[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qOGFrgycqe/springsettings.1280188.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff46801eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3042 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1280188/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 266ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464a9680] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464a9680] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 541ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 648ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] isave was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1280188/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (137ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12090,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1280188/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528500c0,0x5b7a1ed0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: adb0e1618c66de64340886954596f592 [f=-000001] Connection attempt from moracinese [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: moracinese changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moracinese" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moracinese" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rolnics [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rolnics changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moracinese" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moracinese" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="moracinese" string="[Game::Load][lua{Rules,Gaia}={0x459261b0,0x7fa143d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rolnics" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rolnics" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rolnics" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rolnics" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rolnics" string="[Game::Load][lua{Rules,Gaia}={00000000590f9360,000000005c65c9c0}]" [f=-000001] HELLO [f=-000001] Allies: I choose: Strike! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [3706,195.79248,5450]: 0 finished unit Strike Commander [f=-000001] [0] Event [264,195.765869,899]: 1 finished unit Guardian Commander [f=0000000] [0] moracinese, team: 1, elo:1745, userid: 484091 [f=0000000] [0] rolnics, team: 0, elo:1500, userid: 548445 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000061] [61] Event [368,195.761719,1040]: 1 finished unit Tank Foundry [f=0000345] [345] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000689] [689] Event [349.953857,272.761719,807.055359]: 1 finished unit Firefly [f=0000749] [749] Event [368,197.081726,1068]: 1 finished unit Welder [f=0000750] [750] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000976] [976] Event [344,195.761719,936]: 1 finished unit Solar Collector [f=0001151] [1151] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0001240] [1240] Event [424,195.761719,936]: 1 finished unit Solar Collector [f=0001497] [1497] Event [368,197.081726,1068]: 1 finished unit Welder [f=0001671] [1671] Event [328,195.761719,712]: 1 finished unit Solar Collector [f=0001873] [1873] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0002142] [2142] Event [248,195.761719,712]: 1 finished unit Solar Collector [f=0002529] [2529] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002745] [2745] Event [3448,195.761719,5456]: 0 finished unit Cloakbot Factory [f=0002826] [2826] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0002856] [2856] Event [512,195.761719,992]: 1 finished unit Lotus [f=0003225] [3225] Event [480,195.761719,800]: 1 finished unit Picket [f=0003429] [3429] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0003771] [3771] Event [256,195.761719,1008]: 1 finished unit Picket [f=0003905] [3905] Event [3576,195.761719,5400]: 0 finished unit Solar Collector [f=0004187] [4187] Event [104,195.761719,824]: 1 finished unit Solar Collector [f=0004753] [4753] Event [72,195.761719,648]: 1 finished unit Solar Collector [f=0004914] [4914] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0004923] [4923] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0005436] [5436] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0005909] [5909] Event [3696,195.761719,4624]: 0 finished unit Lotus [f=0006019] [6019] Event [1632,214.681641,192]: 1 finished unit Lotus [f=0006094] [6094] Event [808,195.761719,1768]: 1 finished unit Stinger [f=0006117] [6117] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0006561] [6561] Event [528,195.761719,1104]: 1 finished unit Tank Plate [f=0006604] [6604] Event [1376,195.761719,304]: 1 finished unit Lotus [f=0007246] [7246] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0007380] [7380] Event [3376,195.761719,5824]: 0 finished unit Radar Tower [f=0007564] [7564] Event [3376,195.761719,5824]: 0 lost unit Radar Tower [f=0007650] [7650] Event [528,195.761719,1132]: 1 finished unit Welder [f=0008056] [8056] Event [3638.14575,195.761719,4843.31299]: 1 lost unit Blitz [f=0008328] [8328] Event [3448,195.761719,5465.6001]: 0 finished unit Conjurer [f=0008426] [8426] Event [528,195.761719,1132]: 1 finished unit Welder [f=0008479] [8479] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0008534] [8534] Event [1208,195.761719,1512]: 1 finished unit Stinger [f=0009401] [9401] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0009756] [9756] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0009875] [9875] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0010065] [10065] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0010317] [10317] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0010614] [10614] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0010624] [10624] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0010800] [10800] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0010841] [10841] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0010950] [10950] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0011081] [11081] Event [1992,195.761719,1032]: 1 finished unit Stinger [f=0011150] [11150] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0011300] [11300] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0011524] [11524] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0011565] [11565] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0011860] [11860] Event [1936,195.761719,1184]: 1 finished unit Picket [f=0011884] [11884] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0012068] [12068] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0012130] [12130] Event [3448,195.761719,5465.6001]: 0 finished unit Ronin [f=0012335] [12335] Event [3448,195.761719,5465.6001]: 0 finished unit Ronin [f=0012400] [12400] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0012545] [12545] Event [3448,195.761719,5465.6001]: 0 finished unit Ronin [f=0012755] [12755] Event [3448,195.761719,5465.6001]: 0 finished unit Ronin [f=0012936] [12936] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0012954] [12954] Event [3448,195.761719,5465.6001]: 0 finished unit Ronin [f=0012970] [12970] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0012972] [12972] Event [2080,195.761719,944]: 1 finished unit Picket [f=0013125] [13125] Event [1224,195.761719,184]: 1 finished unit Solar Collector [f=0013569] [13569] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0013844] [13844] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0014052] [14052] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0014104] [14104] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0014283] [14283] Event [640,195.761719,1312]: 1 finished unit Advanced Radar [f=0014564] [14564] Event [368,195.761719,1568]: 1 finished unit Picket [f=0014788] [14788] Event [3008.17896,195.761719,5321.59033]: 0 lost unit Ronin [f=0014794] [14794] Event [3160,195.761719,1656]: 1 finished unit Metal Extractor [f=0014893] [14893] Event [2918.34253,195.761719,5230.17188]: 0 lost unit Glaive [f=0014937] [14937] Event [3006.79028,195.607864,5302.63379]: 0 lost unit Glaive [f=0014949] [14949] Event [3016.96436,195.811127,5290.75]: 0 lost unit Glaive [f=0015015] [15015] Event [2918.77319,195.761719,5287.73779]: 0 lost unit Glaive [f=0015039] [15039] Event [2886.56909,195.761719,5261.27637]: 0 lost unit Glaive [f=0015047] [15047] Event [2738.66162,195.761719,5348.92188]: 1 lost unit Blitz [f=0015105] [15105] Event [2647.47241,195.761719,5227.60205]: 0 lost unit Glaive [f=0015194] [15194] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0015491] [15491] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0015626] [15626] Event [3688,195.761719,5448]: 0 lost unit Metal Extractor [f=0015764] [15764] Event [3458.33398,195.761719,5198.40527]: 1 lost unit Blitz [f=0015945] [15945] Event [1280,195.761719,256]: 1 finished unit Picket [f=0016024] [16024] Event [3124.91064,195.761719,5355.18506]: 1 lost unit Blitz [f=0016899] [16899] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0017204] [17204] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0017225] [17225] Event [672,195.761719,600]: 1 finished unit Fusion Reactor [f=0017841] [17841] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0017920] [17920] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0018047] [18047] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0018115] [18115] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0018253] [18253] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0018461] [18461] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0018671] [18671] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0018838] [18838] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0019033] [19033] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0019047] [19047] Event [3448,195.761719,5465.6001]: 0 finished unit Conjurer [f=0019724] [19724] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0019752] [19752] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0019947] [19947] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0020101] [20101] Event [2456,195.767578,1752]: 1 finished unit Stinger [f=0020319] [20319] Event [2080,197.707031,1744]: 1 finished unit Picket [f=0020506] [20506] Event [2384,195.761719,1520]: 1 finished unit Picket [f=0020668] [20668] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0020863] [20863] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0021315] [21315] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0021492] [21492] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0021583] [21583] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0021646] [21646] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0021778] [21778] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0021796] [21796] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0021947] [21947] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0022394] [22394] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0022497] [22497] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0022692] [22692] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0022807] [22807] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0023413] [23413] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0023445] [23445] Event [952,338.818359,1528]: 1 finished unit Desolator [f=0023608] [23608] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0024135] [24135] Event [3592,195.761719,4696]: 0 finished unit Solar Collector [f=0024205] [24205] Event [3128,195.761719,4904]: 0 lost unit Metal Extractor [f=0024245] [24245] Event [2498.68457,195.761719,5474.51855]: 0 lost unit Glaive [f=0024311] [24311] Event [3333.5896,195.761719,5156.1499]: 0 lost unit Ronin [f=0024323] [24323] Event [2567.14111,195.761719,5603.23047]: 0 lost unit Glaive [f=0024328] [24328] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0024391] [24391] Event [3017.15771,195.761719,5550.42188]: 0 lost unit Ronin [f=0024411] [24411] Event [2816.38843,195.761719,5472.9165]: 0 lost unit Glaive [f=0024423] [24423] Event [3258.37671,195.761719,5278.3042]: 0 lost unit Conjurer [f=0024479] [24479] Event [2477.56519,195.761719,5561.55811]: 0 lost unit Glaive [f=0024486] [24486] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0024524] [24524] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0024554] [24554] Event [3339.34277,195.761719,5422.39404]: 0 lost unit Conjurer [f=0024591] [24591] Event [3211.76025,195.761719,5602.94141]: 0 lost unit Glaive [f=0024635] [24635] Event [2059.94214,195.761719,5285.58203]: 0 lost unit Glaive [f=0024784] [24784] Event [3448,195.761719,5465.6001]: 0 finished unit Glaive [f=0024958] [24958] Event [3448,195.761719,5456]: 0 lost unit Cloakbot Factory [f=0025200] [25200] Event [3524.48706,195.761719,5802.78076]: 0 lost unit Glaive [f=0025243] [25243] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0025277] [25277] Event [3928,195.761719,5112]: 0 lost unit Metal Extractor [f=0025356] [25356] Event [3587.80591,196.142349,5551.94775]: 0 lost unit Glaive [f=0025438] [25438] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0025500] [25500] Event [3480,195.761719,4760]: 0 lost unit Metal Extractor [f=0025512] [25512] Event [3576,195.761719,5400]: 0 lost unit Solar Collector [f=0025541] [25541] Event [3507.45898,195.761719,5003.32031]: 1 lost unit Blitz [f=0025625] Player rolnics left the game: normal quit [f=0025625] [25625] Event [undefined]: rolnics quit [f=0025804] [25804] Event [2982.55273,195.761719,6120.76807]: 0 lost unit Ronin [f=0025851] [25851] Event [2910.03906,195.761719,6098.70117]: 0 lost unit Ronin [f=0026157] [26157] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0026352] [26352] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0026467] [26467] Event [3592,195.761719,4696]: 0 lost unit Solar Collector [f=0026554] [26554] Event [3576.84058,195.574677,4746.729]: 1 lost unit Blitz [f=0026602] [26602] Event [3627.24658,195.852783,4806.19336]: 1 lost unit Blitz [f=0026691] [26691] Event [3696,195.767212,4624]: 0 lost unit Lotus [f=0026999] [26999] Event [3660.58765,195.366623,4592.97949]: 0 lost unit Strike Commander [f=0027067] [27067] Event [3538.62354,196.043396,4444.5376]: 0 lost unit Glaive [f=0027074] [27074] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0027152] [27152] Event [3476.67822,196.176544,4423.01367]: 0 lost unit Glaive [f=0027244] [27244] Event [3910.09351,196.188843,4585.12256]: 1 lost unit Blitz [f=0027269] [27269] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0027274] [27274] Event [3793.85156,195.861053,4469.78906]: 0 lost unit Glaive [f=0027334] [27334] Event [3655.66479,195.919449,4318.83643]: 0 lost unit Glaive [f=0027338] moracinese has forced a win due to dropped opposition. [f=0027338] game_message: rolnics has been destroyed! [f=0027338] [27338] Event [undefined]: rolnics resigned [f=0027338] game_message: moracinese wins! [f=0027338] Submitting stats [f=0027338] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027338] Part| Total Time|Time of the last 0.5s [f=0027338] Draw 17074.01ms 14.37% [f=0027338] Lua::Callins::Synced 11277.98ms 35.73% [f=0027338] Lua::Callins::Unsynced 25095.28ms 20.06% [f=0027338] Lua::CollectGarbage::Synced 365.67ms 0.00% [f=0027338] Lua::CollectGarbage::Unsynced 723.69ms 0.30% [f=0027338] Misc::Profiler::AddTime 90.90ms 0.00% [f=0027338] Sim 44307.93ms 74.95% [f=0027338] [27338] Received game_message: rolnics has been destroyed! [f=0027338] [27338] Received game_message: moracinese wins! [f=0027339] [27339] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0027339] [27339] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0027339] [27339] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027339] [27339] Game End Stats Values: 2,1275,2060,2060,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86666679,5.86666679,5.5999999,0,0,0,0,0,0,0,0,0,785,785,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027339] [27339] Game End Stats Values: 3,1275,2330,2330,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.53333378,8.53333378,6,0,0,0,0,0,0,0,0,0,1055,1055,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027339] [27339] Game End Stats Values: 4,1360,2470,2470,1360,0,0,0,0,0,0,0,0,0,0,0,0,13.997406,0,0,13.997406,0,0,0,0,0,0,0,0,8,9.73333359,9.73333359,8,1275,1275,1275,1275,6.66666651,10,10,6.66666651,0,0,0,0,0,0,0,0,85,1195,1195,85,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027339] [27339] Game End Stats Values: 5,1360,2725,2725,1360,0,0.78039372,0.78039372,0,0,0,0,0,0,0,0,0,133.997406,0,0,133.997406,0,0,0,0,0,0,0,0,8,12.3999996,12.3999996,8,1275,1275,1275,1275,8,10.0520258,10.0520258,8,0,0,0,0,0,0,0,0,85,1450,1450,85,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027339] [27339] Game End Stats Values: 6,1360,2880,2880,1360,0,5.22583103,5.22583103,0,0,0,0,0,0,0,0,0,253.997406,0,0,253.997406,0,0,0,0,0,0,0,0,8,14.2666664,14.2666664,8,1275,1275,1275,1275,8,11.7630301,11.7630301,8,0,0,0,0,0,0,0,0,85,1605,1605,85,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027339] [27339] Game End Stats Values: 7,1360,2965,2965,1360,0,10.7574387,10.7574387,0,0,0,0,0,0,0,0,0,373.997406,0,0,373.997406,0,0,0,0,0,0,0,0,8,16,16,8,1275,1275,1275,1275,8,12.9021063,12.9021063,8,0,0,0,0,0,0,0,0,85,1690,1690,85,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027339] [27339] Game End Stats Values: 8,2060,3140,3140,2060,0,13.7477932,13.7477932,0,0,0,0,0,0,0,0,0,493.997406,0,0,493.997406,0,0,0,0,0,90,90,0,8,16,16,8,1275,1275,1275,1275,8,15.3993559,15.3993559,8,0,0,0,0,0,0,0,0,785,1775,1775,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027339] [27339] Game End Stats Values: 9,2060,3540,3540,2060,0,16.7885723,16.7885723,0,0,0,0,0,0,0,0,0,613.997437,0,0,613.997437,0,0,0,0,0,190,190,0,8,16,16,8,1275,1275,1275,1275,8,16.2027187,16.2027187,8,0,300,300,0,0,0,0,0,785,1775,1775,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027339] [27339] Game End Stats Values: 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45,3315,12790,12790,3315,215.100418,254.610657,254.610657,215.100418,0,0,0,0,0,0,0,0,3616.0459,5486.47021,5486.47021,3616.0459,1188.70837,1168.05847,1168.05847,1188.70837,90,2220,2220,90,10,57,57,10,1275,1675,1675,1275,10.1333332,46.1213226,46.1213226,10.1333332,685,4200,4200,685,1200,555,555,1200,1265,4695,4695,1265,620,1200,1200,620,0,0,0,0,1321.96216,1199.99927,1199.99927,1321.96216 [f=0027339] [27339] Game End Stats Values: 46,3315,13540,13540,3315,215.100418,285.507935,285.507935,215.100418,0,0,0,0,0,0,0,0,3796.0459,5668.47168,5668.47168,3796.0459,1188.70837,1168.05847,1168.05847,1188.70837,90,2670,2670,90,10,57,57,10,1275,1675,1675,1275,12,46.0598297,46.0598297,12,685,4500,4500,685,1200,555,555,1200,1265,4695,4695,1265,620,1200,1200,620,0,0,0,0,1321.96216,1199.99927,1199.99927,1321.96216 [f=0027339] [27339] Game End Stats Values: 47,3315,14040,14040,3315,215.100418,315.091095,315.091095,215.100418,0,0,0,0,0,0,0,0,3976.0459,5873.31689,5873.31689,3976.0459,1188.70837,1168.05847,1168.05847,1188.70837,90,2870,2870,90,10,57,57,10,1275,1675,1675,1275,12,45.9722214,45.9722214,12,685,4800,4800,685,1200,555,555,1200,1265,4695,4695,1265,620,1200,1200,620,0,0,0,0,1321.96216,1199.99927,1199.99927,1321.96216 [f=0027339] [27339] Game End Stats Values: 48,3315,14340,14340,3315,215.100418,346.910706,346.910706,215.100418,0,0,0,0,0,0,0,0,4156.0459,6274.15234,6274.15234,4156.0459,1188.70837,1168.05847,1168.05847,1188.70837,90,2870,2870,90,10,57,57,10,1275,1675,1675,1275,12,46.1213188,46.1213188,12,685,5100,5100,685,1200,555,555,1200,1265,4695,4695,1265,620,1200,1200,620,0,0,0,0,1321.96216,1199.99927,1199.99927,1321.96216 [f=0027339] [27339] Game End Stats Values: 49,3445,14640,14640,3445,215.100418,378.730316,378.730316,215.100418,0,0,0,0,0,0,0,0,4181.87744,6665.99072,6665.99072,4181.87744,1188.70837,1168.05847,1168.05847,1188.70837,90,2870,2870,90,10,57,57,10,1275,1675,1675,1275,12,46.1213188,46.1213188,12,815,5400,5400,815,1200,555,555,1200,1265,4695,4695,1265,620,1200,1200,620,0,0,0,0,1321.96216,1199.99927,1199.99927,1321.96216 [f=0027339] [27339] Game End Stats Values: 50,3640,14940,14940,3640,215.100418,410.549927,410.549927,215.100418,0,0,0,0,0,0,0,0,4191.04395,7048.15723,7048.15723,4191.04395,1188.70837,1168.05847,1168.05847,1188.70837,90,2870,2870,90,10,57,57,10,1275,1675,1675,1275,12,46.1213226,46.1213226,12,1010,5700,5700,1010,1200,555,555,1200,1265,4695,4695,1265,620,1200,1200,620,0,0,0,0,1321.96216,1199.99927,1199.99927,1321.96216 [f=0027339] [27339] Game End Stats Values: 51,3725,15240,15240,3725,215.100418,435.230713,435.230713,215.100418,0,0,0,0,0,0,0,0,4290.03955,7082.89697,7082.89697,4290.03955,1188.70837,1168.05847,1168.05847,1188.70837,90,2870,2870,90,10,57,57,10,1275,1675,1675,1275,12.2666664,45.6453934,45.6453934,12.2666664,1010,6000,6000,1010,1200,555,555,1200,1350,4695,4695,1350,620,1200,1200,620,0,0,0,0,1321.96216,1199.99927,1199.99927,1321.96216 [f=0027339] [27339] Game End Stats Values: 52,3790,15540,15540,3790,215.100418,453.571045,453.571045,215.100418,0,0,0,0,0,0,0,0,4435.03955,7082.89697,7082.89697,4435.03955,1188.70837,1168.05847,1168.05847,1188.70837,90,2870,2870,90,10,57,57,10,1275,1675,1675,1275,14,45.2226906,45.2226906,14,1075,6300,6300,1075,1200,555,555,1200,1350,4695,4695,1350,620,1200,1200,620,0,0,0,0,1321.96216,1199.99927,1199.99927,1321.96216 [f=0027339] [27339] Game End Stats Values: 53,3790,15540,15540,3790,215.100418,453.571045,453.571045,215.100418,0,0,0,0,0,0,0,0,4645.03955,7082.89697,7082.89697,4645.03955,1188.70837,1168.05847,1168.05847,1188.70837,90,2870,2870,90,10,57,57,10,1275,1675,1675,1275,14,44,44,14,1075,6300,6300,1075,1200,555,555,1200,1350,4695,4695,1350,620,1200,1200,620,0,0,0,0,1321.96216,1199.99927,1199.99927,1321.96216 [f=0027339] [27339] Game End Stats Values: 54,3790,17740,17740,3790,215.100418,479.026733,479.026733,215.100418,0,0,0,0,0,0,0,0,4855.03955,7082.89697,7082.89697,4855.03955,1188.70837,1168.05847,1168.05847,1188.70837,90,4470,4470,90,10,57,57,10,1275,1675,1675,1275,14,45.6970558,45.6970558,14,1075,6900,6900,1075,1200,555,555,1200,1350,4695,4695,1350,620,1200,1200,620,0,0,0,0,1321.96216,1199.99927,1199.99927,1321.96216 [f=0027339] [27339] Game End Stats Values: 55,3710,17740,17740,3710,217.928848,510.846344,510.846344,217.928848,0,0,0,0,0,0,0,0,4991.86816,7388.34521,7388.34521,4991.86816,1218.31372,1446.0708,1446.0708,1218.31372,90,4470,4470,90,10.5333338,57,57,10.5333338,1275,1675,1675,1275,13.7885618,46.1213188,46.1213188,13.7885618,1010,6900,6900,1010,1200,705,705,1200,1335,4695,4695,1335,770,1200,1200,770,0,0,0,0,1599.97449,1234.64465,1234.64465,1599.97449 [f=0027339] [27339] Game End Stats Values: 56,3030,18040,18040,3030,225.499588,542.666382,542.666382,225.499588,0,0,0,0,0,0,0,0,5054.4375,7789.84473,7789.84473,5054.4375,1680.19653,2438.09082,2438.09082,1680.19653,90,4470,4470,90,12,57,57,12,1275,1675,1675,1275,12.5047159,46.1213188,46.1213188,12.5047159,570,7200,7200,570,1200,1450,1450,1200,1095,4695,4695,1095,1515,1500,1500,1515,0,0,0,0,2594.96216,1749.92749,1749.92749,2594.96216 [f=0027339] [27339] Game End Stats Values: 57,2395,18040,18040,2395,235.399094,574.48645,574.48645,235.399094,0,0,0,0,0,0,0,0,5229.00244,8181.68311,8181.68311,5229.00244,1817.47437,2938.46045,2938.46045,1817.47437,90,4470,4470,90,11.1999998,57,57,11.1999998,1275,1675,1675,1275,12.2599659,46.1213188,46.1213188,12.2599659,635,7200,7200,635,1200,2150,2150,1200,395,4695,4695,395,2219.3335,1500,1500,2219.3335,0,0,0,0,3122.21484,1890.58032,1890.58032,3122.21484 [f=0027339] [27339] Game End Stats Values: 58,2025,18340,18340,2025,238.934631,606.306519,606.306519,238.934631,0,0,0,0,0,0,0,0,5378.5376,8582.85156,8582.85156,5378.5376,2174.60376,3131.20044,3131.20044,2174.60376,90,4470,4470,90,9.60000038,57,57,9.60000038,1275,1675,1675,1275,9.96903515,46.1213188,46.1213188,9.96903515,505,7500,7500,505,1500,2520,2520,1500,155,4695,4695,155,2589.3335,1800,1800,2589.3335,0,0,0,0,3314.95483,2247.71826,2247.71826,3314.95483 [f=0027339] [27339] Game End Stats Values: 59,1845,18340,18340,1845,238.934631,638.126587,638.126587,238.934631,0,0,0,0,0,0,0,0,5498.5376,8974.69727,8974.69727,5498.5376,2187.45874,3272.62939,3272.62939,2187.45874,90,4470,4470,90,10,57,57,10,1275,1675,1675,1275,8,46.1213188,46.1213188,8,325,7500,7500,325,1500,2700,2700,1500,155,4695,4695,155,2769.3335,1800,1800,2769.3335,0,0,0,0,3494.95532,2260.57324,2260.57324,3494.95532 [f=0027339] [27339] Game End Stats Values: 60,1775,18940,18940,1775,238.934631,669.946655,669.946655,238.934631,0,0,0,0,0,0,0,0,5618.5376,9377.86719,9377.86719,5618.5376,2338.66626,3642.49341,3642.49341,2338.66626,90,4470,4470,90,9.73333359,57,57,9.73333359,1275,1675,1675,1275,8,46.1213188,46.1213188,8,325,8100,8100,325,1500,2770,2770,1500,85,4695,4695,85,2839.3335,1800,1800,2839.3335,0,0,0,0,3864.81934,2411.78076,2411.78076,3864.81934 [f=0027339] [27339] Game End Stats Values: 61,410,18340,18340,410,238.934631,701.766724,701.766724,238.934631,0,0,0,0,0,0,0,0,5722.5376,9769.71289,9769.71289,5722.5376,2609.97925,4677.29932,4677.29932,2609.97925,0,4470,4470,0,6.4000001,57,57,6.4000001,0,1675,1675,0,6.9333334,46.1213226,46.1213226,6.9333334,325,7500,7500,325,2100,4135,4135,2100,85,4695,4695,85,4204.3335,2400,2400,4204.3335,0,0,0,0,4917.14355,2689.79907,2689.79907,4917.14355 [f=0027339] [27339] Game End Stats Values: 62,150,18640,18640,150,238.934631,727.222778,727.222778,238.934631,0,0,0,0,0,0,0,0,6274.0376,10092.5137,10092.5137,6274.0376,2772.37573,4937.29932,4937.29932,2772.37573,0,4470,4470,0,2.5,57,57,2.5,0,1675,1675,0,4.33333349,46.1213112,46.1213112,4.33333349,65,7800,7800,65,2400,4395,4395,2400,85,4695,4695,85,4464.3335,2700,2700,4464.3335,0,0,0,0,5177.14355,2854.71558,2854.71558,5177.14355 [f=0027378] [27378] Event [3816,195.761719,4264]: 0 lost unit Metal Extractor [f=0027647] No clients connected, shutting down server [f=0027647] Server shutdown [f=0027647] [27647] all players disconnected [f=0027988] [27988] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0028183] [28183] Event [528,195.761719,1132]: 1 finished unit Blitz [f=0028903] [28903] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0029818] [29818] Event [368,197.081726,1068]: 1 finished unit Blitz [f=0030608] Autoquit sending quit command. [f=0030608] [QuitAction] user exited to system [f=0030608] [SpringApp::Kill][1] fromRun=1 [f=0030608] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0030608] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0030608] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0030608] [ThreadPool::SetThreadCount][2] workers=0 [f=0030608] [SpringApp::Kill][2] [f=0030608] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0030608] [Game::KillLua][3] dtor=0 luaUI=0x52ad65e0 [f=0030608] Start widgetHandler:Shutdown [f=0030608] Shutdown - SaveOrderList Complete [f=0030608] Writing last game win data [f=0030608] Shutdown - SaveConfigData Complete [f=0030608] Shutdown Widget - Save/Load API [f=0030608] Shutdown Widget - Chili Highlight [f=0030608] Shutdown Widget - Draw After Chili [f=0030608] Shutdown Widget - EPIC Menu [f=0030608] Shutdown Widget - Chili Widget Selector [f=0030608] Shutdown Widget - Chili Minimap [f=0030608] Shutdown Widget - Local Team Colors [f=0030608] Shutdown Widget - Display Keys 2 [f=0030608] Shutdown Widget - Save Game Menu [f=0030608] Shutdown Widget - Unit Icons [f=0030608] Shutdown Widget - Noises [f=0030608] Shutdown Widget - HealthBars [f=0030608] Shutdown Widget - Win Counter [f=0030608] Shutdown Widget - BuildETA [f=0030608] Shutdown Widget - SpringRTS Replay Stats [f=0030608] Shutdown Widget - Modular Comm Info [f=0030608] Shutdown Widget - Stereo3D [f=0030608] Shutdown Widget - Showeco and Grid Drawer [f=0030608] Shutdown Widget - Point Tracker [f=0030608] Shutdown Widget - Missile Silo Range [f=0030608] Shutdown Widget - MetalFeatures (new) [f=0030608] Shutdown Widget - MinimapEvents [f=0030608] Shutdown Widget - Local Widgets Config [f=0030608] Shutdown Widget - Highlight Geos [f=0030608] Shutdown Widget - Grab Input [f=0030608] Input grabbing is disabled! [f=0030608] Shutdown Widget - Defense Range Zero-K [f=0030608] Shutdown Widget - Darkening [f=0030608] Shutdown Widget - Context Menu [f=0030608] Shutdown Widget - Chili Spectator Panels [f=0030608] Shutdown Widget - Chili Selections & CursorTip v2 [f=0030608] Shutdown Widget - Chili Nuke Warning [f=0030608] Shutdown Widget - Chili EndGame Window [f=0030608] Shutdown Widget - Chili Economy Panel Default [f=0030608] Shutdown Widget - CameraShake [f=0030608] Shutdown Widget - State Reverse and Latency [f=0030608] Shutdown Widget - Music Player v2 [f=0030608] Shutdown Widget - Attack AoE [f=0030608] Shutdown Widget - Map Edge Extension [f=0030608] Shutdown Widget - Selection Send [f=0030608] Shutdown Widget - LupsManager [f=0030608] Shutdown Widget - Newton Firezone [f=0030608] Shutdown Widget - Chili Pro Console [f=0030608] Shutdown Widget - Persistent Build Height [f=0030608] Shutdown Widget - Lasso Terraform GUI [f=0030608] Shutdown Widget - Lups [f=0030608] Shutdown Widget - Chili Framework [f=0030608] Shutdown Widget - Mex Placement Handler [f=0030608] Shutdown Widget - Chili Core Selector [f=0030608] Shutdown Widget - Custom Markers [f=0030608] Shutdown Widget - Select Keys [f=0030608] Shutdown Widget - Pause Screen [f=0030608] Shutdown Widget - Text To Speech Control [f=0030608] Shutdown Widget - Layout Handler [f=0030608] End widgetHandler:Shutdown [f=0030608] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={609389,68968108} {int,ext,rec}Allocs={12909800,0,0} {chunk,block}Bytes={68968108,0} [f=0030608] [Game::KillLua][1] dtor=0 luaGaia=0x5b7a1ed0 [f=0030608] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={370589,54705231} {int,ext,rec}Allocs={12909801,0,0} {chunk,block}Bytes={54705231,0} [f=0030608] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={370589,54705231} {int,ext,rec}Allocs={12909801,0,0} {chunk,block}Bytes={54705231,0} [f=0030608] [Game::KillLua][2] dtor=0 luaRules=0x528500c0 [f=0030608] Start gadgetHandler:Shutdown [f=0030608] Shutdown - StartSetup [f=0030608] Shutdown - UnitMorph [f=0030608] Shutdown - Carrier Drones [f=0030608] Shutdown - LupsNanoSpray [f=0030608] Shutdown - Missile Silo Controller [f=0030608] Shutdown - Modular Comm Info [f=0030608] Shutdown - Terrain Texture Handler [f=0030608] Shutdown - UnitCloakShield [f=0030608] Shutdown - Starlight Handler [f=0030608] End gadgetHandler:Shutdown [f=0030608] Start gadgetHandler:Shutdown [f=0030608] Shutdown - Save/Load [f=0030608] Shutdown - Teleport Throw [f=0030608] Shutdown - UnitMorph [f=0030608] Shutdown - Modular Comm Info [f=0030608] Shutdown - Retreat Command [f=0030608] Shutdown - Shockwaves [f=0030608] Shutdown - UnitCloakShield [f=0030608] Shutdown - Lups Cloak FX [f=0030608] Shutdown - Lups [f=0030608] Shutdown - Lups Shield [f=0030608] End gadgetHandler:Shutdown [f=0030608] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12909839,0,0} {chunk,block}Bytes={0,0} [f=0030608] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12909839,0,0} {chunk,block}Bytes={0,0} [f=0030608] [Game::KillLua][4] dtor=0 [f=0030608] [Game::~CGame][1] [f=0030608] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0030608] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0030608] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0030608] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0030608] [Game::KillLua][4] dtor=1 [f=0030608] [Game::KillMisc][1] [f=0030608] [Game::KillMisc][2] [f=0030608] [Game::KillMisc][3] [f=0030608] [Game::KillRendering][1] [f=0030608] [3DOParser::Kill] allocated 1 pieces [f=0030608] [S3OParser::Kill] allocated 292 pieces [f=0030608] [AssParser::Kill] allocated 37 pieces [f=0030608] [Game::KillInterface][1] [f=0030608] [Game::KillInterface][2] [f=0030608] [Game::KillSimulation][1] [f=0030608] [Game::KillSimulation][2] [f=0030608] [CCollisionHandler] dis-/continuous tests: 0/255421 [f=0030608] [Game::KillSimulation][3] [f=0030608] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0030608] [~CPathCache(16x24)] cacheHits=214 hitPercentage=54% numHashColls=0 maxCacheSize=11 [f=0030608] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0030608] [~CPathCache(32x48)] cacheHits=210 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0030608] [~CRectangleOverlapHandler] 0% overlap reduction [f=0030608] [~CRectangleOverlapHandler] 0% overlap reduction [f=0030608] [LosHandler::Kill] raycast instance cache-{hits,misses}={37898,9516}; shared=2%; cached=78% [f=0030608] [Game::KillSimulation][4] [f=0030608] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0030608] [Game::~CGame][2] [f=0030608] [Game::~CGame][3] [f=0030608] [SpringApp::Kill][3] [f=0030608] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 319017 bytes sent 164786 bytes recv'd [f=0030608] [SpringApp::Kill][4] font=0x463e3aa0 [f=0030608] [SpringApp::Kill][5] [f=0030608] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x464a92a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2235ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=47ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=44ms file="unitpics/energywind.png" indx=6500 inflSize=10kb readTime=24ms file="unittextures/factorytank_1_flip.png" indx=7247 inflSize=1214kb readTime=24ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=23ms file="luaui/widgets/unit_state_icons.lua" indx=4843 inflSize=9kb readTime=22ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=21ms file="luaui/widgets/unit_stockpile.lua" indx=4844 inflSize=1kb readTime=20ms file="unitpics/pw_inhibitor.png" indx=6603 inflSize=10kb readTime=17ms file="luaui/widgets/map_external_grid.lua" indx=4773 inflSize=9kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 41685735 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4653dbe0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46548700) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464a57a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff4680b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]