 17101.98ms 8.57% [f=0024207] Lua::Callins::Synced 9305.98ms 24.13% [f=0024207] Lua::Callins::Unsynced 24792.45ms 17.05% [f=0024207] Lua::CollectGarbage::Synced 346.77ms 0.00% [f=0024207] Lua::CollectGarbage::Unsynced 817.02ms 0.50% [f=0024207] Misc::Profiler::AddTime 84.81ms 0.10% [f=0024207] Sim 38186.73ms 77.57% [f=0024207] [24207] Received game_message: marinara has been destroyed! [f=0024207] [24207] Received game_message: dspearson wins! [f=0024208] [24208] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0024208] [24208] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0024208] [24208] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024208] [24208] Game End Stats Values: 2,1975,2060,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86728811,5.5999999,5.86728811,0,0,0,0,0,0,0,0,700,785,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024208] [24208] Game End Stats Values: 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11,2655,3535,2655,3535,15.2695313,78.6387939,15.2695313,78.6387939,0,0,0,0,0,0,0,0,175.277679,0,175.277679,0,80.5960388,6.75,80.5960388,6.75,0,0,0,0,10,22.666666,10,22.666666,1275,1355,1275,1355,10.0567951,15.1730375,10.0567951,15.1730375,440,440,440,440,0,0,0,0,940,1740,940,1740,330.999634,140,330.999634,140,0,0,0,0,177.97226,140.000046,177.97226,140.000046 [f=0024208] [24208] Game End Stats Values: 12,2875,3755,2875,3755,15.2741156,98.5626907,15.2741156,98.5626907,0,0,0,0,0,0,0,0,175.277679,0,175.277679,0,80.5960388,6.75,80.5960388,6.75,0,0,0,0,10,24,10,24,1275,1355,1275,1355,10.0096254,16.7691231,10.0096254,16.7691231,660,660,660,660,0,0,0,0,940,1740,940,1740,330.999634,161.333313,330.999634,161.333313,0,0,0,0,177.97226,140.000046,177.97226,140.000046 [f=0024208] [24208] Game End Stats Values: 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47,1540,10775,1540,10775,66.1556168,803.058411,66.1556168,803.058411,0,0,0,0,0,0,0,0,1167.70764,1685.3042,1167.70764,1685.3042,3378.32715,5008.23584,3378.32715,5008.23584,0,2250,0,2250,4,48,4,48,0,1755,0,1755,6.00932121,20.0852528,6.00932121,20.0852528,0,3040,0,3040,1874.66663,2395,1874.66663,2395,1540,3730,1540,3730,5325.99951,2619.33496,5325.99951,2619.33496,0,1752.79785,0,1752.79785,5194.60498,3779.60059,5194.60498,3779.60059 [f=0024208] [24208] Game End Stats Values: 48,1540,11365,1540,11365,66.1556168,837.234192,66.1556168,837.234192,0,0,0,0,0,0,0,0,1197.8468,1685.3042,1197.8468,1685.3042,3378.32715,5008.23584,3378.32715,5008.23584,0,2700,0,2700,4,48,4,48,0,1755,0,1755,6.00932121,20.3063412,6.00932121,20.3063412,0,3040,0,3040,1874.66663,2395,1874.66663,2395,1540,3870,1540,3870,5325.99951,2619.33496,5325.99951,2619.33496,0,1752.79785,0,1752.79785,5194.60498,3779.60059,5194.60498,3779.60059 [f=0024208] [24208] Game End Stats Values: 49,1540,11505,1540,11505,66.1556168,877.013,66.1556168,877.013,0,0,0,0,0,0,0,0,1227.98596,1685.3042,1227.98596,1685.3042,3378.32715,5008.23584,3378.32715,5008.23584,0,2700,0,2700,4,48,4,48,0,1755,0,1755,6.00932121,20.6798763,6.00932121,20.6798763,0,3040,0,3040,1874.66663,2395,1874.66663,2395,1540,4010,1540,4010,5325.99951,2619.33496,5325.99951,2619.33496,0,1752.79785,0,1752.79785,5194.60498,3779.60059,5194.60498,3779.60059 [f=0024208] [24208] Game End Stats Values: 50,1540,11645,1540,11645,66.1556168,916.791748,66.1556168,916.791748,0,0,0,0,0,0,0,0,1258.12512,1685.3042,1258.12512,1685.3042,3378.32715,5008.23584,3378.32715,5008.23584,0,2700,0,2700,4,48,4,48,0,1755,0,1755,6.00932121,24.7909775,6.00932121,24.7909775,0,3040,0,3040,1874.66663,2395,1874.66663,2395,1540,4150,1540,4150,5325.99951,2619.33496,5325.99951,2619.33496,0,1824.13989,0,1824.13989,5194.60498,3779.60059,5194.60498,3779.60059 [f=0024208] [24208] Game End Stats Values: 51,1540,12865,1540,12865,66.1556168,948.167725,66.1556168,948.167725,0,0,0,0,0,0,0,0,1288.26428,1685.3042,1288.26428,1685.3042,3378.32715,5008.23584,3378.32715,5008.23584,0,3600,0,3600,4,48,4,48,0,1755,0,1755,6.00932121,29.0082817,6.00932121,29.0082817,0,3040,0,3040,1874.66663,2395,1874.66663,2395,1540,4470,1540,4470,5325.99951,2627.00171,5325.99951,2627.00171,0,1940.48743,0,1940.48743,5194.60498,3779.60059,5194.60498,3779.60059 [f=0024208] [24208] Game End Stats Values: 52,1540,13045,1540,13045,66.1556168,975.395447,66.1556168,975.395447,0,0,0,0,0,0,0,0,1318.40344,1685.3042,1318.40344,1685.3042,3378.32715,5008.23584,3378.32715,5008.23584,0,3600,0,3600,4,48,4,48,0,1755,0,1755,6.00932121,26.9542503,6.00932121,26.9542503,0,3040,0,3040,1874.66663,2395,1874.66663,2395,1540,4650,1540,4650,5325.99951,2627.00171,5325.99951,2627.00171,0,2061.99512,0,2061.99512,5194.60498,3779.60059,5194.60498,3779.60059 [f=0024208] [24208] Game End Stats Values: 53,1540,13725,1540,13725,66.1556168,987.12384,66.1556168,987.12384,0,0,0,0,0,0,0,0,1348.5426,1685.3042,1348.5426,1685.3042,3378.32715,5064.17432,3378.32715,5064.17432,0,3600,0,3600,4,48,4,48,0,1755,0,1755,6.00932121,36.0098686,6.00932121,36.0098686,0,3540,0,3540,1874.66663,2395,1874.66663,2395,1540,4830,1540,4830,5325.99951,2627.00171,5325.99951,2627.00171,0,2325.54126,0,2325.54126,5250.54346,3779.60059,5250.54346,3779.60059 [f=0024208] [24208] Game End Stats Values: 54,1370,14490,1370,14490,66.1556168,1010.18372,66.1556168,1010.18372,0,0,0,0,0,0,0,0,1354.61218,1685.3042,1354.61218,1685.3042,3378.32715,6026.98877,3378.32715,6026.98877,0,3600,0,3600,3.5999999,48,3.5999999,48,0,1755,0,1755,4.00466108,27.7887573,4.00466108,27.7887573,0,4040,0,4040,1874.66663,2627.80005,1874.66663,2627.80005,1370,5095,1370,5095,5558.7998,2627.00171,5558.7998,2627.00171,0,2422.35718,0,2422.35718,6213.35791,3781.82544,6213.35791,3781.82544 [f=0024208] [24208] Game End Stats Values: 55,300,14490,300,14490,66.1556168,1039.53296,66.1556168,1039.53296,0,0,0,0,0,0,0,0,1366.61218,1685.3042,1366.61218,1685.3042,3378.32715,7681.22949,3378.32715,7681.22949,0,3600,0,3600,2,48,2,48,0,1755,0,1755,2,22.4783878,2,22.4783878,0,4040,0,4040,1874.66663,4474.79443,1874.66663,4474.79443,300,5095,300,5095,7705.79395,2627.00171,7705.79395,2627.00171,0,2422.35718,0,2422.35718,7867.59863,3944.24854,7867.59863,3944.24854 [f=0024209] [24209] Event [4335.10596,257.406433,4877.9165]: 1 lost unit Wasp [f=0024323] Player dspearson left the game: normal quit [f=0024323] [24323] Event [undefined]: dspearson quit [f=0024329] No clients connected, shutting down server [f=0024329] Server shutdown [f=0024329] [24329] all players disconnected [f=0024422] [24422] Event [336,177.642761,552]: 0 finished unit Toad [f=0024498] [24498] Event [344,175.679779,632]: 0 finished unit Caretaker [f=0024778] [24778] Event [280,175.81926,472]: 0 finished unit Caretaker [f=0025647] [25647] Event [336,177.642761,552]: 0 finished unit Toad [f=0025828] [25828] Event [344,177.62854,472]: 0 finished unit Caretaker [f=0025983] [25983] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0026371] [26371] Event [336,177.642761,552]: 0 finished unit Toad [f=0026846] [26846] Event [336,177.642761,552]: 0 finished unit Toad [f=0027364] [27364] Event [336,177.642761,552]: 0 finished unit Toad [f=0027979] [27979] Event [336,177.642761,552]: 0 finished unit Toad [f=0028593] [28593] Event [336,177.642761,552]: 0 finished unit Toad [f=0029207] [29207] Event [336,177.642761,552]: 0 finished unit Toad [f=0029773] Autoquit sending quit command. [f=0029773] [QuitAction] user exited to system [f=0029773] [SpringApp::Kill][1] fromRun=1 [f=0029773] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029773] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029773] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029773] [ThreadPool::SetThreadCount][2] workers=0 [f=0029773] [SpringApp::Kill][2] [f=0029773] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029773] [Game::KillLua][3] dtor=0 luaUI=0x51b47c30 [f=0029773] Start widgetHandler:Shutdown [f=0029773] Shutdown - SaveOrderList Complete [f=0029773] Writing last game win data [f=0029773] Shutdown - SaveConfigData Complete [f=0029773] Shutdown Widget - Save/Load API [f=0029773] Shutdown Widget - Chili Highlight [f=0029773] Shutdown Widget - Draw After Chili [f=0029773] Shutdown Widget - EPIC Menu [f=0029773] Shutdown Widget - Chili Widget Selector [f=0029773] Shutdown Widget - Chili Minimap [f=0029773] Shutdown Widget - Local Team Colors [f=0029773] Shutdown Widget - Display Keys 2 [f=0029773] Shutdown Widget - Save Game Menu [f=0029773] Shutdown Widget - Unit Icons [f=0029773] Shutdown Widget - Noises [f=0029773] Shutdown Widget - HealthBars [f=0029773] Shutdown Widget - Win Counter [f=0029773] Shutdown Widget - BuildETA [f=0029773] Shutdown Widget - SpringRTS Replay Stats [f=0029773] Shutdown Widget - Modular Comm Info [f=0029773] Shutdown Widget - Stereo3D [f=0029773] Shutdown Widget - Showeco and Grid Drawer [f=0029773] Shutdown Widget - Point Tracker [f=0029773] Shutdown Widget - Missile Silo Range [f=0029773] Shutdown Widget - MetalFeatures (new) [f=0029773] Shutdown Widget - MinimapEvents [f=0029773] Shutdown Widget - Local Widgets Config [f=0029773] Shutdown Widget - Highlight Geos [f=0029773] Shutdown Widget - Grab Input [f=0029773] Input grabbing is disabled! [f=0029773] Shutdown Widget - Defense Range Zero-K [f=0029773] Shutdown Widget - Darkening [f=0029773] Shutdown Widget - Context Menu [f=0029773] Shutdown Widget - Chili Spectator Panels [f=0029773] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029773] Shutdown Widget - Chili Nuke Warning [f=0029773] Shutdown Widget - Chili EndGame Window [f=0029773] Shutdown Widget - Chili Economy Panel Default [f=0029773] Shutdown Widget - CameraShake [f=0029773] Shutdown Widget - State Reverse and Latency [f=0029773] Shutdown Widget - Music Player v2 [f=0029773] Shutdown Widget - Attack AoE [f=0029773] Shutdown Widget - Map Edge Extension [f=0029773] Shutdown Widget - Selection Send [f=0029773] Shutdown Widget - LupsManager [f=0029773] Shutdown Widget - Newton Firezone [f=0029773] Shutdown Widget - Chili Pro Console [f=0029773] Shutdown Widget - Persistent Build Height [f=0029773] Shutdown Widget - Lasso Terraform GUI [f=0029773] Shutdown Widget - Lups [f=0029773] Shutdown Widget - Chili Framework [f=0029773] Shutdown Widget - Mex Placement Handler [f=0029773] Shutdown Widget - Chili Core Selector [f=0029773] Shutdown Widget - Custom Markers [f=0029773] Shutdown Widget - Select Keys [f=0029773] Shutdown Widget - Pause Screen [f=0029773] Shutdown Widget - Text To Speech Control [f=0029773] Shutdown Widget - Layout Handler [f=0029773] End widgetHandler:Shutdown [f=0029773] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576828,73523159} {int,ext,rec}Allocs={14228392,0,0} {chunk,block}Bytes={73523159,0} [f=0029773] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0029773] [Game::KillLua][2] dtor=0 luaRules=0x52888e30 [f=0029773] Start gadgetHandler:Shutdown [f=0029773] Shutdown - StartSetup [f=0029773] Shutdown - UnitMorph [f=0029773] Shutdown - Carrier Drones [f=0029773] Shutdown - LupsNanoSpray [f=0029773] Shutdown - Missile Silo Controller [f=0029773] Shutdown - Modular Comm Info [f=0029773] Shutdown - Terrain Texture Handler [f=0029773] Shutdown - UnitCloakShield [f=0029773] Shutdown - Starlight Handler [f=0029773] End gadgetHandler:Shutdown [f=0029773] Start gadgetHandler:Shutdown [f=0029773] Shutdown - Save/Load [f=0029773] Shutdown - Teleport Throw [f=0029773] Shutdown - UnitMorph [f=0029773] Shutdown - Modular Comm Info [f=0029773] Shutdown - Retreat Command [f=0029773] Shutdown - Shockwaves [f=0029773] Shutdown - UnitCloakShield [f=0029773] Shutdown - Lups Cloak FX [f=0029773] Shutdown - Lups [f=0029773] Shutdown - Lups Shield [f=0029773] End gadgetHandler:Shutdown [f=0029773] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14228423,0,0} {chunk,block}Bytes={0,0} [f=0029773] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14228423,0,0} {chunk,block}Bytes={0,0} [f=0029773] [Game::KillLua][4] dtor=0 [f=0029773] [Game::~CGame][1] [f=0029773] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029773] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029773] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029773] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029773] [Game::KillLua][4] dtor=1 [f=0029773] [Game::KillMisc][1] [f=0029773] [Game::KillMisc][2] [f=0029773] [Game::KillMisc][3] [f=0029773] [Game::KillRendering][1] [f=0029773] [3DOParser::Kill] allocated 1 pieces [f=0029773] [S3OParser::Kill] allocated 332 pieces [f=0029773] [AssParser::Kill] allocated 100 pieces [f=0029773] [Game::KillInterface][1] [f=0029773] [Game::KillInterface][2] [f=0029773] [Game::KillSimulation][1] [f=0029773] [Game::KillSimulation][2] [f=0029773] [CCollisionHandler] dis-/continuous tests: 0/58758 [f=0029773] [Game::KillSimulation][3] [f=0029773] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029773] [~CPathCache(20x20)] cacheHits=8 hitPercentage=11% numHashColls=0 maxCacheSize=6 [f=0029773] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029773] [~CPathCache(40x40)] cacheHits=3412 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029773] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029773] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029773] [LosHandler::Kill] raycast instance cache-{hits,misses}={4009,10935}; shared=8%; cached=19% [f=0029773] [Game::KillSimulation][4] [f=0029773] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0029773] [Game::~CGame][2] [f=0029773] [Game::~CGame][3] [f=0029773] [SpringApp::Kill][3] [f=0029773] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 310739 bytes sent 155572 bytes recv'd [f=0029773] [SpringApp::Kill][4] font=0x45771aa0 [f=0029773] [SpringApp::Kill][5] [f=0029773] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x457e83f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2087ms file="bitmaps/pd/shield3wake.png" indx=575 inflSize=192kb readTime=41ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=34ms file="luaui/widgets/chili/skins/evolved/panel_1100_small.png" indx=4105 inflSize=5kb readTime=19ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=17ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=16ms file="luarules/gadgets/ai_cai.lua" indx=1657 inflSize=137kb readTime=14ms file="objects3d/strikecom_1.dae" indx=5559 inflSize=999kb readTime=13ms file="bitmaps/cc/redexplo.tga" indx=436 inflSize=64kb readTime=12ms file="objects3d/bumblebee_d.dae" indx=5016 inflSize=1228kb readTime=12ms file="unitpics/planecon.png" indx=6575 inflSize=10kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 33224603 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x458cc040) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458bfc30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45834590) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f80100b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]