[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.echIRsddZK/springsettings.1279861.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7feb0401eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3064 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1279861/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d8faf0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d8faf0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 486ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 551ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Scrangos was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1279861/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e361c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e361c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-828e361c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e362c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e362c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-828e362c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (161ms, checksum 84d82c36)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1279861/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51df45b0,0x5113a4d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e3dee0612cf7e55818108711939337a8 [f=-000001] Connection attempt from FlorKiler [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FlorKiler changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Flay [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Flay changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flay" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flay" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorKiler" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorKiler" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorKiler" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorKiler" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorKiler" string="[Game::Load][lua{Rules,Gaia}={0000000065eb30a0,0000000065eb3700}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flay" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flay" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flay" string="[Game::Load][lua{Rules,Gaia}={000000016bf76460,00000000752f7800}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [425,188.672607,4741]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4073,181.30603,593]: 1 finished unit Strike Commander [f=0000000] [0] FlorKiler, team: 0, elo:1787, userid: 492782 [f=0000000] [0] Flay, team: 1, elo:1142, userid: 542677 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000046] [46] Event [4192,185.387878,480]: 1 finished unit Tank Foundry [f=0000226] [226] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000452] [452] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000517] [517] Event [352,188.671875,4528]: 0 finished unit Tank Foundry [f=0000743] [743] Event [4164,183.941605,480]: 1 finished unit Welder [f=0000970] [970] Event [488,188.671875,4840]: 0 finished unit Solar Collector [f=0001137] [1137] Event [352.042938,189.991882,4500]: 0 finished unit Welder [f=0001155] [1155] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0001300] [1300] Event [376,188.671875,4760]: 0 finished unit Solar Collector [f=0001309] [1309] Event [4164,183.941605,480]: 1 finished unit Welder [f=0001485] [1485] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0001604] [1604] Event [2984,77.104187,440]: 1 finished unit Wind/Tidal Generator [f=0001751] [1751] Event [264,188.671875,4680]: 0 finished unit Solar Collector [f=0001794] [1794] Event [352.042938,189.991882,4500]: 0 finished unit Blitz [f=0002090] [2090] Event [3048,77.104187,376]: 1 finished unit Solar Collector [f=0002222] [2222] Event [4164,183.941605,480]: 1 finished unit Welder [f=0002647] [2647] Event [472,188.671875,4744]: 0 finished unit Solar Collector [f=0002679] [2679] Event [880,188.671875,4224]: 0 finished unit Radar Tower [f=0002758] [2758] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0002768] [2768] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0003224] [3224] Event [360,188.671875,4664]: 0 finished unit Solar Collector [f=0003231] [3231] Event [352.042938,189.991882,4500]: 0 finished unit Blitz [f=0003255] [3255] Event [4232,188.671875,872]: 1 finished unit Solar Collector [f=0003280] [3280] Event [4164,183.941605,480]: 1 finished unit Kodachi [f=0003429] [3429] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0003542] [3542] Event [456,188.671875,4664]: 0 finished unit Solar Collector [f=0003633] [3633] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0003702] [3702] Event [4776,188.671875,264]: 1 finished unit Wind/Tidal Generator [f=0004022] [4022] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0004167] [4167] Event [3587.61011,51.0717125,1451.36267]: 1 lost unit Kodachi [f=0004187] [4187] Event [4164,183.941605,480]: 1 finished unit Kodachi [f=0004204] [4204] Event [4296,188.671875,920]: 1 finished unit Wind/Tidal Generator [f=0004232] [4232] Event [4824,188.671875,392]: 1 finished unit Solar Collector [f=0004446] [4446] Event [4168,188.059692,920]: 1 finished unit Wind/Tidal Generator [f=0004625] [4625] Event [4632,188.671875,296]: 1 finished unit Solar Collector [f=0004691] [4691] Event [3464,48.9541626,1384]: 1 lost unit Metal Extractor [f=0004743] [4743] Event [4072,0,968]: 1 finished unit Wind/Tidal Generator [f=0004795] [4795] Event [4164,183.941605,480]: 1 finished unit Kodachi [f=0005294] [5294] Event [3056,77.104187,496]: 1 finished unit Picket [f=0005319] [5319] Event [4164,183.941605,480]: 1 finished unit Kodachi [f=0005660] [5660] Event [352.042938,189.991882,4500]: 0 finished unit Welder [f=0005677] [5677] Event [3976,0,1000]: 1 finished unit Wind/Tidal Generator [f=0005778] [5778] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0005891] [5891] Event [4164,183.941605,480]: 1 finished unit Welder [f=0005895] [5895] Event [456,188.671875,4568]: 0 finished unit Caretaker [f=0005946] [5946] Event [3880,63.7451172,1048]: 1 finished unit Wind/Tidal Generator [f=0006053] [6053] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0006245] [6245] Event [352.042938,189.991882,4500]: 0 finished unit Blitz [f=0006325] [6325] Event [456,188.671875,4520]: 0 finished unit Caretaker [f=0006510] [6510] Event [1600.30396,21.7523022,315.155914]: 1 finished unit Strike Commander [f=0006739] [6739] Event [352.042938,189.991882,4500]: 0 finished unit Blitz [f=0006971] [6971] Event [3464,47.7937317,1384]: 1 finished unit Metal Extractor [f=0007440] [7440] Event [352.042938,189.991882,4500]: 0 finished unit Blitz [f=0007454] [7454] Event [2746.24341,48.521637,2154.4231]: 1 lost unit Kodachi [f=0007520] [7520] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0007542] [7542] Event [4164,183.941605,480]: 1 finished unit Ogre [f=0007560] [7560] Event [2841.23413,42.0659676,2134.93311]: 0 lost unit Blitz [f=0007913] [7913] Event [3477.67334,33.4292984,1632.28186]: 1 lost unit Kodachi [f=0007992] [7992] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0008099] [8099] Event [352.042938,189.991882,4500]: 0 finished unit Blitz [f=0008299] [8299] Event [3832,66.479187,1176]: 1 finished unit Stinger [f=0008760] [8760] Event [352.042938,189.991882,4500]: 0 finished unit Blitz [f=0009121] [9121] Event [344,26.2307739,408]: 1 finished unit Solar Collector [f=0009144] [9144] Event [4164,183.941605,480]: 1 finished unit Ogre [f=0009342] [9342] Event [504,29.2138672,328]: 1 finished unit Solar Collector [f=0009581] [9581] Event [352.042938,189.991882,4500]: 0 finished unit Blitz [f=0010621] [10621] Event [387.626587,25.916584,311.481812]: 1 finished unit Strike Commander [f=0010993] [10993] Event [4164,183.941605,480]: 1 finished unit Ogre [f=0011081] [11081] Event [344,26.5576172,248]: 1 finished unit Stinger [f=0011135] [11135] Event [352.042938,188.671875,4500]: 0 finished unit Emissary [f=0011162] [11162] Event [3416,39.8623657,1496]: 1 lost unit Stinger [f=0011209] [11209] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0011295] [11295] Event [3339.47339,23.5437489,1788.19836]: 0 lost unit Blitz [f=0011311] [11311] Event [3355.92065,23.2038879,1837.0155]: 0 lost unit Blitz [f=0011530] [11530] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0011655] [11655] Event [3768,66.479187,1080]: 1 finished unit Geothermal Generator [f=0011655] [11655] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0011905] [11905] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0012540] [12540] Event [2228.3479,57.1062202,1729.33264]: 0 lost unit Blitz [f=0012558] [12558] Event [4164,183.941605,480]: 1 finished unit Ogre [f=0012648] [12648] Event [352.042938,189.991882,4500]: 0 finished unit Emissary [f=0012763] [12763] Event [3400,39.9827576,1480]: 1 finished unit Stinger [f=0013695] [13695] Event [352.042938,189.991882,4500]: 0 finished unit Emissary [f=0013874] [13874] Event [1622.28772,56.364769,1739.81348]: 0 lost unit Blitz [f=0014074] [14074] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0014718] [14718] Event [4152,188.671875,600]: 1 finished unit Caretaker [f=0014814] [14814] Event [1952.67542,65.5288162,1816.07898]: 0 lost unit Blitz [f=0014833] [14833] Event [4164,183.941605,480]: 1 finished unit Ogre [f=0015031] [15031] Event [4232,188.671875,584]: 1 finished unit Caretaker [f=0015117] [15117] Event [888,30.3396606,2040]: 1 lost unit Metal Extractor [f=0015187] [15187] Event [4728,77.104187,1784]: 1 finished unit Caretaker [f=0015222] [15222] Event [352.042938,189.991882,4500]: 0 finished unit Emissary [f=0015309] [15309] Event [1473.45264,21.2908401,2491.27515]: 1 lost unit Ogre [f=0015315] [15315] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0015358] [15358] Event [1434.12451,19.1739216,2784.46509]: 0 lost unit Emissary [f=0015376] [15376] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0015431] [15431] Event [1287.26001,24.380661,2803.75684]: 0 lost unit Emissary [f=0015511] [15511] Event [1162.52393,30.6260777,2813.43213]: 0 lost unit Emissary [f=0015610] [15610] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0015615] [15615] Event [4164,183.941605,480]: 1 finished unit Ogre [f=0015667] [15667] Event [4344,188.671875,584]: 1 finished unit Caretaker [f=0015783] [15783] Event [888,28.0086899,2040]: 1 finished unit Metal Extractor [f=0016109] [16109] Event [536,74.7527313,3208]: 0 lost unit Metal Extractor [f=0016175] [16175] Event [4164,183.941605,480]: 1 finished unit Ogre [f=0016219] [16219] Event [4120,169.585266,344]: 1 finished unit Caretaker [f=0016290] [16290] Event [480.532623,73.1708298,3329.03882]: 0 lost unit Welder [f=0016302] [16302] Event [352.042938,188.671875,4500]: 0 finished unit Emissary [f=0016400] [16400] Event [344,77.104187,3256]: 0 lost unit Metal Extractor [f=0016430] [16430] Event [487.701813,128.164856,4045.84985]: 0 lost unit Emissary [f=0016593] [16593] Event [4168,182.913208,344]: 1 finished unit Caretaker [f=0016744] Player FlorKiler left the game: normal quit [f=0016744] [16744] Event [undefined]: FlorKiler quit [f=0016750] [16750] Event [3209.72925,43.250843,2996.32373]: 0 lost unit Blitz [f=0016773] [16773] Event [468.821411,186.940231,4265.36719]: 0 lost unit Emissary [f=0016900] [16900] Event [4216,185.932617,360]: 1 finished unit Caretaker [f=0016920] [16920] Event [880,188.671875,4224]: 0 lost unit Radar Tower [f=0017070] [17070] Event [952,186.349335,4344]: 0 lost unit Metal Extractor [f=0017147] [17147] Event [4164,183.941605,480]: 1 finished unit Minotaur [f=0017155] [17155] Event [456,187.965454,4568]: 0 lost unit Caretaker [f=0017155] [17155] Event [456,188.095261,4520]: 0 lost unit Caretaker [f=0017237] [17237] Event [621.841736,188.671875,4432.95996]: 1 lost unit Kodachi [f=0017285] [17285] Event [557.626831,188.671875,4401.13184]: 1 lost unit Ogre [f=0017422] [17422] Event [352.042938,187.404724,4500]: 0 finished unit Emissary [f=0017425] [17425] Event [352.095642,187.396072,4499.49316]: 0 lost unit Emissary [f=0017478] [17478] Event [1704,50.97229,3784]: 0 lost unit Metal Extractor [f=0017500] [17500] Event [456,188.678223,4664]: 0 lost unit Solar Collector [f=0017569] [17569] Event [352.042938,189.081238,4500]: 0 lost unit Emissary [f=0017669] [17669] Event [352.042938,188.263214,4500]: 0 lost unit Emissary [f=0017767] [17767] Event [352.042938,189.991882,4500]: 0 lost unit Emissary [f=0017801] [17801] Event [4164,183.941605,480]: 1 finished unit Minotaur [f=0017812] [17812] Event [352.042938,189.010742,4500]: 0 lost unit Emissary [f=0017828] [17828] Event [1395.29663,62.2635422,4218.60352]: 0 lost unit Welder [f=0017851] [17851] Event [352.042938,188.09903,4500]: 0 lost unit Emissary [f=0017919] [17919] Event [352.042938,187.243622,4500]: 0 lost unit Emissary [f=0017962] [17962] Event [352.042938,186.463745,4500]: 0 lost unit Emissary [f=0018007] [18007] Event [352.042938,185.716217,4500]: 0 lost unit Emissary [f=0018112] [18112] Event [352.042938,188.909576,4500]: 0 lost unit Emissary [f=0018151] [18151] Event [352.042938,188.027618,4500]: 0 lost unit Emissary [f=0018202] [18202] Event [352.042938,187.177399,4500]: 0 lost unit Emissary [f=0018238] [18238] Event [472,188.671875,4744]: 0 lost unit Solar Collector [f=0018293] [18293] Event [352.042938,186.38562,4500]: 0 lost unit Emissary [f=0018340] [18340] Event [352.042938,189.92041,4500]: 0 lost unit Emissary [f=0018390] [18390] Event [516.952026,184.960464,4679.74268]: 0 lost unit Engineer Commander [f=0018427] [18427] Event [352.042938,189.635071,4500]: 0 lost unit Emissary [f=0018465] [18465] Event [4164,183.941605,480]: 1 finished unit Minotaur [f=0018465] [18465] Event [352.042938,188.671783,4500]: 0 lost unit Emissary [f=0018511] [18511] Event [352.042938,187.774872,4500]: 0 lost unit Emissary [f=0018548] [18548] Event [352.042938,186.775864,4500]: 0 lost unit Emissary [f=0018581] [18581] Event [352,185.067383,4528]: 0 lost unit Tank Foundry [f=0018650] [18650] Event [264,187.074036,4776]: 0 lost unit Metal Extractor [f=0018695] [18695] Event [376,186.291809,4872]: 0 lost unit Metal Extractor [f=0018716] [18716] Event [360,188.684082,4664]: 0 lost unit Solar Collector [f=0018741] [18741] Event [376,188.449112,4760]: 0 lost unit Solar Collector [f=0018803] [18803] Event [488,187.672272,4840]: 0 lost unit Solar Collector [f=0018902] [18902] Event [264,187.317902,4680]: 0 lost unit Solar Collector [f=0019041] [19041] Event [2022.61511,77.3691711,4370.22607]: 0 lost unit Blitz [f=0019063] [19063] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0019178] [19178] Event [4164,183.941605,480]: 1 finished unit Minotaur [f=0019189] [19189] Event [2120,74.7121429,4584]: 0 lost unit Metal Extractor [f=0019278] game_message: FlorKiler has been destroyed! [f=0019278] [19278] Event [undefined]: FlorKiler resigned [f=0019278] game_message: Flay wins! [f=0019278] Submitting stats [f=0019278] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019278] Part| Total Time|Time of the last 0.5s [f=0019278] Draw 21626.47ms 23.73% [f=0019278] Lua::Callins::Synced 7059.80ms 11.27% [f=0019278] Lua::Callins::Unsynced 28229.29ms 29.01% [f=0019278] Lua::CollectGarbage::Synced 330.95ms 2.19% [f=0019278] Lua::CollectGarbage::Unsynced 832.23ms 0.20% [f=0019278] Misc::Profiler::AddTime 79.05ms 0.00% [f=0019278] Sim 45598.88ms 60.82% [f=0019278] [19278] Event [2120,77.104187,4792]: 0 lost unit Metal Extractor [f=0019278] [19278] Received game_message: FlorKiler has been destroyed! [f=0019278] [19278] Received game_message: Flay wins! [f=0019279] [19279] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019279] [19279] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019279] [19279] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019279] [19279] Game End Stats Values: 2,1975,1360,1975,1360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,5.5999999,6.4000001,0,0,0,0,0,0,0,0,700,85,700,85,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019279] [19279] Game End Stats Values: 3,2160,2145,2160,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,9.73333359,6,9.73333359,0,0,0,0,0,0,0,0,885,870,885,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019279] [19279] Game End Stats Values: 4,2430,2470,2430,2470,0,0.00127379,0,0.00127379,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.46666622,8,9.46666622,1275,1275,1275,1275,6.66666651,10.0000858,6.66666651,10.0000858,0,0,0,0,0,0,0,0,1155,1195,1155,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019279] [19279] Game End Stats Values: 5,2550,2840,2550,2840,0,0.55445278,0,0.55445278,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.41752529,12,8.41752529,12,1275,1275,1275,1275,9.19999981,10.0368786,9.19999981,10.0368786,0,300,0,300,0,0,0,0,1275,1265,1275,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019279] [19279] Game End Stats Values: 6,2805,2840,2805,2840,0.94625342,5.28294134,0.94625342,5.28294134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.77065182,14,9.77065182,14,1275,1275,1275,1275,10.0630836,10.3152332,10.0630836,10.3152332,0,300,0,300,0,0,0,0,1530,1265,1530,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019279] [19279] Game End Stats Values: 7,2805,2965,2805,2965,3.14018154,13.3089361,3.14018154,13.3089361,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4710588,14,10.4710588,14,1275,1330,1275,1330,10.1462612,10.5350666,10.1462612,10.5350666,0,300,0,300,0,0,0,0,1530,1335,1530,1335,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019279] [19279] Game End Stats Values: 8,2975,2965,2975,2965,4.26820612,24.7017326,4.26820612,24.7017326,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5791712,16,10.5791712,16,1275,1330,1275,1330,13.1418676,10.7595196,13.1418676,10.7595196,0,300,0,300,0,0,0,0,1700,1335,1700,1335,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019279] [19279] Game End Stats Values: 9,3300,3405,3300,3405,5.02125263,39.4252243,5.02125263,39.4252243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3719721,17.4666672,12.3719721,17.4666672,1275,1330,1275,1330,14.5835361,10.9815664,14.5835361,10.9815664,170,600,170,600,0,0,0,0,1855,1475,1855,1475,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019279] [19279] Game End Stats Values: 10,3420,3490,3420,3490,5.75186062,72.5273438,5.75186062,72.5273438,0,0,0,0,0,0,0,0,0,0,0,0,172.890228,109.588242,172.890228,109.588242,0,0,0,0,13.792057,20,13.792057,20,1275,1330,1275,1330,16.048708,13.8068085,16.048708,13.8068085,170,600,170,600,0,0,0,0,1975,1560,1975,1560,0,0,0,0,0,0,0,0,111.748245,172.890228,111.748245,172.890228 [f=0019279] [19279] Game End Stats Values: 11,3560,3490,3560,3490,6.56261635,109.269745,6.56261635,109.269745,0,0,0,0,0,0,0,0,0,0,0,0,222.018936,212.928238,222.018936,212.928238,0,0,0,0,14.9867582,20,14.9867582,20,1275,1330,1275,1330,17.9207172,14.4494925,17.9207172,14.4494925,170,600,170,600,0,170,0,170,2115,1560,2115,1560,170,0,170,0,0,0,0,0,215.088242,222.018936,215.088242,222.018936 [f=0019279] [19279] Game End Stats Values: 12,3715,3490,3715,3490,14.248909,146.012146,14.248909,146.012146,0,0,0,0,0,0,0,0,0,132.012146,0,132.012146,222.018936,272.428253,222.018936,272.428253,0,0,0,0,18.7499065,20,18.7499065,20,1275,1330,1275,1330,17.312418,14.4494925,17.312418,14.4494925,340,600,340,600,0,255,0,255,2100,1560,2100,1560,290,0,290,0,0,0,0,0,318.69989,222.018936,318.69989,222.018936 [f=0019279] [19279] Game End Stats Values: 13,3985,3490,3985,3490,26.7097683,180.466843,26.7097683,180.466843,0,0,0,0,0,0,0,0,0,257.799042,0,257.799042,222.018936,272.428253,222.018936,272.428253,100,0,100,0,19.7157688,20,19.7157688,20,1275,1330,1275,1330,16.8307247,14.296979,16.8307247,14.296979,510,600,510,600,0,255,0,255,2100,1560,2100,1560,290,0,290,0,0,0,0,0,318.69989,222.018936,318.69989,222.018936 [f=0019279] [19279] Game End Stats Values: 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42,12540,1620,12540,1620,1246.47058,576.14447,1246.47058,576.14447,0,0,0,0,0,0,0,0,1685.08386,862.917603,1685.08386,862.917603,10024.5264,3564.99854,10024.5264,3564.99854,1450,0,1450,0,51.3795013,14.2666664,51.3795013,14.2666664,1905,0,1905,0,38.7177582,14.1363192,38.7177582,14.1363192,4200,300,4200,300,9137.00098,2178.00195,9137.00098,2178.00195,4985,1320,4985,1320,2248.00195,9137.00098,2248.00195,9137.00098,28.0000153,0.00802012,28.0000153,0.00802012,3768.39868,10442.127,3768.39868,10442.127 [f=0019279] [19279] Game End Stats Values: 43,12890,540,12890,540,1322.46191,579.139771,1322.46191,579.139771,0,0,0,0,0,0,0,0,1685.08386,958.246216,1685.08386,958.246216,10499.7666,3564.99854,10499.7666,3564.99854,1450,0,1450,0,55.8850441,3.4666667,55.8850441,3.4666667,1905,0,1905,0,39.0660934,8.59969044,39.0660934,8.59969044,4550,300,4550,300,10243.334,2178.00195,10243.334,2178.00195,4985,240,4985,240,2748.00195,10248.334,2748.00195,10248.334,28.0000153,0.00802012,28.0000153,0.00802012,3836.43677,10988.5752,3836.43677,10988.5752 [f=0019279] [19279] Game End Stats Values: 44,13825,85,13825,85,1392.87903,579.139771,1392.87903,579.139771,0,0,0,0,0,0,0,0,1685.08386,1032.24622,1685.08386,1032.24622,10981.9678,3657.30615,10981.9678,3657.30615,1450,0,1450,0,56.2084503,2,56.2084503,2,1905,0,1905,0,40.3397751,5.69230747,40.3397751,5.69230747,5400,0,5400,0,10698.334,2178.00195,10698.334,2178.00195,5070,85,5070,85,2748.00195,10703.334,2748.00195,10703.334,28.0000153,0.00802012,28.0000153,0.00802012,3928.74438,11470.7764,3928.74438,11470.7764 [f=0019493] [19493] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0019600] No clients connected, shutting down server [f=0019600] Server shutdown [f=0019600] [19600] all players disconnected [f=0021726] Autoquit sending quit command. [f=0021726] [QuitAction] user exited to system [f=0021726] [SpringApp::Kill][1] fromRun=1 [f=0021726] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021726] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021726] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021726] [ThreadPool::SetThreadCount][2] workers=0 [f=0021726] [SpringApp::Kill][2] [f=0021726] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021726] [Game::KillLua][3] dtor=0 luaUI=0x51530a60 [f=0021726] Start widgetHandler:Shutdown [f=0021726] Shutdown - SaveOrderList Complete [f=0021726] Writing last game win data [f=0021726] Shutdown - SaveConfigData Complete [f=0021726] Shutdown Widget - Save/Load API [f=0021726] Shutdown Widget - Chili Highlight [f=0021726] Shutdown Widget - Draw After Chili [f=0021726] Shutdown Widget - EPIC Menu [f=0021726] Shutdown Widget - Chili Widget Selector [f=0021726] Shutdown Widget - Chili Minimap [f=0021726] Shutdown Widget - Local Team Colors [f=0021726] Shutdown Widget - Display Keys 2 [f=0021726] Shutdown Widget - Save Game Menu [f=0021726] Shutdown Widget - Unit Icons [f=0021726] Shutdown Widget - Noises [f=0021726] Shutdown Widget - HealthBars [f=0021726] Shutdown Widget - Win Counter [f=0021726] Shutdown Widget - BuildETA [f=0021726] Shutdown Widget - SpringRTS Replay Stats [f=0021726] Shutdown Widget - Modular Comm Info [f=0021726] Shutdown Widget - Stereo3D [f=0021726] Shutdown Widget - Showeco and Grid Drawer [f=0021726] Shutdown Widget - Point Tracker [f=0021726] Shutdown Widget - Missile Silo Range [f=0021726] Shutdown Widget - MetalFeatures (new) [f=0021726] Shutdown Widget - MinimapEvents [f=0021726] Shutdown Widget - Local Widgets Config [f=0021726] Shutdown Widget - Highlight Geos [f=0021726] Shutdown Widget - Grab Input [f=0021726] Input grabbing is disabled! [f=0021726] Shutdown Widget - Defense Range Zero-K [f=0021726] Shutdown Widget - Darkening [f=0021726] Shutdown Widget - Context Menu [f=0021726] Shutdown Widget - Chili Spectator Panels [f=0021726] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021726] Shutdown Widget - Chili Nuke Warning [f=0021726] Shutdown Widget - Chili EndGame Window [f=0021726] Shutdown Widget - Chili Economy Panel Default [f=0021726] Shutdown Widget - CameraShake [f=0021726] Shutdown Widget - State Reverse and Latency [f=0021726] Shutdown Widget - Music Player v2 [f=0021726] Shutdown Widget - Attack AoE [f=0021726] Shutdown Widget - Map Edge Extension [f=0021726] Shutdown Widget - Selection Send [f=0021726] Shutdown Widget - LupsManager [f=0021726] Shutdown Widget - Newton Firezone [f=0021726] Shutdown Widget - Chili Pro Console [f=0021726] Shutdown Widget - Persistent Build Height [f=0021726] Shutdown Widget - Lasso Terraform GUI [f=0021726] Shutdown Widget - Lups [f=0021726] Shutdown Widget - Chili Framework [f=0021726] Shutdown Widget - Mex Placement Handler [f=0021726] Shutdown Widget - Chili Core Selector [f=0021726] Shutdown Widget - Custom Markers [f=0021726] Shutdown Widget - Select Keys [f=0021726] Shutdown Widget - Pause Screen [f=0021726] Shutdown Widget - Text To Speech Control [f=0021726] Shutdown Widget - Layout Handler [f=0021726] End widgetHandler:Shutdown [f=0021726] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={516658,63366256} {int,ext,rec}Allocs={15124608,0,0} {chunk,block}Bytes={63366256,0} [f=0021726] [Game::KillLua][1] dtor=0 luaGaia=0x5113a4d0 [f=0021726] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={267679,48597346} {int,ext,rec}Allocs={15124609,0,0} {chunk,block}Bytes={48597346,0} [f=0021726] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={267679,48597346} {int,ext,rec}Allocs={15124609,0,0} {chunk,block}Bytes={48597346,0} [f=0021726] [Game::KillLua][2] dtor=0 luaRules=0x51df45b0 [f=0021726] Start gadgetHandler:Shutdown [f=0021726] Shutdown - StartSetup [f=0021726] Shutdown - UnitMorph [f=0021726] Shutdown - Carrier Drones [f=0021726] Shutdown - LupsNanoSpray [f=0021726] Shutdown - Missile Silo Controller [f=0021726] Shutdown - Modular Comm Info [f=0021726] Shutdown - Terrain Texture Handler [f=0021726] Shutdown - UnitCloakShield [f=0021726] Shutdown - Starlight Handler [f=0021726] End gadgetHandler:Shutdown [f=0021726] Start gadgetHandler:Shutdown [f=0021726] Shutdown - Save/Load [f=0021726] Shutdown - Teleport Throw [f=0021726] Shutdown - UnitMorph [f=0021726] Shutdown - Modular Comm Info [f=0021726] Shutdown - Retreat Command [f=0021726] Shutdown - Shockwaves [f=0021726] Shutdown - UnitCloakShield [f=0021726] Shutdown - Lups Cloak FX [f=0021726] Shutdown - Lups [f=0021726] Shutdown - Lups Shield [f=0021726] End gadgetHandler:Shutdown [f=0021726] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15124641,0,0} {chunk,block}Bytes={0,0} [f=0021726] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15124641,0,0} {chunk,block}Bytes={0,0} [f=0021726] [Game::KillLua][4] dtor=0 [f=0021726] [Game::~CGame][1] [f=0021726] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021726] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021726] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021726] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021726] [Game::KillLua][4] dtor=1 [f=0021726] [Game::KillMisc][1] [f=0021726] [Game::KillMisc][2] [f=0021726] [Game::KillMisc][3] [f=0021726] [Game::KillRendering][1] [f=0021726] [3DOParser::Kill] allocated 1 pieces [f=0021726] [S3OParser::Kill] allocated 316 pieces [f=0021726] [AssParser::Kill] allocated 79 pieces [f=0021726] [Game::KillInterface][1] [f=0021726] [Game::KillInterface][2] [f=0021726] [Game::KillSimulation][1] [f=0021726] [Game::KillSimulation][2] [f=0021726] [CCollisionHandler] dis-/continuous tests: 0/20052 [f=0021726] [Game::KillSimulation][3] [f=0021726] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021726] [~CPathCache(20x20)] cacheHits=135 hitPercentage=50% numHashColls=0 maxCacheSize=8 [f=0021726] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021726] [~CPathCache(40x40)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021726] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021726] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021726] [LosHandler::Kill] raycast instance cache-{hits,misses}={3377,8654}; shared=0%; cached=28% [f=0021726] [Game::KillSimulation][4] [f=0021726] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0021726] [Game::~CGame][2] [f=0021726] [Game::~CGame][3] [f=0021726] [SpringApp::Kill][3] [f=0021726] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228071 bytes sent 135855 bytes recv'd [f=0021726] [SpringApp::Kill][4] font=0x44cc9aa0 [f=0021726] [SpringApp::Kill][5] [f=0021726] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44d38ec0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2245ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=48ms file="luarules/gadgets/unit_priority.lua" indx=1824 inflSize=25kb readTime=36ms file="bitmaps/loadpictures/windgen.png" indx=532 inflSize=2589kb readTime=29ms file="luaui/headers/overdrive.lua" indx=3012 inflSize=0kb readTime=29ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=23ms file="luaui/widgets/gui_easyfacing.lua" indx=4711 inflSize=11kb readTime=22ms file="bitmaps/gpl/smoke_orange.png" indx=493 inflSize=7kb readTime=21ms file="luaui/widgets/gui_pausescreen.lua" indx=4733 inflSize=12kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5559 inflSize=999kb readTime=16ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 40550191 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44e2b0e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e1cba0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d8bd90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7feb040b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]