[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mggT9xdPOD/springsettings.1280532.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f23c001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3020 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1280532/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c125f0] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c125f0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 494ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 557ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 49ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bhaktivedanta was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1280532/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926cf5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926cf5 file="cache/104dev-maintenance/paths/Fallendell_V4.pe-fe926cf5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926d05 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926d05 file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-fe926d05.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (275ms, checksum a7e19014)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12090,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1280532/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d92f90,0x51cdbbf0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eb16e2616c6cb44217df51b252e76435 [f=-000001] Connection attempt from Kaki [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kaki changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Skel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skel changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[Game::Load][lua{Rules,Gaia}={0x54adb3c0,0x664b2ef0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000000d093a5d0,00000000d65d59e0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] glhf [f=-000001] [0] Event [5856,4.76580811,2963]: 0 finished unit Guardian Commander [f=-000001] [0] Event [285,4.7154541,2211]: 1 finished unit Engineer Commander [f=0000000] [0] Kaki, team: 1, elo:2635, userid: 540931 [f=0000000] [0] Skel, team: 0, elo:1942, userid: 462078 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [376,6.78588867,2344]: 1 finished unit Amphbot Factory [f=0000013] [13] Event [5776,5.3515625,2872]: 0 finished unit Cloakbot Factory [f=0000123] gl hf [f=0000228] [228] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000269] [269] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000453] [453] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0000510] [510] Event [412,8.17749023,2344]: 1 finished unit Conch [f=0000614] [614] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [f=0000633] [633] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0000642] [642] Event [440,6.77062988,2072]: 1 finished unit Solar Collector [f=0000689] [689] Event [5910.77002,81.6402664,2813.40137]: 0 finished unit Firefly [f=0000821] [821] Event [200,4.68017578,2376]: 1 finished unit Solar Collector [f=0000845] [845] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0001015] [1015] Event [120,4.75646973,2376]: 1 finished unit Solar Collector [f=0001015] [1015] Event [5766.3999,5.79406738,2872]: 0 finished unit Conjurer [f=0001215] [1215] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0001262] [1262] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0001417] [1417] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0001484] [1484] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [f=0001523] [1523] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0001528] [1528] Event [1232,177.409668,1200]: 1 finished unit Radar Tower [f=0001597] [1597] Event [5880,5.06164551,3000]: 0 finished unit Solar Collector [f=0001628] [1628] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0001784] [1784] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0001840] [1840] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0001917] [1917] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [f=0002049] quack [f=0002077] [2077] Event [5944,4.7869873,2888]: 0 finished unit Solar Collector [f=0002141] [2141] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0002202] [2202] Event [1272,52.409668,1400]: 1 finished unit Solar Collector [f=0002416] [2416] Event [412,8.17749023,2344]: 1 finished unit Conch [f=0002474] [2474] Event [5112,101.02417,1544]: 0 finished unit Metal Extractor [f=0002679] [2679] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0002842] [2842] Event [440,11.6534424,2152]: 1 finished unit Solar Collector [f=0002882] [2882] Event [1776,133.40332,3632]: 1 finished unit Radar Tower [f=0002948] [2948] Event [4912,101.863403,1488]: 0 finished unit Radar Tower [f=0003026] [3026] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0003215] [3215] Event [440,5.68725586,1992]: 1 finished unit Solar Collector [f=0003257] [3257] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0003333] [3333] Event [4792,52.8063965,3736]: 0 finished unit Metal Extractor [f=0003413] [3413] Event [1256,155.894775,1032]: 1 finished unit Solar Collector [f=0003440] [3440] Event [4976,101.878662,1472]: 0 finished unit Lotus [f=0003460] [3460] Event [1224,101.863403,3544]: 1 finished unit Solar Collector [f=0003518] [3518] Event [5766.3999,5.79406738,2872]: 0 finished unit Reaver [f=0003696] [3696] Event [4766.32324,187.953064,1239.34875]: 0 lost unit Firefly [f=0003699] [3699] Event [4912,101.863403,1488]: 0 lost unit Radar Tower [f=0003702] [3702] Event [4739.95117,110.617355,1123.14978]: 1 lost unit Duck [f=0003742] [3742] Event [4798.42676,101.878662,1276.78577]: 1 lost unit Duck [f=0003873] [3873] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0003880] [3880] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0003917] [3917] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0004019] [4019] Event [4921.61084,178.863403,1350.84827]: 0 finished unit Firefly [f=0004084] [4084] Event [344,5.50415039,2168]: 1 finished unit Caretaker [f=0004113] [4113] Event [1048,101.954956,3480]: 1 finished unit Solar Collector [f=0004176] [4176] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0004201] [4201] Event [5048,101.085205,1320]: 0 finished unit Metal Extractor [f=0004213] [4213] Event [4832,52.5775146,3648]: 0 finished unit Radar Tower [f=0004264] [4264] Event [1176,154.796143,712]: 1 finished unit Solar Collector [f=0004314] [4314] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0004487] [4487] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0004637] [4637] Event [568,16.59729,2104]: 1 finished unit Amphbot Plate [f=0004675] [4675] Event [1128,101.848145,3832]: 1 finished unit Solar Collector [f=0004675] [4675] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0004808] [4808] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0004915] [4915] Event [1048,101.863403,3880]: 1 finished unit Solar Collector [f=0004917] [4917] Event [4688,52.5012207,3616]: 0 finished unit Lotus [f=0004952] [4952] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0004961] [4961] Event [1080,154.902954,984]: 1 finished unit Solar Collector [f=0005108] [5108] Event [4624,102.046509,1264]: 0 finished unit Lotus [f=0005160] [5160] Event [1304,102.427979,3480]: 1 finished unit Solar Collector [f=0005209] [5209] Event [602,16.59729,2104]: 1 finished unit Duck [f=0005288] [5288] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0005345] [5345] Event [4696,53.4472656,3736]: 0 finished unit Solar Collector [f=0005359] [5359] Event [1256,154.811401,712]: 1 finished unit Solar Collector [f=0005382] [5382] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0005387] [5387] Event [520,-3.1933594,2504]: 1 finished unit Amphbot Plate [f=0005526] [5526] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0005557] [5557] Event [602,16.59729,2104]: 1 finished unit Duck [f=0005614] [5614] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0005704] [5704] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0005713] [5713] Event [4368,109.981079,1632]: 0 finished unit Radar Tower [f=0005772] [5772] Event [602,16.59729,2104]: 1 finished unit Duck [f=0005879] [5879] Event [4776,52.5469971,3656]: 0 finished unit Solar Collector [f=0005900] [5900] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0005997] [5997] Event [602,16.59729,2104]: 1 finished unit Duck [f=0006119] [6119] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0006220] [6220] Event [602,16.59729,2104]: 1 finished unit Duck [f=0006279] [6279] Event [4336,129.573364,1424]: 0 finished unit Lotus [f=0006279] [6279] Event [554,-3.1933594,2504]: 1 finished unit Bulkhead [f=0006307] [6307] Event [3914.3147,87.700592,1619.88757]: 0 lost unit Firefly [f=0006337] [6337] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0006441] [6441] Event [602,16.59729,2104]: 1 finished unit Duck [f=0006477] [6477] Event [5766.3999,5.79406738,2872]: 0 finished unit Reaver [f=0006576] [6576] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0006624] [6624] Event [554,-3.1933594,2504]: 1 finished unit Duck [f=0006629] [6629] Event [4402.12646,86.6961517,1899.48511]: 0 finished unit Firefly [f=0006732] [6732] Event [602,16.59729,2104]: 1 finished unit Duck [f=0006781] [6781] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [f=0006831] [6831] Event [3837.93481,94.6692886,2130.32617]: 0 lost unit Firefly [f=0006866] [6866] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0006899] [6899] Event [4312,3.65783691,2024]: 0 finished unit Metal Extractor [f=0007070] [7070] Event [5766.3999,5.79406738,2872]: 0 finished unit Conjurer [f=0007139] [7139] Event [4389.39209,85.4145126,1916.93237]: 0 finished unit Firefly [f=0007286] [7286] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0007390] [7390] Event [2744,152.470703,4456]: 1 finished unit Stardust [f=0007391] [7391] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0007410] [7410] Event [4824,153.972168,4136]: 0 finished unit Metal Extractor [f=0007445] [7445] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0007451] [7451] Event [602,16.59729,2104]: 1 finished unit Duck [f=0007561] [7561] Event [4688,52.5012207,3616]: 0 lost unit Lotus [f=0007574] [7574] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0007586] [7586] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0007639] [7639] Event [4488.67822,61.1032372,3681.17163]: 0 lost unit Glaive [f=0007662] [7662] Event [4468.396,76.9197006,3744.77783]: 0 lost unit Glaive [f=0007694] [7694] Event [4437.99756,94.5155106,3822.68604]: 0 lost unit Glaive [f=0007707] [7707] Event [4321.94043,133.110947,3979.35864]: 1 lost unit Duck [f=0007709] [7709] Event [4398.69482,102.533966,3844.30347]: 0 lost unit Glaive [f=0007731] [7731] Event [4411.20166,116.565186,3895.97363]: 0 lost unit Glaive [f=0007736] [7736] Event [2584,51.75354,4344]: 1 finished unit Metal Extractor [f=0007742] [7742] Event [4348.96826,118.272484,3915.62769]: 0 lost unit Glaive [f=0007766] [7766] Event [4315.5083,123.674149,3951.88672]: 0 lost unit Glaive [f=0007784] [7784] Event [4202.82275,141.333771,4095.58398]: 1 lost unit Duck [f=0007794] [7794] Event [4282.54639,145.099945,4048.62891]: 0 lost unit Glaive [f=0007803] [7803] Event [4192,-5,2048]: 0 finished unit Lotus [f=0007841] [7841] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0007849] [7849] Event [168,54.1949463,3000]: 1 finished unit Solar Collector [f=0007901] [7901] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0007919] [7919] Event [602,16.59729,2104]: 1 finished unit Duck [f=0008003] [8003] Event [4556.29932,160.480606,3981.9248]: 0 lost unit Glaive [f=0008032] [8032] Event [4623.2915,158.556442,3993.55737]: 0 lost unit Glaive [f=0008061] [8061] Event [4824,153.972168,4136]: 0 lost unit Metal Extractor [f=0008065] [8065] Event [2984,51.6162109,4424]: 1 finished unit Metal Extractor [f=0008084] [8084] Event [168,41.987915,2888]: 1 finished unit Wind/Tidal Generator [f=0008106] [8106] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0008109] [8109] Event [4683.94971,154.818298,4136.21582]: 0 lost unit Glaive [f=0008124] [8124] Event [4936,154.185791,4520]: 0 lost unit Metal Extractor [f=0008149] [8149] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0008171] [8171] Event [5112,154.048462,4184]: 0 lost unit Metal Extractor [f=0008227] [8227] Event [554,-3.1933594,2504]: 1 finished unit Bulkhead [f=0008230] [8230] Event [4304,-5,2208]: 0 finished unit Lotus [f=0008251] [8251] Event [2664,52.4554443,4360]: 1 finished unit Solar Collector [f=0008252] [8252] Event [602,16.59729,2104]: 1 finished unit Duck [f=0008320] [8320] Event [168,12.0043945,2792]: 1 finished unit Wind/Tidal Generator [f=0008363] gg [f=0008373] [8373] Event [5766.3999,5.79406738,2872]: 0 finished unit Glaive [f=0008400] [8400] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0008443] [8443] Event [2904,52.3791504,4408]: 1 finished unit Solar Collector [f=0008452] [8452] Event [undefined]: Skel resigned [f=0008452] game_message: Skel has been destroyed! [f=0008452] game_message: Kaki wins! [f=0008452] Submitting stats [f=0008452] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008452] Part| Total Time|Time of the last 0.5s [f=0008452] Draw 10153.42ms 25.90% [f=0008452] Lua::Callins::Synced 4188.88ms 16.30% [f=0008452] Lua::Callins::Unsynced 12230.20ms 29.40% [f=0008452] Lua::CollectGarbage::Synced 209.53ms 0.20% [f=0008452] Lua::CollectGarbage::Unsynced 382.41ms 0.20% [f=0008452] Misc::Profiler::AddTime 37.21ms 0.10% [f=0008452] Sim 19467.20ms 58.30% [f=0008452] [8452] Received game_message: Skel has been destroyed! [f=0008452] [8452] Received game_message: Kaki wins! [f=0008453] [8453] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008453] [8453] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008453] [8453] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008453] [8453] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.76666689,7,7,6.76666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008453] [8453] Game End Stats Values: 3,2210,2515,2515,2210,0,0.70470935,0.70470935,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.0666666,9.0666666,8,1275,1275,1275,1275,11.3666668,12.5803137,12.5803137,11.3666668,65,80,80,65,0,0,0,0,870,1160,1160,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008453] [8453] Game End Stats Values: 4,2395,2665,2665,2395,0,8.48531246,8.48531246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.333333,13.333333,8,1275,1275,1275,1275,13,13.5187082,13.5187082,13,130,160,160,130,0,0,0,0,990,1230,1230,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008453] [8453] Game End Stats Values: 5,2680,2880,2880,2680,0.72350532,9.52345848,9.52345848,0.72350532,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,14,14,8.66666698,1275,1330,1330,1275,14.2482338,13.0692101,13.0692101,14.2482338,260,320,320,260,0,0,0,0,1145,1230,1230,1145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008453] [8453] Game End Stats Values: 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9,3405,3770,3770,3405,8.29613495,32.1727295,32.1727295,8.29613495,0,0,0,0,0,0,0,0,30.944458,0,0,30.944458,8.88888741,0,0,8.88888741,90,0,0,90,12,20.5333328,20.5333328,12,1330,1385,1385,1330,18.055891,18.572628,18.572628,18.055891,600,400,400,600,0,0,0,0,1385,1985,1985,1385,0,0,0,0,0,0,0,0,0,8.88888741,8.88888741,0 [f=0008453] [8453] Game End Stats Values: 10,3415,3780,3780,3415,9.70573902,33.0107613,33.0107613,9.70573902,0,0,0,0,0,0,0,0,142.354218,0,0,142.354218,201.667099,71.5625,71.5625,201.667099,90,0,0,90,12,24,24,12,1275,1385,1385,1275,19.0939732,19.9892006,19.9892006,19.0939732,665,240,240,665,160,55,55,160,1385,2155,2155,1385,55,160,160,55,0,0,0,0,135.871658,201.667099,201.667099,135.871658 [f=0008453] [8453] Game End Stats Values: 11,3620,4265,4265,3620,11.0031996,35.3085136,35.3085136,11.0031996,0,0,0,0,0,0,0,0,277.820557,0,0,277.820557,201.667099,71.5625,71.5625,201.667099,90,0,0,90,12,26.2666664,26.2666664,12,1330,1385,1385,1330,20.1531639,23.1531811,23.1531811,20.1531639,730,320,320,730,160,55,55,160,1470,2560,2560,1470,55,160,160,55,0,0,0,0,135.871658,201.667099,201.667099,135.871658 [f=0008453] [8453] Game End Stats Values: 12,3775,4640,4640,3775,11.683897,38.3226204,38.3226204,11.683897,0,0,0,0,0,0,0,0,423.004333,0,0,423.004333,201.667099,71.5625,71.5625,201.667099,180,0,0,180,12,29.0666676,29.0666676,12,1330,1385,1385,1330,21.0453796,26.1342735,26.1342735,21.0453796,795,320,320,795,160,55,55,160,1470,2935,2935,1470,55,160,160,55,0,0,0,0,135.871658,201.667099,201.667099,135.871658 [f=0008453] [8453] Game End Stats Values: 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15,4280,6110,6110,4280,17.296257,121.889641,121.889641,17.296257,0,0,0,0,0,0,0,0,797.962463,0,0,797.962463,215.889328,86.0080566,86.0080566,215.889328,360,0,0,360,15.7333336,40.1166649,40.1166649,15.7333336,1385,1385,1385,1385,21.1559258,29.85956,29.85956,21.1559258,925,1430,1430,925,160,55,55,160,1610,3295,3295,1610,55,160,160,55,0,30.7512608,30.7512608,0,150.317215,215.889328,215.889328,150.317215 [f=0008453] [8453] Game End Stats Values: 16,4490,6510,6510,4490,18.9029198,165.650421,165.650421,18.9029198,0,0,0,0,0,0,0,0,891.739014,0,0,891.739014,215.889328,91.5625,91.5625,215.889328,360,0,0,360,16,38,38,16,1385,1385,1385,1385,21.107111,29.9173851,29.9173851,21.107111,1135,1830,1830,1135,160,55,55,160,1610,3295,3295,1610,55,160,160,55,0,30.7512608,30.7512608,0,155.871658,215.889328,215.889328,155.871658 [f=0008453] [8453] Game End Stats Values: 17,4780,6590,6590,4780,22.5461636,215.102615,215.102615,22.5461636,0,0,0,0,0,0,0,0,1052.21765,0,0,1052.21765,223.000443,111.5625,111.5625,223.000443,360,0,0,360,16,38,38,16,1385,1385,1385,1385,24.0428829,30.2968082,30.2968082,24.0428829,1135,1910,1910,1135,160,55,55,160,1900,3295,3295,1900,55,160,160,55,0,30.7512608,30.7512608,0,175.871658,225.368088,225.368088,175.871658 [f=0008453] [8453] Game End Stats Values: 18,4840,7135,7135,4840,24.2284527,264.341888,264.341888,24.2284527,0,0,0,0,0,0,0,0,1224.2395,0,0,1224.2395,300.777222,266.5625,266.5625,300.777222,270,220,220,270,15.7333336,38,38,15.7333336,1385,1385,1385,1385,26.0454845,30.9492855,30.9492855,26.0454845,1200,2150,2150,1200,160,210,210,160,1985,3380,3380,1985,210,160,160,210,0,30.7512608,30.7512608,0,334.300934,303.144806,303.144806,334.300934 [f=0008453] [8453] Game End Stats Values: 19,4325,7410,7410,4325,28.5619087,305.766266,305.766266,28.5619087,0,0,0,0,0,0,0,0,1440.24756,0,0,1440.24756,415.865875,972.721863,972.721863,415.865875,360,220,220,360,14.8000002,38.9333344,38.9333344,14.8000002,1385,1385,1385,1385,27.2888985,33.2282906,33.2282906,27.2888985,680,2150,2150,680,320,880,880,320,1900,3655,3655,1900,880,320,320,880,0,30.7512608,30.7512608,0,1043.86865,461.439545,461.439545,1043.86865 [f=0008453] [8453] Game End Stats Values: 20,4395,8055,8055,4395,33.4789391,342.706146,342.706146,33.4789391,0,0,0,0,0,0,0,0,1587.50586,0,0,1587.50586,415.865875,1142.40259,1142.40259,415.865875,450,220,220,450,16,41.3278923,41.3278923,16,1385,1385,1385,1385,24.0764179,36.0783272,36.0783272,24.0764179,745,2620,2620,745,320,1049.66675,1049.66675,320,1815,3830,3830,1815,1049.66675,320,320,1049.66675,0,30.7512608,30.7512608,0,1213.54944,461.439545,461.439545,1213.54944 [f=0008501] [8501] Event [4451.01807,113.264259,3870.10767]: 0 lost unit Glaive [f=0008521] [8521] Event [602,16.59729,2104]: 1 finished unit Duck [f=0008566] [8566] Event [168,1.56738281,2696]: 1 finished unit Wind/Tidal Generator [f=0008586] Player Kaki left the game: normal quit [f=0008586] [8586] Event [undefined]: Kaki quit [f=0008698] [8698] Event [554,-3.1933594,2504]: 1 finished unit Duck [f=0008709] [8709] Event [3064,52.4249268,4408]: 1 finished unit Solar Collector [f=0008738] No clients connected, shutting down server [f=0008738] Server shutdown [f=0008738] [8738] all players disconnected [f=0008745] [8745] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0008813] [8813] Event [152,0,2600]: 1 finished unit Wind/Tidal Generator [f=0008890] [8890] Event [2952,52.4554443,4296]: 1 finished unit Solar Collector [f=0008946] [8946] Event [602,16.59729,2104]: 1 finished unit Duck [f=0009054] [9054] Event [152,0.13305664,2504]: 1 finished unit Wind/Tidal Generator [f=0009070] [9070] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0009221] [9221] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0009285] [9285] Event [602,16.59729,2104]: 1 finished unit Duck [f=0009380] [9380] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0009397] [9397] Event [3272,152.516479,584]: 1 finished unit Stardust [f=0009526] [9526] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0009551] [9551] Event [602,16.59729,2104]: 1 finished unit Duck [f=0009607] [9607] Event [168,52.4554443,3192]: 1 finished unit Wind/Tidal Generator [f=0009683] [9683] Event [554,-3.1933594,2504]: 1 finished unit Bulkhead [f=0009684] [9684] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0009816] [9816] Event [168,52.4554443,3288]: 1 finished unit Wind/Tidal Generator [f=0009829] [9829] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0009832] [9832] Event [602,16.59729,2104]: 1 finished unit Duck [f=0009963] [9963] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0009964] [9964] Event [554,-3.1933594,2504]: 1 finished unit Duck [f=0010011] [10011] Event [168,52.4554443,3384]: 1 finished unit Wind/Tidal Generator [f=0010100] [10100] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0010100] [10100] Event [602,16.59729,2104]: 1 finished unit Duck [f=0010221] [10221] Event [152,52.4554443,3480]: 1 finished unit Wind/Tidal Generator [f=0010244] [10244] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0010377] [10377] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0010389] [10389] Event [602,16.59729,2104]: 1 finished unit Duck [f=0010417] [10417] Event [152,52.4554443,3576]: 1 finished unit Wind/Tidal Generator [f=0010506] [10506] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0010579] [10579] Event [602,16.59729,2104]: 1 finished unit Duck [f=0010626] [10626] Event [152,53.2946777,3672]: 1 finished unit Wind/Tidal Generator [f=0010684] [10684] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0010694] [10694] Event [554,-3.1933594,2504]: 1 finished unit Bulkhead [f=0010821] [10821] Event [152,94.4476318,3768]: 1 finished unit Wind/Tidal Generator [f=0010824] [10824] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0010839] [10839] Event [602,16.59729,2104]: 1 finished unit Duck [f=0010948] [10948] Event [554,-3.1933594,2504]: 1 finished unit Duck [f=0010965] [10965] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0011027] [11027] Event [602,16.59729,2104]: 1 finished unit Duck [f=0011061] [11061] Event [136,165.431519,3864]: 1 finished unit Wind/Tidal Generator [f=0011131] [11131] Event [412,8.17749023,2344]: 1 finished unit Duck [f=0011151] Autoquit sending quit command. [f=0011151] [QuitAction] user exited to system [f=0011151] [SpringApp::Kill][1] fromRun=1 [f=0011151] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011151] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011151] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011151] [ThreadPool::SetThreadCount][2] workers=0 [f=0011151] [SpringApp::Kill][2] [f=0011151] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011151] [Game::KillLua][3] dtor=0 luaUI=0x520bea50 [f=0011151] Start widgetHandler:Shutdown [f=0011151] Shutdown - SaveOrderList Complete [f=0011151] Writing last game win data [f=0011151] Shutdown - SaveConfigData Complete [f=0011151] Shutdown Widget - Save/Load API [f=0011151] Shutdown Widget - Chili Highlight [f=0011151] Shutdown Widget - Draw After Chili [f=0011151] Shutdown Widget - EPIC Menu [f=0011151] Shutdown Widget - Chili Widget Selector [f=0011151] Shutdown Widget - Chili Minimap [f=0011151] Shutdown Widget - Local Team Colors [f=0011151] Shutdown Widget - Display Keys 2 [f=0011151] Shutdown Widget - Save Game Menu [f=0011151] Shutdown Widget - Unit Icons [f=0011151] Shutdown Widget - Noises [f=0011151] Shutdown Widget - HealthBars [f=0011151] Shutdown Widget - Win Counter [f=0011151] Shutdown Widget - BuildETA [f=0011151] Shutdown Widget - SpringRTS Replay Stats [f=0011151] Shutdown Widget - Modular Comm Info [f=0011151] Shutdown Widget - Stereo3D [f=0011151] Shutdown Widget - Showeco and Grid Drawer [f=0011151] Shutdown Widget - Point Tracker [f=0011151] Shutdown Widget - Missile Silo Range [f=0011151] Shutdown Widget - MetalFeatures (new) [f=0011151] Shutdown Widget - MinimapEvents [f=0011151] Shutdown Widget - Local Widgets Config [f=0011151] Shutdown Widget - Highlight Geos [f=0011151] Shutdown Widget - Grab Input [f=0011151] Input grabbing is disabled! [f=0011151] Shutdown Widget - Defense Range Zero-K [f=0011151] Shutdown Widget - Darkening [f=0011151] Shutdown Widget - Context Menu [f=0011151] Shutdown Widget - Chili Spectator Panels [f=0011151] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011151] Shutdown Widget - Chili Nuke Warning [f=0011151] Shutdown Widget - Chili EndGame Window [f=0011151] Shutdown Widget - Chili Economy Panel Default [f=0011151] Shutdown Widget - CameraShake [f=0011151] Shutdown Widget - State Reverse and Latency [f=0011151] Shutdown Widget - Music Player v2 [f=0011151] Shutdown Widget - Attack AoE [f=0011151] Shutdown Widget - Map Edge Extension [f=0011151] Shutdown Widget - Selection Send [f=0011151] Shutdown Widget - LupsManager [f=0011151] Shutdown Widget - Newton Firezone [f=0011151] Shutdown Widget - Chili Pro Console [f=0011151] Shutdown Widget - Persistent Build Height [f=0011151] Shutdown Widget - Lasso Terraform GUI [f=0011151] Shutdown Widget - Lups [f=0011151] Shutdown Widget - Chili Framework [f=0011151] Shutdown Widget - Mex Placement Handler [f=0011151] Shutdown Widget - Chili Core Selector [f=0011151] Shutdown Widget - Custom Markers [f=0011151] Shutdown Widget - Select Keys [f=0011151] Shutdown Widget - Pause Screen [f=0011151] Shutdown Widget - Text To Speech Control [f=0011151] Shutdown Widget - Layout Handler [f=0011151] End widgetHandler:Shutdown [f=0011151] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={756066,87643118} {int,ext,rec}Allocs={9493821,0,0} {chunk,block}Bytes={87643118,0} [f=0011151] [Game::KillLua][1] dtor=0 luaGaia=0x51cdbbf0 [f=0011151] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={688365,82114615} {int,ext,rec}Allocs={9493823,0,0} {chunk,block}Bytes={82114615,0} [f=0011151] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={688365,82114615} {int,ext,rec}Allocs={9493823,0,0} {chunk,block}Bytes={82114615,0} [f=0011151] [Game::KillLua][2] dtor=0 luaRules=0x51d92f90 [f=0011151] Start gadgetHandler:Shutdown [f=0011151] Shutdown - StartSetup [f=0011151] Shutdown - UnitMorph [f=0011151] Shutdown - Carrier Drones [f=0011151] Shutdown - LupsNanoSpray [f=0011151] Shutdown - Missile Silo Controller [f=0011151] Shutdown - Modular Comm Info [f=0011151] Shutdown - Terrain Texture Handler [f=0011151] Shutdown - UnitCloakShield [f=0011151] Shutdown - Starlight Handler [f=0011151] End gadgetHandler:Shutdown [f=0011151] Start gadgetHandler:Shutdown [f=0011151] Shutdown - Save/Load [f=0011151] Shutdown - Teleport Throw [f=0011151] Shutdown - UnitMorph [f=0011151] Shutdown - Modular Comm Info [f=0011151] Shutdown - Retreat Command [f=0011151] Shutdown - Shockwaves [f=0011151] Shutdown - UnitCloakShield [f=0011151] Shutdown - Lups Cloak FX [f=0011151] Shutdown - Lups [f=0011151] Shutdown - Lups Shield [f=0011151] End gadgetHandler:Shutdown [f=0011151] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9493854,0,0} {chunk,block}Bytes={0,0} [f=0011151] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9493854,0,0} {chunk,block}Bytes={0,0} [f=0011151] [Game::KillLua][4] dtor=0 [f=0011151] [Game::~CGame][1] [f=0011151] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011151] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011151] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011151] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011151] [Game::KillLua][4] dtor=1 [f=0011151] [Game::KillMisc][1] [f=0011151] [Game::KillMisc][2] [f=0011151] [Game::KillMisc][3] [f=0011151] [Game::KillRendering][1] [f=0011151] [3DOParser::Kill] allocated 1 pieces [f=0011151] [S3OParser::Kill] allocated 333 pieces [f=0011151] [AssParser::Kill] allocated 0 pieces [f=0011151] [Game::KillInterface][1] [f=0011151] [Game::KillInterface][2] [f=0011151] [Game::KillSimulation][1] [f=0011151] [Game::KillSimulation][2] [f=0011151] [CCollisionHandler] dis-/continuous tests: 0/383328 [f=0011151] [Game::KillSimulation][3] [f=0011151] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011151] [~CPathCache(24x20)] cacheHits=26 hitPercentage=55% numHashColls=0 maxCacheSize=6 [f=0011151] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011151] [~CPathCache(48x40)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011151] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011151] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011151] [LosHandler::Kill] raycast instance cache-{hits,misses}={10001,8193}; shared=15%; cached=40% [f=0011151] [Game::KillSimulation][4] [f=0011151] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0011151] [Game::~CGame][2] [f=0011151] [Game::~CGame][3] [f=0011151] [SpringApp::Kill][3] [f=0011151] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117772 bytes sent 131679 bytes recv'd [f=0011151] [SpringApp::Kill][4] font=0x44b4caa0 [f=0011151] [SpringApp::Kill][5] [f=0011151] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44c11fd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2432ms file="unittextures/bcore_abc_1.tga" indx=7071 inflSize=3210kb readTime=50ms file="unittextures/bcore_abc_2.tga" indx=7073 inflSize=1800kb readTime=27ms file="unitpics/turretgauss.png" indx=6710 inflSize=11kb readTime=24ms file="luarules/gadgets/cmd_areaguard.lua" indx=1688 inflSize=12kb readTime=20ms file="luaui/widgets/unit_unit_reclaimer.lua" indx=4849 inflSize=1kb readTime=19ms file="luaui/widgets/gui_fancy_teamplatter.lua" indx=4714 inflSize=7kb readTime=19ms file="anims/cursorpatrol_8.png" indx=108 inflSize=1kb readTime=18ms file="bitmaps/other/burst.tga" indx=535 inflSize=39kb readTime=17ms file="unitpics/empmissile.png" indx=6493 inflSize=11kb readTime=15ms file="bitmaps/pd/shockwave.tga" indx=577 inflSize=256kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 35707680 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x44cdff10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ce8ba0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c0e7f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f23c00b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]