[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PIWGVBZjI9/springsettings.1277023.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fed5001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3263 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1277023/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453f2440] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453f2440] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 513ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 577ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 98ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1277023/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (273ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1277023/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52bcd1a0,0x5e3081c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ec18db612cf232256c47fab348b97af0 [f=-000001] Connection attempt from Kaki [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kaki changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[Game::Load][lua{Rules,Gaia}={0x5b6a2cf0,0x7dd7d310}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000cc001c70,00000000dce2a420}]" [f=-000001] !predict [f=-000001] > Team Jack500 has a 21.8% chance to win [f=-000001] > Team Kaki has a 78.2% chance to win [f=-000001] hi [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] u2 [f=-000001] :) [f=-000001] [0] Event [3186,43.3085938,458]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3077,43.2855225,5738]: 1 finished unit Engineer Commander [f=0000000] [0] Kaki, team: 1, elo:2228, userid: 540931 [f=0000000] [0] Jack500, team: 0, elo:2006, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [3056,43.28125,496]: 0 finished unit Tank Foundry [f=0000006] [6] Event [3128,43.28125,5552]: 1 finished unit Cloakbot Factory [f=0000228] [228] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [f=0000257] [257] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [f=0000280] [280] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0000453] [453] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [f=0000485] [485] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0000512] [512] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [f=0000641] [641] Event [3144,43.28125,5800]: 1 finished unit Solar Collector [f=0000767] [767] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [f=0000864] [864] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Conjurer [f=0000910] [910] Event [2920,43.28125,5880]: 1 finished unit Solar Collector [f=0001095] [1095] Event [3368,43.28125,360]: 0 finished unit Solar Collector [f=0001254] [1254] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0001300] [1300] Event [3056,44.6012497,524]: 0 finished unit Blitz [f=0001456] [1456] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0001471] [1471] Event [3288,43.28125,280]: 0 finished unit Solar Collector [f=0001669] [1669] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0001684] [1684] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [f=0001802] [1802] Event [3240,43.28125,200]: 0 finished unit Solar Collector [f=0001877] [1877] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0002083] [2083] Event [3080,43.28125,232]: 0 finished unit Solar Collector [f=0002088] [2088] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0002298] [2298] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0002346] [2346] Event [2968,43.28125,328]: 0 finished unit Solar Collector [f=0002508] [2508] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0002611] [2611] Event [2680,43.28125,5640]: 1 finished unit Solar Collector [f=0002675] [2675] Event [3056,44.6012497,524]: 0 finished unit Blitz [f=0002687] [2687] Event [2896,43.28125,384]: 0 finished unit Lotus [f=0002716] [2716] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0002927] [2927] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0002989] [2989] Event [4992,137.578125,4816]: 1 finished unit Radar Tower [f=0003135] [3135] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0003150] [3150] Event [3440,43.28125,400]: 0 finished unit Lotus [f=0003179] [3179] Event [2185.76978,43.28125,5703.43848]: 0 lost unit Blitz [f=0003330] [3330] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0003525] [3525] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0003886] [3886] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Conjurer [f=0003913] [3913] Event [3048,43.28125,376]: 0 finished unit Caretaker [f=0004018] [4018] Event [3056,44.6012497,524]: 0 finished unit Blitz [f=0004217] [4217] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0004425] [4425] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0004509] [4509] Event [3120,43.28125,128]: 0 finished unit Lotus [f=0004620] [4620] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0004829] [4829] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0004987] [4987] Event [2968,43.28125,184]: 0 finished unit Solar Collector [f=0005004] [5004] Event [4992,137.578125,4816]: 1 lost unit Radar Tower [f=0005035] [5035] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0005055] [5055] Event [3056,44.6012497,524]: 0 finished unit Blitz [f=0005194] [5194] Event [3336,43.28125,136]: 0 finished unit Solar Collector [f=0005245] [5245] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0005342] [5342] Event [1304,49.2578125,5400]: 1 finished unit Metal Extractor [f=0005456] [5456] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0005635] [5635] Event [4960.15723,51.25,5183.94482]: 1 lost unit Glaive [f=0005674] [5674] Event [5004.60547,60.0369949,5374.46289]: 0 lost unit Blitz [f=0005709] [5709] Event [4064,170.117188,3264]: 1 finished unit Radar Tower [f=0005927] [5927] Event [1496,43.28125,4792]: 1 finished unit Metal Extractor [f=0006105] [6105] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0006271] [6271] Event [3056,44.6012497,524]: 0 finished unit Ogre [f=0006480] [6480] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Conjurer [f=0006702] [6702] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0006714] [6714] Event [3880,43.28125,3800]: 1 finished unit Solar Collector [f=0006913] [6913] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0007109] [7109] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0007164] [7164] Event [3784,43.28125,3752]: 1 finished unit Solar Collector [f=0007291] [7291] Event [4920,43.28125,5976]: 1 finished unit Metal Extractor [f=0007304] [7304] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0007330] [7330] Event [3056,44.6012497,524]: 0 finished unit Ogre [f=0007359] Player Jack500 left the game: normal quit [f=0007359] [7359] Event [undefined]: Jack500 quit [f=0007499] [7499] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0007536] [7536] Event [2091.02637,43.28125,2136.84399]: 0 lost unit Blitz [f=0007569] [7569] Event [3992,43.28125,4808]: 1 finished unit Metal Extractor [f=0007575] [7575] Event [1826.43665,43.28125,2029.74585]: 1 lost unit Glaive [f=0007583] [7583] Event [1801.56982,43.28125,1872.77661]: 0 lost unit Blitz [f=0007671] Kaki has forced a win due to dropped opposition. [f=0007671] game_message: Jack500 has been destroyed! [f=0007671] [7671] Event [undefined]: Jack500 resigned [f=0007671] game_message: Kaki wins! [f=0007671] Submitting stats [f=0007671] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007671] Part| Total Time|Time of the last 0.5s [f=0007671] Draw 7208.06ms 18.44% [f=0007671] Lua::Callins::Synced 2630.36ms 14.96% [f=0007671] Lua::Callins::Unsynced 9646.14ms 27.32% [f=0007671] Lua::CollectGarbage::Synced 181.79ms 0.20% [f=0007671] Lua::CollectGarbage::Unsynced 295.75ms 0.20% [f=0007671] Misc::Profiler::AddTime 27.72ms 0.10% [f=0007671] Sim 13792.40ms 64.71% [f=0007671] [7671] Received game_message: Jack500 has been destroyed! [f=0007671] [7671] Received game_message: Kaki wins! [f=0007672] [7672] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007672] [7672] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007672] [7672] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007672] [7672] Game End Stats Values: 2,2060,2125,2125,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.4000001,6.26666689,0,65,65,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007672] [7672] Game End Stats Values: 3,2230,2465,2465,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8.9333334,8,1275,1275,1275,1275,9.86666679,9.73333359,9.73333359,9.86666679,0,130,130,0,0,0,0,0,955,1060,1060,955,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007672] [7672] Game End Stats Values: 4,2600,2600,2600,2600,0.32693744,3.47126341,3.47126341,0.32693744,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,11.7333336,11.7333336,8.9333334,1275,1275,1275,1275,12.0217953,10.2314167,10.2314167,12.0217953,300,195,195,300,0,0,0,0,1025,1130,1130,1025,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007672] [7672] Game End Stats Values: 5,2670,2815,2815,2670,0.76424956,7.2768569,7.2768569,0.76424956,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,12,12,11.1999998,1275,1275,1275,1275,12.0291538,10.5203724,10.5203724,12.0291538,300,325,325,300,0,0,0,0,1095,1215,1215,1095,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007672] [7672] Game End Stats Values: 6,2810,2945,2945,2810,1.62719226,8.28305435,8.28305435,1.62719226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.2666664,12,12,14.2666664,1275,1275,1275,1275,12.0575294,12.0670795,12.0670795,12.0575294,300,455,455,300,0,0,0,0,1235,1215,1215,1235,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007672] [7672] Game End Stats Values: 7,3270,3145,3145,3270,3.95629716,9.89562988,9.89562988,3.95629716,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,17.333334,12.1333332,12.1333332,17.333334,1275,1275,1275,1275,12.1552725,12.1075039,12.1075039,12.1552725,600,585,585,600,0,0,0,0,1305,1285,1285,1305,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007672] [7672] Game End Stats Values: 8,3270,3395,3395,3270,14.9965105,15.1909533,15.1909533,14.9965105,0,0,0,0,0,0,0,0,0,0,0,0,120.789474,213.59993,213.59993,120.789474,90,0,0,90,18,14,14,18,1275,1330,1330,1275,12.7360134,12.3530216,12.3530216,12.7360134,600,780,780,600,0,0,0,0,1305,1285,1285,1305,0,0,0,0,0,0,0,0,213.59993,123.756866,123.756866,213.59993 [f=0007672] [7672] Game End Stats Values: 9,3060,3525,3525,3060,29.8875656,25.3855152,25.3855152,29.8875656,0,0,0,0,0,0,0,0,0,0,0,0,120.789474,300,300,120.789474,180,0,0,180,18,15.5444918,15.5444918,18,1275,1330,1330,1275,12.9927368,19.6619511,19.6619511,12.9927368,300,910,910,300,0,300,300,0,1305,1285,1285,1305,300,0,0,300,0,70.0003052,70.0003052,0,300,123.756866,123.756866,300 [f=0007672] [7672] Game End Stats Values: 10,3540,3645,3645,3540,46.6876526,42.1688156,42.1688156,46.6876526,0,0,0,0,0,0,0,0,0,0,0,0,120.789474,300,300,120.789474,180,0,0,180,18,15.6667175,15.6667175,18,1275,1330,1330,1275,13.1200056,20.5589638,20.5589638,13.1200056,600,910,910,600,0,300,300,0,1485,1405,1405,1485,300,0,0,300,0,120.400497,120.400497,0,300,123.756866,123.756866,300 [f=0007672] [7672] Game End Stats Values: 11,3540,3775,3775,3540,65.7735519,60.0104218,60.0104218,65.7735519,0,0,0,0,0,0,0,0,0,0,0,0,120.789474,300,300,120.789474,180,0,0,180,18,15.6666365,15.6666365,18,1275,1330,1330,1275,13.2723932,16.5227146,16.5227146,13.2723932,600,1040,1040,600,0,300,300,0,1485,1405,1405,1485,300,0,0,300,0,120.400497,120.400497,0,300,123.756866,123.756866,300 [f=0007672] [7672] Game End Stats Values: 12,3630,3905,3905,3630,85.5511932,78.9706421,78.9706421,85.5511932,0,0,0,0,0,0,0,0,0,69.6347351,69.6347351,0,137.746063,300,300,137.746063,270,0,0,270,18,15.6666708,15.6666708,18,1275,1330,1330,1275,13.3185091,16.597353,16.597353,13.3185091,600,1170,1170,600,0,300,300,0,1485,1405,1405,1485,300,0,0,300,0,120.400497,120.400497,0,300,140.713486,140.713486,300 [f=0007672] [7672] Game End Stats Values: 13,4070,4065,4065,4070,117.169312,90.1958313,90.1958313,117.169312,0,0,0,0,0,0,0,0,0,99.462616,99.462616,0,192.746063,300,300,192.746063,270,0,0,270,20.2666664,14.0444441,14.0444441,20.2666664,1275,1275,1275,1275,14.1078739,12.8372345,12.8372345,14.1078739,900,1300,1300,900,55,300,300,55,1625,1490,1490,1625,300,55,55,300,0,120.400497,120.400497,0,300,195.713486,195.713486,300 [f=0007672] [7672] Game End Stats Values: 14,3770,4120,4120,3770,136.536362,111.350151,111.350151,136.536362,0,0,0,0,0,0,0,0,0,142.612793,142.612793,0,257.746063,599.999756,599.999756,257.746063,270,0,0,270,22,14,14,22,1275,1330,1330,1275,13.2911358,15.4102888,15.4102888,13.2911358,600,1300,1300,600,120,600,600,120,1625,1490,1490,1625,600,120,120,600,0,120.400497,120.400497,0,599.999756,266.648254,266.648254,599.999756 [f=0007672] [7672] Game End Stats Values: 15,4270,4270,4270,4270,167.929108,127.368362,127.368362,167.929108,0,0,0,0,0,0,0,0,0,255.364929,255.364929,0,257.746063,599.999756,599.999756,257.746063,270,0,0,270,22,14.0777235,14.0777235,22,1275,1330,1330,1275,14.0928497,18.0455551,18.0455551,14.0928497,1100,1365,1365,1100,120,600,600,120,1625,1575,1575,1625,600,120,120,600,0,145.567581,145.567581,0,599.999756,266.648254,266.648254,599.999756 [f=0007672] [7672] Game End Stats Values: 16,4270,4525,4525,4270,199.070007,131.505768,131.505768,199.070007,0,0,0,0,0,0,0,0,0,329.670135,329.670135,0,257.746063,599.999756,599.999756,257.746063,270,0,0,270,22,14,14,22,1275,1330,1330,1275,14.0760603,18.6425114,18.6425114,14.0760603,1100,1430,1430,1100,120,600,600,120,1625,1765,1765,1625,600,120,120,600,0,176.235184,176.235184,0,599.999756,266.648254,266.648254,599.999756 [f=0007672] [7672] Game End Stats Values: 17,4270,4725,4725,4270,232.412338,134.941483,134.941483,232.412338,0,0,0,0,0,0,0,0,0,338.803131,338.803131,0,257.746063,599.999756,599.999756,257.746063,270,0,0,270,22,16,16,22,1275,1330,1330,1275,14.2228212,16.2290478,16.2290478,14.2228212,1100,1560,1560,1100,120,600,600,120,1625,1835,1835,1625,600,120,120,600,0,176.235184,176.235184,0,599.999756,266.648254,266.648254,599.999756 [f=0007672] [7672] Game End Stats Values: 18,4170,4960,4960,4170,266.198242,134.941483,134.941483,266.198242,0,0,0,0,0,0,0,0,0,338.803131,338.803131,0,478.180847,1194.96436,1194.96436,478.180847,270,0,0,270,22,18,18,22,1275,1330,1330,1275,14.2523918,17.4666672,17.4666672,14.2523918,1000,1625,1625,1000,185,1200,1200,185,1625,2005,2005,1625,1200,185,185,1200,0,176.235184,176.235184,0,1200.00439,515.31488,515.31488,1200.00439 [f=0007672] [7672] Game End Stats Values: 19,4170,4960,4960,4170,268.46463,134.941483,134.941483,268.46463,0,0,0,0,0,0,0,0,0,338.803131,338.803131,0,478.180847,1194.96436,1194.96436,478.180847,270,0,0,270,22,18,18,22,1275,1330,1330,1275,14.2663755,20,20,14.2663755,1000,1625,1625,1000,185,1200,1200,185,1625,2005,2005,1625,1200,185,185,1200,0,176.235184,176.235184,0,1200.00439,515.31488,515.31488,1200.00439 [f=0007694] [7694] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0007716] [7716] Event [3800,43.28125,3832]: 1 finished unit Metal Extractor [f=0007830] [7830] Event [4904,43.28125,5880]: 1 finished unit Solar Collector [f=0007889] [7889] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0007982] No clients connected, shutting down server [f=0007982] Server shutdown [f=0007982] [7982] all players disconnected [f=0008005] [8005] Event [4008,43.28125,4872]: 1 finished unit Solar Collector [f=0008084] [8084] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0008225] [8225] Event [3864,43.28125,3896]: 1 finished unit Solar Collector [f=0008354] [8354] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Ronin [f=0008371] [8371] Event [4824,43.28125,5976]: 1 finished unit Solar Collector [f=0008438] [8438] Event [3928,43.28125,4792]: 1 finished unit Solar Collector [f=0008624] [8624] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Ronin [f=0008810] [8810] Event [3720,43.28125,3848]: 1 finished unit Solar Collector [f=0008894] [8894] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Ronin [f=0008926] [8926] Event [5016,43.28125,5976]: 1 finished unit Solar Collector [f=0008978] [8978] Event [4024,43.28125,4744]: 1 finished unit Solar Collector [f=0009164] [9164] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Ronin [f=0009359] [9359] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0009361] [9361] Event [4920,43.28125,6088]: 1 finished unit Solar Collector [f=0009516] [9516] Event [4104,43.28125,4808]: 1 finished unit Solar Collector [f=0009554] [9554] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0009749] [9749] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0009944] [9944] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0010139] [10139] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0010334] [10334] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0010604] [10604] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Ronin [f=0010874] [10874] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Ronin [f=0011144] [11144] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Ronin [f=0011414] [11414] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Ronin [f=0011609] [11609] Event [3128.01465,43.28125,5542.3999]: 1 finished unit Glaive [f=0011645] Autoquit sending quit command. [f=0011645] [QuitAction] user exited to system [f=0011645] [SpringApp::Kill][1] fromRun=1 [f=0011645] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011645] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011645] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011645] [ThreadPool::SetThreadCount][2] workers=0 [f=0011645] [SpringApp::Kill][2] [f=0011645] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011645] [Game::KillLua][3] dtor=0 luaUI=0x5351a680 [f=0011645] Start widgetHandler:Shutdown [f=0011645] Shutdown - SaveOrderList Complete [f=0011645] Writing last game win data [f=0011645] Shutdown - SaveConfigData Complete [f=0011645] Shutdown Widget - Save/Load API [f=0011645] Shutdown Widget - Chili Highlight [f=0011645] Shutdown Widget - Draw After Chili [f=0011645] Shutdown Widget - EPIC Menu [f=0011645] Shutdown Widget - Chili Widget Selector [f=0011645] Shutdown Widget - Chili Minimap [f=0011645] Shutdown Widget - Local Team Colors [f=0011645] Shutdown Widget - Display Keys 2 [f=0011645] Shutdown Widget - Save Game Menu [f=0011645] Shutdown Widget - Unit Icons [f=0011645] Shutdown Widget - Noises [f=0011645] Shutdown Widget - HealthBars [f=0011645] Shutdown Widget - Win Counter [f=0011645] Shutdown Widget - BuildETA [f=0011645] Shutdown Widget - SpringRTS Replay Stats [f=0011645] Shutdown Widget - Modular Comm Info [f=0011645] Shutdown Widget - Stereo3D [f=0011645] Shutdown Widget - Showeco and Grid Drawer [f=0011645] Shutdown Widget - Point Tracker [f=0011645] Shutdown Widget - Missile Silo Range [f=0011645] Shutdown Widget - MetalFeatures (new) [f=0011645] Shutdown Widget - MinimapEvents [f=0011645] Shutdown Widget - Local Widgets Config [f=0011645] Shutdown Widget - Highlight Geos [f=0011645] Shutdown Widget - Grab Input [f=0011645] Input grabbing is disabled! [f=0011645] Shutdown Widget - Defense Range Zero-K [f=0011645] Shutdown Widget - Darkening [f=0011645] Shutdown Widget - Context Menu [f=0011645] Shutdown Widget - Chili Spectator Panels [f=0011645] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011645] Shutdown Widget - Chili Nuke Warning [f=0011645] Shutdown Widget - Chili EndGame Window [f=0011645] Shutdown Widget - Chili Economy Panel Default [f=0011645] Shutdown Widget - CameraShake [f=0011645] Shutdown Widget - State Reverse and Latency [f=0011645] Shutdown Widget - Music Player v2 [f=0011645] Shutdown Widget - Attack AoE [f=0011645] Shutdown Widget - Map Edge Extension [f=0011645] Shutdown Widget - Selection Send [f=0011645] Shutdown Widget - LupsManager [f=0011645] Shutdown Widget - Newton Firezone [f=0011645] Shutdown Widget - Chili Pro Console [f=0011645] Shutdown Widget - Persistent Build Height [f=0011645] Shutdown Widget - Lasso Terraform GUI [f=0011645] Shutdown Widget - Lups [f=0011645] Shutdown Widget - Chili Framework [f=0011645] Shutdown Widget - Mex Placement Handler [f=0011645] Shutdown Widget - Chili Core Selector [f=0011645] Shutdown Widget - Custom Markers [f=0011645] Shutdown Widget - Select Keys [f=0011645] Shutdown Widget - Pause Screen [f=0011645] Shutdown Widget - Text To Speech Control [f=0011645] Shutdown Widget - Layout Handler [f=0011645] End widgetHandler:Shutdown [f=0011645] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={587528,69153238} {int,ext,rec}Allocs={8304837,0,0} {chunk,block}Bytes={69153238,0} [f=0011645] [Game::KillLua][1] dtor=0 luaGaia=0x5e3081c0 [f=0011645] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413538,58170257} {int,ext,rec}Allocs={8304838,0,0} {chunk,block}Bytes={58170257,0} [f=0011645] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413538,58170257} {int,ext,rec}Allocs={8304838,0,0} {chunk,block}Bytes={58170257,0} [f=0011645] [Game::KillLua][2] dtor=0 luaRules=0x52bcd1a0 [f=0011645] Start gadgetHandler:Shutdown [f=0011645] Shutdown - StartSetup [f=0011645] Shutdown - UnitMorph [f=0011645] Shutdown - Carrier Drones [f=0011645] Shutdown - LupsNanoSpray [f=0011645] Shutdown - Missile Silo Controller [f=0011645] Shutdown - Modular Comm Info [f=0011645] Shutdown - Terrain Texture Handler [f=0011645] Shutdown - UnitCloakShield [f=0011645] Shutdown - Starlight Handler [f=0011645] End gadgetHandler:Shutdown [f=0011645] Start gadgetHandler:Shutdown [f=0011645] Shutdown - Save/Load [f=0011645] Shutdown - Teleport Throw [f=0011645] Shutdown - UnitMorph [f=0011645] Shutdown - Modular Comm Info [f=0011645] Shutdown - Retreat Command [f=0011645] Shutdown - Shockwaves [f=0011645] Shutdown - UnitCloakShield [f=0011645] Shutdown - Lups Cloak FX [f=0011645] Shutdown - Lups [f=0011645] Shutdown - Lups Shield [f=0011645] End gadgetHandler:Shutdown [f=0011645] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8304888,0,0} {chunk,block}Bytes={0,0} [f=0011645] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8304888,0,0} {chunk,block}Bytes={0,0} [f=0011645] [Game::KillLua][4] dtor=0 [f=0011645] [Game::~CGame][1] [f=0011645] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011645] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011645] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011645] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011645] [Game::KillLua][4] dtor=1 [f=0011645] [Game::KillMisc][1] [f=0011645] [Game::KillMisc][2] [f=0011645] [Game::KillMisc][3] [f=0011645] [Game::KillRendering][1] [f=0011645] [3DOParser::Kill] allocated 1 pieces [f=0011645] [S3OParser::Kill] allocated 232 pieces [f=0011645] [AssParser::Kill] allocated 0 pieces [f=0011645] [Game::KillInterface][1] [f=0011645] [Game::KillInterface][2] [f=0011645] [Game::KillSimulation][1] [f=0011645] [Game::KillSimulation][2] [f=0011645] [CCollisionHandler] dis-/continuous tests: 0/277239 [f=0011645] [Game::KillSimulation][3] [f=0011645] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011645] [~CPathCache(24x24)] cacheHits=9 hitPercentage=20% numHashColls=0 maxCacheSize=8 [f=0011645] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011645] [~CPathCache(48x48)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011645] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011645] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011645] [LosHandler::Kill] raycast instance cache-{hits,misses}={6691,7638}; shared=3%; cached=43% [f=0011645] [Game::KillSimulation][4] [f=0011645] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0011645] [Game::~CGame][2] [f=0011645] [Game::~CGame][3] [f=0011645] [SpringApp::Kill][3] [f=0011645] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122092 bytes sent 107124 bytes recv'd [f=0011645] [SpringApp::Kill][4] font=0x4537eaa0 [f=0011645] [SpringApp::Kill][5] [f=0011645] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x453ecf20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2173ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=48ms file="luarules/configs/customcmds.h.lua" indx=1262 inflSize=0kb readTime=26ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4828 inflSize=20kb readTime=26ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="luaui/widgets/unit_stockpile.lua" indx=4844 inflSize=1kb readTime=19ms file="luaui/widgets/unit_state_icons.lua" indx=4843 inflSize=9kb readTime=18ms file="scripts/factoryplane.lua" indx=5773 inflSize=4kb readTime=18ms file="bitmaps/loadpictures/markers.png" indx=524 inflSize=2489kb readTime=18ms file="anims/cursorplate.txt" indx=121 inflSize=0kb readTime=15ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4845 inflSize=28kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 37524192 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x4551e440) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4550de90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45400fb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fed500b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]