[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pP5XtZwg8K/springsettings.1278539.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f161001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3164 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1278539/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44954c00] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44954c00] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 482ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 548ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Orfelius was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1278539/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (264ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1278539/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52952bf0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f619de61700be9a865243db83d0337a1 [f=-000001] Connection attempt from Khomar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Khomar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kaki [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kaki changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[Game::Load][lua{Rules,Gaia}={0x7c327940,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[Game::Load][lua{Rules,Gaia}={00000000d2c167c0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5263,-17.061096,716]: 0 finished unit Strike Commander [f=-000001] [0] Event [819,-17.059204,5421]: 1 finished unit Engineer Commander [f=0000000] [0] Khomar, team: 0, elo:2468, userid: 528018 [f=0000000] [0] Kaki, team: 1, elo:2423, userid: 540931 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000012] [12] Event [752,0,5232]: 1 finished unit Shipyard [f=0000030] [30] Event [5184,0,848]: 0 finished unit Shipyard [f=0000151] glhf [f=0000228] [228] Event [616,-1,5368]: 1 finished unit Metal Extractor [f=0000248] u2 [f=0000353] [353] Event [752,0,5224]: 1 finished unit Hunter [f=0000449] [449] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0000453] [453] Event [824,-1,5624]: 1 finished unit Metal Extractor [f=0000553] [553] Event [632,0,5416]: 1 finished unit Wind/Tidal Generator [f=0000643] [643] Event [680,0,5464]: 1 finished unit Wind/Tidal Generator [f=0000680] [680] Event [752,0,5224]: 1 finished unit Hunter [f=0000733] [733] Event [712,0,5512]: 1 finished unit Wind/Tidal Generator [f=0000794] [794] Event [5320,-1,520]: 0 finished unit Metal Extractor [f=0000809] [809] Event [5192,0,848]: 0 finished unit Mariner [f=0000822] [822] Event [760,0,5560]: 1 finished unit Wind/Tidal Generator [f=0001216] [1216] Event [1128,-1,5688]: 1 finished unit Metal Extractor [f=0001259] [1259] Event [5528,-1,776]: 0 finished unit Metal Extractor [f=0001318] [1318] Event [1064,0,5688]: 1 finished unit Wind/Tidal Generator [f=0001391] [1391] Event [5528,0,728]: 0 finished unit Wind/Tidal Generator [f=0001407] [1407] Event [1016,0,5672]: 1 finished unit Wind/Tidal Generator [f=0001498] [1498] Event [968,0,5656]: 1 finished unit Wind/Tidal Generator [f=0001505] [1505] Event [5192,0,848]: 0 finished unit Mariner [f=0001569] [1569] Event [5464,0,648]: 0 finished unit Wind/Tidal Generator [f=0001588] [1588] Event [920,0,5656]: 1 finished unit Wind/Tidal Generator [f=0001678] [1678] Event [872,0,5640]: 1 finished unit Wind/Tidal Generator [f=0001694] [1694] Event [5400,0,584]: 0 finished unit Wind/Tidal Generator [f=0001843] [1843] Event [712,0,5400]: 1 finished unit Wind/Tidal Generator [f=0001893] [1893] Event [4936,0,472]: 0 lost unit Wind/Tidal Generator [f=0001933] [1933] Event [760,0,5464]: 1 finished unit Wind/Tidal Generator [f=0002023] [2023] Event [808,0,5528]: 1 finished unit Wind/Tidal Generator [f=0002112] [2112] Event [872,0,5560]: 1 finished unit Wind/Tidal Generator [f=0002150] [2150] Event [6008,-1,3048]: 0 finished unit Metal Extractor [f=0002202] [2202] Event [936,0,5576]: 1 finished unit Wind/Tidal Generator [f=0002204] [2204] Event [5192,0,848]: 0 finished unit Hunter [f=0002230] [2230] Event [752,0,5224]: 1 finished unit Mariner [f=0002292] [2292] Event [1000,0,5592]: 1 finished unit Wind/Tidal Generator [f=0002383] [2383] Event [1064,0,5608]: 1 finished unit Wind/Tidal Generator [f=0002594] [2594] Event [5208,0,504]: 0 finished unit Wind/Tidal Generator [f=0002650] [2650] Event [752,0,5224]: 1 finished unit Hunter [f=0002723] [2723] Event [5672.10059,0,2223.12598]: 0 lost unit Mariner [f=0002741] [2741] Event [4936,0,488]: 0 finished unit Wind/Tidal Generator [f=0002751] [2751] Event [5192,0,848]: 0 finished unit Hunter [f=0002941] [2941] Event [5112,0,488]: 0 finished unit Wind/Tidal Generator [f=0002967] [2967] Event [752,0,5224]: 1 finished unit Hunter [f=0003003] [3003] Event [6008,-1,3048]: 0 lost unit Metal Extractor [f=0003089] [3089] Event [5192,0,848]: 0 finished unit Hunter [f=0003283] [3283] Event [752,0,5224]: 1 finished unit Hunter [f=0003403] [3403] Event [3000,-1,4616]: 1 finished unit Metal Extractor [f=0003418] [3418] Event [5192,0,848]: 0 finished unit Hunter [f=0003598] [3598] Event [752,0,5224]: 1 finished unit Hunter [f=0003599] [3599] Event [4856,0,488]: 0 finished unit Wind/Tidal Generator [f=0003737] [3737] Event [760,6.72271729,3944]: 1 finished unit Metal Extractor [f=0003809] [3809] Event [4744,0,488]: 0 finished unit Wind/Tidal Generator [f=0004045] [4045] Event [5192,0,848]: 0 finished unit Mariner [f=0004122] [4122] Event [3144,-1,1528]: 0 finished unit Metal Extractor [f=0004164] [4164] Event [3144,-1,1528]: 0 lost unit Metal Extractor [f=0004197] [4197] Event [3512.26172,0,1567.09216]: 1 lost unit Hunter [f=0004226] [4226] Event [752,0,5224]: 1 finished unit Mariner [f=0004226] [4226] Event [3743.81348,0,1593.13708]: 0 lost unit Hunter [f=0004332] [4332] Event [4408,20.255127,4920]: 1 finished unit Metal Extractor [f=0004365] [4365] Event [4984,-1,888]: 0 finished unit Urchin [f=0004470] [4470] Event [3414.04321,0,1286.854]: 0 lost unit Mariner [f=0004556] [4556] Event [752,0,5224]: 1 finished unit Hunter [f=0004676] [4676] Event [5192,0,848]: 0 finished unit Mariner [f=0004763] [4763] Event [3970.64063,0,1443.45752]: 1 lost unit Hunter [f=0004796] [4796] Event [4277.80273,0,1475.41711]: 0 lost unit Hunter [f=0004819] [4819] Event [5384,10.0790405,2200]: 0 finished unit Metal Extractor [f=0004872] [4872] Event [752,0,5224]: 1 finished unit Hunter [f=0004892] [4892] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0004900] [4900] Event [4497.87012,0,1587.40625]: 1 lost unit Hunter [f=0004992] [4992] Event [5192,0,848]: 0 finished unit Hunter [f=0005007] [5007] Event [4024,-1,6056]: 1 finished unit Metal Extractor [f=0005187] [5187] Event [752,0,5224]: 1 finished unit Hunter [f=0005308] [5308] Event [5192,0,848]: 0 finished unit Hunter [f=0005315] [5315] Event [2240,0,3648]: 1 finished unit Radar Tower [f=0005471] [5471] Event [3544,-1,6024]: 1 finished unit Metal Extractor [f=0005522] [5522] Event [504,-1,2664]: 1 finished unit Metal Extractor [f=0005622] [5622] Event [456,0,2728]: 1 finished unit Wind/Tidal Generator [f=0005712] [5712] Event [408,0,2792]: 1 finished unit Wind/Tidal Generator [f=0005802] [5802] Event [360,0,2856]: 1 finished unit Wind/Tidal Generator [f=0005803] [5803] Event [752,0,5224]: 1 finished unit Mariner [f=0005892] [5892] Event [312,0,2920]: 1 finished unit Wind/Tidal Generator [f=0005982] [5982] Event [264,0,2984]: 1 finished unit Wind/Tidal Generator [f=0006040] [6040] Event [5192,0,848]: 0 finished unit Mariner [f=0006131] [6131] Event [752,0,5224]: 1 finished unit Hunter [f=0006134] [6134] Event [4046.79321,0,3064.28003]: 1 lost unit Hunter [f=0006147] [6147] Event [216,0,3048]: 1 finished unit Wind/Tidal Generator [f=0006241] [6241] Event [3783.08276,0,2743.28198]: 0 lost unit Hunter [f=0006371] [6371] Event [5192,0,848]: 0 finished unit Hunter [f=0006393] [6393] Event [2600,-1,120]: 0 finished unit Metal Extractor [f=0006395] [6395] Event [5752,-1,5400]: 1 lost unit Metal Extractor [f=0006447] [6447] Event [752,0,5224]: 1 finished unit Hunter [f=0006506] [6506] Event [960,0,5376]: 1 finished unit Ship Plate [f=0006511] [6511] Event [6008,-1,3048]: 0 finished unit Metal Extractor [f=0006688] [6688] Event [5192,0,848]: 0 finished unit Hunter [f=0006763] [6763] Event [752,0,5224]: 1 finished unit Hunter [f=0006954] [6954] Event [960,0,5368]: 1 finished unit Hunter [f=0006954] [6954] Event [5564.91309,0,4307.80469]: 1 lost unit Mariner [f=0007016] [7016] Event [5192,0,848]: 0 finished unit Hunter [f=0007035] [7035] Event [5640,-1,3480]: 0 finished unit Metal Extractor [f=0007089] [7089] Event [752,0,5224]: 1 finished unit Hunter [f=0007132] [7132] Event [3528,-1,1736]: 1 finished unit Urchin [f=0007162] [7162] Event [3528,-1,1736]: 1 lost unit Urchin [f=0007332] [7332] Event [5192,0,848]: 0 finished unit Hunter [f=0007388] [7388] Event [3234.55664,0,2053.63037]: 1 lost unit Mariner [f=0007407] [7407] Event [752,0,5224]: 1 finished unit Hunter [f=0007486] [7486] Event [3660.06396,0,1978.33862]: 0 lost unit Hunter [f=0007493] [7493] Event [3566.37256,0,2010.24402]: 1 lost unit Hunter [f=0007526] [7526] Event [3697.58203,0,1958.98694]: 0 lost unit Hunter [f=0007562] [7562] Event [3708.80835,0,1970.36755]: 0 lost unit Hunter [f=0007583] [7583] Event [1112,0,5512]: 1 finished unit Caretaker [f=0007654] [7654] Event [752,0,5224]: 1 finished unit Hunter [f=0007660] [7660] Event [3848,-1,1752]: 0 lost unit Urchin [f=0007662] [7662] Event [5192,0,848]: 0 finished unit Hunter [f=0007711] [7711] Event [408,-1,744]: 0 finished unit Metal Extractor [f=0007834] [7834] Event [752,0,5224]: 1 finished unit Hunter [f=0008014] [8014] Event [752,0,5224]: 1 finished unit Hunter [f=0008038] [8038] Event [4135.15479,0,1542.51538]: 1 lost unit Hunter [f=0008051] [8051] Event [4309.9707,-89.60511,1589.00696]: 0 lost unit Strike Commander [f=0008076] [8076] Event [4251.33691,0,1432.88074]: 1 lost unit Hunter [f=0008106] [8106] Event [5192,0,848]: 0 finished unit Hunter [f=0008126] [8126] Event [4049.62305,0,1288.14014]: 1 lost unit Hunter [f=0008157] gg [f=0008171] [8171] Event [6024,-1,2888]: 0 finished unit Urchin [f=0008194] [8194] Event [752,0,5224]: 1 finished unit Hunter [f=0008233] [8233] Event [undefined]: Khomar resigned [f=0008233] game_message: Khomar has been destroyed! [f=0008233] game_message: Kaki wins! [f=0008233] Submitting stats [f=0008233] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008233] Part| Total Time|Time of the last 0.5s [f=0008233] Draw 10260.57ms 17.55% [f=0008233] Lua::Callins::Synced 2742.46ms 21.60% [f=0008233] Lua::Callins::Unsynced 12711.59ms 20.79% [f=0008233] Lua::CollectGarbage::Synced 215.31ms 0.09% [f=0008233] Lua::CollectGarbage::Unsynced 464.22ms 1.35% [f=0008233] Misc::Profiler::AddTime 35.90ms 0.00% [f=0008233] Sim 21835.87ms 69.13% [f=0008233] [8233] Received game_message: Khomar has been destroyed! [f=0008233] [8233] Received game_message: Kaki wins! [f=0008234] [8234] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008234] [8234] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008234] [8234] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008234] [8234] Game End Stats Values: 2,2160,2060,2160,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.5,5.5999999,6.5,5.5999999,100,0,100,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008234] [8234] Game End Stats Values: 3,2485,2345,2485,2345,0.4302898,0,0.4302898,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.76000023,8,9.76000023,8,1275,1275,1275,1275,10.2286863,8.39999962,10.2286863,8.39999962,200,0,200,0,0,0,0,0,1010,1070,1010,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008234] [8234] Game End Stats Values: 4,2605,2430,2605,2430,3.69952989,0,3.69952989,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000021,8,12.8000021,8,1275,1275,1275,1275,11.1679497,10.8000002,11.1679497,10.8000002,200,0,200,0,0,0,0,0,1130,1155,1130,1155,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008234] [8234] Game End Stats Values: 5,2745,2735,2745,2735,12.4941368,1.09490335,12.4941368,1.09490335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.3999996,9.60000134,16.3999996,9.60000134,1275,1275,1275,1275,13.3363075,12.8229933,13.3363075,12.8229933,200,0,200,0,0,0,0,0,1270,1460,1270,1460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008234] [8234] Game End Stats Values: 6,3120,2920,3120,2920,29.2486153,1.49158907,29.2486153,1.49158907,0,0,0,0,0,0,0,0,0,0,0,0,138.482086,41.6666756,138.482086,41.6666756,0,0,0,0,21.1999989,11.6000013,21.1999989,11.6000013,1275,1275,1275,1275,13.8669653,13.0764465,13.8669653,13.0764465,200,100,200,100,13.7500105,0,13.7500105,0,1645,1545,1645,1545,0,13.7500105,0,13.7500105,0,0,0,0,41.6666756,138.482086,41.6666756,138.482086 [f=0008234] [8234] Game End Stats Values: 7,3290,2955,3290,2955,65.9994812,2.2449491,65.9994812,2.2449491,0,0,0,0,0,0,0,0,0,0,0,0,327.138855,41.6666756,327.138855,41.6666756,0,0,0,0,26.4800034,11.7600002,26.4800034,11.7600002,1275,1275,1275,1275,15.200057,15.0502234,15.200057,15.0502234,300,100,300,100,13.7500105,0,13.7500105,0,1715,1580,1715,1580,0,13.7500105,0,13.7500105,0,0,0,0,41.6666756,327.138855,41.6666756,327.138855 [f=0008234] [8234] Game End Stats Values: 8,3390,2940,3390,2940,115.506233,7.10373926,115.506233,7.10373926,0,0,0,0,0,0,0,0,0,0,0,0,378.401642,41.6666756,378.401642,41.6666756,0,0,0,0,27.2000046,14.1599989,27.2000046,14.1599989,1275,1275,1275,1275,16.0504513,14.8739185,16.0504513,14.8739185,400,300,400,300,298.75,0,298.75,0,1715,1365,1715,1365,0,298.75,0,298.75,0,0,0,0,41.6666756,378.401642,41.6666756,378.401642 [f=0008234] [8234] Game End Stats Values: 9,3675,3075,3675,3075,159.502701,20.456089,159.502701,20.456089,0,0,0,0,0,0,0,0,0,0,0,0,378.401642,41.6666756,378.401642,41.6666756,0,0,0,0,27.2000046,15.1999979,27.2000046,15.1999979,1275,1275,1275,1275,16.4330978,13.8234892,16.4330978,13.8234892,600,400,600,400,298.75,0,298.75,0,1800,1400,1800,1400,0,298.75,0,298.75,0,3.39393711,0,3.39393711,41.6666756,378.401642,41.6666756,378.401642 [f=0008234] [8234] Game End Stats Values: 10,3760,3310,3760,3310,205.82811,25.3399868,205.82811,25.3399868,0,0,0,0,0,0,0,0,0,0,0,0,409.582489,41.6666756,409.582489,41.6666756,0,0,0,0,27.2000046,16.8799973,27.2000046,16.8799973,1275,1275,1275,1275,19.4383621,13.075593,19.4383621,13.075593,600,400,600,400,298.75,0,298.75,0,1885,1635,1885,1635,0,298.75,0,298.75,0,3.39393711,0,3.39393711,41.6666756,409.582489,41.6666756,409.582489 [f=0008234] [8234] Game End Stats Values: 11,3945,3130,3945,3130,253.618835,27.8630943,253.618835,27.8630943,0,0,0,0,0,0,0,0,0,0,0,0,767.357178,111.11113,767.357178,111.11113,0,120,0,120,27.2000046,17.6000023,27.2000046,17.6000023,1275,1275,1275,1275,21.0360489,13.0682077,21.0360489,13.0682077,500,300,500,300,683.75,100,683.75,100,2170,1435,2170,1435,100,683.75,100,683.75,0,3.39393711,0,3.39393711,169.768295,767.357178,169.768295,767.357178 [f=0008234] [8234] Game End Stats Values: 12,4030,3315,4030,3315,286.41272,34.8088303,286.41272,34.8088303,0,0,0,0,0,0,0,0,0,0,0,0,867.357178,286.901825,867.357178,286.901825,0,120,0,120,27.2000046,17.5999985,27.2000046,17.5999985,1275,1275,1275,1275,21.6862621,13.6630497,21.6862621,13.6630497,500,200,500,200,783.75,300,783.75,300,2255,1720,2255,1720,300,783.75,300,783.75,0,3.39393711,0,3.39393711,345.55899,867.357178,345.55899,867.357178 [f=0008234] [8234] Game End Stats Values: 13,4270,3515,4270,3515,321.831848,58.0247955,321.831848,58.0247955,0,0,0,0,0,0,0,0,0,0,0,0,867.357178,286.901825,867.357178,286.901825,0,120,0,120,27.2000046,17.6000004,27.2000046,17.6000004,1330,1275,1330,1275,25.9112778,16.5477314,25.9112778,16.5477314,600,400,600,400,783.75,300,783.75,300,2340,1720,2340,1720,300,783.75,300,783.75,0,3.39393711,0,3.39393711,345.55899,867.357178,345.55899,867.357178 [f=0008234] [8234] Game End Stats Values: 14,4745,3515,4745,3515,347.793732,89.0104294,347.793732,89.0104294,0,0,0,0,0,0,0,0,42.3918762,0,42.3918762,0,867.357178,286.901825,867.357178,286.901825,0,120,0,120,27.9200001,17.6000023,27.9200001,17.6000023,1330,1275,1330,1275,28.7307873,17.0657101,28.7307873,17.0657101,600,400,600,400,783.75,300,783.75,300,2815,1720,2815,1720,300,783.75,300,783.75,0,3.39393711,0,3.39393711,345.55899,867.357178,345.55899,867.357178 [f=0008234] [8234] Game End Stats Values: 15,4850,3615,4850,3615,398.289459,103.46563,398.289459,103.46563,0,0,0,0,0,0,0,0,189.206757,0,189.206757,0,967.357178,509.179596,967.357178,509.179596,0,120,0,120,32.8000031,17.6000023,32.8000031,17.6000023,1330,1275,1330,1275,31.8663845,18.2303467,31.8663845,18.2303467,600,300,600,300,883.75,400,883.75,400,2920,1920,2920,1920,400,883.75,400,883.75,0,37.3939362,0,37.3939362,567.836792,967.357178,567.836792,967.357178 [f=0008234] [8234] Game End Stats Values: 16,5100,3985,5100,3985,472.702301,110.732834,472.702301,110.732834,0,0,0,0,0,0,0,0,432.37854,0,432.37854,0,967.357178,650.96521,967.357178,650.96521,0,120,0,120,34.4000015,17.6000004,34.4000015,17.6000004,1330,1275,1330,1275,33.4608612,17.8844814,33.4608612,17.8844814,700,500,700,500,883.75,416,883.75,416,3070,2090,3070,2090,416,883.75,416,883.75,0,37.3939362,0,37.3939362,709.622375,967.357178,709.622375,967.357178 [f=0008234] [8234] Game End Stats Values: 17,5200,4085,5200,4085,516.205505,121.379128,516.205505,121.379128,0,0,0,0,0,0,0,0,510.638062,0,510.638062,0,1020.13495,848.020142,1020.13495,848.020142,0,120,0,120,34.4000053,17.6000004,34.4000053,17.6000004,1330,1275,1330,1275,31.4002151,19.4597511,31.4002151,19.4597511,1000,600,1000,600,883.75,736,883.75,736,2870,2090,2870,2090,736,983.75,736,983.75,0,37.3939362,0,37.3939362,906.677307,1025.20923,906.677307,1025.20923 [f=0008234] [8234] Game End Stats Values: 18,5080,3885,5080,3885,591.262634,132.995331,591.262634,132.995331,0,0,0,0,0,0,0,0,753.28894,0,753.28894,0,1304.72046,1148.02026,1304.72046,1148.02026,0,120,0,120,34.4000053,17.6000023,34.4000053,17.6000023,1330,1275,1330,1275,33.5038071,20.2744122,33.5038071,20.2744122,900,400,900,400,1183.75,1036,1183.75,1036,2850,2090,2850,2090,1136,1283.75,1136,1283.75,0,37.3939362,0,37.3939362,1345.40344,1345.03967,1345.40344,1345.03967 [f=0008234] [8234] Game End Stats Values: 19,5080,2795,5080,2795,666.777405,133.473495,666.777405,133.473495,0,0,0,0,0,0,0,0,1016.31818,0,1016.31818,0,2592.87842,1288.70703,2592.87842,1288.70703,0,120,0,120,34.4000015,17.6000023,34.4000015,17.6000023,1330,0,1330,0,33.534317,27.8074417,33.534317,27.8074417,900,500,900,500,1285.74976,1236,1285.74976,1236,2850,2175,2850,2175,1436,2660.74976,1436,2660.74976,0,37.3939362,0,37.3939362,1583.25562,2765.60034,1583.25562,2765.60034 [f=0008234] [8234] Game End Stats Values: 20,5080,3015,5080,3015,690.500549,139.764313,690.500549,139.764313,0,0,0,0,0,0,0,0,1099.21313,516.610229,1099.21313,516.610229,2592.87842,1340.71484,2592.87842,1340.71484,0,240,0,240,34.4000053,11.5999994,34.4000053,11.5999994,1330,0,1330,0,33.2446289,19.0081635,33.2446289,19.0081635,900,600,900,600,1285.74976,1336,1285.74976,1336,2850,2175,2850,2175,1536,2660.74976,1536,2660.74976,0,37.3939362,0,37.3939362,1635.26343,2765.60034,1635.26343,2765.60034 [f=0008344] Player Kaki left the game: normal quit [f=0008344] [8344] Event [undefined]: Kaki quit [f=0008373] [8373] Event [752,0,5224]: 1 finished unit Hunter [f=0008431] Spectator Khomar left the game: normal quit [f=0008431] [8431] Event [undefined]: Khomar quit [f=0008437] No clients connected, shutting down server [f=0008437] Server shutdown [f=0008437] [8437] all players disconnected [f=0008467] [8467] Event [960,0,5368]: 1 finished unit Hunter [f=0008583] [8583] Event [752,0,5224]: 1 finished unit Hunter [f=0008688] [8688] Event [960,0,5368]: 1 finished unit Hunter [f=0008801] [8801] Event [752,0,5224]: 1 finished unit Hunter [f=0008913] [8913] Event [960,0,5368]: 1 finished unit Hunter [f=0009018] [9018] Event [752,0,5224]: 1 finished unit Hunter [f=0009131] [9131] Event [960,0,5368]: 1 finished unit Hunter [f=0009244] [9244] Event [752,0,5224]: 1 finished unit Hunter [f=0009349] [9349] Event [960,0,5368]: 1 finished unit Hunter [f=0009461] [9461] Event [752,0,5224]: 1 finished unit Hunter [f=0009574] [9574] Event [960,0,5368]: 1 finished unit Hunter [f=0009678] [9678] Event [752,0,5224]: 1 finished unit Hunter [f=0009789] [9789] Event [960,0,5368]: 1 finished unit Hunter [f=0009902] [9902] Event [752,0,5224]: 1 finished unit Hunter [f=0010007] [10007] Event [960,0,5368]: 1 finished unit Hunter [f=0010120] [10120] Event [752,0,5224]: 1 finished unit Hunter [f=0010232] [10232] Event [960,0,5368]: 1 finished unit Hunter [f=0010337] [10337] Event [752,0,5224]: 1 finished unit Hunter [f=0010450] [10450] Event [960,0,5368]: 1 finished unit Hunter [f=0010563] [10563] Event [752,0,5224]: 1 finished unit Hunter [f=0010668] [10668] Event [960,0,5368]: 1 finished unit Hunter [f=0010780] [10780] Event [752,0,5224]: 1 finished unit Hunter [f=0010893] [10893] Event [960,0,5368]: 1 finished unit Hunter [f=0010998] [10998] Event [752,0,5224]: 1 finished unit Hunter [f=0011111] [11111] Event [960,0,5368]: 1 finished unit Hunter [f=0011160] Autoquit sending quit command. [f=0011160] [QuitAction] user exited to system [f=0011160] [SpringApp::Kill][1] fromRun=1 [f=0011160] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011160] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011160] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011160] [ThreadPool::SetThreadCount][2] workers=0 [f=0011160] [SpringApp::Kill][2] [f=0011160] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011160] [Game::KillLua][3] dtor=0 luaUI=0x52be4300 [f=0011160] Start widgetHandler:Shutdown [f=0011160] Shutdown - SaveOrderList Complete [f=0011160] Writing last game win data [f=0011160] Shutdown - SaveConfigData Complete [f=0011160] Shutdown Widget - Chili Highlight [f=0011160] Shutdown Widget - Save/Load API [f=0011160] Shutdown Widget - Draw After Chili [f=0011160] Shutdown Widget - EPIC Menu [f=0011160] Shutdown Widget - Chili Minimap [f=0011160] Shutdown Widget - Chili Widget Selector [f=0011160] Shutdown Widget - Local Team Colors [f=0011160] Shutdown Widget - Display Keys 2 [f=0011160] Shutdown Widget - Save Game Menu [f=0011160] Shutdown Widget - HealthBars [f=0011160] Shutdown Widget - Noises [f=0011160] Shutdown Widget - Unit Icons [f=0011160] Shutdown Widget - Win Counter [f=0011160] Shutdown Widget - SpringRTS Replay Stats [f=0011160] Shutdown Widget - BuildETA [f=0011160] Shutdown Widget - Modular Comm Info [f=0011160] Shutdown Widget - Music Player v2 [f=0011160] Shutdown Widget - State Reverse and Latency [f=0011160] Shutdown Widget - CameraShake [f=0011160] Shutdown Widget - Chili Economy Panel Default [f=0011160] Shutdown Widget - Chili EndGame Window [f=0011160] Shutdown Widget - Chili Nuke Warning [f=0011160] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011160] Shutdown Widget - Chili Spectator Panels [f=0011160] Shutdown Widget - Context Menu [f=0011160] Shutdown Widget - Darkening [f=0011160] Shutdown Widget - Defense Range Zero-K [f=0011160] Shutdown Widget - Grab Input [f=0011160] Input grabbing is disabled! [f=0011160] Shutdown Widget - Highlight Geos [f=0011160] Shutdown Widget - Local Widgets Config [f=0011160] Shutdown Widget - MinimapEvents [f=0011160] Shutdown Widget - MetalFeatures (new) [f=0011160] Shutdown Widget - Missile Silo Range [f=0011160] Shutdown Widget - Point Tracker [f=0011160] Shutdown Widget - Showeco and Grid Drawer [f=0011160] Shutdown Widget - Stereo3D [f=0011160] Shutdown Widget - Attack AoE [f=0011160] Shutdown Widget - Map Edge Extension [f=0011160] Shutdown Widget - Selection Send [f=0011160] Shutdown Widget - LupsManager [f=0011160] Shutdown Widget - Newton Firezone [f=0011160] Shutdown Widget - Chili Pro Console [f=0011160] Shutdown Widget - Persistent Build Height [f=0011160] Shutdown Widget - Lasso Terraform GUI [f=0011160] Shutdown Widget - Chili Framework [f=0011160] Shutdown Widget - Lups [f=0011160] Shutdown Widget - Custom Markers [f=0011160] Shutdown Widget - Chili Core Selector [f=0011160] Shutdown Widget - Mex Placement Handler [f=0011160] Shutdown Widget - Select Keys [f=0011160] Shutdown Widget - Pause Screen [f=0011160] Shutdown Widget - Layout Handler [f=0011160] Shutdown Widget - Text To Speech Control [f=0011160] End widgetHandler:Shutdown [f=0011160] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={823863,89271287} {int,ext,rec}Allocs={9493791,0,0} {chunk,block}Bytes={89271287,0} [f=0011160] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011160] [Game::KillLua][2] dtor=0 luaRules=0x52952bf0 [f=0011160] Start gadgetHandler:Shutdown [f=0011160] Shutdown - StartSetup [f=0011160] Shutdown - UnitMorph [f=0011160] Shutdown - Carrier Drones [f=0011160] Shutdown - LupsNanoSpray [f=0011160] Shutdown - Missile Silo Controller [f=0011160] Shutdown - Modular Comm Info [f=0011160] Shutdown - Terrain Texture Handler [f=0011160] Shutdown - UnitCloakShield [f=0011160] Shutdown - Starlight Handler [f=0011160] End gadgetHandler:Shutdown [f=0011160] Start gadgetHandler:Shutdown [f=0011160] Shutdown - Save/Load [f=0011160] Shutdown - Teleport Throw [f=0011160] Shutdown - UnitMorph [f=0011160] Shutdown - Modular Comm Info [f=0011160] Shutdown - Retreat Command [f=0011160] Shutdown - Shockwaves [f=0011160] Shutdown - UnitCloakShield [f=0011160] Shutdown - Lups Cloak FX [f=0011160] Shutdown - Lups [f=0011160] Shutdown - Lups Shield [f=0011160] End gadgetHandler:Shutdown [f=0011160] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9493822,0,0} {chunk,block}Bytes={0,0} [f=0011160] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9493822,0,0} {chunk,block}Bytes={0,0} [f=0011160] [Game::KillLua][4] dtor=0 [f=0011160] [Game::~CGame][1] [f=0011160] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011160] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011160] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011160] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011160] [Game::KillLua][4] dtor=1 [f=0011160] [Game::KillMisc][1] [f=0011160] [Game::KillMisc][2] [f=0011160] [Game::KillMisc][3] [f=0011160] [Game::KillRendering][1] [f=0011160] [3DOParser::Kill] allocated 1 pieces [f=0011160] [S3OParser::Kill] allocated 142 pieces [f=0011160] [AssParser::Kill] allocated 48 pieces [f=0011160] [Game::KillInterface][1] [f=0011160] [Game::KillInterface][2] [f=0011160] [Game::KillSimulation][1] [f=0011160] [Game::KillSimulation][2] [f=0011160] [CCollisionHandler] dis-/continuous tests: 0/90796 [f=0011160] [Game::KillSimulation][3] [f=0011160] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011160] [~CPathCache(24x24)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=3 [f=0011160] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011160] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011160] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011160] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011160] [LosHandler::Kill] raycast instance cache-{hits,misses}={7329,7294}; shared=0%; cached=50% [f=0011160] [Game::KillSimulation][4] [f=0011160] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0011160] [Game::~CGame][2] [f=0011160] [Game::~CGame][3] [f=0011160] [SpringApp::Kill][3] [f=0011160] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117496 bytes sent 137777 bytes recv'd [f=0011160] [SpringApp::Kill][4] font=0x4488caa0 [f=0011160] [SpringApp::Kill][5] [f=0011160] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44900ec0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2181ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=53ms file="luaui/widgets/cmd_attack_command_helper.lua" indx=4594 inflSize=5kb readTime=26ms file="luaui/widgets/api_lag_monitor.lua" indx=3883 inflSize=4kb readTime=19ms file="luaui/widgets/chat_shortcut.lua" indx=3902 inflSize=6kb readTime=19ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=17ms file="luarules/utilities/clampposition.lua" indx=1942 inflSize=2kb readTime=15ms file="luarules/utilities/debugfunctions.lua" indx=1944 inflSize=1kb readTime=15ms file="luaui/widgets/camera_smoothcam.lua" indx=3901 inflSize=2kb readTime=14ms file="bitmaps/loadpictures/constructionmods.png" indx=514 inflSize=4000kb readTime=14ms file="luarules/utilities.lua" indx=1939 inflSize=0kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 33180998 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x44a24c20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a17d20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4490a460) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f16100b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]