[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eNdZfzYpMb/springsettings.1277281.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f264801eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3252 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1277281/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 233ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45dd05a0] using map "Random Plateaus v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45dd05a0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 537ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 604ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [f=-000001] Map Terrain Generation [f=-000001] Random Seed, 9842883 [f=-000001] Wave generation complete [f=-000001] Draw points, 10, factor, 0.89372081 [f=-000001] Voronoi generation complete [f=-000001] std, 68.8815765, bucketWidth, 65.990387 [f=-000001] Terrain structure complete [f=-000001] Edge processing complete [f=-000001] ApplyLineDistanceFunc [f=-000001] Tier propagation complete [f=-000001] Height application complete [f=-000001] Smoothing complete [f=-000001] Map terrain complete [f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Skel was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1277281/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a81dfa0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=90f56d74 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70696b23 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70696b23 file="cache/104dev-maintenance/paths/Random Plateaus v1.1.pe-70696b23.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (5 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-70696b23" [f=-000001] [Path] [PathEstimator::WriteFile] hash=70696b23 file="cache/104dev-maintenance/paths/Random Plateaus v1.1.pe-70696b23.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-70696b23" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a81dfa0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=90f56d74 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70696b33 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70696b33 file="cache/104dev-maintenance/paths/Random Plateaus v1.1.pe2-70696b33.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-70696b33" [f=-000001] [Path] [PathEstimator::WriteFile] hash=70696b33 file="cache/104dev-maintenance/paths/Random Plateaus v1.1.pe2-70696b33.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-70696b33" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3683ms, checksum 19317632)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12248,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Opening demofile demos/1277281/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6f8a2ccddb43dfb4d2330e8820937467f50a1878d7b9760b04a005edb5f34485c41f4773883fc39eef36829e3d4c62e3f50f043e4032cef1cdf1cb42f4d201a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a9a74965738d7c4fa79ad33f995c5f2649c291cb87cb7c5655355b670a1c28251ba3cb44d92eea897d0af976ad5f7c9c749718227731f23f9bde9f196cdd771b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5276a180,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8a71db61b6ddf7f68c8255c8939337a8 [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kaki [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kaki changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6f8a2ccddb43dfb4d2330e8820937467f50a1878d7b9760b04a005edb5f34485c41f4773883fc39eef36829e3d4c62e3f50f043e4032cef1cdf1cb42f4d201a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a9a74965738d7c4fa79ad33f995c5f2649c291cb87cb7c5655355b670a1c28251ba3cb44d92eea897d0af976ad5f7c9c749718227731f23f9bde9f196cdd771b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000ceda5d60,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6f8a2ccddb43dfb4d2330e8820937467f50a1878d7b9760b04a005edb5f34485c41f4773883fc39eef36829e3d4c62e3f50f043e4032cef1cdf1cb42f4d201a9]" [f=-000001] Allies: I choose: Chirp! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a9a74965738d7c4fa79ad33f995c5f2649c291cb87cb7c5655355b670a1c28251ba3cb44d92eea897d0af976ad5f7c9c749718227731f23f9bde9f196cdd771b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[Game::Load][lua{Rules,Gaia}={0x5ba98bd0,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player PRO_Clopse with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_Clopse|chickenr|6_6||False|PRO||IE [f=-000001] yo :) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] btw, last game you could have won quite easily [f=-000001] just build firewalkers [f=-000001] they counter spiders hard [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6f8a2ccddb43dfb4d2330e8820937467f50a1878d7b9760b04a005edb5f34485c41f4773883fc39eef36829e3d4c62e3f50f043e4032cef1cdf1cb42f4d201a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a9a74965738d7c4fa79ad33f995c5f2649c291cb87cb7c5655355b670a1c28251ba3cb44d92eea897d0af976ad5f7c9c749718227731f23f9bde9f196cdd771b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fbc77010,0000000000000000}]" [f=-000001] shieldbots don't have firewalkers [f=-000001] and the map had many chokes [f=-000001] oh, yeah, you weren't amphib [f=-000001] i also only late switched lab [f=-000001] amph does not have them either [f=-000001] isn't amphib bots that have the firewalkers? [f=-000001] firewalker are in jumpbot [f=-000001] I'm new to the game, I made be wrong [f=-000001] but yes they counter recluse decently [f=-000001] oh, I don't even know yet all the units [f=-000001] > Game will be force started in 60 seconds [f=-000001] firwalkers, depending on the map, are unbeatable by spider [f=-000001] I think [f=-000001] hermits are not so weak to firewalker [f=-000001] > Game will be force started in 40 seconds [f=-000001] moderators and blackhole launcher [f=-000001] pyro [f=-000001] [0] Event [488,50.2481728,455]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4695,50.4196777,4620]: 1 finished unit Engineer Commander [f=0000000] [0] Niarteloc, team: 0, elo:2531, userid: 500120 [f=0000000] [0] Kaki, team: 1, elo:2334, userid: 540931 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] guard [f=0000006] [6] Event [672,49.8938675,384]: 0 finished unit Hovercraft Platform [f=0000015] [15] Event [4632,49.8624306,4416]: 1 finished unit Cloakbot Factory [f=0000227] [227] Event [392,51.7956619,296]: 0 finished unit Metal Extractor [f=0000228] [228] Event [4520,50.0761948,4536]: 1 finished unit Metal Extractor [f=0000292] [292] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0000328] [328] Event [4568,49.969986,4616]: 1 finished unit Wind/Tidal Generator [f=0000418] [418] Event [4616,50.2169151,4680]: 1 finished unit Wind/Tidal Generator [f=0000497] [497] Event [280,50.5795403,632]: 0 finished unit Metal Extractor [f=0000500] [500] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0000508] [508] Event [4664,50.8020325,4744]: 1 finished unit Wind/Tidal Generator [f=0000520] [520] Event [640,50.050251,384]: 0 finished unit Quill [f=0000722] [722] Event [600,50.0761948,584]: 0 finished unit Metal Extractor [f=0000723] [723] Event [4728,51.7956505,4824]: 1 finished unit Metal Extractor [f=0000766] [766] Event [640,50.050251,384]: 0 finished unit Dagger [f=0000968] [968] Event [4840,50.5795364,4488]: 1 finished unit Metal Extractor [f=0001065] [1065] Event [4824,50.8808479,4552]: 1 finished unit Wind/Tidal Generator [f=0001096] [1096] Event [640,50.050251,384]: 0 finished unit Dagger [f=0001169] [1169] Event [4792,51.1812782,4632]: 1 finished unit Wind/Tidal Generator [f=0001246] [1246] Event [360,51.5377121,392]: 0 finished unit Solar Collector [f=0001275] [1275] Event [4776,51.5733261,4712]: 1 finished unit Wind/Tidal Generator [f=0001319] [1319] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Conjurer [f=0001380] [1380] Event [4728,51.4484329,4760]: 1 finished unit Wind/Tidal Generator [f=0001482] [1482] Event [640,50.050251,384]: 0 finished unit Dagger [f=0001525] PRO_Clopse added point: wind not great here [f=0001594] [1594] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0001801] [1801] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0001880] [1880] Event [640,50.050251,384]: 0 finished unit Dagger [f=0001899] [1899] Event [392,108.186661,1800]: 0 lost unit Metal Extractor [f=0001901] [1901] Event [362.689545,107.586433,1986.81201]: 1 lost unit Glaive [f=0001952] [1952] Event [312,50.8734703,552]: 0 finished unit Solar Collector [f=0002010] [2010] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0002213] [2213] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0002346] [2346] Event [640,50.050251,384]: 0 finished unit Dagger [f=0002393] [2393] Event [668.623169,49.7892303,192.647583]: 1 lost unit Glaive [f=0002424] [2424] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0002461] [2461] Event [392,108.186661,1800]: 0 finished unit Metal Extractor [f=0002634] [2634] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0002845] [2845] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0002912] [2912] Event [456,50.0436935,552]: 0 finished unit Solar Collector [f=0002955] [2955] Event [464,107.204544,1872]: 0 finished unit Lotus [f=0002987] [2987] Event [4024,176.392838,3096]: 1 finished unit Metal Extractor [f=0003017] [PRO_Clopse] Allies: wind ranger over .5 is when you should go wind [f=0003049] [3049] Event [2288,221.046097,3696]: 1 finished unit Radar Tower [f=0003075] [3075] Event [640,50.050251,384]: 0 finished unit Quill [f=0003222] [3222] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Conjurer [f=0003342] [3342] Event [640,50.050251,384]: 0 finished unit Dagger [f=0003395] [PRO_Clopse] Allies: minimum here is .1 [f=0003401] [3401] Event [552,49.9593697,520]: 0 finished unit Solar Collector [f=0003432] [3432] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0003630] [3630] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0003697] [3697] Event [1096,176.317596,2024]: 0 finished unit Metal Extractor [f=0003703] [3703] Event [3936,161.871445,2480]: 1 lost unit Radar Tower [f=0003754] [3754] Event [640,50.050251,384]: 0 finished unit Dagger [f=0003813] [3813] Event [2000,196.243912,4032]: 1 finished unit Lotus [f=0003888] [PRO_Clopse] Allies: been lucky so far but gonna hurt soon [f=0003942] [3942] Event [3824,161.099716,2496]: 1 finished unit Radar Tower [f=0004001] [4001] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Conjurer [f=0004211] [4211] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0004213] [4213] Event [640,50.050251,384]: 0 finished unit Dagger [f=0004241] [4241] Event [1168,173.77739,2112]: 0 finished unit Lotus [f=0004422] [4422] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0004477] [4477] Event [2136,164.138382,968]: 0 finished unit Metal Extractor [f=0004525] [4525] Event [640,50.050251,384]: 0 finished unit Dagger [f=0004575] [4575] Event [4320,101.649895,2016]: 1 finished unit Lotus [f=0004622] [4622] Event [4728,108.186676,3320]: 1 finished unit Metal Extractor [f=0004645] [4645] Event [2312,229.965942,4104]: 1 finished unit Metal Extractor [f=0004781] [4781] Event [640,50.050251,384]: 0 finished unit Dagger [f=0004783] [4783] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0004798] [4798] Event [3580.10913,43.6732635,2228.60645]: 1 lost unit Glaive [f=0004807] [4807] Event [3590.08643,44.2595177,2247.53052]: 1 lost unit Glaive [f=0004819] [4819] Event [3536.49854,40.3319626,2081.95947]: 0 lost unit Dagger [f=0004862] [4862] Event [3339.53247,41.2536392,2188.69897]: 0 lost unit Dagger [f=0004886] [4886] Event [3341.28442,41.0996475,2197.05444]: 1 lost unit Glaive [f=0004897] [4897] Event [3177.75439,43.5704002,2089.52881]: 0 lost unit Dagger [f=0004901] [4901] Event [520,50.3197365,376]: 0 finished unit Caretaker [f=0004909] [4909] Event [3223.70093,43.8131027,2244.1687]: 1 lost unit Glaive [f=0004924] [4924] Event [3131.28491,44.9840088,1981.57959]: 0 lost unit Dagger [f=0004990] [4990] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0005202] [5202] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0005289] [5289] Event [2032,190.783463,1856]: 0 finished unit Radar Tower [f=0005328] [5328] Event [640,50.050251,384]: 0 finished unit Bolas [f=0005410] [5410] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0005424] [5424] Event [3920,139.127136,2384]: 1 finished unit Picket [f=0005439] [5439] Event [2984,164.126007,4152]: 1 finished unit Metal Extractor [f=0005633] [5633] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0005653] [5653] Event [2024,213.735153,1720]: 0 finished unit Wind/Tidal Generator [f=0005720] [5720] Event [4616,108.569321,2200]: 1 finished unit Metal Extractor [f=0005739] [5739] Event [2808,230.057877,1016]: 0 finished unit Metal Extractor [f=0005856] [5856] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0005897] [5897] Event [976,104.12207,3680]: 1 finished unit Lotus [f=0005949] [5949] Event [2088,223.322067,1624]: 0 finished unit Wind/Tidal Generator [f=0005954] [5954] Event [640,50.050251,384]: 0 finished unit Bolas [f=0006181] [6181] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0006201] [6201] Event [2641.49561,85.6849747,2339.91553]: 0 lost unit Dagger [f=0006216] [6216] Event [2554.67749,62.1861153,2348.41748]: 0 lost unit Dagger [f=0006239] [6239] Event [2473.93408,48.7321663,2378.88818]: 0 lost unit Dagger [f=0006253] [6253] Event [2168,224.594498,1528]: 0 finished unit Wind/Tidal Generator [f=0006267] [6267] Event [2489.7356,49.8696098,2371.42017]: 1 lost unit Glaive [f=0006289] [6289] Event [2300.2688,47.121109,2389.11328]: 1 lost unit Glaive [f=0006296] [6296] Event [2209.84497,56.668232,2265.62036]: 0 lost unit Dagger [f=0006398] [6398] Event [272,108.5858,1872]: 0 finished unit Lotus [f=0006403] [PRO_Clopse] Allies: now you gonna stall hard [f=0006490] [6490] Event [640,50.050251,384]: 0 finished unit Bolas [f=0006514] [6514] Event [1976,220.27298,1656]: 0 finished unit Wind/Tidal Generator [f=0006681] [6681] Event [2935.78296,114.255577,2399.17383]: 1 lost unit Glaive [f=0006691] [6691] Event [2056,226.154266,1560]: 0 finished unit Wind/Tidal Generator [f=0006819] [6819] Event [4776,107.834183,2088]: 1 finished unit Metal Extractor [f=0006870] [6870] Event [2672.25366,229.948746,1023.36719]: 0 lost unit Quill [f=0006904] [6904] Event [2808,230.057877,1016]: 0 lost unit Metal Extractor [f=0007008] [7008] Event [640,50.050251,384]: 0 finished unit Scalpel [f=0007014] [7014] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Conjurer [f=0007168] [7168] Event [416,107.203423,1968]: 0 finished unit Lotus [f=0007203] [7203] Event [752,105.341621,3520]: 1 finished unit Picket [f=0007249] [7249] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0007274] [7274] Event [2725.05615,45.6625633,2924.69214]: 1 lost unit Glaive [f=0007314] [7314] Event [2471.45459,100.156677,2878.36475]: 0 lost unit Dagger [f=0007344] [7344] Event [2681.89575,49.1632843,2906.24243]: 1 lost unit Glaive [f=0007367] [7367] Event [640,50.050251,384]: 0 finished unit Scalpel [f=0007369] [7369] Event [4680,108.203735,2120]: 1 finished unit Solar Collector [f=0007398] [7398] Event [2405.25806,105.137428,3010.52197]: 1 lost unit Glaive [f=0007440] [7440] Event [2476.47583,103.120773,2945.4895]: 1 lost unit Glaive [f=0007454] [7454] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0007601] [7601] Event [640,50.050251,384]: 0 finished unit Quill [f=0007626] [7626] Event [456,107.819153,1768]: 0 finished unit Solar Collector [f=0007718] [7718] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0007787] [7787] Event [640,50.050251,384]: 0 finished unit Dagger [f=0007788] [7788] Event [2808,227.156876,1016]: 0 finished unit Metal Extractor [f=0007798] [7798] Event [3360,146.880539,3056]: 1 finished unit Picket [f=0007951] [7951] Event [640,50.050251,384]: 0 finished unit Dagger [f=0008075] [8075] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0008116] [8116] Event [1208,55.9175682,3736]: 1 finished unit Metal Extractor [f=0008148] [8148] Event [640,50.050251,384]: 0 finished unit Dagger [f=0008164] [8164] Event [2896,230.205688,1104]: 0 finished unit Lotus [f=0008196] [8196] Event [344,108.886131,1736]: 0 finished unit Solar Collector [f=0008197] [8197] Event [4760,108.527992,2216]: 1 finished unit Solar Collector [f=0008326] [8326] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0008465] [8465] Event [640,50.050251,384]: 0 finished unit Bolas [f=0008503] [8503] Event [2912,223.008347,960]: 0 finished unit Lotus [f=0008554] [8554] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0008616] [8616] Event [2968,53.4123726,4664]: 1 finished unit Storage [f=0008760] [8760] Event [640,50.050251,384]: 0 finished unit Bolas [f=0008910] [8910] Event [3440,113.974098,2752]: 1 finished unit Picket [f=0008953] [8953] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0009000] [9000] Event [1072,173.507889,2128]: 0 finished unit Lotus [f=0009060] [9060] Event [640,50.050251,384]: 0 finished unit Bolas [f=0009123] [9123] Event [582.603577,105.829773,3232.04517]: 0 lost unit Dagger [f=0009127] [9127] Event [2936,149.474564,4248]: 1 finished unit Wind/Tidal Generator [f=0009173] [9173] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0009241] [9241] Event [752,105.341621,3520]: 1 lost unit Picket [f=0009271] [9271] Event [4560,106.81604,1648]: 1 finished unit Lotus [f=0009278] [9278] Event [280,52.8613319,3992]: 1 finished unit Metal Extractor [f=0009364] [9364] Event [2856,152.044891,4232]: 1 finished unit Wind/Tidal Generator [f=0009387] [9387] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0009389] [9389] Event [4264,50.7318382,4408]: 1 finished unit Caretaker [f=0009438] [9438] Event [640,50.050251,384]: 0 finished unit Scalpel [f=0009499] [9499] Event [2217.79346,58.6389275,2184.54443]: 1 lost unit Glaive [f=0009506] [9506] Event [410.84082,94.6215744,3595.63184]: 1 lost unit Conjurer [f=0009510] [9510] Event [2096,203.669266,1824]: 0 finished unit Lotus [f=0009590] [9590] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Conjurer [f=0009619] [9619] Event [896,142.568512,2112]: 0 finished unit Lotus [f=0009619] [9619] Event [2776,153.050735,4232]: 1 finished unit Wind/Tidal Generator [f=0009730] [9730] Event [4440,50.3746796,4536]: 1 finished unit Solar Collector [f=0009776] [9776] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0009844] [9844] Event [640,50.050251,384]: 0 finished unit Scalpel [f=0009874] [9874] Event [4432,104.251305,1824]: 1 finished unit Picket [f=0009896] [9896] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0009905] [9905] Event [2203.65161,60.7926674,2182.43408]: 1 lost unit Glaive [f=0009908] [9908] Event [2696,161.204651,4216]: 1 finished unit Wind/Tidal Generator [f=0010035] [10035] Event [280,52.8613319,3992]: 1 lost unit Metal Extractor [f=0010077] [10077] Event [640,50.050251,384]: 0 finished unit Quill [f=0010118] [10118] Event [4504,49.9959831,4648]: 1 finished unit Solar Collector [f=0010182] [10182] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0010221] [10221] Event [1968,131.735062,2000]: 0 finished unit Lotus [f=0010226] [10226] Event [640,50.050251,384]: 0 finished unit Dagger [f=0010299] [10299] Event [2616,186.119019,4200]: 1 finished unit Wind/Tidal Generator [f=0010352] [10352] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0010363] [10363] Event [640,50.050251,384]: 0 finished unit Dagger [f=0010500] [10500] Event [640,50.050251,384]: 0 finished unit Dagger [f=0010570] [10570] Event [302.585022,107.348709,3235.37964]: 1 lost unit Glaive [f=0010599] [10599] Event [3168,167.915421,3216]: 1 finished unit Picket [f=0010638] [10638] Event [202.039612,108.034973,2902.40479]: 0 lost unit Dagger [f=0010639] [10639] Event [147.618729,107.327667,2995.85913]: 0 lost unit Dagger [f=0010643] [10643] Event [4568,50.1667023,4760]: 1 finished unit Solar Collector [f=0010771] [10771] Event [2536,209.743301,4200]: 1 finished unit Wind/Tidal Generator [f=0010786] [10786] Event [640,50.050251,384]: 0 finished unit Bolas [f=0010788] [10788] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Ronin [f=0010855] [PRO_Clopse] Allies: you split map nice but gonna find it hard on army cost because of the stalls [f=0010907] [10907] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0010964] [10964] Event [295.942871,108.105621,2225.12964]: 1 lost unit Glaive [f=0011013] [11013] Event [434.938538,109.264687,2382.75]: 1 lost unit Glaive [f=0011067] [11067] Event [3408,134.382187,2896]: 1 finished unit Lotus [f=0011071] [11071] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0011085] [11085] Event [640,50.050251,384]: 0 finished unit Bolas [f=0011118] [11118] Event [2456,221.643265,4184]: 1 finished unit Wind/Tidal Generator [f=0011225] [11225] Event [4632,51.1127052,4872]: 1 finished unit Solar Collector [f=0011269] [11269] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Conjurer [f=0011382] [11382] Event [4592,105.96682,1520]: 1 finished unit Picket [f=0011395] [11395] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0011402] [11402] Event [2376,225.651611,4168]: 1 finished unit Wind/Tidal Generator [f=0011430] [11430] Event [640,50.050251,384]: 0 finished unit Halberd [f=0011607] [11607] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0011762] [11762] Event [4296,50.6557732,4568]: 1 finished unit Caretaker [f=0011775] [11775] Event [640,50.050251,384]: 0 finished unit Halberd [f=0011786] [11786] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0011831] [11831] Event [3960,176.871704,3112]: 1 finished unit Solar Collector [f=0011876] [11876] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0011991] [11991] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Ronin [f=0012055] [12055] Event [488,50.9610176,280]: 0 finished unit Caretaker [f=0012085] [12085] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0012104] [12104] Event [4040,186.983475,3192]: 1 finished unit Solar Collector [f=0012149] [12149] Event [640,50.050251,384]: 0 finished unit Bolas [f=0012175] [12175] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0012300] [12300] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Sling [f=0012301] [12301] Event [2912,199.68692,816]: 0 finished unit Lotus [f=0012357] [12357] Event [4104,170.758408,3064]: 1 finished unit Solar Collector [f=0012453] [12453] Event [2288,221.046097,3696]: 1 lost unit Radar Tower [f=0012456] [12456] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Conjurer [f=0012522] [12522] Event [640,50.050251,384]: 0 finished unit Scalpel [f=0012535] [12535] Event [4024,173.56778,2984]: 1 finished unit Solar Collector [f=0012695] [12695] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Reaver [f=0012790] [12790] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0012836] [12836] Event [2912,170.345001,672]: 0 finished unit Lotus [f=0012849] [12849] Event [1568,93.469635,3776]: 1 finished unit Picket [f=0012872] [12872] Event [1568,93.469635,3776]: 1 lost unit Picket [f=0012880] [12880] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0012936] [12936] Event [640,50.050251,384]: 0 finished unit Scalpel [f=0012942] [12942] Event [1844.22974,71.7239838,3566.28589]: 1 lost unit Glaive [f=0012957] [12957] Event [1860.72925,60.6179352,3498.69897]: 1 lost unit Glaive [f=0012961] [12961] Event [1818.56567,65.1558151,3538.95483]: 1 lost unit Glaive [f=0012969] [12969] Event [1831.5304,66.0599594,3542.19482]: 1 lost unit Glaive [f=0012970] [12970] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0012970] [12970] Event [1938.95361,48.5873337,3381.65869]: 1 lost unit Glaive [f=0012987] [12987] Event [1745.93713,53.4456787,3490.8291]: 1 lost unit Glaive [f=0012993] [12993] Event [1780.69629,59.7528839,3518.18921]: 1 lost unit Glaive [f=0012998] [12998] Event [1760.70142,53.6207924,3485.97021]: 1 lost unit Glaive [f=0013035] [13035] Event [1367.01172,40.3605461,3287.36792]: 1 lost unit Glaive [f=0013042] [13042] Event [1810.20972,41.5518417,3224.9834]: 1 lost unit Glaive [f=0013055] [13055] Event [1625.2251,41.2481956,3342.58862]: 1 lost unit Glaive [f=0013060] [13060] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0013063] [13063] Event [1747.58484,40.241169,3185.68213]: 1 lost unit Glaive [f=0013064] [13064] Event [1760.57886,40.8130035,3224.11719]: 0 lost unit Dagger [f=0013067] [13067] Event [1325.5033,40.3363647,3249.0896]: 1 lost unit Glaive [f=0013073] [13073] Event [1695.86255,39.7750473,3188.74805]: 1 lost unit Glaive [f=0013075] [13075] Event [1777.05701,40.5936394,3185.30078]: 1 lost unit Glaive [f=0013100] [13100] Event [1938.5304,43.9190941,3194.5459]: 0 lost unit Dagger [f=0013102] [13102] Event [1657.69202,41.1306686,3319.8335]: 1 lost unit Glaive [f=0013114] [13114] Event [1934.51111,43.5534782,3152.90308]: 1 lost unit Glaive [f=0013115] [13115] Event [1868.78906,41.8263817,3139.41528]: 1 lost unit Glaive [f=0013159] [13159] Event [1902.79968,43.4720039,3237.87012]: 1 lost unit Glaive [f=0013175] [13175] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Ronin [f=0013180] [13180] Event [640,50.050251,384]: 0 finished unit Quill [f=0013200] [13200] Event [2063.89038,49.2243919,3359.81836]: 1 lost unit Glaive [f=0013255] [13255] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0013262] [13262] Event [1817.02075,87.3997345,3650.92896]: 0 lost unit Dagger [f=0013276] [13276] Event [1744,116.231171,3808]: 1 lost unit Lotus [f=0013308] [13308] Event [1855.23376,111.084625,3727.26685]: 0 lost unit Dagger [f=0013329] [13329] Event [1633.98462,112.597206,3835.82446]: 1 lost unit Conjurer [f=0013345] [13345] Event [640,50.050251,384]: 0 finished unit Dagger [f=0013345] [13345] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0013383] [13383] Event [2944,133.71405,512]: 0 finished unit Lotus [f=0013466] [13466] Event [2000,196.243912,4032]: 1 lost unit Lotus [f=0013470] [13470] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Sling [f=0013508] [13508] Event [640,50.050251,384]: 0 finished unit Dagger [f=0013659] [13659] Event [2312,229.965942,4104]: 1 lost unit Metal Extractor [f=0013663] [13663] Event [2576,221.016953,4080]: 1 finished unit Lotus [f=0013670] [13670] Event [640,50.050251,384]: 0 finished unit Dagger [f=0013677] [13677] Event [2376,226.039032,4168]: 1 lost unit Wind/Tidal Generator [f=0013694] [13694] Event [2456,221.827438,4184]: 1 lost unit Wind/Tidal Generator [f=0013734] [13734] Event [2536,209.927475,4200]: 1 lost unit Wind/Tidal Generator [f=0013743] [13743] Event [2508.54932,221.334,4155.27393]: 1 lost unit Conjurer [f=0013774] [13774] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Reaver [f=0013784] [13784] Event [2576,221.0345,4080]: 1 lost unit Lotus [f=0013803] [13803] Event [2616,186.281982,4200]: 1 lost unit Wind/Tidal Generator [f=0013807] [13807] Event [3008,154.527191,656]: 0 finished unit Lotus [f=0013820] [13820] Event [2696,161.315155,4216]: 1 lost unit Wind/Tidal Generator [f=0013839] [13839] Event [2776,153.235062,4232]: 1 lost unit Wind/Tidal Generator [f=0013861] [13861] Event [2856,152.190613,4232]: 1 lost unit Wind/Tidal Generator [f=0013870] [13870] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0013960] [13960] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0013968] [13968] Event [640,50.050251,384]: 0 finished unit Bolas [f=0014041] [14041] Event [2881.30957,138.421204,4305.84473]: 1 lost unit Glaive [f=0014050] [14050] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0014061] [14061] Event [2936,149.603485,4248]: 1 lost unit Wind/Tidal Generator [f=0014138] [14138] Event [2984,164.438965,4152]: 1 lost unit Metal Extractor [f=0014140] [14140] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0014205] [14205] Event [2991.99414,173.779251,4039.49707]: 0 lost unit Bolas [f=0014220] [14220] Event [640,50.050251,384]: 0 finished unit Bolas [f=0014254] [14254] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Ronin [f=0014303] [14303] Event [2902.42749,186.098602,3920.29517]: 1 lost unit Conjurer [f=0014334] [14334] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0014371] [14371] Event [2811.19922,170.972595,4079.27734]: 1 lost unit Glaive [f=0014374] [14374] Event [2796.79712,169.523621,4099.34961]: 1 lost unit Glaive [f=0014384] [14384] Event [2854.05054,180.467133,3965.1521]: 1 lost unit Glaive [f=0014384] [14384] Event [2872.94824,182.217239,3948.79761]: 1 lost unit Ronin [f=0014424] [14424] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Glaive [f=0014472] [14472] Event [2854.6416,154.258286,4206.87256]: 1 lost unit Glaive [f=0014481] [14481] Event [3054.59399,161.720032,4172.86816]: 1 lost unit Ronin [f=0014509] [14509] Event [2869.81274,154.237823,4207.35107]: 1 lost unit Glaive [f=0014541] [14541] Event [2909.98853,148.76445,4227.21289]: 1 lost unit Glaive [f=0014561] [14561] Event [2863.78662,167.774429,4114.61182]: 1 lost unit Glaive [f=0014569] [14569] Event [640,50.050251,384]: 0 finished unit Bolas [f=0014584] [14584] Event [2740.02759,183.296829,4049.98608]: 0 lost unit Scalpel [f=0014597] [14597] Event [2894.91357,174.274155,4004.78467]: 1 lost unit Reaver [f=0014598] [14598] Event [2875.75659,177.376816,3978.82422]: 1 lost unit Glaive [f=0014601] [14601] Event [2854.97266,164.622467,4146.40039]: 1 lost unit Glaive [f=0014618] [14618] Event [2886.88794,167.267273,4125.02197]: 1 lost unit Glaive [f=0014628] [14628] Event [3384,51.285656,200]: 0 finished unit Metal Extractor [f=0014639] [14639] Event [2911.54858,160.529053,4177.08496]: 1 lost unit Glaive [f=0014692] [14692] Event [2957.99097,155.052567,4206.17334]: 0 lost unit Bolas [f=0014743] [14743] Event [2931.06738,171.378403,4077.36963]: 0 lost unit Bolas [f=0014761] [14761] Event [3086.45264,169.992249,4100.94678]: 0 lost unit Bolas [f=0014799] [14799] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Knight [f=0014804] [14804] Event [3221.21558,149.140579,4260.2749]: 1 lost unit Reaver [f=0014811] [14811] Event [3070.78516,163.828384,4159.13867]: 0 lost unit Bolas [f=0014821] [14821] Event [3048.72534,155.44928,4222.12939]: 1 lost unit Glaive [f=0014895] [14895] Event [3206.98413,162.210159,4177.22754]: 1 lost unit Glaive [f=0014897] [14897] Event [3061.76587,174.244781,4028.57104]: 0 lost unit Halberd [f=0014946] [14946] Event [3368,55.2470245,264]: 0 finished unit Solar Collector [f=0014968] [14968] Event [640,50.050251,384]: 0 finished unit Scalpel [f=0014995] [14995] Event [3136.35962,217.955429,3820.51636]: 1 lost unit Engineer Commander [f=0015016] [15016] Event [3115.24536,179.251511,3937.71655]: 0 lost unit Bolas [f=0015035] [15035] Event [4632.01465,49.9763451,4406.3999]: 1 finished unit Reaver [f=0015054] !resign [f=0015055] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0015055] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0015055] > Poll: Resign team 2? [END:SUCCESS] [f=0015055] [15055] Event [undefined]: Kaki resigned [f=0015055] game_message: Kaki has been destroyed! [f=0015055] game_message: Niarteloc wins! [f=0015055] Submitting stats [f=0015055] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015055] Part| Total Time|Time of the last 0.5s [f=0015055] Draw 19832.96ms 25.15% [f=0015055] Lua::Callins::Synced 10600.29ms 27.15% [f=0015055] Lua::Callins::Unsynced 28949.70ms 31.74% [f=0015055] Lua::CollectGarbage::Synced 588.00ms 0.00% [f=0015055] Lua::CollectGarbage::Unsynced 1024.41ms 0.30% [f=0015055] Misc::Profiler::AddTime 81.79ms 0.00% [f=0015055] Sim 45300.41ms 59.38% [f=0015055] [15055] Received game_message: Kaki has been destroyed! [f=0015055] [15055] Received game_message: Niarteloc wins! [f=0015055] > Team 2 resigned [f=0015056] [15056] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015056] [15056] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015056] [15056] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015056] [15056] Game End Stats Values: 2,2195,2060,2195,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.68727541,7.4666667,7.68727541,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,65,0,65,0,0,0,0,0,855,785,855,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015056] [15056] Game End Stats Values: 3,2380,2435,2380,2435,0.4709287,0,0.4709287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.4128685,8,12.4128685,8,1275,1275,1275,1275,8.56472874,10.1333332,8.56472874,10.1333332,130,80,130,80,0,0,0,0,975,1080,975,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015056] [15056] Game End Stats Values: 4,2690,2585,2690,2585,7.23239899,0.15819173,7.23239899,0.15819173,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4963217,8.26666641,13.4963217,8.26666641,1275,1275,1275,1275,11.9174318,12.0105457,11.9174318,12.0105457,130,160,130,160,0,0,0,0,1285,1150,1285,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015056] [15056] Game End Stats Values: 5,2790,2665,2790,2665,24.2205467,0.19353729,24.2205467,0.19353729,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.8321667,10,16.8321667,10,1275,1275,1275,1275,13.1325436,12.0023556,13.1325436,12.0023556,195,240,195,240,0,0,0,0,1320,1150,1320,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015056] [15056] Game End Stats Values: 6,2920,2815,2920,2815,50.8072624,0.6745733,50.8072624,0.6745733,0,0,0,0,0,0,0,0,0,0,0,0,13.6141701,65.0000153,13.6141701,65.0000153,0,0,0,0,19.4651928,11.0666666,19.4651928,11.0666666,1275,1275,1275,1275,13.7724485,12.0320702,13.7724485,12.0320702,325,320,325,320,13.5999985,65,13.5999985,65,1320,1220,1320,1220,65,13.5999985,65,13.5999985,0,0,0,0,65.0000153,13.6141701,65.0000153,13.6141701 [f=0015056] [15056] Game End Stats Values: 7,2985,2980,2985,2980,91.2509232,0.9694683,91.2509232,0.9694683,0,0,0,0,0,0,0,0,0,0,0,0,102.426727,130.000015,102.426727,130.000015,0,0,0,0,25.0024452,12,25.0024452,12,1275,1275,1275,1275,14.6962442,12.8196592,14.6962442,12.8196592,390,400,390,400,13.5999985,130,13.5999985,130,1320,1305,1320,1305,130,13.5999985,130,13.5999985,0,0,0,0,130.000015,108.026733,130.000015,108.026733 [f=0015056] [15056] Game End Stats Values: 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34,6295,8445,6295,8445,349.173218,257.075195,349.173218,257.075195,0,0,0,0,0,0,0,0,587.757996,0,587.757996,0,3387.90063,6256.09717,3387.90063,6256.09717,960,1260,960,1260,37.3142929,28.1645775,37.3142929,28.1645775,1330,1330,1330,1330,23.9059944,22.4223957,23.9059944,22.4223957,860,3020,860,3020,2623.6001,5360.43359,2623.6001,5360.43359,3145,2835,3145,2835,5511.43359,2623.6001,5511.43359,2623.6001,152.799957,60.400116,152.799957,60.400116,6558.88232,3702.39136,6558.88232,3702.39136 [f=0015056] [15056] Game End Stats Values: 35,5165,8345,5165,8345,368.543488,273.636292,368.543488,273.636292,0,0,0,0,0,0,0,0,587.757996,0,587.757996,0,3613.7793,6810.73975,3613.7793,6810.73975,960,1260,960,1260,38.1997299,30.5995979,38.1997299,30.5995979,55,1330,55,1330,22.7145386,24.3658695,22.7145386,24.3658695,1005,2850,1005,2850,3013.6001,6700.43359,3013.6001,6700.43359,3145,2905,3145,2905,6851.43359,3013.6001,6851.43359,3013.6001,152.799957,60.400116,152.799957,60.400116,7170.22656,3965.97852,7170.22656,3965.97852 [f=0015061] [15061] Event [993.904846,103.039604,3980.82349]: 1 lost unit Glaive [f=0015169] Spectator Kaki left the game: normal quit [f=0015169] [15169] Event [undefined]: Kaki quit [f=0015189] Spectator PRO_Clopse left the game: normal quit [f=0015189] [15189] Event [undefined]: PRO_Clopse quit [f=0015224] Player Niarteloc left the game: normal quit [f=0015224] [15224] Event [undefined]: Niarteloc quit [f=0015230] No clients connected, shutting down server [f=0015230] Server shutdown [f=0015230] [15230] all players disconnected [f=0015332] [15332] Event [640,50.050251,384]: 0 finished unit Scalpel [f=0015361] [15361] Event [3528,49.221035,312]: 0 finished unit Metal Extractor [f=0015542] [15542] Event [640,50.050251,384]: 0 finished unit Quill [f=0015626] [15626] Event [3512,50.9875755,376]: 0 finished unit Solar Collector [f=0015671] [15671] Event [640,50.050251,384]: 0 finished unit Dagger [f=0015771] [15771] Event [640,50.050251,384]: 0 finished unit Dagger [f=0015869] [15869] Event [640,50.050251,384]: 0 finished unit Dagger [f=0016068] [16068] Event [640,50.050251,384]: 0 finished unit Bolas [f=0016277] [16277] Event [640,50.050251,384]: 0 finished unit Bolas [f=0016487] [16487] Event [640,50.050251,384]: 0 finished unit Bolas [f=0016737] [16737] Event [640,50.050251,384]: 0 finished unit Scalpel [f=0016992] [16992] Event [640,50.050251,384]: 0 finished unit Scalpel [f=0017152] [17152] Event [640,50.050251,384]: 0 finished unit Quill [f=0017250] [17250] Event [640,50.050251,384]: 0 finished unit Dagger [f=0017348] [17348] Event [640,50.050251,384]: 0 finished unit Dagger [f=0017444] [17444] Event [640,50.050251,384]: 0 finished unit Dagger [f=0017476] Autoquit sending quit command. [f=0017476] [QuitAction] user exited to system [f=0017476] [SpringApp::Kill][1] fromRun=1 [f=0017476] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017476] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017476] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017476] [ThreadPool::SetThreadCount][2] workers=0 [f=0017476] [SpringApp::Kill][2] [f=0017476] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017476] [Game::KillLua][3] dtor=0 luaUI=0x529ace00 [f=0017476] Start widgetHandler:Shutdown [f=0017476] Shutdown - SaveOrderList Complete [f=0017476] Writing last game win data [f=0017476] Shutdown - SaveConfigData Complete [f=0017476] Shutdown Widget - Chili Highlight [f=0017476] Shutdown Widget - Save/Load API [f=0017476] Shutdown Widget - Draw After Chili [f=0017476] Shutdown Widget - EPIC Menu [f=0017476] Shutdown Widget - Chili Minimap [f=0017476] Shutdown Widget - Chili Widget Selector [f=0017476] Shutdown Widget - Local Team Colors [f=0017476] Shutdown Widget - Display Keys 2 [f=0017476] Shutdown Widget - Save Game Menu [f=0017476] Shutdown Widget - HealthBars [f=0017476] Shutdown Widget - Noises [f=0017476] Shutdown Widget - Unit Icons [f=0017476] Shutdown Widget - Win Counter [f=0017476] Shutdown Widget - SpringRTS Replay Stats [f=0017476] Shutdown Widget - BuildETA [f=0017476] Shutdown Widget - Modular Comm Info [f=0017476] Shutdown Widget - Music Player v2 [f=0017476] Shutdown Widget - State Reverse and Latency [f=0017476] Shutdown Widget - CameraShake [f=0017476] Shutdown Widget - Chili Economy Panel Default [f=0017476] Shutdown Widget - Chili EndGame Window [f=0017476] Shutdown Widget - Chili Nuke Warning [f=0017476] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017476] Shutdown Widget - Chili Spectator Panels [f=0017476] Shutdown Widget - Context Menu [f=0017476] Shutdown Widget - Darkening [f=0017476] Shutdown Widget - Defense Range Zero-K [f=0017476] Shutdown Widget - Grab Input [f=0017476] Input grabbing is disabled! [f=0017476] Shutdown Widget - Highlight Geos [f=0017476] Shutdown Widget - Local Widgets Config [f=0017476] Shutdown Widget - MinimapEvents [f=0017476] Shutdown Widget - MetalFeatures (new) [f=0017476] Shutdown Widget - Missile Silo Range [f=0017476] Shutdown Widget - Point Tracker [f=0017476] Shutdown Widget - Showeco and Grid Drawer [f=0017476] Shutdown Widget - Stereo3D [f=0017476] Shutdown Widget - Attack AoE [f=0017476] Shutdown Widget - Map Edge Extension [f=0017476] Shutdown Widget - Lua Metal Decals [f=0017476] Shutdown Widget - Selection Send [f=0017476] Shutdown Widget - LupsManager [f=0017476] Shutdown Widget - Newton Firezone [f=0017476] Shutdown Widget - Chili Pro Console [f=0017476] Shutdown Widget - Persistent Build Height [f=0017476] Shutdown Widget - Lasso Terraform GUI [f=0017476] Shutdown Widget - Chili Framework [f=0017476] Shutdown Widget - Lups [f=0017476] Shutdown Widget - Custom Markers [f=0017476] Shutdown Widget - Chili Core Selector [f=0017476] Shutdown Widget - Mex Placement Handler [f=0017476] Shutdown Widget - Select Keys [f=0017476] Shutdown Widget - Pause Screen [f=0017476] Shutdown Widget - Layout Handler [f=0017476] Shutdown Widget - Text To Speech Control [f=0017476] End widgetHandler:Shutdown [f=0017476] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={374667,82705490} {int,ext,rec}Allocs={15421271,0,0} {chunk,block}Bytes={82705490,0} [f=0017476] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017476] [Game::KillLua][2] dtor=0 luaRules=0x5276a180 [f=0017476] Start gadgetHandler:Shutdown [f=0017476] Shutdown - StartSetup [f=0017476] Shutdown - UnitMorph [f=0017476] Shutdown - Carrier Drones [f=0017476] Shutdown - LupsNanoSpray [f=0017476] Shutdown - Missile Silo Controller [f=0017476] Shutdown - Modular Comm Info [f=0017476] Shutdown - Terrain Texture Handler [f=0017476] Shutdown - UnitCloakShield [f=0017476] Shutdown - Starlight Handler [f=0017476] End gadgetHandler:Shutdown [f=0017476] Start gadgetHandler:Shutdown [f=0017476] Shutdown - Save/Load [f=0017476] Shutdown - Teleport Throw [f=0017476] Shutdown - UnitMorph [f=0017476] Shutdown - Modular Comm Info [f=0017476] Shutdown - Retreat Command [f=0017476] Shutdown - Shockwaves [f=0017476] Shutdown - UnitCloakShield [f=0017476] Shutdown - Lups Cloak FX [f=0017476] Shutdown - Lups [f=0017476] Shutdown - Lups Shield [f=0017476] End gadgetHandler:Shutdown [f=0017476] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15421303,0,0} {chunk,block}Bytes={0,0} [f=0017476] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15421303,0,0} {chunk,block}Bytes={0,0} [f=0017476] [Game::KillLua][4] dtor=0 [f=0017476] [Game::~CGame][1] [f=0017476] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017476] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017476] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017476] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017476] [Game::KillLua][4] dtor=1 [f=0017476] [Game::KillMisc][1] [f=0017476] [Game::KillMisc][2] [f=0017476] [Game::KillMisc][3] [f=0017476] [Game::KillRendering][1] [f=0017476] [3DOParser::Kill] allocated 1 pieces [f=0017476] [S3OParser::Kill] allocated 361 pieces [f=0017476] [AssParser::Kill] allocated 0 pieces [f=0017476] [Game::KillInterface][1] [f=0017476] [Game::KillInterface][2] [f=0017476] [Game::KillSimulation][1] [f=0017476] [Game::KillSimulation][2] [f=0017476] [CCollisionHandler] dis-/continuous tests: 0/387931 [f=0017476] [Game::KillSimulation][3] [f=0017476] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017476] [~CPathCache(20x20)] cacheHits=92 hitPercentage=29% numHashColls=0 maxCacheSize=18 [f=0017476] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017476] [~CPathCache(40x40)] cacheHits=220 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017476] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017476] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017476] [LosHandler::Kill] raycast instance cache-{hits,misses}={16433,22878}; shared=5%; cached=36% [f=0017476] [Game::KillSimulation][4] [f=0017476] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017476] [Game::~CGame][2] [f=0017476] [Game::~CGame][3] [f=0017476] [SpringApp::Kill][3] [f=0017476] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 185986 bytes sent 360325 bytes recv'd [f=0017476] [SpringApp::Kill][4] font=0x45d06aa0 [f=0017476] [SpringApp::Kill][5] [f=0017476] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45dc7110) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2617ms file="luarules/gadgets/unit_float_toggle.lua" indx=1790 inflSize=16kb readTime=299ms file="bitmaps/loadpictures/commandqueueing.png" indx=512 inflSize=3444kb readTime=40ms file="luaui/images/commands/states/wrench_high.png" indx=3299 inflSize=0kb readTime=23ms file="luaui/widgets/gui_chili_minimap.lua" indx=4691 inflSize=32kb readTime=20ms file="scripts/athena.lua" indx=5670 inflSize=2kb readTime=14ms file="luaui/configs/lang/pw_units.en.json" indx=2933 inflSize=4kb readTime=13ms file="bitmaps/gpl/explosion3/exp02_3.png" indx=456 inflSize=4kb readTime=13ms file="luarules/configs/cai/brains.lua" indx=1251 inflSize=6kb readTime=12ms file="luarules/configs/water_effect_defs.lua" indx=1654 inflSize=0kb readTime=12ms file="luarules/configs/cai/accessory/targetreachabletester.lua" indx=1248 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 31231225 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x45d7ba40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e63af0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d7c490) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f26480b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]