[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AfpWke2BaV/springsettings.1277766.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f27c401eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3211 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1277766/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bd4730] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bd4730] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 505ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 566ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 88ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1277766/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1277766/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x534c4900,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 309adc61567f217bd80a06a248b97af0 [f=-000001] Connection attempt from dawidzawadka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dawidzawadka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Skel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skel changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={00000000e251a430,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000000d547f5d0,0000000000000000}]" [f=-000001] oh no... [f=-000001] Allies: I choose: Engineer! [f=-000001] aw man [f=-000001] yup :( [f=-000001] well you never know [f=-000001] you dont like this map right? [f=-000001] that's right [f=-000001] and loosing with you ;p [f=-000001] gl hf [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [5026,-17.06189,635]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1218,-17.057983,5508]: 1 finished unit Engineer Commander [f=0000000] [0] Skel, team: 0, elo:1798, userid: 462078 [f=0000000] [0] dawidzawadka, team: 1, elo:1445, userid: 547293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1376,-1,5648]: 1 finished unit Hovercraft Platform [f=0000007] [7] Event [5024,0,816]: 0 finished unit Shipyard [f=0000227] [227] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0000228] [228] Event [1128,-1,5688]: 1 finished unit Metal Extractor [f=0000337] yeah, u2 [f=0000366] [366] Event [5032,-2,816]: 0 finished unit Cutter [f=0000542] [542] Event [5320,-1,520]: 0 finished unit Metal Extractor [f=0000588] [588] Event [1375.95093,0,5680]: 1 finished unit Quill [f=0000618] [618] Event [824,-1,5624]: 1 finished unit Metal Extractor [f=0000718] [718] Event [872,0,5624]: 1 finished unit Wind/Tidal Generator [f=0000808] [808] Event [872,0,5672]: 1 finished unit Wind/Tidal Generator [f=0000912] [912] Event [824,0,5672]: 1 finished unit Wind/Tidal Generator [f=0000962] [962] Event [5528,-1,776]: 0 finished unit Metal Extractor [f=0000981] [981] Event [5032,0,816]: 0 finished unit Mariner [f=0000982] [982] Event [1375.95093,0,5680]: 1 finished unit Quill [f=0001047] [1047] Event [776,0,5672]: 1 finished unit Wind/Tidal Generator [f=0001062] [1062] Event [5464,0,744]: 0 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [776,0,5624]: 1 finished unit Wind/Tidal Generator [f=0001152] [1152] Event [5400,0,664]: 0 finished unit Wind/Tidal Generator [f=0001237] [1237] Event [776,0,5576]: 1 finished unit Wind/Tidal Generator [f=0001251] [1251] Event [5320,0,584]: 0 finished unit Wind/Tidal Generator [f=0001375] [1375] Event [824,0,5576]: 1 finished unit Wind/Tidal Generator [f=0001383] [1383] Event [5272,0,568]: 0 finished unit Wind/Tidal Generator [f=0001448] [1448] Event [616,-1,5368]: 1 finished unit Metal Extractor [f=0001504] [1504] Event [872,0,5576]: 1 finished unit Wind/Tidal Generator [f=0001568] [1568] Event [5192,0,552]: 0 finished unit Wind/Tidal Generator [f=0001802] [1802] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0001845] [1845] Event [5112,0,520]: 0 finished unit Wind/Tidal Generator [f=0002017] [2017] Event [5384,10.0790405,2200]: 0 finished unit Metal Extractor [f=0002026] [2026] Event [5032,0,816]: 0 finished unit Mariner [f=0002064] [2064] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0002238] [2238] Event [5256,5.91339111,232]: 0 finished unit Solar Collector [f=0002320] [2320] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0002441] [2441] Event [5336,6.08596802,232]: 0 finished unit Solar Collector [f=0002494] [2494] Event [5032,0,816]: 0 finished unit Hunter [f=0002625] [2625] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0002815] [2815] Event [5416,6.29127502,232]: 0 finished unit Solar Collector [f=0002870] [2870] Event [5032,0,816]: 0 finished unit Hunter [f=0002899] [2899] Event [1048.74365,-65.725983,4518.7124]: 1 finished unit Engineer Commander [f=0003010] [3010] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0003151] [3151] Event [6008,-1,3048]: 0 finished unit Metal Extractor [f=0003225] [3225] Event [5416,9.34112549,152]: 0 finished unit Solar Collector [f=0003252] [3252] Event [5032,0,816]: 0 finished unit Hunter [f=0003326] [3326] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0003363] [3363] Event [4064,-5,5936]: 1 finished unit Lotus [f=0003484] [3484] Event [760,6.72271729,3944]: 1 finished unit Metal Extractor [f=0003527] [3527] Event [5336,9.2905426,152]: 0 finished unit Solar Collector [f=0003607] [3607] Event [5032,0,816]: 0 finished unit Hunter [f=0003762] [3762] Event [944,-5,3952]: 1 finished unit Lotus [f=0003861] [3861] Event [5256,8.79959106,152]: 0 finished unit Solar Collector [f=0003931] [3931] Event [5032,0,816]: 0 finished unit Hunter [f=0003937] [3937] Event [5640,-1,3480]: 0 finished unit Metal Extractor [f=0004101] [4101] Event [960,0,4096]: 1 finished unit Picket [f=0004139] [4139] Event [5032,0,816]: 0 finished unit Hunter [f=0004270] [4270] Event [3544,-1,6024]: 1 finished unit Metal Extractor [f=0004280] [4280] Event [4144,0,6032]: 1 finished unit Picket [f=0004350] [4350] Event [5032,0,816]: 0 finished unit Hunter [f=0004370] [4370] Event [4960,10.3468323,80]: 0 finished unit Lotus [f=0004543] [4543] Event [1133.354,-2,4121.74219]: 0 lost unit Cutter [f=0004733] [4733] Event [5032,0,816]: 0 finished unit Mariner [f=0004810] [4810] Event [4960,5.11894226,240]: 0 finished unit Lotus [f=0004938] [4938] Event [5032,0,816]: 0 finished unit Hunter [f=0004966] [4966] Event [4024,-1,6056]: 1 finished unit Metal Extractor [f=0005011] [5011] Event [3648,0,6096]: 1 finished unit Picket [f=0005142] [5142] Event [384,0,3136]: 1 finished unit Picket [f=0005150] [5150] Event [5032,0,816]: 0 finished unit Hunter [f=0005203] [5203] Event [1375.95093,0,5680]: 1 finished unit Quill [f=0005209] [5209] Event [4408,20.255127,4920]: 0 finished unit Metal Extractor [f=0005245] [5245] Event [1181.11145,0,4288.64648]: 0 lost unit Hunter [f=0005313] [5313] Event [960,0,4096]: 1 lost unit Picket [f=0005353] [5353] Event [5032,0,816]: 0 finished unit Hunter [f=0005400] [5400] Event [1002.01337,0,4086.83374]: 0 lost unit Hunter [f=0005414] [5414] Event [944,-5,3952]: 1 lost unit Lotus [f=0005562] [5562] Event [5032,0,816]: 0 finished unit Hunter [f=0005577] [5577] Event [496,0,2864]: 1 finished unit Picket [f=0005665] [5665] Event [664,0,5368]: 1 finished unit Wind/Tidal Generator [f=0005694] [5694] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0005757] [5757] Event [5032,0,816]: 0 finished unit Hunter [f=0005794] [5794] Event [3144,-1,1528]: 0 finished unit Metal Extractor [f=0005870] [5870] Event [624,-5,2800]: 1 finished unit Lotus [f=0005905] [5905] Event [664,0,5416]: 1 finished unit Wind/Tidal Generator [f=0005953] [5953] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0005953] [5953] Event [5032,0,816]: 0 finished unit Hunter [f=0006078] [6078] Event [304,-5,2992]: 1 finished unit Lotus [f=0006120] [6120] Event [5752,-1,5400]: 1 finished unit Metal Extractor [f=0006158] [6158] Event [616,0,5416]: 1 finished unit Wind/Tidal Generator [f=0006162] [6162] Event [5032,0,816]: 0 finished unit Hunter [f=0006207] [6207] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0006437] [6437] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0006440] [6440] Event [568,0,5416]: 1 finished unit Wind/Tidal Generator [f=0006455] [6455] Event [5904,0,5360]: 1 finished unit Picket [f=0006496] [6496] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0006513] [6513] Event [4383.82666,0,5345.729]: 0 lost unit Hunter [f=0006528] [6528] Event [4254.15137,0,5399.03809]: 1 lost unit Dagger [f=0006532] [6532] Event [5648,-5,5552]: 0 lost unit Lotus [f=0006535] [6535] Event [4318.99902,0,5434.37695]: 1 lost unit Dagger [f=0006539] [6539] Event [4346.14014,0.03468052,5460.5625]: 1 lost unit Dagger [f=0006563] [6563] Event [5032,-4,816]: 0 finished unit Mistral [f=0006579] [6579] Event [5696,-5,5488]: 0 lost unit Lotus [f=0006596] [6596] Event [4537.16064,0,5338.96484]: 0 lost unit Hunter [f=0006598] [6598] Event [4441.31641,0,5412.31201]: 0 lost unit Hunter [f=0006599] [6599] Event [4474.67285,0,5299.4668]: 0 lost unit Hunter [f=0006695] [6695] Event [568,0,5368]: 1 finished unit Wind/Tidal Generator [f=0006707] [6707] Event [1736,17.6873016,1224]: 0 finished unit Metal Extractor [f=0006819] [6819] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0006855] [6855] Event [504,-1,2664]: 1 finished unit Metal Extractor [f=0006961] [6961] Event [5648,-5,5408]: 0 finished unit Lotus [f=0006975] [6975] Event [568,0,5320]: 1 finished unit Wind/Tidal Generator [f=0006997] [6997] Event [5519.77148,0,5445.7998]: 1 lost unit Dagger [f=0006998] [6998] Event [5609.09326,0,5455.8335]: 0 lost unit Mariner [f=0007001] [7001] Event [5032,0,816]: 0 finished unit Corsair [f=0007116] [7116] Event [5728,-5,5232]: 1 finished unit Lotus [f=0007140] [7140] Event [5904,0,5360]: 1 lost unit Picket [f=0007207] [7207] Event [4480,13.8221741,4800]: 1 finished unit Lotus [f=0007207] [7207] Event [616,0,5320]: 1 finished unit Wind/Tidal Generator [f=0007212] [7212] Event [5032,0,816]: 0 finished unit Hunter [f=0007276] [7276] Event [5648,-5,5408]: 0 lost unit Lotus [f=0007396] [7396] Event [2120,-1,88]: 0 finished unit Metal Extractor [f=0007401] [7401] Event [4408,20.255127,4920]: 0 lost unit Metal Extractor [f=0007407] [7407] Event [5032,0,816]: 0 finished unit Hunter [f=0007447] [7447] Event [664,0,5320]: 1 finished unit Wind/Tidal Generator [f=0007509] [7509] Event [1375.95093,0,5680]: 1 finished unit Quill [f=0007602] [7602] Event [5032,0,816]: 0 finished unit Hunter [f=0007768] [7768] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0007798] [7798] Event [5032,0,816]: 0 finished unit Hunter [f=0007831] [7831] Event [4528,15.1105499,4864]: 1 finished unit Picket [f=0007861] [7861] Event [2600,-1,120]: 0 finished unit Metal Extractor [f=0007865] [7865] Event [1176,0,5688]: 1 finished unit Wind/Tidal Generator [f=0008007] [8007] Event [5032,0,816]: 0 finished unit Hunter [f=0008022] [8022] Event [1375.95093,0,5680]: 1 finished unit Dagger [f=0008105] [8105] Event [1176,0,5736]: 1 finished unit Wind/Tidal Generator [f=0008250] [8250] Event [4768,0,816]: 0 finished unit Ship Plate [f=0008345] [8345] Event [1128,0,5736]: 1 finished unit Wind/Tidal Generator [f=0008408] [8408] Event [5032,-4,816]: 0 finished unit Mistral [f=0008585] [8585] Event [1080,0,5736]: 1 finished unit Wind/Tidal Generator [f=0008672] [8672] Event [813.27948,0,2793.49927]: 0 lost unit Hunter [f=0008728] [8728] Event [624,-5,2800]: 1 lost unit Lotus [f=0008795] [8795] Event [496,0,2864]: 1 lost unit Picket [f=0008802] [8802] Event [1496,9.6446228,6008]: 1 finished unit Storage [f=0008810] [8810] Event [1080,0,5688]: 1 finished unit Wind/Tidal Generator [f=0008847] [8847] Event [5032,0,816]: 0 finished unit Corsair [f=0008853] [8853] Event [504,-1,2664]: 1 lost unit Metal Extractor [f=0008880] [8880] Event [525.375671,0,2911.31714]: 0 lost unit Hunter [f=0008910] [8910] Event [408,-1,744]: 0 finished unit Metal Extractor [f=0008957] [8957] Event [384,0,3136]: 1 lost unit Picket [f=0009022] [9022] Event [304,-5,2992]: 1 lost unit Lotus [f=0009057] [9057] Event [5032,0,816]: 0 finished unit Hunter [f=0009110] [9110] Event [1080,0,5640]: 1 finished unit Wind/Tidal Generator [f=0009253] [9253] Event [5032,0,816]: 0 finished unit Hunter [f=0009298] [9298] Event [570.885864,0.2612071,3283.27661]: 1 lost unit Dagger [f=0009302] [9302] Event [549.165466,0,3263.86841]: 1 lost unit Dagger [f=0009353] [9353] Event [410.279785,-93.964615,3406.0437]: 1 lost unit Engineer Commander [f=0009369] [9369] Event [430.606354,0,3394.30029]: 0 lost unit Hunter [f=0009371] [9371] Event [465.052826,0,3414.9231]: 0 lost unit Hunter [f=0009376] [9376] Event [498.934296,0,3442.22412]: 0 lost unit Hunter [f=0009382] [9382] Event [544.253845,0,3435.55786]: 0 lost unit Hunter [f=0009395] [9395] Event [1128,0,5640]: 1 finished unit Wind/Tidal Generator [f=0009432] [9432] Event [1560,10.2367401,6008]: 1 finished unit Storage [f=0009447] [9447] Event [1208.5979,0,3657.25952]: 1 lost unit Dagger [f=0009450] [9450] Event [1158.58386,0,3657.09937]: 1 lost unit Dagger [f=0009653] [9653] Event [5032,-4,816]: 0 finished unit Mistral [f=0009725] [9725] Event [1176,0,5640]: 1 finished unit Wind/Tidal Generator [f=0009787] well, thats it i guess :D [f=0009839] [9839] Event [136,-1,3096]: 1 lost unit Metal Extractor [f=0009843] [9843] Event [760,6.72271729,3944]: 1 lost unit Metal Extractor [f=0009960] [9960] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0010052] [10052] Event [4776,0,816]: 0 finished unit Siren [f=0010060] [10060] Event [1608,10.3587341,6008]: 1 finished unit Storage [f=0010092] [10092] Event [5032,0,816]: 0 finished unit Corsair [f=0010101] glinoyur games tho:) [f=0010270] [10270] Event [4776,-2,816]: 0 finished unit Cutter [f=0010302] [10302] Event [5032,0,816]: 0 finished unit Hunter [f=0010498] [10498] Event [5032,0,816]: 0 finished unit Hunter [f=0010690] [10690] Event [1656,9.7844696,6008]: 1 finished unit Storage [f=0010898] [10898] Event [5032,-4,816]: 0 finished unit Mistral [f=0011001] [11001] Event [920,-17.063141,5480]: 1 finished unit Energy Pylon [f=0011038] [11038] Event [1375.95093,0,5680]: 1 finished unit Lance [f=0011238] [11238] Event [4776,0,816]: 0 finished unit Siren [f=0011251] [11251] Event [4392,12.7456093,4808]: 1 finished unit Caretaker [f=0011338] [11338] Event [5032,0,816]: 0 finished unit Corsair [f=0011362] [11362] Event [4776,-2,816]: 0 finished unit Cutter [f=0011489] [11489] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0011547] [11547] Event [5032,0,816]: 0 finished unit Hunter [f=0011742] [11742] Event [5032,0,816]: 0 finished unit Hunter [f=0011859] [11859] Event [1464,0,5608]: 1 finished unit Caretaker [f=0012231] [12231] Event [5032,-4,816]: 0 finished unit Mistral [f=0012235] [12235] Event [1464,0,5672]: 1 finished unit Caretaker [f=0012283] [12283] Event [4296,10.2902985,4824]: 1 finished unit Stinger [f=0012573] [12573] Event [1480,0,5752]: 1 finished unit Caretaker [f=0012736] [12736] Event [5032,0,816]: 0 finished unit Corsair [f=0012800] [12800] Event [4776,0,816]: 0 finished unit Siren [f=0012943] [12943] Event [5032,0,816]: 0 finished unit Hunter [f=0012976] [12976] Event [4776,-2,816]: 0 finished unit Cutter [f=0013137] [13137] Event [5032,0,816]: 0 finished unit Hunter [f=0013428] [13428] Event [4320,11.0113239,4928]: 1 finished unit Aegis [f=0013537] [13537] Event [5032,-4,816]: 0 finished unit Mistral [f=0013564] [13564] Event [1769.98157,0,5372.19629]: 1 lost unit Dagger [f=0013567] [13567] Event [1754.15674,0,5391.17285]: 1 lost unit Dagger [f=0013574] [13574] Event [1794.9375,0,5387.60107]: 1 lost unit Dagger [f=0013598] [13598] Event [1812.83069,0,5405.70557]: 1 lost unit Dagger [f=0013702] [13702] Event [4408,18.2243919,4920]: 1 finished unit Metal Extractor [f=0013855] [13855] Event [920,-17.063141,5480]: 1 lost unit Energy Pylon [f=0013860] [13860] Event [1464,0,5608]: 1 lost unit Caretaker [f=0013871] [13871] Event [1104,7.15415955,5984]: 1 finished unit Advanced Radar [f=0013918] [13918] Event [1675.65698,0,5614.24268]: 1 lost unit Lance [f=0013946] [13946] Event [664,0,5320]: 1 lost unit Wind/Tidal Generator [f=0013959] [13959] Event [664,0,5368]: 1 lost unit Wind/Tidal Generator [f=0013977] [13977] Event [5032,0,816]: 0 finished unit Corsair [f=0014007] [14007] Event [1464,0,5672]: 1 lost unit Caretaker [f=0014009] [14009] Event [872,0,5624]: 1 lost unit Wind/Tidal Generator [f=0014018] [14018] Event [616,0,5320]: 1 lost unit Wind/Tidal Generator [f=0014023] [14023] Event [776,0,5576]: 1 lost unit Wind/Tidal Generator [f=0014028] :D [f=0014065] [14065] Event [824,-1,5624]: 1 lost unit Metal Extractor [f=0014071] [14071] Event [664,0,5416]: 1 lost unit Wind/Tidal Generator [f=0014072] [14072] Event [1080,0,5640]: 1 lost unit Wind/Tidal Generator [f=0014103] [14103] Event [568,0,5320]: 1 lost unit Wind/Tidal Generator [f=0014114] [14114] Event [776,0,5624]: 1 lost unit Wind/Tidal Generator [f=0014126] [14126] Event [1128,0,5640]: 1 lost unit Wind/Tidal Generator [f=0014130] [14130] Event [1176,0,5640]: 1 lost unit Wind/Tidal Generator [f=0014135] [14135] Event [undefined]: dawidzawadka resigned [f=0014135] game_message: dawidzawadka has been destroyed! [f=0014135] game_message: Skel wins! [f=0014135] Submitting stats [f=0014135] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014135] Part| Total Time|Time of the last 0.5s [f=0014135] Draw 20636.93ms 11.42% [f=0014135] Lua::Callins::Synced 6929.28ms 17.78% [f=0014135] Lua::Callins::Unsynced 26136.76ms 16.48% [f=0014135] Lua::CollectGarbage::Synced 351.00ms 0.89% [f=0014135] Lua::CollectGarbage::Unsynced 841.62ms 0.60% [f=0014135] Misc::Profiler::AddTime 65.64ms 0.00% [f=0014135] Sim 44285.15ms 78.95% [f=0014135] [14135] Received game_message: dawidzawadka has been destroyed! [f=0014135] [14135] Received game_message: Skel wins! [f=0014136] [14136] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014136] [14136] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014136] [14136] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014136] [14136] Game End Stats Values: 2,2060,2125,2060,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.5,6.5,6.5,6.5,0,65,0,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014136] [14136] Game End Stats Values: 3,2340,2210,2340,2210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.55999947,8,8.55999947,8,1275,1275,1275,1275,9.44999981,9.75,9.44999981,9.75,0,65,0,65,0,0,0,0,1065,870,1065,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014136] [14136] Game End Stats Values: 4,2605,2600,2605,2600,0.50338137,0.27945969,0.50338137,0.27945969,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000002,9.19999981,12.8000002,9.19999981,1275,1275,1275,1275,10.5335588,12.1686306,10.5335588,12.1686306,0,65,0,65,0,0,0,0,1330,1260,1330,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014136] [14136] Game End Stats Values: 5,2760,2670,2760,2670,9.859375,0.31211475,9.859375,0.31211475,0,0,0,0,0,0,0,0,0,0,0,0,0,13.671875,0,13.671875,0,0,0,0,16.8799992,13.04,16.8799992,13.04,1275,1275,1275,1275,12.6237326,12.7521782,12.6237326,12.7521782,0,65,0,65,0,0,0,0,1485,1330,1485,1330,0,0,0,0,0,0,0,0,13.671875,0,13.671875,0 [f=0014136] [14136] Game End Stats Values: 6,2920,3060,2920,3060,19.2889004,3.0725894,19.2889004,3.0725894,0,0,0,0,0,0,0,0,0,0,0,0,0,13.671875,0,13.671875,0,0,0,0,17.6000004,14.9599972,17.6000004,14.9599972,1275,1275,1275,1275,13.3786354,13.8340302,13.3786354,13.8340302,160,65,160,65,0,0,0,0,1485,1720,1485,1720,0,0,0,0,0,0,0,0,13.671875,0,13.671875,0 [f=0014136] [14136] Game End Stats Values: 7,3080,3230,3080,3230,23.4077854,6.25292397,23.4077854,6.25292397,0,0,0,0,0,0,0,0,0,0,0,0,0,13.671875,0,13.671875,0,0,0,0,17.6000004,17.9999981,17.6000004,17.9999981,1275,1275,1275,1275,13.0245914,15.2120218,13.0245914,15.2120218,320,165,320,165,0,0,0,0,1485,1790,1485,1790,0,0,0,0,0,0,0,0,13.671875,0,13.671875,0 [f=0014136] [14136] Game End Stats Values: 8,3390,3400,3390,3400,33.8329926,14.1557074,33.8329926,14.1557074,0,0,0,0,0,0,0,0,0,0,0,0,0,13.671875,0,13.671875,0,0,0,0,17.6000023,20.5333347,17.6000023,20.5333347,1505,1275,1505,1275,13.4450159,15.5268507,13.4450159,15.5268507,400,265,400,265,0,0,0,0,1485,1860,1485,1860,0,0,0,0,0,0,0,0,13.671875,0,13.671875,0 [f=0014136] [14136] Game End Stats Values: 9,3645,3725,3645,3725,44.7278404,28.9153366,44.7278404,28.9153366,0,0,0,0,0,0,0,0,0,0,0,0,0,26.7991962,0,26.7991962,90,0,90,0,17.5999985,22.8000011,17.5999985,22.8000011,1505,1275,1505,1275,13.7763224,17.9339733,13.7763224,17.9339733,480,365,480,365,0,0,0,0,1570,2085,1570,2085,0,0,0,0,0,0,0,0,26.7991962,0,26.7991962,0 [f=0014136] [14136] Game End Stats Values: 10,3735,4080,3735,4080,52.414238,52.0392532,52.414238,52.0392532,0,0,0,0,0,0,0,0,0,0,0,0,0,26.7991962,0,26.7991962,180,0,180,0,17.6000023,25.8666706,17.6000023,25.8666706,1505,1275,1505,1275,15.5124245,19.0915947,15.5124245,19.0915947,480,565,480,565,0,0,0,0,1570,2240,1570,2240,0,0,0,0,0,0,0,0,26.7991962,0,26.7991962,0 [f=0014136] [14136] Game End Stats Values: 11,4020,4370,4020,4370,71.082901,69.269989,71.082901,69.269989,0,0,0,0,0,0,0,0,0,0,0,0,26,26.7991962,26,26.7991962,380,90,380,90,17.6000023,27.2000046,17.6000023,27.2000046,1505,1275,1505,1275,17.1445789,20.648716,17.1445789,20.648716,480,765,480,765,0,0,0,0,1655,2240,1655,2240,0,0,0,0,0,0,0,0,26.7991962,26,26.7991962,26 [f=0014136] [14136] Game End Stats Values: 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Event [1376,-1,5648]: 1 lost unit Hovercraft Platform [f=0014148] [14148] Event [1128,-1,5688]: 1 lost unit Metal Extractor [f=0014150] [14150] Event [616,0,5416]: 1 lost unit Wind/Tidal Generator [f=0014153] [14153] Event [1176,0,5688]: 1 lost unit Wind/Tidal Generator [f=0014154] [14154] Event [616,-1,5368]: 1 lost unit Metal Extractor [f=0014184] [14184] Event [1080,0,5688]: 1 lost unit Wind/Tidal Generator [f=0014187] [14187] Event [5032,0,816]: 0 finished unit Hunter [f=0014279] Player Skel left the game: normal quit [f=0014279] [14279] Event [undefined]: Skel quit [f=0014381] [14381] Event [5032,0,816]: 0 finished unit Hunter [f=0014409] Spectator dawidzawadka left the game: normal quit [f=0014409] [14409] Event [undefined]: dawidzawadka quit [f=0014415] No clients connected, shutting down server [f=0014415] Server shutdown [f=0014415] [14415] all players disconnected [f=0014561] [14561] Event [4776,0,816]: 0 finished unit Siren [f=0014767] [14767] Event [4776,-2,816]: 0 finished unit Cutter [f=0014782] [14782] Event [5032,-4,816]: 0 finished unit Mistral [f=0015222] [15222] Event [5032,0,816]: 0 finished unit Corsair [f=0015432] [15432] Event [5032,0,816]: 0 finished unit Hunter [f=0015627] [15627] Event [5032,0,816]: 0 finished unit Hunter [f=0015857] Autoquit sending quit command. [f=0015857] [QuitAction] user exited to system [f=0015857] [SpringApp::Kill][1] fromRun=1 [f=0015857] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015857] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015857] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015857] [ThreadPool::SetThreadCount][2] workers=0 [f=0015857] [SpringApp::Kill][2] [f=0015857] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015857] [Game::KillLua][3] dtor=0 luaUI=0x53f53060 [f=0015857] Start widgetHandler:Shutdown [f=0015857] Shutdown - SaveOrderList Complete [f=0015857] Writing last game win data [f=0015857] Shutdown - SaveConfigData Complete [f=0015857] Shutdown Widget - Save/Load API [f=0015857] Shutdown Widget - Chili Highlight [f=0015857] Shutdown Widget - Draw After Chili [f=0015857] Shutdown Widget - EPIC Menu [f=0015857] Shutdown Widget - Chili Widget Selector [f=0015857] Shutdown Widget - Chili Minimap [f=0015857] Shutdown Widget - Local Team Colors [f=0015857] Shutdown Widget - Display Keys 2 [f=0015857] Shutdown Widget - Save Game Menu [f=0015857] Shutdown Widget - Unit Icons [f=0015857] Shutdown Widget - Noises [f=0015857] Shutdown Widget - HealthBars [f=0015857] Shutdown Widget - Win Counter [f=0015857] Shutdown Widget - BuildETA [f=0015857] Shutdown Widget - SpringRTS Replay Stats [f=0015857] Shutdown Widget - Modular Comm Info [f=0015857] Shutdown Widget - Stereo3D [f=0015857] Shutdown Widget - Showeco and Grid Drawer [f=0015857] Shutdown Widget - Point Tracker [f=0015857] Shutdown Widget - Missile Silo Range [f=0015857] Shutdown Widget - MetalFeatures (new) [f=0015857] Shutdown Widget - MinimapEvents [f=0015857] Shutdown Widget - Local Widgets Config [f=0015857] Shutdown Widget - Highlight Geos [f=0015857] Shutdown Widget - Grab Input [f=0015857] Input grabbing is disabled! [f=0015857] Shutdown Widget - Defense Range Zero-K [f=0015857] Shutdown Widget - Darkening [f=0015857] Shutdown Widget - Context Menu [f=0015857] Shutdown Widget - Chili Spectator Panels [f=0015857] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015857] Shutdown Widget - Chili Nuke Warning [f=0015857] Shutdown Widget - Chili EndGame Window [f=0015857] Shutdown Widget - Chili Economy Panel Default [f=0015857] Shutdown Widget - CameraShake [f=0015857] Shutdown Widget - State Reverse and Latency [f=0015857] Shutdown Widget - Music Player v2 [f=0015857] Shutdown Widget - Attack AoE [f=0015857] Shutdown Widget - Map Edge Extension [f=0015857] Shutdown Widget - Selection Send [f=0015857] Shutdown Widget - LupsManager [f=0015857] Shutdown Widget - Newton Firezone [f=0015857] Shutdown Widget - Chili Pro Console [f=0015857] Shutdown Widget - Persistent Build Height [f=0015857] Shutdown Widget - Lasso Terraform GUI [f=0015857] Shutdown Widget - Lups [f=0015857] Shutdown Widget - Chili Framework [f=0015857] Shutdown Widget - Mex Placement Handler [f=0015857] Shutdown Widget - Chili Core Selector [f=0015857] Shutdown Widget - Custom Markers [f=0015857] Shutdown Widget - Select Keys [f=0015857] Shutdown Widget - Pause Screen [f=0015857] Shutdown Widget - Text To Speech Control [f=0015857] Shutdown Widget - Layout Handler [f=0015857] End widgetHandler:Shutdown [f=0015857] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={650593,78167577} {int,ext,rec}Allocs={13534749,0,0} {chunk,block}Bytes={78167577,0} [f=0015857] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015857] [Game::KillLua][2] dtor=0 luaRules=0x534c4900 [f=0015857] Start gadgetHandler:Shutdown [f=0015857] Shutdown - StartSetup [f=0015857] Shutdown - UnitMorph [f=0015857] Shutdown - Carrier Drones [f=0015857] Shutdown - LupsNanoSpray [f=0015857] Shutdown - Missile Silo Controller [f=0015857] Shutdown - Modular Comm Info [f=0015857] Shutdown - Terrain Texture Handler [f=0015857] Shutdown - UnitCloakShield [f=0015857] Shutdown - Starlight Handler [f=0015857] End gadgetHandler:Shutdown [f=0015857] Start gadgetHandler:Shutdown [f=0015857] Shutdown - Save/Load [f=0015857] Shutdown - Teleport Throw [f=0015857] Shutdown - UnitMorph [f=0015857] Shutdown - Modular Comm Info [f=0015857] Shutdown - Retreat Command [f=0015857] Shutdown - Shockwaves [f=0015857] Shutdown - UnitCloakShield [f=0015857] Shutdown - Lups Cloak FX [f=0015857] Shutdown - Lups [f=0015857] Shutdown - Lups Shield [f=0015857] End gadgetHandler:Shutdown [f=0015857] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13534780,0,0} {chunk,block}Bytes={0,0} [f=0015857] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13534780,0,0} {chunk,block}Bytes={0,0} [f=0015857] [Game::KillLua][4] dtor=0 [f=0015857] [Game::~CGame][1] [f=0015857] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015857] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015857] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015857] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015857] [Game::KillLua][4] dtor=1 [f=0015857] [Game::KillMisc][1] [f=0015857] [Game::KillMisc][2] [f=0015857] [Game::KillMisc][3] [f=0015857] [Game::KillRendering][1] [f=0015857] [3DOParser::Kill] allocated 1 pieces [f=0015857] [S3OParser::Kill] allocated 360 pieces [f=0015857] [AssParser::Kill] allocated 21 pieces [f=0015857] [Game::KillInterface][1] [f=0015857] [Game::KillInterface][2] [f=0015857] [Game::KillSimulation][1] [f=0015857] [Game::KillSimulation][2] [f=0015857] [CCollisionHandler] dis-/continuous tests: 0/101739 [f=0015857] [Game::KillSimulation][3] [f=0015857] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015857] [~CPathCache(24x24)] cacheHits=200 hitPercentage=47% numHashColls=0 maxCacheSize=25 [f=0015857] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015857] [~CPathCache(48x48)] cacheHits=73 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015857] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015857] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015857] [LosHandler::Kill] raycast instance cache-{hits,misses}={8106,14159}; shared=3%; cached=33% [f=0015857] [Game::KillSimulation][4] [f=0015857] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0015857] [Game::~CGame][2] [f=0015857] [Game::~CGame][3] [f=0015857] [SpringApp::Kill][3] [f=0015857] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169289 bytes sent 125578 bytes recv'd [f=0015857] [SpringApp::Kill][4] font=0x45b0eaa0 [f=0015857] [SpringApp::Kill][5] [f=0015857] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x448b37c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2001ms file="bitmaps/smoke/smoke00.tga" indx=592 inflSize=16kb readTime=15ms file="objects3d/lordmuffe_pene_dead.dae" indx=5308 inflSize=881kb readTime=12ms file="bitmaps/loadpictures/selectionkeys.png" indx=528 inflSize=2340kb readTime=12ms file="luaui/widgets/gui_epicmenu.lua" indx=4713 inflSize=102kb readTime=12ms file="scripts/amphsupport.lua" indx=5665 inflSize=15kb readTime=11ms file="objects3d/penetrator_lordmuffe.s3o" indx=5352 inflSize=463kb readTime=10ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=10ms file="objects3d/commsupport.s3o" indx=5079 inflSize=85kb readTime=8ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1665 inflSize=1kb readTime=8ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 31304899 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x45c68640) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dffc50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b7f6d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f27c40b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]