[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3TN0Xw5zOA/springsettings.1282587.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8d2401eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2977 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1282587/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ad9fe0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ad9fe0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 556ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 624ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 123ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] moepmoep, spectator, false, allyTeamID, 0, customKeys.elo, , 1860, nil [f=-000001] DaekBlueDiamond, spectator, false, allyTeamID, 1, customKeys.elo,
, 1857, nil [f=-000001] Team 0, 1, 1860 [f=-000001] Team 1, 1, 1857 [f=-000001] firstAllyTeamMean, 1860 [f=-000001] secondAllyTeamMean, 1857 [f=-000001] lowerWinChance, 0.49568278 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Darksteal132 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1282587/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12091,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1282587/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519a0c20,0x5962b510}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5a84e5618c8f8b510a27c4db48b97af0 [f=-000001] Connection attempt from DaekBlueDiamond [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DaekBlueDiamond changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaekBlueDiamond" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaekBlueDiamond" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from moepmoep [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: moepmoep changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moepmoep" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moepmoep" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaekBlueDiamond" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaekBlueDiamond" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaekBlueDiamond" string="[Game::Load][lua{Rules,Gaia}={0000000051dd9180,00000000a104b0e0}]" [f=-000001] Allies: I choose: lobbing lobster! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moepmoep" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moepmoep" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moepmoep" string="[Game::Load][lua{Rules,Gaia}={0000000066f2c020,000000006715fb00}]" [f=-000001] Allies: I choose: Moeppower!! [f=-000001] [0] Event [1144,47.2473145,609]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4781,46.3270264,3391]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] moepmoep, team: 0, elo:1860, userid: 436155 [f=0000000] [0] DaekBlueDiamond, team: 1, elo:1857, userid: 539677 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [4672,46.2350235,3328]: 1 finished unit Rover Assembly [f=0000010] [10] Event [1280,46.3355408,608]: 0 finished unit Rover Assembly [f=0000257] [257] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000305] [305] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000391] [391] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Mason [f=0000482] [482] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000535] [535] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Scorcher [f=0000635] [635] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000707] [707] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000719] [719] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Mason [f=0000926] [926] Event [1096,47.3619995,616]: 0 finished unit Solar Collector [f=0001099] [1099] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001105] [1105] Event [1096,47.541748,696]: 0 finished unit Solar Collector [f=0001285] [1285] Event [1304,46.572052,728]: 0 finished unit Solar Collector [f=0001433] [1433] Event [5032,46.3923035,3544]: 1 finished unit Solar Collector [f=0001465] [1465] Event [1192,47.1491394,488]: 0 finished unit Solar Collector [f=0001634] [1634] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0001705] [1705] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0001728] [1728] Event [1264,46.3591919,528]: 0 finished unit Lotus [f=0001753] [1753] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Scorcher [f=0001810] [1810] Event [4760,46.5484009,3432]: 1 finished unit Solar Collector [f=0001811] [1811] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0001968] [1968] Event [1248,47.0986824,704]: 0 finished unit Lotus [f=0002046] [2046] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0002079] [2079] Event [4952,46.8227539,3288]: 1 finished unit Solar Collector [f=0002131] [2131] Event [3944,75.5021057,3160]: 1 finished unit Solar Collector [f=0002226] [2226] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0002334] [2334] Event [5335.74805,68.0243759,3122.90698]: 1 lost unit Dart [f=0002360] [2360] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0002408] [2408] Event [5386.33936,50.1077652,3360.53564]: 1 lost unit Dart [f=0002440] [2440] Event [1128,46.3923035,504]: 0 finished unit Caretaker [f=0002508] [2508] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0002567] [2567] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0002589] [2589] Event [3979.3645,12.3433952,1183.50732]: 1 lost unit Dart [f=0002642] [2642] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0002805] [2805] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0002806] [2806] Event [4920,46.4348755,3464]: 1 finished unit Solar Collector [f=0002841] [2841] Event [3592,74.286438,3112]: 1 finished unit Solar Collector [f=0002864] [2864] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Scorcher [f=0002940] [2940] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0003004] [3004] Event [1433.03943,74.286438,1203.26416]: 1 lost unit Dart [f=0003064] [3064] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0003184] [3184] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0003187] [3187] Event [5096,46.3260803,3576]: 1 lost unit Metal Extractor [f=0003201] [3201] Event [4982.88232,46.9897995,3636.75464]: 0 lost unit Scorcher [f=0003256] [3256] Event [5056,47.5322876,3440]: 1 finished unit Lotus [f=0003285] [3285] Event [4654.00781,46.252182,3328.02954]: 1 lost unit Dart [f=0003294] [3294] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Mason [f=0003318] [3318] Event [4370.12158,65.2459335,3288.90991]: 1 lost unit Dart [f=0003362] [3362] Event [4356.62402,68.0373001,3245.78198]: 1 lost unit Dart [f=0003395] [3395] Event [4394.62793,59.6913643,3260.20972]: 1 lost unit Dart [f=0003406] [3406] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0003409] [3409] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0003460] [3460] Event [4420.83887,53.6056938,3328.04004]: 1 lost unit Dart [f=0003523] [3523] Event [4654.00781,46.252182,3328.02954]: 1 lost unit Dart [f=0003553] [3553] Event [4579.62158,45.4733238,3316.55835]: 1 lost unit Dart [f=0003570] [3570] Event [4472.75732,47.8439674,3246.87158]: 0 lost unit Scorcher [f=0003634] [3634] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0003637] [3637] Event [3400,15.3856812,2392]: 1 finished unit Solar Collector [f=0003725] [3725] Event [1781.28308,45.0520058,1908.36072]: 0 finished unit Engineer Commander [f=0003725] game_message: Morph complete: Moeppower! lvl 1 -> Moeppower! lvl 2 [f=0003725] [3725] Received game_message: Morph complete: Moeppower! lvl 1 -> Moeppower! lvl 2 [f=0003731] [3731] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Mason [f=0003765] [3765] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0003849] [3849] Event [4656,46.3260803,3472]: 1 finished unit Lotus [f=0003889] [3889] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0004021] [4021] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0004057] [4057] Event [3384,15.9343872,2456]: 1 lost unit Metal Extractor [f=0004071] [4071] Event [3360,66.7133484,2864]: 1 finished unit Lotus [f=0004144] [4144] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0004195] [4195] Event [3366.64893,0.09020662,2313.66821]: 1 lost unit Dart [f=0004221] [4221] Event [3452.104,15.8365974,2375.07056]: 1 lost unit Dart [f=0004251] [4251] Event [3537.30127,6.78934145,2312.61694]: 1 lost unit Dart [f=0004264] [4264] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0004315] [4315] Event [3776.92505,15.948266,2250.93555]: 1 lost unit Dart [f=0004366] [4366] Event [3790.94751,17.1547852,2387.15454]: 1 lost unit Dart [f=0004432] [4432] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0004444] [4444] Event [2176,6.57327271,2640]: 0 finished unit Lotus [f=0004595] [4595] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0004654] [4654] Event [2224,6.19958496,2592]: 0 finished unit Lotus [f=0004750] [4750] Event [4121.95752,15.9343872,2018.80444]: 0 lost unit Scorcher [f=0004930] [4930] Event [2304,4.18450928,2528]: 0 finished unit Lotus [f=0004935] [4935] Event [2888,15.9485779,2552]: 1 finished unit Solar Collector [f=0004957] [4957] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0005003] [5003] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0005004] [5004] Event [4600,46.3308105,3208]: 1 finished unit Caretaker [f=0005297] [5297] Event [2096,7.41052246,2736]: 0 finished unit Lotus [f=0005324] [5324] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0005376] [5376] Event [2568,74.286438,920]: 0 lost unit Metal Extractor [f=0005406] [5406] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0005408] [5408] Event [3384,11.8729362,2456]: 1 finished unit Metal Extractor [f=0005495] [5495] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0005520] [5520] Event [2256,46.1097107,2416]: 0 finished unit Radar Tower [f=0005563] [5563] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0005571] [5571] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0005660] [5660] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0005663] [5663] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Ravager [f=0005682] [5682] Event [2216,75.5021057,872]: 0 lost unit Metal Extractor [f=0005873] [5873] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0005884] [5884] Event [5096,42.2646103,3576]: 1 finished unit Metal Extractor [f=0006002] [6002] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0006081] [6081] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0006113] [6113] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0006168] [6168] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0006170] [6170] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0006245] [6245] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0006328] [6328] Event [2472,71.4908752,3192]: 1 finished unit Solar Collector [f=0006334] [6334] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0006369] [6369] Event [2077.07397,74.6223145,782.552429]: 0 lost unit Mason [f=0006410] [6410] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0006447] [6447] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Ripper [f=0006621] [6621] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0006646] [6646] Event [1835.80078,73.8637466,908.042969]: 1 lost unit Scorcher [f=0006698] [6698] Event [1844.45715,74.590416,969.603638]: 1 lost unit Dart [f=0006705] [6705] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0006713] [6713] Event [1747.61816,73.9298401,1038.82764]: 1 lost unit Dart [f=0006819] [6819] Event [2336,3.75405884,2176]: 0 finished unit Lotus [f=0006832] [6832] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0006854] [6854] Event [1692.10474,49.5942116,831.293579]: 0 lost unit Ripper [f=0006919] [6919] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0006919] [6919] Event [2664,74.286438,3528]: 1 finished unit Solar Collector [f=0006985] [6985] Event [2448,3.07290649,2000]: 0 finished unit Lotus [f=0006992] [6992] Event [2681.02417,-12.692932,2149.99023]: 1 lost unit Dart [f=0006995] [6995] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0007033] [7033] Event [2626.30713,-12.692932,2033.18079]: 1 lost unit Dart [f=0007070] [7070] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0007087] [7087] Event [1793.09412,70.27005,690.870483]: 1 lost unit Dart [f=0007098] [7098] Event [2725.39111,-12.638907,1910.23657]: 1 lost unit Dart [f=0007145] [7145] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0007146] [7146] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Ripper [f=0007150] [7150] Event [2624.01782,-11.589591,1901.79272]: 1 lost unit Dart [f=0007188] [7188] Event [2315.63086,11.4940872,1967.50623]: 1 lost unit Dart [f=0007203] [7203] Event [2555.03369,-11.704861,1969.99207]: 1 lost unit Dart [f=0007226] [7226] Event [2366.15723,7.25047874,1973.82202]: 1 lost unit Dart [f=0007234] [7234] Event [2521.04004,-10.080765,1997.18811]: 1 lost unit Dart [f=0007255] [7255] Event [2541.00684,-7.6084352,1956.24829]: 1 lost unit Dart [f=0007293] [7293] Event [2520.00366,-1.4650372,1944.20715]: 1 lost unit Dart [f=0007305] [7305] Event [2432.36646,5.49962902,1965.46606]: 1 lost unit Scorcher [f=0007353] [7353] Event [2493.97729,-9.637579,2029.42566]: 1 lost unit Scorcher [f=0007363] [7363] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Fencer [f=0007370] [7370] Event [2448,3.31202841,2000]: 0 lost unit Lotus [f=0007413] [7413] Event [2465.15894,-5.4788933,2026.71497]: 1 lost unit Scorcher [f=0007483] [7483] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0007601] [7601] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Fencer [f=0007755] [7755] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Ripper [f=0007820] [7820] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0007987] [7987] Event [2056,15.655304,2152]: 0 finished unit Solar Collector [f=0008031] [8031] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0008106] [8106] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0008118] [8118] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0008195] [8195] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0008223] [8223] Event [1944,16.8000183,2184]: 0 finished unit Solar Collector [f=0008270] [8270] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0008345] [8345] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0008447] [8447] Event [1848,15.972229,2168]: 0 finished unit Solar Collector [f=0008562] [8562] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Fencer [f=0008599] [8599] Event [3675.98828,74.2935486,3256.00806]: 1 finished unit Recon Commander [f=0008609] [8609] Event [4088,16.2407074,2024]: 1 finished unit Metal Extractor [f=0008650] [8650] Event [2304,4.18450928,2528]: 0 lost unit Lotus [f=0008659] [8659] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0008731] [8731] Event [1736,17.0176086,2168]: 0 finished unit Solar Collector [f=0008801] [8801] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Fencer [f=0008846] [8846] Event [4104,15.9154663,1960]: 1 finished unit Solar Collector [f=0008869] [8869] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Ripper [f=0008880] [8880] Event [3697.93359,-12.683005,1618.63879]: 1 lost unit Dart [f=0008881] [8881] Event [2176,6.57327271,2640]: 0 lost unit Lotus [f=0008962] [8962] Event [3771.99707,-12.620806,1559.61816]: 1 lost unit Dart [f=0009020] [9020] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0009043] [9043] Event [3733.5498,-12.366568,1669.80981]: 1 lost unit Dart [f=0009089] [9089] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Mason [f=0009100] [9100] Event [3777.99609,-12.138073,1745.28003]: 1 lost unit Dart [f=0009111] [9111] Event [2224,6.19958496,2592]: 0 lost unit Lotus [f=0009146] [9146] Event [3712.17773,-12.516893,1801.61462]: 1 lost unit Scorcher [f=0009164] [9164] Event [3496.39966,-12.692932,1830.19141]: 1 lost unit Dart [f=0009230] [9230] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0009243] [9243] Event [256,18.0251465,2144]: 0 finished unit Lotus [f=0009254] [9254] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0009276] [9276] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Mason [f=0009318] [9318] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0009367] [9367] Event [4088,16.2407074,2024]: 1 lost unit Metal Extractor [f=0009369] [9369] Event [2259.12036,9.46769905,2795.18726]: 1 lost unit Dart [f=0009394] [9394] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0009425] [9425] Event [2096,7.41052246,2736]: 0 lost unit Lotus [f=0009445] [9445] Event [4007.02808,8.64205456,1902.08032]: 0 lost unit Ravager [f=0009483] [9483] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0009488] [9488] Event [2256,46.1097107,2416]: 0 lost unit Radar Tower [f=0009495] [9495] Event [4104,13.1263504,1960]: 1 lost unit Solar Collector [f=0009559] [9559] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0009636] [9636] Event [2336,3.75405884,2176]: 0 lost unit Lotus [f=0009725] [9725] Event [2039.32007,15.6155891,2251.55298]: 1 lost unit Scorcher [f=0009791] [9791] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Fencer [f=0009795] [9795] Event [1880,16.4216003,2232]: 0 lost unit Stinger [f=0009800] [9800] Event [4544,66.8647156,2128]: 1 finished unit Lotus [f=0009828] [9828] Event [304,17.5710449,2000]: 0 finished unit Lotus [f=0009897] [9897] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Ripper [f=0009909] [9909] Event [1720,16.0100708,2248]: 0 lost unit Metal Extractor [f=0010030] [10030] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Fencer [f=0010250] [10250] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0010377] [10377] Event [3557.55176,-12.692932,1722.98645]: 1 lost unit Dart [f=0010413] [10413] Event [576,16.2702332,2032]: 0 finished unit Lotus [f=0010461] [10461] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0010477] [10477] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0010523] [10523] Event [3353.12598,-12.599537,2011.1239]: 0 lost unit Ripper [f=0010548] [10548] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0010563] [10563] Event [1912,16.7763672,2088]: 0 lost unit Stinger [f=0010591] [10591] Event [1926.21118,16.1708183,2109.23877]: 1 lost unit Scorcher [f=0010624] [10624] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0010624] [10624] Event [2056,15.9343872,2088]: 0 lost unit Metal Extractor [f=0010651] [10651] Event [1837.36682,16.6764069,2074.71167]: 1 lost unit Scorcher [f=0010676] [10676] Event [3202.6084,14.5656929,1596.06812]: 0 lost unit Mason [f=0010681] [10681] Event [1944.72192,15.5959749,2109.24341]: 1 lost unit Dart [f=0010699] [10699] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0010723] [10723] Event [3165.03516,15.7428656,1599.30579]: 0 lost unit Mason [f=0010773] [10773] Event [3288,16.8898926,1480]: 0 lost unit Metal Extractor [f=0010774] [10774] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0010810] [10810] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Ravager [f=0010915] [10915] Event [2168.78345,3.31963587,2364.73413]: 1 lost unit Fencer [f=0010956] [10956] Event [2136.3811,5.33820248,2333.64966]: 0 lost unit Ripper [f=0011006] [11006] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Fencer [f=0011043] [11043] Event [528,17.6893005,2272]: 0 finished unit Lotus [f=0011104] [11104] Event [4728,74.4945679,2216]: 1 finished unit Solar Collector [f=0011228] [11228] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Ravager [f=0011245] [11245] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Fencer [f=0011306] Player moepmoep left the game: normal quit [f=0011306] [11306] Event [undefined]: moepmoep quit [f=0011465] [11465] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0011495] [11495] Event [2886.27441,15.9623842,1477.82703]: 0 lost unit Ravager [f=0011509] [11509] Event [344,18.2853088,2088]: 0 finished unit Solar Collector [f=0011619] DaekBlueDiamond paused the game [f=0011619] DaekBlueDiamond unpaused the game [f=0011676] [11676] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0011677] [11677] Event [4088,10.4397449,2024]: 1 finished unit Metal Extractor [f=0011679] [11679] Event [1297.99231,47.6353035,607.970337]: 0 finished unit Ravager [f=0011683] [11683] Event [2533.50562,18.8286457,1363.12292]: 1 lost unit Dart [f=0011763] [11763] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0011774] DaekBlueDiamond has forced a win due to dropped opposition. [f=0011774] game_message: moepmoep has been destroyed! [f=0011774] [11774] Event [undefined]: moepmoep resigned [f=0011774] game_message: DaekBlueDiamond wins! [f=0011774] Submitting stats [f=0011774] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011774] Part| Total Time|Time of the last 0.5s [f=0011774] Draw 13182.28ms 10.34% [f=0011774] Lua::Callins::Synced 6715.43ms 21.77% [f=0011774] Lua::Callins::Unsynced 18270.67ms 18.09% [f=0011774] Lua::CollectGarbage::Synced 246.82ms 1.49% [f=0011774] Lua::CollectGarbage::Unsynced 543.50ms 0.20% [f=0011774] Misc::Profiler::AddTime 55.46ms 0.00% [f=0011774] Sim 32941.93ms 77.44% [f=0011774] [11774] Received game_message: moepmoep has been destroyed! [f=0011774] [11774] Received game_message: DaekBlueDiamond wins! [f=0011775] [11775] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011775] [11775] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011775] [11775] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011775] [11775] Game End Stats Values: 2,2180,2060,2180,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333504,7.4666667,8.21333504,7.4666667,1275,1275,1275,1275,6.5999999,6.26666689,6.5999999,6.26666689,0,0,0,0,0,0,0,0,905,785,905,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011775] [11775] Game End Stats Values: 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left the game: normal quit [f=0011912] [11912] Event [undefined]: DaekBlueDiamond quit [f=0011914] [11914] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0011918] No clients connected, shutting down server [f=0011918] Server shutdown [f=0011918] [11918] all players disconnected [f=0011985] [11985] Event [4104,9.06290627,1960]: 1 finished unit Solar Collector [f=0011989] [11989] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0012178] [12178] Event [2593.17407,15.9384842,1551.89709]: 1 finished unit Recon Commander [f=0012207] [12207] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Fencer [f=0012445] [12445] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Fencer [f=0012663] [12663] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0012874] [12874] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Scorcher [f=0012891] [12891] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0012962] [12962] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0013038] [13038] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0013113] [13113] Event [5736,17.1500549,1848]: 1 finished unit Solar Collector [f=0013113] [13113] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0013188] [13188] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Dart [f=0013406] [13406] Event [4654.00781,46.252182,3328.02954]: 1 finished unit Fencer [f=0013446] [13446] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0013551] Autoquit sending quit command. [f=0013551] [QuitAction] user exited to system [f=0013551] [SpringApp::Kill][1] fromRun=1 [f=0013551] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013551] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013551] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013551] [ThreadPool::SetThreadCount][2] workers=0 [f=0013551] [SpringApp::Kill][2] [f=0013551] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013551] [Game::KillLua][3] dtor=0 luaUI=0x514b28d0 [f=0013551] Start widgetHandler:Shutdown [f=0013551] Shutdown - SaveOrderList Complete [f=0013551] Writing last game win data [f=0013551] Shutdown - SaveConfigData Complete [f=0013551] Shutdown Widget - Save/Load API [f=0013551] Shutdown Widget - Chili Highlight [f=0013551] Shutdown Widget - Draw After Chili [f=0013551] Shutdown Widget - EPIC Menu [f=0013551] Shutdown Widget - Chili Widget Selector [f=0013551] Shutdown Widget - Chili Minimap [f=0013551] Shutdown Widget - Local Team Colors [f=0013551] Shutdown Widget - Display Keys 2 [f=0013551] Shutdown Widget - Save Game Menu [f=0013551] Shutdown Widget - Unit Icons [f=0013551] Shutdown Widget - Noises [f=0013551] Shutdown Widget - HealthBars [f=0013551] Shutdown Widget - Win Counter [f=0013551] Shutdown Widget - BuildETA [f=0013551] Shutdown Widget - SpringRTS Replay Stats [f=0013551] Shutdown Widget - Modular Comm Info [f=0013551] Shutdown Widget - Stereo3D [f=0013551] Shutdown Widget - Showeco and Grid Drawer [f=0013551] Shutdown Widget - Point Tracker [f=0013551] Shutdown Widget - Missile Silo Range [f=0013551] Shutdown Widget - MetalFeatures (new) [f=0013551] Shutdown Widget - MinimapEvents [f=0013551] Shutdown Widget - Local Widgets Config [f=0013551] Shutdown Widget - Highlight Geos [f=0013551] Shutdown Widget - Grab Input [f=0013551] Input grabbing is disabled! [f=0013551] Shutdown Widget - Defense Range Zero-K [f=0013551] Shutdown Widget - Darkening [f=0013551] Shutdown Widget - Context Menu [f=0013551] Shutdown Widget - Chili Spectator Panels [f=0013551] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013551] Shutdown Widget - Chili Nuke Warning [f=0013551] Shutdown Widget - Chili EndGame Window [f=0013551] Shutdown Widget - Chili Economy Panel Default [f=0013551] Shutdown Widget - CameraShake [f=0013551] Shutdown Widget - State Reverse and Latency [f=0013551] Shutdown Widget - Music Player v2 [f=0013551] Shutdown Widget - Attack AoE [f=0013551] Shutdown Widget - Map Edge Extension [f=0013551] Shutdown Widget - Selection Send [f=0013551] Shutdown Widget - LupsManager [f=0013551] Shutdown Widget - Newton Firezone [f=0013551] Shutdown Widget - Chili Pro Console [f=0013551] Shutdown Widget - Persistent Build Height [f=0013551] Shutdown Widget - Lasso Terraform GUI [f=0013551] Shutdown Widget - Lups [f=0013551] Shutdown Widget - Chili Framework [f=0013551] Shutdown Widget - Mex Placement Handler [f=0013551] Shutdown Widget - Chili Core Selector [f=0013551] Shutdown Widget - Custom Markers [f=0013551] Shutdown Widget - Select Keys [f=0013551] Shutdown Widget - Pause Screen [f=0013551] Shutdown Widget - Text To Speech Control [f=0013551] Shutdown Widget - Layout Handler [f=0013551] End widgetHandler:Shutdown [f=0013551] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={845245,99691402} {int,ext,rec}Allocs={11694160,0,0} {chunk,block}Bytes={99691402,0} [f=0013551] [Game::KillLua][1] dtor=0 luaGaia=0x5962b510 [f=0013551] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652840,87764009} {int,ext,rec}Allocs={11694161,0,0} {chunk,block}Bytes={87764009,0} [f=0013551] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652840,87764009} {int,ext,rec}Allocs={11694161,0,0} {chunk,block}Bytes={87764009,0} [f=0013551] [Game::KillLua][2] dtor=0 luaRules=0x519a0c20 [f=0013551] Start gadgetHandler:Shutdown [f=0013551] Shutdown - StartSetup [f=0013551] Shutdown - UnitMorph [f=0013551] Shutdown - Carrier Drones [f=0013551] Shutdown - LupsNanoSpray [f=0013551] Shutdown - Missile Silo Controller [f=0013551] Shutdown - Modular Comm Info [f=0013551] Shutdown - Terrain Texture Handler [f=0013551] Shutdown - UnitCloakShield [f=0013551] Shutdown - Starlight Handler [f=0013551] End gadgetHandler:Shutdown [f=0013551] Start gadgetHandler:Shutdown [f=0013551] Shutdown - Save/Load [f=0013551] Shutdown - Teleport Throw [f=0013551] Shutdown - UnitMorph [f=0013551] Shutdown - Modular Comm Info [f=0013551] Shutdown - Retreat Command [f=0013551] Shutdown - Shockwaves [f=0013551] Shutdown - UnitCloakShield [f=0013551] Shutdown - Lups Cloak FX [f=0013551] Shutdown - Lups [f=0013551] Shutdown - Lups Shield [f=0013551] End gadgetHandler:Shutdown [f=0013551] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11694192,0,0} {chunk,block}Bytes={0,0} [f=0013551] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11694192,0,0} {chunk,block}Bytes={0,0} [f=0013551] [Game::KillLua][4] dtor=0 [f=0013551] [Game::~CGame][1] [f=0013551] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013551] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013551] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013551] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013551] [Game::KillLua][4] dtor=1 [f=0013551] [Game::KillMisc][1] [f=0013551] [Game::KillMisc][2] [f=0013551] [Game::KillMisc][3] [f=0013551] [Game::KillRendering][1] [f=0013551] [3DOParser::Kill] allocated 1 pieces [f=0013551] [S3OParser::Kill] allocated 321 pieces [f=0013551] [AssParser::Kill] allocated 23 pieces [f=0013551] [Game::KillInterface][1] [f=0013551] [Game::KillInterface][2] [f=0013551] [Game::KillSimulation][1] [f=0013551] [Game::KillSimulation][2] [f=0013551] [CCollisionHandler] dis-/continuous tests: 0/1029281 [f=0013551] [Game::KillSimulation][3] [f=0013551] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013551] [~CPathCache(24x16)] cacheHits=32 hitPercentage=26% numHashColls=0 maxCacheSize=15 [f=0013551] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013551] [~CPathCache(48x32)] cacheHits=50 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013551] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013551] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013551] [LosHandler::Kill] raycast instance cache-{hits,misses}={3524,10290}; shared=4%; cached=22% [f=0013551] [Game::KillSimulation][4] [f=0013551] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013551] [Game::~CGame][2] [f=0013551] [Game::~CGame][3] [f=0013551] [SpringApp::Kill][3] [f=0013551] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144692 bytes sent 147855 bytes recv'd [f=0013551] [SpringApp::Kill][4] font=0x44a06aa0 [f=0013551] [SpringApp::Kill][5] [f=0013551] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44a8add0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2231ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4686 inflSize=12kb readTime=35ms file="luaui/widgets/gui_attrition_counter.lua" indx=4665 inflSize=20kb readTime=30ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=22ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=18ms file="luaui/images/commands/bold/build_light.png" indx=3139 inflSize=4kb readTime=17ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=16ms file="luaui/widgets/gui_easyfacing.lua" indx=4711 inflSize=11kb readTime=16ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1874 inflSize=0kb readTime=15ms file="lups/headers/mathenv.lua" indx=4854 inflSize=3kb readTime=14ms file="luaui/images/commands/bold/build.png" indx=3138 inflSize=5kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 32580624 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44b6c620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b67b80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ad93b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8d240b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]