[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sTkcRaUN76/springsettings.1281442.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc6a401eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3040 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1281442/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 244ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a74ed0] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a74ed0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 607ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Zero4433 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1281442/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (271ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1281442/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53301320,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0c70e361baf0f5cdde17d1924596f592 [f=-000001] Connection attempt from Kaki [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kaki changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: bhaktivedanta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={0x4b25b650,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[Game::Load][lua{Rules,Gaia}={0x4d29ffb0,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer-SlowBeamStu! [f=-000001] [0] Event [5351,-17.059326,662]: 0 finished unit Engineer Commander [f=-000001] [0] Event [842,-17.054199,5503]: 1 finished unit Engineer Commander [f=0000000] [0] Kaki, team: 0, elo:2752, userid: 540931 [f=0000000] [0] bhaktivedanta, team: 1, elo:2289, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5232,0,832]: 0 finished unit Shipyard [f=0000006] [6] Event [848,0,5392]: 1 finished unit Shipyard [f=0000227] [227] Event [5528,-1,776]: 0 finished unit Metal Extractor [f=0000258] [258] Event [616,-1,5368]: 1 finished unit Metal Extractor [f=0000327] [327] Event [5480,0,712]: 0 finished unit Wind/Tidal Generator [f=0000407] [Game::ClientReadNet] added new player Silent_AI with number 2 to team 0 [f=0000407] > SPRINGIE:User Silent_AI|vehraid|5_5||False|MC|Federation|CZ [f=0000417] [417] Event [5416,0,648]: 0 finished unit Wind/Tidal Generator [f=0000420] Connection attempt from Silent_AI [f=0000420] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000420] -> Connection established (given id 2) [f=0000428] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0000428] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000483] [483] Event [824,-1,5624]: 1 finished unit Metal Extractor [f=0000507] [507] Event [5352,0,584]: 0 finished unit Wind/Tidal Generator [f=0000541] [541] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0000663] [663] Event [5232,0,839.999939]: 0 finished unit Mariner [f=0000713] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=0000722] [722] Event [5320,-1,520]: 0 finished unit Metal Extractor [f=0000730] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=0000730] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={00000000636b2580,0000000000000000}]" [f=0000824] [824] Event [5240,0,504]: 0 finished unit Wind/Tidal Generator [f=0000858] [858] Event [1128,-1,5688]: 1 finished unit Metal Extractor [f=0000863] [863] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0000948] [948] Event [5176,0,504]: 0 finished unit Wind/Tidal Generator [f=0000957] [957] Event [1080,0,5688]: 1 finished unit Wind/Tidal Generator [f=0001028] [Silent_AI] Allies: !predict [f=0001029] > Team Kaki has a 93.5% chance to win [f=0001029] > Team bhaktivedanta has a 6.5% chance to win [f=0001047] [1047] Event [1016,0,5688]: 1 finished unit Wind/Tidal Generator [f=0001113] [1113] Event [5112,0,488]: 0 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [952,0,5672]: 1 finished unit Wind/Tidal Generator [f=0001227] [1227] Event [888,0,5656]: 1 finished unit Wind/Tidal Generator [f=0001455] [1455] Event [1072,-5,5440]: 1 finished unit Lotus [f=0001554] [1554] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0001686] [1686] Event [5048,0,552]: 0 finished unit Wind/Tidal Generator [f=0001712] [1712] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0001737] [1737] Event [5384,10.0790405,2200]: 0 finished unit Metal Extractor [f=0001740] [1740] Event [960,-5,5312]: 1 finished unit Lotus [f=0001795] [1795] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0001799] [1799] Event [5112,0,568]: 0 finished unit Wind/Tidal Generator [f=0002011] [2011] Event [5176,0,568]: 0 finished unit Wind/Tidal Generator [f=0002052] [2052] Event [5472,63.2297516,2304]: 0 finished unit Radar Tower [f=0002057] [2057] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0002201] [2201] Event [5240,0,584]: 0 finished unit Wind/Tidal Generator [f=0002261] [2261] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0002479] [2479] Event [5416,0,776]: 0 finished unit Wind/Tidal Generator [f=0002575] [2575] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0002577] [2577] Event [5304,0,648]: 0 finished unit Wind/Tidal Generator [f=0002667] [2667] Event [5352,0,696]: 0 finished unit Wind/Tidal Generator [f=0002799] [2799] Event [840.000061,0,5391.98779]: 1 finished unit Corsair [f=0002892] [2892] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0003162] [3162] Event [5256,0,712]: 0 finished unit Wind/Tidal Generator [f=0003208] [3208] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0003246] Silent_AI added point: use your army, man [f=0003252] [3252] Event [5192,0,664]: 0 finished unit Wind/Tidal Generator [f=0003318] [3318] Event [6008,-1,3048]: 0 finished unit Metal Extractor [f=0003431] [3431] Event [840.000061,0,5391.98779]: 1 finished unit Mariner [f=0003522] [3522] Event [3126.62524,0,4543.40479]: 0 lost unit Hunter [f=0003725] [3725] Event [5016,0,632]: 0 finished unit Caretaker [f=0003760] [3760] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0003836] [3836] Event [5640,-1,3480]: 0 finished unit Metal Extractor [f=0003844] [3844] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0003987] Silent_AI added point: gonna get outecoed soon [f=0003992] [3992] Event [3544,-1,6024]: 1 finished unit Metal Extractor [f=0004024] [4024] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0004076] [4076] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0004204] [4204] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0004384] [4384] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0004392] [4392] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0004445] [4445] Event [192,36.1143494,4880]: 1 finished unit Radar Tower [f=0004564] [4564] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0004603] [4603] Event [200,21.037674,4984]: 1 finished unit Wind/Tidal Generator [f=0004622] [4622] Event [4024,-1,6056]: 1 finished unit Metal Extractor [f=0004646] [4646] Event [5104,84.0312195,4096]: 0 finished unit Radar Tower [f=0004742] [4742] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0004806] [4806] Event [200,9.53453064,5048]: 1 finished unit Wind/Tidal Generator [f=0004922] [4922] Event [3776,-5,5872]: 1 finished unit Lotus [f=0004923] [4923] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0004973] [4973] Event [2446.9397,0,4637.68506]: 1 lost unit Hunter [f=0005012] [5012] Event [200,7.11547852,5112]: 1 finished unit Wind/Tidal Generator [f=0005041] [5041] Event [3640,0,6072]: 1 finished unit Wind/Tidal Generator [f=0005103] [5103] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0005167] [5167] Event [3704,0,6072]: 1 finished unit Wind/Tidal Generator [f=0005223] [5223] Event [216,6.33888245,5176]: 1 finished unit Wind/Tidal Generator [f=0005275] [5275] Event [3768,0,6072]: 1 finished unit Wind/Tidal Generator [f=0005283] [5283] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0005391] [5391] Event [3832,0,6072]: 1 finished unit Wind/Tidal Generator [f=0005435] [5435] Event [216,7.36244202,5240]: 1 finished unit Wind/Tidal Generator [f=0005496] [5496] Event [3896,0,6088]: 1 finished unit Wind/Tidal Generator [f=0005604] [5604] Event [3960,0,6088]: 1 finished unit Wind/Tidal Generator [f=0005632] [5632] Event [216,7.64808655,5304]: 1 finished unit Wind/Tidal Generator [f=0005727] [5727] Event [3592,0,6024]: 1 finished unit Wind/Tidal Generator [f=0005809] [5809] Event [216,7.32078552,5368]: 1 finished unit Wind/Tidal Generator [f=0006011] [6011] Event [216,6.68701172,5432]: 1 finished unit Wind/Tidal Generator [f=0006176] [6176] Event [216,6.82090759,5496]: 1 finished unit Wind/Tidal Generator [f=0006212] [6212] Event [5232,0,839.999939]: 0 finished unit Siren [f=0006239] [6239] Event [840.000061,0,5391.98779]: 1 finished unit Mariner [f=0006371] [6371] Event [232,6.72866821,5560]: 1 finished unit Wind/Tidal Generator [f=0006422] [6422] Event [2600,-1,120]: 0 finished unit Metal Extractor [f=0006542] [6542] Event [5232,0,839.999939]: 0 finished unit Mariner [f=0006551] [6551] Event [232,7.3802948,5624]: 1 finished unit Wind/Tidal Generator [f=0006564] [6564] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0006723] [6723] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0006730] [6730] Event [232,7.88909912,5688]: 1 finished unit Wind/Tidal Generator [f=0006820] [6820] Event [5752,-1,5400]: 0 finished unit Metal Extractor [f=0006901] [6901] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0006904] [6904] Event [3648,-5,5904]: 1 lost unit Lotus [f=0006960] [6960] Event [3711.63208,0,5757.78223]: 0 lost unit Hunter [f=0006984] [6984] Event [3776,-5,5872]: 1 lost unit Lotus [f=0007011] [7011] Event [1314.59863,0,3763.53857]: 1 lost unit Hunter [f=0007052] [7052] Event [2120,-1,88]: 0 finished unit Metal Extractor [f=0007053] [7053] Event [1556.66382,0,3851.87646]: 1 lost unit Hunter [f=0007072] [7072] Event [1518.57593,0,3783.50073]: 1 lost unit Hunter [f=0007082] [7082] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0007131] [7131] Event [1787.25256,0,3837.14282]: 1 lost unit Hunter [f=0007143] [7143] Event [2029.85547,0,3848.92285]: 0 lost unit Hunter [f=0007162] [7162] Event [1974.52502,0,3852.94678]: 0 lost unit Hunter [f=0007162] [7162] Event [1899.45862,0,3970.49146]: 1 lost unit Hunter [f=0007248] [7248] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0007303] [7303] Event [840.000061,0,5391.98779]: 1 finished unit Corsair [f=0007427] [7427] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0007607] [7607] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0007633] [7633] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0007712] [7712] Event [2184,-1,296]: 0 finished unit Urchin [f=0007786] [7786] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0007802] [7802] Event [3368,-1,5928]: 1 finished unit Urchin [f=0007820] [7820] Event [5784,0,5320]: 0 finished unit Wind/Tidal Generator [f=0007844] [7844] Event [3368,-1,5928]: 1 lost unit Urchin [f=0007870] [7870] Event [3276.02295,0,5895.98828]: 0 lost unit Hunter [f=0007878] [7878] Event [3387.43213,0,5863.84668]: 0 lost unit Hunter [f=0007884] [7884] Event [3345.39575,0,5867.33691]: 0 lost unit Hunter [f=0007908] [7908] Event [3271.64551,0,5902.03174]: 0 lost unit Hunter [f=0007943] [7943] Event [3189.46338,0,5910.18701]: 0 lost unit Hunter [f=0007962] [7962] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0007966] [7966] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0007985] [7985] Event [5784,0,5256]: 0 finished unit Wind/Tidal Generator [f=0008025] [8025] Event [2344,-1,312]: 0 finished unit Urchin [f=0008087] [8087] Event [3592,0,6024]: 1 lost unit Wind/Tidal Generator [f=0008132] [8132] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0008150] [8150] Event [5784,0,5192]: 0 finished unit Wind/Tidal Generator [f=0008193] [8193] Event [3640,0,6072]: 1 lost unit Wind/Tidal Generator [f=0008215] [8215] Event [3896,0,6088]: 1 lost unit Wind/Tidal Generator [f=0008289] [8289] Event [3832,0,6072]: 1 lost unit Wind/Tidal Generator [f=0008311] [8311] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0008315] [8315] Event [5784,0,5128]: 0 finished unit Wind/Tidal Generator [f=0008368] [8368] Event [3704,0,6072]: 1 lost unit Wind/Tidal Generator [f=0008370] [8370] Event [2488,-1,312]: 0 finished unit Urchin [f=0008480] [8480] Event [5768,0,5064]: 0 finished unit Wind/Tidal Generator [f=0008491] [8491] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0008542] [8542] Event [4160.57666,0,5581.52148]: 0 lost unit Hunter [f=0008548] [8548] Event [4009.7019,0,5529.56885]: 1 lost unit Hunter [f=0008578] [8578] Event [840.000061,0,5391.98779]: 1 finished unit Mariner [f=0008584] [8584] Event [1072,84.894104,2080]: 0 finished unit Radar Tower [f=0008645] [8645] Event [5768,0,5000]: 0 finished unit Wind/Tidal Generator [f=0008671] [8671] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0008795] [8795] Event [1016,0,5560]: 1 finished unit Caretaker [f=0008837] [8837] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0008854] [8854] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0008855] [8855] Event [5768,0,4936]: 0 finished unit Wind/Tidal Generator [f=0008957] [8957] Event [3449.15039,0,4930.02686]: 0 lost unit Hunter [f=0008960] [8960] Event [3488.14063,0,4973.52686]: 1 lost unit Hunter [f=0009016] [9016] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0009019] [9019] Event [3161.81201,0,4961.66846]: 0 lost unit Hunter [f=0009025] [9025] Event [3193.05615,0.22760785,4986.93555]: 1 lost unit Hunter [f=0009035] [9035] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0009050] [9050] Event [5768,0,4872]: 0 finished unit Wind/Tidal Generator [f=0009050] [9050] Event [3000,-1,4616]: 1 lost unit Metal Extractor [f=0009195] [9195] Event [2592.92407,0,5115.06738]: 1 lost unit Mariner [f=0009196] [9196] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0009230] [9230] Event [5768,0,4808]: 0 finished unit Wind/Tidal Generator [f=0009247] [9247] Event [3544,0,6072]: 1 finished unit Wind/Tidal Generator [f=0009340] [9340] Event [1949.3728,0,5115.12891]: 1 lost unit Hunter [f=0009342] [9342] Event [3608,0,6072]: 1 finished unit Wind/Tidal Generator [f=0009376] [9376] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0009410] [9410] Event [5768,0,4744]: 0 finished unit Wind/Tidal Generator [f=0009424] [9424] Event [840.000061,0,5391.98779]: 1 finished unit Corsair [f=0009447] [9447] Event [3672,0,6088]: 1 finished unit Wind/Tidal Generator [f=0009556] [9556] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0009590] [9590] Event [5768,0,4680]: 0 finished unit Wind/Tidal Generator [f=0009593] [9593] Event [1216.93042,0,5461.8501]: 0 lost unit Hunter [f=0009619] [9619] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0009690] [9690] Event [1684.70325,0,5352.08105]: 0 lost unit Hunter [f=0009702] [9702] Event [3864,0,6104]: 1 finished unit Wind/Tidal Generator [f=0009735] [9735] Event [1765.92834,0,5307.21533]: 1 lost unit Corsair [f=0009755] [9755] Event [5768,0,4616]: 0 finished unit Wind/Tidal Generator [f=0009851] [9851] Event [2092.33179,0,5253.21729]: 0 lost unit Hunter [f=0009885] [9885] Event [5232,0,839.999939]: 0 finished unit Mariner [f=0009913] [9913] Event [2186.59839,0,5423.12451]: 0 lost unit Hunter [f=0009919] [9919] Event [2168.38013,0,5547.84668]: 1 lost unit Corsair [f=0009935] [9935] Event [5752,0,4552]: 0 finished unit Wind/Tidal Generator [f=0009942] [9942] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0009947] [9947] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0009957] [9957] Event [4056,0,6120]: 1 finished unit Wind/Tidal Generator [f=0009963] [9963] Event [1876.85864,0,5055.74609]: 1 lost unit Hunter [f=0010047] [10047] Event [3704,0,6024]: 1 finished unit Wind/Tidal Generator [f=0010065] [10065] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0010115] [10115] Event [5752,0,4488]: 0 finished unit Wind/Tidal Generator [f=0010137] [10137] Event [3768,0,6024]: 1 finished unit Wind/Tidal Generator [f=0010232] [10232] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0010295] [10295] Event [5752,0,4424]: 0 finished unit Wind/Tidal Generator [f=0010330] [10330] Event [840.000061,0,5391.98779]: 1 finished unit Mariner [f=0010371] [10371] Event [1336.04602,0,4834.08008]: 1 lost unit Hunter [f=0010412] [10412] Event [1736,17.6873016,1224]: 0 finished unit Metal Extractor [f=0010475] [10475] Event [5752,0,4360]: 0 finished unit Wind/Tidal Generator [f=0010501] [10501] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0010507] [10507] Event [5064,0,1064]: 0 finished unit Caretaker [f=0010530] [10530] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0010578] [10578] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0010584] [10584] Event [2207.12085,0,4910.35889]: 0 lost unit Hunter [f=0010635] [10635] Event [2394.75977,0,4833.59082]: 0 lost unit Hunter [f=0010639] [10639] Event [2345.08325,0,4833.32227]: 0 lost unit Hunter [f=0010650] [10650] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0010655] [10655] Event [5752,0,4296]: 0 finished unit Wind/Tidal Generator [f=0010664] [10664] Event [2286.35474,0,4815.63721]: 1 lost unit Corsair [f=0010759] [10759] Event [840.000061,0,5391.98779]: 1 finished unit Hunter [f=0010830] gg [f=0010831] [10831] Event [5208,0,1032]: 0 finished unit Caretaker [f=0010835] [10835] Event [5752,0,4232]: 0 finished unit Wind/Tidal Generator [f=0010870] [10870] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0010884] [10884] Event [undefined]: bhaktivedanta resigned [f=0010884] game_message: bhaktivedanta has been destroyed! [f=0010884] game_message: Kaki wins! [f=0010884] Submitting stats [f=0010884] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010884] Part| Total Time|Time of the last 0.5s [f=0010884] Draw 23477.14ms 23.14% [f=0010884] Lua::Callins::Synced 5120.86ms 10.23% [f=0010884] Lua::Callins::Unsynced 29481.58ms 28.80% [f=0010884] Lua::CollectGarbage::Synced 387.24ms 0.10% [f=0010884] Lua::CollectGarbage::Unsynced 932.39ms 0.30% [f=0010884] Misc::Profiler::AddTime 75.01ms 0.00% [f=0010884] Sim 34863.93ms 61.27% [f=0010884] [10884] Received game_message: bhaktivedanta has been destroyed! [f=0010884] [10884] Received game_message: Kaki wins! [f=0010885] [10885] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010885] [10885] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010885] [10885] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010885] [10885] Game End Stats Values: 2,2060,2130,2060,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.70666599,7.4666667,7.70666599,1275,1275,1275,1275,6.3499999,6.5,6.3499999,6.5,0,0,0,0,0,0,0,0,785,855,785,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010885] [10885] Game End Stats Values: 3,2430,2485,2430,2485,0,0.79393137,0,0.79393137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.4400005,8,11.4400005,1275,1275,1275,1275,10.0500002,8.90292835,10.0500002,8.90292835,200,0,200,0,0,0,0,0,955,1210,955,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010885] [10885] Game End Stats Values: 4,2570,2555,2570,2555,0.22586533,9.04457378,0.22586533,9.04457378,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,14.2399998,10.3999996,14.2399998,1275,1275,1275,1275,12.7650576,11.0500441,12.7650576,11.0500441,200,0,200,0,0,0,0,0,1095,1280,1095,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010885] [10885] Game End Stats Values: 5,2850,2895,2850,2895,1.17793131,19.5028362,1.17793131,19.5028362,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,12.8000021,15.3599977,12.8000021,15.3599977,1275,1275,1275,1275,12.8134708,12.3972168,12.8134708,12.3972168,300,100,300,100,0,0,0,0,1095,1520,1095,1520,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010885] [10885] Game End Stats Values: 6,2950,3020,2950,3020,7.78010798,30.4490509,7.78010798,30.4490509,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,12.8000021,18,12.8000021,18,1275,1330,1275,1330,13.1901455,15.7297468,13.1901455,15.7297468,400,100,400,100,0,0,0,0,1095,1590,1095,1590,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010885] [10885] Game End Stats Values: 7,2950,3325,2950,3325,16.048027,45.1779404,16.048027,45.1779404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,12.8000021,20.7199993,12.8000021,20.7199993,1275,1330,1275,1330,13.3011951,15.981925,13.3011951,15.981925,400,300,400,300,0,0,0,0,1095,1695,1095,1695,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010885] [10885] Game End Stats Values: 8,3190,3425,3190,3425,26.8944912,74.9585114,26.8944912,74.9585114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,12.8000021,23.6000004,12.8000021,23.6000004,1275,1330,1275,1330,13.4730978,16.9853706,13.4730978,16.9853706,640,400,640,400,0,0,0,0,1095,1695,1095,1695,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010885] [10885] Game End Stats Values: 9,3390,3580,3390,3580,39.1489754,91.839798,39.1489754,91.839798,0,0,0,0,0,0,0,0,0,0,0,0,100,61.1388931,100,61.1388931,180,0,180,0,12.8000021,25.4400005,12.8000021,25.4400005,1275,1330,1275,1330,13.5669661,17.3254204,13.5669661,17.3254204,640,400,640,400,100,0,100,0,1295,1850,1295,1850,0,100,0,100,0,0,0,0,61.1388931,100,61.1388931,100 [f=0010885] [10885] Game End Stats Values: 10,3575,4045,3575,4045,46.1856842,120.220047,46.1856842,120.220047,0,0,0,0,0,0,0,0,0,0,0,0,100,61.1388931,100,61.1388931,180,0,180,0,12.8000021,26,12.8000021,26,1275,1330,1275,1330,13.2191143,20.0420151,13.2191143,20.0420151,740,600,740,600,100,0,100,0,1380,2115,1380,2115,0,100,0,100,0,0,0,0,61.1388931,100,61.1388931,100 [f=0010885] [10885] Game End Stats Values: 11,3830,4245,3830,4245,51.4747887,154.275986,51.4747887,154.275986,0,0,0,0,0,0,0,0,0,0,0,0,100,61.1388931,100,61.1388931,180,0,180,0,12.8000021,26,12.8000021,26,1330,1330,1330,1330,15.3526068,21.7703972,15.3526068,21.7703972,940,800,940,800,100,0,100,0,1380,2115,1380,2115,0,100,0,100,0,0,0,0,61.1388931,100,61.1388931,100 [f=0010885] [10885] Game End Stats Values: 12,4075,4600,4075,4600,51.8151665,174.309341,51.8151665,174.309341,0,0,0,0,0,0,0,0,0,0,0,0,222.277771,61.1388931,222.277771,61.1388931,270,0,270,0,13.9391127,26,13.9391127,26,1330,1385,1330,1385,16.3726921,28.4122391,16.3726921,28.4122391,940,1100,940,1100,100,0,100,0,1535,2115,1535,2115,0,100,0,100,0,132.700134,0,132.700134,61.1388931,222.277771,61.1388931,222.277771 [f=0010885] [10885] Game End Stats Values: 13,4185,4800,4185,4800,51.9698563,209.112259,51.9698563,209.112259,0,0,0,0,0,0,0,0,0,46.842804,0,46.842804,222.277771,161.138901,222.277771,161.138901,270,0,270,0,14.6422625,26,14.6422625,26,1330,1385,1330,1385,17.260313,37.2702103,17.260313,37.2702103,840,1300,840,1300,100,100,100,100,1745,2115,1745,2115,100,100,100,100,0,354.098358,0,354.098358,161.138901,222.277771,161.138901,222.277771 [f=0010885] [10885] Game End Stats Values: 14,4395,4800,4395,4800,54.1302948,236.478119,54.1302948,236.478119,0,0,0,0,0,0,0,0,0,176.319855,0,176.319855,222.277771,161.138901,222.277771,161.138901,270,0,270,0,16.63587,26,16.63587,26,1330,1385,1330,1385,17.3940296,28.6310673,17.3940296,28.6310673,840,1300,840,1300,100,100,100,100,1955,2115,1955,2115,100,100,100,100,0,456.098358,0,456.098358,161.138901,222.277771,161.138901,222.277771 [f=0010885] [10885] Game End Stats Values: 15,4665,5400,4665,5400,68.4046631,265.113129,68.4046631,265.113129,0,0,0,0,0,0,0,0,0,231.358307,0,231.358307,222.277771,161.138901,222.277771,161.138901,270,0,270,0,22.2819042,26,22.2819042,26,1330,1385,1330,1385,18.2016258,23.4923344,18.2016258,23.4923344,840,1900,840,1900,100,100,100,100,2225,2115,2225,2115,100,100,100,100,0,487.348358,0,487.348358,161.138901,222.277771,161.138901,222.277771 [f=0010885] [10885] Game End Stats Values: 16,4870,5785,4870,5785,95.7704926,271.88266,95.7704926,271.88266,0,0,0,0,0,0,0,0,0,231.358307,0,231.358307,275.033966,200.267792,275.033966,200.267792,270,0,270,0,24.9851627,26,24.9851627,26,1330,1385,1330,1385,19.0743904,21.301302,19.0743904,21.301302,940,2000,940,2000,100,100,100,100,2330,2400,2330,2400,100,100,100,100,0,487.348358,0,487.348358,200.267792,275.033966,200.267792,275.033966 [f=0010885] [10885] Game End Stats Values: 17,4180,5855,4180,5855,158.658813,285.015015,158.658813,285.015015,0,0,0,0,0,0,0,0,86.5900269,231.358307,86.5900269,231.358307,664.898682,837.159424,664.898682,837.159424,180,0,180,0,46.6265869,26,46.6265869,26,1330,1385,1330,1385,21.4425526,24.7254906,21.4425526,24.7254906,340,1900,340,1900,400,710.400024,400,710.400024,2330,2570,2330,2570,810.400024,400,810.400024,400,0,487.348358,0,487.348358,912.180725,732.083496,912.180725,732.083496 [f=0010885] [10885] Game End Stats Values: 18,4520,6155,4520,6155,232.558807,305.424377,232.558807,305.424377,0,0,0,0,0,0,0,0,264.063873,251.585114,264.063873,251.585114,664.898682,837.159424,664.898682,837.159424,180,0,180,0,58.4590416,26,58.4590416,26,1330,1385,1330,1385,24.3600025,27.6106205,24.3600025,27.6106205,680,2200,680,2200,400,710.400024,400,710.400024,2330,2570,2330,2570,810.400024,400,810.400024,400,37.25,487.348358,37.25,487.348358,912.180725,732.083496,912.180725,732.083496 [f=0010885] [10885] Game End Stats Values: 19,4585,5965,4585,5965,297.608276,307.538361,297.608276,307.538361,0,0,0,0,0,0,0,0,452.716766,251.585114,452.716766,251.585114,833.542358,1406.34058,833.542358,1406.34058,180,240,180,240,43.415062,26.8000011,43.415062,26.8000011,1330,1385,1330,1385,26.4032917,26.3909321,26.4032917,26.3909321,780,1700,780,1700,800,865.400024,800,865.400024,2295,2640,2295,2640,965.400024,1100,965.400024,1100,105.75,487.348358,105.75,487.348358,1592.61401,1306.16016,1592.61401,1306.16016 [f=0010885] [10885] Game End Stats Values: 20,4345,6390,4345,6390,337.23526,311.689453,337.23526,311.689453,0,0,0,0,0,0,0,0,575.099243,251.585114,575.099243,251.585114,870.452515,1591.19446,870.452515,1591.19446,180,360,180,360,25.5696545,29.9200001,25.5696545,29.9200001,1330,1385,1330,1385,25.5751514,26.5267391,25.5751514,26.5267391,680,1900,680,1900,900,1005.40002,900,1005.40002,2155,2745,2155,2745,1205.40002,1200,1205.40002,1200,191,487.348358,191,487.348358,1866.34521,1346.87866,1866.34521,1346.87866 [f=0010885] [10885] Game End Stats Values: 21,4725,6615,4725,6615,372.965729,333.322479,372.965729,333.322479,0,0,0,0,0,0,0,0,624.835388,251.585114,624.835388,251.585114,968.162781,1691.19446,968.162781,1691.19446,180,360,180,360,31.7166176,33.0400047,31.7166176,33.0400047,1330,1440,1330,1440,19.6320362,27.6921997,19.6320362,27.6921997,680,2000,680,2000,900,1105.40002,900,1105.40002,2535,2815,2535,2815,1305.40002,1300,1305.40002,1300,191,487.348358,191,487.348358,1966.34521,1478.9314,1966.34521,1478.9314 [f=0010885] [10885] Game End Stats Values: 22,4770,6920,4770,6920,416.566437,368.716095,416.566437,368.716095,0,0,0,0,0,0,0,0,629.047241,251.585114,629.047241,251.585114,1044.58679,2044.56982,1044.58679,2044.56982,180,360,180,360,45.9400368,35.840004,45.9400368,35.840004,1330,1440,1330,1440,20.1567059,28.6095715,20.1567059,28.6095715,820,2200,820,2200,1000,1519.90002,1000,1519.90002,2440,2920,2440,2920,1719.90002,1400,1719.90002,1400,191,487.348358,191,487.348358,2380.85962,1576.44861,2380.85962,1576.44861 [f=0010885] [10885] Game End Stats Values: 23,4665,6990,4665,6990,479.20224,404.385895,479.20224,404.385895,0,0,0,0,0,0,0,0,629.047241,251.585114,629.047241,251.585114,1391.83118,2566.85693,1391.83118,2566.85693,180,360,180,360,50.3368454,38.9600105,50.3368454,38.9600105,1330,1440,1330,1440,21.4257221,28.6279888,21.4257221,28.6279888,680,2000,680,2000,1300,1759.90002,1300,1759.90002,2475,3190,2475,3190,1978.90002,1700,1978.90002,1700,191,487.348358,191,487.348358,2961.28735,1923.69299,2961.28735,1923.69299 [f=0010885] [10885] Game End Stats Values: 24,4730,7280,4730,7280,550.530701,440.713013,550.530701,440.713013,0,0,0,0,0,0,0,0,629.047241,251.585114,629.047241,251.585114,1501.68115,2772.35132,1501.68115,2772.35132,180,360,180,360,54.6245766,41.8400078,54.6245766,41.8400078,1330,1440,1330,1440,22.0052299,30.4718094,22.0052299,30.4718094,440,2100,440,2100,1400,2099.8999,1400,2099.8999,2780,3380,2780,3380,2318.8999,1800,2318.8999,1800,191,487.348358,191,487.348358,3205.91064,2033.54297,3205.91064,2033.54297 [f=0010885] [10885] Game End Stats Values: 25,4590,7600,4590,7600,623.118958,456.033783,623.118958,456.033783,0,0,0,0,0,0,0,0,788.475952,251.585114,788.475952,251.585114,1806.13208,2972.95459,1806.13208,2972.95459,180,360,180,360,52.9688721,44.9600143,52.9688721,44.9600143,1330,1440,1330,1440,24.7558861,32.3713837,24.7558861,32.3713837,300,2000,300,2000,1600,2439.8999,1600,2439.8999,2780,3800,2780,3800,2658.8999,2100,2658.8999,2100,231.332718,487.348358,231.332718,487.348358,3445.64282,2352.03223,3445.64282,2352.03223 [f=0010885] [10885] Game End Stats Values: 26,4590,7915,4590,7915,635.117065,456.033783,635.117065,456.033783,0,0,0,0,0,0,0,0,801.785034,251.585114,801.785034,251.585114,1852.28442,2972.95459,1852.28442,2972.95459,180,360,180,360,36.6446953,46.400013,36.6446953,46.400013,1330,1440,1330,1440,21.249382,33,21.249382,33,300,2100,300,2100,1600,2439.8999,1600,2439.8999,2780,4015,2780,4015,2658.8999,2100,2658.8999,2100,231.332718,487.348358,231.332718,487.348358,3445.64282,2398.2041,3445.64282,2398.2041 [f=0010971] [10971] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0010990] Spectator bhaktivedanta left the game: normal quit [f=0010990] [10990] Event [undefined]: bhaktivedanta quit [f=0010996] Player Kaki left the game: normal quit [f=0010996] [10996] Event [undefined]: Kaki quit [f=0011000] [11000] Event [5752,0,4168]: 0 finished unit Wind/Tidal Generator [f=0011049] Spectator Silent_AI left the game: normal quit [f=0011049] [11049] Event [undefined]: Silent_AI quit [f=0011055] No clients connected, shutting down server [f=0011055] Server shutdown [f=0011055] [11055] all players disconnected [f=0011075] [11075] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0011180] [11180] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0011210] [11210] Event [5752,0,4104]: 0 finished unit Wind/Tidal Generator [f=0011286] [11286] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0011390] [11390] Event [5736,0,4040]: 0 finished unit Wind/Tidal Generator [f=0011391] [11391] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0011496] [11496] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0011570] [11570] Event [5736,0,3976]: 0 finished unit Wind/Tidal Generator [f=0011601] [11601] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0011706] [11706] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0011717] [11717] Event [408,-1,744]: 0 finished unit Metal Extractor [f=0011765] [11765] Event [5736,0,3912]: 0 finished unit Wind/Tidal Generator [f=0011810] [11810] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0011914] [11914] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0011960] [11960] Event [5736,0,3848]: 0 finished unit Wind/Tidal Generator [f=0012020] [12020] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0012125] [12125] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0012140] [12140] Event [5736,0,3784]: 0 finished unit Wind/Tidal Generator [f=0012230] [12230] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0012335] [12335] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0012335] [12335] Event [5736,0,3720]: 0 finished unit Wind/Tidal Generator [f=0012440] [12440] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0012530] [12530] Event [5736,0,3656]: 0 finished unit Wind/Tidal Generator [f=0012545] [12545] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0012650] [12650] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0012710] [12710] Event [5736,0,3592]: 0 finished unit Wind/Tidal Generator [f=0012755] [12755] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0012859] [12859] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0012905] [12905] Event [5720,0,3528]: 0 finished unit Wind/Tidal Generator [f=0012964] [12964] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0013069] [13069] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0013070] [13070] Event [5720,0,3464]: 0 finished unit Wind/Tidal Generator [f=0013174] [13174] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0013250] [13250] Event [5720,0,3400]: 0 finished unit Wind/Tidal Generator [f=0013279] [13279] Event [5232,0,839.999939]: 0 finished unit Hunter [f=0013327] Autoquit sending quit command. [f=0013327] [QuitAction] user exited to system [f=0013327] [SpringApp::Kill][1] fromRun=1 [f=0013327] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013327] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013327] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013327] [ThreadPool::SetThreadCount][2] workers=0 [f=0013327] [SpringApp::Kill][2] [f=0013327] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013327] [Game::KillLua][3] dtor=0 luaUI=0x54facb00 [f=0013327] Start widgetHandler:Shutdown [f=0013327] Shutdown - SaveOrderList Complete [f=0013327] Writing last game win data [f=0013327] Shutdown - SaveConfigData Complete [f=0013327] Shutdown Widget - Save/Load API [f=0013327] Shutdown Widget - Chili Highlight [f=0013327] Shutdown Widget - Draw After Chili [f=0013327] Shutdown Widget - EPIC Menu [f=0013327] Shutdown Widget - Chili Widget Selector [f=0013327] Shutdown Widget - Chili Minimap [f=0013327] Shutdown Widget - Local Team Colors [f=0013327] Shutdown Widget - Display Keys 2 [f=0013327] Shutdown Widget - Save Game Menu [f=0013327] Shutdown Widget - Unit Icons [f=0013327] Shutdown Widget - Noises [f=0013327] Shutdown Widget - HealthBars [f=0013327] Shutdown Widget - Win Counter [f=0013327] Shutdown Widget - BuildETA [f=0013327] Shutdown Widget - SpringRTS Replay Stats [f=0013327] Shutdown Widget - Modular Comm Info [f=0013327] Shutdown Widget - Stereo3D [f=0013327] Shutdown Widget - Showeco and Grid Drawer [f=0013327] Shutdown Widget - Point Tracker [f=0013327] Shutdown Widget - Missile Silo Range [f=0013327] Shutdown Widget - MetalFeatures (new) [f=0013327] Shutdown Widget - MinimapEvents [f=0013327] Shutdown Widget - Local Widgets Config [f=0013327] Shutdown Widget - Highlight Geos [f=0013327] Shutdown Widget - Grab Input [f=0013327] Input grabbing is disabled! [f=0013327] Shutdown Widget - Defense Range Zero-K [f=0013327] Shutdown Widget - Darkening [f=0013327] Shutdown Widget - Context Menu [f=0013327] Shutdown Widget - Chili Spectator Panels [f=0013327] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013327] Shutdown Widget - Chili Nuke Warning [f=0013327] Shutdown Widget - Chili EndGame Window [f=0013327] Shutdown Widget - Chili Economy Panel Default [f=0013327] Shutdown Widget - CameraShake [f=0013327] Shutdown Widget - State Reverse and Latency [f=0013327] Shutdown Widget - Music Player v2 [f=0013327] Shutdown Widget - Attack AoE [f=0013327] Shutdown Widget - Map Edge Extension [f=0013327] Shutdown Widget - Selection Send [f=0013327] Shutdown Widget - LupsManager [f=0013327] Shutdown Widget - Newton Firezone [f=0013327] Shutdown Widget - Chili Pro Console [f=0013327] Shutdown Widget - Persistent Build Height [f=0013327] Shutdown Widget - Lasso Terraform GUI [f=0013327] Shutdown Widget - Lups [f=0013327] Shutdown Widget - Chili Framework [f=0013327] Shutdown Widget - Mex Placement Handler [f=0013327] Shutdown Widget - Chili Core Selector [f=0013327] Shutdown Widget - Custom Markers [f=0013327] Shutdown Widget - Select Keys [f=0013327] Shutdown Widget - Pause Screen [f=0013327] Shutdown Widget - Text To Speech Control [f=0013327] Shutdown Widget - Layout Handler [f=0013327] End widgetHandler:Shutdown [f=0013327] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1307105,121301463} {int,ext,rec}Allocs={14076868,0,0} {chunk,block}Bytes={121301463,0} [f=0013327] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013327] [Game::KillLua][2] dtor=0 luaRules=0x53301320 [f=0013327] Start gadgetHandler:Shutdown [f=0013327] Shutdown - StartSetup [f=0013327] Shutdown - UnitMorph [f=0013327] Shutdown - Carrier Drones [f=0013327] Shutdown - LupsNanoSpray [f=0013327] Shutdown - Missile Silo Controller [f=0013327] Shutdown - Modular Comm Info [f=0013327] Shutdown - Terrain Texture Handler [f=0013327] Shutdown - UnitCloakShield [f=0013327] Shutdown - Starlight Handler [f=0013327] End gadgetHandler:Shutdown [f=0013327] Start gadgetHandler:Shutdown [f=0013327] Shutdown - Save/Load [f=0013327] Shutdown - Teleport Throw [f=0013327] Shutdown - UnitMorph [f=0013327] Shutdown - Modular Comm Info [f=0013327] Shutdown - Retreat Command [f=0013327] Shutdown - Shockwaves [f=0013327] Shutdown - UnitCloakShield [f=0013327] Shutdown - Lups Cloak FX [f=0013327] Shutdown - Lups [f=0013327] Shutdown - Lups Shield [f=0013327] End gadgetHandler:Shutdown [f=0013327] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14076899,0,0} {chunk,block}Bytes={0,0} [f=0013327] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14076899,0,0} {chunk,block}Bytes={0,0} [f=0013327] [Game::KillLua][4] dtor=0 [f=0013327] [Game::~CGame][1] [f=0013327] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013327] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013327] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013327] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013327] [Game::KillLua][4] dtor=1 [f=0013327] [Game::KillMisc][1] [f=0013327] [Game::KillMisc][2] [f=0013327] [Game::KillMisc][3] [f=0013327] [Game::KillRendering][1] [f=0013327] [3DOParser::Kill] allocated 1 pieces [f=0013327] [S3OParser::Kill] allocated 166 pieces [f=0013327] [AssParser::Kill] allocated 13 pieces [f=0013327] [Game::KillInterface][1] [f=0013327] [Game::KillInterface][2] [f=0013327] [Game::KillSimulation][1] [f=0013327] [Game::KillSimulation][2] [f=0013327] [CCollisionHandler] dis-/continuous tests: 0/150085 [f=0013327] [Game::KillSimulation][3] [f=0013327] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013327] [~CPathCache(24x24)] cacheHits=17 hitPercentage=27% numHashColls=0 maxCacheSize=10 [f=0013327] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013327] [~CPathCache(48x48)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013327] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013327] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013327] [LosHandler::Kill] raycast instance cache-{hits,misses}={10749,13922}; shared=0%; cached=43% [f=0013327] [Game::KillSimulation][4] [f=0013327] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013327] [Game::~CGame][2] [f=0013327] [Game::~CGame][3] [f=0013327] [SpringApp::Kill][3] [f=0013327] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140680 bytes sent 215114 bytes recv'd [f=0013327] [SpringApp::Kill][4] font=0x449a3aa0 [f=0013327] [SpringApp::Kill][5] [f=0013327] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44a119c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2060ms file="bitmaps/loadpictures/windgen.png" indx=532 inflSize=2589kb readTime=33ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=32ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=31ms file="unitpics/turretaalaser.png" indx=6707 inflSize=10kb readTime=17ms file="gamedata/featuredefs_post.lua" indx=870 inflSize=6kb readTime=16ms file="luarules/gadgets/weapon_trail_burnout.lua" indx=1885 inflSize=4kb readTime=16ms file="luarules/utilities/teamfunctions.lua" indx=1961 inflSize=2kb readTime=15ms file="luaui/widgets/gui_havens.lua" indx=4716 inflSize=5kb readTime=15ms file="luaui/widgets/unit_oneclick_weapon.lua" indx=4832 inflSize=0kb readTime=13ms file="bitmaps/ocean.jpg" indx=533 inflSize=55kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 28854221 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x44b01860) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c9f890) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a1a560) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc6a40b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]