[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wx2MsiOaQw/springsettings.1282510.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f476801eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2989 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1282510/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 254ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bf4600] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bf4600] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 709ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 807ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SmileToLife was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1282510/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4854365e [f=-000001] [Path] [PathEstimator::ReadFile] hash=4854365e file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-4854365e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4854366e [f=-000001] [Path] [PathEstimator::ReadFile] hash=4854366e file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-4854366e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (189ms, checksum 763c30ae)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12091,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1282510/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x593afdb0,0x594b1510}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: db39e5617dc279db33513570939337a8 [f=-000001] Connection attempt from BallMeat [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BallMeat changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from FiGaJski [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FiGaJski changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[Game::Load][lua{Rules,Gaia}={00000000df582700,00000000df96f700}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[Game::Load][lua{Rules,Gaia}={00000000e500c7c0,00000000e8c41210}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Pan FiGaJ! [f=-000001] [0] Event [1069,313.5177,3590]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5209,312.291016,514]: 1 finished unit Recon Commander [f=0000000] [0] FiGaJski, team: 0, elo:1819, userid: 548330 [f=0000000] [0] BallMeat, team: 1, elo:1747, userid: 401934 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1144,313.223267,3528]: 0 finished unit Amphbot Factory [f=0000127] [127] Event [5088,311.730957,456]: 1 finished unit Cloakbot Factory [f=0000227] [227] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000401] [401] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000415] [415] Event [936,313.250732,3640]: 0 finished unit Solar Collector [f=0000576] [576] Event [1180,313.393555,3528]: 0 finished unit Conch [f=0000595] [595] Event [904,313.690186,3736]: 0 finished unit Solar Collector [f=0000701] [701] Event [5078.3999,311.611938,456]: 1 finished unit Conjurer [f=0000784] [784] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000827] [827] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0000929] [929] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0001071] [1071] Event [5078.3999,311.611938,456]: 1 finished unit Conjurer [f=0001255] [1255] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0001342] [1342] Event [776,313.470459,3800]: 0 finished unit Solar Collector [f=0001656] [1656] Event [5128,310.522461,680]: 1 finished unit Solar Collector [f=0001728] [1728] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0001754] [1754] Event [5520,470.556641,784]: 1 finished unit Radar Tower [f=0001812] [1812] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0001960] [1960] Event [680,313.150024,3720]: 0 finished unit Solar Collector [f=0002041] [2041] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0002106] [2106] Event [5192,311.410522,600]: 1 finished unit Solar Collector [f=0002208] [2208] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0002343] [2343] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0002387] [2387] Event [536,313.726807,3608]: 0 finished unit Solar Collector [f=0002602] [2602] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0002637] [2637] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0002647] [2647] Event [5288,311.14502,392]: 1 finished unit Solar Collector [f=0002778] [2778] Event [5712,310.531616,880]: 1 finished unit Lotus [f=0002844] [2844] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0002894] [2894] Event [5305.59375,312.451416,1479.55652]: 0 lost unit Duck [f=0002928] [2928] Event [424,312.472534,3480]: 0 finished unit Solar Collector [f=0002986] [2986] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0003047] [3047] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0003055] [3055] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0003169] [3169] Event [5368,309.30481,296]: 1 finished unit Solar Collector [f=0003265] [3265] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0003382] [3382] Event [344,312.591553,3336]: 0 finished unit Solar Collector [f=0003436] [3436] Event [5936,311.026001,848]: 1 finished unit Lotus [f=0003476] [3476] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0003526] [3526] Event [2880,309.552002,2944]: 0 finished unit Lotus [f=0003687] [3687] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0003734] [3734] Event [1180,313.393555,3528]: 0 finished unit Conch [f=0003756] [3756] Event [344,312.34436,3160]: 0 finished unit Solar Collector [f=0003897] [3897] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0004009] [4009] Event [5912,310.595703,952]: 1 finished unit Solar Collector [f=0004018] [4018] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0004105] [4105] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0004114] [4114] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0004356] [4356] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0004372] [4372] Event [2832,350.256348,2448]: 0 finished unit Radar Tower [f=0004415] [4415] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0004454] [4454] Event [368,312.335205,3072]: 0 finished unit Lotus [f=0004504] [4504] Event [5064,309.359741,2584]: 1 finished unit Metal Extractor [f=0004603] [4603] Event [5088,310.696411,384]: 1 finished unit Lotus [f=0004664] [4664] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0004670] [4670] Event [5896,312.34436,1080]: 1 finished unit Solar Collector [f=0004677] [4677] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0004720] [4720] Event [232,313.095093,3032]: 0 finished unit Solar Collector [f=0004772] [4772] Event [3477.52271,309.30838,2966.53955]: 1 lost unit Glaive [f=0004825] [4825] Event [5128,309.643555,2584]: 1 finished unit Solar Collector [f=0004826] [4826] Event [3203.69458,310.075806,3074.08179]: 0 lost unit Duck [f=0004931] [4931] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0005093] [5093] Event [4984,310.31189,2584]: 1 finished unit Solar Collector [f=0005110] [5110] Event [152,313.433838,2872]: 0 finished unit Solar Collector [f=0005175] [5175] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0005221] [5221] Event [5136,311.135864,192]: 1 finished unit Lotus [f=0005252] [5252] Event [6040,313.50708,1240]: 1 finished unit Solar Collector [f=0005417] [5417] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0005430] [5430] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0005467] [5467] Event [5056,310.714722,2640]: 1 finished unit Lotus [f=0005664] [5664] Event [3299.04517,309.490692,2901.76294]: 1 lost unit Glaive [f=0005670] [5670] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0005671] [5671] Event [2624,309.176636,1936]: 0 finished unit Lotus [f=0005736] [5736] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0005762] [5762] Event [6024,312.67395,1432]: 1 finished unit Solar Collector [f=0005812] [5812] Event [5008,309.829712,2528]: 1 finished unit Lotus [f=0005898] [5898] Event [1180,313.393555,3528]: 0 finished unit Conch [f=0005940] [5940] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0006163] [6163] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0006210] [6210] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0006405] [6405] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0006466] [6466] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0006480] [6480] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0006580] [6580] Event [2592,308.938599,1664]: 0 finished unit Picket [f=0006660] [6660] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0006729] [6729] Event [4300.20313,308.302063,3607.3584]: 1 lost unit Glaive [f=0006750] [6750] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0006766] [6766] Event [4566.19385,308.854095,3704.88086]: 0 lost unit Duck [f=0006915] [6915] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0006963] [6963] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0007020] [7020] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0007170] [7170] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0007244] [7244] Event [1560,308.572388,952]: 0 finished unit Metal Extractor [f=0007288] [7288] Event [4853.92188,312.336426,613.487488]: 0 lost unit Duck [f=0007290] [7290] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0007306] [7306] Event [5192,311.355591,424]: 1 finished unit Caretaker [f=0007431] [7431] Event [2784,311.767578,2592]: 0 finished unit Picket [f=0007438] [7438] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0007542] [7542] Event [192,312.930298,2784]: 0 finished unit Picket [f=0007710] [7710] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0007782] [7782] Event [5192,312.115479,488]: 1 finished unit Caretaker [f=0007938] [7938] Event [6088,310.861206,3272]: 1 finished unit Metal Extractor [f=0007994] [7994] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0008010] [8010] Event [5240,311.987305,456]: 1 finished unit Caretaker [f=0008024] [8024] Event [1180,313.393555,3528]: 0 finished unit Buoy [f=0008172] [8172] Event [5078.3999,311.611938,456]: 1 finished unit Reaver [f=0008422] [8422] Event [5078.3999,311.611938,456]: 1 finished unit Reaver [f=0008455] [8455] Event [2608,311.135864,2080]: 0 finished unit Picket [f=0008651] [8651] Event [5768,308.114624,3464]: 1 finished unit Metal Extractor [f=0008738] [8738] Event [5078.3999,311.611938,456]: 1 finished unit Reaver [f=0008834] [8834] Event [1096,312.161255,3448]: 0 finished unit Caretaker [f=0008870] [8870] Event [1180,313.393555,3528]: 0 finished unit Buoy [f=0008921] [8921] Event [5041.22217,311.441833,2824.33862]: 0 lost unit Duck [f=0008924] [8924] Event [5078.3999,311.611938,456]: 1 finished unit Conjurer [f=0008993] [8993] Event [5056,310.714722,2640]: 1 lost unit Lotus [f=0009042] [9042] Event [5283.72559,309.259491,2587.68628]: 0 lost unit Duck [f=0009108] [9108] Event [1016,312.67395,3448]: 0 finished unit Caretaker [f=0009113] [9113] Event [5078.3999,311.611938,456]: 1 finished unit Conjurer [f=0009123] [9123] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0009184] [9184] Event [6088,310.83374,3352]: 1 finished unit Solar Collector [f=0009292] [9292] Event [1180,313.393555,3528]: 0 finished unit Conch [f=0009302] [9302] Event [5078.3999,311.611938,456]: 1 finished unit Conjurer [f=0009331] [9331] Event [6088,312.67395,2216]: 1 lost unit Metal Extractor [f=0009344] [9344] Event [1776,309.231567,1040]: 0 finished unit Picket [f=0009365] [9365] Event [1072,313.497925,3632]: 0 finished unit Lotus [f=0009432] [9432] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0009643] [9643] Event [5078.3999,311.611938,456]: 1 finished unit Reaver [f=0009800] [9800] Event [5064,309.359741,2584]: 1 lost unit Metal Extractor [f=0009854] [9854] Event [3132.99512,308.616547,2697.80957]: 0 lost unit Duck [f=0009862] [9862] Event [5008,310.020447,2528]: 1 lost unit Lotus [f=0009892] [9892] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0009923] [9923] Event [5144.56494,309.375458,2487.47925]: 0 lost unit Duck [f=0009929] [9929] Event [4979.81201,311.175995,2358.41357]: 1 lost unit Glaive [f=0009942] [9942] Event [5196.42432,309.598175,2478.06738]: 0 lost unit Duck [f=0009971] [9971] Event [5092.98486,308.870972,2529.5603]: 0 lost unit Duck [f=0009990] [9990] Event [3186.30713,309.446228,2994.29346]: 0 lost unit Duck [f=0010017] [10017] Event [5078.3999,311.611938,456]: 1 finished unit Reaver [f=0010118] [10118] Event [3655.8335,312.431641,3234.46851]: 1 lost unit Ronin [f=0010122] [10122] Event [3610.12134,309.187531,3020.59229]: 0 lost unit Duck [f=0010146] [10146] Event [3637.40015,309.348999,3005.84521]: 0 lost unit Duck [f=0010177] [10177] Event [3592.06128,309.463623,2642.34619]: 1 lost unit Ronin [f=0010241] [10241] Event [3711.23169,310.001495,2618.71655]: 1 lost unit Ronin [f=0010286] [10286] Event [3912.70435,312.026093,2861.20972]: 0 lost unit Duck [f=0010320] [10320] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0010354] [10354] Event [5968,312.191772,1392]: 1 finished unit Lotus [f=0010385] [10385] Event [5078.3999,311.611938,456]: 1 finished unit Reaver [f=0010450] [10450] Event [2792,309.121704,2792]: 0 finished unit Stinger [f=0010502] [10502] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0010508] [10508] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0010546] [10546] Event [3360.33398,309.387146,2802.96118]: 1 lost unit Glaive [f=0010555] [10555] Event [3202.59692,308.984497,2863.18677]: 0 lost unit Duck [f=0010560] [10560] Event [1760,308.361816,448]: 0 finished unit Picket [f=0010560] [10560] Event [3345.67261,309.630188,2846.18677]: 1 lost unit Glaive [f=0010621] [10621] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0010753] [10753] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0010802] [10802] Event [3351.4834,309.80481,2898.77002]: 1 lost unit Glaive [f=0010812] [10812] Event [3338.02002,309.672577,2899.56128]: 1 lost unit Glaive [f=0010827] [10827] Event [3277.48804,309.17984,2852.80981]: 1 lost unit Glaive [f=0010886] [10886] Event [3155.0498,308.508301,2821.9104]: 1 lost unit Glaive [f=0010888] [10888] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0011022] [11022] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0011060] [11060] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0011153] [11153] Event [3625.49121,309.95871,2656.77881]: 0 lost unit Duck [f=0011157] [11157] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0011184] [11184] Event [3517.80469,309.352325,2717.62476]: 0 lost unit Duck [f=0011291] [11291] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0011428] [11428] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0011473] [11473] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0011515] [11515] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0011537] [11537] Event [784,312.838745,3592]: 0 finished unit Fusion Reactor [f=0011593] [11593] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0011593] [11593] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0011666] [11666] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0011748] [11748] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0011793] [11793] Event [2848,311.721802,3408]: 0 finished unit Picket [f=0011827] [11827] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0011904] [11904] Event [5078.3999,311.611938,456]: 1 finished unit Glaive [f=0012028] [12028] Event [5078.3999,311.611938,456]: 1 finished unit Sling [f=0012049] [12049] Event [424,312.280273,760]: 0 finished unit Metal Extractor [f=0012093] [12093] Event [1180,313.393555,3528]: 0 finished unit Bulkhead [f=0012149] [12149] Event [5078.3999,311.611938,456]: 1 finished unit Sling [f=0012271] [12271] Event [5078.3999,311.611938,456]: 1 finished unit Sling [f=0012395] [12395] Event [5078.3999,311.611938,456]: 1 finished unit Sling [f=0012592] [12592] Event [3896,312.252808,2744]: 1 finished unit Metal Extractor [f=0012616] [12616] Event [5078.3999,311.611938,456]: 1 finished unit Sling [f=0012751] [12751] Event [5078.3999,311.611938,456]: 1 finished unit Sling [f=0012893] [12893] Event [5078.3999,311.611938,456]: 1 finished unit Sling [f=0012935] [12935] Event [6088,308.161316,2216]: 1 finished unit Metal Extractor [f=0013004] [13004] Event [72,311.538696,952]: 0 finished unit Metal Extractor [f=0013045] [13045] Event [5078.3999,311.611938,456]: 1 finished unit Sling [f=0013100] [13100] Event [3952,312.106323,2736]: 1 finished unit Radar Tower [f=0013172] [13172] Event [5078.3999,311.611938,456]: 1 finished unit Sling [f=0013306] [13306] Event [5078.3999,311.611938,456]: 1 finished unit Sling [f=0013405] [13405] Event [5768,308.114624,3464]: 1 lost unit Metal Extractor [f=0013430] [13430] Event [1180,313.393555,3528]: 0 finished unit Bulkhead [f=0013488] [13488] Event [5078.3999,311.611938,456]: 1 finished unit Conjurer [f=0013527] [13527] Event [5992,310.357666,3272]: 1 lost unit Solar Collector [f=0013660] [13660] Event [2568,309.075928,1800]: 0 finished unit Stinger [f=0013674] [13674] Event [5078.3999,311.611938,456]: 1 finished unit Conjurer [f=0013688] [13688] Event [6088,310.861206,3272]: 1 lost unit Metal Extractor [f=0013747] [13747] Event [880,312.957764,3480]: 0 finished unit Fusion Reactor [f=0013867] [13867] Event [2768,310.128784,2896]: 0 finished unit Aegis [f=0013875] [13875] Event [5078.3999,311.611938,456]: 1 finished unit Conjurer [f=0014021] [14021] Event [1180,313.393555,3528]: 0 finished unit Buoy [f=0014080] [14080] Event [1096,312.738037,1608]: 0 finished unit Metal Extractor [f=0014082] [14082] Event [4600,308.380127,3208]: 1 finished unit Metal Extractor [f=0014128] [14128] Event [6081.07275,309.372345,2251.43408]: 0 lost unit Duck [f=0014165] [14165] Event [6088,308.48114,2216]: 1 lost unit Metal Extractor [f=0014203] [14203] Event [5078.3999,311.611938,456]: 1 finished unit Reaver [f=0014261] [14261] Event [6088.12012,305.498657,2248.12646]: 0 lost unit Duck [f=0014338] [14338] Event [1180,313.393555,3528]: 0 finished unit Buoy [f=0014393] [14393] Event [2832,350.256348,2448]: 0 lost unit Radar Tower [f=0014454] [14454] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0014495] [14495] Event [5078.3999,311.611938,456]: 1 finished unit Reaver [f=0014683] [14683] Event [1180,313.393555,3528]: 0 finished unit Conch [f=0014728] [14728] Event [5816,310.174561,2056]: 1 finished unit Stardust [f=0014788] [14788] Event [3406.00244,308.864349,2693.21973]: 1 lost unit Ronin [f=0014840] [14840] Event [5078.3999,311.611938,456]: 1 finished unit Reaver [f=0014909] [14909] Event [3363.4353,308.903442,2668.9729]: 1 lost unit Ronin [f=0014912] [14912] Event [3387.96753,308.139191,2687.28857]: 1 lost unit Ronin [f=0014952] [14952] Event [3426.92114,309.278442,2764.14307]: 1 lost unit Ronin [f=0014972] [14972] Event [3298.43262,309.985291,2872.17236]: 0 lost unit Duck [f=0014984] [14984] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0015019] [15019] Event [2512,310.842896,1360]: 0 finished unit Picket [f=0015026] [15026] Event [5064,305.042419,2584]: 1 finished unit Metal Extractor [f=0015091] [15091] Event [3377.96289,306.797882,2682.49707]: 1 lost unit Reaver [f=0015091] [15091] Event [undefined]: BallMeat resigned [f=0015091] game_message: BallMeat has been destroyed! [f=0015091] game_message: FiGaJski wins! [f=0015091] Submitting stats [f=0015091] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015091] Part| Total Time|Time of the last 0.5s [f=0015091] Draw 14125.85ms 11.97% [f=0015091] Lua::Callins::Synced 8419.00ms 32.54% [f=0015091] Lua::Callins::Unsynced 21264.40ms 20.18% [f=0015091] Lua::CollectGarbage::Synced 314.95ms 0.20% [f=0015091] Lua::CollectGarbage::Unsynced 728.66ms 0.20% [f=0015091] Misc::Profiler::AddTime 68.19ms 0.00% [f=0015091] Sim 37373.50ms 76.95% [f=0015091] [15091] Received game_message: BallMeat has been destroyed! [f=0015091] [15091] Received game_message: FiGaJski wins! [f=0015092] [15092] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015092] [15092] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015092] [15092] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015092] [15092] Game End Stats Values: 2,2060,2130,2060,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.44779968,5.5999999,6.44779968,0,0,0,0,0,0,0,0,785,855,785,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015092] [15092] Game End Stats Values: 3,2265,2430,2265,2430,0,1.06555951,0,1.06555951,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.1999998,8,11.1999998,1275,1275,1275,1275,8.40209961,8.19053745,8.40209961,8.19053745,0,80,0,80,0,0,0,0,990,1075,990,1075,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015092] [15092] Game End Stats Values: 4,2385,2665,2385,2665,0,5.91075087,0,5.91075087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,8,12,1275,1275,1275,1275,10.2389994,10.2794132,10.2389994,10.2794132,0,160,0,160,0,0,0,0,1110,1230,1110,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015092] [15092] Game End Stats Values: 5,2595,2665,2595,2665,0,14.481657,0,14.481657,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,13.8666668,8.39999962,13.8666668,1330,1275,1330,1275,10.3802996,10.8103943,10.3802996,10.8103943,0,160,0,160,0,0,0,0,1265,1230,1265,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015092] [15092] Game End Stats Values: 6,2665,2980,2665,2980,7.38344765,24.7318516,7.38344765,24.7318516,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,15.0666666,10.3999996,15.0666666,1330,1275,1330,1275,12.8507299,11.6288462,12.8507299,11.6288462,0,320,0,320,0,0,0,0,1335,1385,1335,1385,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015092] [15092] Game End Stats Values: 7,2885,3130,2885,3130,8.84193611,37.2431908,8.84193611,37.2431908,0,0,0,0,0,0,0,0,0,0,0,0,65.555542,51.0039215,65.555542,51.0039215,0,0,0,0,12,17.2000008,12,17.2000008,1330,1275,1330,1275,13.8687315,13.1925898,13.8687315,13.1925898,65,400,65,400,0,0,0,0,1490,1455,1490,1455,0,0,0,0,0,0,0,0,51.0039215,65.555542,51.0039215,65.555542 [f=0015092] [15092] Game End Stats Values: 8,3105,3285,3105,3285,9.45609379,53.3279877,9.45609379,53.3279877,0,0,0,0,0,0,0,0,0,0,0,0,80.0000229,51.0039215,80.0000229,51.0039215,90,0,90,0,14,18.7999992,14,18.7999992,1330,1275,1330,1275,14.5189428,13.9960194,14.5189428,13.9960194,195,400,195,400,80,0,80,0,1490,1610,1490,1610,0,80,0,80,0,0,0,0,87.7458801,80.0000229,87.7458801,80.0000229 [f=0015092] [15092] Game End Stats Values: 9,3395,3445,3395,3445,13.1228046,70.1366577,13.1228046,70.1366577,0,0,0,0,0,0,0,0,0,0,0,0,80.0000229,51.0039215,80.0000229,51.0039215,180,90,180,90,15.7333336,20.7999992,15.7333336,20.7999992,1330,1275,1330,1275,14.7224474,15.5985804,14.7224474,15.5985804,325,400,325,400,80,0,80,0,1560,1680,1560,1680,0,80,0,80,0,0,0,0,87.7458801,80.0000229,87.7458801,80.0000229 [f=0015092] [15092] Game End Stats Values: 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34,10155,11190,10155,11190,616.591064,1159.35364,616.591064,1159.35364,0,0,0,0,0,0,0,0,0,363.841553,0,363.841553,2085.04297,2253.65015,2085.04297,2253.65015,670,2485,670,2485,30,98,30,98,1385,1275,1385,1275,26.4063072,38.8632393,26.4063072,38.8632393,4450,1900,4450,1900,1575,1563.33337,1575,1563.33337,3650,5530,3650,5530,1718.33337,1655,1718.33337,1655,84.6330872,0,84.6330872,0,2673.0708,2169.87573,2673.0708,2169.87573 [f=0015092] [15092] Game End Stats Values: 35,9850,11210,9850,11210,631.541992,1227.07861,631.541992,1227.07861,0,0,0,0,0,0,0,0,0,363.841553,0,363.841553,2304.27173,2772.87036,2304.27173,2772.87036,670,2585,670,2585,30,98,30,98,1385,1275,1385,1275,25.0882206,38.9589806,25.0882206,38.9589806,4060,1820,4060,1820,1655,2043.33337,1655,2043.33337,3735,5530,3735,5530,2198.3335,1735,2198.3335,1735,84.6330872,0,84.6330872,0,3338.93945,2409.74146,3338.93945,2409.74146 [f=0015099] [15099] Event [5078.3999,311.611938,456]: 1 finished unit Ronin [f=0015102] [15102] Event [3466.56934,309.205811,2647.22827]: 1 lost unit Ronin [f=0015111] [15111] Event [3877.20605,308.811096,2389.39771]: 1 lost unit Reaver [f=0015119] [15119] Event [3488.71704,308.230377,2688.86035]: 1 lost unit Ronin [f=0015125] [15125] Event [3513.08105,307.892273,2775.2688]: 1 lost unit Ronin [f=0015125] [15125] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0015128] [15128] Event [3467.30273,309.718964,2788.68896]: 1 lost unit Ronin [f=0015129] [15129] Event [3423.10889,309.29538,2670.77026]: 1 lost unit Ronin [f=0015209] [15209] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0015242] Spectator BallMeat left the game: normal quit [f=0015242] [15242] Event [undefined]: BallMeat quit [f=0015338] [15338] Event [2824,312.289429,3160]: 0 finished unit Stinger [f=0015378] No clients connected, shutting down server [f=0015378] Server shutdown [f=0015378] [15378] all players disconnected [f=0015451] [15451] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0015748] [15748] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0015958] [15958] Event [784,314.743042,3416]: 0 finished unit Fusion Reactor [f=0015992] [15992] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0016089] [16089] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0016318] [16318] Event [248,311.685181,2376]: 0 finished unit Energy Pylon [f=0016341] [16341] Event [1180,313.393555,3528]: 0 finished unit Bulkhead [f=0016598] [16598] Event [1180,313.393555,3528]: 0 finished unit Bulkhead [f=0016917] [16917] Event [1180,313.393555,3528]: 0 finished unit Buoy [f=0017233] [17233] Event [1180,313.393555,3528]: 0 finished unit Buoy [f=0017349] [17349] Event [1180,313.393555,3528]: 0 finished unit Duck [f=0017461] Autoquit sending quit command. [f=0017461] [QuitAction] user exited to system [f=0017461] [SpringApp::Kill][1] fromRun=1 [f=0017461] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017461] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017461] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017461] [ThreadPool::SetThreadCount][2] workers=0 [f=0017461] [SpringApp::Kill][2] [f=0017461] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017461] [Game::KillLua][3] dtor=0 luaUI=0x59e3c2a0 [f=0017461] Start widgetHandler:Shutdown [f=0017461] Shutdown - SaveOrderList Complete [f=0017461] Writing last game win data [f=0017461] Shutdown - SaveConfigData Complete [f=0017461] Shutdown Widget - Chili Highlight [f=0017461] Shutdown Widget - Save/Load API [f=0017461] Shutdown Widget - Draw After Chili [f=0017461] Shutdown Widget - EPIC Menu [f=0017461] Shutdown Widget - Chili Minimap [f=0017461] Shutdown Widget - Chili Widget Selector [f=0017461] Shutdown Widget - Local Team Colors [f=0017461] Shutdown Widget - Display Keys 2 [f=0017461] Shutdown Widget - Save Game Menu [f=0017461] Shutdown Widget - HealthBars [f=0017461] Shutdown Widget - Noises [f=0017461] Shutdown Widget - Unit Icons [f=0017461] Shutdown Widget - Win Counter [f=0017461] Shutdown Widget - SpringRTS Replay Stats [f=0017461] Shutdown Widget - BuildETA [f=0017461] Shutdown Widget - Modular Comm Info [f=0017461] Shutdown Widget - Music Player v2 [f=0017461] Shutdown Widget - State Reverse and Latency [f=0017461] Shutdown Widget - CameraShake [f=0017461] Shutdown Widget - Chili Economy Panel Default [f=0017461] Shutdown Widget - Chili EndGame Window [f=0017461] Shutdown Widget - Chili Nuke Warning [f=0017461] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017461] Shutdown Widget - Chili Spectator Panels [f=0017461] Shutdown Widget - Context Menu [f=0017461] Shutdown Widget - Darkening [f=0017461] Shutdown Widget - Defense Range Zero-K [f=0017461] Shutdown Widget - Grab Input [f=0017461] Input grabbing is disabled! [f=0017461] Shutdown Widget - Highlight Geos [f=0017461] Shutdown Widget - Local Widgets Config [f=0017461] Shutdown Widget - MinimapEvents [f=0017461] Shutdown Widget - MetalFeatures (new) [f=0017461] Shutdown Widget - Missile Silo Range [f=0017461] Shutdown Widget - Point Tracker [f=0017461] Shutdown Widget - Showeco and Grid Drawer [f=0017461] Shutdown Widget - Stereo3D [f=0017461] Shutdown Widget - Attack AoE [f=0017461] Shutdown Widget - UnitShapes [f=0017461] Shutdown Widget - Map Edge Extension [f=0017461] Shutdown Widget - Selection Send [f=0017461] Shutdown Widget - LupsManager [f=0017461] Shutdown Widget - Newton Firezone [f=0017461] Shutdown Widget - Chili Pro Console [f=0017461] Shutdown Widget - Persistent Build Height [f=0017461] Shutdown Widget - Lasso Terraform GUI [f=0017461] Shutdown Widget - Chili Framework [f=0017461] Shutdown Widget - Lups [f=0017461] Shutdown Widget - Custom Markers [f=0017461] Shutdown Widget - Chili Core Selector [f=0017461] Shutdown Widget - Mex Placement Handler [f=0017461] Shutdown Widget - Select Keys [f=0017461] Shutdown Widget - Pause Screen [f=0017461] Shutdown Widget - Layout Handler [f=0017461] Shutdown Widget - Text To Speech Control [f=0017461] End widgetHandler:Shutdown [f=0017461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={471762,63900097} {int,ext,rec}Allocs={13091459,0,0} {chunk,block}Bytes={63900097,0} [f=0017461] [Game::KillLua][1] dtor=0 luaGaia=0x594b1510 [f=0017461] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405041,58434716} {int,ext,rec}Allocs={13091461,0,0} {chunk,block}Bytes={58434716,0} [f=0017461] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405041,58434716} {int,ext,rec}Allocs={13091461,0,0} {chunk,block}Bytes={58434716,0} [f=0017461] [Game::KillLua][2] dtor=0 luaRules=0x593afdb0 [f=0017461] Start gadgetHandler:Shutdown [f=0017461] Shutdown - StartSetup [f=0017461] Shutdown - UnitMorph [f=0017461] Shutdown - Carrier Drones [f=0017461] Shutdown - LupsNanoSpray [f=0017461] Shutdown - Missile Silo Controller [f=0017461] Shutdown - Modular Comm Info [f=0017461] Shutdown - Terrain Texture Handler [f=0017461] Shutdown - UnitCloakShield [f=0017461] Shutdown - Starlight Handler [f=0017461] End gadgetHandler:Shutdown [f=0017461] Start gadgetHandler:Shutdown [f=0017461] Shutdown - Save/Load [f=0017461] Shutdown - Teleport Throw [f=0017461] Shutdown - UnitMorph [f=0017461] Shutdown - Modular Comm Info [f=0017461] Shutdown - Retreat Command [f=0017461] Shutdown - Shockwaves [f=0017461] Shutdown - UnitCloakShield [f=0017461] Shutdown - Lups Cloak FX [f=0017461] Shutdown - Lups [f=0017461] Shutdown - Lups Shield [f=0017461] End gadgetHandler:Shutdown [f=0017461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13091493,0,0} {chunk,block}Bytes={0,0} [f=0017461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13091493,0,0} {chunk,block}Bytes={0,0} [f=0017461] [Game::KillLua][4] dtor=0 [f=0017461] [Game::~CGame][1] [f=0017461] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017461] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017461] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017461] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017461] [Game::KillLua][4] dtor=1 [f=0017461] [Game::KillMisc][1] [f=0017461] [Game::KillMisc][2] [f=0017461] [Game::KillMisc][3] [f=0017461] [Game::KillRendering][1] [f=0017461] [3DOParser::Kill] allocated 1 pieces [f=0017461] [S3OParser::Kill] allocated 381 pieces [f=0017461] [AssParser::Kill] allocated 2 pieces [f=0017461] [Game::KillInterface][1] [f=0017461] [Game::KillInterface][2] [f=0017461] [Game::KillSimulation][1] [f=0017461] [Game::KillSimulation][2] [f=0017461] [CCollisionHandler] dis-/continuous tests: 0/354025 [f=0017461] [Game::KillSimulation][3] [f=0017461] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017461] [~CPathCache(24x16)] cacheHits=80 hitPercentage=36% numHashColls=0 maxCacheSize=18 [f=0017461] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017461] [~CPathCache(48x32)] cacheHits=121 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017461] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017461] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017461] [LosHandler::Kill] raycast instance cache-{hits,misses}={10120,11664}; shared=9%; cached=38% [f=0017461] [Game::KillSimulation][4] [f=0017461] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017461] [Game::~CGame][2] [f=0017461] [Game::~CGame][3] [f=0017461] [SpringApp::Kill][3] [f=0017461] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184346 bytes sent 141437 bytes recv'd [f=0017461] [SpringApp::Kill][4] font=0x45b2aaa0 [f=0017461] [SpringApp::Kill][5] [f=0017461] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x448cf7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2449ms file="unittextures/bcore_abc_1.tga" indx=7071 inflSize=3210kb readTime=54ms file="unittextures/bcore_abc_2.tga" indx=7073 inflSize=1800kb readTime=27ms file="effects/annabelle.lua" indx=628 inflSize=4kb readTime=22ms file="icons/padamph.png" indx=1084 inflSize=1kb readTime=22ms file="unitpics/levelterra.png" indx=6549 inflSize=0kb readTime=21ms file="objects3d/sphere.s3o" indx=5513 inflSize=101kb readTime=19ms file="luaui/widgets/mission_results.lua" indx=4781 inflSize=1kb readTime=18ms file="bitmaps/pd/shield3mist.png" indx=574 inflSize=5kb readTime=16ms file="luaui/widgets/unit_marker.lua" indx=4829 inflSize=4kb readTime=15ms file="luaui/configs/transkey.lua" indx=2986 inflSize=1kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 35560687 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x45c90db0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c8cf30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ba8ca0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f47680b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]