[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gP7Gou6EOq/springsettings.1278529.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f287c01eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3162 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1278529/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 241ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4520a220] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4520a220] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 777ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 844ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 130ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Orfelius was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1278529/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (284ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1278529/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5295fc10,0x52f615d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0316de617d196557716f5f60c7042ccc [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kaki [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kaki changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000de06fd70,000000014249c1a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[Game::Load][lua{Rules,Gaia}={0x5eca4710,0x61fb0d20}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Crusader! [f=-000001] [Game::ClientReadNet] added new player Khomar with number 2 to team 0 [f=-000001] > SPRINGIE:User Khomar|hoverassault|4_5|donator_0|False|||PL [f=-000001] Connection attempt from Khomar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[Game::Load][lua{Rules,Gaia}={00000000670a6820,0000000067516010}]" [f=-000001] [0] Event [2223,11.9786377,1396]: 0 finished unit Recon Commander [f=-000001] [0] Event [5146,11.7988281,3795]: 1 finished unit Engineer Commander [f=0000000] [0] Kaki, team: 1, elo:2406, userid: 540931 [f=0000000] [0] KingLunchBox, team: 0, elo:2297, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2256,12.7890625,1536]: 0 finished unit Tank Foundry [f=0000009] [9] Event [5016,11.796875,3656]: 1 finished unit Amphbot Factory [f=0000228] [228] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000308] [308] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0000333] [333] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000453] [453] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000561] [561] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0000628] [628] Event [2256,14.1090622,1564]: 0 finished unit Kodachi [f=0000641] [641] Event [5112,11.796875,3944]: 1 finished unit Solar Collector [f=0000798] [798] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000821] [821] Event [5032,11.796875,3864]: 1 finished unit Solar Collector [f=0000932] Spectator Khomar left the game: normal quit [f=0000932] [932] Event [undefined]: Khomar quit [f=0001001] [1001] Event [4968,11.796875,3784]: 1 finished unit Solar Collector [f=0001073] [1073] Event [2072,11.796875,1144]: 0 finished unit Solar Collector [f=0001275] [1275] Event [5016.05518,11.796875,3620]: 1 finished unit Conch [f=0001293] [1293] Event [2256,14.1090622,1564]: 0 finished unit Welder [f=0001343] [1343] Event [2184,11.796875,1224]: 0 finished unit Solar Collector [f=0001516] [1516] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0001779] [1779] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0001867] [1867] Event [2417.35303,14.556241,1741.20459]: 1 lost unit Duck [f=0001870] [1870] Event [2394.88281,13.78125,1510.23547]: 0 lost unit Kodachi [f=0002035] [2035] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0002235] [2235] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0002388] [2388] Event [2256,14.1090622,1564]: 0 finished unit Blitz [f=0002418] [2418] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0002571] [2571] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0002789] [2789] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0002799] [2799] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0002808] [2808] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0002900] [2900] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0003116] [3116] Event [5992,11.796875,3064]: 1 finished unit Solar Collector [f=0003117] [3117] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0003269] [3269] Event [4016,189.394562,3472]: 1 finished unit Radar Tower [f=0003337] [3337] Event [3376,12.7890625,1856]: 0 finished unit Lotus [f=0003399] [3399] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0003413] [3413] Event [5960,11.796875,2984]: 1 finished unit Solar Collector [f=0003453] [3453] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0003591] [3591] Event [3752,14.1610718,3368]: 1 finished unit Solar Collector [f=0003624] [3624] Event [1328,11.796875,2208]: 0 lost unit Lotus [f=0003730] [3730] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [f=0003765] [3765] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0003776] [3776] Event [3720,16.3779907,3480]: 1 finished unit Solar Collector [f=0003787] [3787] Event [1245.10181,11.796875,2281.5564]: 1 lost unit Duck [f=0003925] [3925] Event [1283.31787,11.954277,2049.2085]: 0 lost unit Welder [f=0004009] [4009] Event [1144,11.855011,2008]: 0 lost unit Metal Extractor [f=0004018] [4018] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0004239] [4239] Event [2256,14.1090622,1564]: 0 finished unit Blitz [f=0004271] [4271] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0004526] [4526] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0004761] [4761] Event [2256,14.1090622,1564]: 0 finished unit Kodachi [f=0004782] [4782] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0004815] [4815] Event [3792,12.7890625,3104]: 1 finished unit Lotus [f=0005079] [5079] Event [3584,18.9863586,3104]: 1 finished unit Picket [f=0005303] [5303] Event [2136,11.796875,1512]: 0 finished unit Solar Collector [f=0005419] [5419] Event [5064,11.796875,3384]: 1 finished unit Amphbot Plate [f=0005421] [5421] Event [3535.35474,18.4305382,1937.23242]: 1 lost unit Duck [f=0005450] [5450] Event [3376,12.7890625,1856]: 0 lost unit Lotus [f=0005551] [5551] Event [3352,14.0951767,1752]: 0 lost unit Metal Extractor [f=0005612] [5612] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [f=0005663] [5663] Event [2088,11.796875,1416]: 0 finished unit Solar Collector [f=0005695] [5695] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0005953] [5953] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0006058] [6058] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0006209] [6209] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0006310] [6310] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0006325] [6325] Event [2256,14.1090622,1564]: 0 finished unit Ogre [f=0006459] [6459] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0006530] [6530] Event [4386.04102,29.9895229,2075.58057]: 1 lost unit Duck [f=0006566] [6566] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0006578] [6578] Event [4662.8335,12.7890625,2344.76709]: 0 lost unit Kodachi [f=0006608] [6608] Event [4439.37207,13.7736874,2212.09766]: 1 lost unit Duck [f=0006686] [6686] Event [4512.87451,13.78125,2567.2146]: 1 lost unit Duck [f=0006716] [6716] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0006762] [6762] Event [4739.21045,14.7734375,2681.52344]: 1 lost unit Duck [f=0006776] [6776] Event [4763.83447,14.8125458,2644.33618]: 1 lost unit Duck [f=0006821] [6821] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0006850] [6850] Event [4879.64111,12.822278,2490.28442]: 1 lost unit Duck [f=0006885] [6885] Event [2256,14.1090622,1564]: 0 finished unit Welder [f=0006903] [6903] Event [1288,10.3463554,2136]: 0 finished unit Metal Extractor [f=0006905] [6905] Event [5210.10938,11.9118996,2533.53882]: 0 lost unit Blitz [f=0006968] [6968] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0007031] [7031] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0007076] [7076] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0007115] [7115] Event [5461.42627,11.796875,2736.61206]: 1 lost unit Duck [f=0007226] [7226] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0007254] [7254] Event [4160,13.78125,2560]: 1 finished unit Picket [f=0007296] [7296] Event [5842.39111,13.7817411,2343.93237]: 0 lost unit Blitz [f=0007331] [7331] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0007421] [7421] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0007473] [7473] Event [1144,10.4044914,2008]: 0 finished unit Metal Extractor [f=0007477] [7477] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0007587] [7587] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0007737] [7737] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0007810] [7810] Event [2256,14.1090622,1564]: 0 finished unit Blitz [f=0007843] [7843] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0007942] [7942] Event [1328,11.9070721,2208]: 0 finished unit Lotus [f=0007993] [7993] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0008085] [8085] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0008109] [8109] Event [6808,91.171875,4808]: 1 finished unit Solar Collector [f=0008117] [8117] Event [3968,110.456085,2048]: 1 finished unit Radar Tower [f=0008158] [8158] Event [3101.00879,14.1995249,2080.91284]: 1 lost unit Duck [f=0008240] [8240] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0008256] [8256] Event [3400,15.6096001,1544]: 0 lost unit Metal Extractor [f=0008275] [8275] Event [3383.96387,13.9098854,1694.1947]: 0 lost unit Welder [f=0008351] [8351] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0008411] [8411] Event [6920,91.171875,4760]: 1 finished unit Solar Collector [f=0008498] [8498] Event [1256,12.0609474,2024]: 0 finished unit Solar Collector [f=0008607] [8607] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0008660] [8660] Event [3004.97437,22.1326866,1110.28406]: 0 lost unit Blitz [f=0008874] [8874] Event [4016,13.78125,2688]: 1 finished unit Picket [f=0008883] [8883] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0009110] g [f=0009124] [9124] Event [5064.05225,11.796875,3350]: 1 finished unit Buoy [f=0009135] [9135] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0009139] [9139] Event [2256,14.1090622,1564]: 0 lost unit Ogre [f=0009141] g [f=0009172] [9172] Event [2256,12.8867664,1536]: 0 lost unit Tank Foundry [f=0009213] gg [f=0009259] [9259] Event [2136,11.8016529,1320]: 0 lost unit Metal Extractor [f=0009283] [9283] Event [2136,11.2389183,1512]: 0 lost unit Solar Collector [f=0009285] [9285] Event [undefined]: KingLunchBox resigned [f=0009285] game_message: KingLunchBox has been destroyed! [f=0009285] game_message: Kaki wins! [f=0009285] Submitting stats [f=0009285] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009285] Part| Total Time|Time of the last 0.5s [f=0009285] Draw 17778.39ms 11.21% [f=0009285] Lua::Callins::Synced 3672.30ms 20.83% [f=0009285] Lua::Callins::Unsynced 21697.27ms 16.77% [f=0009285] Lua::CollectGarbage::Synced 242.73ms 1.19% [f=0009285] Lua::CollectGarbage::Unsynced 725.31ms 0.50% [f=0009285] Misc::Profiler::AddTime 61.64ms 0.10% [f=0009285] Sim 17685.71ms 72.12% [f=0009285] [9285] Received game_message: KingLunchBox has been destroyed! [f=0009285] [9285] Received game_message: Kaki wins! [f=0009286] [9286] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009286] [9286] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009286] [9286] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009286] [9286] Game End Stats Values: 2,2060,2140,2140,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.71111155,6.4000001,6.4000001,6.71111155,0,80,80,0,0,0,0,0,785,785,785,785,12.6666727,0,0,12.6666727,0,0,0,0,0,0,0,0 [f=0009286] [9286] Game End Stats Values: 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15,3195,4560,4560,3195,38.8742523,238.34877,238.34877,38.8742523,0,0,0,0,0,0,0,0,0,136.025909,136.025909,0,299.535461,984.835083,984.835083,299.535461,0,190,190,0,16,22,22,16,1275,1330,1330,1275,10.7199202,19.6208096,19.6208096,10.7199202,770,1040,1040,770,240,651.500061,651.500061,240,1150,2000,2000,1150,834.166748,240,240,834.166748,32.2666473,0,0,32.2666473,1025.57092,314.523987,314.523987,1025.57092 [f=0009286] [9286] Game End Stats Values: 16,3525,4640,4640,3525,49.8889809,261.319,261.319,49.8889809,0,0,0,0,0,0,0,0,0,147.404266,147.404266,0,552.369141,1264.59155,1264.59155,552.369141,0,190,190,0,16,22,22,16,1275,1330,1330,1275,13.0009813,19.5313492,19.5313492,13.0009813,1100,1120,1120,1100,480,821.500061,821.500061,480,1150,2000,2000,1150,1004.16675,480,480,1004.16675,66.3999786,0,0,66.3999786,1305.86731,636.562317,636.562317,1305.86731 [f=0009286] [9286] Game End Stats Values: 17,3495,4645,4645,3495,58.9610329,261.319,261.319,58.9610329,0,0,0,0,0,0,0,0,0,147.404266,147.404266,0,792.68103,1533.38904,1533.38904,792.68103,0,190,190,0,16,22,22,16,1275,1330,1330,1275,13.9381361,18.5333328,18.5333328,13.9381361,800,1040,1040,800,720,1121.5,1121.5,720,1420,2085,2085,1420,1304.16675,800,800,1304.16675,100.533768,0,0,100.533768,1575.17737,897.776001,897.776001,1575.17737 [f=0009286] [9286] Game End Stats Values: 18,3280,5150,5150,3280,63.6027145,267.179016,267.179016,63.6027145,0,0,0,0,0,0,0,0,0,147.404266,147.404266,0,832.68103,1675.7821,1675.7821,832.68103,0,290,290,0,16,22,22,16,1275,1330,1330,1275,12.8427773,21.1906681,21.1906681,12.8427773,500,1360,1360,500,720,1421.5,1421.5,720,1505,2170,2170,1505,1604.16675,800,800,1604.16675,100.533768,0,0,100.533768,1717.57043,937.776001,937.776001,1717.57043 [f=0009286] [9286] Game End Stats Values: 19,3670,5470,5470,3670,68.2332306,275.23642,275.23642,68.2332306,0,0,0,0,0,0,0,0,0,147.404266,147.404266,0,832.68103,1675.7821,1675.7821,832.68103,90,290,290,90,16,22,22,16,1275,1330,1330,1275,16.6097927,22.537159,22.537159,16.6097927,800,1680,1680,800,720,1421.5,1421.5,720,1505,2170,2170,1505,1604.16675,800,800,1604.16675,150.033936,0,0,150.033936,1717.57043,937.776001,937.776001,1717.57043 [f=0009286] [9286] Game End Stats Values: 20,3555,5745,5745,3555,74.4732437,277.793701,277.793701,74.4732437,0,0,0,0,0,0,0,0,0,147.404266,147.404266,0,954.920654,1872.04688,1872.04688,954.920654,90,290,290,90,16,24.1333332,24.1333332,16,1275,1385,1385,1275,19.3148975,22.1704845,22.1704845,19.3148975,800,1760,1760,800,800,1617.75,1617.75,800,1390,2310,2310,1390,1800.41675,880,880,1800.41675,208.666748,0,0,208.666748,1913.83521,1060.4707,1060.4707,1913.83521 [f=0009286] [9286] Game End Stats Values: 21,3255,6005,6005,3255,102.012505,284.943787,284.943787,102.012505,0,0,0,0,0,0,0,0,15.5557861,147.404266,147.404266,15.5557861,994.920654,2263.05371,2263.05371,994.920654,90,390,390,90,18,26,26,18,1275,1385,1385,1275,15.8359509,22.4766712,22.4766712,15.8359509,500,1920,1920,500,800,1917.75,1917.75,800,1390,2310,2310,1390,2100.41675,880,880,2100.41675,208.666748,0,0,208.666748,2304.84204,1100.4707,1100.4707,2304.84204 [f=0009286] [9286] Game End Stats Values: 22,2400,6285,6285,2400,124.255325,295.596893,295.596893,124.255325,0,0,0,0,0,0,0,0,113.799194,147.404266,147.404266,113.799194,994.920654,3451.27344,3451.27344,994.920654,90,390,390,90,17.3999996,26,26,17.3999996,1275,1385,1385,1275,16.2242832,23.0653114,23.0653114,16.2242832,500,2200,2200,500,800,3210.75488,3210.75488,800,535,2310,2310,535,3401.08838,960,960,3401.08838,208.666748,0,0,208.666748,3529.52417,1375.39917,1375.39917,3529.52417 [f=0009310] [9310] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0009334] [9334] Event [2088,12.2799015,1416]: 0 lost unit Solar Collector [f=0009365] [9365] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0009390] [9390] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0009416] Player Kaki left the game: normal quit [f=0009416] [9416] Event [undefined]: Kaki quit [f=0009422] Spectator KingLunchBox left the game: normal quit [f=0009422] [9422] Event [undefined]: KingLunchBox quit [f=0009428] No clients connected, shutting down server [f=0009428] Server shutdown [f=0009428] [9428] all players disconnected [f=0009645] [9645] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0009900] [9900] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0010155] [10155] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0010219] [10219] Event [5064.05225,11.796875,3350]: 1 finished unit Buoy [f=0010410] [10410] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0010460] [10460] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0010665] [10665] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0010920] [10920] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0011175] [11175] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0011320] [11320] Event [5064.05225,11.796875,3350]: 1 finished unit Buoy [f=0011430] [11430] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0011577] [11577] Event [5064.05225,11.796875,3350]: 1 finished unit Duck [f=0011685] [11685] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0011940] [11940] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0012195] [12195] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0012432] [12432] Event [5064.05225,11.796875,3350]: 1 finished unit Buoy [f=0012450] [12450] Event [5016.05518,11.796875,3620]: 1 finished unit Duck [f=0012475] Autoquit sending quit command. [f=0012475] [QuitAction] user exited to system [f=0012475] [SpringApp::Kill][1] fromRun=1 [f=0012475] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012475] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012475] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012475] [ThreadPool::SetThreadCount][2] workers=0 [f=0012475] [SpringApp::Kill][2] [f=0012475] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012475] [Game::KillLua][3] dtor=0 luaUI=0x532ad750 [f=0012475] Start widgetHandler:Shutdown [f=0012475] Shutdown - SaveOrderList Complete [f=0012475] Writing last game win data [f=0012475] Shutdown - SaveConfigData Complete [f=0012475] Shutdown Widget - Save/Load API [f=0012475] Shutdown Widget - Chili Highlight [f=0012475] Shutdown Widget - Draw After Chili [f=0012475] Shutdown Widget - EPIC Menu [f=0012475] Shutdown Widget - Chili Widget Selector [f=0012475] Shutdown Widget - Chili Minimap [f=0012475] Shutdown Widget - Local Team Colors [f=0012475] Shutdown Widget - Display Keys 2 [f=0012475] Shutdown Widget - Save Game Menu [f=0012475] Shutdown Widget - Unit Icons [f=0012475] Shutdown Widget - Noises [f=0012475] Shutdown Widget - HealthBars [f=0012475] Shutdown Widget - Win Counter [f=0012475] Shutdown Widget - BuildETA [f=0012475] Shutdown Widget - SpringRTS Replay Stats [f=0012475] Shutdown Widget - Modular Comm Info [f=0012475] Shutdown Widget - Stereo3D [f=0012475] Shutdown Widget - Showeco and Grid Drawer [f=0012475] Shutdown Widget - Point Tracker [f=0012475] Shutdown Widget - Missile Silo Range [f=0012475] Shutdown Widget - MetalFeatures (new) [f=0012475] Shutdown Widget - MinimapEvents [f=0012475] Shutdown Widget - Local Widgets Config [f=0012475] Shutdown Widget - Highlight Geos [f=0012475] Shutdown Widget - Grab Input [f=0012475] Input grabbing is disabled! [f=0012475] Shutdown Widget - Defense Range Zero-K [f=0012475] Shutdown Widget - Darkening [f=0012475] Shutdown Widget - Context Menu [f=0012475] Shutdown Widget - Chili Spectator Panels [f=0012475] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012475] Shutdown Widget - Chili Nuke Warning [f=0012475] Shutdown Widget - Chili EndGame Window [f=0012475] Shutdown Widget - Chili Economy Panel Default [f=0012475] Shutdown Widget - CameraShake [f=0012475] Shutdown Widget - State Reverse and Latency [f=0012475] Shutdown Widget - Music Player v2 [f=0012475] Shutdown Widget - Attack AoE [f=0012475] Shutdown Widget - Map Edge Extension [f=0012475] Shutdown Widget - Selection Send [f=0012475] Shutdown Widget - LupsManager [f=0012475] Shutdown Widget - Newton Firezone [f=0012475] Shutdown Widget - Chili Pro Console [f=0012475] Shutdown Widget - Persistent Build Height [f=0012475] Shutdown Widget - Lasso Terraform GUI [f=0012475] Shutdown Widget - Lups [f=0012475] Shutdown Widget - Chili Framework [f=0012475] Shutdown Widget - Mex Placement Handler [f=0012475] Shutdown Widget - Chili Core Selector [f=0012475] Shutdown Widget - Custom Markers [f=0012475] Shutdown Widget - Select Keys [f=0012475] Shutdown Widget - Pause Screen [f=0012475] Shutdown Widget - Text To Speech Control [f=0012475] Shutdown Widget - Layout Handler [f=0012475] End widgetHandler:Shutdown [f=0012475] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={756701,82064605} {int,ext,rec}Allocs={10783157,0,0} {chunk,block}Bytes={82064605,0} [f=0012475] [Game::KillLua][1] dtor=0 luaGaia=0x52f615d0 [f=0012475] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={574304,70646796} {int,ext,rec}Allocs={10783158,0,0} {chunk,block}Bytes={70646796,0} [f=0012475] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={574304,70646796} {int,ext,rec}Allocs={10783158,0,0} {chunk,block}Bytes={70646796,0} [f=0012475] [Game::KillLua][2] dtor=0 luaRules=0x5295fc10 [f=0012475] Start gadgetHandler:Shutdown [f=0012475] Shutdown - StartSetup [f=0012475] Shutdown - UnitMorph [f=0012475] Shutdown - Carrier Drones [f=0012475] Shutdown - LupsNanoSpray [f=0012475] Shutdown - Missile Silo Controller [f=0012475] Shutdown - Modular Comm Info [f=0012475] Shutdown - Terrain Texture Handler [f=0012475] Shutdown - UnitCloakShield [f=0012475] Shutdown - Starlight Handler [f=0012475] End gadgetHandler:Shutdown [f=0012475] Start gadgetHandler:Shutdown [f=0012475] Shutdown - Save/Load [f=0012475] Shutdown - Teleport Throw [f=0012475] Shutdown - UnitMorph [f=0012475] Shutdown - Modular Comm Info [f=0012475] Shutdown - Retreat Command [f=0012475] Shutdown - Shockwaves [f=0012475] Shutdown - UnitCloakShield [f=0012475] Shutdown - Lups Cloak FX [f=0012475] Shutdown - Lups [f=0012475] Shutdown - Lups Shield [f=0012475] End gadgetHandler:Shutdown [f=0012475] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10783190,0,0} {chunk,block}Bytes={0,0} [f=0012475] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10783190,0,0} {chunk,block}Bytes={0,0} [f=0012475] [Game::KillLua][4] dtor=0 [f=0012475] [Game::~CGame][1] [f=0012475] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012475] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012475] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012475] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012475] [Game::KillLua][4] dtor=1 [f=0012475] [Game::KillMisc][1] [f=0012475] [Game::KillMisc][2] [f=0012475] [Game::KillMisc][3] [f=0012475] [Game::KillRendering][1] [f=0012475] [3DOParser::Kill] allocated 1 pieces [f=0012475] [S3OParser::Kill] allocated 335 pieces [f=0012475] [AssParser::Kill] allocated 0 pieces [f=0012475] [Game::KillInterface][1] [f=0012475] [Game::KillInterface][2] [f=0012475] [Game::KillSimulation][1] [f=0012475] [Game::KillSimulation][2] [f=0012475] [CCollisionHandler] dis-/continuous tests: 0/329689 [f=0012475] [Game::KillSimulation][3] [f=0012475] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012475] [~CPathCache(28x20)] cacheHits=19 hitPercentage=23% numHashColls=0 maxCacheSize=7 [f=0012475] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012475] [~CPathCache(56x40)] cacheHits=59 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012475] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012475] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012475] [LosHandler::Kill] raycast instance cache-{hits,misses}={6298,6945}; shared=13%; cached=35% [f=0012475] [Game::KillSimulation][4] [f=0012475] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012475] [Game::~CGame][2] [f=0012475] [Game::~CGame][3] [f=0012475] [SpringApp::Kill][3] [f=0012475] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131624 bytes sent 160305 bytes recv'd [f=0012475] [SpringApp::Kill][4] font=0x45140aa0 [f=0012475] [SpringApp::Kill][5] [f=0012475] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x451ae200) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=3188ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=107ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=38ms file="luaui/widgets/gui_chili_chicken.lua" indx=4673 inflSize=18kb readTime=32ms file="luarules/utilities/clampposition.lua" indx=1942 inflSize=2kb readTime=24ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=23ms file="luarules/gadgets/game_map_border.lua" indx=1719 inflSize=6kb readTime=22ms file="luaui/widgets/unit_shapes.lua" indx=4836 inflSize=23kb readTime=21ms file="luaui/images/commands/bold/buildplate.png" indx=3141 inflSize=4kb readTime=18ms file="luarules/gadgets/unit_turn_without_interia.lua" indx=1860 inflSize=1kb readTime=18ms file="units/gunshipheavyskirm.lua" indx=6848 inflSize=3kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 37228182 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x452a7f90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452a6730) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451ba7c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f287c0b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]