[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IgRgP8STwN/springsettings.1277821.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7cec01eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3215 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1277821/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4585c4d0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4585c4d0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 468ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 529ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 59ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1277821/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (161ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1277821/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51763b10,0x523b9d40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bfafdc6129b95daf5c764ad2bf54ffe2 [f=-000001] Connection attempt from MeeonJanra [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: MeeonJanra changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from BSWrobel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BSWrobel changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BSWrobel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BSWrobel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MeeonJanra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MeeonJanra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BSWrobel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BSWrobel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BSWrobel" string="[Game::Load][lua{Rules,Gaia}={00000000d62c0090,00000000d5732430}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MeeonJanra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MeeonJanra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MeeonJanra" string="[Game::Load][lua{Rules,Gaia}={0x4b6b9580,0x5e72a5f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4923,47.3713379,3626]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1276,46.3842773,645]: 1 finished unit Engineer Commander [f=0000000] [0] MeeonJanra, team: 1, elo:1466, userid: 550054 [f=0000000] [0] BSWrobel, team: 0, elo:1286, userid: 534452 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [4816,46.7813644,3632]: 0 finished unit Rover Assembly [f=0000004] [4] Event [1376,46.3260803,792]: 1 finished unit Cloakbot Factory [f=0000267] [267] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000293] [293] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000368] [368] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0000483] [483] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000505] [505] Event [4808,46.3308105,3384]: 0 finished unit Solar Collector [f=0000722] [722] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000742] [742] Event [1385.59998,46.3260803,792]: 1 finished unit Conjurer [f=0000753] [753] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000889] [889] Event [5064,47.5180969,3400]: 0 finished unit Solar Collector [f=0000934] [934] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Mason [f=0001000] [1000] Event [1112,46.7423401,792]: 1 finished unit Solar Collector [f=0001112] [1112] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001296] [Game::ClientReadNet] added new player Skel with number 2 to team 0 [f=0001296] > SPRINGIE:User Skel|chicken_tiamat|2_2||False|||DE [f=0001317] Connection attempt from Skel [f=0001317] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001317] -> Connection established (given id 2) [f=0001325] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0001325] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001340] [1340] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0001375] [1375] Event [4648,46.3260803,3448]: 0 finished unit Solar Collector [f=0001393] [1393] Event [1048,46.9173584,712]: 1 finished unit Solar Collector [f=0001393] [1393] Event [1385.59998,46.3260803,792]: 1 finished unit Conjurer [f=0001779] [1779] Event [4504,46.3591919,3416]: 0 finished unit Solar Collector [f=0001805] [1805] Event [968,46.3260803,648]: 1 finished unit Solar Collector [f=0001810] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=0001822] [1822] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Mason [f=0001838] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=0001838] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000000b5f68950,00000000c58dca00}]" [f=0002082] [2082] Event [1385.59998,46.3260803,792]: 1 finished unit Conjurer [f=0002140] [2140] Event [968,46.3260803,568]: 1 finished unit Solar Collector [f=0002273] [2273] Event [4360,67.9952393,3400]: 0 finished unit Solar Collector [f=0002408] [2408] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0002448] [2448] Event [968,46.3544617,488]: 1 finished unit Solar Collector [f=0002464] [2464] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0002485] [2485] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0002614] [2614] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0002735] [2735] Event [3680,74.8682556,3360]: 0 finished unit Lotus [f=0002782] [2782] Event [4216,74.286438,3368]: 0 finished unit Solar Collector [f=0002809] [2809] Event [968,48.7243042,408]: 1 finished unit Solar Collector [f=0002928] [2928] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0003015] [3015] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Mason [f=0003174] [3174] Event [4072,74.7121582,3336]: 0 finished unit Solar Collector [f=0003189] [3189] Event [1048,46.3544617,408]: 1 finished unit Solar Collector [f=0003222] [3222] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0003505] [3505] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0003558] [3558] Event [1128,46.4537964,456]: 1 finished unit Solar Collector [f=0003646] [3646] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0003652] [3652] Event [2845.06006,74.286438,3352.21826]: 0 lost unit Mason [f=0003747] [3747] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0003762] [3762] Event [3928,75.5021057,3304]: 0 finished unit Solar Collector [f=0003831] [3831] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0003857] [3857] Event [1208,47.1680603,488]: 1 finished unit Solar Collector [f=0003933] [3933] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0004081] [4081] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0004203] [4203] Event [3784,75.3365479,3288]: 0 finished unit Solar Collector [f=0004231] [4231] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0004384] [4384] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Mason [f=0004423] [4423] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0004611] [4611] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0004616] [4616] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0004662] [4662] Event [3624,74.6790466,3272]: 0 finished unit Solar Collector [f=0004769] [4769] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0004774] [4774] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0004848] [4848] Event [2630.73096,51.6626053,2985.55103]: 0 lost unit Scorcher [f=0004859] [4859] Event [2593.92822,73.6268311,3191.38037]: 1 lost unit Glaive [f=0004864] [4864] Event [2688,74.286438,3344]: 0 finished unit Lotus [f=0004900] [4900] Event [2580.66016,59.7469864,3052.46045]: 0 lost unit Scorcher [f=0004911] [4911] Event [2688,74.286438,3344]: 0 lost unit Lotus [f=0004934] [4934] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0004978] [4978] Event [2826.9043,74.4464417,3380.24097]: 0 lost unit Mason [f=0004981] [4981] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0005071] [5071] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0005164] [5164] Event [4440,56.9454346,2168]: 0 finished unit Stardust [f=0005181] [5181] Event [3583.78369,75.5021057,3368.97949]: 1 lost unit Glaive [f=0005197] [5197] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0005214] [5214] Event [3680,74.8682556,3360]: 0 lost unit Lotus [f=0005221] [5221] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0005231] [5231] Event [3727.48145,75.7063446,3454.58105]: 1 lost unit Glaive [f=0005264] [5264] Event [3703.74292,73.9560623,3412.97607]: 1 lost unit Glaive [f=0005275] [5275] Event [3675.1521,74.7822113,3427.12866]: 1 lost unit Glaive [f=0005282] [5282] Event [3641.02686,73.5211716,3384.0271]: 1 lost unit Glaive [f=0005312] [5312] Event [3729.29443,75.4976501,3424.13672]: 1 lost unit Glaive [f=0005363] [5363] Event [3823.53564,75.5021057,3486.36914]: 1 lost unit Glaive [f=0005367] [5367] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Mason [f=0005371] [5371] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0005378] [5378] Event [3930.54492,75.5021057,3516.22559]: 1 lost unit Glaive [f=0005521] [5521] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0005671] [5671] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0005771] [5771] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0005821] [5821] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0005881] [5881] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0005971] [5971] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0006120] [6120] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0006270] [6270] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0006274] [6274] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Mason [f=0006420] [6420] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0006541] [6541] Event [1456,46.3260803,696]: 1 finished unit Cloakbot Plate [f=0006570] [6570] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0006570] [6570] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0006591] [6591] Event [3608,75.77005,3448]: 0 finished unit Stardust [f=0006720] [6720] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0006742] [6742] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0006858] [6858] Event [1288,47.3998413,440]: 1 finished unit Solar Collector [f=0006870] [6870] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0007020] [7020] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0007045] [7045] Event [1384,46.3497314,504]: 1 finished unit Solar Collector [f=0007100] [7100] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0007170] [7170] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0007174] [7174] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0007225] [7225] Event [1464,46.3260803,536]: 1 finished unit Solar Collector [f=0007279] [7279] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0007320] [7320] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0007451] [7451] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0007465] [7465] Event [1544,46.3260803,584]: 1 finished unit Solar Collector [f=0007470] [7470] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0007620] [7620] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0007636] [7636] Event [4456,48.6438904,3288]: 0 finished unit Solar Collector [f=0007675] [7675] Event [3944,75.5021057,3160]: 0 finished unit Solar Collector [f=0007690] [7690] Event [1416,46.3781128,360]: 1 finished unit Solar Collector [f=0007730] [7730] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0007745] [7745] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0007791] [7791] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0007881] [7881] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0007885] [7885] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Mason [f=0007924] [7924] Event [1496,46.3260803,440]: 1 finished unit Solar Collector [f=0007945] [7945] Event [4097.16943,26.4657936,2332.04126]: 0 lost unit Scorcher [f=0007987] [7987] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0008087] [8087] Event [3800,75.3507385,3016]: 0 finished unit Stardust [f=0008108] [8108] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0008136] [8136] Event [3775.39209,73.9504623,2961.2356]: 1 lost unit Glaive [f=0008149] [8149] Event [1576,46.5010986,504]: 1 finished unit Solar Collector [f=0008168] [8168] Event [4728,74.4945679,2216]: 0 finished unit Solar Collector [f=0008168] [8168] Event [3816.83301,74.6704254,2964.03149]: 1 lost unit Glaive [f=0008171] [8171] Event [3866.396,59.6057014,2728.04639]: 1 lost unit Glaive [f=0008176] [8176] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0008180] [8180] Event [3867.22681,75.4572144,2980.68628]: 1 lost unit Glaive [f=0008194] [8194] Event [3870.33789,59.0794029,2725.74536]: 0 lost unit Scorcher [f=0008227] [8227] Event [3718.23462,70.5159912,2932.38428]: 1 lost unit Glaive [f=0008232] [8232] Event [3892.42285,75.4762039,2964.9751]: 1 lost unit Glaive [f=0008232] [8232] Event [3800,75.3507385,3016]: 0 lost unit Stardust [f=0008270] [8270] Event [3746.08032,64.1280899,3010.73169]: 1 lost unit Glaive [f=0008288] [8288] Event [3893.40137,77.4189148,3182.33203]: 1 lost unit Glaive [f=0008307] [8307] Event [3874.87549,77.1669922,3166.40015]: 1 lost unit Glaive [f=0008326] [8326] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0008327] [8327] Event [3713.26855,72.7557144,3102.02905]: 0 lost unit Mason [f=0008354] [8354] Event [3916.48901,74.2316818,3072.25562]: 1 lost unit Glaive [f=0008409] [8409] Event [3996.00854,77.2638474,3017.60034]: 1 lost unit Glaive [f=0008410] [8410] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0008444] [8444] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0008451] [8451] Event [4488,55.7817993,3144]: 0 finished unit Solar Collector [f=0008467] [8467] Event [4097.54346,75.5021057,2889.76538]: 1 lost unit Glaive [f=0008475] [8475] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0008498] [8498] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0008507] [8507] Event [4199.49121,75.5021057,2910.67847]: 1 lost unit Glaive [f=0008625] [8625] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0008666] [8666] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0008697] [8697] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0008775] [8775] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0008863] [8863] Event [2936,74.286438,3368]: 0 finished unit Stardust [f=0008899] [8899] Event [2992.33032,74.286438,3443.37354]: 1 lost unit Glaive [f=0008900] [8900] Event [2984.13647,74.286438,3367.9292]: 1 lost unit Glaive [f=0008925] [8925] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0008932] [8932] Event [3015.07544,74.304718,3432.89917]: 1 lost unit Glaive [f=0008940] [8940] Event [3068.02661,74.286438,3472.40576]: 1 lost unit Glaive [f=0008981] [8981] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0009045] [9045] Event [2900.64722,74.286438,3431.94897]: 1 lost unit Ronin [f=0009075] [9075] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0009086] [9086] Event [2994.55151,73.9928818,3369.6499]: 1 lost unit Glaive [f=0009117] [9117] Event [2996.6709,73.663002,3375.97876]: 1 lost unit Ronin [f=0009150] [9150] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0009211] [9211] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Mason [f=0009225] [9225] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0009240] [9240] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0009266] [9266] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0009348] [9348] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0009364] [9364] Event [4520,72.7538452,3000]: 0 finished unit Solar Collector [f=0009448] [9448] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0009546] [9546] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0009548] [9548] Event [4408,74.4519958,2936]: 0 finished unit Stardust [f=0009551] [9551] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0009616] [9616] Event [2784.02515,74.7891464,3388.58105]: 1 lost unit Glaive [f=0009643] [9643] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0009646] [9646] Event [2801.55005,74.286438,3481.34839]: 1 lost unit Glaive [f=0009680] [9680] Event [2862.49536,74.447731,3444.92114]: 1 lost unit Glaive [f=0009705] [9705] Event [2907.62646,74.286438,3525.57446]: 1 lost unit Glaive [f=0009741] [9741] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0009768] [9768] Event [2771.02734,74.5231323,3423.52661]: 1 lost unit Ronin [f=0009788] [9788] Event [2936,74.286438,3368]: 0 lost unit Stardust [f=0009811] [9811] Event [2930.06982,65.5456238,3298.72217]: 1 lost unit Glaive [f=0009813] [9813] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0009837] [9837] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0009838] [9838] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0009897] [9897] Event [2979.82544,75.7346268,3210.62427]: 1 lost unit Glaive [f=0009898] [9898] Event [3119.604,74.286438,3109.64502]: 0 lost unit Scorcher [f=0009916] [9916] Event [4398.54639,75.5021057,2654.81592]: 0 finished unit Engineer Commander [f=0009916] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009916] [9916] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009936] [9936] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0010033] [10033] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0010105] [10105] Event [4552,74.286438,2856]: 0 finished unit Solar Collector [f=0010122] [10122] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0010131] [10131] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0010228] [10228] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0010230] [10230] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0010326] [10326] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0010407] [10407] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0010423] [10423] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0010521] [10521] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0010591] [10591] Event [4504,75.5021057,2472]: 0 finished unit Stardust [f=0010618] [10618] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0010690] [10690] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Fencer [f=0010691] [10691] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0010693] [10693] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0010712] [10712] Event [4600,75.487915,2712]: 0 finished unit Solar Collector [f=0010716] [10716] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0010813] [10813] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0010838] [10838] Event [4424,16.0384521,1848]: 0 lost unit Metal Extractor [f=0010857] [10857] Event [3321.61621,74.5874481,3439.51001]: 1 lost unit Glaive [f=0010879] [10879] Event [3378.65503,75.5021057,3473.27051]: 1 lost unit Glaive [f=0010894] [10894] Event [3426.03101,75.5021057,3449.76074]: 1 lost unit Glaive [f=0010896] [10896] Event [3411.13257,75.5021057,3490.71655]: 1 lost unit Glaive [f=0010911] [10911] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0010927] [10927] Event [3519.09106,75.5021057,3349.49072]: 1 lost unit Glaive [f=0010975] [10975] Event [3520.00073,75.5021057,3400.46484]: 1 lost unit Glaive [f=0010977] [10977] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0010985] [10985] Event [3308.36108,74.286438,3167.73828]: 1 lost unit Ronin [f=0010986] [10986] Event [3553.73706,75.5021057,3426.94043]: 1 lost unit Glaive [f=0011008] [11008] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0011016] [11016] Event [3489.42407,75.5021057,3412.38525]: 1 lost unit Glaive [f=0011021] [11021] Event [3552.90991,75.51931,3452.03198]: 0 lost unit Mason [f=0011050] [11050] Event [3481.04395,75.5021057,3359.40942]: 1 lost unit Glaive [f=0011104] [11104] Event [3447.56787,75.5021057,3343.24487]: 0 lost unit Scorcher [f=0011106] [11106] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0011109] [11109] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0011124] [11124] Event [3352.01489,75.5021057,3518.22363]: 1 lost unit Ronin [f=0011159] [11159] Event [3511.62622,75.4957886,3294.65698]: 1 lost unit Glaive [f=0011203] [11203] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0011219] [11219] Event [3311.10278,72.3541489,3169.98022]: 1 lost unit Ronin [f=0011225] [11225] Event [4632,77.403656,2568]: 0 finished unit Solar Collector [f=0011254] [11254] Event [3608,75.77005,3448]: 0 lost unit Stardust [f=0011261] [11261] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0011301] [11301] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0011398] [11398] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0011496] [11496] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0011546] [11546] Event [3377.41724,75.5708694,3382.00244]: 0 lost unit Scorcher [f=0011547] [11547] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0011563] [11563] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Fencer [f=0011589] [11589] Event [3155.50806,74.7611313,3415.58545]: 1 lost unit Glaive [f=0011593] [11593] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0011690] [11690] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0011705] [11705] Event [3326.5647,74.4736786,3380.14478]: 0 lost unit Scorcher [f=0011735] [11735] Event [4664,75.5730591,2424]: 0 finished unit Solar Collector [f=0011788] [11788] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0011831] [11831] Event [1478,46.3260803,696]: 1 finished unit Ronin [f=0011886] [11886] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0011940] [11940] Event [1240,74.286438,3624]: 1 finished unit Stinger [f=0011981] [11981] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0011983] [11983] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0012005] [12005] Event [3624,74.6790466,3272]: 0 lost unit Solar Collector [f=0012030] [12030] Event [5384,75.5021057,840]: 1 finished unit Stinger [f=0012081] [12081] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0012178] [12178] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0012276] [12276] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0012373] [12373] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0012381] [12381] Event [4570.2666,28.0297127,1529.07141]: 1 lost unit Ronin [f=0012387] [12387] Event [4798.00781,47.3221626,3632.02954]: 0 finished unit Scorcher [f=0012450] [12450] Event [1478,46.3260803,696]: 1 finished unit Sling [f=0012471] [12471] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0012497] [12497] Event [3494.43335,74.286438,3159.04956]: 0 lost unit Scorcher [f=0012532] [12532] Event [3403.50684,75.5021057,3664.57617]: 1 lost unit Ronin [f=0012535] [12535] Event [3723.29688,74.8468933,3525.71216]: 0 lost unit Fencer [f=0012568] [12568] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0012593] [12593] Event [3777.07153,76.6922836,3570.84912]: 0 lost unit Fencer [f=0012634] [12634] Event [3816,76.2128601,3480]: 0 lost unit Stardust [f=0012658] [12658] Event [3816.40601,75.8744659,3537.44897]: 1 lost unit Glaive [f=0012666] [12666] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0012680] [12680] Event [3805.60498,77.1989136,3458.47266]: 1 lost unit Glaive [f=0012712] [12712] Event [3791.39722,77.5516968,3404.10986]: 1 lost unit Glaive [f=0012713] [12713] Event [3832,75.8921967,3160]: 0 lost unit Stardust [f=0012716] [12716] Event [undefined]: BSWrobel resigned [f=0012716] game_message: BSWrobel has been destroyed! [f=0012716] game_message: MeeonJanra wins! [f=0012716] Submitting stats [f=0012716] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012716] Part| Total Time|Time of the last 0.5s [f=0012716] Draw 24044.69ms 9.55% [f=0012716] Lua::Callins::Synced 8193.02ms 22.49% [f=0012716] Lua::Callins::Unsynced 33171.18ms 16.52% [f=0012716] Lua::CollectGarbage::Synced 483.04ms 0.10% [f=0012716] Lua::CollectGarbage::Unsynced 1209.57ms 1.19% [f=0012716] Misc::Profiler::AddTime 99.03ms 0.00% [f=0012716] Sim 38806.14ms 80.10% [f=0012716] [12716] Received game_message: BSWrobel has been destroyed! [f=0012716] [12716] Received game_message: MeeonJanra wins! [f=0012717] [12717] Game End Stats Header: 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24,5530,6660,6660,5530,703.445801,319.372375,319.372375,703.445801,0,0,0,0,0,0,0,0,0,0,0,0,2554.98535,3100.37329,3100.37329,2554.98535,660,0,0,660,38.9333344,40,40,38.9333344,1505,1275,1275,1505,21.116354,38.9417801,38.9417801,21.116354,520,1695,1695,520,2285,1630,1630,2285,2845,3690,3690,2845,1630,2740,2740,1630,23.9999809,0,0,23.9999809,3390.70435,3007.13184,3007.13184,3390.70435 [f=0012717] [12717] Game End Stats Values: 25,5965,7100,7100,5965,760.642822,331.587402,331.587402,760.642822,0,0,0,0,0,0,0,0,0,0,0,0,2595.20996,3187.3208,3187.3208,2595.20996,880,0,0,880,40.1333351,40,40,40.1333351,1505,1275,1275,1505,24.3575764,38.8143349,38.8143349,24.3575764,665,2135,2135,665,2285,1669.83337,1669.83337,2285,2915,3690,3690,2915,1669.83337,2740,2740,1669.83337,88.4998169,0,0,88.4998169,3477.65186,3047.35645,3047.35645,3477.65186 [f=0012717] [12717] Game End Stats Values: 26,5785,6595,6595,5785,837.058472,341.008148,341.008148,837.058472,0,0,0,0,0,0,0,0,0,0,0,0,3347.47412,3687.24194,3687.24194,3347.47412,880,0,0,880,42,40,40,42,1505,1275,1275,1505,23.2388268,38.6280518,38.6280518,23.2388268,535,1630,1630,535,3205,1990.50049,1990.50049,3205,2865,3690,3690,2865,2120.50049,3660,3660,2120.50049,119.999336,0,0,119.999336,4043.04565,3884.58179,3884.58179,4043.04565 [f=0012717] [12717] Game End Stats Values: 27,5580,7035,7035,5580,916.135132,352.438965,352.438965,916.135132,0,0,0,0,0,0,0,0,0,0,0,0,3558.41431,3841.1626,3841.1626,3558.41431,660,0,0,660,43.2000008,40,40,43.2000008,1505,1275,1275,1505,21.2717819,38.7620506,38.7620506,21.2717819,550,2070,2070,550,3270,2120.50049,2120.50049,3270,2865,3690,3690,2865,2470.50049,3725,3725,2470.50049,119.999336,0,0,119.999336,4234.77148,4107.7959,4107.7959,4234.77148 [f=0012717] [12717] Game End Stats Values: 28,5580,8285,8285,5580,997.470581,368.204132,368.204132,997.470581,0,0,0,0,0,0,0,0,0,0,0,0,3562.39941,4047.77026,4047.77026,3562.39941,660,900,900,660,44.6666679,40,40,44.6666679,1505,1275,1275,1505,21.4223728,43.5398903,43.5398903,21.4223728,550,2420,2420,550,3270,2320.50049,2320.50049,3270,2865,3690,3690,2865,2670.50049,3792.33301,3792.33301,2670.50049,119.999336,0,0,119.999336,4441.37988,4120.76904,4120.76904,4441.37988 [f=0012717] [12717] Game End Stats Values: 29,5290,8465,8465,5290,1072.44067,399.885193,399.885193,1072.44067,0,0,0,0,0,0,0,0,78.6197205,0,0,78.6197205,3801.32617,4528.04443,4528.04443,3801.32617,660,900,900,660,44,40,40,44,1505,1275,1275,1505,20.998024,40.1120758,40.1120758,20.998024,260,2600,2600,260,3450,2740.50049,2740.50049,3450,2865,3690,3690,2865,3090.50049,4037.33301,4037.33301,3090.50049,119.999336,0,0,119.999336,4921.65381,4488.52197,4488.52197,4921.65381 [f=0012717] [12717] Game End Stats Values: 30,5290,8335,8335,5290,1088.1272,407.53772,407.53772,1088.1272,0,0,0,0,0,0,0,0,107.640289,0,0,107.640289,3864.97168,4827.38135,4827.38135,3864.97168,660,900,900,660,43.5,40,40,43.5,1505,1275,1275,1505,19.9216022,39.9131317,39.9131317,19.9216022,260,2470,2470,260,3645,2852.83374,2852.83374,3645,2865,3690,3690,2865,3202.83374,4232.33301,4232.33301,3202.83374,119.999336,0,0,119.999336,5229.52197,4583.99707,4583.99707,5229.52197 [f=0012729] [12729] Event [3928,75.5021057,3304]: 0 lost unit Solar Collector [f=0012731] [12731] Event [3784,75.342453,3288]: 0 lost unit Solar Collector [f=0012742] [12742] Event [3733.0835,75.5201111,3328.89941]: 0 lost unit Scorcher [f=0012754] [12754] Event [3872.79419,75.1165237,3324.8103]: 0 lost unit Mason [f=0012755] [12755] Event [1478,46.3260803,696]: 1 finished unit Sling [f=0012756] [12756] Event [3928,75.7061157,3224]: 0 lost unit Metal Extractor [f=0012763] [12763] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0012860] [12860] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0012860] Player MeeonJanra left the game: normal quit [f=0012860] [12860] Event [undefined]: MeeonJanra quit [f=0012866] Spectator Skel left the game: normal quit [f=0012866] [12866] Event [undefined]: Skel quit [f=0012958] [12958] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0012975] No clients connected, shutting down server [f=0012975] Server shutdown [f=0012975] [12975] all players disconnected [f=0013056] [13056] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0013085] [13085] Event [1478,46.3260803,696]: 1 finished unit Sling [f=0013153] [13153] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0013251] [13251] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0013348] [13348] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0013415] [13415] Event [1478,46.3260803,696]: 1 finished unit Sling [f=0013446] [13446] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0013543] [13543] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0013641] [13641] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0013738] [13738] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0013745] [13745] Event [1478,46.3260803,696]: 1 finished unit Sling [f=0013836] [13836] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0013940] [13940] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0014038] [14038] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0014075] [14075] Event [1478,46.3260803,696]: 1 finished unit Sling [f=0014136] [14136] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0014233] [14233] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0014331] [14331] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0014405] [14405] Event [1478,46.3260803,696]: 1 finished unit Sling [f=0014428] [14428] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0014526] [14526] Event [1385.59998,46.3260803,792]: 1 finished unit Glaive [f=0014615] Autoquit sending quit command. [f=0014615] [QuitAction] user exited to system [f=0014615] [SpringApp::Kill][1] fromRun=1 [f=0014615] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014615] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014615] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014615] [ThreadPool::SetThreadCount][2] workers=0 [f=0014615] [SpringApp::Kill][2] [f=0014615] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014615] [Game::KillLua][3] dtor=0 luaUI=0x520b0270 [f=0014615] Start widgetHandler:Shutdown [f=0014615] Shutdown - SaveOrderList Complete [f=0014615] Writing last game win data [f=0014615] Shutdown - SaveConfigData Complete [f=0014615] Shutdown Widget - Save/Load API [f=0014615] Shutdown Widget - Chili Highlight [f=0014615] Shutdown Widget - Draw After Chili [f=0014615] Shutdown Widget - EPIC Menu [f=0014615] Shutdown Widget - Chili Widget Selector [f=0014615] Shutdown Widget - Chili Minimap [f=0014615] Shutdown Widget - Local Team Colors [f=0014615] Shutdown Widget - Display Keys 2 [f=0014615] Shutdown Widget - Save Game Menu [f=0014615] Shutdown Widget - Unit Icons [f=0014615] Shutdown Widget - Noises [f=0014615] Shutdown Widget - HealthBars [f=0014615] Shutdown Widget - Win Counter [f=0014615] Shutdown Widget - BuildETA [f=0014615] Shutdown Widget - SpringRTS Replay Stats [f=0014615] Shutdown Widget - Modular Comm Info [f=0014615] Shutdown Widget - Stereo3D [f=0014615] Shutdown Widget - Showeco and Grid Drawer [f=0014615] Shutdown Widget - Point Tracker [f=0014615] Shutdown Widget - Missile Silo Range [f=0014615] Shutdown Widget - MetalFeatures (new) [f=0014615] Shutdown Widget - MinimapEvents [f=0014615] Shutdown Widget - Local Widgets Config [f=0014615] Shutdown Widget - Highlight Geos [f=0014615] Shutdown Widget - Grab Input [f=0014615] Input grabbing is disabled! [f=0014615] Shutdown Widget - Defense Range Zero-K [f=0014615] Shutdown Widget - Darkening [f=0014615] Shutdown Widget - Context Menu [f=0014615] Shutdown Widget - Chili Spectator Panels [f=0014615] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014615] Shutdown Widget - Chili Nuke Warning [f=0014615] Shutdown Widget - Chili EndGame Window [f=0014615] Shutdown Widget - Chili Economy Panel Default [f=0014615] Shutdown Widget - CameraShake [f=0014615] Shutdown Widget - State Reverse and Latency [f=0014615] Shutdown Widget - Music Player v2 [f=0014615] Shutdown Widget - Attack AoE [f=0014615] Shutdown Widget - UnitShapes [f=0014615] Shutdown Widget - Map Edge Extension [f=0014615] Shutdown Widget - Selection Send [f=0014615] Shutdown Widget - LupsManager [f=0014615] Shutdown Widget - Newton Firezone [f=0014615] Shutdown Widget - Chili Pro Console [f=0014615] Shutdown Widget - Persistent Build Height [f=0014615] Shutdown Widget - Lasso Terraform GUI [f=0014615] Shutdown Widget - Lups [f=0014615] Shutdown Widget - Chili Framework [f=0014615] Shutdown Widget - Mex Placement Handler [f=0014615] Shutdown Widget - Chili Core Selector [f=0014615] Shutdown Widget - Custom Markers [f=0014615] Shutdown Widget - Select Keys [f=0014615] Shutdown Widget - Pause Screen [f=0014615] Shutdown Widget - Text To Speech Control [f=0014615] Shutdown Widget - Layout Handler [f=0014615] End widgetHandler:Shutdown [f=0014615] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1327547,121871600} {int,ext,rec}Allocs={15322931,0,0} {chunk,block}Bytes={121871600,0} [f=0014615] [Game::KillLua][1] dtor=0 luaGaia=0x523b9d40 [f=0014615] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1126182,109505991} {int,ext,rec}Allocs={15322932,0,0} {chunk,block}Bytes={109505991,0} [f=0014615] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1126182,109505991} {int,ext,rec}Allocs={15322932,0,0} {chunk,block}Bytes={109505991,0} [f=0014615] [Game::KillLua][2] dtor=0 luaRules=0x51763b10 [f=0014615] Start gadgetHandler:Shutdown [f=0014615] Shutdown - StartSetup [f=0014615] Shutdown - UnitMorph [f=0014615] Shutdown - Carrier Drones [f=0014615] Shutdown - LupsNanoSpray [f=0014615] Shutdown - Missile Silo Controller [f=0014615] Shutdown - Modular Comm Info [f=0014615] Shutdown - Terrain Texture Handler [f=0014615] Shutdown - UnitCloakShield [f=0014615] Shutdown - Starlight Handler [f=0014615] End gadgetHandler:Shutdown [f=0014615] Start gadgetHandler:Shutdown [f=0014615] Shutdown - Save/Load [f=0014615] Shutdown - Teleport Throw [f=0014615] Shutdown - UnitMorph [f=0014615] Shutdown - Modular Comm Info [f=0014615] Shutdown - Retreat Command [f=0014615] Shutdown - Shockwaves [f=0014615] Shutdown - UnitCloakShield [f=0014615] Shutdown - Lups Cloak FX [f=0014615] Shutdown - Lups [f=0014615] Shutdown - Lups Shield [f=0014615] End gadgetHandler:Shutdown [f=0014615] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15322982,0,0} {chunk,block}Bytes={0,0} [f=0014615] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15322982,0,0} {chunk,block}Bytes={0,0} [f=0014615] [Game::KillLua][4] dtor=0 [f=0014615] [Game::~CGame][1] [f=0014615] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014615] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014615] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014615] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014615] [Game::KillLua][4] dtor=1 [f=0014615] [Game::KillMisc][1] [f=0014615] [Game::KillMisc][2] [f=0014615] [Game::KillMisc][3] [f=0014615] [Game::KillRendering][1] [f=0014615] [3DOParser::Kill] allocated 1 pieces [f=0014615] [S3OParser::Kill] allocated 294 pieces [f=0014615] [AssParser::Kill] allocated 23 pieces [f=0014615] [Game::KillInterface][1] [f=0014615] [Game::KillInterface][2] [f=0014615] [Game::KillSimulation][1] [f=0014615] [Game::KillSimulation][2] [f=0014615] [CCollisionHandler] dis-/continuous tests: 0/2428819 [f=0014615] [Game::KillSimulation][3] [f=0014615] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014615] [~CPathCache(24x16)] cacheHits=161 hitPercentage=55% numHashColls=0 maxCacheSize=15 [f=0014615] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014615] [~CPathCache(48x32)] cacheHits=190 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014615] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014615] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014615] [LosHandler::Kill] raycast instance cache-{hits,misses}={12887,8801}; shared=8%; cached=52% [f=0014615] [Game::KillSimulation][4] [f=0014615] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014615] [Game::~CGame][2] [f=0014615] [Game::~CGame][3] [f=0014615] [SpringApp::Kill][3] [f=0014615] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154714 bytes sent 144754 bytes recv'd [f=0014615] [SpringApp::Kill][4] font=0x45796aa0 [f=0014615] [SpringApp::Kill][5] [f=0014615] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x458591b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2212ms file="objects3d/ametalextractorlvl1.s3o" indx=4909 inflSize=55kb readTime=33ms file="luaui/headers/overdrive.lua" indx=3012 inflSize=0kb readTime=32ms file="bitmaps/gpl/explosion3/exp02_2.png" indx=455 inflSize=4kb readTime=29ms file="bitmaps/randdots.tga" indx=588 inflSize=28kb readTime=26ms file="objects3d/cremfactory.s3o" indx=5172 inflSize=98kb readTime=23ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=21ms file="luarules/utilities/clustertool.lua" indx=1943 inflSize=24kb readTime=18ms file="unitpics/shieldskirm.png" indx=6632 inflSize=11kb readTime=18ms file="bitmaps/loadpictures/linemove.png" indx=522 inflSize=3005kb readTime=15ms file="unitpics/shipaa.png" indx=6633 inflSize=10kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 32045712 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x458f12d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458e68f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45807830) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7cec0b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]