[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SPoG77lgX2/springsettings.1278513.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f47ac01eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3160 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1278513/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459449b0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459449b0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 511ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 576ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LordSwan3x was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1278513/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (161ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12091,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1278513/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5200eb10,0x5aff3b80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5a0ede61a4a12a4ed4ff632148b97af0 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|5_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000013decdd60,000000013bce35b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] Allies: I choose: E1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={0000000141c44160,00000001b90c9df0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000692e87d0,0000000058eb2190}]" [f=-000001] hi rip [f=-000001] gl hf [f=-000001] Allies: I choose: Engineer! [f=-000001] u2 [f=-000001] [0] Event [3789,195.766052,5294]: 0 finished unit Engineer Commander [f=-000001] [0] Event [296,195.768311,1154]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:3249, userid: 535154 [f=0000000] [0] Maspy, team: 1, elo:2811, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [3840,195.761719,5120]: 0 finished unit Tank Foundry [f=0000006] [6] Event [336,195.761719,960]: 1 finished unit Tank Foundry [f=0000227] [227] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000228] [228] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000452] [452] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000603] [603] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0000606] [606] Event [3840.04297,197.081726,5092]: 0 finished unit Welder [f=0000616] [616] Event [336,197.081726,988]: 1 finished unit Welder [f=0000640] [640] Event [3656,195.761719,5384]: 0 finished unit Solar Collector [f=0000868] [868] Event [808,338.818359,1416]: 1 finished unit Wind/Tidal Generator [f=0000958] [958] Event [808,338.818359,1368]: 1 finished unit Wind/Tidal Generator [f=0001095] [1095] Event [872,338.789063,1384]: 1 finished unit Wind/Tidal Generator [f=0001126] [1126] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0001273] [1273] Event [856,338.818359,1432]: 1 finished unit Wind/Tidal Generator [f=0001397] [1397] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0001459] [1459] Event [912,338.818359,1424]: 1 finished unit Radar Tower [f=0001572] [1572] Event [336,197.081726,988]: 1 finished unit Kodachi [f=0001761] [1761] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0001833] [1833] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0001896] [1896] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0001926] [1926] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002104] [2104] Event [952,338.818359,1432]: 1 finished unit Wind/Tidal Generator [f=0002262] [2262] Event [3144,195.761719,4840]: 0 finished unit Solar Collector [f=0002342] [2342] Event [3304,338.244141,4744]: 0 finished unit Wind/Tidal Generator [f=0002402] [2402] Event [2856,195.761719,5992]: 0 finished unit Solar Collector [f=0002454] [2454] Event [3240,338.818359,4744]: 0 finished unit Wind/Tidal Generator [f=0002478] [2478] Event [1000,338.818359,1432]: 1 finished unit Wind/Tidal Generator [f=0002526] [2526] Event [336,197.081726,988]: 1 finished unit Kodachi [f=0002547] [2547] Event [3240,338.818359,4680]: 0 finished unit Wind/Tidal Generator [f=0002619] [2619] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0002637] [2637] Event [3304,334.646484,4680]: 0 finished unit Wind/Tidal Generator [f=0002870] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=0002871] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_1,player_elo|False|PRO||GB [f=0002881] [2881] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0002886] Connection attempt from PRO_rANDY [f=0002886] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002886] -> Connection established (given id 3) [f=0002887] [2887] Event [928,338.818359,1488]: 1 finished unit Lotus [f=0002892] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0002892] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002942] [2942] Event [3200,338.818359,4608]: 0 finished unit Radar Tower [f=0003042] [3042] Event [3240,338.818359,4616]: 0 finished unit Wind/Tidal Generator [f=0003118] [3118] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0003144] [3144] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0003164] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=0003178] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=0003178] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f6c00e50,0000000107b9c200}]" [f=0003314] [3314] Event [2736,195.761719,5712]: 0 finished unit Lotus [f=0003335] [3335] Event [336,197.081726,988]: 1 finished unit Welder [f=0003503] [3503] Event [1625.38464,195.761719,1456.66907]: 0 lost unit Kodachi [f=0003602] [3602] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0003717] [3717] Event [2520,195.761719,6104]: 0 finished unit Solar Collector [f=0003790] [3790] Event [3752,195.761719,4280]: 0 finished unit Solar Collector [f=0003794] [3794] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0003797] [3797] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0003865] [3865] Event [336,197.081726,988]: 1 finished unit Kodachi [f=0003998] [3998] Event [3128,195.761719,4904]: 0 lost unit Metal Extractor [f=0004020] [4020] Event [3712,195.761719,4336]: 0 finished unit Lotus [f=0004037] [4037] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0004091] [4091] Event [2552,195.761719,5992]: 0 finished unit Solar Collector [f=0004233] [4233] Event [3589.46021,195.761719,4509.61523]: 1 lost unit Kodachi [f=0004389] [4389] Event [336,197.081726,988]: 1 finished unit Kodachi [f=0004429] [4429] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0004460] [4460] Event [1400,195.761719,248]: 1 finished unit Solar Collector [f=0004466] [4466] Event [2600,195.761719,5880]: 0 finished unit Solar Collector [f=0004803] [4803] Event [1288,195.761719,248]: 1 finished unit Solar Collector [f=0004807] [4807] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0004841] [4841] Event [2632,195.761719,5768]: 0 finished unit Solar Collector [f=0004895] [4895] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0005006] [5006] Event [3840.04297,197.081726,5092]: 0 finished unit Welder [f=0005192] [5192] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0005196] [5196] Event [2777.99927,195.761719,4546.36719]: 1 lost unit Kodachi [f=0005199] [5199] Event [1096,195.761719,2520]: 1 finished unit Solar Collector [f=0005205] [5205] Event [336,197.081726,988]: 1 finished unit Welder [f=0005215] [5215] Event [2664,195.761719,5656]: 0 finished unit Solar Collector [f=0005380] [5380] Event [3704,195.761719,3576]: 0 finished unit Solar Collector [f=0005393] [5393] Event [1376,195.761719,192]: 1 finished unit Lotus [f=0005499] [5499] Event [1152,195.761719,2416]: 1 finished unit Lotus [f=0005508] [5508] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0005519] [5519] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0005732] [5732] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0005781] [5781] Event [3960,195.761719,5240]: 0 finished unit Solar Collector [f=0005860] [5860] Event [3128,194.859161,4904]: 0 finished unit Metal Extractor [f=0005888] [5888] Event [1176,195.761719,216]: 1 finished unit Solar Collector [f=0005920] [5920] Event [3784,195.761719,3448]: 0 finished unit Solar Collector [f=0005981] [5981] Event [1176,195.761719,2504]: 1 finished unit Solar Collector [f=0006002] [6002] Event [168,195.761719,2808]: 1 finished unit Solar Collector [f=0006029] [6029] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0006098] [6098] Event [3728,195.761719,3488]: 0 lost unit Lotus [f=0006183] [6183] Event [3848,195.761719,5320]: 0 finished unit Solar Collector [f=0006260] [6260] Event [1048,195.761719,136]: 1 finished unit Solar Collector [f=0006287] [6287] Event [264,195.761719,2824]: 1 finished unit Solar Collector [f=0006359] [6359] Event [328,195.761719,824]: 1 finished unit Caretaker [f=0006365] [6365] Event [3728,195.761719,3488]: 0 finished unit Lotus [f=0006373] [6373] Event [336,197.081726,988]: 1 finished unit Welder [f=0006539] [6539] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0006558] [6558] Event [3624,195.761719,5496]: 0 finished unit Solar Collector [f=0006600] [6600] Event [376,195.761719,2824]: 1 finished unit Solar Collector [f=0006626] [6626] Event [1840,218.642578,4640]: 0 finished unit Radar Tower [f=0006634] [6634] Event [336,197.081726,988]: 1 finished unit Kodachi [f=0006647] [6647] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0006660] [6660] Event [3616,195.761719,3568]: 0 finished unit Lotus [f=0006675] [6675] Event [296,195.761719,648]: 1 finished unit Solar Collector [f=0006798] [6798] Event [3579.87549,188.085815,1800.71411]: 1 lost unit Kodachi [f=0006828] [6828] Event [200,195.761719,792]: 1 finished unit Solar Collector [f=0006947] [6947] Event [3512,195.761719,5592]: 0 finished unit Solar Collector [f=0006969] [6969] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0006999] [6999] Event [1952,195.761719,2784]: 1 finished unit Lotus [f=0007028] [7028] Event [304,195.761719,2736]: 1 finished unit Lotus [f=0007049] [7049] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0007057] [7057] Event [336,197.081726,988]: 1 finished unit Kodachi [f=0007211] [7211] Event [456,195.761719,984]: 1 finished unit Caretaker [f=0007276] [7276] Event [104,195.761719,936]: 1 finished unit Solar Collector [f=0007277] [7277] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0007391] [7391] Event [2176,195.761719,928]: 1 finished unit Lotus [f=0007411] [7411] Event [408,195.761719,2744]: 1 finished unit Solar Collector [f=0007417] [7417] Event [336,197.081726,988]: 1 finished unit Kodachi [f=0007494] [7494] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0007510] [7510] Event [2984,195.761719,3736]: 0 finished unit Solar Collector [f=0007568] [7568] Event [2048,195.761719,3280]: 1 finished unit Lotus [f=0007714] [7714] Event [3848,195.761719,5256]: 0 finished unit Caretaker [f=0007728] [7728] Event [2248,195.761719,984]: 1 lost unit Metal Extractor [f=0007776] [7776] Event [2196.82397,195.761719,1047.46838]: 0 lost unit Kodachi [f=0007782] [7782] Event [2176,195.761719,928]: 1 lost unit Lotus [f=0007893] [7893] Event [2300.58301,195.761719,809.162415]: 0 lost unit Kodachi [f=0007896] [7896] Event [2224.30151,195.761719,747.470825]: 1 lost unit Kodachi [f=0007908] [7908] Event [2224,195.761719,3168]: 1 finished unit Lotus [f=0007910] [7910] Event [424,195.761719,2616]: 1 finished unit Solar Collector [f=0008064] [8064] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0008133] [8133] Event [3840.04297,197.081726,5092]: 0 finished unit Ogre [f=0008152] [8152] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0008271] [8271] Event [3752,195.761719,5240]: 0 finished unit Caretaker [f=0008347] [8347] Event [2112,195.641632,912]: 1 finished unit Lotus [f=0008390] [8390] Event [336,197.081726,988]: 1 finished unit Ogre [f=0008410] [8410] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0008466] [8466] Event [72,195.761719,840]: 1 finished unit Solar Collector [f=0008501] [8501] Event [712,195.761719,1304]: 1 finished unit Solar Collector [f=0008520] [8520] Event [2720,218.677734,3472]: 0 finished unit Lotus [f=0008565] [8565] Event [1536,195.761719,4304]: 0 finished unit Lotus [f=0008605] [8605] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0008672] [8672] Event [2720,227.953125,3520]: 0 finished unit Radar Tower [f=0008757] [8757] Event [176,195.761719,2736]: 1 finished unit Lotus [f=0008763] [8763] Event [2248,195.885162,984]: 1 finished unit Metal Extractor [f=0008765] [8765] Event [3400,195.761719,5672]: 0 finished unit Solar Collector [f=0008799] [8799] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0008911] [8911] Event [1760,195.761719,3744]: 1 finished unit Lotus [f=0008952] [8952] Event [72,195.761719,2696]: 1 finished unit Solar Collector [f=0008985] [8985] Event [1792,196.564453,4224]: 0 finished unit Lotus [f=0008994] [8994] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0009058] [9058] Event [1704,195.761719,4120]: 0 lost unit Metal Extractor [f=0009151] [9151] Event [1872,195.761719,3664]: 1 finished unit Lotus [f=0009189] [9189] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0009195] [9195] Event [3288,195.761719,5800]: 0 finished unit Solar Collector [f=0009229] [9229] Event [1936,195.761719,896]: 1 finished unit Lotus [f=0009286] [9286] Event [1000,195.761719,1320]: 1 finished unit Solar Collector [f=0009385] [9385] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0009460] [9460] Event [2530.11719,195.761719,3555.59912]: 1 lost unit Kodachi [f=0009488] [9488] Event [1696,195.761719,4240]: 0 finished unit Picket [f=0009540] [9540] Event [3176,195.761719,5864]: 0 finished unit Solar Collector [f=0009617] [9617] Event [2137.21802,195.761719,3413.54028]: 1 lost unit Kodachi [f=0009737] [9737] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0009790] [9790] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0009893] [9893] Event [3064,195.761719,5928]: 0 finished unit Solar Collector [f=0009909] [9909] Event [1032,195.761719,1208]: 1 finished unit Solar Collector [f=0009932] [9932] Event [2024,195.761719,3640]: 1 lost unit Stinger [f=0009948] [9948] Event [184,195.761719,920]: 1 finished unit Caretaker [f=0010176] [10176] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0010179] [10179] Event [2208,195.761719,1168]: 1 finished unit Lotus [f=0010228] [10228] Event [2568,195.761719,3528]: 0 finished unit Stinger [f=0010252] [10252] Event [2952,195.761719,5976]: 0 finished unit Solar Collector [f=0010271] [10271] Event [2224,195.761719,3168]: 1 lost unit Lotus [f=0010310] [10310] Event [2000,195.761719,3472]: 1 finished unit Lotus [f=0010342] [10342] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0010351] [10351] Event [1872,195.761719,3664]: 1 lost unit Lotus [f=0010406] [10406] Event [2048,195.761719,3280]: 1 lost unit Lotus [f=0010541] [10541] Event [2000,195.761719,3472]: 1 lost unit Lotus [f=0010627] [10627] Event [2192,195.761719,1136]: 1 finished unit Lotus [f=0010669] [10669] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0010670] [10670] Event [2184,195.761719,3288]: 1 lost unit Metal Extractor [f=0010814] [10814] Event [2744,196.611328,3608]: 0 finished unit Caretaker [f=0010999] [10999] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0011045] [11045] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0011116] [11116] Event [2624,195.767578,3408]: 0 finished unit Lotus [f=0011193] [11193] Event [2312,195.761719,1048]: 1 finished unit Solar Collector [f=0011222] [11222] Event [2248,195.885162,984]: 1 lost unit Metal Extractor [f=0011254] [11254] Event [2198.15454,195.820969,1090.67639]: 0 lost unit Kodachi [f=0011267] [11267] Event [1872,195.761719,736]: 1 lost unit Radar Tower [f=0011272] [11272] Event [2112,195.641632,912]: 1 lost unit Lotus [f=0011288] [11288] Event [2192,195.762939,1136]: 1 lost unit Lotus [f=0011289] [11289] Event [2208,195.761719,1168]: 1 lost unit Lotus [f=0011324] [11324] Event [1936,195.761719,896]: 1 lost unit Lotus [f=0011451] [11451] Event [1760,195.761719,3744]: 1 lost unit Lotus [f=0011496] [11496] Event [2146.1394,195.860825,1069.25061]: 1 lost unit Welder [f=0011534] [11534] Event [608,195.761719,3952]: 1 finished unit Lotus [f=0011614] [11614] Event [2418.36206,195.761719,363.756439]: 1 lost unit Welder [f=0011693] [11693] Event [1928,195.761719,3272]: 1 finished unit Stinger [f=0011729] [11729] Event [3840.04297,197.081726,5092]: 0 finished unit Emissary [f=0011740] [11740] Event [336,197.081726,988]: 1 finished unit Cyclops [f=0012023] [12023] Event [768,195.761719,3968]: 1 finished unit Lotus [f=0012044] [12044] Event [2296,196.000519,1144]: 1 lost unit Solar Collector [f=0012064] [12064] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0012066] [12066] Event [2120,195.761719,1288]: 1 lost unit Metal Extractor [f=0012074] [12074] Event [2312,195.761719,1048]: 1 lost unit Solar Collector [f=0012126] [12126] Event [992,195.761719,4400]: 0 finished unit Lotus [f=0012136] [12136] Event [480.977448,195.761719,3816.46362]: 0 lost unit Kodachi [f=0012164] [12164] Event [336,197.081726,988]: 1 finished unit Ogre [f=0012279] [12279] Event [3840.04297,197.081726,5092]: 0 finished unit Welder [f=0012467] [12467] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0012473] [12473] Event [3840.04297,197.081726,5092]: 0 finished unit Kodachi [f=0012671] [12671] Event [3672,195.761719,5160]: 0 finished unit Caretaker [f=0012694] [12694] Event [336,197.081726,988]: 1 finished unit Ogre [f=0012729] [12729] Event [3161.39966,195.761719,2861.49146]: 0 finished unit Engineer Commander [f=0012729] game_message: Morph complete: E1 lvl 1 -> E1 lvl 2 [f=0012729] [12729] Received game_message: Morph complete: E1 lvl 1 -> E1 lvl 2 [f=0012912] [12912] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0013031] [13031] Event [3496,195.761719,5256]: 0 finished unit Caretaker [f=0013196] [13196] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0013227] [13227] Event [336,197.081726,988]: 1 finished unit Ogre [f=0013235] [13235] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0013354] [13354] Event [1704,195.761719,3576]: 1 finished unit Stinger [f=0013394] [13394] Event [3200,195.785156,2384]: 0 finished unit Lotus [f=0013403] [13403] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0013499] [13499] Event [1977.86926,195.761719,1457.86768]: 0 lost unit Kodachi [f=0013583] [13583] Event [992,195.761719,4400]: 0 lost unit Lotus [f=0013612] [13612] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0013625] [13625] Event [1946.74927,193.913864,1515.77185]: 0 lost unit Kodachi [f=0013636] [13636] Event [1970.47363,194.060699,1481.07507]: 0 lost unit Kodachi [f=0013644] [13644] Event [1949.03284,195.323318,1557.21521]: 0 lost unit Kodachi [f=0013654] [13654] Event [336,197.081726,988]: 1 finished unit Ogre [f=0013688] [13688] Event [936,195.761719,4488]: 0 lost unit Metal Extractor [f=0013713] [13713] Event [1982.00903,195.204681,1580.03699]: 0 lost unit Kodachi [f=0013752] [13752] Event [3312,195.761719,2064]: 0 finished unit Lotus [f=0013773] [13773] Event [1998.89783,195.116653,1624.92249]: 0 lost unit Kodachi [f=0013785] [13785] Event [1942.84778,196.017685,1597.58411]: 0 lost unit Kodachi [f=0013808] [13808] Event [1704,195.761719,3576]: 1 lost unit Stinger [f=0013839] [13839] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0013935] [13935] Event [1056,195.761719,4528]: 0 lost unit Lotus [f=0014049] [14049] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0014290] [14290] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0014410] [14410] Event [3328,195.761719,1856]: 0 finished unit Lotus [f=0014413] [14413] Event [3200,194.389709,2384]: 0 lost unit Lotus [f=0014435] [14435] Event [3080.49756,195.761719,1902.70972]: 1 lost unit Ogre [f=0014612] [14612] Event [3400,193.945007,2312]: 0 lost unit Metal Extractor [f=0014624] [14624] Event [3200,195.761719,1760]: 0 finished unit Lotus [f=0014686] [14686] Event [3312,195.761719,2064]: 0 lost unit Lotus [f=0014716] [14716] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0014790] [14790] Event [3088,195.761719,1792]: 0 finished unit Lotus [f=0014829] [Game::ClientReadNet] added new player KingLunchBox with number 4 to team 0 [f=0014829] > SPRINGIE:User KingLunchBox|turretemp|7_5|donator_0|False|||GB [f=0014839] Connection attempt from KingLunchBox [f=0014839] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0014839] -> Connection established (given id 4) [f=0014844] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0014844] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014925] [14925] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [f=0014992] [14992] Event [1928,195.761719,3272]: 1 lost unit Stinger [f=0015012] [15012] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0015017] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=0015017] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=0015017] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000d1e1a4e0,00000000de06e9c0}]" [f=0015109] [15109] Event [3481.41895,195.761719,2473.31152]: 1 lost unit Kodachi [f=0015134] [15134] Event [3473.62451,195.885376,2415.40942]: 1 lost unit Ogre [f=0015204] [15204] Event [3364.2561,195.875336,2361.98779]: 1 lost unit Ogre [f=0015226] [15226] Event [2248,195.103149,984]: 1 finished unit Metal Extractor [f=0015247] [15247] Event [3400,192.859329,2312]: 0 finished unit Metal Extractor [f=0015329] [15329] Event [1696,195.542908,4240]: 0 lost unit Picket [f=0015348] [15348] Event [1736,195.761719,3192]: 1 finished unit Stinger [f=0015355] [15355] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0015386] [15386] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0015391] [15391] Event [1792,196.564453,4224]: 0 lost unit Lotus [f=0015408] [15408] Event [1560.10095,195.761719,4212.16895]: 1 lost unit Ogre [f=0015435] [15435] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0015505] [15505] Event [1536,195.761719,4304]: 0 lost unit Lotus [f=0015591] [15591] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0015678] [15678] Event [336,197.081726,988]: 1 finished unit Cyclops [f=0015685] [15685] Event [208,77.5371094,4768]: 1 finished unit Lotus [f=0015794] [15794] Event [2120,194.859161,1288]: 1 finished unit Metal Extractor [f=0015801] [15801] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0015801] [15801] Event [2200.44165,195.859848,1321.01086]: 1 lost unit Ogre [f=0015805] [15805] Event [1567.42419,195.224747,4327.56006]: 0 lost unit Ogre [f=0015841] [15841] Event [2120,194.859161,1288]: 1 lost unit Metal Extractor [f=0015870] [15870] Event [2248,195.103149,984]: 1 lost unit Metal Extractor [f=0015932] [15932] Event [2207.40137,195.181,1091.66162]: 1 lost unit Welder [f=0016018] [16018] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0016035] [16035] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0016100] [16100] Event [1624,195.761719,4536]: 0 lost unit Metal Extractor [f=0016198] [16198] Event [1840,218.642578,4640]: 0 lost unit Radar Tower [f=0016205] [16205] Event [216,75.3632813,4952]: 0 lost unit Metal Extractor [f=0016215] [16215] Event [336,197.081726,988]: 1 finished unit Ogre [f=0016225] [16225] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0016234] [16234] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0016298] [16298] Event [416,83.3203125,4960]: 1 finished unit Lotus [f=0016337] [16337] Event [1464,195.761719,1944]: 1 lost unit Metal Extractor [f=0016380] [16380] Event [1146.25427,195.761719,840.986206]: 0 lost unit Blitz [f=0016430] [16430] Event [1976,195.761719,4856]: 0 lost unit Metal Extractor [f=0016431] [16431] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0016439] [16439] Event [902.489807,195.761719,957.723328]: 0 lost unit Blitz [f=0016461] [16461] Event [968,195.761719,3304]: 1 finished unit Solar Collector [f=0016471] [16471] Event [184,75.2929688,5192]: 0 lost unit Metal Extractor [f=0016517] [16517] Event [326.925812,75.2929688,5353.07373]: 0 lost unit Welder [f=0016537] [16537] Event [1848,195.761719,5160]: 0 lost unit Metal Extractor [f=0016631] [16631] Event [602.590088,195.761719,1018.44556]: 1 lost unit Ogre [f=0016646] [16646] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0016698] [16698] Event [336,197.081726,988]: 1 finished unit Ogre [f=0016756] [16756] Event [456,195.761719,984]: 1 lost unit Caretaker [f=0016788] [16788] Event [558.187805,195.761719,891.491089]: 0 lost unit Blitz [f=0016909] [16909] Event [608.877014,195.785019,955.221313]: 0 lost unit Blitz [f=0016928] [16928] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0016939] [16939] Event [631.54541,195.762222,802.432861]: 0 lost unit Blitz [f=0016959] [16959] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0017033] [17033] Event [780.781677,194.217438,897.363586]: 0 lost unit Blitz [f=0017045] [17045] Event [774.928711,196.055496,824.900208]: 1 lost unit Cyclops [f=0017048] [17048] Event [482.418091,92.6734848,4967.43799]: 0 lost unit Blitz [f=0017084] [17084] Event [769.758911,194.704498,951.904785]: 0 lost unit Blitz [f=0017099] [17099] Event [791.730286,195.08728,994.787781]: 1 lost unit Ogre [f=0017149] [17149] Event [416,83.3203125,4960]: 1 lost unit Lotus [f=0017164] [17164] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0017193] [17193] Event [528,121.212891,4816]: 1 lost unit Lotus [f=0017264] [17264] Event [336,197.081726,988]: 1 finished unit Ogre [f=0017291] [17291] Event [2664,195.761719,5656]: 0 lost unit Solar Collector [f=0017386] [17386] Event [2736,195.885162,5712]: 0 lost unit Lotus [f=0017389] [17389] Event [319.041077,195.761719,1000.1582]: 1 lost unit Ogre [f=0017390] [17390] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0017393] [17393] Event [532.178528,123.162941,4810.3418]: 0 lost unit Blitz [f=0017431] [17431] Event [336,197.081726,988]: 1 lost unit Ogre [f=0017452] !resign [f=0017452] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0017452] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0017452] > Poll: Resign team 2? [END:SUCCESS] [f=0017453] [17453] Event [undefined]: Maspy resigned [f=0017453] game_message: Maspy has been destroyed! [f=0017453] game_message: RiposteR wins! [f=0017453] Submitting stats [f=0017453] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017453] Part| Total Time|Time of the last 0.5s [f=0017453] Draw 25159.84ms 18.00% [f=0017453] Lua::Callins::Synced 11290.99ms 24.70% [f=0017453] Lua::Callins::Unsynced 34919.79ms 24.50% [f=0017453] Lua::CollectGarbage::Synced 438.23ms 1.10% [f=0017453] Lua::CollectGarbage::Unsynced 1141.08ms 0.80% [f=0017453] Misc::Profiler::AddTime 98.49ms 0.00% [f=0017453] Sim 42486.66ms 68.70% [f=0017453] [17453] Received game_message: Maspy has been destroyed! [f=0017453] [17453] Received game_message: RiposteR wins! [f=0017453] > Team 2 resigned [f=0017454] [17454] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017454] [17454] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017454] [17454] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017454] [17454] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017454] [17454] Game End Stats Values: 3,2365,2400,2365,2400,0,0.0010261,0,0.0010261,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8,8.9333334,1275,1275,1275,1275,9.0666666,9.73340034,9.0666666,9.73340034,0,0,0,0,0,0,0,0,1090,1125,1090,1125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017454] [17454] Game End Stats Values: 4,2470,2570,2470,2570,0,0.60595584,0,0.60595584,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.77988625,10,9.77988625,10,1275,1275,1275,1275,10,10.040328,10,10.040328,0,170,0,170,0,0,0,0,1195,1125,1195,1125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017454] [17454] Game End Stats Values: 5,2780,2655,2780,2655,0,0.75673383,0,0.75673383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6994982,10,10.6994982,10,1330,1275,1330,1275,10,15.0989408,10,15.0989408,170,170,170,170,0,0,0,0,1280,1210,1280,1210,0,52.3333359,0,52.3333359,0,0,0,0,0,0,0,0 [f=0017454] [17454] Game End Stats Values: 6,2900,2825,2900,2825,0,0.76122677,0,0.76122677,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1431398,10,13.1431398,10,1330,1275,1330,1275,13.1999998,14.9336329,13.1999998,14.9336329,170,170,170,170,0,0,0,0,1400,1380,1400,1380,0,52.3333359,0,52.3333359,0,0,0,0,0,0,0,0 [f=0017454] [17454] Game End Stats Values: 7,3190,3105,3190,3105,0,2.1332314,0,2.1332314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.6528568,15.8050385,20.6528568,15.8050385,1330,1275,1330,1275,14.1333332,16.0914669,14.1333332,16.0914669,340,170,340,170,0,0,0,0,1520,1660,1520,1660,0,52.3333359,0,52.3333359,0,0,0,0,0,0,0,0 [f=0017454] [17454] Game End Stats Values: 8,3365,3450,3365,3450,0,5.99854517,0,5.99854517,0,0,0,0,0,0,0,0,0,0,0,0,22.5,2.80982637,22.5,2.80982637,90,0,90,0,21.0016747,22.8875141,21.0016747,22.8875141,1330,1330,1330,1330,16,17.191021,16,17.191021,340,340,340,340,0,0,0,0,1605,1780,1605,1780,0,52.3333359,0,52.3333359,0,0,0,0,2.80982637,22.5,2.80982637,22.5 [f=0017454] [17454] Game End Stats Values: 9,3550,3370,3550,3370,0,11.5740232,0,11.5740232,0,0,0,0,0,0,0,0,0,0,0,0,193.220734,140.87323,193.220734,140.87323,90,90,90,90,15.762701,20.4647846,15.762701,20.4647846,1330,1330,1330,1330,18,18.3717003,18,18.3717003,340,170,340,170,170,0,170,0,1790,1780,1790,1780,0,222.333344,0,222.333344,0,0,0,0,155.806763,193.220734,155.806763,193.220734 [f=0017454] [17454] Game End Stats Values: 10,3890,3770,3890,3770,0,12.9447527,0,12.9447527,0,0,0,0,0,0,0,0,0,0,0,0,367.153534,170.619446,367.153534,170.619446,90,180,90,180,15.5832996,22.3151817,15.5832996,22.3151817,1330,1330,1330,1330,18.9333324,19.8247147,18.9333324,19.8247147,510,340,510,340,255,0,255,0,1960,1920,1960,1920,0,307.333344,0,307.333344,0,0,0,0,185.552979,381.124298,185.552979,381.124298 [f=0017454] [17454] Game End Stats Values: 11,3960,4080,3960,4080,0,28.1177788,0,28.1177788,0,0,0,0,0,0,0,0,0,0,0,0,408.574341,281.023285,408.574341,281.023285,90,180,90,180,15.1889162,24.7863045,15.1889162,24.7863045,1330,1330,1330,1330,21.8666668,23.5448666,21.8666668,23.5448666,510,510,510,510,255,170,255,170,2030,2060,2030,2060,170,307.333344,170,307.333344,0,68.0001144,0,68.0001144,295.956818,444.553741,295.956818,444.553741 [f=0017454] [17454] Game End Stats Values: 12,4200,4150,4200,4150,0.01828925,60.1048355,0.01828925,60.1048355,0,0,0,0,0,0,0,0,0,0,0,0,408.574341,281.023285,408.574341,281.023285,90,180,90,180,17.5386581,28.2110596,17.5386581,28.2110596,1330,1330,1330,1330,22.4012203,20.1324711,22.4012203,20.1324711,510,510,510,510,255,170,255,170,2270,2130,2270,2130,170,307.333344,170,307.333344,0,68.0001144,0,68.0001144,295.956818,444.553741,295.956818,444.553741 [f=0017454] [17454] Game End Stats Values: 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39,8840,12835,8840,12835,1594.6416,1899.85559,1594.6416,1899.85559,0,0,0,0,0,0,0,0,0,2.74267578,0,2.74267578,8772.66992,11342.7061,8772.66992,11342.7061,1350,1260,1350,1260,53.3676796,54.4675827,53.3676796,54.4675827,1330,1615,1330,1615,41.6942749,39.2167435,41.6942749,39.2167435,2200,5070,2200,5070,6291.05176,9504.09961,6291.05176,9504.09961,3960,4890,3960,4890,10334.0996,6913.38525,10334.0996,6913.38525,525.048889,170.534119,525.048889,170.534119,11578.7939,9426.14063,11578.7939,9426.14063 [f=0017454] [17454] Game End Stats Values: 40,8750,12975,8750,12975,1677.8877,1953.91101,1677.8877,1953.91101,0,0,0,0,0,0,0,0,0,2.74267578,0,2.74267578,9234.15723,12331.9834,9234.15723,12331.9834,1260,1170,1260,1170,53.4754677,53.1441193,53.4754677,53.1441193,1330,1615,1330,1615,38.9371681,40.5046234,38.9371681,40.5046234,2200,5370,2200,5370,6751.05176,10122.5166,6751.05176,10122.5166,3960,4820,3960,4820,10952.5166,7373.38525,10952.5166,7373.38525,525.048889,170.534119,525.048889,170.534119,12568.0713,9892.19531,12568.0713,9892.19531 [f=0017461] [17461] Event [208,77.5371094,4768]: 1 lost unit Lotus [f=0017467] [17467] Event [336,197.081726,988]: 1 lost unit Ogre [f=0017474] [17474] Event [360.350708,85.6568451,4833.69971]: 1 lost unit Welder [f=0017480] [17480] Event [336,195.761719,960]: 1 lost unit Tank Foundry [f=0017480] [17480] Event [328,195.748108,824]: 1 lost unit Caretaker [f=0017497] [17497] Event [968,195.771072,1240]: 1 lost unit Metal Extractor [f=0017570] Spectator nr1_rANDY_FAN left the game: normal quit [f=0017570] [17570] Event [undefined]: nr1_rANDY_FAN quit [f=0017576] Player RiposteR left the game: normal quit [f=0017576] [17576] Event [undefined]: RiposteR quit [f=0017576] Spectator PRO_rANDY left the game: normal quit [f=0017576] [17576] Event [undefined]: PRO_rANDY quit [f=0017582] Spectator Maspy left the game: normal quit [f=0017582] [17582] Event [undefined]: Maspy quit [f=0017597] [17597] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0017657] No clients connected, shutting down server [f=0017657] Server shutdown [f=0017657] [17657] all players disconnected [f=0017681] [17681] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0017890] [17890] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0018105] [18105] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0018320] [18320] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0018533] [18533] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0018744] [18744] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0018955] [18955] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0019167] [19167] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0019378] [19378] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0019587] [19587] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0019798] [19798] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0020007] [20007] Event [3840.04297,197.081726,5092]: 0 finished unit Blitz [f=0020170] Autoquit sending quit command. [f=0020170] [QuitAction] user exited to system [f=0020170] [SpringApp::Kill][1] fromRun=1 [f=0020170] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020170] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020170] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020170] [ThreadPool::SetThreadCount][2] workers=0 [f=0020170] [SpringApp::Kill][2] [f=0020170] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020170] [Game::KillLua][3] dtor=0 luaUI=0x519f0670 [f=0020170] Start widgetHandler:Shutdown [f=0020170] Shutdown - SaveOrderList Complete [f=0020170] Writing last game win data [f=0020170] Shutdown - SaveConfigData Complete [f=0020170] Shutdown Widget - Save/Load API [f=0020170] Shutdown Widget - Chili Highlight [f=0020170] Shutdown Widget - Draw After Chili [f=0020170] Shutdown Widget - EPIC Menu [f=0020170] Shutdown Widget - Chili Widget Selector [f=0020170] Shutdown Widget - Chili Minimap [f=0020170] Shutdown Widget - Local Team Colors [f=0020170] Shutdown Widget - Display Keys 2 [f=0020170] Shutdown Widget - Save Game Menu [f=0020170] Shutdown Widget - Unit Icons [f=0020170] Shutdown Widget - Noises [f=0020170] Shutdown Widget - HealthBars [f=0020170] Shutdown Widget - Win Counter [f=0020170] Shutdown Widget - BuildETA [f=0020170] Shutdown Widget - SpringRTS Replay Stats [f=0020170] Shutdown Widget - Modular Comm Info [f=0020170] Shutdown Widget - Stereo3D [f=0020170] Shutdown Widget - Showeco and Grid Drawer [f=0020170] Shutdown Widget - Point Tracker [f=0020170] Shutdown Widget - Missile Silo Range [f=0020170] Shutdown Widget - MetalFeatures (new) [f=0020170] Shutdown Widget - MinimapEvents [f=0020170] Shutdown Widget - Local Widgets Config [f=0020170] Shutdown Widget - Highlight Geos [f=0020170] Shutdown Widget - Grab Input [f=0020170] Input grabbing is disabled! [f=0020170] Shutdown Widget - Defense Range Zero-K [f=0020170] Shutdown Widget - Darkening [f=0020170] Shutdown Widget - Context Menu [f=0020170] Shutdown Widget - Chili Spectator Panels [f=0020170] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020170] Shutdown Widget - Chili Nuke Warning [f=0020170] Shutdown Widget - Chili EndGame Window [f=0020170] Shutdown Widget - Chili Economy Panel Default [f=0020170] Shutdown Widget - CameraShake [f=0020170] Shutdown Widget - State Reverse and Latency [f=0020170] Shutdown Widget - Music Player v2 [f=0020170] Shutdown Widget - Attack AoE [f=0020170] Shutdown Widget - Map Edge Extension [f=0020170] Shutdown Widget - Selection Send [f=0020170] Shutdown Widget - LupsManager [f=0020170] Shutdown Widget - Newton Firezone [f=0020170] Shutdown Widget - Chili Pro Console [f=0020170] Shutdown Widget - Persistent Build Height [f=0020170] Shutdown Widget - Lasso Terraform GUI [f=0020170] Shutdown Widget - Lups [f=0020170] Shutdown Widget - Chili Framework [f=0020170] Shutdown Widget - Mex Placement Handler [f=0020170] Shutdown Widget - Chili Core Selector [f=0020170] Shutdown Widget - Custom Markers [f=0020170] Shutdown Widget - Select Keys [f=0020170] Shutdown Widget - Pause Screen [f=0020170] Shutdown Widget - Text To Speech Control [f=0020170] Shutdown Widget - Layout Handler [f=0020170] End widgetHandler:Shutdown [f=0020170] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1512230,136055208} {int,ext,rec}Allocs={17037334,0,0} {chunk,block}Bytes={136055208,0} [f=0020170] [Game::KillLua][1] dtor=0 luaGaia=0x5aff3b80 [f=0020170] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1260298,121124355} {int,ext,rec}Allocs={17037335,0,0} {chunk,block}Bytes={121124355,0} [f=0020170] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1260298,121124355} {int,ext,rec}Allocs={17037335,0,0} {chunk,block}Bytes={121124355,0} [f=0020170] [Game::KillLua][2] dtor=0 luaRules=0x5200eb10 [f=0020170] Start gadgetHandler:Shutdown [f=0020170] Shutdown - StartSetup [f=0020170] Shutdown - UnitMorph [f=0020170] Shutdown - Carrier Drones [f=0020170] Shutdown - LupsNanoSpray [f=0020170] Shutdown - Missile Silo Controller [f=0020170] Shutdown - Modular Comm Info [f=0020170] Shutdown - Terrain Texture Handler [f=0020170] Shutdown - UnitCloakShield [f=0020170] Shutdown - Starlight Handler [f=0020170] End gadgetHandler:Shutdown [f=0020170] Start gadgetHandler:Shutdown [f=0020170] Shutdown - Save/Load [f=0020170] Shutdown - Teleport Throw [f=0020170] Shutdown - UnitMorph [f=0020170] Shutdown - Modular Comm Info [f=0020170] Shutdown - Retreat Command [f=0020170] Shutdown - Shockwaves [f=0020170] Shutdown - UnitCloakShield [f=0020170] Shutdown - Lups Cloak FX [f=0020170] Shutdown - Lups [f=0020170] Shutdown - Lups Shield [f=0020170] End gadgetHandler:Shutdown [f=0020170] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17037367,0,0} {chunk,block}Bytes={0,0} [f=0020170] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17037367,0,0} {chunk,block}Bytes={0,0} [f=0020170] [Game::KillLua][4] dtor=0 [f=0020170] [Game::~CGame][1] [f=0020170] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020170] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020170] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020170] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020170] [Game::KillLua][4] dtor=1 [f=0020170] [Game::KillMisc][1] [f=0020170] [Game::KillMisc][2] [f=0020170] [Game::KillMisc][3] [f=0020170] [Game::KillRendering][1] [f=0020170] [3DOParser::Kill] allocated 1 pieces [f=0020170] [S3OParser::Kill] allocated 288 pieces [f=0020170] [AssParser::Kill] allocated 6 pieces [f=0020170] [Game::KillInterface][1] [f=0020170] [Game::KillInterface][2] [f=0020170] [Game::KillSimulation][1] [f=0020170] [Game::KillSimulation][2] [f=0020170] [CCollisionHandler] dis-/continuous tests: 0/502785 [f=0020170] [Game::KillSimulation][3] [f=0020170] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020170] [~CPathCache(16x24)] cacheHits=79 hitPercentage=28% numHashColls=0 maxCacheSize=17 [f=0020170] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020170] [~CPathCache(32x48)] cacheHits=552 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020170] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020170] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020170] [LosHandler::Kill] raycast instance cache-{hits,misses}={5800,16507}; shared=0%; cached=26% [f=0020170] [Game::KillSimulation][4] [f=0020170] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0020170] [Game::~CGame][2] [f=0020170] [Game::~CGame][3] [f=0020170] [SpringApp::Kill][3] [f=0020170] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 213495 bytes sent 387745 bytes recv'd [f=0020170] [SpringApp::Kill][4] font=0x4587aaa0 [f=0020170] [SpringApp::Kill][5] [f=0020170] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45947470) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2413ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=49ms file="objects3d/commsupport.s3o" indx=5079 inflSize=85kb readTime=34ms file="unitpics/platehover.png" indx=6583 inflSize=9kb readTime=30ms file="bitmaps/loadpictures/skydust.png" indx=529 inflSize=3031kb readTime=27ms file="luarules/utilities/clampposition.lua" indx=1942 inflSize=2kb readTime=27ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1873 inflSize=1kb readTime=23ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=20ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=19ms file="bitmaps/ocean.jpg" indx=533 inflSize=55kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 38676961 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x459e2cc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d025b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458f88d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f47ac0b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]