[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3YljwyDn9o/springsettings.1280060.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcba401eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3057 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1280060/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 246ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fd0f90] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fd0f90] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 136ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 721ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 810ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] VVilk, spectator, false, allyTeamID, 0, customKeys.elo, , 2350, nil [f=-000001] TNWO, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [f=-000001] Team 0, 1, 2350 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 2350 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.00744313 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BallMeat was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1280060/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (133ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12090,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1280060/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512eb000,0x51ac0630}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f868e1610f92450b401c8fc552e76435 [f=-000001] Connection attempt from VVilk [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: VVilk changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TNWO [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TNWO changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TNWO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TNWO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="[Game::Load][lua{Rules,Gaia}={00000000ec0bad80,00000000eee3f6b0}]" [f=-000001] Allies: I choose: Figejotto! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TNWO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TNWO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TNWO" string="[Game::Load][lua{Rules,Gaia}={00000000bae4bf40,0000000109f945b0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] hi hi [f=-000001] [0] Event [312,195.763916,686]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3787,195.791992,5331]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] VVilk, team: 0, elo:2350, userid: 545468 [f=0000000] [0] TNWO, team: 1, elo:1500, userid: 548712 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000007] [7] Event [472,195.761719,552]: 0 finished unit Shieldbot Factory [f=0000015] [15] Event [3888,195.761719,5344]: 1 finished unit Rover Assembly [f=0000227] [227] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000237] [237] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000383] [383] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Mason [f=0000415] [415] Event [344,195.761719,808]: 0 finished unit Solar Collector [f=0000440] [440] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000450] [450] Event [484,195.761719,552]: 0 finished unit Convict [f=0000473] i new to game [f=0000492] [492] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Dart [f=0000600] [600] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Dart [f=0000677] [677] Event [484,195.761719,552]: 0 finished unit Bandit [f=0000707] [707] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Dart [f=0000767] [767] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000822] [822] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Dart [f=0000928] [928] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Dart [f=0000981] [981] Event [484,195.761719,552]: 0 finished unit Bandit [f=0001034] [1034] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Dart [f=0001070] [1070] Event [248,195.761719,952]: 0 finished unit Solar Collector [f=0001272] [1272] Event [4056,195.761719,5192]: 1 finished unit Solar Collector [f=0001603] [1603] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0001651] [1651] Event [4056,195.761719,5272]: 1 finished unit Solar Collector [f=0001664] [1664] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0001696] [1696] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0001725] [1725] Event [2578.48755,195.761719,2361.39526]: 1 lost unit Dart [f=0001817] [1817] Event [2064.1687,195.761719,2059.00732]: 1 lost unit Dart [f=0001884] [1884] Event [2951.10303,195.761719,2726.15991]: 1 lost unit Dart [f=0001958] [1958] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001959] [1959] Event [484,195.761719,552]: 0 finished unit Thug [f=0001964] [1964] Event [1984.49915,195.761719,2229.98267]: 1 lost unit Dart [f=0001976] [1976] Event [2992.1709,195.761719,2735.92236]: 1 lost unit Dart [f=0001996] [1996] Event [4056,195.761719,5352]: 1 finished unit Solar Collector [f=0002198] [2198] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0002295] [2295] Event [4056,195.761719,5432]: 1 finished unit Solar Collector [f=0002299] [2299] Event [632,195.761719,1288]: 0 finished unit Solar Collector [f=0002476] [2476] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0002508] [2508] Event [484,195.761719,552]: 0 finished unit Convict [f=0002572] [2572] Event [4056,195.761719,5512]: 1 finished unit Solar Collector [f=0002647] [2647] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0002668] [2668] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0002847] [2847] Event [4056,195.761719,5592]: 1 finished unit Solar Collector [f=0002904] [2904] Event [3400,195.761719,4568]: 1 finished unit Wind/Tidal Generator [f=0002937] [2937] Event [800,337.423828,1488]: 0 finished unit Picket [f=0003058] [3058] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0003095] [3095] Event [3400,195.761719,4648]: 1 finished unit Wind/Tidal Generator [f=0003339] [3339] Event [1272,195.761719,56]: 0 finished unit Solar Collector [f=0003383] [3383] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0003392] [3392] Event [484,195.761719,552]: 0 finished unit Thug [f=0003410] [3410] Event [3400,195.761719,4728]: 1 finished unit Wind/Tidal Generator [f=0003414] [3414] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0003680] [3680] Event [3400,195.761719,4808]: 1 finished unit Wind/Tidal Generator [f=0003739] [3739] Event [3763.63159,195.772964,4174.75928]: 0 lost unit Bandit [f=0003753] [3753] Event [484,195.761719,552]: 0 finished unit Bandit [f=0003769] [3769] Event [1019.26697,195.761719,1211.56726]: 1 lost unit Dart [f=0003793] [3793] Event [1416,195.761719,56]: 0 finished unit Solar Collector [f=0003833] [3833] Event [3729.57202,195.761719,4320.09033]: 0 lost unit Bandit [f=0003899] [3899] Event [561.740295,195.761719,1613.6344]: 1 lost unit Scorcher [f=0003935] [3935] Event [3416,195.761719,4888]: 1 finished unit Wind/Tidal Generator [f=0003990] [3990] Event [484,195.761719,552]: 0 finished unit Bandit [f=0004204] [4204] Event [3416,195.761719,4968]: 1 finished unit Wind/Tidal Generator [f=0004277] [4277] Event [1544,195.761719,72]: 0 finished unit Solar Collector [f=0004340] [4340] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0004474] [4474] Event [3416,195.761719,5048]: 1 finished unit Wind/Tidal Generator [f=0004637] [4637] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0004673] [4673] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0004674] [4674] Event [484,195.761719,552]: 0 finished unit Thug [f=0004764] [4764] Event [424,195.761719,632]: 0 finished unit Caretaker [f=0004868] [4868] Event [296,195.761719,1784]: 0 finished unit Solar Collector [f=0005004] [5004] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0005015] [5015] Event [484,195.761719,552]: 0 finished unit Convict [f=0005194] [5194] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0005199] [5199] Event [392,195.761719,1848]: 0 finished unit Solar Collector [f=0005335] [5335] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0005380] [5380] Event [2915.68481,195.761719,5977.23682]: 1 finished unit Engineer Commander [f=0005478] [5478] Event [472,195.761719,632]: 0 finished unit Caretaker [f=0005540] [5540] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0005590] [5590] Event [3768,195.761719,5272]: 1 finished unit Caretaker [f=0005593] [5593] Event [484,195.761719,552]: 0 finished unit Thug [f=0005634] [5634] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0005657] [5657] Event [1504,195.761719,208]: 0 finished unit Lotus [f=0005658] [5658] Event [1684.24011,195.761719,2980.8606]: 0 lost unit Thug [f=0005915] [5915] Event [3768,195.761719,5336]: 1 finished unit Caretaker [f=0005926] [5926] Event [464,195.761719,2352]: 0 finished unit Lotus [f=0005993] [5993] Event [520,195.761719,632]: 0 finished unit Caretaker [f=0006121] [6121] Event [3768,195.761719,5400]: 1 finished unit Caretaker [f=0006169] [6169] Event [528,195.761719,2256]: 0 finished unit Lotus [f=0006315] [6315] Event [3768,195.761719,5464]: 1 finished unit Caretaker [f=0006407] [6407] Event [1928.03662,195.761719,850.463684]: 1 lost unit Scorcher [f=0006461] [6461] Event [568,195.761719,632]: 0 finished unit Caretaker [f=0006511] [6511] Event [484,195.761719,552]: 0 finished unit Bandit [f=0006548] [6548] Event [2129.93237,195.761719,710.859375]: 0 lost unit Thug [f=0006629] [6629] Event [484,195.761719,552]: 0 finished unit Bandit [f=0006636] [6636] Event [2081.01904,195.761719,795.735535]: 0 lost unit Convict [f=0006748] [6748] Event [484,195.761719,552]: 0 finished unit Bandit [f=0006775] [6775] Event [2520,195.761719,6008]: 1 finished unit Stinger [f=0006867] [6867] Event [484,195.761719,552]: 0 finished unit Bandit [f=0006987] [6987] Event [484,195.761719,552]: 0 finished unit Bandit [f=0007034] [7034] Event [1757.27258,214.40007,171.628723]: 1 lost unit Scorcher [f=0007051] [7051] Event [1868.28467,195.761719,17.7088757]: 0 lost unit Thug [f=0007163] [7163] Event [1504,195.761719,208]: 0 lost unit Lotus [f=0007204] [7204] Event [1448,195.800781,152]: 0 lost unit Metal Extractor [f=0007231] [7231] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0007261] [7261] Event [1595.3252,195.81839,138.921127]: 1 lost unit Scorcher [f=0007318] [7318] Event [1424.30664,195.570328,204.935837]: 1 lost unit Scorcher [f=0007345] [7345] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0007422] [7422] Event [1697.24548,195.761719,10.7164097]: 1 lost unit Scorcher [f=0007507] [7507] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0007728] [7728] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0007731] [7731] Event [484,195.761719,552]: 0 finished unit Thug [f=0007737] [7737] Event [2648,195.761719,5656]: 1 finished unit Stinger [f=0007802] [7802] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0007818] [7818] Event [484,195.761719,552]: 0 finished unit Convict [f=0007890] [7890] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0008053] [8053] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0008078] [8078] Event [552,195.761719,680]: 0 finished unit Caretaker [f=0008177] [8177] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0008220] [8220] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0008385] [8385] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0008498] [8498] Event [2840,195.310547,328]: 0 finished unit Solar Collector [f=0008572] [8572] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0008672] [8672] Event [488,195.761719,680]: 0 finished unit Caretaker [f=0008728] [8728] Event [200,195.761719,2648]: 0 finished unit Solar Collector [f=0008905] [8905] Event [232,195.761719,2536]: 0 finished unit Solar Collector [f=0008951] [8951] Event [484,195.761719,552]: 0 finished unit Thug [f=0008971] [8971] Event [600,195.761719,680]: 0 finished unit Caretaker [f=0008972] [8972] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Mason [f=0009012] [9012] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0009062] [9062] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Mason [f=0009085] [9085] Event [344,195.761719,2456]: 0 finished unit Solar Collector [f=0009155] [9155] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Mason [f=0009291] [9291] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Mason [f=0009334] [9334] Event [480,195.761719,2720]: 0 finished unit Lotus [f=0009352] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="could not load model "storage_d.dae" (reason: [AssimpParser] Model Import: Invalid parameters passed to ReadFileFromMemory())" [f=0009387] [9387] Event [1448,194.898224,152]: 0 finished unit Metal Extractor [f=0009552] [9552] Event [484,195.761719,552]: 0 finished unit Thug [f=0009585] [9585] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0009671] [9671] Event [648,195.761719,680]: 0 finished unit Caretaker [f=0009702] [9702] Event [4072,195.761719,4760]: 1 finished unit Storage [f=0009722] [9722] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0009820] [9820] Event [3816,195.761719,4264]: 1 lost unit Metal Extractor [f=0009897] [9897] Event [2984,184.166016,216]: 0 finished unit Solar Collector [f=0009964] [9964] Event [3836.64478,195.774612,4196.7998]: 0 lost unit Bandit [f=0010003] [10003] Event [1520,195.405731,256]: 0 finished unit Lotus [f=0010044] [10044] Event [4072,195.761719,4808]: 1 finished unit Storage [f=0010053] [10053] Event [3614.19849,195.761719,4326.71436]: 1 lost unit Scorcher [f=0010246] [10246] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0010332] [10332] Event [3836.65332,195.761719,4523.62109]: 1 lost unit Mason [f=0010432] [10432] Event [4072,195.761719,4856]: 1 finished unit Storage [f=0010508] [10508] Event [4083.23633,195.761719,4670.03125]: 0 lost unit Thug [f=0010523] [10523] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0010557] [10557] Event [4002.13745,195.761719,5138.5874]: 0 lost unit Bandit [f=0010625] [10625] Event [484,195.761719,552]: 0 finished unit Thug [f=0010715] [10715] Event [484,195.761719,552]: 0 finished unit Thug [f=0010868] [10868] Event [1893.28491,198.328934,4611.74365]: 1 lost unit Scorcher [f=0010896] [10896] Event [1104,195.761719,3040]: 0 finished unit Lotus [f=0011028] [11028] Event [1723.61108,195.761719,4668.23145]: 1 lost unit Scorcher [f=0011065] [11065] Event [4056,195.761719,6112]: 1 finished unit Fusion Reactor [f=0011100] [11100] Event [2040,195.761719,4840]: 1 finished unit Solar Collector [f=0011117] [11117] Event [3976,195.761719,4584]: 1 finished unit Stardust [f=0011130] [11130] Event [1232,195.761719,2944]: 0 finished unit Lotus [f=0011199] [11199] Event [1976,195.761719,4856]: 1 lost unit Metal Extractor [f=0011211] [11211] Event [1940.3551,195.873764,4773.98633]: 1 lost unit Mason [f=0011265] [11265] Event [484,195.761719,552]: 0 finished unit Felon [f=0011278] [11278] Event [1715.82996,195.761719,4780.60449]: 0 lost unit Bandit [f=0011285] [11285] Event [1784.78577,195.761719,4920.05762]: 1 lost unit Scorcher [f=0011296] [11296] Event [1704.36487,195.761719,4754.35107]: 0 lost unit Bandit [f=0011315] [11315] Event [1667.17151,195.761719,4716.49707]: 0 lost unit Bandit [f=0011339] [11339] Event [1730.15918,195.761719,5103.32227]: 0 lost unit Bandit [f=0011477] [11477] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0011539] [11539] Event [2200,195.761719,1160]: 0 finished unit Solar Collector [f=0011629] [11629] Event [484,195.761719,552]: 0 finished unit Thug [f=0011766] [11766] Event [484,195.761719,552]: 0 finished unit Thug [f=0011886] [11886] Event [928,195.761719,3056]: 0 finished unit Lotus [f=0011926] [11926] Event [920,195.761719,3176]: 0 lost unit Metal Extractor [f=0011936] [11936] Event [1037.96826,195.795624,3165.09717]: 1 lost unit Scorcher [f=0011956] [11956] Event [1134.17432,195.761719,3199.52661]: 1 lost unit Scorcher [f=0012002] [12002] Event [484,195.761719,552]: 0 finished unit Thug [f=0012009] [12009] Event [1036.54785,195.761719,3013.14111]: 1 lost unit Scorcher [f=0012073] [12073] Event [1045.51416,195.786636,3040.26147]: 1 lost unit Scorcher [f=0012100] [12100] Event [985.848633,195.762604,3022.31396]: 1 lost unit Scorcher [f=0012136] [12136] Event [3656,195.761719,4568]: 1 finished unit Stardust [f=0012144] [12144] Event [1088,195.761719,2960]: 0 finished unit Picket [f=0012165] [12165] Event [1013.0722,195.829849,3028.55078]: 1 lost unit Scorcher [f=0012173] [12173] Event [1012.67029,195.843231,2985.60864]: 0 lost unit Engineer Commander [f=0012182] [Game::ClientReadNet][LOGMSG] sender="VVilk" string="could not load model "wreck1x1.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/wreck1x1.s3o)" [f=0012183] Sync error for TNWO in frame 12173 (got 66e73909, correct is e47c5e43) [f=0012191] [12191] Event [928,194.884338,3056]: 0 lost unit Lotus [f=0012191] [12191] Event [1104,195.022034,3040]: 0 lost unit Lotus [f=0012214] [12214] Event [484,195.761719,552]: 0 finished unit Thug [f=0012229] [12229] Event [757.049316,195.761719,2361.86914]: 1 lost unit Scorcher [f=0012437] [12437] Event [484,195.761719,552]: 0 finished unit Thug [f=0012597] [12597] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Mason [f=0012667] [12667] Event [2280,195.761719,1080]: 0 finished unit Solar Collector [f=0012722] [12722] Event [484,195.761719,552]: 0 finished unit Thug [f=0012921] [12921] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0012968] [12968] Event [484,195.761719,552]: 0 finished unit Thug [f=0013012] [13012] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0013100] [13100] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0013174] [13174] Event [3976,195.761719,6112]: 1 finished unit Fusion Reactor [f=0013191] [13191] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0013221] [13221] Event [484,195.761719,552]: 0 finished unit Thug [f=0013247] [13247] Event [1656,195.771027,24]: 0 finished unit Storage [f=0013281] [13281] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0013371] [13371] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0013467] [13467] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0013485] [13485] Event [484,195.761719,552]: 0 finished unit Thug [f=0013746] [13746] Event [484,195.761719,552]: 0 finished unit Thug [f=0013789] [13789] Event [2104,195.761719,4696]: 1 finished unit Stardust [f=0013808] [13808] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0013860] [13860] Event [1704,195.510864,24]: 0 finished unit Storage [f=0013919] [13919] Event [484,195.761719,552]: 0 finished unit Convict [f=0013945] [13945] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0014091] [14091] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0014098] [14098] Event [484,195.761719,552]: 0 finished unit Convict [f=0014214] [14214] Event [484,195.761719,552]: 0 finished unit Bandit [f=0014284] [14284] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0014393] [14393] Event [484,195.761719,552]: 0 finished unit Convict [f=0014545] [14545] Event [1752,195.761719,24]: 0 finished unit Storage [f=0014566] [14566] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0014572] [14572] Event [484,195.761719,552]: 0 finished unit Convict [f=0014718] [14718] Event [484,195.761719,552]: 0 finished unit Convict [f=0014802] [14802] Event [1624,195.761719,4536]: 1 lost unit Metal Extractor [f=0014813] [14813] Event [484,195.761719,552]: 0 finished unit Bandit [f=0014859] [14859] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0014904] [14904] Event [484,195.761719,552]: 0 finished unit Bandit [f=0014990] [14990] Event [484,195.761719,552]: 0 finished unit Bandit [f=0015008] [15008] Event [1896,195.761719,4696]: 1 finished unit Stinger [f=0015009] [15009] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0015057] [15057] Event [1896,195.761719,4696]: 1 lost unit Stinger [f=0015081] [15081] Event [484,195.761719,552]: 0 finished unit Bandit [f=0015096] [15096] Event [1948.14636,196.207413,4557.91016]: 1 lost unit Scorcher [f=0015169] [15169] Event [484,195.761719,552]: 0 finished unit Bandit [f=0015171] [15171] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0015189] [15189] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0015242] [15242] Event [1731.6449,195.990112,4483.00293]: 1 lost unit Scorcher [f=0015251] [15251] Event [484,195.761719,552]: 0 finished unit Bandit [f=0015264] [15264] Event [1668.20813,195.491455,4569.7666]: 1 lost unit Scorcher [f=0015282] [15282] Event [1734.66394,195.799576,4590.11426]: 1 lost unit Scorcher [f=0015319] [15319] Event [1724.09875,195.678497,4489.28564]: 1 lost unit Scorcher [f=0015327] [15327] Event [484,195.761719,552]: 0 finished unit Bandit [f=0015362] [15362] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Scorcher [f=0015378] [15378] Event [1609.84033,195.769318,4410.27148]: 1 lost unit Scorcher [f=0015411] [15411] Event [484,195.761719,552]: 0 finished unit Bandit [f=0015442] [15442] Event [1444.21606,195.761719,4457.0791]: 1 lost unit Scorcher [f=0015472] [15472] Event [1429.53955,195.601334,4468.896]: 1 lost unit Scorcher [f=0015501] [15501] Event [484,195.761719,552]: 0 finished unit Bandit [f=0015676] [15676] Event [3592,195.761719,6024]: 1 finished unit Energy Pylon [f=0015694] [15694] Event [2152,195.761719,4632]: 1 finished unit Stardust [f=0015753] [15753] Event [484,195.761719,552]: 0 finished unit Thug [f=0015886] [15886] Event [2504,195.761719,1512]: 0 finished unit Solar Collector [f=0015976] [15976] Event [484,195.761719,552]: 0 finished unit Thug [f=0015985] [15985] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0016150] [16150] Event [484,195.761719,552]: 0 finished unit Thug [f=0016224] [16224] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Badger [f=0016263] [16263] Event [2200,195.761719,4584]: 1 finished unit Stardust [f=0016320] [16320] Event [484,195.761719,552]: 0 finished unit Thug [f=0016475] [16475] Event [484,195.761719,552]: 0 finished unit Thug [f=0016492] [16492] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0016548] [16548] Event [484,195.761719,552]: 0 finished unit Convict [f=0016576] [16576] Event [3887.99805,196.406815,5326.00781]: 1 finished unit Badger [f=0016640] [16640] Event [484,195.761719,552]: 0 finished unit Convict [f=0016648] [16648] Event [2322.92603,195.761719,4335.91846]: 0 lost unit Bandit [f=0016650] [16650] Event [1976,194.859161,4856]: 1 lost unit Metal Extractor [f=0016686] [16686] Event [2279.66968,195.761719,4388.73047]: 0 lost unit Bandit [f=0016697] [16697] Event [2275.21338,195.764542,4365.39893]: 0 lost unit Bandit [f=0016704] [16704] Event [2256.41333,195.765549,4378.51367]: 0 lost unit Bandit [f=0016708] [16708] Event [2215.1272,195.761719,4359.98438]: 0 lost unit Bandit [f=0016710] [16710] Event [2240.5144,195.762115,4359.80615]: 0 lost unit Bandit [f=0016715] [16715] Event [1984,195.877228,4960]: 1 finished unit Picket [f=0016716] [16716] Event [1984,195.877228,4960]: 1 lost unit Picket [f=0016768] [16768] Event [1952,195.763855,4992]: 1 lost unit Picket [f=0016770] [16770] Event [484,195.761719,552]: 0 finished unit Convict [f=0016797] [16797] Event [3400,195.761719,4568]: 1 lost unit Wind/Tidal Generator [f=0016806] [16806] Event [3679.1084,195.761719,4312.92725]: 0 lost unit Thug [f=0016823] [16823] Event [1848,195.761719,5160]: 1 lost unit Metal Extractor [f=0016841] [16841] Event [3731.33813,195.761719,4382.27686]: 1 finished unit Claw [f=0016892] [16892] Event [2040,195.757446,4920]: 1 lost unit Solar Collector [f=0016895] [16895] Event [484,195.761719,552]: 0 finished unit Convict [f=0016914] [16914] Event [3400,195.761719,4648]: 1 lost unit Wind/Tidal Generator [f=0016995] [16995] Event [484,195.761719,552]: 0 finished unit Convict [f=0017096] [17096] Event [2216.46753,195.761719,5056.41699]: 1 lost unit Engineer Commander [f=0017102] [17102] Event [3371.48096,195.761719,4341.89551]: 1 finished unit Claw [f=0017107] Sync error for TNWO in frame 17096 (got c3b37e73, correct is fadb1d21) [f=0017112] [17112] Event [3400,195.807037,4728]: 1 lost unit Wind/Tidal Generator [f=0017116] [17116] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0017131] [17131] Event [2984,195.761719,5976]: 1 finished unit Energy Pylon [f=0017153] [17153] Event [3292.12646,336.902069,4658.21045]: 1 finished unit Claw [f=0017265] [17265] Event [3396.4707,195.761719,4426.10352]: 0 lost unit Thug [f=0017282] [17282] Event [3896,75.2929688,1064]: 0 finished unit Solar Collector [f=0017327] [17327] Event [3329.61475,195.956268,4564.1167]: 1 finished unit Claw [f=0017337] [17337] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0017449] [17449] Event [undefined]: TNWO resigned [f=0017449] game_message: TNWO has been destroyed! [f=0017449] game_message: VVilk wins! [f=0017449] Submitting stats [f=0017449] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017449] Part| Total Time|Time of the last 0.5s [f=0017449] Draw 16352.39ms 24.78% [f=0017449] Lua::Callins::Synced 10530.19ms 19.48% [f=0017449] Lua::Callins::Unsynced 23234.34ms 32.57% [f=0017449] Lua::CollectGarbage::Synced 405.69ms 0.10% [f=0017449] Lua::CollectGarbage::Unsynced 772.85ms 1.00% [f=0017449] Misc::Profiler::AddTime 68.65ms 0.00% [f=0017449] Sim 39535.38ms 60.04% [f=0017449] [17449] Received game_message: TNWO has been destroyed! [f=0017449] [17449] Received game_message: VVilk wins! [f=0017450] [17450] Game End Stats Header: 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Values: 30,7720,7840,7720,7840,472.79657,461.870483,472.79657,461.870483,0,0,0,0,0,0,0,0,0,790.801697,0,790.801697,3285.58862,2802.34521,3285.58862,2802.34521,1340,550,1340,550,75.8148117,31.4666672,75.8148117,31.4666672,1505,0,1505,0,28.4917507,29.3088779,28.4917507,29.3088779,260,2720,260,2720,2955,2660.4165,2955,2660.4165,4615,4570,4615,4570,3034.58301,3310,3034.58301,3310,29.9999828,400.994202,29.9999828,400.994202,3220.84326,3583.96851,3220.84326,3583.96851 [f=0017450] [17450] Game End Stats Values: 31,9370,8290,9370,8290,487.407684,489.965057,487.407684,489.965057,0,0,0,0,0,0,0,0,0,799.754028,0,799.754028,3285.58862,2802.34521,3285.58862,2802.34521,1340,550,1340,550,100.733841,32,100.733841,32,1505,0,1505,0,30.7407417,27.8729763,30.7407417,27.8729763,910,3070,910,3070,2955,2660.4165,2955,2660.4165,5615,4670,5615,4670,3034.58301,3310,3034.58301,3310,64.1664581,400.994202,64.1664581,400.994202,3220.84326,3583.96851,3220.84326,3583.96851 [f=0017450] [17450] Game End Stats Values: 32,9850,8685,9850,8685,515.733826,507.356812,515.733826,507.356812,0,0,0,0,0,0,0,0,0,799.754028,0,799.754028,3285.58862,2802.34521,3285.58862,2802.34521,1560,550,1560,550,124.364838,32,124.364838,32,1505,0,1505,0,29.3884106,27.1594505,29.3884106,27.1594505,1170,3245,1170,3245,2955,2660.4165,2955,2660.4165,5615,4890,5615,4890,3034.58301,3310,3034.58301,3310,64.1664581,400.994202,64.1664581,400.994202,3220.84326,3583.96851,3220.84326,3583.96851 [f=0017450] [17450] Game End Stats Values: 33,10110,9000,10110,9000,548.199341,525.751526,548.199341,525.751526,0,0,0,0,0,0,0,0,0,799.754028,0,799.754028,3285.58862,2802.34521,3285.58862,2802.34521,1560,550,1560,550,126.992401,32,126.992401,32,1505,0,1505,0,29.6643715,27.2263165,29.6643715,27.2263165,1430,3320,1430,3320,2955,2660.4165,2955,2660.4165,5615,5130,5615,5130,3034.58301,3310,3034.58301,3310,64.1664581,400.994202,64.1664581,400.994202,3220.84326,3583.96851,3220.84326,3583.96851 [f=0017450] [17450] Game End Stats Values: 34,10155,9415,10155,9415,576.220032,545.591553,576.220032,545.591553,0,0,0,0,0,0,0,0,0,799.754028,0,799.754028,3285.58862,2887.34546,3285.58862,2887.34546,1560,550,1560,550,124.035072,32,124.035072,32,1505,0,1505,0,29.3680477,27.3226719,29.3680477,27.3226719,1560,3395,1560,3395,2955,2745.4165,2955,2745.4165,5530,5470,5530,5470,3119.58301,3310,3119.58301,3310,64.1664581,400.994202,64.1664581,400.994202,3305.84351,3583.96851,3305.84351,3583.96851 [f=0017450] [17450] Game End Stats Values: 35,9895,9960,9895,9960,600.619751,561.200012,600.619751,561.200012,0,0,0,0,0,0,0,0,0,799.754028,0,799.754028,3287.91064,3894.02856,3287.91064,3894.02856,1560,550,1560,550,121.77359,32,121.77359,32,1505,0,1505,0,26.6266403,29.0405598,26.6266403,29.0405598,1300,3770,1300,3770,2955,3715.4165,2955,3715.4165,5530,5640,5530,5640,4089.58301,3310,4089.58301,3310,64.1664581,400.994202,64.1664581,400.994202,4454.36377,3617.28003,4454.36377,3617.28003 [f=0017450] [17450] Game End Stats Values: 36,9925,10185,9925,10185,633.380432,580.395203,633.380432,580.395203,0,0,0,0,0,0,0,0,0,799.754028,0,799.754028,3287.91064,4244.44873,3287.91064,4244.44873,1780,550,1780,550,127.725937,32,127.725937,32,1505,0,1505,0,27.184042,31.2796841,27.184042,31.2796841,910,3995,910,3995,2955,4235.4165,2955,4235.4165,5730,5640,5730,5640,4609.58301,3310,4609.58301,3310,64.1664581,400.994202,64.1664581,400.994202,4804.78418,3617.28003,4804.78418,3617.28003 [f=0017450] [17450] Game End Stats Values: 37,9925,10865,9925,10865,675.838013,596.418884,675.838013,596.418884,0,0,0,0,0,0,0,0,0,799.754028,0,799.754028,3287.91064,4244.44873,3287.91064,4244.44873,1780,550,1780,550,135.50975,33.2000008,135.50975,33.2000008,1505,0,1505,0,27.8304768,31.868248,27.8304768,31.868248,910,4520,910,4520,2955,4235.4165,2955,4235.4165,5730,5795,5730,5795,4609.58301,3310,4609.58301,3310,64.1664581,400.994202,64.1664581,400.994202,4804.78418,3617.28003,4804.78418,3617.28003 [f=0017450] [17450] Game End Stats Values: 38,10685,11465,10685,11465,718.705322,607.731628,718.705322,607.731628,0,0,0,0,0,0,0,0,0,799.754028,0,799.754028,3417.37915,4257.7666,3417.37915,4257.7666,2000,550,2000,550,135.909851,34,135.909851,34,1505,0,1505,0,27.8578129,41.1542244,27.8578129,41.1542244,1450,4795,1450,4795,3030,4235.4165,3030,4235.4165,5730,6120,5730,6120,4609.58301,3385,4609.58301,3385,64.1664581,518.988281,64.1664581,518.988281,4818.10205,3746.74854,4818.10205,3746.74854 [f=0017450] [17450] Game End Stats Values: 39,9025,11275,9025,11275,759.392944,618.569397,759.392944,618.569397,0,0,0,0,0,0,0,0,0,799.754028,0,799.754028,3909.24146,6194.49219,3909.24146,6194.49219,2000,550,2000,550,132.59761,34,132.59761,34,0,0,0,0,26.3791733,37.9558754,26.3791733,37.9558754,1450,4245,1450,4245,3580,6059.375,3580,6059.375,5575,6480,5575,6480,6433.5415,3935,6433.5415,3935,64.1664581,577.328735,64.1664581,577.328735,6773.99805,4243.13818,6773.99805,4243.13818 [f=0017450] [17450] Game End Stats Values: 40,9190,11340,9190,11340,859.800293,651.789001,859.800293,651.789001,0,0,0,0,0,0,0,0,0,799.754028,0,799.754028,4233.11816,6318.9541,4233.11816,6318.9541,2000,550,2000,550,119.189697,34.6666679,119.189697,34.6666679,0,0,0,0,26.2839432,47.9767151,26.2839432,47.9767151,1450,4070,1450,4070,3755,6094.375,3755,6094.375,5740,6720,5740,6720,6468.5415,4110,6468.5415,4110,64.1664581,682.841614,64.1664581,682.841614,7071.32861,4568.02051,7071.32861,4568.02051 [f=0017471] [17471] Event [2381.3064,196.203522,4563.82031]: 1 lost unit Mason [f=0017489] [17489] Event [2040,195.858276,4840]: 1 lost unit Solar Collector [f=0017492] [17492] Event [2397.58813,196.07074,4544.94873]: 1 lost unit Mason [f=0017498] [17498] Event [3656,195.761719,4568]: 1 lost unit Stardust [f=0017510] Sync error for TNWO in frame 17497 (got 8d5292c6, correct is b67395f0) [f=0017518] [17518] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0017532] [TNWO (replay)] gg [f=0017636] [17636] Event [2424,195.761719,1928]: 0 finished unit Solar Collector [f=0017761] No clients connected, shutting down server [f=0017761] Server shutdown [f=0017761] [17761] all players disconnected [f=0017805] [17805] Event [3864,75.6621094,1272]: 0 finished unit Solar Collector [f=0018164] [18164] Event [2456,195.761719,1784]: 0 finished unit Solar Collector [f=0018233] [18233] Event [920,195.3862,3176]: 0 finished unit Metal Extractor [f=0018350] [18350] Event [3736,82.078125,1288]: 0 finished unit Solar Collector [f=0018695] [18695] Event [2520,195.761719,1672]: 0 finished unit Solar Collector [f=0019274] [19274] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0021244] Autoquit sending quit command. [f=0021244] [QuitAction] user exited to system [f=0021244] [SpringApp::Kill][1] fromRun=1 [f=0021244] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021244] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021244] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021244] [ThreadPool::SetThreadCount][2] workers=0 [f=0021244] [SpringApp::Kill][2] [f=0021244] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021244] [Game::KillLua][3] dtor=0 luaUI=0x51617180 [f=0021244] Start widgetHandler:Shutdown [f=0021244] Shutdown - SaveOrderList Complete [f=0021244] Writing last game win data [f=0021244] Shutdown - SaveConfigData Complete [f=0021244] Shutdown Widget - Save/Load API [f=0021244] Shutdown Widget - Chili Highlight [f=0021244] Shutdown Widget - Draw After Chili [f=0021244] Shutdown Widget - EPIC Menu [f=0021244] Shutdown Widget - Chili Widget Selector [f=0021244] Shutdown Widget - Chili Minimap [f=0021244] Shutdown Widget - Local Team Colors [f=0021244] Shutdown Widget - Display Keys 2 [f=0021244] Shutdown Widget - Save Game Menu [f=0021244] Shutdown Widget - Unit Icons [f=0021244] Shutdown Widget - Noises [f=0021244] Shutdown Widget - HealthBars [f=0021244] Shutdown Widget - Win Counter [f=0021244] Shutdown Widget - BuildETA [f=0021244] Shutdown Widget - SpringRTS Replay Stats [f=0021244] Shutdown Widget - Modular Comm Info [f=0021244] Shutdown Widget - Stereo3D [f=0021244] Shutdown Widget - Showeco and Grid Drawer [f=0021244] Shutdown Widget - Point Tracker [f=0021244] Shutdown Widget - Missile Silo Range [f=0021244] Shutdown Widget - MetalFeatures (new) [f=0021244] Shutdown Widget - MinimapEvents [f=0021244] Shutdown Widget - Local Widgets Config [f=0021244] Shutdown Widget - Highlight Geos [f=0021244] Shutdown Widget - Grab Input [f=0021244] Input grabbing is disabled! [f=0021244] Shutdown Widget - Defense Range Zero-K [f=0021244] Shutdown Widget - Darkening [f=0021244] Shutdown Widget - Context Menu [f=0021244] Shutdown Widget - Chili Spectator Panels [f=0021244] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021244] Shutdown Widget - Chili Nuke Warning [f=0021244] Shutdown Widget - Chili EndGame Window [f=0021244] Shutdown Widget - Chili Economy Panel Default [f=0021244] Shutdown Widget - CameraShake [f=0021244] Shutdown Widget - State Reverse and Latency [f=0021244] Shutdown Widget - Music Player v2 [f=0021244] Shutdown Widget - Attack AoE [f=0021244] Shutdown Widget - Map Edge Extension [f=0021244] Shutdown Widget - Selection Send [f=0021244] Shutdown Widget - LupsManager [f=0021244] Shutdown Widget - Newton Firezone [f=0021244] Shutdown Widget - Chili Pro Console [f=0021244] Shutdown Widget - Persistent Build Height [f=0021244] Shutdown Widget - Lasso Terraform GUI [f=0021244] Shutdown Widget - Lups [f=0021244] Shutdown Widget - Chili Framework [f=0021244] Shutdown Widget - Mex Placement Handler [f=0021244] Shutdown Widget - Chili Core Selector [f=0021244] Shutdown Widget - Custom Markers [f=0021244] Shutdown Widget - Select Keys [f=0021244] Shutdown Widget - Pause Screen [f=0021244] Shutdown Widget - Text To Speech Control [f=0021244] Shutdown Widget - Layout Handler [f=0021244] End widgetHandler:Shutdown [f=0021244] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2810315,232074974} {int,ext,rec}Allocs={15519642,0,0} {chunk,block}Bytes={232074974,0} [f=0021244] [Game::KillLua][1] dtor=0 luaGaia=0x51ac0630 [f=0021244] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2549041,216671717} {int,ext,rec}Allocs={15519643,0,0} {chunk,block}Bytes={216671717,0} [f=0021244] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2549041,216671717} {int,ext,rec}Allocs={15519643,0,0} {chunk,block}Bytes={216671717,0} [f=0021244] [Game::KillLua][2] dtor=0 luaRules=0x512eb000 [f=0021244] Start gadgetHandler:Shutdown [f=0021244] Shutdown - StartSetup [f=0021244] Shutdown - UnitMorph [f=0021244] Shutdown - Carrier Drones [f=0021244] Shutdown - LupsNanoSpray [f=0021244] Shutdown - Missile Silo Controller [f=0021244] Shutdown - Modular Comm Info [f=0021244] Shutdown - Terrain Texture Handler [f=0021244] Shutdown - UnitCloakShield [f=0021244] Shutdown - Starlight Handler [f=0021244] End gadgetHandler:Shutdown [f=0021244] Start gadgetHandler:Shutdown [f=0021244] Shutdown - Save/Load [f=0021244] Shutdown - Teleport Throw [f=0021244] Shutdown - UnitMorph [f=0021244] Shutdown - Modular Comm Info [f=0021244] Shutdown - Retreat Command [f=0021244] Shutdown - Shockwaves [f=0021244] Shutdown - UnitCloakShield [f=0021244] Shutdown - Lups Cloak FX [f=0021244] Shutdown - Lups [f=0021244] Shutdown - Lups Shield [f=0021244] End gadgetHandler:Shutdown [f=0021244] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15519675,0,0} {chunk,block}Bytes={0,0} [f=0021244] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15519675,0,0} {chunk,block}Bytes={0,0} [f=0021244] [Game::KillLua][4] dtor=0 [f=0021244] [Game::~CGame][1] [f=0021244] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021244] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021244] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021244] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021244] [Game::KillLua][4] dtor=1 [f=0021244] [Game::KillMisc][1] [f=0021244] [Game::KillMisc][2] [f=0021244] [Game::KillMisc][3] [f=0021244] [Game::KillRendering][1] [f=0021244] [3DOParser::Kill] allocated 1 pieces [f=0021244] [S3OParser::Kill] allocated 389 pieces [f=0021244] [AssParser::Kill] allocated 21 pieces [f=0021244] [Game::KillInterface][1] [f=0021244] [Game::KillInterface][2] [f=0021244] [Game::KillSimulation][1] [f=0021244] [Game::KillSimulation][2] [f=0021244] [CCollisionHandler] dis-/continuous tests: 0/367026 [f=0021244] [Game::KillSimulation][3] [f=0021244] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021244] [~CPathCache(16x24)] cacheHits=111 hitPercentage=41% numHashColls=0 maxCacheSize=17 [f=0021244] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021244] [~CPathCache(32x48)] cacheHits=542 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021244] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021244] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021244] [LosHandler::Kill] raycast instance cache-{hits,misses}={9496,12553}; shared=8%; cached=36% [f=0021244] [Game::KillSimulation][4] [f=0021244] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0021244] [Game::~CGame][2] [f=0021244] [Game::~CGame][3] [f=0021244] [SpringApp::Kill][3] [f=0021244] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 223638 bytes sent 171143 bytes recv'd [f=0021244] [SpringApp::Kill][4] font=0x44f08aa0 [f=0021244] [SpringApp::Kill][5] [f=0021244] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44f80930) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2483ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=43ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=23ms file="luaui/widgets/unit_state_icons.lua" indx=4843 inflSize=9kb readTime=23ms file="luarules/configs/icon_generator.lua" indx=1269 inflSize=10kb readTime=18ms file="luaui/widgets/unit_unit_reclaimer.lua" indx=4849 inflSize=1kb readTime=17ms file="luaui/widgets/gui_team_platter.lua" indx=4755 inflSize=12kb readTime=16ms file="luaui/widgets/unit_stockpile.lua" indx=4844 inflSize=1kb readTime=16ms file="icons/jumpjetbuilder.png" indx=1051 inflSize=4kb readTime=15ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3884 inflSize=4kb readTime=15ms file="icons/kbotbuilder.png" indx=1059 inflSize=1kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 33159551 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45064f80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45058a40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fc9940) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcba40b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]