[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MEnvuH5GMW/springsettings.1280087.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9d8001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3053 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1280087/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46323ca0] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46323ca0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 476ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 540ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1280087/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926cf5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926cf5 file="cache/104dev-maintenance/paths/Fallendell_V4.pe-fe926cf5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926d05 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926d05 file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-fe926d05.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (212ms, checksum a7e19014)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1280087/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x534b63a0,0x533b9730}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0d7ce1614ceaad70fcc6a44548b97af0 [f=-000001] Connection attempt from BallMeat [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BallMeat changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from VVilk [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: VVilk changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[Game::Load][lua{Rules,Gaia}={00000000ee72c070,00000000c1bde970}]" [f=-000001] [Game::ClientReadNet] added new player Ambulanss with number 2 to team 0 [f=-000001] > SPRINGIE:User Ambulanss|energyheavygeo|3_4||False|||PL [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x4522d500,0x9183d610}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[Game::Load][lua{Rules,Gaia}={00000000eee3f020,00000000ec0bce50}]" [f=-000001] Allies: I choose: Figejotto! [f=-000001] [0] Event [292,4.72021484,2234]: 0 finished unit Recon Commander [f=-000001] [0] Event [5868,4.86877441,2897]: 1 finished unit Engineer Commander [f=0000000] [0] VVilk, team: 1, elo:2368, userid: 545468 [f=0000000] [0] BallMeat, team: 0, elo:1845, userid: 401934 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [6000,4.73358154,2968]: 1 finished unit Cloakbot Factory [f=0000011] [11] Event [208,4.69543457,2152]: 0 finished unit Cloakbot Factory [f=0000228] [228] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [f=0000363] [363] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [f=0000453] [453] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [f=0000456] [456] Event [5990.3999,4.72595215,2968]: 1 finished unit Conjurer [f=0000503] [503] Event [217.600006,4.66491699,2152]: 0 finished unit Conjurer [f=0000641] [641] Event [5976,4.77172852,2872]: 1 finished unit Solar Collector [f=0000707] [707] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0000753] [753] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [f=0000910] [910] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0000968] [968] Event [5990.3999,4.72595215,2968]: 1 finished unit Conjurer [f=0000980] [980] Event [5800,6.02294922,2968]: 1 finished unit Solar Collector [f=0001102] [1102] Event [136,4.75646973,2376]: 0 finished unit Solar Collector [f=0001116] [1116] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0001165] [1165] Event [5832,4.83276367,2840]: 1 finished unit Solar Collector [f=0001426] [1426] Event [5688,11.5771484,2968]: 1 finished unit Solar Collector [f=0001533] [1533] Event [136,4.72595215,2248]: 0 finished unit Solar Collector [f=0001662] [1662] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [f=0001671] [1671] Event [5928,4.63439941,2744]: 1 finished unit Solar Collector [f=0001683] [1683] Event [152,52.0587158,3080]: 0 finished unit Metal Extractor [f=0001982] [1982] Event [5856,110.103149,3248]: 1 finished unit Picket [f=0001991] [1991] Event [6056,4.58862305,2712]: 1 finished unit Solar Collector [f=0001991] [1991] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0002089] [2089] Event [376,5.24475098,2024]: 0 finished unit Solar Collector [f=0002097] [2097] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0002258] [2258] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0002295] [2295] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0002376] [2376] Event [6008,53.5235596,2120]: 1 finished unit Solar Collector [f=0002490] [2490] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0002541] [2541] Event [456,8.61694336,2088]: 0 finished unit Solar Collector [f=0002621] [2621] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0002685] [2685] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0002688] [2688] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [f=0002880] [2880] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0002902] [2902] Event [6056,4.55810547,3048]: 1 finished unit Caretaker [f=0002931] [2931] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0002962] [2962] Event [5776,120.860596,3264]: 1 finished unit Picket [f=0003153] [3153] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [f=0003481] [3481] Event [216,52.8063965,3064]: 0 finished unit Solar Collector [f=0003521] [3521] Event [5112,101.02417,1544]: 1 finished unit Metal Extractor [f=0003539] [3539] Event [6008,4.66491699,3048]: 1 finished unit Caretaker [f=0003614] [3614] Event [217.600006,4.66491699,2152]: 0 finished unit Ronin [f=0003633] [3633] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [f=0003884] [3884] Event [217.600006,4.66491699,2152]: 0 finished unit Ronin [f=0003916] [3916] Event [136,54.1339111,3016]: 0 finished unit Solar Collector [f=0004141] [4141] Event [4904,101.40564,1640]: 1 finished unit Metal Extractor [f=0004154] [4154] Event [217.600006,4.66491699,2152]: 0 finished unit Ronin [f=0004264] [4264] Event [5990.3999,4.72595215,2968]: 1 finished unit Ronin [f=0004406] [4406] Event [4799.65674,101.878662,1310.40381]: 0 lost unit Glaive [f=0004422] [4422] Event [4792,52.8063965,3736]: 1 finished unit Metal Extractor [f=0004424] [4424] Event [217.600006,4.66491699,2152]: 0 finished unit Ronin [f=0004454] [4454] Event [5048,101.085205,1320]: 1 lost unit Metal Extractor [f=0004483] [4483] Event [4978.75049,101.873413,1431.12317]: 1 lost unit Glaive [f=0004533] [4533] Event [1816,3.42895508,3112]: 0 finished unit Metal Extractor [f=0004562] [4562] Event [5990.3999,4.72595215,2968]: 1 finished unit Ronin [f=0004605] [4605] Event [6072,4.86328125,3096]: 1 finished unit Caretaker [f=0004694] [4694] Event [217.600006,4.66491699,2152]: 0 finished unit Ronin [f=0004702] [4702] Event [5166.48877,101.844788,1509.22888]: 1 lost unit Conjurer [f=0004747] [4747] Event [5112,101.02417,1544]: 1 lost unit Metal Extractor [f=0004831] [4831] Event [952,101.817627,3560]: 0 finished unit Solar Collector [f=0004847] [4847] Event [4904,101.40564,1640]: 1 lost unit Metal Extractor [f=0004859] [4859] Event [5990.3999,4.72595215,2968]: 1 finished unit Ronin [f=0004872] [4872] Event [5248,102.183838,1568]: 1 lost unit Lotus [f=0004964] [4964] Event [217.600006,4.66491699,2152]: 0 finished unit Ronin [f=0005081] [5081] Event [5960,4.2376709,3048]: 1 finished unit Caretaker [f=0005148] [5148] Event [5990.3999,4.72595215,2968]: 1 finished unit Ronin [f=0005234] [5234] Event [217.600006,4.66491699,2152]: 0 finished unit Ronin [f=0005266] [5266] Event [984,102.199097,3448]: 0 finished unit Solar Collector [f=0005424] [5424] Event [6024,4.95483398,3096]: 1 finished unit Caretaker [f=0005434] [5434] Event [3848,51.7840576,2824]: 1 lost unit Metal Extractor [f=0005504] [5504] Event [217.600006,4.66491699,2152]: 0 finished unit Ronin [f=0005565] [5565] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0005774] [5774] Event [217.600006,4.66491699,2152]: 0 finished unit Ronin [f=0005778] [5778] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0005852] [5852] Event [1224,103.526611,3400]: 0 finished unit Solar Collector [f=0005989] [5989] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0006044] [6044] Event [217.600006,4.66491699,2152]: 0 finished unit Ronin [f=0006108] [6108] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [f=0006314] [6314] Event [4480,8.08288574,3008]: 1 finished unit Lotus [f=0006315] [6315] Event [4364.97314,16.0114899,2962.16724]: 0 lost unit Glaive [f=0006316] [6316] Event [1224,101.863403,3560]: 0 finished unit Solar Collector [f=0006355] [6355] Event [4330.06934,10.9027739,2892.75342]: 0 lost unit Ronin [f=0006395] [6395] Event [4359.07813,21.466959,2980.68188]: 0 lost unit Glaive [f=0006405] [6405] Event [217.600006,4.66491699,2152]: 0 finished unit Conjurer [f=0006424] [6424] Event [4480,8.08288574,3008]: 1 lost unit Lotus [f=0006428] [6428] Event [4307.46777,34.6154709,2973.56323]: 0 lost unit Ronin [f=0006450] [6450] Event [5976,4.72595215,3096]: 1 finished unit Caretaker [f=0006486] [6486] Event [4304.68164,52.1241035,3058.51416]: 1 lost unit Glaive [f=0006486] [6486] Event [4315.26611,46.0557289,3036.82837]: 1 lost unit Glaive [f=0006520] [6520] Event [4103.35107,52.5642776,3107.146]: 0 lost unit Glaive [f=0006557] [6557] Event [4145.88184,53.3171616,3069.22559]: 1 lost unit Glaive [f=0006586] [6586] Event [5990.3999,4.72595215,2968]: 1 finished unit Reaver [f=0006767] [6767] Event [4280.85742,55.1927109,3088.02271]: 0 lost unit Glaive [f=0006780] [6780] Event [217.600006,4.66491699,2152]: 0 finished unit Conjurer [f=0006841] [6841] Event [1112,101.878662,3736]: 0 finished unit Solar Collector [f=0006841] [6841] Event [4888,52.8826904,3720]: 1 finished unit Solar Collector [f=0006859] [6859] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0007067] [7067] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0007070] [7070] Event [5928,4.80224609,3096]: 1 finished unit Caretaker [f=0007098] [7098] Event [1320,154.750366,1016]: 0 finished unit Metal Extractor [f=0007198] [7198] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0007255] [7255] Event [5912,3.94775391,3048]: 1 finished unit Caretaker [f=0007261] [7261] Event [4302.66211,51.0786362,3051.31519]: 1 lost unit Ronin [f=0007336] [7336] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0007346] [7346] Event [4230.25391,54.6003952,3095.13403]: 0 lost unit Glaive [f=0007356] [7356] Event [4161.46777,52.536293,3184.54785]: 0 lost unit Glaive [f=0007381] [7381] Event [1032,101.863403,3880]: 0 finished unit Solar Collector [f=0007441] [7441] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0007518] [7518] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [f=0007541] [7541] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0007643] [7643] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0007702] [7702] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0007755] [7755] Event [4158.57129,54.4579849,3024.31982]: 1 lost unit Glaive [f=0007766] [7766] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0007847] [7847] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0007855] [7855] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0007920] [7920] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0007922] [7922] Event [2280,51.8450928,2296]: 0 finished unit Metal Extractor [f=0007922] [7922] Event [4234.62207,55.2869415,3065.39453]: 0 lost unit Glaive [f=0007983] [7983] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0008028] [8028] Event [1192,154.033203,648]: 0 finished unit Metal Extractor [f=0008054] [8054] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0008054] [8054] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0008162] [8162] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0008224] [8224] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0008249] [8249] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0008326] [8326] Event [1800,5.29052734,3192]: 0 finished unit Solar Collector [f=0008372] [8372] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0008444] [8444] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0008489] [8489] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0008580] [8580] Event [2600,7.47253418,1560]: 0 finished unit Metal Extractor [f=0008593] [8593] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0008639] [8639] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0008676] [8676] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0008712] [8712] Event [5112,154.048462,4184]: 1 finished unit Metal Extractor [f=0008782] [8782] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0008820] [8820] Event [1752,3.76464844,3048]: 0 finished unit Solar Collector [f=0008834] [8834] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0008866] [8866] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0008940] [8940] Event [3355.36206,13.4471416,2657.93896]: 0 lost unit Ronin [f=0008998] [8998] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0009012] [9012] Event [2640,3.42895508,1616]: 0 finished unit Lotus [f=0009029] [9029] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0009090] [9090] Event [3064.28955,6.20392418,3172.67798]: 0 lost unit Ronin [f=0009108] [9108] Event [3111.18896,-0.6841305,3065.11963]: 1 lost unit Glaive [f=0009132] [9132] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0009152] [9152] Event [3161.14771,-2.092495,2845.78418]: 0 lost unit Glaive [f=0009180] [9180] Event [2794.58252,15.9068804,2847.19897]: 0 lost unit Ronin [f=0009189] [9189] Event [3075.05371,-2.1651285,2883.4519]: 0 lost unit Glaive [f=0009193] [9193] Event [3121.03442,-1.4993269,2496.09375]: 1 lost unit Glaive [f=0009194] [9194] Event [3196.00293,3.64129901,2614.16772]: 0 lost unit Ronin [f=0009224] [9224] Event [217.600006,4.66491699,2152]: 0 finished unit Glaive [f=0009240] [9240] Event [3166.64282,1.39104712,2519.38989]: 0 lost unit Glaive [f=0009248] [9248] Event [2748.31787,17.230957,2685.17212]: 1 lost unit Glaive [f=0009253] [9253] Event [2766.81396,13.7428551,2564.67896]: 0 lost unit Ronin [f=0009272] [9272] Event [2764.26318,12.8981581,2575.35864]: 1 lost unit Glaive [f=0009272] [9272] Event [2841.75366,11.5510588,2523.95825]: 0 lost unit Ronin [f=0009319] [9319] Event [2647.51807,21.2721863,2450.69873]: 1 lost unit Glaive [f=0009323] [9323] Event [2967.65381,1.89333832,2694.43555]: 0 lost unit Ronin [f=0009323] [9323] Event [2480.96118,47.7786522,2527.63013]: 0 lost unit Glaive [f=0009331] [9331] Event [2849.10522,5.82166958,3198.44434]: 0 lost unit Ronin [f=0009343] [9343] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0009358] [9358] Event [2427.7478,54.1991615,2427.49658]: 0 lost unit Glaive [f=0009359] [9359] Event [2624,6.12976074,1456]: 0 finished unit Lotus [f=0009378] [9378] Event [3848,47.9962158,2824]: 1 finished unit Metal Extractor [f=0009460] [9460] Event [2280,51.8450928,2296]: 0 lost unit Metal Extractor [f=0009471] [9471] Event [4936,154.185791,4520]: 1 finished unit Metal Extractor [f=0009484] [9484] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0009491] [9491] Event [2004.88586,14.9078064,2459.47705]: 0 lost unit Glaive [f=0009506] [9506] Event [2066.80029,54.8601837,2278.3064]: 1 lost unit Glaive [f=0009528] [9528] Event [2046.09839,54.9331474,2249.45337]: 0 lost unit Glaive [f=0009585] [9585] Event [217.600006,4.66491699,2152]: 0 finished unit Conjurer [f=0009588] [9588] Event [2488,9.65454102,1640]: 0 finished unit Solar Collector [f=0009631] [9631] Event [5990.3999,4.72595215,2968]: 1 finished unit Conjurer [f=0009659] [9659] Event [1661.28979,6.32325888,2033.90613]: 0 lost unit Glaive [f=0009775] [9775] Event [1816,3.42895508,3112]: 0 lost unit Metal Extractor [f=0009816] [9816] Event [1329.78406,52.6771431,1540.43274]: 0 lost unit Conjurer [f=0009832] [9832] Event [1336,52.4725342,1480]: 0 lost unit Solar Collector [f=0009860] [9860] Event [1336,51.8450928,1384]: 0 lost unit Metal Extractor [f=0009945] [9945] Event [3696,54.6984863,2880]: 1 finished unit Lotus [f=0009960] [9960] Event [217.600006,4.66491699,2152]: 0 finished unit Conjurer [f=0010062] [10062] Event [1016,154.124756,968]: 0 lost unit Metal Extractor [f=0010083] [10083] Event [1029.35583,154.23349,903.204529]: 1 lost unit Glaive [f=0010105] [10105] Event [1087.2627,154.667908,972.987427]: 1 lost unit Glaive [f=0010146] [10146] Event [1214.55322,154.823898,760.992065]: 1 lost unit Glaive [f=0010164] [10164] Event [1240,101.359863,3480]: 0 lost unit Metal Extractor [f=0010168] [10168] Event [1320,154.750366,1016]: 0 lost unit Metal Extractor [f=0010195] [10195] Event [1277.3667,154.885025,618.978394]: 1 lost unit Glaive [f=0010210] [10210] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010229] [10229] Event [1752,3.76464844,3048]: 0 lost unit Solar Collector [f=0010255] [10255] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010273] [10273] Event [1105.03137,154.959961,584.016052]: 1 lost unit Glaive [f=0010291] [10291] Event [1800,5.29052734,3192]: 0 lost unit Solar Collector [f=0010300] [10300] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010317] [10317] Event [1138.77209,154.791412,693.519287]: 1 lost unit Glaive [f=0010326] [10326] Event [1064,101.115723,3816]: 0 lost unit Metal Extractor [f=0010343] [10343] Event [1142.4635,154.811401,747.066406]: 1 lost unit Glaive [f=0010345] [10345] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010390] [10390] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010402] [10402] Event [1272.75024,154.802048,867.093384]: 1 lost unit Glaive [f=0010435] [10435] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010436] [10436] Event [1185.63025,154.811401,787.635681]: 0 lost unit Recon Commander [f=0010436] [10436] Event [1016,101.054688,3544]: 0 lost unit Metal Extractor [f=0010454] [10454] Event [1273.71558,145.894241,838.386658]: 1 lost unit Glaive [f=0010461] [10461] Event [1296.77319,150.263702,863.49408]: 1 lost unit Glaive [f=0010480] [10480] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010524] [10524] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010543] [10543] Event [undefined]: BallMeat resigned [f=0010543] game_message: BallMeat has been destroyed! [f=0010543] game_message: VVilk wins! [f=0010543] Submitting stats [f=0010543] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010543] Part| Total Time|Time of the last 0.5s [f=0010543] Draw 18812.47ms 9.86% [f=0010543] Lua::Callins::Synced 5604.46ms 37.15% [f=0010543] Lua::Callins::Unsynced 21546.36ms 13.75% [f=0010543] Lua::CollectGarbage::Synced 317.93ms 1.69% [f=0010543] Lua::CollectGarbage::Unsynced 685.73ms 0.70% [f=0010543] Misc::Profiler::AddTime 65.30ms 0.00% [f=0010543] Sim 22116.48ms 80.48% [f=0010543] [10543] Received game_message: BallMeat has been destroyed! [f=0010543] [10543] Received game_message: VVilk wins! [f=0010544] [10544] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010544] [10544] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010544] [10544] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010544] [10544] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.25555563,7,7,6.25555563,0,0,0,0,0,0,0,0,785,785,785,785,6.33333349,0,0,6.33333349,0,0,0,0,0,0,0,0 [f=0010544] [10544] Game End Stats Values: 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[5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010647] Spectator Ambulanss left the game: normal quit [f=0010647] [10647] Event [undefined]: Ambulanss quit [f=0010653] Spectator BallMeat left the game: normal quit [f=0010653] [10653] Event [undefined]: BallMeat quit [f=0010659] Player VVilk left the game: normal quit [f=0010659] [10659] Event [undefined]: VVilk quit [f=0010660] [10660] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010665] No clients connected, shutting down server [f=0010665] Server shutdown [f=0010665] [10665] all players disconnected [f=0010705] [10705] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010777] [10777] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010862] [10862] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0010933] [10933] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0011018] [11018] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0011104] [11104] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0011175] [11175] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0011261] [11261] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0011347] [11347] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0011433] [11433] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0011504] [11504] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0011590] [11590] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0011676] [11676] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0011761] [11761] Event [5990.3999,4.72595215,2968]: 1 finished unit Glaive [f=0014212] Autoquit sending quit command. [f=0014212] [QuitAction] user exited to system [f=0014212] [SpringApp::Kill][1] fromRun=1 [f=0014212] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014212] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014212] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014212] [ThreadPool::SetThreadCount][2] workers=0 [f=0014212] [SpringApp::Kill][2] [f=0014212] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014212] [Game::KillLua][3] dtor=0 luaUI=0x53927780 [f=0014212] Start widgetHandler:Shutdown [f=0014212] Shutdown - SaveOrderList Complete [f=0014212] Writing last game win data [f=0014212] Shutdown - SaveConfigData Complete [f=0014212] Shutdown Widget - Chili Highlight [f=0014212] Shutdown Widget - Save/Load API [f=0014212] Shutdown Widget - Draw After Chili [f=0014212] Shutdown Widget - EPIC Menu [f=0014212] Shutdown Widget - Chili Minimap [f=0014212] Shutdown Widget - Chili Widget Selector [f=0014212] Shutdown Widget - Local Team Colors [f=0014212] Shutdown Widget - Display Keys 2 [f=0014212] Shutdown Widget - Save Game Menu [f=0014212] Shutdown Widget - HealthBars [f=0014212] Shutdown Widget - Noises [f=0014212] Shutdown Widget - Unit Icons [f=0014212] Shutdown Widget - Win Counter [f=0014212] Shutdown Widget - SpringRTS Replay Stats [f=0014212] Shutdown Widget - BuildETA [f=0014212] Shutdown Widget - Modular Comm Info [f=0014212] Shutdown Widget - Music Player v2 [f=0014212] Shutdown Widget - State Reverse and Latency [f=0014212] Shutdown Widget - CameraShake [f=0014212] Shutdown Widget - Chili Economy Panel Default [f=0014212] Shutdown Widget - Chili EndGame Window [f=0014212] Shutdown Widget - Chili Nuke Warning [f=0014212] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014212] Shutdown Widget - Chili Spectator Panels [f=0014212] Shutdown Widget - Context Menu [f=0014212] Shutdown Widget - Darkening [f=0014212] Shutdown Widget - Defense Range Zero-K [f=0014212] Shutdown Widget - Grab Input [f=0014212] Input grabbing is disabled! [f=0014212] Shutdown Widget - Highlight Geos [f=0014212] Shutdown Widget - Local Widgets Config [f=0014212] Shutdown Widget - MinimapEvents [f=0014212] Shutdown Widget - MetalFeatures (new) [f=0014212] Shutdown Widget - Missile Silo Range [f=0014212] Shutdown Widget - Point Tracker [f=0014212] Shutdown Widget - Showeco and Grid Drawer [f=0014212] Shutdown Widget - Stereo3D [f=0014212] Shutdown Widget - Attack AoE [f=0014212] Shutdown Widget - Map Edge Extension [f=0014212] Shutdown Widget - Selection Send [f=0014212] Shutdown Widget - LupsManager [f=0014212] Shutdown Widget - Newton Firezone [f=0014212] Shutdown Widget - Chili Pro Console [f=0014212] Shutdown Widget - Persistent Build Height [f=0014212] Shutdown Widget - Lasso Terraform GUI [f=0014212] Shutdown Widget - Chili Framework [f=0014212] Shutdown Widget - Lups [f=0014212] Shutdown Widget - Custom Markers [f=0014212] Shutdown Widget - Chili Core Selector [f=0014212] Shutdown Widget - Mex Placement Handler [f=0014212] Shutdown Widget - Select Keys [f=0014212] Shutdown Widget - Pause Screen [f=0014212] Shutdown Widget - Layout Handler [f=0014212] Shutdown Widget - Text To Speech Control [f=0014212] End widgetHandler:Shutdown [f=0014212] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={693918,79630664} {int,ext,rec}Allocs={11796048,0,0} {chunk,block}Bytes={79630664,0} [f=0014212] [Game::KillLua][1] dtor=0 luaGaia=0x533b9730 [f=0014212] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={626037,74088925} {int,ext,rec}Allocs={11796050,0,0} {chunk,block}Bytes={74088925,0} [f=0014212] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={626037,74088925} {int,ext,rec}Allocs={11796050,0,0} {chunk,block}Bytes={74088925,0} [f=0014212] [Game::KillLua][2] dtor=0 luaRules=0x534b63a0 [f=0014212] Start gadgetHandler:Shutdown [f=0014212] Shutdown - StartSetup [f=0014212] Shutdown - UnitMorph [f=0014212] Shutdown - Carrier Drones [f=0014212] Shutdown - LupsNanoSpray [f=0014212] Shutdown - Missile Silo Controller [f=0014212] Shutdown - Modular Comm Info [f=0014212] Shutdown - Terrain Texture Handler [f=0014212] Shutdown - UnitCloakShield [f=0014212] Shutdown - Starlight Handler [f=0014212] End gadgetHandler:Shutdown [f=0014212] Start gadgetHandler:Shutdown [f=0014212] Shutdown - Save/Load [f=0014212] Shutdown - Teleport Throw [f=0014212] Shutdown - UnitMorph [f=0014212] Shutdown - Modular Comm Info [f=0014212] Shutdown - Retreat Command [f=0014212] Shutdown - Shockwaves [f=0014212] Shutdown - UnitCloakShield [f=0014212] Shutdown - Lups Cloak FX [f=0014212] Shutdown - Lups [f=0014212] Shutdown - Lups Shield [f=0014212] End gadgetHandler:Shutdown [f=0014212] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11796094,0,0} {chunk,block}Bytes={0,0} [f=0014212] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11796094,0,0} {chunk,block}Bytes={0,0} [f=0014212] [Game::KillLua][4] dtor=0 [f=0014212] [Game::~CGame][1] [f=0014212] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014212] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014212] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014212] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014212] [Game::KillLua][4] dtor=1 [f=0014212] [Game::KillMisc][1] [f=0014212] [Game::KillMisc][2] [f=0014212] [Game::KillMisc][3] [f=0014212] [Game::KillRendering][1] [f=0014212] [3DOParser::Kill] allocated 1 pieces [f=0014212] [S3OParser::Kill] allocated 280 pieces [f=0014212] [AssParser::Kill] allocated 2 pieces [f=0014212] [Game::KillInterface][1] [f=0014212] [Game::KillInterface][2] [f=0014212] [Game::KillSimulation][1] [f=0014212] [Game::KillSimulation][2] [f=0014212] [CCollisionHandler] dis-/continuous tests: 0/799493 [f=0014212] [Game::KillSimulation][3] [f=0014212] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014212] [~CPathCache(24x20)] cacheHits=10 hitPercentage=26% numHashColls=0 maxCacheSize=5 [f=0014212] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014212] [~CPathCache(48x40)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014212] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014212] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014212] [LosHandler::Kill] raycast instance cache-{hits,misses}={8449,10773}; shared=9%; cached=35% [f=0014212] [Game::KillSimulation][4] [f=0014212] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014212] [Game::~CGame][2] [f=0014212] [Game::~CGame][3] [f=0014212] [SpringApp::Kill][3] [f=0014212] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149440 bytes sent 141805 bytes recv'd [f=0014212] [SpringApp::Kill][4] font=0x4625baa0 [f=0014212] [SpringApp::Kill][5] [f=0014212] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x462d2270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2037ms file="bitmaps/cc/bigexplo.tga" indx=423 inflSize=256kb readTime=37ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=36ms file="bitmaps/loadpictures/windgen.png" indx=532 inflSize=2589kb readTime=31ms file="unitpics/energyfusion.png" indx=6494 inflSize=10kb readTime=21ms file="luaui/widgets/gui_news_ticker.lua" indx=4731 inflSize=14kb readTime=13ms file="unittextures/tatex/corv2b00.bmp" indx=7671 inflSize=24kb readTime=12ms file="luarules/gadgets/unit_instant_self_destruct.lua" indx=1801 inflSize=1kb readTime=9ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=9ms file="luaui/widgets/gui_reclaim_field_highlight.lua" indx=4738 inflSize=21kb readTime=9ms file="bitmaps/purpletrail.tga" indx=587 inflSize=27kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29106340 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x463e7860) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46400040) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462d85b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9d800b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]