[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CCmZYY6tUw/springsettings.1282603.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f964001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2979 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1282603/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c405d0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c405d0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 159ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 468ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 531ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Darksteal132 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1282603/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (253ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1282603/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58adcbf0,0x62a36b70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a48ae561ea769b16fd299bad4596f592 [f=-000001] Connection attempt from Sutee [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Sutee changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sutee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sutee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Dager [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dager changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sutee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sutee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sutee" string="[Game::Load][lua{Rules,Gaia}={000000006444e190,0000000072ffef40}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[Game::Load][lua{Rules,Gaia}={00000000d7b00c00,0000000101e9eb70}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [874,241.496399,2913]: 0 finished unit Recon Commander [f=-000001] [0] Event [5016,241.484131,570]: 1 finished unit Recon Commander [f=0000000] [0] Dager, team: 1, elo:2091, userid: 484461 [f=0000000] [0] Sutee, team: 0, elo:1635, userid: 550484 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [896,241.494751,2800]: 0 finished unit Hovercraft Platform [f=0000011] [11] Event [4960,241.485596,664]: 1 finished unit Cloakbot Factory [f=0000053] gl hf [f=0000266] [266] Event [648,241.485596,2760]: 0 finished unit Wind/Tidal Generator [f=0000394] [394] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0000401] [401] Event [648,241.494751,2808]: 0 finished unit Wind/Tidal Generator [f=0000536] [536] Event [648,241.485596,2856]: 0 finished unit Wind/Tidal Generator [f=0000544] [544] Event [864,241.494751,2800]: 0 finished unit Quill [f=0000566] [566] Event [4950.3999,241.485596,664]: 1 finished unit Conjurer [f=0000671] [671] Event [648,241.47644,2904]: 0 finished unit Wind/Tidal Generator [f=0000699] [699] Event [5192,241.485596,744]: 1 finished unit Solar Collector [f=0000771] [771] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0000936] [936] Event [864,241.494751,2800]: 0 finished unit Quill [f=0000977] [977] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0001078] [1078] Event [5112,241.485596,648]: 1 finished unit Solar Collector [f=0001179] [1179] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0001191] [1191] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0001345] [1345] Event [864,241.494751,2800]: 0 finished unit Quill [f=0001526] [1526] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0001631] [1631] Event [5192,241.494751,552]: 1 finished unit Solar Collector [f=0001806] [1806] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0001928] [1928] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0001934] [1934] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0001959] [1959] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0002302] [2302] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0002314] [2314] Event [5288,241.485596,648]: 1 finished unit Solar Collector [f=0002340] [2340] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0002436] [2436] Event [568,241.47644,2728]: 0 finished unit Wind/Tidal Generator [f=0002448] [2448] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0002593] [2593] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0002609] [2609] Event [568,241.485596,2776]: 0 finished unit Wind/Tidal Generator [f=0002680] [2680] Event [5464,241.485596,936]: 1 finished unit Solar Collector [f=0002721] [2721] Event [968,241.494751,3464]: 0 lost unit Metal Extractor [f=0002747] [2747] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0002818] [2818] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0002833] [2833] Event [1018.10449,240.98909,3423.30127]: 1 lost unit Glaive [f=0002868] [2868] Event [568,241.494751,2824]: 0 finished unit Wind/Tidal Generator [f=0003055] [3055] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0003064] [3064] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0003128] [3128] Event [1394.59717,241.485596,2598.07837]: 0 lost unit Dagger [f=0003180] [3180] Event [1495.72827,241.494751,2479.05225]: 1 lost unit Glaive [f=0003188] [3188] Event [1348.05237,241.485596,2427.74536]: 0 lost unit Dagger [f=0003223] [3223] Event [568,241.485596,2888]: 0 finished unit Wind/Tidal Generator [f=0003275] [3275] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [f=0003353] [3353] Event [1178.6239,241.483734,2598.36743]: 1 lost unit Glaive [f=0003372] [3372] Event [5544,241.47644,1000]: 1 finished unit Solar Collector [f=0003433] [3433] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0003528] [3528] Event [968,238.245544,3464]: 0 finished unit Metal Extractor [f=0003579] [3579] Event [600,241.467285,3208]: 0 lost unit Metal Extractor [f=0003619] [3619] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0003630] [3630] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0003707] [3707] Event [504,241.47644,2712]: 0 finished unit Wind/Tidal Generator [f=0003728] [3728] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0003795] [3795] Event [802.529175,241.494751,3334.41602]: 1 lost unit Glaive [f=0003941] [3941] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0003973] [3973] Event [5640,241.494751,904]: 1 finished unit Solar Collector [f=0003996] [3996] Event [504,241.485596,2776]: 0 finished unit Wind/Tidal Generator [f=0004090] [4090] Event [1324.05383,241.47644,2492.13232]: 1 lost unit Glaive [f=0004122] [4122] Event [1148.78137,241.485596,2478.41553]: 0 lost unit Dagger [f=0004142] [4142] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0004161] [4161] Event [1197.73901,241.485596,2626.17114]: 1 lost unit Glaive [f=0004189] [4189] Event [504,241.485596,2840]: 0 finished unit Wind/Tidal Generator [f=0004300] [4300] Event [1039.35327,241.485596,2750.39307]: 1 lost unit Glaive [f=0004427] [4427] Event [939.550232,241.494751,2996.5835]: 1 lost unit Glaive [f=0004494] [4494] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0004636] [4636] Event [5544,241.485596,840]: 1 finished unit Solar Collector [f=0004649] [4649] Event [4950.3999,241.485596,664]: 1 finished unit Conjurer [f=0004855] [4855] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0004928] [4928] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0005078] [5078] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0005081] [5081] Event [600,238.218079,3208]: 0 finished unit Metal Extractor [f=0005162] [5162] Event [1101.42468,241.494751,3584.84204]: 0 lost unit Dagger [f=0005199] [5199] Event [1239.55054,239.465546,3527.99731]: 0 lost unit Dagger [f=0005253] [5253] Event [968,238.245544,3464]: 0 lost unit Metal Extractor [f=0005290] [5290] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0005472] [5472] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0005507] [5507] Event [864,241.494751,2800]: 0 finished unit Mace [f=0005513] [5513] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0005607] [5607] Event [600,238.218079,3208]: 0 lost unit Metal Extractor [f=0005624] [5624] Event [504,241.47644,2904]: 0 lost unit Wind/Tidal Generator [f=0005661] [5661] Event [568,241.485596,2888]: 0 lost unit Wind/Tidal Generator [f=0005680] [5680] Event [504,241.648865,2840]: 0 lost unit Wind/Tidal Generator [f=0005706] [5706] Event [568,240.548248,2824]: 0 lost unit Wind/Tidal Generator [f=0005723] [5723] Event [504,241.119537,2776]: 0 lost unit Wind/Tidal Generator [f=0005731] [5731] Event [445.795593,241.110901,2778.32959]: 1 lost unit Glaive [f=0005756] [5756] Event [568,240.949554,2776]: 0 lost unit Wind/Tidal Generator [f=0005769] [5769] Event [504,241.374359,2712]: 0 lost unit Wind/Tidal Generator [f=0005780] [5780] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0005796] [5796] Event [568,239.878845,2728]: 0 lost unit Wind/Tidal Generator [f=0005839] [5839] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0006003] [6003] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0006007] [6007] Event [5896,241.485596,1288]: 1 finished unit Solar Collector [f=0006099] [6099] Event [5048,241.45813,792]: 1 finished unit Caretaker [f=0006374] [6374] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0006388] [6388] Event [600,235.765686,3208]: 0 finished unit Metal Extractor [f=0006422] [6422] Event [648,241.485596,2760]: 0 lost unit Wind/Tidal Generator [f=0006435] [6435] Event [648,241.494751,2808]: 0 lost unit Wind/Tidal Generator [f=0006458] [6458] Event [648,241.958008,2904]: 0 lost unit Wind/Tidal Generator [f=0006463] [6463] Event [634.093201,238.070755,2816.56982]: 1 lost unit Glaive [f=0006465] [6465] Event [648,240.555878,2856]: 0 lost unit Wind/Tidal Generator [f=0006489] [6489] Event [692.344482,239.345627,2861.90161]: 1 lost unit Glaive [f=0006509] [6509] Event [704.040771,240.682877,2901.32446]: 1 lost unit Glaive [f=0006525] [6525] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0006526] [6526] Event [679.570129,238.679489,2895.75513]: 1 lost unit Glaive [f=0006569] [6569] Event [5800,241.485596,1208]: 1 finished unit Solar Collector [f=0006572] [6572] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0006890] [6890] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0007082] [7082] Event [5976,239.022827,1208]: 1 finished unit Solar Collector [f=0007172] [7172] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0007195] [7195] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0007251] [7251] Event [968,235.793152,3464]: 0 finished unit Metal Extractor [f=0007325] [7325] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0007348] [7348] Event [4952,241.494751,792]: 1 finished unit Caretaker [f=0007413] [7413] Event [280,238.236389,2920]: 0 finished unit Metal Extractor [f=0007567] [7567] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0007586] [7586] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0007608] [7608] Event [5896,241.421509,1112]: 1 finished unit Solar Collector [f=0007667] [7667] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0007675] [7675] Event [968,235.793152,3464]: 0 lost unit Metal Extractor [f=0007736] [7736] Event [728,241.923065,2696]: 0 finished unit Wind/Tidal Generator [f=0007826] [7826] Event [728,242.12677,2760]: 0 finished unit Wind/Tidal Generator [f=0007842] [7842] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0007851] [7851] Event [850.671204,236.431717,2403.52417]: 1 lost unit Glaive [f=0007908] [7908] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0007916] [7916] Event [744,242.633362,2808]: 0 finished unit Wind/Tidal Generator [f=0007932] [7932] Event [728,241.923065,2696]: 0 lost unit Wind/Tidal Generator [f=0007997] [7997] Event [744,242.839355,2808]: 0 lost unit Wind/Tidal Generator [f=0008006] [8006] Event [744,242.62619,2856]: 0 finished unit Wind/Tidal Generator [f=0008022] [8022] Event [728,240.289459,2760]: 0 lost unit Wind/Tidal Generator [f=0008042] [8042] Event [879.741028,241.494461,2713.64331]: 1 lost unit Glaive [f=0008085] [8085] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0008091] [8091] Event [4950.3999,241.485596,664]: 1 finished unit Knight [f=0008159] [8159] Event [798.531555,236.980148,2573.76514]: 1 lost unit Glaive [f=0008198] [8198] Event [895.846985,234.672806,2457.28857]: 1 lost unit Glaive [f=0008232] [8232] Event [664,242.047424,2680]: 0 finished unit Wind/Tidal Generator [f=0008328] [8328] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0008392] [8392] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0008423] [8423] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0008565] [8565] Event [648,237.449036,2792]: 0 finished unit Wind/Tidal Generator [f=0008703] [8703] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0008796] [8796] Event [4950.3999,241.485596,664]: 1 finished unit Knight [f=0008802] [8802] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0008826] [8826] Event [648,236.869354,2856]: 0 finished unit Wind/Tidal Generator [f=0009064] [9064] Event [600,237.446594,2776]: 0 finished unit Wind/Tidal Generator [f=0009135] [9135] Event [648,237.472534,2904]: 0 finished unit Wind/Tidal Generator [f=0009242] [9242] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0009258] [9258] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0009324] [9324] Event [4950.3999,241.485596,664]: 1 finished unit Knight [f=0009369] [9369] Event [584,238.675079,2824]: 0 finished unit Wind/Tidal Generator [f=0009555] [9555] Event [584,238.498535,2872]: 0 finished unit Wind/Tidal Generator [f=0009557] [9557] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0009588] [9588] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0009703] [9703] Event [1258.11731,241.485596,2593.35229]: 0 lost unit Dagger [f=0009738] [9738] Event [584,240.745697,2936]: 0 finished unit Wind/Tidal Generator [f=0009756] [9756] Event [4872,241.485596,792]: 1 finished unit Caretaker [f=0009910] [9910] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0009946] [9946] Event [584,242.395477,2984]: 0 finished unit Wind/Tidal Generator [f=0009950] [9950] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0010008] [10008] Event [5048,240.789795,888]: 1 finished unit Caretaker [f=0010035] [10035] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0010052] [10052] Event [1549.09753,241.485596,2678.05957]: 0 lost unit Dagger [f=0010065] [10065] Event [1581.97437,241.47644,2673.71362]: 0 lost unit Dagger [f=0010081] [10081] Event [1688.76086,241.47644,2786.61646]: 1 lost unit Glaive [f=0010088] [10088] Event [1653.16565,241.491837,2666.55151]: 0 lost unit Dagger [f=0010089] [10089] Event [1682.89221,241.479752,2716.10864]: 0 lost unit Dagger [f=0010089] [10089] Event [1618.01355,241.478745,2672.67188]: 0 lost unit Dagger [f=0010092] [10092] Event [1836.90173,240.185287,2626.69922]: 1 lost unit Reaver [f=0010110] [10110] Event [1720.38049,241.47644,2712.16138]: 0 lost unit Dagger [f=0010114] [10114] Event [600,235.765686,3208]: 0 lost unit Metal Extractor [f=0010116] [10116] Event [1689.7135,241.482971,2728.17749]: 0 lost unit Dagger [f=0010117] [10117] Event [1720.6073,241.479935,2787.05933]: 1 lost unit Glaive [f=0010153] [10153] Event [1677.08423,241.488388,2634.43335]: 0 lost unit Mace [f=0010181] [10181] Event [1790.78247,241.494751,2699.50977]: 0 lost unit Dagger [f=0010186] [10186] Event [4968,241.705322,904]: 1 finished unit Caretaker [f=0010211] [10211] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0010240] [10240] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0010240] [10240] Event [648,237.472534,2904]: 0 lost unit Wind/Tidal Generator [f=0010326] gg [f=0010409] [10409] Event [4856,244.140625,888]: 1 finished unit Caretaker [f=0010413] [10413] Event [1357.78918,241.485596,2596.44482]: 0 lost unit Dagger [f=0010421] Player Sutee left the game: normal quit [f=0010421] [10421] Event [undefined]: Sutee quit [f=0010451] [10451] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0010467] [10467] Event [864,241.494751,2800]: 0 finished unit Dagger [f=0010489] [10489] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0010513] Dager has forced a win due to dropped opposition. [f=0010513] game_message: Sutee has been destroyed! [f=0010513] [10513] Event [undefined]: Sutee resigned [f=0010513] game_message: Dager wins! [f=0010513] Submitting stats [f=0010513] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010513] Part| Total Time|Time of the last 0.5s [f=0010513] Draw 9640.76ms 14.40% [f=0010513] Lua::Callins::Synced 4413.19ms 20.90% [f=0010513] Lua::Callins::Unsynced 14633.15ms 23.80% [f=0010513] Lua::CollectGarbage::Synced 233.78ms 0.30% [f=0010513] Lua::CollectGarbage::Unsynced 585.00ms 1.10% [f=0010513] Misc::Profiler::AddTime 43.10ms 0.00% [f=0010513] Sim 21781.67ms 71.70% [f=0010513] [10513] Received game_message: Sutee has been destroyed! [f=0010513] [10513] Received game_message: Dager wins! [f=0010514] [10514] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010514] [10514] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010514] [10514] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 2,2045,2060,2060,2045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.92632866,7.4666667,7.4666667,7.92632866,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,770,785,785,770,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 3,2240,2315,2315,2240,0,0.91779613,0.91779613,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.2861061,8.66666698,8.66666698,13.2861061,1275,1275,1275,1275,6,8.35618496,8.35618496,6,0,65,65,0,0,0,0,0,965,975,975,965,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 4,2575,2515,2515,2575,0,0.91779613,0.91779613,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.6631794,11.0666666,11.0666666,14.6631794,1275,1275,1275,1275,6.61199951,8.29499912,8.29499912,6.61199951,0,195,195,0,0,0,0,0,1300,1045,1045,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 5,2575,2650,2650,2575,0,7.21578836,7.21578836,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.3601341,12.5333338,12.5333338,14.3601341,1275,1275,1275,1275,8.29499912,8.71486568,8.71486568,8.29499912,0,260,260,0,0,0,0,0,1300,1115,1115,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 6,2740,2800,2800,2740,0,16.0730438,16.0730438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8094206,14,14,12.8094206,1275,1275,1275,1275,10.2839985,10.2624836,10.2624836,10.2839985,80,325,325,80,0,0,0,0,1385,1200,1200,1385,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 7,2975,3070,3070,2975,0,26.1817398,26.1817398,0,0,0,0,0,0,0,0,0,0,0,0,0,0,83.3000183,83.3000183,0,0,0,0,0,9.34989643,15.4666662,15.4666662,9.34989643,1275,1275,1275,1275,12.4259987,11.2639141,11.2639141,12.4259987,160,455,455,160,0,0,0,0,1540,1340,1340,1540,0,0,0,0,0,0,0,0,83.3000183,0,0,83.3000183 [f=0010514] [10514] Game End Stats Values: 8,3005,3135,3135,3005,0,45.8307343,45.8307343,0,0,0,0,0,0,0,0,0,0,0,0,0,127.179565,186.091309,186.091309,127.179565,0,0,0,0,10.2452116,17.8666668,17.8666668,10.2452116,1275,1275,1275,1275,13.1626673,11.8999329,11.8999329,13.1626673,240,520,520,240,65,165,165,65,1490,1340,1340,1490,165,65,65,165,34.1666336,0,0,34.1666336,223.827316,127.179565,127.179565,223.827316 [f=0010514] [10514] Game End Stats Values: 9,2875,3140,3140,2875,0,68.6332016,68.6332016,0,0,0,0,0,0,0,0,0,0,0,0,0,195,428.977661,428.977661,195,0,0,0,0,12.1601858,18.7999992,18.7999992,12.1601858,1275,1275,1275,1275,9.36599922,12.1101646,12.1101646,9.36599922,160,455,455,160,195,335,335,195,1440,1410,1410,1440,415,195,195,415,34.1666336,0,0,34.1666336,473.913391,195,195,473.913391 [f=0010514] [10514] Game End Stats Values: 10,3025,3360,3360,3025,0,93.4127274,93.4127274,0,0,0,0,0,0,0,0,0,0,0,0,0,260,498.704224,498.704224,260,0,0,0,0,13.1720886,20.1333332,20.1333332,13.1720886,1275,1275,1275,1275,9.07021904,14.2309685,14.2309685,9.07021904,240,520,520,240,260,335,335,260,1510,1565,1565,1510,415,260,260,415,53.1667786,0,0,53.1667786,543.639954,260,260,543.639954 [f=0010514] [10514] Game End Stats Values: 11,2980,3250,3250,2980,0,118.128281,118.128281,0,0,0,0,0,0,0,0,0,0,0,0,0,516.797852,685.717285,685.717285,516.797852,0,0,0,0,19.2779102,22,22,19.2779102,1275,1275,1275,1275,9.93944454,14.5327034,14.5327034,9.93944454,160,325,325,160,520,415,415,520,1545,1650,1650,1545,495,520,520,495,68.3334579,0,0,68.3334579,747.36554,520,520,747.36554 [f=0010514] [10514] Game End Stats Values: 12,2980,3590,3590,2980,0,144.104279,144.104279,0,0,0,0,0,0,0,0,0,0,0,0,0,516.797852,685.717285,685.717285,516.797852,0,0,0,0,20.7770882,23.2000008,23.2000008,20.7770882,1275,1275,1275,1275,8.29499912,16.7587337,16.7587337,8.29499912,160,390,390,160,520,415,415,520,1545,1925,1925,1545,495,520,520,495,68.3334579,0,0,68.3334579,747.36554,520,520,747.36554 [f=0010514] [10514] Game End Stats Values: 13,2820,3720,3720,2820,0,168.667755,168.667755,0,0,0,0,0,0,0,0,0,0,0,0,0,578.977417,843.753601,843.753601,578.977417,0,0,0,0,33.2177238,24,24,33.2177238,1275,1275,1275,1275,9.21299839,18.9595642,18.9595642,9.21299839,0,520,520,0,520,660,660,520,1545,1925,1925,1545,740,520,520,740,68.3334579,0,0,68.3334579,905.564575,582.179565,582.179565,905.564575 [f=0010514] [10514] Game End Stats Values: 14,2890,3955,3955,2890,0,188.36525,188.36525,0,0,0,0,0,0,0,0,0,0,0,0,0,588.204651,1089.18054,1089.18054,588.204651,0,0,0,0,32.2983551,24,24,32.2983551,1275,1275,1275,1275,9.16177559,20.4711666,20.4711666,9.16177559,400,585,585,400,520,956.333313,956.333313,520,1215,2095,2095,1215,1071.33325,585,585,1071.33325,102.467247,0,0,102.467247,1274.81189,689.46814,689.46814,1274.81189 [f=0010514] [10514] Game End Stats Values: 15,2890,4270,4270,2890,0,213.11824,213.11824,0,0,0,0,0,0,0,0,0,0,0,0,0,588.204651,1089.18054,1089.18054,588.204651,0,0,0,0,12.4113989,25.0666676,25.0666676,12.4113989,1275,1275,1275,1275,16.2399921,23.5621986,23.5621986,16.2399921,400,650,650,400,520,956.333313,956.333313,520,1215,2345,2345,1215,1219.99976,585,585,1219.99976,102.467247,0,0,102.467247,1274.81189,689.46814,689.46814,1274.81189 [f=0010514] [10514] Game End Stats Values: 16,2835,4440,4440,2835,0,229.975952,229.975952,0,0,0,0,0,0,0,0,0,0,0,0,0,793.908142,1169.78101,1169.78101,793.908142,0,0,0,0,9.15472507,26.666666,26.666666,9.15472507,1275,1275,1275,1275,7.68299866,23.8008499,23.8008499,7.68299866,400,665,665,400,780,1061.33325,1061.33325,780,1160,2500,2500,1160,1359.99976,845,845,1359.99976,102.467247,0,0,102.467247,1393.79358,949.468689,949.468689,1393.79358 [f=0010514] [10514] Game End Stats Values: 17,2835,4870,4870,2835,0,248.303528,248.303528,0,0,0,0,0,0,0,0,0,0,0,0,0,793.908142,1169.78101,1169.78101,793.908142,0,0,0,0,8,28.2666664,28.2666664,8,1275,1275,1275,1275,34.3618546,25.5818367,25.5818367,34.3618546,400,940,940,400,780,1061.33325,1061.33325,780,1160,2655,2655,1160,1683.00256,845,845,1683.00256,170.767944,0,0,170.767944,1393.79358,949.468689,949.468689,1393.79358 [f=0010514] [10514] Game End Stats Values: 18,3165,5330,5330,3165,0,267.72525,267.72525,0,0,0,0,0,0,0,0,0,0,0,0,0,793.908142,1235.23315,1235.23315,793.908142,0,0,0,0,8,30,30,8,1275,1275,1275,1275,11.0489988,27.7967834,27.7967834,11.0489988,560,1150,1150,560,780,1061.33325,1061.33325,780,1330,2905,2905,1330,1683.00256,845,845,1683.00256,170.767944,0,0,170.767944,1459.24573,955.403503,955.403503,1459.24573 [f=0010514] [10514] Game End Stats Values: 19,3275,5700,5700,3275,0,288.613159,288.613159,0,0,0,0,0,0,0,0,0,0,0,0,0,982.834351,1498.87219,1498.87219,982.834351,0,0,0,0,9.31807327,32,32,9.31807327,1275,1275,1275,1275,10.895998,28.8125286,28.8125286,10.895998,720,1435,1435,720,910,1251.33325,1251.33325,910,1280,2990,2990,1280,1873.00256,975,975,1873.00256,170.767944,0,0,170.767944,1772.4375,1171.11597,1171.11597,1772.4375 [f=0010514] [10514] Game End Stats Values: 20,3390,5845,5845,3390,0,314.896179,314.896179,0,0,0,0,0,0,0,0,0,0,0,0,0,1038.71008,1545.40051,1545.40051,1038.71008,0,0,0,0,9.72029114,32,32,9.72029114,1275,1275,1275,1275,10.5899982,30.7022057,30.7022057,10.5899982,800,1580,1580,800,1040,1251.33325,1251.33325,1040,1315,2990,2990,1315,1873.00256,1105,1105,1873.00256,170.767944,0,0,170.767944,1824.21582,1226.99231,1226.99231,1824.21582 [f=0010514] [10514] Game End Stats Values: 21,3540,6280,6280,3540,0,329.168488,329.168488,0,0,0,0,0,0,0,0,0,0,0,0,0,1038.71008,1545.40051,1545.40051,1038.71008,0,0,0,0,10.7757349,32,32,10.7757349,1275,1275,1275,1275,10.5899982,40.6810875,40.6810875,10.5899982,880,1930,1930,880,1040,1251.33325,1251.33325,1040,1385,3075,3075,1385,1873.00256,1248.33398,1248.33398,1873.00256,170.767944,0,0,170.767944,1824.21582,1226.99231,1226.99231,1824.21582 [f=0010514] [10514] Game End Stats Values: 22,3725,6715,6715,3725,0,337.362457,337.362457,0,0,0,0,0,0,0,0,0,0,0,0,0,1038.71008,1545.40051,1545.40051,1038.71008,0,0,0,0,11.6440039,32,32,11.6440039,1275,1275,1275,1275,10.5899982,32.556263,32.556263,10.5899982,960,2280,2280,960,1040,1251.33325,1251.33325,1040,1490,3160,3160,1490,1873.00256,1248.33398,1248.33398,1873.00256,170.767944,0,0,170.767944,1824.21582,1226.99231,1226.99231,1824.21582 [f=0010514] [10514] Game End Stats Values: 23,3795,7105,7105,3795,0,341.880737,341.880737,0,0,0,0,0,0,0,0,0,0,0,0,0,1100.88965,1625.40088,1625.40088,1100.88965,0,0,0,0,12.5144873,32,32,12.5144873,1275,1275,1275,1275,10.5899982,33.8412247,33.8412247,10.5899982,960,2490,2490,960,1040,1331.33325,1331.33325,1040,1560,3340,3340,1560,1953.00256,1248.33398,1248.33398,1953.00256,170.767944,0,0,170.767944,1904.21619,1289.17188,1289.17188,1904.21619 [f=0010514] [10514] Game End Stats Values: 24,2830,7465,7465,2830,0,343.345215,343.345215,0,0,0,0,0,0,0,0,0,0,0,0,0,1541.67456,2787.48315,2787.48315,1541.67456,0,0,0,0,10.8093243,32,32,10.8093243,1275,1275,1275,1275,9.67199898,33.6376381,33.6376381,9.67199898,80,2490,2490,80,1380,2491.33325,2491.33325,1380,1475,3700,3700,1475,3113.00244,1588.33398,1588.33398,3113.00244,170.767944,0,0,170.767944,3149.38794,1801.62305,1801.62305,3149.38794 [f=0010514] [10514] Game End Stats Values: 25,2830,7795,7795,2830,0,345.800995,345.800995,0,0,0,0,0,0,0,0,0,0,0,0,0,1603.85425,2921.64404,2921.64404,1603.85425,0,0,0,0,10.617837,32,32,10.617837,1275,1275,1275,1275,8.29499912,33.9492989,33.9492989,8.29499912,80,2555,2555,80,1380,2571.33325,2571.33325,1380,1475,3965,3965,1475,3193.00244,1588.33398,1588.33398,3193.00244,170.767944,0,0,170.767944,3283.54883,1863.80273,1863.80273,3283.54883 [f=0010515] [10515] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0010521] [10521] Event [982.096863,241.494751,2773.67847]: 1 lost unit Glaive [f=0010523] [10523] Event [896,241.494751,2800]: 0 lost unit Hovercraft Platform [f=0010541] [10541] Event [584,238.498535,2872]: 0 lost unit Wind/Tidal Generator [f=0010541] [10541] Event [1015.60071,241.690399,2717.53491]: 0 lost unit Dagger [f=0010660] Player Dager left the game: normal quit [f=0010660] [10660] Event [undefined]: Dager quit [f=0010666] No clients connected, shutting down server [f=0010666] Server shutdown [f=0010666] [10666] all players disconnected [f=0010811] [10811] Event [4950.3999,241.485596,664]: 1 finished unit Knight [f=0011021] [11021] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0011233] [11233] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0011314] [11314] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0011378] [11378] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0011443] [11443] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0011499] [11499] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0011522] [11522] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0011851] [11851] Event [4950.3999,241.485596,664]: 1 finished unit Knight [f=0012041] [12041] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0012245] [12245] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0012307] [12307] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0012368] [12368] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0012429] [12429] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0012490] [12490] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0012819] [12819] Event [4950.3999,241.485596,664]: 1 finished unit Knight [f=0013023] [13023] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0013213] [13213] Event [4950.3999,241.485596,664]: 1 finished unit Reaver [f=0013278] [13278] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0013334] [13334] Event [4950.3999,241.485596,664]: 1 finished unit Glaive [f=0013344] Autoquit sending quit command. [f=0013344] [QuitAction] user exited to system [f=0013344] [SpringApp::Kill][1] fromRun=1 [f=0013344] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013344] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013344] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013344] [ThreadPool::SetThreadCount][2] workers=0 [f=0013344] [SpringApp::Kill][2] [f=0013344] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013344] [Game::KillLua][3] dtor=0 luaUI=0x58429ff0 [f=0013344] Start widgetHandler:Shutdown [f=0013344] Shutdown - SaveOrderList Complete [f=0013344] Writing last game win data [f=0013344] Shutdown - SaveConfigData Complete [f=0013344] Shutdown Widget - Save/Load API [f=0013344] Shutdown Widget - Chili Highlight [f=0013344] Shutdown Widget - Draw After Chili [f=0013344] Shutdown Widget - EPIC Menu [f=0013344] Shutdown Widget - Chili Widget Selector [f=0013344] Shutdown Widget - Chili Minimap [f=0013344] Shutdown Widget - Local Team Colors [f=0013344] Shutdown Widget - Display Keys 2 [f=0013344] Shutdown Widget - Save Game Menu [f=0013344] Shutdown Widget - Unit Icons [f=0013344] Shutdown Widget - Noises [f=0013344] Shutdown Widget - HealthBars [f=0013344] Shutdown Widget - Win Counter [f=0013344] Shutdown Widget - BuildETA [f=0013344] Shutdown Widget - SpringRTS Replay Stats [f=0013344] Shutdown Widget - Modular Comm Info [f=0013344] Shutdown Widget - Stereo3D [f=0013344] Shutdown Widget - Showeco and Grid Drawer [f=0013344] Shutdown Widget - Point Tracker [f=0013344] Shutdown Widget - Missile Silo Range [f=0013344] Shutdown Widget - MetalFeatures (new) [f=0013344] Shutdown Widget - MinimapEvents [f=0013344] Shutdown Widget - Local Widgets Config [f=0013344] Shutdown Widget - Highlight Geos [f=0013344] Shutdown Widget - Grab Input [f=0013344] Input grabbing is disabled! [f=0013344] Shutdown Widget - Defense Range Zero-K [f=0013344] Shutdown Widget - Darkening [f=0013344] Shutdown Widget - Context Menu [f=0013344] Shutdown Widget - Chili Spectator Panels [f=0013344] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013344] Shutdown Widget - Chili Nuke Warning [f=0013344] Shutdown Widget - Chili EndGame Window [f=0013344] Shutdown Widget - Chili Economy Panel Default [f=0013344] Shutdown Widget - CameraShake [f=0013344] Shutdown Widget - State Reverse and Latency [f=0013344] Shutdown Widget - Music Player v2 [f=0013344] Shutdown Widget - Attack AoE [f=0013344] Shutdown Widget - Map Edge Extension [f=0013344] Shutdown Widget - Selection Send [f=0013344] Shutdown Widget - LupsManager [f=0013344] Shutdown Widget - Newton Firezone [f=0013344] Shutdown Widget - Chili Pro Console [f=0013344] Shutdown Widget - Persistent Build Height [f=0013344] Shutdown Widget - Lasso Terraform GUI [f=0013344] Shutdown Widget - Lups [f=0013344] Shutdown Widget - Chili Framework [f=0013344] Shutdown Widget - Mex Placement Handler [f=0013344] Shutdown Widget - Chili Core Selector [f=0013344] Shutdown Widget - Custom Markers [f=0013344] Shutdown Widget - Select Keys [f=0013344] Shutdown Widget - Pause Screen [f=0013344] Shutdown Widget - Text To Speech Control [f=0013344] Shutdown Widget - Layout Handler [f=0013344] End widgetHandler:Shutdown [f=0013344] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={627258,74868481} {int,ext,rec}Allocs={10557410,0,0} {chunk,block}Bytes={74868481,0} [f=0013344] [Game::KillLua][1] dtor=0 luaGaia=0x62a36b70 [f=0013344] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438276,63147549} {int,ext,rec}Allocs={10557411,0,0} {chunk,block}Bytes={63147549,0} [f=0013344] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438276,63147549} {int,ext,rec}Allocs={10557411,0,0} {chunk,block}Bytes={63147549,0} [f=0013344] [Game::KillLua][2] dtor=0 luaRules=0x58adcbf0 [f=0013344] Start gadgetHandler:Shutdown [f=0013344] Shutdown - StartSetup [f=0013344] Shutdown - UnitMorph [f=0013344] Shutdown - Carrier Drones [f=0013344] Shutdown - LupsNanoSpray [f=0013344] Shutdown - Missile Silo Controller [f=0013344] Shutdown - Modular Comm Info [f=0013344] Shutdown - Terrain Texture Handler [f=0013344] Shutdown - UnitCloakShield [f=0013344] Shutdown - Starlight Handler [f=0013344] End gadgetHandler:Shutdown [f=0013344] Start gadgetHandler:Shutdown [f=0013344] Shutdown - Save/Load [f=0013344] Shutdown - Teleport Throw [f=0013344] Shutdown - UnitMorph [f=0013344] Shutdown - Modular Comm Info [f=0013344] Shutdown - Retreat Command [f=0013344] Shutdown - Shockwaves [f=0013344] Shutdown - UnitCloakShield [f=0013344] Shutdown - Lups Cloak FX [f=0013344] Shutdown - Lups [f=0013344] Shutdown - Lups Shield [f=0013344] End gadgetHandler:Shutdown [f=0013344] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10557455,0,0} {chunk,block}Bytes={0,0} [f=0013344] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10557455,0,0} {chunk,block}Bytes={0,0} [f=0013344] [Game::KillLua][4] dtor=0 [f=0013344] [Game::~CGame][1] [f=0013344] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013344] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013344] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013344] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013344] [Game::KillLua][4] dtor=1 [f=0013344] [Game::KillMisc][1] [f=0013344] [Game::KillMisc][2] [f=0013344] [Game::KillMisc][3] [f=0013344] [Game::KillRendering][1] [f=0013344] [3DOParser::Kill] allocated 1 pieces [f=0013344] [S3OParser::Kill] allocated 240 pieces [f=0013344] [AssParser::Kill] allocated 0 pieces [f=0013344] [Game::KillInterface][1] [f=0013344] [Game::KillInterface][2] [f=0013344] [Game::KillSimulation][1] [f=0013344] [Game::KillSimulation][2] [f=0013344] [CCollisionHandler] dis-/continuous tests: 0/30083 [f=0013344] [Game::KillSimulation][3] [f=0013344] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013344] [~CPathCache(24x16)] cacheHits=7 hitPercentage=7% numHashColls=0 maxCacheSize=4 [f=0013344] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013344] [~CPathCache(48x32)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013344] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013344] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013344] [LosHandler::Kill] raycast instance cache-{hits,misses}={7416,6768}; shared=6%; cached=46% [f=0013344] [Game::KillSimulation][4] [f=0013344] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013344] [Game::~CGame][2] [f=0013344] [Game::~CGame][3] [f=0013344] [SpringApp::Kill][3] [f=0013344] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140417 bytes sent 117016 bytes recv'd [f=0013344] [SpringApp::Kill][4] font=0x44b7aaa0 [f=0013344] [SpringApp::Kill][5] [f=0013344] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44bf5a00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2211ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1665 inflSize=1kb readTime=25ms file="luaui/widgets/unit_state_icons.lua" indx=4843 inflSize=9kb readTime=21ms file="bitmaps/loadpictures/communication.png" indx=513 inflSize=2799kb readTime=21ms file="anims/cursornormal_3.png" indx=92 inflSize=1kb readTime=19ms file="anims/cursorjump.txt" indx=48 inflSize=0kb readTime=16ms file="luaui/widgets/unit_default_commands.lua" indx=4821 inflSize=1kb readTime=16ms file="scripts/dynsupport.lua" indx=5759 inflSize=19kb readTime=16ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=13ms file="anims/cursornormal_2.png" indx=88 inflSize=1kb readTime=13ms file="luarules/utilities/clampposition.lua" indx=1942 inflSize=2kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 30002696 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44d0dde0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d01390) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bf21a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f96400b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]