[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EdJ5Ha5Fvt/springsettings.1278101.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f483801eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3190 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1278101/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 245ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ea4320] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ea4320] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 588ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NovaFire was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1278101/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=37c47106 [f=-000001] [Path] [PathEstimator::ReadFile] hash=37c47106 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-37c47106.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=37c47116 [f=-000001] [Path] [PathEstimator::ReadFile] hash=37c47116 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-37c47116.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (124ms, checksum 8c1efc9d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1278101/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52208d30,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e35add61a671148d5ad58b4bb27b7080 [f=-000001] Connection attempt from dawidzawadka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dawidzawadka changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Heeheel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Heeheel changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={00000000e55acbb0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[Game::Load][lua{Rules,Gaia}={00000001369802e0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] good luck [f=-000001] [0] Event [175,211.795349,1926]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4905,211.803467,2025]: 1 finished unit Engineer Commander [f=0000000] [0] Heeheel, team: 1, elo:1774, userid: 517517 [f=0000000] [0] dawidzawadka, team: 0, elo:1431, userid: 547293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [72,211.792023,1944]: 0 finished unit Shieldbot Factory [f=0000193] [193] Event [4752,211.792023,1984]: 1 finished unit Rover Assembly [f=0000227] [227] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000236] yeah, thx :D [f=0000477] [477] Event [84,211.792023,1944]: 0 finished unit Convict [f=0000558] [558] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000587] [587] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000790] [790] Event [424,211.792023,1608]: 0 finished unit Solar Collector [f=0000806] [806] Event [4952,211.792023,2408]: 1 finished unit Solar Collector [f=0000859] [859] Event [84,211.792023,1944]: 0 finished unit Convict [f=0000970] [970] Event [344,211.792023,1656]: 0 finished unit Solar Collector [f=0001036] [1036] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0001076] [1076] Event [4920,211.792023,2504]: 1 finished unit Solar Collector [f=0001181] [1181] Event [296,211.792023,1576]: 0 finished unit Solar Collector [f=0001337] [1337] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0001415] [1415] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Mason [f=0001494] [1494] Event [376,211.792023,1528]: 0 finished unit Solar Collector [f=0001540] [1540] Event [4840,211.792023,2584]: 1 finished unit Solar Collector [f=0001596] [1596] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0001810] [1810] Event [4856,211.792023,2424]: 1 finished unit Solar Collector [f=0001933] [1933] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0002072] [2072] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0002332] [2332] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0002644] [2644] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0002700] [2700] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0002906] [2906] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0002996] [2996] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0003033] [3033] Event [4632,211.792023,1832]: 1 finished unit Solar Collector [f=0003119] [3119] Event [1437.79736,304.956085,798.970215]: 0 finished unit Engineer Commander [f=0003119] [3119] Event [1437.79736,304.956085,798.970215]: 0 lost unit Engineer Commander [f=0003119] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0003119] [3119] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0003132] [3132] Event [320,211.792023,224]: 0 finished unit Lotus [f=0003356] [3356] Event [4776,211.792023,1816]: 1 finished unit Solar Collector [f=0003368] [3368] Event [1848,211.792023,1928]: 0 finished unit Metal Extractor [f=0003372] [3372] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0003398] [3398] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0003766] [3766] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0003875] [3875] Event [240,211.792023,256]: 0 finished unit Picket [f=0003916] [3916] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Mason [f=0003930] [3930] Event [1728,211.792023,2016]: 0 finished unit Lotus [f=0003948] [3948] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0004219] [4219] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0004304] [4304] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0004331] [4331] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0004624] [4624] Event [2272,304.956085,1168]: 0 finished unit Lotus [f=0004721] [4721] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0004734] [4734] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0004773] [4773] Event [4872,211.792023,1848]: 1 finished unit Wind/Tidal Generator [f=0004794] [4794] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0004819] [4819] Event [3552,211.792023,1584]: 1 finished unit Lotus [f=0004872] [4872] Event [1712,211.792023,1952]: 0 finished unit Picket [f=0004932] [4932] Event [4904,211.792023,1928]: 1 finished unit Wind/Tidal Generator [f=0005082] [5082] Event [4920,211.792023,2008]: 1 finished unit Wind/Tidal Generator [f=0005177] [5177] Event [2168,304.956085,1064]: 0 finished unit Stardust [f=0005262] [5262] Event [4952,211.792023,2088]: 1 finished unit Wind/Tidal Generator [f=0005304] [5304] Event [3952,288.8125,1760]: 1 finished unit Radar Tower [f=0005374] [5374] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0005427] [5427] Event [4984,211.792023,2168]: 1 finished unit Wind/Tidal Generator [f=0005470] [5470] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Ripper [f=0005477] [5477] Event [84,211.792023,1944]: 0 finished unit Convict [f=0005481] [5481] Event [878.872498,100,2669.38623]: 0 lost unit Convict [f=0005592] [5592] Event [5016,211.792023,2248]: 1 finished unit Wind/Tidal Generator [f=0005757] [5757] Event [5032,211.792023,2328]: 1 finished unit Wind/Tidal Generator [f=0005801] [5801] Event [2344,304.956085,1064]: 0 finished unit Solar Collector [f=0005911] [5911] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Fencer [f=0005962] [5962] Event [2264,304.956085,1112]: 0 finished unit Solar Collector [f=0005968] [5968] Event [232,211.792023,1800]: 0 finished unit Solar Collector [f=0006127] [6127] Event [2296,304.956085,984]: 0 finished unit Solar Collector [f=0006263] [6263] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0006270] [6270] Event [880,211.792023,688]: 0 finished unit Lotus [f=0006296] [6296] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Mason [f=0006505] [6505] Event [152,211.792023,1848]: 0 finished unit Solar Collector [f=0006508] [6508] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0006631] [6631] Event [3288,211.792023,2200]: 1 finished unit Metal Extractor [f=0006704] [6704] Event [4808,211.792023,2200]: 1 finished unit Caretaker [f=0006743] [6743] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0006749] [6749] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0006886] [6886] Event [736,211.792023,720]: 0 finished unit Picket [f=0006997] [6997] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0007055] [7055] Event [104,211.792023,1768]: 0 finished unit Solar Collector [f=0007178] [7178] Event [4856,211.792023,2088]: 1 finished unit Caretaker [f=0007269] [7269] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0007282] [7282] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0007380] [7380] Event [1093.26575,277.849976,1411.83582]: 0 lost unit Bandit [f=0007466] [7466] Event [1041.81287,253.065704,1535.89014]: 0 lost unit Bandit [f=0007493] [7493] Event [939.316589,211.792023,1146.9209]: 1 lost unit Scorcher [f=0007562] [7562] Event [916.811707,211.792023,985.29248]: 1 lost unit Scorcher [f=0007609] [7609] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0007617] [7617] Event [888,211.792023,808]: 0 lost unit Metal Extractor [f=0007680] [7680] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0007700] [7700] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Ripper [f=0007701] [7701] Event [880,211.898224,688]: 0 lost unit Lotus [f=0007739] [7739] Event [2968.99976,304.956085,1249.23181]: 0 finished unit Engineer Commander [f=0007739] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007739] [7739] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007755] [7755] Event [846.851929,210.679977,725.035156]: 0 lost unit Convict [f=0007757] [7757] Event [184,211.792023,1720]: 0 finished unit Solar Collector [f=0007830] [7830] Event [736,211.792023,720]: 0 lost unit Picket [f=0007841] [7841] Event [4952,304.956085,2776]: 1 finished unit Wind/Tidal Generator [f=0007919] [7919] Event [581.53363,211.792023,584.492126]: 1 lost unit Scorcher [f=0007928] [7928] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0007969] [7969] Event [488.533569,211.792023,455.541077]: 1 lost unit Scorcher [f=0008049] [8049] Event [5000,304.956085,2696]: 1 finished unit Wind/Tidal Generator [f=0008050] [8050] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Fencer [f=0008172] [8172] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0008279] [8279] Event [5048,303.713898,2616]: 1 finished unit Wind/Tidal Generator [f=0008322] [8322] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Mason [f=0008514] [8514] Event [664,211.792023,2216]: 0 finished unit Solar Collector [f=0008614] [8614] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0008620] [8620] Event [5096,291.292023,2536]: 1 finished unit Wind/Tidal Generator [f=0008862] [8862] Event [5080,250.299835,2472]: 1 finished unit Wind/Tidal Generator [f=0008962] [8962] Event [584,211.792023,2264]: 0 finished unit Solar Collector [f=0008966] [8966] Event [3193.1438,240.911957,1361.0907]: 1 lost unit Ripper [f=0008991] [8991] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0009050] [9050] Event [5064,215.518585,2392]: 1 finished unit Wind/Tidal Generator [f=0009399] [9399] Event [536,211.792023,2184]: 0 finished unit Solar Collector [f=0009505] [9505] Event [3312,333.53125,2784]: 1 finished unit Radar Tower [f=0009623] [9623] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Ripper [f=0009959] [9959] Event [3472,211.792023,1856]: 1 finished unit Picket [f=0010006] [10006] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Fencer [f=0010069] [10069] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0010103] [10103] Event [616,211.792023,2136]: 0 finished unit Solar Collector [f=0010275] [10275] Event [84,211.792023,1944]: 0 finished unit Aspis [f=0010315] [10315] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Mason [f=0010535] [10535] Event [2784,304.956085,2512]: 1 finished unit Lotus [f=0010583] [10583] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0010720] [10720] Event [4504,100,456]: 1 finished unit Geothermal Generator [f=0010725] [10725] Event [3600,211.792023,1760]: 1 finished unit Picket [f=0010786] [10786] Event [2190.5105,304.956085,1353.22095]: 0 finished unit Engineer Commander [f=0010786] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0010786] [10786] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0010831] [10831] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0010849] [10849] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0010923] [10923] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0011195] [11195] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0011220] [11220] Event [84,211.792023,1944]: 0 finished unit Rogue [f=0011230] [11230] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0011404] [11404] Event [888,207.836792,808]: 0 finished unit Metal Extractor [f=0011436] [11436] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0011459] [11459] Event [2185.74316,387.356079,1353.7793]: 0 finished unit Firefly [f=0011565] [11565] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0011633] [11633] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Ripper [f=0011638] [11638] Event [3424,211.792023,1968]: 1 finished unit Picket [f=0011802] [11802] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Fencer [f=0011908] [11908] Event [2185.74316,387.356079,1353.7793]: 0 finished unit Viper [f=0012010] [12010] Event [2190.5105,304.956085,1353.22095]: 0 finished unit Engineer Commander [f=0012010] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0012010] [12010] Received game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0012022] [12022] Event [84,211.792023,1944]: 0 finished unit Convict [f=0012026] [12026] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Scorcher [f=0012228] [12228] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0012234] [12234] Event [3488,211.792023,1760]: 1 finished unit Lotus [f=0012252] [12252] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Scorcher [f=0012380] [12380] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0012526] [12526] Event [84,211.792023,1944]: 0 finished unit Rogue [f=0012528] [12528] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Ripper [f=0012710] [12710] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Fencer [f=0012774] [12774] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Dart [f=0012900] [12900] Event [84,211.792023,1944]: 0 finished unit Rogue [f=0012901] [12901] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0013094] [13094] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Badger [f=0013139] [13139] Event [120,211.792023,2024]: 0 finished unit Caretaker [f=0013147] [13147] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0013228] [13228] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0013482] [13482] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Ripper [f=0013638] [13638] Event [3496,211.792023,1672]: 1 finished unit Stardust [f=0013659] [13659] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Fencer [f=0013712] [13712] Event [4272,100,672]: 1 finished unit Lotus [f=0013715] [13715] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Dart [f=0013761] [13761] Event [2242.18457,304.956085,1365.36108]: 0 finished unit Engineer Commander [f=0013761] game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6 [f=0013761] [13761] Received game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6 [f=0013941] [13941] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0013984] [13984] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Badger [f=0014069] [14069] Event [400,211.792023,2448]: 0 finished unit Lotus [f=0014070] [14070] Event [1728,211.792023,2016]: 0 lost unit Lotus [f=0014090] [14090] Event [84,211.792023,1944]: 0 finished unit Aspis [f=0014093] [14093] Event [1712,211.251404,1952]: 0 lost unit Picket [f=0014126] [14126] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0014137] [14137] Event [1848,211.792023,1928]: 0 lost unit Metal Extractor [f=0014171] [14171] Event [3192.95068,318.442139,1598.32581]: 0 lost unit Viper [f=0014201] [14201] Event [3280.05713,349.307343,1697.19775]: 0 lost unit Firefly [f=0014218] [14218] Event [2787.44727,390.056091,1353.7981]: 0 finished unit Viper [f=0014231] [14231] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0014374] [14374] Event [4208,100,1088]: 1 finished unit Lotus [f=0014398] [14398] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Ripper [f=0014398] [14398] Event [3200,307.445313,3424]: 1 finished unit Lotus [f=0014410] [14410] Event [64,211.792023,2512]: 0 finished unit Lotus [f=0014414] [14414] Event [443.988739,144.609512,2622.3418]: 1 lost unit Scorcher [f=0014442] [14442] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0014460] [14460] Event [3249.75708,306.700043,1533.78625]: 0 lost unit Viper [f=0014488] [14488] Event [600,211.792023,2200]: 0 lost unit Metal Extractor [f=0014519] [14519] Event [2883.56494,390.056091,1342.0553]: 0 finished unit Firefly [f=0014540] [14540] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Fencer [f=0014600] [14600] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Dart [f=0014666] [14666] Event [832,211.955444,912]: 0 finished unit Lotus [f=0014699] [14699] Event [3343.36157,298.872803,1629.26636]: 0 lost unit Firefly [f=0014711] [14711] Event [32,211.792023,2368]: 0 finished unit Picket [f=0014738] [14738] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0014758] [14758] Event [297.67511,211.792023,2058.10938]: 0 lost unit Bandit [f=0014759] [14759] Event [360,211.792023,1592]: 0 lost unit Metal Extractor [f=0014793] [14793] Event [282.306061,211.792023,1800.47021]: 1 lost unit Scorcher [f=0014800] [14800] Event [3325.89941,212.148346,1675.28503]: 0 lost unit Bandit [f=0014800] [14800] Event [3344.59497,212.485016,1671.41516]: 0 lost unit Bandit [f=0014800] [14800] Event [3318.25757,210.960388,1699.19678]: 0 lost unit Bandit [f=0014803] [14803] Event [3330.43823,211.813766,1660.27271]: 0 lost unit Bandit [f=0014803] [14803] Event [3318.13184,211.138855,1680.18005]: 0 lost unit Bandit [f=0014806] [14806] Event [3355.50024,210.383224,1651.05969]: 0 lost unit Bandit [f=0014807] [14807] Event [3300.07495,210.164322,1689.5332]: 0 lost unit Bandit [f=0014808] [14808] Event [3314.13232,210.332611,1668.90784]: 0 lost unit Bandit [f=0014809] [14809] Event [3328.97144,210.756927,1650.67261]: 0 lost unit Bandit [f=0014814] [14814] Event [3311.43872,210.291214,1659.52246]: 0 lost unit Bandit [f=0014815] [14815] Event [3300.82861,209.770523,1681.09277]: 0 lost unit Bandit [f=0014818] [14818] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Badger [f=0014829] [14829] Event [3221.78296,211.792023,1629.79089]: 0 lost unit Aspis [f=0014846] [14846] Event [232,211.80835,1800]: 0 lost unit Solar Collector [f=0014866] [14866] Event [3357.3252,212.970352,1761.44519]: 1 finished unit Claw [f=0014874] [14874] Event [168,211.251404,1784]: 0 lost unit Metal Extractor [f=0014882] [14882] Event [294.40329,211.661957,1829.31824]: 1 lost unit Scorcher [f=0014895] [14895] Event [3411.10498,212.181259,1718.69922]: 1 finished unit Claw [f=0014895] [14895] Event [156.940125,212.924072,1595.76917]: 0 lost unit Bandit [f=0014949] [14949] Event [327.985321,212.360794,1781.24585]: 1 lost unit Scorcher [f=0014949] [14949] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0014949] [14949] Event [383.787506,211.792023,1857.68848]: 1 lost unit Scorcher [f=0014950] [14950] Event [3532.28223,211.792023,1640.41992]: 1 lost unit Ripper [f=0014950] [14950] Event [365.905792,211.796219,1842.76746]: 1 lost unit Scorcher [f=0014963] [14963] Event [315.873413,213.694489,1856.64734]: 1 lost unit Scorcher [f=0014968] [14968] Event [3203.9353,299.544769,1539.98401]: 0 finished unit Viper [f=0014972] [14972] Event [3207.27319,298.520081,1543.24536]: 0 lost unit Firefly [f=0014976] [14976] Event [3210.5354,298.134216,1546.58215]: 0 lost unit Viper [f=0015006] [15006] Event [3264.44189,311.475891,1659.52319]: 0 lost unit Viper [f=0015015] wow :D [f=0015043] [15043] Event [3311.24341,209.966736,1777.95239]: 1 lost unit Ripper [f=0015058] [15058] Event [379.072083,211.816513,2008.6228]: 0 lost unit Bandit [f=0015071] [15071] Event [192,211.792023,2368]: 0 finished unit Picket [f=0015091] [15091] Event [4384,100,656]: 1 finished unit Picket [f=0015101] [15101] Event [344,211.792023,1656]: 0 lost unit Solar Collector [f=0015104] haha [f=0015108] [15108] Event [84,211.792023,1944]: 0 finished unit Bandit [f=0015115] [15115] Event [3309.03638,211.792023,1551.41553]: 1 finished unit Claw [f=0015118] [15118] Event [392.154999,211.226746,1875.0918]: 1 lost unit Scorcher [f=0015131] [15131] Event [3327.64551,290.854187,1664.50208]: 0 lost unit Firefly [f=0015139] [15139] Event [3327.90918,205.353317,1664.72681]: 0 lost unit Engineer Commander [f=0015140] [15140] Event [3364.94604,208.307541,1673.06897]: 1 lost unit Dart [f=0015146] [15146] Event [3316.55469,275.036774,1688.66699]: 1 finished unit Claw [f=0015150] [15150] Event [3354.0564,194.011108,1724.84778]: 1 lost unit Scorcher [f=0015154] [15154] Event [3309.03638,200.529495,1551.41553]: 1 lost unit Claw [f=0015155] [15155] Event [3442.34009,199.420929,1687.55664]: 1 lost unit Dart [f=0015162] [15162] Event [3376.6167,206.586029,1827.34448]: 1 lost unit Ripper [f=0015163] [15163] Event [3462.427,203.503769,1722.76868]: 1 lost unit Scorcher [f=0015165] [15165] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Ripper [f=0015167] [15167] Event [3292.50317,211.667297,1450.79456]: 1 lost unit Dart [f=0015180] [15180] Event [338.75827,211.792023,1989.09534]: 0 lost unit Bandit [f=0015236] [15236] Event [undefined]: dawidzawadka resigned [f=0015236] game_message: dawidzawadka has been destroyed! [f=0015236] game_message: Heeheel wins! [f=0015236] Submitting stats [f=0015236] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015236] Part| Total Time|Time of the last 0.5s [f=0015236] Draw 11183.83ms 9.08% [f=0015236] Lua::Callins::Synced 9198.14ms 40.72% [f=0015236] Lua::Callins::Unsynced 17922.75ms 14.77% [f=0015236] Lua::CollectGarbage::Synced 335.80ms 0.20% [f=0015236] Lua::CollectGarbage::Unsynced 737.97ms 1.10% [f=0015236] Misc::Profiler::AddTime 55.35ms 0.00% [f=0015236] Sim 34468.62ms 83.03% [f=0015236] [15236] Received game_message: dawidzawadka has been destroyed! [f=0015236] [15236] Received game_message: Heeheel wins! [f=0015237] [15237] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,9770,11525,11525,9770,473.652557,1191.30176,1191.30176,473.652557,0,0,0,0,0,0,0,0,26.0161438,0,0,26.0161438,1712.26953,3382.2561,3382.2561,1712.26953,870,1060,1060,870,32.1333351,71.8114471,71.8114471,32.1333351,4955,1385,1385,4955,20.4650497,41.1576653,41.1576653,20.4650497,1335,4685,4685,1335,1020,2680,2680,1020,2610,4395,4395,2610,2705,1120.26672,1120.26672,2705,347.330872,0,0,347.330872,3466.85522,2083.11938,2083.11938,3466.85522 [f=0015237] [15237] Game End Stats Values: 35,4540,9985,9985,4540,474.675171,1245.87927,1245.87927,474.675171,0,0,0,0,0,0,0,0,47.2778168,0,0,47.2778168,3440.69458,8563.7793,8563.7793,3440.69458,970,1160,1160,970,24.0477829,71.7136993,71.7136993,24.0477829,0,1385,1385,0,16.1632671,41.2047539,41.2047539,16.1632671,1185,3045,3045,1185,2770,8015,8015,2770,2385,4395,4395,2385,8110,3130.2666,3130.2666,8110,347.330872,0,0,347.330872,8751.21191,4002.35059,4002.35059,8751.21191 [f=0015245] [15245] Event [184,211.826355,1720]: 0 lost unit Solar Collector [f=0015265] [15265] Event [424,211.932449,1608]: 0 lost unit Solar Collector [f=0015282] [15282] Event [376,212.149689,1528]: 0 lost unit Solar Collector [f=0015305] [15305] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Fencer [f=0015354] gg [f=0015364] [15364] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Dart [f=0015512] Spectator dawidzawadka left the game: normal quit [f=0015512] [15512] Event [undefined]: dawidzawadka quit [f=0015524] No clients connected, shutting down server [f=0015524] Server shutdown [f=0015524] [15524] all players disconnected [f=0015578] [15578] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Badger [f=0015587] [15587] Event [3688,304.956085,2584]: 1 finished unit Razor [f=0015712] [15712] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0015912] [15912] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Ripper [f=0016054] [16054] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Fencer [f=0016114] [16114] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Dart [f=0016328] [16328] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Badger [f=0016462] [16462] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0016662] [16662] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Ripper [f=0016804] [16804] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Fencer [f=0016864] [16864] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Dart [f=0017078] [17078] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Badger [f=0017212] [17212] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Scorcher [f=0017412] [17412] Event [4734.00781,212.437119,1984.02966]: 1 finished unit Ripper [f=0017554] [17554] Event [4734.00781,211.792023,1984.02966]: 1 finished unit Fencer [f=0017600] Autoquit sending quit command. [f=0017600] [QuitAction] user exited to system [f=0017600] [SpringApp::Kill][1] fromRun=1 [f=0017600] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017600] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017600] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017600] [ThreadPool::SetThreadCount][2] workers=0 [f=0017600] [SpringApp::Kill][2] [f=0017600] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017600] [Game::KillLua][3] dtor=0 luaUI=0x54816730 [f=0017600] Start widgetHandler:Shutdown [f=0017600] Shutdown - SaveOrderList Complete [f=0017600] Writing last game win data [f=0017600] Shutdown - SaveConfigData Complete [f=0017600] Shutdown Widget - Chili Highlight [f=0017600] Shutdown Widget - Save/Load API [f=0017600] Shutdown Widget - Draw After Chili [f=0017600] Shutdown Widget - EPIC Menu [f=0017600] Shutdown Widget - Chili Minimap [f=0017600] Shutdown Widget - Chili Widget Selector [f=0017600] Shutdown Widget - Local Team Colors [f=0017600] Shutdown Widget - Display Keys 2 [f=0017600] Shutdown Widget - Save Game Menu [f=0017600] Shutdown Widget - HealthBars [f=0017600] Shutdown Widget - Noises [f=0017600] Shutdown Widget - Unit Icons [f=0017600] Shutdown Widget - Win Counter [f=0017600] Shutdown Widget - SpringRTS Replay Stats [f=0017600] Shutdown Widget - BuildETA [f=0017600] Shutdown Widget - Modular Comm Info [f=0017600] Shutdown Widget - Music Player v2 [f=0017600] Shutdown Widget - State Reverse and Latency [f=0017600] Shutdown Widget - CameraShake [f=0017600] Shutdown Widget - Chili Economy Panel Default [f=0017600] Shutdown Widget - Chili EndGame Window [f=0017600] Shutdown Widget - Chili Nuke Warning [f=0017600] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017600] Shutdown Widget - Chili Spectator Panels [f=0017600] Shutdown Widget - Context Menu [f=0017600] Shutdown Widget - Darkening [f=0017600] Shutdown Widget - Defense Range Zero-K [f=0017600] Shutdown Widget - Grab Input [f=0017600] Input grabbing is disabled! [f=0017600] Shutdown Widget - Highlight Geos [f=0017600] Shutdown Widget - Local Widgets Config [f=0017600] Shutdown Widget - MinimapEvents [f=0017600] Shutdown Widget - MetalFeatures (new) [f=0017600] Shutdown Widget - Missile Silo Range [f=0017600] Shutdown Widget - Point Tracker [f=0017600] Shutdown Widget - Showeco and Grid Drawer [f=0017600] Shutdown Widget - Stereo3D [f=0017600] Shutdown Widget - Attack AoE [f=0017600] Shutdown Widget - UnitShapes [f=0017600] Shutdown Widget - Map Edge Extension [f=0017600] Shutdown Widget - Selection Send [f=0017600] Shutdown Widget - LupsManager [f=0017600] Shutdown Widget - Newton Firezone [f=0017600] Shutdown Widget - Chili Pro Console [f=0017600] Shutdown Widget - Persistent Build Height [f=0017600] Shutdown Widget - Lasso Terraform GUI [f=0017600] Shutdown Widget - Chili Framework [f=0017600] Shutdown Widget - Lups [f=0017600] Shutdown Widget - Custom Markers [f=0017600] Shutdown Widget - Chili Core Selector [f=0017600] Shutdown Widget - Mex Placement Handler [f=0017600] Shutdown Widget - Select Keys [f=0017600] Shutdown Widget - Pause Screen [f=0017600] Shutdown Widget - Layout Handler [f=0017600] Shutdown Widget - Text To Speech Control [f=0017600] End widgetHandler:Shutdown [f=0017600] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={479655,65423031} {int,ext,rec}Allocs={11366258,0,0} {chunk,block}Bytes={65423031,0} [f=0017600] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017600] [Game::KillLua][2] dtor=0 luaRules=0x52208d30 [f=0017600] Start gadgetHandler:Shutdown [f=0017600] Shutdown - StartSetup [f=0017600] Shutdown - UnitMorph [f=0017600] Shutdown - Carrier Drones [f=0017600] Shutdown - LupsNanoSpray [f=0017600] Shutdown - Missile Silo Controller [f=0017600] Shutdown - Modular Comm Info [f=0017600] Shutdown - Terrain Texture Handler [f=0017600] Shutdown - UnitCloakShield [f=0017600] Shutdown - Starlight Handler [f=0017600] End gadgetHandler:Shutdown [f=0017600] Start gadgetHandler:Shutdown [f=0017600] Shutdown - Save/Load [f=0017600] Shutdown - Teleport Throw [f=0017600] Shutdown - UnitMorph [f=0017600] Shutdown - Modular Comm Info [f=0017600] Shutdown - Retreat Command [f=0017600] Shutdown - Shockwaves [f=0017600] Shutdown - UnitCloakShield [f=0017600] Shutdown - Lups Cloak FX [f=0017600] Shutdown - Lups [f=0017600] Shutdown - Lups Shield [f=0017600] End gadgetHandler:Shutdown [f=0017600] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11366290,0,0} {chunk,block}Bytes={0,0} [f=0017600] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11366290,0,0} {chunk,block}Bytes={0,0} [f=0017600] [Game::KillLua][4] dtor=0 [f=0017600] [Game::~CGame][1] [f=0017600] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017600] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017600] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017600] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017600] [Game::KillLua][4] dtor=1 [f=0017600] [Game::KillMisc][1] [f=0017600] [Game::KillMisc][2] [f=0017600] [Game::KillMisc][3] [f=0017600] [Game::KillRendering][1] [f=0017600] [3DOParser::Kill] allocated 1 pieces [f=0017600] [S3OParser::Kill] allocated 602 pieces [f=0017600] [AssParser::Kill] allocated 26 pieces [f=0017600] [Game::KillInterface][1] [f=0017600] [Game::KillInterface][2] [f=0017600] [Game::KillSimulation][1] [f=0017600] [Game::KillSimulation][2] [f=0017600] [CCollisionHandler] dis-/continuous tests: 0/56872 [f=0017600] [Game::KillSimulation][3] [f=0017600] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017600] [~CPathCache(20x16)] cacheHits=130 hitPercentage=45% numHashColls=0 maxCacheSize=11 [f=0017600] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017600] [~CPathCache(40x32)] cacheHits=134 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017600] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017600] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017600] [LosHandler::Kill] raycast instance cache-{hits,misses}={5674,6885}; shared=11%; cached=34% [f=0017600] [Game::KillSimulation][4] [f=0017600] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017600] [Game::~CGame][2] [f=0017600] [Game::~CGame][3] [f=0017600] [SpringApp::Kill][3] [f=0017600] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 186541 bytes sent 125099 bytes recv'd [f=0017600] [SpringApp::Kill][4] font=0x44ddbaa0 [f=0017600] [SpringApp::Kill][5] [f=0017600] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44e487e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2381ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=48ms file="bitmaps/loadpictures/commandqueueing.png" indx=512 inflSize=3444kb readTime=43ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4695 inflSize=9kb readTime=35ms file="luarules/gadgets/unit_spherical_los.lua" indx=1841 inflSize=3kb readTime=22ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=22ms file="unitpics/bomberheavy.png" indx=6399 inflSize=10kb readTime=18ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4779 inflSize=18kb readTime=15ms file="luaui/widgets/gui_savegame.lua" indx=4745 inflSize=16kb readTime=15ms file="scripts/shipcarrier.lua" indx=5889 inflSize=4kb readTime=15ms file="icons/torparty.png" indx=1197 inflSize=1kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 33976467 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x44f244b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450ceef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e4d1b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f48380b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]