[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.z5QmzUAX8H/springsettings.1282160.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3dc401eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3002 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1282160/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4585a520] using map "Mecharavaged v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4585a520] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] iwantusername was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1282160/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 30, 55 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82116c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82116c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe-b82116c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82117c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82117c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe2-b82117c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (195ms, checksum e8789e7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1282160/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53009500,0x535e05c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 148de4610fac1f2659ba93cc4596f592 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from dawidzawadka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dawidzawadka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000ca1e5070,00000000c6f4a150}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={00000000678ebb80,0000000064e82bf0}]" [f=-000001] gl hf [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1347,337.117188,4490]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4666,337.118042,1556]: 1 finished unit Engineer Commander [f=0000000] [0] Jack500, team: 0, elo:1965, userid: 492723 [f=0000000] [0] dawidzawadka, team: 1, elo:1598, userid: 547293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000005] [5] Event [1440,337.115021,4576]: 0 finished unit Rover Assembly [f=0000022] [22] Event [4824,337.115021,1528]: 1 finished unit Shieldbot Factory [f=0000029] thx! u2 [f=0000242] [242] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [f=0000363] [363] Event [4616,337.115021,1272]: 1 finished unit Metal Extractor [f=0000503] [503] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0000562] [562] Event [4812,337.115021,1528]: 1 finished unit Convict [f=0000583] [583] Event [4680,337.115021,1288]: 1 finished unit Solar Collector [f=0000617] [617] Event [1000,337.115021,4344]: 0 finished unit Metal Extractor [f=0000717] [717] Event [984,337.115021,4408]: 0 finished unit Wind/Tidal Generator [f=0000761] [761] Event [4760,337.115021,1288]: 1 finished unit Solar Collector [f=0000798] [798] Event [4812,337.115021,1528]: 1 finished unit Bandit [f=0000822] [822] Event [968,337.115021,4488]: 0 finished unit Wind/Tidal Generator [f=0000904] [904] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0000972] [972] Event [952,337.115021,4568]: 0 finished unit Wind/Tidal Generator [f=0001071] [1071] Event [4840,337.115021,1288]: 1 finished unit Solar Collector [f=0001099] [1099] Event [952,337.115021,4648]: 0 finished unit Wind/Tidal Generator [f=0001158] [1158] Event [4812,337.115021,1528]: 1 finished unit Bandit [f=0001349] [1349] Event [936,337.115021,4728]: 0 finished unit Wind/Tidal Generator [f=0001416] [1416] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0001484] [1484] Event [4920,337.115021,1288]: 1 finished unit Solar Collector [f=0001518] [1518] Event [920,337.115021,4808]: 0 finished unit Wind/Tidal Generator [f=0001604] [1604] Event [5112,337.115021,1272]: 1 finished unit Metal Extractor [f=0001776] [1776] Event [1000,337.115021,4856]: 0 finished unit Metal Extractor [f=0001795] [1795] Event [5000,337.115021,1288]: 1 finished unit Solar Collector [f=0002053] [2053] Event [5080,337.115021,1336]: 1 finished unit Solar Collector [f=0002122] [2122] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Mason [f=0002282] [2282] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [f=0002318] [2318] Event [5112,337.115021,1416]: 1 finished unit Solar Collector [f=0002416] [2416] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [f=0002550] [2550] Event [1600,337.115021,4768]: 0 finished unit Lotus [f=0002947] [2947] Event [4812,337.115021,1528]: 1 finished unit Convict [f=0003112] [3112] Event [2184,211.864014,5160]: 0 finished unit Metal Extractor [f=0003147] [3147] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0003396] [3396] Event [4812,337.115021,1528]: 1 finished unit Bandit [f=0003424] [3424] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [f=0003491] [3491] Event [1432,337.115021,4856]: 0 finished unit Wind/Tidal Generator [f=0003582] [3582] Event [1352,337.115021,4856]: 0 finished unit Wind/Tidal Generator [f=0003699] [3699] Event [1272,337.115021,4856]: 0 finished unit Wind/Tidal Generator [f=0003723] [3723] Event [3992.69214,213.30368,1189.29578]: 1 finished unit Engineer Commander [f=0003745] [3745] Event [3960,210.424347,984]: 1 finished unit Metal Extractor [f=0003830] [3830] Event [1192,337.115021,4840]: 0 finished unit Wind/Tidal Generator [f=0003845] [3845] Event [2520,211.864014,5240]: 0 finished unit Metal Extractor [f=0003933] [3933] Event [4812,337.115021,1528]: 1 finished unit Rogue [f=0003971] [3971] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0004002] [4002] Event [1112,337.115021,4840]: 0 finished unit Wind/Tidal Generator [f=0004123] [4123] Event [3624,208.98468,904]: 1 finished unit Metal Extractor [f=0004207] [4207] Event [4591.05518,337.115021,1356.40112]: 1 lost unit Bandit [f=0004263] [4263] Event [4537.76074,337.115021,1378.22827]: 1 lost unit Bandit [f=0004303] [4303] Event [4616,337.115021,1272]: 1 lost unit Metal Extractor [f=0004315] [4315] Event [4812,337.115021,1528]: 1 finished unit Rogue [f=0004388] [4388] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0004428] [4428] Event [5118.9043,337.115021,1164.93701]: 0 lost unit Scorcher [f=0004428] [4428] Event [5091.54395,337.115021,1171.776]: 0 lost unit Scorcher [f=0004429] [4429] Event [5112,337.115021,1272]: 1 lost unit Metal Extractor [f=0004549] [4549] Event [2904,213.30368,5224]: 0 finished unit Metal Extractor [f=0004602] [4602] Event [3240,213.30368,936]: 1 finished unit Metal Extractor [f=0004756] [4756] Event [5176,337.115021,1800]: 1 lost unit Metal Extractor [f=0004795] [4795] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0005055] [5055] Event [4812,337.115021,1528]: 1 finished unit Bandit [f=0005060] [5060] Event [4616,337.115021,1800]: 1 lost unit Metal Extractor [f=0005199] [5199] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0005208] [5208] Event [3072,213.30368,5200]: 0 finished unit Lotus [f=0005295] [5295] Event [4812,337.115021,1528]: 1 finished unit Bandit [f=0005319] [5319] Event [4582.22754,337.115021,1516.7948]: 0 lost unit Scorcher [f=0005535] [5535] Event [4812,337.115021,1528]: 1 finished unit Bandit [f=0005605] [5605] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0005630] [5630] Event [4616,335.954742,1272]: 1 finished unit Metal Extractor [f=0005780] [5780] Event [3152,214.743347,1056]: 1 finished unit Lotus [f=0005793] [5793] Event [2816,207.545013,5056]: 0 finished unit Lotus [f=0005895] [5895] Event [5112,335.954742,1272]: 1 finished unit Metal Extractor [f=0005997] [5997] Event [3296,208.98468,992]: 1 finished unit Picket [f=0006195] [6195] Event [1616,337.115021,4352]: 0 finished unit Lotus [f=0006327] [6327] Event [3680,206.105347,1008]: 1 finished unit Picket [f=0006341] [6341] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0006408] [6408] Event [2840,210.424347,5240]: 0 finished unit Wind/Tidal Generator [f=0006647] [6647] Event [2760,210.424347,5224]: 0 finished unit Wind/Tidal Generator [f=0006659] [6659] Event [1304,337.115021,4616]: 0 finished unit Caretaker [f=0006795] [6795] Event [5176,335.954742,1800]: 1 finished unit Metal Extractor [f=0006880] [6880] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0006977] [6977] Event [2680,211.864014,5208]: 0 finished unit Wind/Tidal Generator [f=0007023] [7023] Event [4812,337.115021,1528]: 1 finished unit Convict [f=0007105] [7105] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0007247] [7247] Event [2600,207.545013,5192]: 0 finished unit Wind/Tidal Generator [f=0007324] [7324] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0007362] [7362] Event [3161.39941,214.491516,1219.32788]: 0 lost unit Scorcher [f=0007407] [7407] Event [4812,337.115021,1528]: 1 finished unit Rogue [f=0007436] [7436] Event [2240,121.165009,1344]: 1 finished unit Picket [f=0007457] [7457] Event [3152,214.743347,1056]: 1 lost unit Lotus [f=0007525] [7525] Event [3296,208.98468,992]: 1 lost unit Picket [f=0007532] [7532] Event [2520,207.545013,5176]: 0 finished unit Wind/Tidal Generator [f=0007542] [7542] Event [2240,121.165009,1344]: 1 lost unit Picket [f=0007548] [7548] Event [2226.91187,121.207405,1377.46936]: 0 lost unit Scorcher [f=0007549] [7549] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0007657] [7657] Event [3680,206.105347,1008]: 1 lost unit Picket [f=0007759] [7759] Event [3624,208.98468,904]: 1 lost unit Metal Extractor [f=0007760] [7760] Event [3240,212.245941,936]: 1 lost unit Metal Extractor [f=0007773] [7773] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0007817] [7817] Event [2440,206.105347,5160]: 0 finished unit Wind/Tidal Generator [f=0007840] [7840] Event [4616,335.905304,1800]: 1 finished unit Metal Extractor [f=0007932] [7932] Event [4812,337.115021,1528]: 1 finished unit Rogue [f=0007992] [7992] Event [3681.9624,212.714172,1375.73657]: 1 lost unit Bandit [f=0008012] [8012] Event [4976,337.115021,2144]: 1 finished unit Picket [f=0008032] [8032] Event [2032,121.165009,1456]: 1 finished unit Picket [f=0008035] [8035] Event [1832,337.115021,4280]: 0 finished unit Stinger [f=0008045] [8045] Event [3666.47534,213.632416,1425.89844]: 1 lost unit Bandit [f=0008050] [8050] Event [3709.15845,212.849823,1420.64087]: 1 lost unit Bandit [f=0008075] [8075] Event [3743.90259,213.383514,1508.09009]: 1 lost unit Rogue [f=0008096] [8096] Event [5112,337.115021,1496]: 1 finished unit Solar Collector [f=0008100] [8100] Event [3773.30981,213.33078,1498.78821]: 1 lost unit Rogue [f=0008139] [8139] Event [2360,207.545013,5144]: 0 finished unit Wind/Tidal Generator [f=0008152] [8152] Event [3809.69458,213.042892,1467.04993]: 1 lost unit Rogue [f=0008216] [8216] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0008322] [8322] Event [2119.15186,121.165009,1452.83606]: 1 finished unit Engineer Commander [f=0008417] [8417] Event [2280,207.545013,5128]: 0 finished unit Wind/Tidal Generator [f=0008511] [8511] Event [4812,337.115021,1528]: 1 finished unit Bandit [f=0008524] [8524] Event [1920,121.165009,1536]: 1 finished unit Lotus [f=0008612] [8612] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0008625] [8625] Event [4638.08643,336.981384,1742.89941]: 0 lost unit Scorcher [f=0008727] [8727] Event [4616,335.905304,1800]: 1 lost unit Metal Extractor [f=0008801] [8801] Event [4663.79346,336.845612,1412.08569]: 1 lost unit Bandit [f=0008837] [8837] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0008855] [8855] Event [4812,337.115021,1528]: 1 lost unit Bandit [f=0008888] [8888] Event [2256,121.165009,1472]: 1 finished unit Lotus [f=0008904] [8904] Event [4812,336.442413,1528]: 1 lost unit Bandit [f=0008969] [8969] Event [5128,337.115021,1576]: 1 finished unit Solar Collector [f=0008970] [8970] Event [4812,335.781097,1528]: 1 lost unit Bandit [f=0008986] [8986] Event [4872.72168,336.174957,1330.59424]: 1 lost unit Rogue [f=0009041] [9041] Event [4584.84229,336.716949,1377.67188]: 1 lost unit Bandit [f=0009048] [9048] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0009081] [9081] Event [4812,337.038605,1528]: 1 lost unit Bandit [f=0009142] [9142] Event [4812,336.81662,1528]: 1 lost unit Bandit [f=0009199] [9199] Event [4812,336.841888,1528]: 1 lost unit Bandit [f=0009252] [9252] Event [4812,336.801178,1528]: 1 lost unit Bandit [f=0009256] [9256] Event [1928,121.165009,1400]: 1 finished unit Metal Extractor [f=0009272] [9272] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0009305] [9305] Event [4812,336.861115,1528]: 1 lost unit Bandit [f=0009358] [9358] Event [4812,337.059601,1528]: 1 lost unit Bandit [f=0009396] [9396] Event [4812,337.132111,1528]: 1 lost unit Bandit [f=0009449] [9449] Event [4812,337.093292,1528]: 1 lost unit Bandit [f=0009496] [9496] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0009502] [9502] Event [4812,337.187347,1528]: 1 lost unit Bandit [f=0009512] [9512] Event [2392,213.30368,3560]: 0 finished unit Metal Extractor [f=0009555] [9555] Event [4812,337.143036,1528]: 1 lost unit Bandit [f=0009584] [9584] Event [2104,121.165009,1400]: 1 finished unit Metal Extractor [f=0009608] [9608] Event [4812,337.241058,1528]: 1 lost unit Bandit [f=0009661] [9661] Event [4812,337.141235,1528]: 1 lost unit Bandit [f=0009662] [9662] Event [3944,121.165009,4920]: 0 finished unit Metal Extractor [f=0009697] [9697] Event [4824,337.141235,1528]: 1 lost unit Shieldbot Factory [f=0009800] [9800] Event [4640,337.115021,976]: 1 finished unit Picket [f=0009801] [9801] Event [5128,337.115021,1656]: 1 finished unit Solar Collector [f=0009832] [9832] Event [2200,121.165009,1224]: 1 finished unit Metal Extractor [f=0009886] [9886] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0009908] [9908] Event [5080,337.078705,1336]: 1 lost unit Solar Collector [f=0009964] [9964] Event [5112,335.954742,1272]: 1 lost unit Metal Extractor [f=0010097] [10097] Event [2376,213.30368,3144]: 0 finished unit Metal Extractor [f=0010203] [10203] Event [4616,335.496979,1272]: 1 lost unit Metal Extractor [f=0010231] [10231] Event [4040,121.165009,4744]: 0 finished unit Metal Extractor [f=0010267] [10267] Event [5144,337.062531,1736]: 1 finished unit Solar Collector [f=0010276] [10276] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0010288] [10288] Event [4840,337.115021,1288]: 1 lost unit Solar Collector [f=0010338] [10338] Event [4680,336.888458,1288]: 1 lost unit Solar Collector [f=0010350] [10350] Event [4760,337.058441,1288]: 1 lost unit Solar Collector [f=0010393] [10393] Event [4920,337.060394,1288]: 1 lost unit Solar Collector [f=0010499] [10499] Event [5000,336.859283,1288]: 1 lost unit Solar Collector [f=0010501] [10501] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0010553] [10553] Event [5112,337.115021,1496]: 1 lost unit Solar Collector [f=0010635] damn gg [f=0010689] [10689] Event [4880,337.115021,736]: 1 finished unit Picket [f=0010711] [10711] Event [5112,336.684113,1416]: 1 lost unit Solar Collector [f=0010712] [10712] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0010812] [10812] Event [3135.19336,213.30368,1517.06006]: 0 lost unit Scorcher [f=0010846] [10846] Event [4216,121.165009,4744]: 0 finished unit Metal Extractor [f=0010851] gg [f=0010912] [10912] Event [3268.95386,213.946213,1515.96545]: 0 lost unit Scorcher [f=0010914] [10914] Event [3307.48218,212.677032,1465.36267]: 1 lost unit Engineer Commander [f=0010914] [10914] Event [3315.72729,213.396362,1488.05066]: 0 lost unit Scorcher [f=0010916] [10916] Event [3335.14722,214.353638,1499.92114]: 0 lost unit Scorcher [f=0010917] [10917] Event [3306.01538,213.483505,1506.76282]: 0 lost unit Scorcher [f=0010920] [10920] Event [3268.40381,211.135315,1487.86792]: 0 lost unit Scorcher [f=0010920] [10920] Event [3325.41235,212.345108,1517.69507]: 0 lost unit Scorcher [f=0010923] [10923] Event [3318.23608,210.333054,1533.84277]: 0 lost unit Scorcher [f=0010935] [10935] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0010970] [10970] Event [5112,336.960602,1816]: 1 finished unit Solar Collector [f=0011003] [11003] Event [undefined]: dawidzawadka resigned [f=0011003] game_message: dawidzawadka has been destroyed! [f=0011003] game_message: Jack500 wins! [f=0011003] Submitting stats [f=0011003] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011003] Part| Total Time|Time of the last 0.5s [f=0011003] Draw 9381.62ms 20.87% [f=0011003] Lua::Callins::Synced 4865.28ms 21.17% [f=0011003] Lua::Callins::Unsynced 12289.81ms 26.64% [f=0011003] Lua::CollectGarbage::Synced 202.18ms 0.10% [f=0011003] Lua::CollectGarbage::Unsynced 440.85ms 0.89% [f=0011003] Misc::Profiler::AddTime 36.49ms 0.00% [f=0011003] Sim 20961.84ms 64.91% [f=0011003] [11003] Received game_message: dawidzawadka has been destroyed! [f=0011003] [11003] Received game_message: Jack500 wins! [f=0011004] [11004] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011004] [11004] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011004] [11004] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011004] [11004] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.26666689,5.73333311,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011004] [11004] Game End Stats Values: 3,2395,2345,2395,2345,0.52999616,0,0.52999616,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8.81578541,9.60000038,8.81578541,1275,1275,1275,1275,8.03533363,9.0666666,8.03533363,9.0666666,75,130,75,130,0,0,0,0,1045,940,1045,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011004] [11004] Game End Stats Values: 4,2540,2580,2540,2580,5.14553452,2.92362356,5.14553452,2.92362356,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0666666,14.9862833,13.0666666,14.9862833,1275,1275,1275,1275,8.30770302,10.1949091,8.30770302,10.1949091,150,260,150,260,0,0,0,0,1115,1045,1115,1045,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011004] [11004] Game End Stats Values: 5,2765,2830,2765,2830,15.7386847,13.3263187,15.7386847,13.3263187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1999998,18.8252792,15.1999998,18.8252792,1275,1275,1275,1275,9.37287617,10.6935129,9.37287617,10.6935129,150,390,150,390,0,0,0,0,1340,1165,1340,1165,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011004] [11004] Game End Stats Values: 6,2835,2950,2835,2950,31.3689384,30.2484169,31.3689384,30.2484169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.5333328,18.2190552,18.5333328,18.2190552,1275,1275,1275,1275,11.042017,12.9948082,11.042017,12.9948082,150,390,150,390,0,0,0,0,1410,1285,1410,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011004] [11004] Game End Stats Values: 7,2990,3125,2990,3125,62.4019089,38.375885,62.4019089,38.375885,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,21.4666672,13.6471596,21.4666672,13.6471596,1275,1275,1275,1275,13.1355324,14.1418304,13.1355324,14.1418304,150,390,150,390,0,0,0,0,1565,1370,1565,1370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011004] [11004] Game End Stats Values: 8,3110,3450,3110,3450,73.702919,42.2482109,73.702919,42.2482109,0,0,0,0,0,0,0,0,0,0,0,0,16.2500019,0,16.2500019,0,0,90,0,90,22,15.1712608,22,15.1712608,1275,1275,1275,1275,12.7533998,14.2581549,12.7533998,14.2581549,150,630,150,630,0,0,0,0,1685,1455,1685,1455,0,0,0,0,0,0,0,0,0,16.2500019,0,16.2500019 [f=0011004] [11004] Game End Stats Values: 9,3270,3520,3270,3520,97.3943253,57.4535446,97.3943253,57.4535446,0,0,0,0,0,0,0,0,0,0,0,0,16.2500019,0,16.2500019,0,0,90,0,90,23.5925579,21.9556198,23.5925579,21.9556198,1275,1275,1275,1275,14.9090433,17.0136909,14.9090433,17.0136909,225,630,225,630,0,0,0,0,1770,1525,1770,1525,0,0,0,0,0.00027111,0,0.00027111,0,0,16.2500019,0,16.2500019 [f=0011004] [11004] Game End Stats Values: 10,3705,3950,3705,3950,123.860321,85.6600647,123.860321,85.6600647,0,0,0,0,0,0,0,0,0,0,0,0,16.2500019,0,16.2500019,0,0,90,0,90,25.3333054,28.7291985,25.3333054,28.7291985,1505,1275,1505,1275,18.6310558,18.547102,18.6310558,18.547102,345,870,345,870,0,0,0,0,1855,1715,1855,1715,0,0,0,0,0.00077111,0,0.00077111,0,0,16.2500019,0,16.2500019 [f=0011004] [11004] Game End Stats Values: 11,3590,3820,3590,3820,142.764679,135.918259,142.764679,135.918259,0,0,0,0,0,0,0,0,0,0,0,0,336.807159,350.939484,336.807159,350.939484,0,90,0,90,21.474165,35.0127945,21.474165,35.0127945,1505,1275,1505,1275,18.7973709,21.3505478,18.7973709,21.3505478,315,740,315,740,260,320,260,320,1770,1715,1770,1715,320,260,320,260,0.00100111,0,0.00100111,0,359.750946,362.144989,359.750946,362.144989 [f=0011004] [11004] Game End Stats Values: 12,3590,4035,3590,4035,142.764679,191.257462,142.764679,191.257462,0,0,0,0,0,0,0,0,0,0,0,0,347.319183,480.166565,347.319183,480.166565,0,90,0,90,20.1333332,34.6634178,20.1333332,34.6634178,1505,1275,1505,1275,14.7777767,23.289278,14.7777767,23.289278,315,870,315,870,260,405,260,405,1770,1800,1770,1800,405,260,405,260,6.50099945,0,6.50099945,0,488.978027,378.268311,488.978027,378.268311 [f=0011004] [11004] Game End Stats Values: 13,3655,4125,3655,4125,142.764679,231.87146,142.764679,231.87146,0,0,0,0,0,0,0,0,0,0,0,0,351.622986,585.167297,351.622986,585.167297,0,180,0,180,22,25.0254402,22,25.0254402,1505,1275,1505,1275,16.9888859,22.7076035,16.9888859,22.7076035,465,870,465,870,390,490,390,490,1685,1800,1685,1800,490,390,490,390,68.334465,0,68.334465,0,593.978821,389.999939,593.978821,389.999939 [f=0011004] [11004] Game End Stats Values: 14,3905,4345,3905,4345,147.22879,269.056396,147.22879,269.056396,0,0,0,0,0,0,0,0,0,43.7374573,0,43.7374573,351.622986,585.167297,351.622986,585.167297,90,270,90,270,22,23.4442234,22,23.4442234,1505,1275,1505,1275,13.1976099,22.4789963,13.1976099,22.4789963,540,1000,540,1000,390,490,390,490,1770,1800,1770,1800,490,390,490,390,68.334465,0,68.334465,0,593.978821,389.999939,593.978821,389.999939 [f=0011004] [11004] Game End Stats Values: 15,4090,4435,4090,4435,176.274353,314.793884,176.274353,314.793884,0,0,0,0,0,0,0,0,0,121.740143,0,121.740143,351.622986,585.167297,351.622986,585.167297,190,360,190,360,22.0000019,30.7095108,22.0000019,30.7095108,1505,1275,1505,1275,21.5252514,23.0491657,21.5252514,23.0491657,540,1000,540,1000,390,490,390,490,1855,1800,1855,1800,490,390,490,390,134.667099,0,134.667099,0,593.978821,389.999939,593.978821,389.999939 [f=0011004] [11004] Game End Stats Values: 16,4190,4925,4190,4925,212.532242,356.590942,212.532242,356.590942,0,0,0,0,0,0,0,0,178.193146,121.740143,178.193146,121.740143,351.622986,585.167297,351.622986,585.167297,290,360,290,360,22,34.5144653,22,34.5144653,1505,1275,1505,1275,22.7949657,22.7864685,22.7949657,22.7864685,540,1240,540,1240,390,490,390,490,1855,2050,1855,2050,490,390,490,390,199.002396,0,199.002396,0,593.978821,389.999939,593.978821,389.999939 [f=0011004] [11004] Game End Stats Values: 17,4395,5330,4395,5330,226.796402,374.870758,226.796402,374.870758,0,0,0,0,0,0,0,0,230.437653,121.740143,230.437653,121.740143,351.622986,585.167297,351.622986,585.167297,290,360,290,360,22,24.4893131,22,24.4893131,1505,1275,1505,1275,21.4287167,21.2186546,21.4287167,21.2186546,540,1610,540,1610,390,490,390,490,2060,2085,2060,2085,490,390,490,390,242.17038,0,242.17038,0,593.978821,389.999939,593.978821,389.999939 [f=0011004] [11004] Game End Stats Values: 18,4325,5270,4325,5270,226.796402,374.870758,226.796402,374.870758,0,0,0,0,0,0,0,0,230.437653,121.740143,230.437653,121.740143,740.392456,963.294373,740.392456,963.294373,100,360,100,360,22,17.5032063,22,17.5032063,1505,1275,1505,1275,18.7555561,20,18.7555561,20,660,1480,660,1480,650,780,650,780,2060,2155,2060,2155,780,780,780,780,248.83725,0,248.83725,0,975.252075,794.636719,975.252075,794.636719 [f=0011004] [11004] Game End Stats Values: 19,4185,5885,4185,5885,234.570358,385.409973,234.570358,385.409973,0,0,0,0,0,0,0,0,230.437653,121.740143,230.437653,121.740143,963.02356,1666.17773,963.02356,1666.17773,200,810,200,810,22,31.5220776,22,31.5220776,1505,1275,1505,1275,16.7849312,20.7026119,16.7849312,20.7026119,435,1610,435,1610,650,1395,650,1395,2045,2190,2045,2190,1395,780,1395,780,248.83725,0,248.83725,0,1682.24805,1032.125,1682.24805,1032.125 [f=0011004] [11004] Game End Stats Values: 20,4660,6195,4660,6195,249.794952,445.111328,249.794952,445.111328,0,0,0,0,0,0,0,0,230.437653,121.740143,230.437653,121.740143,1089.75391,1826.38159,1089.75391,1826.38159,290,810,290,810,23.8666668,47.4936562,23.8666668,47.4936562,2055,1275,2055,1275,17.0149746,23.9800911,17.0149746,23.9800911,270,1850,270,1850,650,1635,650,1635,2045,2260,2045,2260,1635,780,1635,780,248.83725,0,248.83725,0,1842.4519,1158.85535,1842.4519,1158.85535 [f=0011004] [11004] Game End Stats Values: 21,4540,6435,4540,6435,268.606415,525.05188,268.606415,525.05188,0,0,0,0,0,0,0,0,230.437653,121.740143,230.437653,121.740143,1179.40125,2367.50928,1179.40125,2367.50928,380,810,380,810,23.4666672,43.1554756,23.4666672,43.1554756,2055,1275,2055,1275,16.1874313,25.3293705,16.1874313,25.3293705,75,2090,75,2090,780,1985.99988,780,1985.99988,2030,2260,2030,2260,1985.99988,910,1985.99988,910,248.83725,0,248.83725,0,2384.08447,1252.5498,2384.08447,1252.5498 [f=0011004] [11004] Game End Stats Values: 22,4550,6455,4550,6455,284.356018,572.45105,284.356018,572.45105,0,0,0,0,0,0,0,0,230.437653,121.740143,230.437653,121.740143,1199.63684,2977.65454,1199.63684,2977.65454,380,810,380,810,20.666666,31.6615639,20.666666,31.6615639,2055,1275,2055,1275,15.7166424,23.1599464,15.7166424,23.1599464,0,2110,0,2110,780,2126.00024,780,2126.00024,2115,2260,2115,2260,2126.00024,1150,2126.00024,1150,248.83725,0,248.83725,0,2994.22974,1318.0542,2994.22974,1318.0542 [f=0011004] [11004] Game End Stats Values: 23,4190,6995,4190,6995,305.095215,618.067444,305.095215,618.067444,0,0,0,0,0,0,0,0,230.437653,121.740143,230.437653,121.740143,1199.63684,3372.56348,1199.63684,3372.56348,480,810,480,810,24.9333324,34.8095627,24.9333324,34.8095627,2055,1275,2055,1275,18.7159481,25.307766,18.7159481,25.307766,0,2480,0,2480,780,2858.66675,780,2858.66675,1655,2430,1655,2430,2863,1150,2863,1150,248.83725,0,248.83725,0,3417.12939,1327.91309,3417.12939,1327.91309 [f=0011004] [11004] Game End Stats Values: 24,3880,7405,3880,7405,315.627075,686.668396,315.627075,686.668396,0,0,0,0,0,0,0,0,230.437653,121.740143,230.437653,121.740143,1248.578,3656.43213,1248.578,3656.43213,480,810,480,810,20.666666,44.6907578,20.666666,44.6907578,2055,1275,2055,1275,18.8354588,29.7733994,18.8354588,29.7733994,0,2720,0,2720,780,3238.66675,780,3238.66675,1345,2600,1345,2600,3243,1150,3243,1150,248.83725,0,248.83725,0,3725.63135,1377.64282,3725.63135,1377.64282 [f=0011004] [11004] Game End Stats Values: 25,3630,7665,3630,7665,316.676788,769.657166,316.676788,769.657166,0,0,0,0,0,0,0,0,230.437653,121.740143,230.437653,121.740143,1376.31104,3791.92261,1376.31104,3791.92261,580,810,580,810,16,43.9387665,16,43.9387665,2055,1275,2055,1275,16.0699825,33.5325813,16.0699825,33.5325813,0,2980,0,2980,780,3588.66675,780,3588.66675,995,2600,995,2600,3593,1150,3593,1150,248.83725,0,248.83725,0,3874.95776,1505.37585,3874.95776,1505.37585 [f=0011004] [11004] Game End Stats Values: 26,1645,6840,1645,6840,317.542816,805.502197,317.542816,805.502197,0,0,0,0,0,0,0,0,518.782227,121.740143,518.782227,121.740143,2267.83154,5830.09473,2267.83154,5830.09473,580,810,580,810,12.2857141,39.2961235,12.2857141,39.2961235,0,1275,0,1275,53.5397758,34.2635765,53.5397758,34.2635765,0,2070,0,2070,1820,5643.66699,1820,5643.66699,1065,2685,1065,2685,5648,2190,5648,2190,248.83725,0,248.83725,0,5913.13135,2450.58472,5913.13135,2450.58472 [f=0011046] [11046] Event [5128,337.133942,1656]: 1 lost unit Solar Collector [f=0011050] [11050] Event [5128,336.87854,1576]: 1 lost unit Solar Collector [f=0011147] [11147] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0011310] No clients connected, shutting down server [f=0011310] Server shutdown [f=0011310] [11310] all players disconnected [f=0011536] [11536] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0011926] [11926] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0012152] [12152] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0012363] [12363] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0012587] [12587] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0012812] [12812] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0013188] [13188] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0013577] [13577] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Ripper [f=0013801] [13801] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0014025] [14025] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0014237] [14237] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0014460] [14460] Event [1457.99231,337.760132,4575.97021]: 0 finished unit Scorcher [f=0014635] Autoquit sending quit command. [f=0014635] [QuitAction] user exited to system [f=0014635] [SpringApp::Kill][1] fromRun=1 [f=0014635] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014635] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014635] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014635] [ThreadPool::SetThreadCount][2] workers=0 [f=0014635] [SpringApp::Kill][2] [f=0014635] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014635] [Game::KillLua][3] dtor=0 luaUI=0x539568e0 [f=0014635] Start widgetHandler:Shutdown [f=0014635] Shutdown - SaveOrderList Complete [f=0014635] Writing last game win data [f=0014635] Shutdown - SaveConfigData Complete [f=0014635] Shutdown Widget - Save/Load API [f=0014635] Shutdown Widget - Chili Highlight [f=0014635] Shutdown Widget - Draw After Chili [f=0014635] Shutdown Widget - EPIC Menu [f=0014635] Shutdown Widget - Chili Widget Selector [f=0014635] Shutdown Widget - Chili Minimap [f=0014635] Shutdown Widget - Local Team Colors [f=0014635] Shutdown Widget - Display Keys 2 [f=0014635] Shutdown Widget - Save Game Menu [f=0014635] Shutdown Widget - Unit Icons [f=0014635] Shutdown Widget - Noises [f=0014635] Shutdown Widget - HealthBars [f=0014635] Shutdown Widget - Win Counter [f=0014635] Shutdown Widget - BuildETA [f=0014635] Shutdown Widget - SpringRTS Replay Stats [f=0014635] Shutdown Widget - Modular Comm Info [f=0014635] Shutdown Widget - Stereo3D [f=0014635] Shutdown Widget - Showeco and Grid Drawer [f=0014635] Shutdown Widget - Point Tracker [f=0014635] Shutdown Widget - Missile Silo Range [f=0014635] Shutdown Widget - MetalFeatures (new) [f=0014635] Shutdown Widget - MinimapEvents [f=0014635] Shutdown Widget - Local Widgets Config [f=0014635] Shutdown Widget - Highlight Geos [f=0014635] Shutdown Widget - Grab Input [f=0014635] Input grabbing is disabled! [f=0014635] Shutdown Widget - Defense Range Zero-K [f=0014635] Shutdown Widget - Darkening [f=0014635] Shutdown Widget - Context Menu [f=0014635] Shutdown Widget - Chili Spectator Panels [f=0014635] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014635] Shutdown Widget - Chili Nuke Warning [f=0014635] Shutdown Widget - Chili EndGame Window [f=0014635] Shutdown Widget - Chili Economy Panel Default [f=0014635] Shutdown Widget - CameraShake [f=0014635] Shutdown Widget - State Reverse and Latency [f=0014635] Shutdown Widget - Music Player v2 [f=0014635] Shutdown Widget - Attack AoE [f=0014635] Shutdown Widget - UnitShapes [f=0014635] Shutdown Widget - Map Edge Extension [f=0014635] Shutdown Widget - Selection Send [f=0014635] Shutdown Widget - LupsManager [f=0014635] Shutdown Widget - Newton Firezone [f=0014635] Shutdown Widget - Chili Pro Console [f=0014635] Shutdown Widget - Persistent Build Height [f=0014635] Shutdown Widget - Lasso Terraform GUI [f=0014635] Shutdown Widget - Lups [f=0014635] Shutdown Widget - Chili Framework [f=0014635] Shutdown Widget - Mex Placement Handler [f=0014635] Shutdown Widget - Chili Core Selector [f=0014635] Shutdown Widget - Custom Markers [f=0014635] Shutdown Widget - Select Keys [f=0014635] Shutdown Widget - Pause Screen [f=0014635] Shutdown Widget - Text To Speech Control [f=0014635] Shutdown Widget - Layout Handler [f=0014635] End widgetHandler:Shutdown [f=0014635] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={848527,91833145} {int,ext,rec}Allocs={9608686,0,0} {chunk,block}Bytes={91833145,0} [f=0014635] [Game::KillLua][1] dtor=0 luaGaia=0x535e05c0 [f=0014635] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={647180,79469068} {int,ext,rec}Allocs={9608687,0,0} {chunk,block}Bytes={79469068,0} [f=0014635] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={647180,79469068} {int,ext,rec}Allocs={9608687,0,0} {chunk,block}Bytes={79469068,0} [f=0014635] [Game::KillLua][2] dtor=0 luaRules=0x53009500 [f=0014635] Start gadgetHandler:Shutdown [f=0014635] Shutdown - StartSetup [f=0014635] Shutdown - UnitMorph [f=0014635] Shutdown - Carrier Drones [f=0014635] Shutdown - LupsNanoSpray [f=0014635] Shutdown - Missile Silo Controller [f=0014635] Shutdown - Modular Comm Info [f=0014635] Shutdown - Terrain Texture Handler [f=0014635] Shutdown - UnitCloakShield [f=0014635] Shutdown - Starlight Handler [f=0014635] End gadgetHandler:Shutdown [f=0014635] Start gadgetHandler:Shutdown [f=0014635] Shutdown - Save/Load [f=0014635] Shutdown - Teleport Throw [f=0014635] Shutdown - UnitMorph [f=0014635] Shutdown - Modular Comm Info [f=0014635] Shutdown - Retreat Command [f=0014635] Shutdown - Shockwaves [f=0014635] Shutdown - UnitCloakShield [f=0014635] Shutdown - Lups Cloak FX [f=0014635] Shutdown - Lups [f=0014635] Shutdown - Lups Shield [f=0014635] End gadgetHandler:Shutdown [f=0014635] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9608719,0,0} {chunk,block}Bytes={0,0} [f=0014635] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9608719,0,0} {chunk,block}Bytes={0,0} [f=0014635] [Game::KillLua][4] dtor=0 [f=0014635] [Game::~CGame][1] [f=0014635] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014635] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014635] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014635] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014635] [Game::KillLua][4] dtor=1 [f=0014635] [Game::KillMisc][1] [f=0014635] [Game::KillMisc][2] [f=0014635] [Game::KillMisc][3] [f=0014635] [Game::KillRendering][1] [f=0014635] [3DOParser::Kill] allocated 1 pieces [f=0014635] [S3OParser::Kill] allocated 307 pieces [f=0014635] [AssParser::Kill] allocated 23 pieces [f=0014635] [Game::KillInterface][1] [f=0014635] [Game::KillInterface][2] [f=0014635] [Game::KillSimulation][1] [f=0014635] [Game::KillSimulation][2] [f=0014635] [CCollisionHandler] dis-/continuous tests: 0/107766 [f=0014635] [Game::KillSimulation][3] [f=0014635] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014635] [~CPathCache(24x24)] cacheHits=49 hitPercentage=45% numHashColls=0 maxCacheSize=5 [f=0014635] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014635] [~CPathCache(48x48)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014635] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014635] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014635] [LosHandler::Kill] raycast instance cache-{hits,misses}={3349,4684}; shared=9%; cached=32% [f=0014635] [Game::KillSimulation][4] [f=0014635] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014635] [Game::~CGame][2] [f=0014635] [Game::~CGame][3] [f=0014635] [SpringApp::Kill][3] [f=0014635] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154170 bytes sent 97293 bytes recv'd [f=0014635] [SpringApp::Kill][4] font=0x4578caa0 [f=0014635] [SpringApp::Kill][5] [f=0014635] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x457fa4b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2120ms file="bitmaps/loadpictures/windgen.png" indx=532 inflSize=2589kb readTime=29ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=25ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=24ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=22ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=19ms file="luaui/widgets/dbg_ballisticcalculator.lua" indx=4618 inflSize=18kb readTime=18ms file="luaui/widgets/gui_epicmenu.lua" indx=4713 inflSize=102kb readTime=16ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4828 inflSize=20kb readTime=15ms file="gamedata/explosions.lua" indx=869 inflSize=1kb readTime=12ms file="luaui/widgets/dbg_animator.lua" indx=4617 inflSize=11kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 31807008 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x4591ac90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45925c80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45806540) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3dc40b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]