[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VNc5xhqv5L/springsettings.1278486.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f114001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3158 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1278486/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b56270] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b56270] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 600ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1278486/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1278486/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x592a5fe0,0x58321930}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2707de6101a0c7ceab6597b548b97af0 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000107b9e960,000000010d004660}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000007f5c3230,000000013ae896d0}]" [f=-000001] i made like 10 conjurers [f=-000001] Allies: I choose: E1! [f=-000001] alternating 1 glaive 1 conjurer [f=-000001] ye seemed a lot wandering round [f=-000001] Allies: I choose: WFH! [f=-000001] lame way to lose [f=-000001] [0] Event [5582,241.479736,2103]: 0 finished unit Engineer Commander [f=-000001] [0] Event [462,241.480591,3031]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:3305, userid: 535154 [f=0000000] [0] PRO_rANDY, team: 1, elo:3209, userid: 85949 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000007] [7] Event [416,241.485596,2928]: 1 finished unit Rover Assembly [f=0000015] [15] Event [5448,241.430664,2296]: 0 finished unit Shieldbot Factory [f=0000186] [186] Event [433.99234,242.130692,2927.97046]: 1 finished unit Dart [f=0000228] [228] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0000242] [242] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0000261] glhf [f=0000450] [450] Event [5436,241.44165,2296]: 0 finished unit Convict [f=0000467] [467] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000529] [529] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000590] [590] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0000655] [655] Event [5496,241.47644,1992]: 0 finished unit Solar Collector [f=0000755] [755] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0000803] [803] Event [536,241.47644,3144]: 1 finished unit Solar Collector [f=0000835] [835] Event [5720,240.881348,2248]: 0 finished unit Solar Collector [f=0000997] [997] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0001015] [1015] Event [5416,241.485596,2200]: 0 finished unit Solar Collector [f=0001141] [1141] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0001277] [1277] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0001452] [1452] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0001465] [1465] Event [872,241.494751,3416]: 1 finished unit Solar Collector [f=0001631] [1631] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0001727] [1727] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0001745] [1745] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0001991] [1991] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0002106] [2106] Event [433.99234,242.130692,2927.97046]: 1 finished unit Mason [f=0002197] [2197] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0002435] [2435] Event [4977.05713,241.476868,768.377563]: 1 lost unit Scorcher [f=0002465] [2465] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0002477] [2477] Event [4248,241.485596,1928]: 0 finished unit Solar Collector [f=0002672] [2672] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0002687] [2687] Event [4232,241.47644,2008]: 0 finished unit Solar Collector [f=0002763] [2763] Event [4250.65576,241.485596,1385.28284]: 0 lost unit Bandit [f=0002907] [2907] Event [4216,241.485596,2088]: 0 finished unit Solar Collector [f=0002918] [2918] Event [4779.17285,241.369461,1339.01318]: 0 lost unit Bandit [f=0002947] [2947] Event [728,241.485596,3160]: 1 finished unit Solar Collector [f=0002980] [2980] Event [1856,241.494751,2944]: 1 finished unit Lotus [f=0003034] [3034] Event [5712,241.485596,1024]: 0 finished unit Lotus [f=0003047] [3047] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0003122] [3122] Event [1824,241.494751,3040]: 1 finished unit Radar Tower [f=0003156] [3156] Event [4272,241.479492,2080]: 0 finished unit Lotus [f=0003354] [3354] Event [4524.92676,240.907684,2072.62744]: 1 lost unit Scorcher [f=0003427] [3427] Event [840,241.494751,3256]: 1 finished unit Solar Collector [f=0003450] [3450] Event [5436,241.44165,2296]: 0 finished unit Convict [f=0003662] [3662] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0003676] [3676] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0003781] [3781] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0003900] [3900] Event [433.99234,242.130692,2927.97046]: 1 finished unit Mason [f=0003916] [3916] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0004007] [4007] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0004097] [4097] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0004155] [4155] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0004195] [4195] Event [2424,238.720703,3288]: 1 finished unit Solar Collector [f=0004336] [4336] Event [5312,241.467285,720]: 0 finished unit Lotus [f=0004390] [4390] Event [2520,237.860107,3272]: 1 finished unit Solar Collector [f=0004390] [4390] Event [5552,241.394043,2192]: 0 finished unit Lotus [f=0004394] [4394] Event [433.99234,242.130692,2927.97046]: 1 finished unit Fencer [f=0004440] [4440] Event [3840,305.293274,2544]: 0 finished unit Radar Tower [f=0004467] [4467] Event [3896,241.577148,2632]: 0 finished unit Solar Collector [f=0004473] [4473] Event [5648.04541,241.497665,1418.54138]: 1 lost unit Dart [f=0004570] [4570] Event [2456,238.528442,3128]: 1 finished unit Solar Collector [f=0004684] [4684] Event [5436,241.44165,2296]: 0 finished unit Convict [f=0004780] [4780] Event [2552,237.832642,3192]: 1 finished unit Solar Collector [f=0004786] [4786] Event [5304,241.494751,584]: 0 finished unit Solar Collector [f=0004957] [4957] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0004982] [4982] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0005010] [5010] Event [2464,238.208008,3216]: 1 finished unit Lotus [f=0005110] [5110] Event [632,241.47644,3096]: 1 finished unit Caretaker [f=0005134] [5134] Event [433.99234,242.130692,2927.97046]: 1 finished unit Fencer [f=0005170] [5170] Event [4136,241.494751,3032]: 0 finished unit Solar Collector [f=0005200] [5200] Event [2488,238.876343,3368]: 1 finished unit Solar Collector [f=0005385] [5385] Event [433.99234,242.130692,2927.97046]: 1 finished unit Fencer [f=0005416] [5416] Event [4816,318.193054,1056]: 0 finished unit Radar Tower [f=0005417] [5417] Event [5436,241.44165,2296]: 0 finished unit Convict [f=0005451] [5451] Event [504,241.485596,3048]: 1 finished unit Solar Collector [f=0005513] [5513] Event [5640,241.28418,2136]: 0 finished unit Caretaker [f=0005530] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=0005531] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|5_7|donator_2,player_elo|False|PRO||NL [f=0005545] Connection attempt from nr1_rANDY_FAN [f=0005545] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005545] -> Connection established (given id 2) [f=0005552] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0005552] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005591] [5591] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0005650] [5650] Event [433.99234,242.130692,2927.97046]: 1 finished unit Fencer [f=0005836] [5836] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0005895] [5895] Event [3392,285.005188,2688]: 0 finished unit Lotus [f=0005946] [5946] Event [696,241.485596,2792]: 1 finished unit Caretaker [f=0005973] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=0005991] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=0005991] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={0000000058276620,00000000a60b7970}]" [f=0006004] [6004] Event [433.99234,242.130692,2927.97046]: 1 finished unit Fencer [f=0006057] [6057] Event [5672,240.2771,2008]: 0 finished unit Caretaker [f=0006167] [6167] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0006219] [6219] Event [784,241.238403,2304]: 1 finished unit Radar Tower [f=0006225] [6225] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0006341] [6341] Event [2928,241.494751,2720]: 1 finished unit Lotus [f=0006372] [6372] Event [3408,241.494751,2800]: 0 lost unit Picket [f=0006382] [6382] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0006440] [6440] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0006512] [6512] Event [5640,241.448975,1944]: 0 finished unit Solar Collector [f=0006603] [6603] Event [5436,241.44165,2296]: 0 finished unit Rogue [f=0006669] [6669] Event [3392,285.005188,2688]: 0 lost unit Lotus [f=0006693] [6693] Event [5688,241.329956,1832]: 0 finished unit Solar Collector [f=0006697] [6697] Event [3008,238.775635,2976]: 1 finished unit Lotus [f=0006746] [6746] Event [3784,241.47644,952]: 0 lost unit Metal Extractor [f=0006791] [6791] Event [4400,240.185547,1088]: 0 finished unit Lotus [f=0006840] [6840] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0006883] [6883] Event [5436,241.44165,2296]: 0 finished unit Rogue [f=0006926] [6926] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0006947] [6947] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0006949] [6949] Event [5752,235.699463,1720]: 0 finished unit Solar Collector [f=0006951] [6951] Event [3840,305.293274,2544]: 0 lost unit Radar Tower [f=0007082] [7082] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0007127] [7127] Event [5436,241.44165,2296]: 0 finished unit Rogue [f=0007238] [7238] Event [5800,236.056519,1608]: 0 finished unit Solar Collector [f=0007263] [7263] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0007282] [7282] Event [3896,241.577148,2632]: 0 lost unit Solar Collector [f=0007344] [7344] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0007363] [7363] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0007390] [7390] Event [5436,241.44165,2296]: 0 finished unit Rogue [f=0007523] [7523] Event [4304,241.485596,1216]: 0 finished unit Lotus [f=0007571] [7571] Event [632,241.485596,2664]: 1 finished unit Solar Collector [f=0007601] [7601] Event [5436,241.44165,2296]: 0 finished unit Rogue [f=0007620] [7620] Event [3960,241.375732,2616]: 0 lost unit Metal Extractor [f=0007700] [7700] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0007703] [7703] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0007705] [7705] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0007744] [7744] Event [5864,241.293335,1496]: 0 finished unit Solar Collector [f=0007757] [7757] Event [520,241.47644,1832]: 1 lost unit Metal Extractor [f=0007803] [7803] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0007848] [7848] Event [3610.95386,239.794281,2691.60156]: 1 lost unit Fencer [f=0007901] [7901] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0007959] [7959] Event [3280,241.485596,2576]: 1 finished unit Picket [f=0007965] [7965] Event [520,241.47644,2664]: 1 finished unit Solar Collector [f=0008036] [8036] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0008073] [8073] Event [5436,241.44165,2296]: 0 finished unit Rogue [f=0008179] [8179] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0008182] [8182] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0008206] [8206] Event [3734.89331,241.493484,2231.82178]: 0 lost unit Rogue [f=0008214] [8214] Event [3296,241.850433,2672]: 1 finished unit Picket [f=0008214] [8214] Event [3354.83276,241.47644,2532.66797]: 1 lost unit Fencer [f=0008239] [8239] Event [5912,241.467285,1384]: 0 finished unit Solar Collector [f=0008264] [8264] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0008269] [8269] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0008321] [8321] Event [931.959412,241.494736,1783.9895]: 0 lost unit Bandit [f=0008358] [8358] Event [5192,241.485596,648]: 0 lost unit Metal Extractor [f=0008359] [8359] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0008370] [8370] Event [3781.82324,241.5354,2680.00879]: 0 lost unit Rogue [f=0008381] [8381] Event [5256.03467,241.288422,676.957947]: 1 lost unit Scorcher [f=0008410] [8410] Event [3716.20581,241.683792,2264.77515]: 0 lost unit Rogue [f=0008411] [8411] Event [1304.09875,241.494751,1812.33521]: 0 lost unit Bandit [f=0008474] [8474] Event [3232,241.494751,2784]: 1 finished unit Picket [f=0008494] [8494] Event [5436,241.44165,2296]: 0 finished unit Rogue [f=0008533] [8533] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0008598] [8598] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0008606] [8606] Event [3280,241.485596,2576]: 1 lost unit Picket [f=0008680] [8680] Event [640,241.448975,2032]: 1 finished unit Lotus [f=0008687] [8687] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0008689] [8689] Event [3692.2981,241.680634,2286.03589]: 0 lost unit Rogue [f=0008751] [8751] Event [5976,240.478516,1272]: 0 finished unit Solar Collector [f=0008764] [8764] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0008854] [8854] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0008856] [8856] Event [5040,240.634155,3824]: 0 finished unit Lotus [f=0008928] [8928] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0008941] [8941] Event [3088,241.494751,2544]: 1 finished unit Picket [f=0008989] [8989] Event [5436,241.44165,2296]: 0 finished unit Rogue [f=0009051] [9051] Event [3767.28442,241.461411,2861.1333]: 0 lost unit Bandit [f=0009094] [9094] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0009182] [9182] Event [3120,241.494751,2672]: 1 finished unit Lotus [f=0009184] [9184] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0009195] [9195] Event [3437.12744,241.960327,2774.80664]: 0 lost unit Bandit [f=0009219] [9219] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0009224] [9224] Event [3232,241.494751,2784]: 1 lost unit Picket [f=0009233] [9233] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0009248] [9248] Event [3394.52954,241.494751,2926.67383]: 0 lost unit Bandit [f=0009259] [9259] Event [3224,241.494751,2904]: 1 lost unit Metal Extractor [f=0009274] [9274] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0009277] [9277] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0009321] [9321] Event [3131.0813,241.491226,3216.17456]: 0 lost unit Bandit [f=0009389] [9389] Event [3662.72339,241.47644,2616.56274]: 0 lost unit Rogue [f=0009392] [9392] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0009409] [9409] Event [5436,241.44165,2296]: 0 finished unit Rogue [f=0009433] [9433] Event [3203.13379,241.494751,3053.03638]: 0 lost unit Bandit [f=0009434] [9434] Event [3008,238.775635,2976]: 1 lost unit Lotus [f=0009445] [9445] Event [3036.22095,237.799561,3064.13354]: 0 lost unit Bandit [f=0009455] [9455] Event [5072,241.47644,3648]: 0 finished unit Lotus [f=0009459] [9459] Event [3031.61182,241.368958,3149.91675]: 0 lost unit Bandit [f=0009463] [9463] Event [3117.60181,241.345444,3064.13037]: 0 lost unit Bandit [f=0009499] [9499] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0009524] [9524] Event [3253.21411,241.494751,3142.52295]: 0 lost unit Bandit [f=0009568] [9568] Event [3347.99609,241.494751,3149.1084]: 0 lost unit Bandit [f=0009588] [9588] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0009612] [9612] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0009643] [9643] Event [3282.17798,240.169937,2286.11255]: 1 lost unit Fencer [f=0009678] [9678] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0009745] [9745] Event [432,241.394043,1920]: 1 finished unit Lotus [f=0009779] [9779] Event [5192,238.236389,648]: 0 finished unit Metal Extractor [f=0009813] [9813] Event [5436,241.44165,2296]: 0 finished unit Rogue [f=0009867] [9867] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0009903] [9903] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0009960] [9960] Event [3493.41577,241.485596,3085.70947]: 0 lost unit Bandit [f=0009965] [9965] Event [3384.302,241.47644,3026.14868]: 1 lost unit Scorcher [f=0009992] [9992] Event [3578.94092,239.69313,3116.89136]: 0 lost unit Bandit [f=0009993] [9993] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0010018] [10018] Event [3494.98486,241.484238,3034.1958]: 1 lost unit Scorcher [f=0010019] [10019] Event [3627.73486,241.636932,2953.25684]: 0 lost unit Engineer Commander [f=0010024] [10024] Event [3634.76709,234.924988,2994.42236]: 0 lost unit Bandit [f=0010027] [10027] Event [3663.70703,231.794952,2997.34155]: 0 lost unit Bandit [f=0010031] [10031] Event [3660.28369,227.811737,3011.56543]: 0 lost unit Bandit [f=0010040] [10040] Event [3520,241.494751,2848]: 0 lost unit Lotus [f=0010053] [10053] Event [3690.39404,236.047882,2853.37085]: 0 lost unit Bandit [f=0010062] [10062] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0010064] [10064] Event [632,241.485596,1832]: 1 finished unit Solar Collector [f=0010080] gg [f=0010084] [10084] Event [5436,241.44165,2296]: 0 finished unit Bandit [f=0010140] [10140] Event [undefined]: RiposteR resigned [f=0010140] game_message: RiposteR has been destroyed! [f=0010140] game_message: PRO_rANDY wins! [f=0010140] Submitting stats [f=0010140] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010140] Part| Total Time|Time of the last 0.5s [f=0010140] Draw 17974.12ms 9.29% [f=0010140] Lua::Callins::Synced 7187.04ms 52.45% [f=0010140] Lua::Callins::Unsynced 26093.78ms 15.18% [f=0010140] Lua::CollectGarbage::Synced 333.75ms 0.00% [f=0010140] Lua::CollectGarbage::Unsynced 874.24ms 0.30% [f=0010140] Misc::Profiler::AddTime 74.31ms 0.00% [f=0010140] Sim 25045.04ms 77.72% [f=0010140] [10140] Received game_message: RiposteR has been destroyed! [f=0010140] [10140] Received game_message: PRO_rANDY wins! [f=0010141] [10141] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010141] [10141] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010141] [10141] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010141] [10141] Game End Stats Values: 2,2100,2060,2100,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51799917,6.36499929,6.51799917,6.36499929,40,0,40,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010141] [10141] Game End Stats Values: 3,2385,2480,2385,2480,0.00019942,0,0.00019942,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,9.0666666,8.26666641,9.0666666,1275,1275,1275,1275,9.97801113,10.2839985,9.97801113,10.2839985,170,75,170,75,0,0,0,0,940,1130,940,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010141] [10141] Game End Stats Values: 4,2600,2625,2600,2625,0.540649,2.09811187,0.540649,2.09811187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,13.333333,10,13.333333,1275,1275,1275,1275,10.7790279,10.7298737,10.7790279,10.7298737,300,150,300,150,0,0,0,0,1025,1200,1025,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010141] [10141] Game End Stats Values: 5,2800,2860,2800,2860,3.97791338,9.19401264,3.97791338,9.19401264,0,0,0,0,0,0,0,0,0,0,0,0,4.5333333,0,4.5333333,0,0,0,0,0,11.333333,14,11.333333,14,1275,1275,1275,1275,13.114151,11.6694078,13.114151,11.6694078,430,300,430,300,0,0,0,0,1095,1285,1095,1285,0,0,0,0,0,0,0,0,0,4.5333333,0,4.5333333 [f=0010141] [10141] Game End Stats Values: 6,2920,3020,2920,3020,12.0483255,14.4969139,12.0483255,14.4969139,0,0,0,0,0,0,0,0,0,0,0,0,41.7433128,95.2792358,41.7433128,95.2792358,0,0,0,0,12,14,12,14,1275,1275,1275,1275,13.4230261,13.2385273,13.4230261,13.2385273,430,375,430,375,0,0,0,0,1215,1370,1215,1370,0,0,0,0,0,0,0,0,95.2792358,41.7433128,95.2792358,41.7433128 [f=0010141] [10141] Game End Stats Values: 7,2875,3245,2875,3245,25.3873272,17.7832718,25.3873272,17.7832718,0,0,0,0,0,0,0,0,0,0,0,0,133.22583,130.000107,133.22583,130.000107,0,0,0,0,12,14.8000002,12,14.8000002,1275,1275,1275,1275,13.7742653,15.5242796,13.7742653,15.5242796,300,375,300,375,0,130,0,130,1300,1595,1300,1595,130,0,130,0,0,0,0,0,130.000107,137.403366,130.000107,137.403366 [f=0010141] [10141] Game End Stats Values: 8,3090,3330,3090,3330,29.9192619,22.8011475,29.9192619,22.8011475,0,0,0,0,0,0,0,0,0,0,0,0,276.06546,209.191635,276.06546,209.191635,90,90,90,90,12.666667,18,12.666667,18,1330,1275,1330,1275,15.3291283,17.2158852,15.3291283,17.2158852,300,300,300,300,150,130,150,130,1370,1665,1370,1665,130,150,130,150,0,0,0,0,209.191635,280.243011,209.191635,280.243011 [f=0010141] [10141] Game End Stats Values: 9,3030,3540,3030,3540,47.2743683,34.7927284,47.2743683,34.7927284,0,0,0,0,0,0,0,0,0,0,0,0,294.745544,259.999969,294.745544,259.999969,90,180,90,180,14.5333338,18.5426121,14.5333338,18.5426121,1330,1275,1330,1275,16.3370094,21.1011124,16.3370094,21.1011124,170,300,170,300,150,260,150,260,1440,1785,1440,1785,260,150,260,150,0,52.0000534,0,52.0000534,259.999969,307.504456,259.999969,307.504456 [f=0010141] [10141] Game End Stats Values: 10,3320,3775,3320,3775,51.5435753,48.0890121,51.5435753,48.0890121,0,0,0,0,0,0,0,0,0,0,0,0,303.243744,278.63327,303.243744,278.63327,90,180,90,180,16,20,16,20,1330,1275,1330,1275,17.1476154,20.0724125,17.1476154,20.0724125,170,450,170,450,150,260,150,260,1730,1870,1730,1870,260,150,260,150,0,52.0000534,0,52.0000534,278.63327,316.002655,278.63327,316.002655 [f=0010141] [10141] Game End Stats Values: 11,3565,4240,3565,4240,51.8987885,48.2480812,51.8987885,48.2480812,0,0,0,0,0,0,0,0,0,0,0,0,303.243744,318.633453,303.243744,318.633453,90,360,90,360,17.4666672,20,17.4666672,20,1330,1330,1330,1330,19.7936821,21.6166039,19.7936821,21.6166039,275,525,275,525,150,300,150,300,1870,2025,1870,2025,300,150,300,150,0,52.0000534,0,52.0000534,318.633453,316.002655,318.633453,316.002655 [f=0010141] [10141] Game End Stats Values: 12,3705,4430,3705,4430,53.6310577,52.70961,53.6310577,52.70961,0,0,0,0,0,0,0,0,0,0,0,0,303.243744,318.633453,303.243744,318.633453,90,360,90,360,22,22.5333328,22,22.5333328,1330,1330,1330,1330,19.8854866,22.3624344,19.8854866,22.3624344,275,525,275,525,150,300,150,300,2010,2215,2010,2215,300,150,300,150,0,52.0000534,0,52.0000534,318.633453,316.002655,318.633453,316.002655 [f=0010141] [10141] Game End Stats Values: 13,4335,4660,4335,4660,57.4433556,58.5246048,57.4433556,58.5246048,0,0,0,0,0,0,0,0,0,0,0,0,303.243744,318.633453,303.243744,318.633453,180,360,180,360,24.666666,24.7999992,24.666666,24.7999992,1330,1330,1330,1330,20.0241566,24.2886677,20.0241566,24.2886677,565,600,565,600,150,300,150,300,2260,2370,2260,2370,300,150,300,150,0,52.0000534,0,52.0000534,318.633453,316.002655,318.633453,316.002655 [f=0010141] [10141] Game End Stats Values: 14,4550,5165,4550,5165,67.1087418,72.152832,67.1087418,72.152832,0,0,0,0,0,0,0,0,0,0,0,0,303.243744,318.633453,303.243744,318.633453,180,360,180,360,27.6000004,26,27.6000004,26,1330,1385,1330,1385,20.41436,25.2685432,20.41436,25.2685432,710,750,710,750,150,300,150,300,2330,2670,2330,2670,300,150,300,150,0,52.0000534,0,52.0000534,318.633453,316.002655,318.633453,316.002655 [f=0010141] [10141] Game End Stats Values: 15,5060,5520,5060,5520,70.3276291,74.0741119,70.3276291,74.0741119,0,0,0,0,0,0,0,0,0,0,0,0,320.895203,318.633453,320.895203,318.633453,180,450,180,450,28,26,28,26,1385,1385,1385,1385,19.9845924,24.6410828,19.9845924,24.6410828,985,750,985,750,150,300,150,300,2510,2935,2510,2935,300,150,300,150,0,52.0000534,0,52.0000534,318.633453,333.654114,318.633453,333.654114 [f=0010141] [10141] Game End Stats Values: 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18,6085,6450,6085,6450,87.0366974,83.2215958,87.0366974,83.2215958,0,0,0,0,0,0,0,0,0,0,0,0,939.981384,320.664734,939.981384,320.664734,360,540,360,540,28.1333332,30.7999992,28.1333332,30.7999992,1385,1330,1385,1330,26.3904953,30.5245132,26.3904953,30.5245132,1505,1350,1505,1350,598.066895,300,598.066895,300,2835,3230,2835,3230,300,598.066895,300,598.066895,0,52.8130569,0,52.8130569,331.61087,961.697693,331.61087,961.697693 [f=0010141] [10141] Game End Stats Values: 19,6455,6865,6455,6865,90.2398834,86.7921371,90.2398834,86.7921371,0,0,0,0,0,0,0,0,0,0,0,0,1181.84717,641.356995,1181.84717,641.356995,460,540,460,540,30.3999996,31.333334,30.3999996,31.333334,1385,1330,1385,1330,28.7045498,29.1880417,28.7045498,29.1880417,1620,1695,1620,1695,598.066895,496.333466,598.066895,496.333466,2990,3300,2990,3300,496.333466,598.066895,496.333466,598.066895,0,52.8130569,0,52.8130569,652.303101,1212.45471,652.303101,1212.45471 [f=0010141] [10141] Game End Stats Values: 20,6540,6770,6540,6770,97.1633759,93.9208145,97.1633759,93.9208145,0,0,0,0,0,0,0,0,0,0,0,0,1727.82312,1083.49963,1727.82312,1083.49963,560,540,560,540,32,34.9333344,32,34.9333344,1385,1330,1385,1330,29.4115639,30.3432484,29.4115639,30.3432484,1605,1530,1605,1530,1193.06689,641.333496,1193.06689,641.333496,2990,3370,2990,3370,871.333496,1193.06689,871.333496,1193.06689,0,52.8130569,0,52.8130569,1222.12769,1765.70837,1222.12769,1765.70837 [f=0010141] [10141] Game End Stats Values: 21,6890,7155,6890,7155,104.313354,107.380157,104.313354,107.380157,0,0,0,0,0,0,0,0,0,0,0,0,1916.94006,1183.49963,1916.94006,1183.49963,650,630,650,630,32,36.9333344,32,36.9333344,1385,1330,1385,1330,30.840004,33.6917458,30.840004,33.6917458,1865,1755,1865,1755,1313.06689,741.333496,1313.06689,741.333496,2990,3440,2990,3440,971.333496,1370.73364,971.333496,1370.73364,21.5999889,52.8130569,21.5999889,52.8130569,1322.12769,1954.82532,1322.12769,1954.82532 [f=0010141] [10141] Game End Stats Values: 22,6965,6930,6965,6930,112.83593,128.501328,112.83593,128.501328,0,0,0,0,0,0,0,0,0,0,0,0,2523.08936,1684.71558,2523.08936,1684.71558,550,630,550,630,32,38,32,38,1385,1330,1385,1330,28.4471741,32.6247635,28.4471741,32.6247635,2125,1530,2125,1530,1883.06689,1101.3335,1883.06689,1101.3335,2905,3440,2905,3440,1331.3335,1940.73364,1331.3335,1940.73364,21.5999889,86.9794617,21.5999889,86.9794617,1827.42871,2575.2832,1827.42871,2575.2832 [f=0010141] [10141] Game End Stats Values: 23,7170,7150,7170,7150,125.637184,154.121094,125.637184,154.121094,0,0,0,0,0,0,0,0,0,0,0,0,3935.6123,2353.83813,3935.6123,2353.83813,640,720,640,720,32,38,32,38,1385,1330,1385,1330,27.5084171,31.1169834,27.5084171,31.1169834,2240,1575,2240,1575,2183.06689,1246.3335,2183.06689,1246.3335,2905,3525,2905,3525,1476.3335,2240.73364,1476.3335,2240.73364,21.5999889,86.9794617,21.5999889,86.9794617,2500.43335,3999.31738,2500.43335,3999.31738 [f=0010141] [10141] Game End Stats Values: 24,7110,5425,7110,5425,138.949966,177.31134,138.949966,177.31134,0,0,0,0,0,0,0,0,0,244.309357,0,244.309357,4265.13281,2802.89844,4265.13281,2802.89844,640,720,640,720,33.0860748,32.4075508,33.0860748,32.4075508,1385,55,1385,55,29.6655788,32.4295807,29.6655788,32.4295807,2110,1125,2110,1125,3639.26685,1506.3335,3639.26685,1506.3335,2975,3525,2975,3525,1736.3335,4221.93359,1736.3335,4221.93359,38,86.9794617,38,86.9794617,3094.33423,4729.35449,3094.33423,4729.35449 [f=0010147] [10147] Event [3781.4624,239.405045,2936.87085]: 0 lost unit Bandit [f=0010188] [10188] Event [4136,241.105499,3032]: 0 lost unit Solar Collector [f=0010189] [10189] Event [5312,241.467285,720]: 0 lost unit Lotus [f=0010212] [10212] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0010225] gg [f=0010270] Spectator nr1_rANDY_FAN left the game: normal quit [f=0010270] [10270] Event [undefined]: nr1_rANDY_FAN quit [f=0010276] Spectator RiposteR left the game: normal quit [f=0010276] [10276] Event [undefined]: RiposteR quit [f=0010283] Player PRO_rANDY left the game: normal quit [f=0010283] [10283] Event [undefined]: PRO_rANDY quit [f=0010289] No clients connected, shutting down server [f=0010289] Server shutdown [f=0010289] [10289] all players disconnected [f=0010430] [10430] Event [3224,238.245544,2904]: 1 finished unit Metal Extractor [f=0010430] [10430] Event [760,241.494751,1944]: 1 finished unit Solar Collector [f=0010492] [10492] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0010633] [10633] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0010801] [10801] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0010832] [10832] Event [3256,236.904449,2488]: 1 finished unit Metal Extractor [f=0010961] [10961] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0011097] [11097] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0011232] [11232] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0011367] [11367] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0011502] [11502] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0011637] [11637] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0011772] [11772] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0011907] [11907] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0012042] [12042] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0012177] [12177] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0012312] [12312] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0012447] [12447] Event [433.99234,242.130692,2927.97046]: 1 finished unit Scorcher [f=0012471] Autoquit sending quit command. [f=0012471] [QuitAction] user exited to system [f=0012471] [SpringApp::Kill][1] fromRun=1 [f=0012471] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012471] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012471] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012471] [ThreadPool::SetThreadCount][2] workers=0 [f=0012471] [SpringApp::Kill][2] [f=0012471] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012471] [Game::KillLua][3] dtor=0 luaUI=0x58dbf610 [f=0012471] Start widgetHandler:Shutdown [f=0012471] Shutdown - SaveOrderList Complete [f=0012471] Writing last game win data [f=0012471] Shutdown - SaveConfigData Complete [f=0012471] Shutdown Widget - Save/Load API [f=0012471] Shutdown Widget - Chili Highlight [f=0012471] Shutdown Widget - Draw After Chili [f=0012471] Shutdown Widget - EPIC Menu [f=0012471] Shutdown Widget - Chili Widget Selector [f=0012471] Shutdown Widget - Chili Minimap [f=0012471] Shutdown Widget - Local Team Colors [f=0012471] Shutdown Widget - Display Keys 2 [f=0012471] Shutdown Widget - Save Game Menu [f=0012471] Shutdown Widget - Unit Icons [f=0012471] Shutdown Widget - Noises [f=0012471] Shutdown Widget - HealthBars [f=0012471] Shutdown Widget - Win Counter [f=0012471] Shutdown Widget - BuildETA [f=0012471] Shutdown Widget - SpringRTS Replay Stats [f=0012471] Shutdown Widget - Modular Comm Info [f=0012471] Shutdown Widget - Stereo3D [f=0012471] Shutdown Widget - Showeco and Grid Drawer [f=0012471] Shutdown Widget - Point Tracker [f=0012471] Shutdown Widget - Missile Silo Range [f=0012471] Shutdown Widget - MetalFeatures (new) [f=0012471] Shutdown Widget - MinimapEvents [f=0012471] Shutdown Widget - Local Widgets Config [f=0012471] Shutdown Widget - Highlight Geos [f=0012471] Shutdown Widget - Grab Input [f=0012471] Input grabbing is disabled! [f=0012471] Shutdown Widget - Defense Range Zero-K [f=0012471] Shutdown Widget - Darkening [f=0012471] Shutdown Widget - Context Menu [f=0012471] Shutdown Widget - Chili Spectator Panels [f=0012471] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012471] Shutdown Widget - Chili Nuke Warning [f=0012471] Shutdown Widget - Chili EndGame Window [f=0012471] Shutdown Widget - Chili Economy Panel Default [f=0012471] Shutdown Widget - CameraShake [f=0012471] Shutdown Widget - State Reverse and Latency [f=0012471] Shutdown Widget - Music Player v2 [f=0012471] Shutdown Widget - Attack AoE [f=0012471] Shutdown Widget - Map Edge Extension [f=0012471] Shutdown Widget - Selection Send [f=0012471] Shutdown Widget - LupsManager [f=0012471] Shutdown Widget - Newton Firezone [f=0012471] Shutdown Widget - Chili Pro Console [f=0012471] Shutdown Widget - Persistent Build Height [f=0012471] Shutdown Widget - Lasso Terraform GUI [f=0012471] Shutdown Widget - Lups [f=0012471] Shutdown Widget - Chili Framework [f=0012471] Shutdown Widget - Mex Placement Handler [f=0012471] Shutdown Widget - Chili Core Selector [f=0012471] Shutdown Widget - Custom Markers [f=0012471] Shutdown Widget - Select Keys [f=0012471] Shutdown Widget - Pause Screen [f=0012471] Shutdown Widget - Text To Speech Control [f=0012471] Shutdown Widget - Layout Handler [f=0012471] End widgetHandler:Shutdown [f=0012471] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1061453,104833159} {int,ext,rec}Allocs={13768241,0,0} {chunk,block}Bytes={104833159,0} [f=0012471] [Game::KillLua][1] dtor=0 luaGaia=0x58321930 [f=0012471] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={879797,93473291} {int,ext,rec}Allocs={13768242,0,0} {chunk,block}Bytes={93473291,0} [f=0012471] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={879797,93473291} {int,ext,rec}Allocs={13768242,0,0} {chunk,block}Bytes={93473291,0} [f=0012471] [Game::KillLua][2] dtor=0 luaRules=0x592a5fe0 [f=0012471] Start gadgetHandler:Shutdown [f=0012471] Shutdown - StartSetup [f=0012471] Shutdown - UnitMorph [f=0012471] Shutdown - Carrier Drones [f=0012471] Shutdown - LupsNanoSpray [f=0012471] Shutdown - Missile Silo Controller [f=0012471] Shutdown - Modular Comm Info [f=0012471] Shutdown - Terrain Texture Handler [f=0012471] Shutdown - UnitCloakShield [f=0012471] Shutdown - Starlight Handler [f=0012471] End gadgetHandler:Shutdown [f=0012471] Start gadgetHandler:Shutdown [f=0012471] Shutdown - Save/Load [f=0012471] Shutdown - Teleport Throw [f=0012471] Shutdown - UnitMorph [f=0012471] Shutdown - Modular Comm Info [f=0012471] Shutdown - Retreat Command [f=0012471] Shutdown - Shockwaves [f=0012471] Shutdown - UnitCloakShield [f=0012471] Shutdown - Lups Cloak FX [f=0012471] Shutdown - Lups [f=0012471] Shutdown - Lups Shield [f=0012471] End gadgetHandler:Shutdown [f=0012471] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13768274,0,0} {chunk,block}Bytes={0,0} [f=0012471] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13768274,0,0} {chunk,block}Bytes={0,0} [f=0012471] [Game::KillLua][4] dtor=0 [f=0012471] [Game::~CGame][1] [f=0012471] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012471] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012471] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012471] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012471] [Game::KillLua][4] dtor=1 [f=0012471] [Game::KillMisc][1] [f=0012471] [Game::KillMisc][2] [f=0012471] [Game::KillMisc][3] [f=0012471] [Game::KillRendering][1] [f=0012471] [3DOParser::Kill] allocated 1 pieces [f=0012471] [S3OParser::Kill] allocated 300 pieces [f=0012471] [AssParser::Kill] allocated 21 pieces [f=0012471] [Game::KillInterface][1] [f=0012471] [Game::KillInterface][2] [f=0012471] [Game::KillSimulation][1] [f=0012471] [Game::KillSimulation][2] [f=0012471] [CCollisionHandler] dis-/continuous tests: 0/540316 [f=0012471] [Game::KillSimulation][3] [f=0012471] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012471] [~CPathCache(24x16)] cacheHits=295 hitPercentage=56% numHashColls=0 maxCacheSize=35 [f=0012471] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012471] [~CPathCache(48x32)] cacheHits=75 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012471] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012471] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012471] [LosHandler::Kill] raycast instance cache-{hits,misses}={4583,10849}; shared=5%; cached=25% [f=0012471] [Game::KillSimulation][4] [f=0012471] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012471] [Game::~CGame][2] [f=0012471] [Game::~CGame][3] [f=0012471] [SpringApp::Kill][3] [f=0012471] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132929 bytes sent 215330 bytes recv'd [f=0012471] [SpringApp::Kill][4] font=0x44a8eaa0 [f=0012471] [SpringApp::Kill][5] [f=0012471] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44afccf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2178ms file="luaui/widgets/gui_custom_markers.lua" indx=4706 inflSize=15kb readTime=36ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=23ms file="bitmaps/loadpictures/fire.png" indx=517 inflSize=3301kb readTime=18ms file="scripts/hoverskirm.lua" indx=5811 inflSize=4kb readTime=16ms file="anims/cursornormal_6.png" indx=95 inflSize=1kb readTime=14ms file="luarules/configs/customcmds.h.lua" indx=1262 inflSize=0kb readTime=12ms file="anims/cursornormal_5.png" indx=94 inflSize=1kb readTime=12ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=12ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4707 inflSize=3kb readTime=11ms file="luaui/configs/marking_menu_menus.lua" indx=2975 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 32179636 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44bfbb60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44bf1d90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b5fdb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f11400b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]