[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hgmGVrn4r7/springsettings.1282060.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe27001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3011 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1282060/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4534d030] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4534d030] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 489ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 550ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1282060/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (250ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12091,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1282060/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c23950,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ac73e461a0424c907e48515d48b97af0 [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: bhaktivedanta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from VVilk [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: VVilk changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={0x8297e240,(nil)}]" [f=-000001] Allies: I choose: Engineer-SlowBeamStu! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] Player VVilk left the game: timeout [f=-000001] [0] Event [undefined]: VVilk timed out [f=-000001] > SPRINGIE:User VVilk|factoryspider|3_3||False|||PL [f=-000001] > SPRINGIE:User VVilk|factoryspider|3_3||False|||PL [f=-000001] > SPRINGIE:User VVilk|factoryspider|3_3||False|||PL [f=-000001] Connection attempt from VVilk [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: VVilk changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[Game::Load][lua{Rules,Gaia}={0000000064b1d1b0,0000000000000000}]" [f=-000001] Allies: I choose: Figejotto! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [764,-17.060547,5376]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5379,-17.059326,672]: 1 finished unit Engineer Commander [f=0000000] [0] VVilk, team: 0, elo:2431, userid: 545468 [f=0000000] [0] bhaktivedanta, team: 1, elo:2276, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [880,0,5280]: 0 finished unit Shipyard [f=0000132] [132] Event [5280,0,736]: 1 finished unit Shipyard [f=0000144] gl hf [f=0000227] [227] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0000244] sdry game craxshed [f=0000348] [348] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0000479] np [f=0000482] [482] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0000582] [582] Event [664,0,5432]: 0 finished unit Wind/Tidal Generator [f=0000648] [648] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000655] [655] Event [872.000061,0,5279.98779]: 0 finished unit Mariner [f=0000672] [672] Event [744,0,5528]: 0 finished unit Wind/Tidal Generator [f=0000748] [748] Event [5528,0,728]: 1 finished unit Wind/Tidal Generator [f=0000787] [787] Event [5280,0,743.999939]: 1 finished unit Mariner [f=0000792] [792] Event [904,0,5624]: 0 finished unit Wind/Tidal Generator [f=0000837] [837] Event [5528,0,648]: 1 finished unit Wind/Tidal Generator [f=0000972] [972] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0000975] [975] Event [1000,0,5640]: 0 finished unit Wind/Tidal Generator [f=0001025] [1025] Event [872.000061,0,5279.98779]: 0 finished unit Hunter [f=0001146] [1146] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0001383] [1383] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0001476] [1476] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0001813] [1813] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0001985] [1985] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0002028] [2028] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0002073] [2073] Event [872.000061,-45,5279.98779]: 0 finished unit Seawolf [f=0002169] [2169] Event [5080,0,472]: 1 finished unit Wind/Tidal Generator [f=0002229] [2229] Event [744,0,4024]: 0 finished unit Wind/Tidal Generator [f=0002344] [2344] Event [5160,0,472]: 1 finished unit Wind/Tidal Generator [f=0002410] [2410] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0002494] [2494] Event [5240,0,456]: 1 finished unit Wind/Tidal Generator [f=0002536] [2536] Event [1192,-1,5544]: 0 finished unit Urchin [f=0002643] [2643] Event [5320,0,456]: 1 finished unit Wind/Tidal Generator [f=0002773] [2773] Event [5400,0,456]: 1 finished unit Wind/Tidal Generator [f=0002865] [2865] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0002885] [2885] Event [5384,0,504]: 1 finished unit Wind/Tidal Generator [f=0002917] [2917] Event [872.000061,-4,5279.98779]: 0 finished unit Mistral [f=0002980] [2980] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0003527] [3527] Event [5280,0,743.999939]: 1 finished unit Corsair [f=0003614] [3614] Event [5432,0,584]: 1 finished unit Wind/Tidal Generator [f=0003645] [3645] Event [1240,-1,5176]: 0 finished unit Urchin [f=0003762] [3762] Event [5496,0,536]: 1 finished unit Wind/Tidal Generator [f=0003852] [3852] Event [5480,0,632]: 1 finished unit Wind/Tidal Generator [f=0003852] [3852] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0003942] [3942] Event [5464,0,728]: 1 finished unit Wind/Tidal Generator [f=0004010] [4010] Event [872.000061,-45,5279.98779]: 0 finished unit Seawolf [f=0004077] [4077] Event [2064,44.4337463,1696]: 1 finished unit Radar Tower [f=0004130] [4130] Event [1643.25916,0,5361.04639]: 1 lost unit Hunter [f=0004165] [4165] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0004349] [4349] Event [2011.84619,0,4950.25244]: 1 lost unit Hunter [f=0004388] [4388] Event [1878.70361,-45,4961.02588]: 0 lost unit Seawolf [f=0004481] [4481] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0004600] [4600] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [f=0004690] [4690] Event [872.000061,-4,5279.98779]: 0 finished unit Mistral [f=0004796] [4796] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0004885] [4885] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0005061] [5061] Event [200,0,3048]: 0 finished unit Wind/Tidal Generator [f=0005111] [5111] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0005321] [5321] Event [872.000061,0,5279.98779]: 0 finished unit Mariner [f=0005426] [5426] Event [504,-1,2664]: 0 lost unit Metal Extractor [f=0005427] [5427] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0005572] [5572] Event [399.749817,0,2974.49634]: 0 lost unit Mariner [f=0005635] [5635] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0005662] [5662] Event [392,-1,3112]: 0 lost unit Urchin [f=0005669] [5669] Event [5384,0,584]: 1 finished unit Caretaker [f=0005721] [5721] Event [280,0,2952]: 0 lost unit Wind/Tidal Generator [f=0005752] [5752] Event [1113.31006,0,1046.58545]: 0 lost unit Hunter [f=0005800] [5800] Event [200,0,3048]: 0 lost unit Wind/Tidal Generator [f=0005838] [5838] Event [717.506348,-45,3300.28296]: 0 lost unit Seawolf [f=0005877] [5877] Event [5624,0,504]: 1 finished unit Wind/Tidal Generator [f=0005922] [5922] Event [5280,0,743.999939]: 1 finished unit Corsair [f=0005992] [5992] Event [5704,0,504]: 1 finished unit Wind/Tidal Generator [f=0005997] [5997] Event [872.000061,-45,5279.98779]: 0 finished unit Seawolf [f=0006008] [6008] Event [136,-1,3096]: 0 lost unit Metal Extractor [f=0006124] [6124] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0006131] [6131] Event [5784,0,504]: 1 finished unit Wind/Tidal Generator [f=0006146] [6146] Event [1000,0,5208]: 0 finished unit Caretaker [f=0006187] [6187] Event [5784,0,584]: 1 finished unit Wind/Tidal Generator [f=0006282] [6282] Event [5704,0,584]: 1 finished unit Wind/Tidal Generator [f=0006319] [6319] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0006349] [6349] Event [1344.03784,-4,3133.79004]: 0 lost unit Mistral [f=0006350] [6350] Event [5624,0,584]: 1 finished unit Wind/Tidal Generator [f=0006353] [6353] Event [1296.76672,0,3116.13916]: 1 lost unit Hunter [f=0006414] [6414] Event [1550.25671,0,3202.60278]: 1 lost unit Hunter [f=0006420] [6420] Event [1516.76379,-4,3103.50903]: 0 lost unit Mistral [f=0006430] [6430] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0006497] [6497] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0006527] [6527] Event [5624,0,664]: 1 finished unit Wind/Tidal Generator [f=0006638] [6638] Event [872.000061,-45,5279.98779]: 0 finished unit Seawolf [f=0006692] [6692] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0006740] [6740] Event [5704,0,664]: 1 finished unit Wind/Tidal Generator [f=0006818] [6818] Event [744,0,4024]: 0 lost unit Wind/Tidal Generator [f=0006956] [6956] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0006960] [6960] Event [2632,-1,4584]: 0 finished unit Urchin [f=0006989] [6989] Event [5784,0,664]: 1 finished unit Wind/Tidal Generator [f=0007042] [7042] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0007150] [7150] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0007185] [7185] Event [5784,0,744]: 1 finished unit Wind/Tidal Generator [f=0007354] [7354] Event [1000,0,5256]: 0 finished unit Caretaker [f=0007390] [7390] Event [5704,0,744]: 1 finished unit Wind/Tidal Generator [f=0007419] [7419] Event [3163.18213,0,4873.19287]: 1 lost unit Hunter [f=0007557] [7557] Event [5280,0,743.999939]: 1 finished unit Corsair [f=0007577] [7577] Event [5624,0,744]: 1 finished unit Wind/Tidal Generator [f=0007595] [7595] Event [872.000061,0,5279.98779]: 0 finished unit Hunter [f=0007742] [7742] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0007762] [7762] Event [5624,0,824]: 1 finished unit Wind/Tidal Generator [f=0007845] [7845] Event [3000,-1,4616]: 0 lost unit Metal Extractor [f=0007861] [7861] Event [2688.22925,0,5104.34473]: 1 lost unit Hunter [f=0007935] [7935] Event [872.000061,0,5279.98779]: 0 lost unit Hunter [f=0007946] [7946] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0007957] [7957] Event [2763.38013,-45,5011.29346]: 0 lost unit Seawolf [f=0007978] [7978] Event [5704,0,824]: 1 finished unit Wind/Tidal Generator [f=0008033] [8033] Event [2881.19409,-45,5039.42139]: 0 lost unit Seawolf [f=0008050] [8050] Event [815.03009,0,5057.20361]: 0 lost unit Hunter [f=0008054] [8054] Event [2821.1311,0,4794.02393]: 1 lost unit Hunter [f=0008085] [8085] Event [881.279358,0.58509564,5101.11377]: 0 lost unit Mariner [f=0008094] [8094] Event [761.506958,4.2949667,5029.68066]: 1 lost unit Hunter [f=0008102] [8102] Event [872.000061,0,5279.98779]: 0 lost unit Hunter [f=0008117] [8117] Event [872.000061,0,5279.98779]: 0 lost unit Hunter [f=0008139] [8139] Event [408,-1,744]: 1 finished unit Metal Extractor [f=0008140] [8140] Event [1000,0,5304]: 0 finished unit Caretaker [f=0008155] [8155] Event [872.000061,0,5279.98779]: 0 lost unit Hunter [f=0008162] [8162] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0008173] [8173] Event [872.000061,0,5279.98779]: 0 lost unit Hunter [f=0008174] [8174] Event [865.397339,0,5061.33594]: 1 lost unit Hunter [f=0008175] [8175] Event [872.000061,0,5279.98779]: 0 lost unit Hunter [f=0008189] [8189] Event [5784,0,824]: 1 finished unit Wind/Tidal Generator [f=0008195] [8195] Event [872.000061,0,5279.98779]: 0 lost unit Hunter [f=0008233] [8233] Event [2795.66187,0,4556.07031]: 1 lost unit Hunter [f=0008249] [8249] Event [892.243408,0,5171.70947]: 1 lost unit Corsair [f=0008266] [8266] Event [885.979126,0,5124.19971]: 1 lost unit Hunter [f=0008284] [8284] Event [1000,0,5208]: 0 lost unit Caretaker [f=0008284] [8284] Event [2632,-1,4584]: 0 lost unit Urchin [f=0008329] [8329] Event [872.000061,0,5279.98779]: 0 lost unit Hunter [f=0008339] [8339] Event [1013.9068,0,5174.0127]: 1 lost unit Hunter [f=0008343] [8343] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0008391] [8391] Event [5784,0,904]: 1 finished unit Wind/Tidal Generator [f=0008521] [8521] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0008558] [8558] Event [5704,0,904]: 1 finished unit Wind/Tidal Generator [f=0008640] [8640] Event [872.000061,0,5279.98779]: 0 finished unit Hunter [f=0008709] [8709] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0008756] [8756] Event [5624,0,904]: 1 finished unit Wind/Tidal Generator [f=0008990] [8990] Event [2035.62854,-75.772354,4741.22461]: 0 lost unit Engineer Commander [f=0008998] [8998] Event [2073.92725,0,4998.04297]: 1 lost unit Hunter [f=0009003] [9003] Event [2009.37244,0,4892.78369]: 0 lost unit Hunter [f=0009073] [9073] Event [872.000061,0,5279.98779]: 0 finished unit Hunter [f=0009106] [9106] Event [5280,0,743.999939]: 1 finished unit Corsair [f=0009108] gg [f=0009143] [9143] Event [1268.37415,0,4732.40527]: 1 lost unit Hunter [f=0009170] [9170] Event [undefined]: VVilk resigned [f=0009170] game_message: VVilk has been destroyed! [f=0009170] game_message: bhaktivedanta wins! [f=0009170] Submitting stats [f=0009170] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009170] Part| Total Time|Time of the last 0.5s [f=0009170] Draw 14085.87ms 25.52% [f=0009170] Lua::Callins::Synced 3448.18ms 9.37% [f=0009170] Lua::Callins::Unsynced 17995.21ms 30.31% [f=0009170] Lua::CollectGarbage::Synced 238.81ms 0.00% [f=0009170] Lua::CollectGarbage::Unsynced 491.54ms 0.50% [f=0009170] Misc::Profiler::AddTime 45.59ms 0.00% [f=0009170] Sim 27372.27ms 59.32% [f=0009170] [9170] Received game_message: VVilk has been destroyed! [f=0009170] [9170] Received game_message: bhaktivedanta wins! [f=0009171] [9171] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009171] [9171] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009171] [9171] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009171] [9171] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.9000001,6.5,5.9000001,6.5,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009171] [9171] Game End Stats Values: 3,2415,2450,2415,2450,0,0.55161726,0,0.55161726,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,9.36000061,8.39999962,9.36000061,1275,1275,1275,1275,9.30000019,10.0867748,9.30000019,10.0867748,0,0,0,0,0,0,0,0,1140,1175,1140,1175,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009171] [9171] Game End Stats Values: 4,2615,2585,2615,2585,0.8600201,2.84305859,0.8600201,2.84305859,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,12.4800014,10.3999996,12.4800014,1275,1275,1275,1275,11.7406645,10.6527643,11.7406645,10.6527643,200,100,200,100,0,0,0,0,1140,1210,1140,1210,0,0,0,0,25,0,25,0,0,0,0,0 [f=0009171] [9171] Game End Stats Values: 5,2715,2670,2715,2670,1.30647719,5.3546896,1.30647719,5.3546896,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999987,12.8000021,10.3999987,12.8000021,1275,1275,1275,1275,15.6964245,12.0174417,15.6964245,12.0174417,300,100,300,100,0,0,0,0,1140,1295,1140,1295,0,0,0,0,103,0,103,0,0,0,0,0 [f=0009171] [9171] Game End Stats Values: 6,2935,3010,2935,3010,1.35085964,6.52352762,1.35085964,6.52352762,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4800005,12.8000021,10.4800005,12.8000021,1275,1275,1275,1275,17.8529701,13.7279224,17.8529701,13.7279224,400,320,400,320,0,0,0,0,1260,1415,1260,1415,0,0,0,0,197.75,0,197.75,0,0,0,0,0 [f=0009171] [9171] Game End Stats Values: 7,3140,3130,3140,3130,1.43138433,8.12253857,1.43138433,8.12253857,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,120,12.8000011,13.9200001,12.8000011,13.9200001,1275,1275,1275,1275,16.4386959,15.1066017,16.4386959,15.1066017,500,320,500,320,0,0,0,0,1365,1415,1365,1415,0,0,0,0,246.25,0,246.25,0,0,0,0,0 [f=0009171] [9171] Game End Stats Values: 8,3310,3435,3310,3435,3.7248261,14.4301767,3.7248261,14.4301767,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,120,16.6400032,14,16.6400032,14,1275,1275,1275,1275,12.9028959,16.0205078,12.9028959,16.0205078,600,540,600,540,0,0,0,0,1435,1500,1435,1500,0,0,0,0,246.25,0,246.25,0,0,0,0,0 [f=0009171] [9171] Game End Stats Values: 9,3550,3435,3550,3435,17.1180134,30.4721279,17.1180134,30.4721279,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,120,17.6000004,14,17.6000004,14,1275,1275,1275,1275,19.2095604,18.3194637,19.2095604,18.3194637,840,540,840,540,0,0,0,0,1435,1500,1435,1500,0,0,0,0,337.25,0,337.25,0,0,0,0,0 [f=0009171] [9171] Game End Stats Values: 10,3790,3775,3790,3775,23.9296169,40.6286774,23.9296169,40.6286774,0,0,0,0,0,0,0,0,0,0,0,0,0,149.345001,0,149.345001,0,240,0,240,19.8399982,14,19.8399982,14,1275,1275,1275,1275,16.6874352,17.927103,16.6874352,17.927103,940,760,940,760,0,0,0,0,1575,1500,1575,1500,0,0,0,0,382.25,0,382.25,0,149.345001,0,149.345001,0 [f=0009171] [9171] Game End Stats Values: 11,3845,3555,3845,3555,45.1088829,57.6303101,45.1088829,57.6303101,0,0,0,0,0,0,0,0,0,0,0,0,145.504608,323.001251,145.504608,323.001251,0,240,0,240,22.3999958,14,22.3999958,14,1330,1275,1330,1275,14.1619511,18.3834438,14.1619511,18.3834438,940,540,940,540,220,200,220,200,1575,1500,1575,1500,200,220,200,220,382.25,0,382.25,0,323.001251,220,323.001251,220 [f=0009171] [9171] Game End Stats Values: 12,4030,3860,4030,3860,74.7756958,62.4909477,74.7756958,62.4909477,0,0,0,0,0,0,0,0,0,20.3191833,0,20.3191833,145.504608,323.001251,145.504608,323.001251,0,240,0,240,22.3999958,14,22.3999958,14,1330,1275,1330,1275,18.84445,19.057373,18.84445,19.057373,1040,760,1040,760,220,200,220,200,1660,1585,1660,1585,200,220,200,220,422,20.3999901,422,20.3999901,323.001251,220,323.001251,220 [f=0009171] [9171] Game End Stats Values: 13,4130,4095,4130,4095,103.300964,66.5940475,103.300964,66.5940475,0,0,0,0,0,0,0,0,0,71.2573853,0,71.2573853,145.504608,323.001251,145.504608,323.001251,0,240,0,240,22.3999958,14.7999983,22.3999958,14.7999983,1330,1275,1330,1275,16.9016838,19.7735386,16.9016838,19.7735386,1140,760,1140,760,220,200,220,200,1660,1820,1660,1820,200,220,200,220,422,20.3999901,422,20.3999901,323.001251,220,323.001251,220 [f=0009171] [9171] Game End Stats Values: 14,4295,3455,4295,3455,107.290619,66.5940475,107.290619,66.5940475,0,0,0,0,0,0,0,0,0,101.009521,0,101.009521,902.275146,456.390137,902.275146,456.390137,0,240,0,240,22.3999958,15.1999979,22.3999958,15.1999979,1330,1275,1330,1275,16.1659756,21.8166599,16.1659756,21.8166599,1040,440,1040,440,976.750305,200,976.750305,200,1925,1500,1925,1500,400,976.750305,400,976.750305,422,85.2001801,422,85.2001801,553.746826,980.526245,553.746826,980.526245 [f=0009171] [9171] Game End Stats Values: 15,4810,3770,4810,3770,112.764862,66.814415,112.764862,66.814415,0,0,0,0,0,0,0,0,0,102.507874,0,102.507874,1058.01489,458.200104,1058.01489,458.200104,0,240,0,240,24.4445,14,24.4445,14,1330,1275,1330,1275,17.6149502,16.0646896,17.6149502,16.0646896,1380,660,1380,660,1061.75024,200,1061.75024,200,2100,1595,2100,1595,400,1061.75024,400,1061.75024,422,85.2001801,422,85.2001801,566.396423,1136.26599,566.396423,1136.26599 [f=0009171] [9171] Game End Stats Values: 16,5100,3550,5100,3550,120.37915,67.1411133,120.37915,67.1411133,0,0,0,0,0,0,0,0,0,109.567474,0,109.567474,1423.51953,558.200134,1423.51953,558.200134,0,240,0,240,28.7825012,14,28.7825012,14,1330,1275,1330,1275,19.1076164,15.0217791,19.1076164,15.0217791,1480,440,1480,440,1501.75024,300,1501.75024,300,2290,1595,2290,1595,600,1501.75024,600,1501.75024,422,85.2001801,422,85.2001801,736.535339,1501.77063,736.535339,1501.77063 [f=0009171] [9171] Game End Stats Values: 17,5455,3635,5455,3635,143.996002,67.9852829,143.996002,67.9852829,0,0,0,0,0,0,0,0,0,141.562225,0,141.562225,1478.76038,558.200134,1478.76038,558.200134,0,360,0,360,30.7545128,13.1200018,30.7545128,13.1200018,1330,1275,1330,1275,21.6744576,15.0562773,21.6744576,15.0562773,1680,440,1680,440,1536.75024,300,1536.75024,300,2445,1560,2445,1560,600,1536.75024,600,1536.75024,422,85.2001801,422,85.2001801,736.535339,1560.47571,736.535339,1560.47571 [f=0009171] [9171] Game End Stats Values: 18,5665,3915,5665,3915,173.045914,68.7573471,173.045914,68.7573471,0,0,0,0,0,0,0,0,0,178.384308,0,178.384308,1557.10498,658.200134,1557.10498,658.200134,0,360,0,360,32.9277802,12.8000011,32.9277802,12.8000011,1330,1275,1330,1275,23.686657,15.0514708,23.686657,15.0514708,1820,540,1820,540,1536.75024,400,1536.75024,400,2515,1740,2515,1740,700,1536.75024,700,1536.75024,422,85.2001801,422,85.2001801,836.535339,1780.6936,836.535339,1780.6936 [f=0009171] [9171] Game End Stats Values: 19,5635,3175,5635,3175,209.836517,69.2201157,209.836517,69.2201157,0,0,0,0,0,0,0,0,0,209.262115,0,209.262115,2196.67407,1191.36975,2196.67407,1191.36975,0,360,0,360,36.5871811,12.8000021,36.5871811,12.8000021,1330,1275,1330,1275,24.2027054,15.0308514,24.2027054,15.0308514,1720,0,1720,0,2381.9502,700,2381.9502,700,2585,1540,2585,1540,1000,2381.9502,1000,2381.9502,422,85.2001801,422,85.2001801,1598.52747,2420.26416,1598.52747,2420.26416 [f=0009171] [9171] Game End Stats Values: 20,5450,2875,5450,2875,260.903015,70.5073013,260.903015,70.5073013,0,0,0,0,0,0,0,0,0,300.883179,0,300.883179,3208.32617,1444.0675,3208.32617,1444.0675,0,240,0,240,39.5614357,12.8000021,39.5614357,12.8000021,1330,1275,1330,1275,26.9544315,15.0858116,26.9544315,15.0858116,1380,0,1380,0,2564.2832,1340,2564.2832,1340,2740,1360,2740,1360,1640,2924.2832,1640,2924.2832,422,85.2001801,422,85.2001801,1914.84692,3871.17676,1914.84692,3871.17676 [f=0009171] [9171] Game End Stats Values: 21,5520,1700,5520,1700,319.967499,71.9632645,319.967499,71.9632645,0,0,0,0,0,0,0,0,0,412.006256,0,412.006256,3990.48096,1494.44873,3990.48096,1494.44873,0,240,0,240,41.3425751,12.8000021,41.3425751,12.8000021,1330,0,1330,0,27.9376316,15.0970631,27.9376316,15.0970631,1380,100,1380,100,3839.2832,1440,3839.2832,1440,2810,1360,2810,1360,1740,4199.2832,1740,4199.2832,422,85.2001801,422,85.2001801,2015.26648,4653.33008,2015.26648,4653.33008 [f=0009171] [9171] Game End Stats Values: 22,5660,1700,5660,1700,345.675385,73.4910355,345.675385,73.4910355,0,0,0,0,0,0,0,0,0,956.700684,0,956.700684,4076.03589,1571.13586,4076.03589,1571.13586,0,240,0,240,40.5697403,7.79999971,40.5697403,7.79999971,1330,0,1330,0,33.2846413,14.0879669,33.2846413,14.0879669,1520,100,1520,100,3939.2832,1540,3939.2832,1540,2810,1360,2810,1360,1840,4299.2832,1840,4299.2832,456,104.866997,456,104.866997,2091.95361,4738.88525,2091.95361,4738.88525 [f=0009287] [9287] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0009299] Player bhaktivedanta left the game: normal quit [f=0009299] [9299] Event [undefined]: bhaktivedanta quit [f=0009456] No clients connected, shutting down server [f=0009456] Server shutdown [f=0009456] [9456] all players disconnected [f=0009466] [9466] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0009520] [9520] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0009646] [9646] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0009812] [9812] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0009992] [9992] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0010157] [10157] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0010544] [10544] Event [5280,0,743.999939]: 1 finished unit Corsair [f=0010725] [10725] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0010905] [10905] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0011085] [11085] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0011265] [11265] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0011445] [11445] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0011612] [11612] Event [5280,0,743.999939]: 1 finished unit Hunter [f=0012000] [12000] Event [5280,0,743.999939]: 1 finished unit Corsair [f=0012143] Autoquit sending quit command. [f=0012143] [QuitAction] user exited to system [f=0012143] [SpringApp::Kill][1] fromRun=1 [f=0012143] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012143] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012143] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012143] [ThreadPool::SetThreadCount][2] workers=0 [f=0012143] [SpringApp::Kill][2] [f=0012143] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012143] [Game::KillLua][3] dtor=0 luaUI=0x558d0110 [f=0012143] Start widgetHandler:Shutdown [f=0012143] Shutdown - SaveOrderList Complete [f=0012143] Writing last game win data [f=0012143] Shutdown - SaveConfigData Complete [f=0012143] Shutdown Widget - Chili Highlight [f=0012143] Shutdown Widget - Save/Load API [f=0012143] Shutdown Widget - Draw After Chili [f=0012143] Shutdown Widget - EPIC Menu [f=0012143] Shutdown Widget - Chili Minimap [f=0012143] Shutdown Widget - Chili Widget Selector [f=0012143] Shutdown Widget - Local Team Colors [f=0012143] Shutdown Widget - Display Keys 2 [f=0012143] Shutdown Widget - Save Game Menu [f=0012143] Shutdown Widget - HealthBars [f=0012143] Shutdown Widget - Noises [f=0012143] Shutdown Widget - Unit Icons [f=0012143] Shutdown Widget - Win Counter [f=0012143] Shutdown Widget - SpringRTS Replay Stats [f=0012143] Shutdown Widget - BuildETA [f=0012143] Shutdown Widget - Modular Comm Info [f=0012143] Shutdown Widget - Music Player v2 [f=0012143] Shutdown Widget - State Reverse and Latency [f=0012143] Shutdown Widget - CameraShake [f=0012143] Shutdown Widget - Chili Economy Panel Default [f=0012143] Shutdown Widget - Chili EndGame Window [f=0012143] Shutdown Widget - Chili Nuke Warning [f=0012143] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012143] Shutdown Widget - Chili Spectator Panels [f=0012143] Shutdown Widget - Context Menu [f=0012143] Shutdown Widget - Darkening [f=0012143] Shutdown Widget - Defense Range Zero-K [f=0012143] Shutdown Widget - Grab Input [f=0012143] Input grabbing is disabled! [f=0012143] Shutdown Widget - Highlight Geos [f=0012143] Shutdown Widget - Local Widgets Config [f=0012143] Shutdown Widget - MinimapEvents [f=0012143] Shutdown Widget - MetalFeatures (new) [f=0012143] Shutdown Widget - Missile Silo Range [f=0012143] Shutdown Widget - Point Tracker [f=0012143] Shutdown Widget - Showeco and Grid Drawer [f=0012143] Shutdown Widget - Stereo3D [f=0012143] Shutdown Widget - Attack AoE [f=0012143] Shutdown Widget - Map Edge Extension [f=0012143] Shutdown Widget - Selection Send [f=0012143] Shutdown Widget - LupsManager [f=0012143] Shutdown Widget - Newton Firezone [f=0012143] Shutdown Widget - Chili Pro Console [f=0012143] Shutdown Widget - Persistent Build Height [f=0012143] Shutdown Widget - Lasso Terraform GUI [f=0012143] Shutdown Widget - Chili Framework [f=0012143] Shutdown Widget - Lups [f=0012143] Shutdown Widget - Custom Markers [f=0012143] Shutdown Widget - Chili Core Selector [f=0012143] Shutdown Widget - Mex Placement Handler [f=0012143] Shutdown Widget - Select Keys [f=0012143] Shutdown Widget - Pause Screen [f=0012143] Shutdown Widget - Layout Handler [f=0012143] Shutdown Widget - Text To Speech Control [f=0012143] End widgetHandler:Shutdown [f=0012143] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={827593,86389691} {int,ext,rec}Allocs={11282686,0,0} {chunk,block}Bytes={86389691,0} [f=0012143] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012143] [Game::KillLua][2] dtor=0 luaRules=0x53c23950 [f=0012143] Start gadgetHandler:Shutdown [f=0012143] Shutdown - StartSetup [f=0012143] Shutdown - UnitMorph [f=0012143] Shutdown - Carrier Drones [f=0012143] Shutdown - LupsNanoSpray [f=0012143] Shutdown - Missile Silo Controller [f=0012143] Shutdown - Modular Comm Info [f=0012143] Shutdown - Terrain Texture Handler [f=0012143] Shutdown - UnitCloakShield [f=0012143] Shutdown - Starlight Handler [f=0012143] End gadgetHandler:Shutdown [f=0012143] Start gadgetHandler:Shutdown [f=0012143] Shutdown - Save/Load [f=0012143] Shutdown - Teleport Throw [f=0012143] Shutdown - UnitMorph [f=0012143] Shutdown - Modular Comm Info [f=0012143] Shutdown - Retreat Command [f=0012143] Shutdown - Shockwaves [f=0012143] Shutdown - UnitCloakShield [f=0012143] Shutdown - Lups Cloak FX [f=0012143] Shutdown - Lups [f=0012143] Shutdown - Lups Shield [f=0012143] End gadgetHandler:Shutdown [f=0012143] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11282717,0,0} {chunk,block}Bytes={0,0} [f=0012143] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11282717,0,0} {chunk,block}Bytes={0,0} [f=0012143] [Game::KillLua][4] dtor=0 [f=0012143] [Game::~CGame][1] [f=0012143] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012143] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012143] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012143] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012143] [Game::KillLua][4] dtor=1 [f=0012143] [Game::KillMisc][1] [f=0012143] [Game::KillMisc][2] [f=0012143] [Game::KillMisc][3] [f=0012143] [Game::KillRendering][1] [f=0012143] [3DOParser::Kill] allocated 1 pieces [f=0012143] [S3OParser::Kill] allocated 181 pieces [f=0012143] [AssParser::Kill] allocated 14 pieces [f=0012143] [Game::KillInterface][1] [f=0012143] [Game::KillInterface][2] [f=0012143] [Game::KillSimulation][1] [f=0012143] [Game::KillSimulation][2] [f=0012143] [CCollisionHandler] dis-/continuous tests: 0/85709 [f=0012143] [Game::KillSimulation][3] [f=0012143] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012143] [~CPathCache(24x24)] cacheHits=47 hitPercentage=26% numHashColls=0 maxCacheSize=14 [f=0012143] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012143] [~CPathCache(48x48)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012143] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012143] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012143] [LosHandler::Kill] raycast instance cache-{hits,misses}={5446,8230}; shared=0%; cached=39% [f=0012143] [Game::KillSimulation][4] [f=0012143] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012143] [Game::~CGame][2] [f=0012143] [Game::~CGame][3] [f=0012143] [SpringApp::Kill][3] [f=0012143] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128630 bytes sent 126888 bytes recv'd [f=0012143] [SpringApp::Kill][4] font=0x45280aa0 [f=0012143] [SpringApp::Kill][5] [f=0012143] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x452eecf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2000ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=37ms file="luaui/widgets/gui_chili_chicken.lua" indx=4673 inflSize=18kb readTime=36ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=31ms file="effects/mildred.lua" indx=782 inflSize=30kb readTime=22ms file="bitmaps/loadpictures/water.png" indx=531 inflSize=3506kb readTime=15ms file="luaui/widgets/gui_team_platter.lua" indx=4755 inflSize=12kb readTime=14ms file="bitmaps/ocean.jpg" indx=533 inflSize=55kb readTime=10ms file="objects3d/commsupport.s3o" indx=5079 inflSize=85kb readTime=9ms file="luaui/widgets/gui_stupid_overlay_hax.lua" indx=4754 inflSize=1kb readTime=9ms file="unitpics/shieldscout.png" indx=6630 inflSize=11kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29888396 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x45412b70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455bd790) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45351080) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe2700b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]