[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gGML9pEa6B/springsettings.1277054.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f308001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3264 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1277054/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464be530] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464be530] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 499ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 560ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 666ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Sutee was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1277054/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (275ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12090,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1277054/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c2c9b0,0x54a39420}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cf25db614626026b80ed6ff548b97af0 [f=-000001] Connection attempt from Kaki [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kaki changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mahoutsukai [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mahoutsukai changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[Game::Load][lua{Rules,Gaia}={0x46f2ed10,0x5ab11500}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] !predict [f=-000001] > Team Kaki has a 50.6% chance to win [f=-000001] > Team mahoutsukai has a 49.4% chance to win [f=-000001] hi [f=-000001] gl hf [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={000000006149c490,0000000064ccc050}]" [f=-000001] hey there [f=-000001] > Game will be force started in 20 seconds [f=-000001] Allies: I choose: Guardian! [f=-000001] gl hf [f=-000001] do you need a pause at the beginning [f=-000001] ? [f=-000001] [0] Event [3144,43.2830811,406]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3253,43.2919922,5639]: 1 finished unit Guardian Commander [f=0000000] [0] Kaki, team: 0, elo:2249, userid: 540931 [f=0000000] [0] mahoutsukai, team: 1, elo:2244, userid: 467369 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000012] [12] Event [3048,43.28125,608]: 0 finished unit Cloakbot Factory [f=0000076] [76] Event [3264,43.28125,5488]: 1 finished unit Rover Assembly [f=0000227] [227] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [f=0000275] [275] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0000315] [315] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Dart [f=0000395] [395] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [f=0000415] [415] Event [2952,43.28125,360]: 0 finished unit Solar Collector [f=0000481] [481] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0000632] [632] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [f=0000689] [689] Event [3232.44067,120.28125,5645.354]: 1 finished unit Firefly [f=0000706] [706] Event [3224,43.28125,5784]: 1 finished unit Solar Collector [f=0000726] [726] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Scorcher [f=0000824] [824] Event [3080,43.28125,184]: 0 finished unit Solar Collector [f=0001050] [1050] Event [3096,43.28125,5880]: 1 finished unit Solar Collector [f=0001100] [1100] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Mason [f=0001112] [1112] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [f=0001166] [1166] Event [3048,43.28125,617.599976]: 0 finished unit Conjurer [f=0001360] [1360] Event [3464,43.28125,424]: 0 finished unit Solar Collector [f=0001516] [1516] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [f=0001537] [1537] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0001661] [1661] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Scorcher [f=0001750] [1750] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0001961] [1961] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0002181] [2181] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [f=0002183] [2183] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0002220] [2220] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Scorcher [f=0002397] [2397] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0002554] [2554] Event [1232,142.226563,1264]: 0 finished unit Radar Tower [f=0002793] [2793] Event [2824,43.28125,5784]: 1 finished unit Solar Collector [f=0002809] [2809] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Scorcher [f=0003100] [3100] Event [3992,43.28125,4808]: 1 finished unit Metal Extractor [f=0003137] [3137] Event [5238.49219,43.28125,130.816544]: 0 lost unit Glaive [f=0003163] [3163] Event [5347.8623,43.782135,126.034187]: 0 lost unit Glaive [f=0003163] [3163] Event [5420.76025,42.1111641,89.903923]: 1 lost unit Scorcher [f=0003434] [3434] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Mason [f=0003452] [3452] Event [4840,46.6015625,744]: 0 finished unit Metal Extractor [f=0003470] [3470] Event [3992,43.28125,4744]: 1 finished unit Solar Collector [f=0003489] [3489] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0003549] [3549] Event [2920,43.28125,5912]: 1 finished unit Solar Collector [f=0003700] [3700] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0003794] [3794] Event [4048,43.28125,4880]: 1 finished unit Lotus [f=0003802] [3802] Event [4824,43.9453125,808]: 0 finished unit Solar Collector [f=0003910] [3910] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0004122] [4122] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0004129] [4129] Event [3040,43.28125,5648]: 1 finished unit Lotus [f=0004224] [4224] Event [1817.74585,43.28125,208.575546]: 0 lost unit Glaive [f=0004274] [4274] Event [1643.11292,44.609375,206.695053]: 0 lost unit Glaive [f=0004332] [4332] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0004337] [4337] Event [4648,43.28125,1352]: 0 finished unit Metal Extractor [f=0004449] [4449] Event [1104.0437,56.5552444,525.496216]: 1 lost unit Scorcher [f=0004494] [4494] Event [1232,142.226563,1264]: 0 lost unit Radar Tower [f=0004899] [4899] Event [1376,43.28125,4640]: 1 finished unit Lotus [f=0004958] [4958] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0004973] [4973] Event [4712,43.28125,1368]: 0 finished unit Solar Collector [f=0005186] [5186] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Scorcher [f=0005280] [5280] Event [4688,43.28125,1488]: 0 finished unit Lotus [f=0005336] [5336] Event [3048,43.28125,617.599976]: 0 finished unit Conjurer [f=0005452] [5452] Event [1184,135.169678,1312]: 0 finished unit Radar Tower [f=0005453] [5453] Event [1496,43.28125,4792]: 1 finished unit Metal Extractor [f=0005479] [5479] Event [4920,43.28125,5976]: 1 finished unit Metal Extractor [f=0005543] [5543] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0005626] [5626] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Fencer [f=0005639] [5639] Event [5800,43.28125,4152]: 1 finished unit Metal Extractor [f=0005756] [5756] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0005967] [5967] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0005970] [5970] Event [5880,43.28125,4040]: 1 finished unit Solar Collector [f=0005971] [5971] Event [5788.65723,43.28125,4107.80908]: 1 finished unit Guardian Commander [f=0006041] [6041] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Scorcher [f=0006046] [6046] Event [1232,131.307068,1296]: 0 finished unit Picket [f=0006058] [6058] Event [4793.4209,43.28125,4502.65381]: 0 lost unit Glaive [f=0006098] [6098] Event [4784.52002,52.6927452,4732.17041]: 1 lost unit Scorcher [f=0006178] [6178] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0006246] [6246] Event [1304,49.2578125,5400]: 1 finished unit Metal Extractor [f=0006493] [6493] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Fencer [f=0006565] [6565] Event [3392,191.367188,1968]: 0 finished unit Radar Tower [f=0006602] [6602] Event [4762.34277,132.422531,4495.03613]: 1 lost unit Firefly [f=0006632] [6632] Event [5640,43.28125,2280]: 0 finished unit Metal Extractor [f=0006713] [6713] Event [4920,43.28125,5976]: 1 lost unit Metal Extractor [f=0006720] [6720] Event [5912,43.28125,5288]: 1 lost unit Metal Extractor [f=0006755] [6755] Event [4134.29688,43.28125,4334.64404]: 0 lost unit Glaive [f=0006929] [6929] Event [5788.65723,120.28125,4107.80908]: 1 finished unit Firefly [f=0007049] [7049] Event [5996.38037,43.28125,4444.0293]: 1 lost unit Mason [f=0007109] [7109] Event [5874.58545,43.28125,4475.55273]: 0 lost unit Glaive [f=0007196] [7196] Event [790.589722,42.8187103,6005.57227]: 1 lost unit Mason [f=0007231] [7231] Event [5576,43.28125,2248]: 0 finished unit Solar Collector [f=0007304] [7304] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Badger [f=0007311] [7311] Event [648,41.953125,6024]: 1 lost unit Metal Extractor [f=0007415] [7415] Event [3048,43.28125,617.599976]: 0 finished unit Conjurer [f=0007435] [7435] Event [5640,43.28125,2344]: 0 finished unit Solar Collector [f=0007444] [7444] Event [1237.54346,43.28125,4544.60742]: 0 lost unit Glaive [f=0007481] [7481] Event [3347.71484,43.28125,5782.59082]: 0 lost unit Glaive [f=0007505] [7505] Event [3367.64478,43.28125,5991.29443]: 1 finished unit Claw [f=0007542] [7542] Event [1262.26367,43.28125,4559.93896]: 0 lost unit Glaive [f=0007572] [7572] Event [1376,43.28125,4640]: 1 lost unit Lotus [f=0007632] [7632] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0007732] [7732] Event [1496,43.28125,4792]: 1 lost unit Metal Extractor [f=0007740] [7740] Event [5616,43.28125,2448]: 0 finished unit Lotus [f=0007811] [7811] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Mason [f=0007842] [7842] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0007915] [7915] Event [5567.20313,43.9453125,113.013474]: 1 lost unit Dart [f=0008039] [8039] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0008070] [8070] Event [5216,43.28125,2352]: 0 finished unit Lotus [f=0008188] [8188] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Mason [f=0008246] [8246] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0008331] [8331] Event [5408,43.28125,2416]: 0 finished unit Lotus [f=0008365] [8365] Event [1304,49.2578125,5400]: 1 lost unit Metal Extractor [f=0008456] [8456] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0008460] [Game::ClientReadNet] added new player Jack500 with number 2 to team 0 [f=0008461] > SPRINGIE:User Jack500|chickens|6_3||False|||CA [f=0008472] Connection attempt from Jack500 [f=0008472] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008472] -> Connection established (given id 2) [f=0008476] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0008476] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008550] [8550] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Mason [f=0008570] [8570] Event [2344,43.28125,2312]: 0 finished unit Metal Extractor [f=0008622] [8622] Event [5631.95215,132.436646,2514.11084]: 1 lost unit Firefly [f=0008653] [8653] Event [2904,43.28125,600]: 0 finished unit Caretaker [f=0008657] [8657] Event [4790.77197,43.28125,2835.25171]: 0 lost unit Glaive [f=0008665] [8665] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0008751] [8751] Event [4804.76514,43.28125,2765.42212]: 1 lost unit Fencer [f=0008776] [8776] Event [4974.62061,43.28125,2825.6123]: 1 lost unit Fencer [f=0008781] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=0008784] [8784] Event [4899.92188,43.28125,2925.0332]: 1 finished unit Claw [f=0008785] [8785] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0008796] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=0008796] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000cbffc090,00000000ccfdd620}]" [f=0008906] [8906] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0008925] [8925] Event [3263.99805,43.9263496,5470.00781]: 1 finished unit Mason [f=0008939] [8939] Event [5555.19043,120.28125,2940.948]: 1 finished unit Firefly [f=0008987] [8987] Event [1538.42371,43.28125,4330.09033]: 1 lost unit Scorcher [f=0008987] [8987] Event [1474.16516,43.28125,4498.41602]: 0 lost unit Glaive [f=0009012] [9012] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0009039] [9039] Event [5601.19092,129.245316,2568.04712]: 1 lost unit Firefly [f=0009047] [9047] Event [1539.57202,43.28125,4590.35303]: 0 lost unit Glaive [f=0009056] [9056] Event [1610.40918,43.28125,4545.60693]: 0 lost unit Glaive [f=0009096] [9096] Event [1659.55347,43.28125,4650.60449]: 0 lost unit Glaive [f=0009116] [9116] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0009151] [9151] Event [undefined]: mahoutsukai resigned [f=0009151] game_message: mahoutsukai has been destroyed! [f=0009151] game_message: Kaki wins! [f=0009151] Submitting stats [f=0009151] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009151] Part| Total Time|Time of the last 0.5s [f=0009151] Draw 22182.36ms 13.25% [f=0009151] Lua::Callins::Synced 4034.38ms 21.51% [f=0009151] Lua::Callins::Unsynced 26908.70ms 19.72% [f=0009151] Lua::CollectGarbage::Synced 301.29ms 1.79% [f=0009151] Lua::CollectGarbage::Unsynced 1061.15ms 0.30% [f=0009151] Misc::Profiler::AddTime 73.19ms 0.00% [f=0009151] Sim 17466.68ms 73.31% [f=0009151] [9151] Received game_message: mahoutsukai has been destroyed! [f=0009151] [9151] Received game_message: Kaki wins! [f=0009152] [9152] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009152] [9152] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009152] [9152] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009152] [9152] Game End Stats Values: 2,2100,2195,2100,2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,5.5999999,6.4000001,40,65,40,65,0,0,0,0,785,855,785,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009152] [9152] Game End Stats Values: 3,2300,2415,2300,2415,0.65650016,0.51848322,0.65650016,0.51848322,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,10.1333332,8.66666698,10.1333332,1275,1275,1275,1275,8.04376602,8.96789837,8.04376602,8.96789837,170,130,170,130,0,0,0,0,855,1010,855,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009152] [9152] Game End Stats Values: 4,2490,2620,2490,2620,2.17472959,4.95790291,2.17472959,4.95790291,0,0,0,0,0,0,0,0,0,0,0,0,15.5535526,22.75,15.5535526,22.75,0,0,0,0,11.1999998,12,11.1999998,12,1275,1275,1275,1275,8.10121536,11.0959606,8.10121536,11.0959606,170,130,170,130,0,0,0,0,1045,1215,1045,1215,0,0,0,0,0,0,0,0,22.75,15.5535526,22.75,15.5535526 [f=0009152] [9152] Game End Stats Values: 5,2705,2820,2705,2820,7.30143452,13.9723387,7.30143452,13.9723387,0,0,0,0,0,0,0,0,0,0,0,0,15.5535526,22.75,15.5535526,22.75,0,0,0,0,12,13.7333336,12,13.7333336,1275,1275,1275,1275,9.40844631,12.6009626,9.40844631,12.6009626,300,260,300,260,0,0,0,0,1130,1285,1130,1285,0,0,0,0,0,0,0,0,22.75,15.5535526,22.75,15.5535526 [f=0009152] [9152] Game End Stats Values: 6,2920,2950,2920,2950,13.8869781,29.1076698,13.8869781,29.1076698,0,0,0,0,0,0,0,0,0,0,0,0,15.5535526,22.75,15.5535526,22.75,0,0,0,0,12,14,12,14,1275,1275,1275,1275,10.5723696,13.0090218,10.5723696,13.0090218,430,390,430,390,0,0,0,0,1215,1285,1215,1285,0,0,0,0,0,0,0,0,22.75,15.5535526,22.75,15.5535526 [f=0009152] [9152] Game End Stats Values: 7,2920,3070,2920,3070,15.1115036,44.5268097,15.1115036,44.5268097,0,0,0,0,0,0,0,0,0,0,0,0,15.5535526,22.75,15.5535526,22.75,0,0,0,0,12,14,12,14,1275,1330,1275,1330,12.0816345,13.0279427,12.0816345,13.0279427,430,455,430,455,0,0,0,0,1215,1285,1215,1285,0,0,0,0,0,0,0,0,22.75,15.5535526,22.75,15.5535526 [f=0009152] [9152] Game End Stats Values: 8,3205,3005,3205,3005,21.5043392,76.3422699,21.5043392,76.3422699,0,0,0,0,0,0,0,0,0,0,0,0,90.0197525,108.0625,90.0197525,108.0625,0,0,0,0,13.333333,15.2667055,13.333333,15.2667055,1275,1330,1275,1330,12.4261885,16.6544418,12.4261885,16.6544418,560,390,560,390,65,0,65,0,1370,1285,1370,1285,0,65,0,65,0,0.00020611,0,0.00020611,108.0625,102.007507,108.0625,102.007507 [f=0009152] [9152] Game End Stats Values: 9,3335,3090,3335,3090,28.0693588,92.3943024,28.0693588,92.3943024,0,0,0,0,0,0,0,0,0,36.7315674,0,36.7315674,133.683975,159.354172,133.683975,159.354172,0,0,0,0,14.3999996,15.6667175,14.3999996,15.6667175,1275,1330,1275,1330,14.4376678,16.8035698,14.4376678,16.8035698,430,390,430,390,130,130,130,130,1630,1370,1630,1370,130,130,130,130,0,0.00045611,0,0.00045611,159.354172,145.841675,159.354172,145.841675 [f=0009152] [9152] Game End Stats Values: 10,3425,3290,3425,3290,52.2497406,108.360451,52.2497406,108.360451,0,0,0,0,0,0,0,0,0,103.364044,0,103.364044,133.683975,159.354172,133.683975,159.354172,90,0,90,0,18,16.5999851,18,16.5999851,1275,1330,1275,1330,15.6120272,18.3977146,15.6120272,18.3977146,430,520,430,520,130,130,130,130,1630,1440,1630,1440,130,130,130,130,0,0.0007061,0,0.0007061,159.354172,145.841675,159.354172,145.841675 [f=0009152] [9152] Game End Stats Values: 11,3385,3320,3385,3320,95.9549942,128.083374,95.9549942,128.083374,0,0,0,0,0,0,0,0,0,207.08374,0,207.08374,381.528015,303.572937,381.528015,303.572937,180,0,180,0,18,17.6666546,18,17.6666546,1275,1275,1275,1275,16.9136848,19.1815205,16.9136848,19.1815205,300,520,300,520,315,260,315,260,1630,1525,1630,1525,260,315,260,315,0,0.00095609,0,0.00095609,312.104187,407.069672,312.104187,407.069672 [f=0009152] [9152] Game End Stats Values: 12,3475,3320,3475,3320,136.743439,161.391342,136.743439,161.391342,0,0,0,0,0,0,0,0,0,413.059082,0,413.059082,381.528015,303.572937,381.528015,303.572937,270,0,270,0,18,16.3999443,18,16.3999443,1275,1275,1275,1275,16.7192307,19.0204182,16.7192307,19.0204182,300,520,300,520,315,260,315,260,1630,1525,1630,1525,260,315,260,315,0,1.83433318,0,1.83433318,312.104187,407.069672,312.104187,407.069672 [f=0009152] [9152] Game End Stats Values: 13,3605,3665,3605,3665,142.153641,173.273819,142.153641,173.273819,0,0,0,0,0,0,0,0,0,416.250702,0,416.250702,381.528015,303.572937,381.528015,303.572937,270,90,270,90,19.666666,17.7333336,19.666666,17.7333336,1275,1275,1275,1275,14.3606815,17.5254955,14.3606815,17.5254955,430,585,430,585,315,260,315,260,1630,1715,1630,1715,260,315,260,315,0.00101333,11.1676702,0.00101333,11.1676702,312.104187,407.069672,312.104187,407.069672 [f=0009152] [9152] Game End Stats Values: 14,4005,3850,4005,3850,142.998993,200.140671,142.998993,200.140671,0,0,0,0,0,0,0,0,0,416.250702,0,416.250702,395.985962,303.572937,395.985962,303.572937,270,90,270,90,18,18,18,18,1275,1330,1275,1330,17.9230232,17.7911263,17.9230232,17.7911263,575,715,575,715,315,260,315,260,1885,1715,1885,1715,260,315,260,315,0.00101333,11.1676702,0.00101333,11.1676702,312.104187,421.527618,312.104187,421.527618 [f=0009152] [9152] Game End Stats Values: 15,4390,4015,4390,4015,146.284973,233.392883,146.284973,233.392883,0,0,0,0,0,0,0,0,0,529.388306,0,529.388306,500.693207,427.885437,500.693207,427.885437,270,190,270,190,19.333334,18,19.333334,18,1505,1330,1505,1330,20.2190628,18.216814,20.2190628,18.216814,575,780,575,780,380,390,380,390,2040,1715,2040,1715,390,380,390,380,0.00101333,11.1676702,0.00101333,11.1676702,442.104187,526.234863,442.104187,526.234863 [f=0009152] [9152] Game End Stats Values: 16,4450,4155,4450,4155,169.331161,269.006104,169.331161,269.006104,0,0,0,0,0,0,0,0,0,674.998047,0,674.998047,563.160339,610.731689,563.160339,610.731689,270,190,270,190,20,18,20,18,1505,1385,1505,1385,23.5364151,18.6408787,23.5364151,18.6408787,720,780,720,780,380,552.833862,380,552.833862,1955,1800,1955,1800,552.833862,380,552.833862,380,0.00101333,11.1676702,0.00101333,11.1676702,624.9505,609.026917,624.9505,609.026917 [f=0009152] [9152] Game End Stats Values: 17,4210,4025,4210,4025,194.796295,311.432373,194.796295,311.432373,0,0,0,0,0,0,0,0,0,915.157593,0,915.157593,648.670776,865.083984,648.670776,865.083984,270,190,270,190,20,18,20,18,1505,1385,1505,1385,21.6976757,20.8284283,21.6976757,20.8284283,720,650,720,650,510,792.833862,510,792.833862,1715,1800,1715,1800,792.833862,510,792.833862,510,0.00101333,11.1676702,0.00101333,11.1676702,881.60675,703.439575,881.60675,703.439575 [f=0009152] [9152] Game End Stats Values: 18,4390,4155,4390,4155,232.831512,328.078033,232.831512,328.078033,0,0,0,0,0,0,0,0,149.678772,920.327759,149.678772,920.327759,859.925171,1087.6958,859.925171,1087.6958,180,190,180,190,20,20.3999996,20,20.3999996,1505,1385,1505,1385,25.3579044,19.1097126,25.3579044,19.1097126,990,520,990,520,705,956.500977,705,956.500977,1715,2060,1715,2060,998.83429,705,998.83429,705,0.00101333,11.1676702,0.00101333,11.1676702,1109.60217,916.720703,1109.60217,916.720703 [f=0009152] [9152] Game End Stats Values: 19,4385,4465,4385,4465,270.636078,335.950989,270.636078,335.950989,0,0,0,0,0,0,0,0,294.212341,920.327759,294.212341,920.327759,887.055542,1208.23596,887.055542,1208.23596,180,370,180,370,20,22,20,22,1505,1385,1505,1385,21.0536404,18.5248623,21.0536404,18.5248623,950,650,950,650,705,1081.50098,705,1081.50098,1750,2060,1750,2060,1123.83423,705,1123.83423,705,0.00101333,11.1676702,0.00101333,11.1676702,1230.14233,943.851074,1230.14233,943.851074 [f=0009152] [9152] Game End Stats Values: 20,4420,4685,4420,4685,270.636078,341.575195,270.636078,341.575195,0,0,0,0,0,0,0,0,294.212341,920.327759,294.212341,920.327759,937.513794,1303.49817,937.513794,1303.49817,180,460,180,460,20,22,20,22,1505,1385,1505,1385,17.333334,18.3749466,17.333334,18.3749466,950,780,950,780,705,1166.50098,705,1166.50098,1785,2060,1785,2060,1208.83423,705,1208.83423,705,0.00101333,11.1676702,0.00101333,11.1676702,1325.40454,994.309326,1325.40454,994.309326 [f=0009152] [9152] Game End Stats Values: 21,4240,5015,4240,5015,270.636078,366.38089,270.636078,366.38089,0,0,0,0,0,0,0,0,294.212341,920.327759,294.212341,920.327759,1312.34009,1675.16345,1312.34009,1675.16345,180,460,180,460,20,22,20,22,1505,1385,1505,1385,16,21.3870468,16,21.3870468,530,845,530,845,835,1586.50098,835,1586.50098,2025,2325,2025,2325,1628.83423,835,1628.83423,835,0.00101333,11.1676702,0.00101333,11.1676702,1699.9425,1395.9845,1699.9425,1395.9845 [f=0009152] [9152] Game End Stats Values: 22,4240,4950,4240,4950,270.636078,367.875519,270.636078,367.875519,0,0,0,0,0,0,0,0,294.212341,920.327759,294.212341,920.327759,1459.77881,1724.78162,1459.77881,1724.78162,180,460,180,460,20,22,20,22,1505,1385,1505,1385,16,20.2491016,16,20.2491016,530,780,530,780,1030,1586.50098,1030,1586.50098,2025,2325,2025,2325,1628.83423,1030,1628.83423,1030,0.00101333,11.1676702,0.00101333,11.1676702,1766.62317,1543.42322,1766.62317,1543.42322 [f=0009221] [9221] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0009280] Player Kaki left the game: normal quit [f=0009280] [9280] Event [undefined]: Kaki quit [f=0009326] [9326] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0009364] [9364] Event [5088,43.28125,2336]: 0 finished unit Picket [f=0009376] Spectator mahoutsukai left the game: normal quit [f=0009376] [9376] Event [undefined]: mahoutsukai quit [f=0009412] No clients connected, shutting down server [f=0009412] Server shutdown [f=0009412] [9412] all players disconnected [f=0009445] [9445] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0009582] [9582] Event [2152,43.28125,1336]: 0 finished unit Metal Extractor [f=0009586] [9586] Event [3048,43.28125,617.599976]: 0 finished unit Glaive [f=0009730] [9730] Event [4970.06738,43.28125,2489.28223]: 0 finished unit Engineer Commander [f=0009730] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009730] [9730] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0013491] Autoquit sending quit command. [f=0013491] [QuitAction] user exited to system [f=0013491] [SpringApp::Kill][1] fromRun=1 [f=0013491] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013491] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013491] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013491] [ThreadPool::SetThreadCount][2] workers=0 [f=0013491] [SpringApp::Kill][2] [f=0013491] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013491] [Game::KillLua][3] dtor=0 luaUI=0x54ba7a30 [f=0013491] Start widgetHandler:Shutdown [f=0013491] Shutdown - SaveOrderList Complete [f=0013491] Writing last game win data [f=0013491] Shutdown - SaveConfigData Complete [f=0013491] Shutdown Widget - Chili Highlight [f=0013491] Shutdown Widget - Save/Load API [f=0013491] Shutdown Widget - Draw After Chili [f=0013491] Shutdown Widget - EPIC Menu [f=0013491] Shutdown Widget - Chili Minimap [f=0013491] Shutdown Widget - Chili Widget Selector [f=0013491] Shutdown Widget - Local Team Colors [f=0013491] Shutdown Widget - Display Keys 2 [f=0013491] Shutdown Widget - Save Game Menu [f=0013491] Shutdown Widget - HealthBars [f=0013491] Shutdown Widget - Noises [f=0013491] Shutdown Widget - Unit Icons [f=0013491] Shutdown Widget - Win Counter [f=0013491] Shutdown Widget - SpringRTS Replay Stats [f=0013491] Shutdown Widget - BuildETA [f=0013491] Shutdown Widget - Modular Comm Info [f=0013491] Shutdown Widget - Music Player v2 [f=0013491] Shutdown Widget - State Reverse and Latency [f=0013491] Shutdown Widget - CameraShake [f=0013491] Shutdown Widget - Chili Economy Panel Default [f=0013491] Shutdown Widget - Chili EndGame Window [f=0013491] Shutdown Widget - Chili Nuke Warning [f=0013491] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013491] Shutdown Widget - Chili Spectator Panels [f=0013491] Shutdown Widget - Context Menu [f=0013491] Shutdown Widget - Darkening [f=0013491] Shutdown Widget - Defense Range Zero-K [f=0013491] Shutdown Widget - Grab Input [f=0013491] Input grabbing is disabled! [f=0013491] Shutdown Widget - Highlight Geos [f=0013491] Shutdown Widget - Local Widgets Config [f=0013491] Shutdown Widget - MinimapEvents [f=0013491] Shutdown Widget - MetalFeatures (new) [f=0013491] Shutdown Widget - Missile Silo Range [f=0013491] Shutdown Widget - Point Tracker [f=0013491] Shutdown Widget - Showeco and Grid Drawer [f=0013491] Shutdown Widget - Stereo3D [f=0013491] Shutdown Widget - Attack AoE [f=0013491] Shutdown Widget - Map Edge Extension [f=0013491] Shutdown Widget - Selection Send [f=0013491] Shutdown Widget - LupsManager [f=0013491] Shutdown Widget - Newton Firezone [f=0013491] Shutdown Widget - Chili Pro Console [f=0013491] Shutdown Widget - Persistent Build Height [f=0013491] Shutdown Widget - Lasso Terraform GUI [f=0013491] Shutdown Widget - Chili Framework [f=0013491] Shutdown Widget - Lups [f=0013491] Shutdown Widget - Custom Markers [f=0013491] Shutdown Widget - Chili Core Selector [f=0013491] Shutdown Widget - Mex Placement Handler [f=0013491] Shutdown Widget - Select Keys [f=0013491] Shutdown Widget - Pause Screen [f=0013491] Shutdown Widget - Layout Handler [f=0013491] Shutdown Widget - Text To Speech Control [f=0013491] End widgetHandler:Shutdown [f=0013491] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={536438,64673080} {int,ext,rec}Allocs={12149162,0,0} {chunk,block}Bytes={64673080,0} [f=0013491] [Game::KillLua][1] dtor=0 luaGaia=0x54a39420 [f=0013491] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345857,52854495} {int,ext,rec}Allocs={12149163,0,0} {chunk,block}Bytes={52854495,0} [f=0013491] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345857,52854495} {int,ext,rec}Allocs={12149163,0,0} {chunk,block}Bytes={52854495,0} [f=0013491] [Game::KillLua][2] dtor=0 luaRules=0x53c2c9b0 [f=0013491] Start gadgetHandler:Shutdown [f=0013491] Shutdown - StartSetup [f=0013491] Shutdown - UnitMorph [f=0013491] Shutdown - Carrier Drones [f=0013491] Shutdown - LupsNanoSpray [f=0013491] Shutdown - Missile Silo Controller [f=0013491] Shutdown - Modular Comm Info [f=0013491] Shutdown - Terrain Texture Handler [f=0013491] Shutdown - UnitCloakShield [f=0013491] Shutdown - Starlight Handler [f=0013491] End gadgetHandler:Shutdown [f=0013491] Start gadgetHandler:Shutdown [f=0013491] Shutdown - Save/Load [f=0013491] Shutdown - Teleport Throw [f=0013491] Shutdown - UnitMorph [f=0013491] Shutdown - Modular Comm Info [f=0013491] Shutdown - Retreat Command [f=0013491] Shutdown - Shockwaves [f=0013491] Shutdown - UnitCloakShield [f=0013491] Shutdown - Lups Cloak FX [f=0013491] Shutdown - Lups [f=0013491] Shutdown - Lups Shield [f=0013491] End gadgetHandler:Shutdown [f=0013491] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12149213,0,0} {chunk,block}Bytes={0,0} [f=0013491] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12149213,0,0} {chunk,block}Bytes={0,0} [f=0013491] [Game::KillLua][4] dtor=0 [f=0013491] [Game::~CGame][1] [f=0013491] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013491] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013491] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013491] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013491] [Game::KillLua][4] dtor=1 [f=0013491] [Game::KillMisc][1] [f=0013491] [Game::KillMisc][2] [f=0013491] [Game::KillMisc][3] [f=0013491] [Game::KillRendering][1] [f=0013491] [3DOParser::Kill] allocated 1 pieces [f=0013491] [S3OParser::Kill] allocated 393 pieces [f=0013491] [AssParser::Kill] allocated 21 pieces [f=0013491] [Game::KillInterface][1] [f=0013491] [Game::KillInterface][2] [f=0013491] [Game::KillSimulation][1] [f=0013491] [Game::KillSimulation][2] [f=0013491] [CCollisionHandler] dis-/continuous tests: 0/326687 [f=0013491] [Game::KillSimulation][3] [f=0013491] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013491] [~CPathCache(24x24)] cacheHits=17 hitPercentage=22% numHashColls=0 maxCacheSize=9 [f=0013491] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013491] [~CPathCache(48x48)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013491] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013491] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013491] [LosHandler::Kill] raycast instance cache-{hits,misses}={3840,10548}; shared=2%; cached=25% [f=0013491] [Game::KillSimulation][4] [f=0013491] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013491] [Game::~CGame][2] [f=0013491] [Game::~CGame][3] [f=0013491] [SpringApp::Kill][3] [f=0013491] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141971 bytes sent 142062 bytes recv'd [f=0013491] [SpringApp::Kill][4] font=0x463edaa0 [f=0013491] [SpringApp::Kill][5] [f=0013491] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4646f090) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2223ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=72ms file="bitmaps/loadpictures/commandqueueing.png" indx=512 inflSize=3444kb readTime=38ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=35ms file="luaui/widgets/camera_cofc.lua" indx=3895 inflSize=94kb readTime=17ms file="luaui/widgets/autoquit.lua" indx=3894 inflSize=1kb readTime=14ms file="scripts/dynamiccommander.lua" indx=5754 inflSize=11kb readTime=13ms file="bitmaps/gpl/fire.png" indx=457 inflSize=19kb readTime=12ms file="luarules/utilities.lua" indx=1939 inflSize=0kb readTime=11ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4679 inflSize=9kb readTime=11ms file="luaui/images/alliedcursors.png" indx=3074 inflSize=2kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 32921940 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x4658a2a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465a3480) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464be140) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f30800b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]