[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EaBKgk3b1l/springsettings.1276955.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4c3001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3268 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1276955/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b29a80] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b29a80] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 566ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 638ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Skel, spectator, false, allyTeamID, 1, customKeys.elo, , 1638, nil [f=-000001] eqdw, spectator, false, allyTeamID, 0, customKeys.elo,
, 1697, nil [f=-000001] Team 0, 1, 1697 [f=-000001] Team 1, 1, 1638 [f=-000001] firstAllyTeamMean, 1697 [f=-000001] secondAllyTeamMean, 1638 [f=-000001] lowerWinChance, 0.41589904 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] captaine was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1276955/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926cf5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926cf5 file="cache/104dev-maintenance/paths/Fallendell_V4.pe-fe926cf5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926d05 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926d05 file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-fe926d05.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (268ms, checksum a7e19014)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12090,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1276955/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cb3d20,0x5cc91b70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0dfcda61462474bc68fdfb0d2c9ceb70 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Skel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skel changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000007c167d90,00000000fd656520}]" [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000000df3cf660,00000000c513d8d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] [0] Event [5747,8.17825317,2958]: 0 finished unit Engineer Commander [f=-000001] [0] Event [544,16.5782166,2243]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] eqdw, team: 1, elo:1697, userid: 438157 [f=0000000] [0] Skel, team: 0, elo:1638, userid: 462078 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [656,7.81204224,2264]: 1 finished unit Cloakbot Factory [f=0000016] [16] Event [5760,5.59188843,2872]: 0 finished unit Cloakbot Factory [f=0000223] [223] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000298] [298] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0000393] [393] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0000405] [405] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000508] [508] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [f=0000606] [606] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0000630] [630] Event [5750.3999,5.97717285,2872]: 0 finished unit Conjurer [f=0000670] [670] Event [6040,4.80224609,2888]: 0 finished unit Solar Collector [f=0000810] [810] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0000819] [819] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0000835] [835] Event [5960,4.66491699,2984]: 0 finished unit Solar Collector [f=0001025] [1025] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0001025] [1025] Event [5750.3999,5.97717285,2872]: 0 finished unit Conjurer [f=0001089] [1089] Event [5848,5.10742188,3112]: 0 finished unit Solar Collector [f=0001161] [1161] Event [216,4.66491699,2296]: 1 finished unit Solar Collector [f=0001237] [1237] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0001322] [1322] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0001345] [1345] Event [5704,6.63330078,3064]: 0 finished unit Solar Collector [f=0001451] [1451] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0001479] [1479] Event [1394.98828,6.53862906,2202.7876]: 0 lost unit Glaive [f=0001498] [1498] Event [136,4.72595215,2248]: 1 finished unit Solar Collector [f=0001572] [1572] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0001681] [1681] Event [665.599976,5.71777344,2264]: 1 finished unit Conjurer [f=0001787] [1787] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0001812] [1812] Event [312,4.75646973,2104]: 1 finished unit Solar Collector [f=0002060] [2060] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0002117] [2117] Event [392,7.53356934,2152]: 1 finished unit Solar Collector [f=0002167] [2167] Event [665.599976,5.71777344,2264]: 1 finished unit Conjurer [f=0002176] [2176] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [f=0002226] [2226] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [f=0002302] [2302] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0002439] [2439] Event [4936,154.185791,4520]: 0 lost unit Metal Extractor [f=0002476] [2476] Event [440,6.77062988,2072]: 1 finished unit Solar Collector [f=0002487] [2487] Event [5504,6.14501953,2848]: 0 finished unit Lotus [f=0002503] [2503] Event [4936.79346,154.805862,4410.90186]: 1 lost unit Glaive [f=0002538] [2538] Event [4916.07764,154.811401,4300.40479]: 0 lost unit Conjurer [f=0002542] [2542] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0002544] [2544] Event [665.599976,5.71777344,2264]: 1 finished unit Conjurer [f=0002738] [2738] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0002886] [2886] Event [360,5.16845703,2024]: 1 finished unit Solar Collector [f=0002929] [2929] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0003037] [3037] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0003211] [3211] Event [5112,101.02417,1544]: 0 finished unit Metal Extractor [f=0003270] [3270] Event [88,4.74121094,2328]: 1 finished unit Solar Collector [f=0003276] [3276] Event [5750.3999,5.97717285,2872]: 0 finished unit Conjurer [f=0003356] [3356] Event [4904,101.40564,1640]: 0 lost unit Metal Extractor [f=0003389] [3389] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0003444] [3444] Event [5014.19287,101.866852,1491.6947]: 0 lost unit Conjurer [f=0003535] [3535] Event [5112,101.02417,1544]: 0 lost unit Metal Extractor [f=0003567] [3567] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0003598] [3598] Event [5544,7.89978027,3112]: 0 finished unit Solar Collector [f=0003613] [3613] Event [665.599976,5.71777344,2264]: 1 finished unit Knight [f=0003639] [3639] Event [168,4.72595215,2376]: 1 finished unit Solar Collector [f=0003761] [3761] Event [5576,12.5994873,3016]: 0 finished unit Solar Collector [f=0003774] [3774] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0003777] [3777] Event [5944,51.7077637,2040]: 0 lost unit Metal Extractor [f=0003957] [3957] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0003978] [3978] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [f=0004091] [4091] Event [5672,106.166382,3336]: 0 finished unit Solar Collector [f=0004115] [4115] Event [328,5.87036133,2280]: 1 finished unit Solar Collector [f=0004137] [4137] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0004193] [4193] Event [1727.99963,116.457214,1238.72327]: 1 lost unit Conjurer [f=0004315] [4315] Event [1507.58337,52.6498299,1431.53418]: 0 lost unit Glaive [f=0004317] [4317] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0004347] [4347] Event [5528,103.1604,3384]: 0 finished unit Solar Collector [f=0004362] [4362] Event [1493.96448,52.8264923,1559.74402]: 1 lost unit Conjurer [f=0004381] [4381] Event [1531.06616,52.6078224,1443.20813]: 0 lost unit Glaive [f=0004435] [4435] Event [304,1.32324219,2448]: 1 finished unit Lotus [f=0004447] [4447] Event [1510.86523,52.6261559,1444.98682]: 0 lost unit Glaive [f=0004460] [4460] Event [1400,52.7148438,1368]: 1 lost unit Solar Collector [f=0004497] [4497] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0004514] [4514] Event [1534.67041,52.8300781,1425.64636]: 0 lost unit Glaive [f=0004585] [4585] Event [1470.12988,52.9043312,1395.24158]: 0 lost unit Glaive [f=0004677] [4677] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0004732] [4732] Event [4792,52.8063965,3736]: 0 finished unit Metal Extractor [f=0004821] [4821] Event [665.599976,5.71777344,2264]: 1 finished unit Knight [f=0004857] [4857] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0004859] [4859] Event [144,4.54284668,2080]: 1 finished unit Lotus [f=0005037] [5037] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0005210] [5210] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0005220] [5220] Event [665.599976,5.71777344,2264]: 1 finished unit Conjurer [f=0005382] [5382] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0005504] [5504] Event [800,7.7166748,2080]: 1 finished unit Lotus [f=0005646] [5646] Event [4824,153.972168,4136]: 0 finished unit Metal Extractor [f=0005654] [5654] Event [5750.3999,5.97717285,2872]: 0 finished unit Conjurer [f=0005696] [5696] Event [665.599976,5.71777344,2264]: 1 finished unit Conjurer [f=0005705] [5705] Event [5992,4.00878906,2808]: 0 lost unit Metal Extractor [f=0005832] [5832] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0005939] [5939] Event [816,-5,2448]: 1 finished unit Lotus [f=0006012] [6012] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0006089] [6089] Event [5736,3.00170898,2744]: 0 finished unit Caretaker [f=0006147] [6147] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0006244] [6244] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0006319] [6319] Event [4936,154.185791,4520]: 0 finished unit Metal Extractor [f=0006432] [6432] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0006497] [6497] Event [5568,6.83166504,2864]: 0 finished unit Lotus [f=0006559] [6559] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0006655] [6655] Event [504,16.7651367,2184]: 1 finished unit Caretaker [f=0006672] [6672] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0006728] [6728] Event [4579.81787,53.934433,3726.72485]: 1 lost unit Glaive [f=0006768] [6768] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0006793] [6793] Event [5992,-1,2808]: 0 finished unit Metal Extractor [f=0006803] [6803] Event [665.599976,5.71777344,2264]: 1 finished unit Reaver [f=0006850] [6850] Event [5944,47.6462936,2040]: 0 finished unit Metal Extractor [f=0006881] [6881] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0006899] [6899] Event [737.263306,54.95438,2806.43823]: 1 finished unit Strike Commander [f=0006978] [6978] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0007035] [7035] Event [5616,-5,2560]: 0 finished unit Lotus [f=0007113] [7113] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0007129] [7129] Event [504,13.7286377,2296]: 1 finished unit Caretaker [f=0007148] [7148] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0007234] [7234] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0007240] [7240] Event [665.599976,5.71777344,2264]: 1 finished unit Reaver [f=0007331] [7331] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0007362] [7362] Event [5952,0.80444336,2432]: 0 finished unit Lotus [f=0007421] [7421] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0007429] [7429] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0007446] [7446] Event [3720,101.085205,4888]: 0 finished unit Metal Extractor [f=0007532] [7532] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0007637] [7637] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0007644] [7644] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0007672] [7672] Event [1080,154.811401,952]: 1 finished unit Solar Collector [f=0007803] [7803] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0007940] [7940] Event [5750.3999,5.97717285,2872]: 0 finished unit Reaver [f=0007949] [7949] Event [2984,51.6162109,4424]: 0 lost unit Metal Extractor [f=0007982] [7982] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0008031] [8031] Event [5112,96.962738,1544]: 0 finished unit Metal Extractor [f=0008090] [8090] Event [5750.3999,5.97717285,2872]: 0 finished unit Ronin [f=0008164] [8164] Event [3082.06543,22.6327209,3889.62451]: 1 lost unit Glaive [f=0008205] [8205] Event [1080,101.817627,3528]: 1 finished unit Solar Collector [f=0008241] [8241] Event [5750.3999,5.97717285,2872]: 0 finished unit Ronin [f=0008273] [8273] Event [3041.22656,52.4006386,4463.58691]: 1 lost unit Glaive [f=0008303] [8303] Event [1861.1189,12.3935232,2581.70044]: 0 lost unit Glaive [f=0008337] [8337] Event [1803.25867,10.1548033,2560.19019]: 0 lost unit Glaive [f=0008339] [8339] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0008467] [8467] Event [1700.13416,-3.5657797,2750.15259]: 0 lost unit Glaive [f=0008538] [8538] Event [1168,48.4729004,2768]: 1 finished unit Radar Tower [f=0008586] [8586] Event [4904,101.40564,1640]: 0 finished unit Metal Extractor [f=0008595] [8595] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0008602] [8602] Event [1330.06213,99.7325516,3336.98706]: 0 lost unit Glaive [f=0008609] [8609] Event [5750.3999,5.97717285,2872]: 0 finished unit Scythe [f=0008637] [8637] Event [1959.97253,63.2571526,4216.31055]: 1 lost unit Glaive [f=0008640] [8640] Event [2984,51.6162109,4424]: 0 finished unit Metal Extractor [f=0008652] [8652] Event [1471.56067,70.984993,3301.20508]: 0 lost unit Glaive [f=0008661] [8661] Event [1480.11462,69.3489838,3298.68994]: 0 lost unit Glaive [f=0008689] [8689] Event [1518.7251,84.3193436,3360.0437]: 0 lost unit Glaive [f=0008717] [8717] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0008721] [8721] Event [1532.01929,79.0978775,3350.10327]: 0 lost unit Glaive [f=0008730] [8730] Event [1529.21252,87.2994919,3373.70337]: 0 lost unit Glaive [f=0008735] [8735] Event [1400.7179,81.4547882,3312.06787]: 1 finished unit Strike Commander [f=0008735] [8735] Event [1400.7179,81.4547882,3312.06787]: 1 lost unit Strike Commander [f=0008787] [8787] Event [1469.43286,102.392471,3570.29663]: 0 lost unit Glaive [f=0008822] [8822] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0008902] [8902] Event [1008,52.5012207,2928]: 1 finished unit Radar Tower [f=0008927] [8927] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0009018] [9018] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0009023] [9023] Event [1107.37048,154.811401,830.137146]: 0 lost unit Glaive [f=0009032] [9032] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0009067] [9067] Event [1384,155.055542,1000]: 1 finished unit Solar Collector [f=0009078] [9078] Event [1095.39587,154.811401,867.599365]: 0 lost unit Glaive [f=0009100] [9100] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0009117] [9117] Event [1126.35828,154.811401,853.648132]: 0 lost unit Glaive [f=0009124] [9124] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0009137] [9137] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0009146] [9146] Event [1130.13403,154.042938,850.1698]: 0 lost unit Glaive [f=0009170] [9170] Event [5048,101.085205,1320]: 0 finished unit Metal Extractor [f=0009190] [9190] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0009280] [9280] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0009301] [9301] Event [2584,51.75354,4344]: 0 finished unit Metal Extractor [f=0009369] [9369] Event [665.599976,5.71777344,2264]: 1 finished unit Glaive [f=0009439] [9439] Event [5750.3999,5.97717285,2872]: 0 finished unit Reaver [f=0009483] [9483] Event [665.599976,5.71777344,2264]: 1 finished unit Ronin [f=0009589] [9589] Event [5750.3999,5.97717285,2872]: 0 finished unit Ronin [f=0009609] [9609] Event [665.599976,5.71777344,2264]: 1 finished unit Ronin [f=0009725] [9725] Event [5750.3999,5.97717285,2872]: 0 finished unit Ronin [f=0009750] [9750] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0009853] [9853] Event [2480,52.3791504,4416]: 0 finished unit Lotus [f=0009922] [9922] Event [665.599976,5.71777344,2264]: 1 finished unit Ronin [f=0009991] [9991] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0010084] [10084] Event [4312,3.65783691,2024]: 0 finished unit Metal Extractor [f=0010092] [10092] Event [5750.3999,5.97717285,2872]: 0 finished unit Scythe [f=0010305] [10305] Event [5616,3.65783691,2760]: 0 finished unit Cloakbot Plate [f=0010339] [10339] Event [1256,154.765625,632]: 1 finished unit Solar Collector [f=0010339] [10339] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0010442] [10442] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0010546] [10546] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0010560] [10560] Event [2351.85645,22.6508446,4009.91895]: 1 lost unit Glaive [f=0010570] [10570] Event [2497.21362,19.3182678,3985.98535]: 0 lost unit Glaive [f=0010575] [10575] Event [2478.6311,52.6190186,4113.67236]: 0 lost unit Glaive [f=0010578] [10578] Event [2395.28857,21.3691101,4008.05249]: 1 lost unit Glaive [f=0010641] [10641] Event [2517.92407,10.1208019,3947.10742]: 0 lost unit Glaive [f=0010651] [10651] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0010657] [10657] Event [2517.90381,8.53461456,3887.03394]: 1 lost unit Glaive [f=0010661] [10661] Event [216,52.8063965,3064]: 1 finished unit Solar Collector [f=0010680] [10680] Event [2543.0647,7.86103535,3904.01367]: 1 lost unit Glaive [f=0010756] [10756] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0010783] [10783] Event [undefined]: eqdw resigned [f=0010783] game_message: eqdw has been destroyed! [f=0010783] game_message: Skel wins! [f=0010783] Submitting stats [f=0010783] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010783] Part| Total Time|Time of the last 0.5s [f=0010783] Draw 14029.46ms 26.50% [f=0010783] Lua::Callins::Synced 6565.50ms 14.60% [f=0010783] Lua::Callins::Unsynced 17392.09ms 30.80% [f=0010783] Lua::CollectGarbage::Synced 320.45ms 0.10% [f=0010783] Lua::CollectGarbage::Unsynced 633.89ms 0.70% [f=0010783] Misc::Profiler::AddTime 54.52ms 0.10% [f=0010783] Sim 30728.09ms 57.10% [f=0010783] [10783] Received game_message: eqdw has been destroyed! [f=0010783] [10783] Received game_message: Skel wins! [f=0010784] [10784] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010784] [10784] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010784] [10784] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010784] [10784] Game End Stats Values: 2,2125,2125,2125,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333504,7.4666667,7.4666667,8.21333504,1275,1275,1275,1275,7.69999886,5.5999999,5.5999999,7.69999886,65,65,65,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010784] [10784] Game End Stats Values: 3,2470,2340,2340,2470,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.82666683,8,8,9.82666683,1275,1275,1275,1275,13.5300016,9.96666622,9.96666622,13.5300016,65,195,195,65,0,0,0,0,1130,870,870,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010784] [10784] Game End Stats Values: 4,2795,2540,2540,2795,0.11697241,0.90291375,0.90291375,0.11697241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.2266645,8.66666698,8.66666698,14.2266645,1275,1275,1275,1275,14.3077984,13.060194,13.060194,14.3077984,130,325,325,130,0,0,0,0,1390,940,940,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010784] [10784] Game End Stats Values: 5,2925,2730,2730,2925,0.66587472,0.9048968,0.9048968,0.66587472,0,0,0,0,0,0,0,0,0,0,0,0,26.7065239,65.0000076,65.0000076,26.7065239,0,0,0,0,17.4533367,11.1999998,11.1999998,17.4533367,1275,1275,1275,1275,14.3365955,13.0001335,13.0001335,14.3365955,260,325,325,260,0,65,65,0,1390,1130,1130,1390,65,0,0,65,0,0,0,0,65.0000076,35.6086998,35.6086998,65.0000076 [f=0010784] [10784] Game End Stats Values: 6,3160,2990,2990,3160,6.62537956,3.39291573,3.39291573,6.62537956,0,0,0,0,0,0,0,0,0,0,0,0,26.7065239,65.0000076,65.0000076,26.7065239,0,0,0,0,17.6000023,15.5666609,15.5666609,17.6000023,1275,1275,1275,1275,14.8439674,13.1659479,13.1659479,14.8439674,325,325,325,325,0,65,65,0,1560,1390,1390,1560,65,0,0,65,0,0.00128889,0.00128889,0,65.0000076,35.6086998,35.6086998,65.0000076 [f=0010784] [10784] Game End Stats Values: 7,3260,3115,3115,3260,15.3420582,16.0400238,16.0400238,15.3420582,0,0,0,0,0,0,0,0,0,0,0,0,115.445671,199.735367,199.735367,115.445671,90,0,0,90,17.6000023,21.4777946,21.4777946,17.6000023,1275,1275,1275,1275,19.1344471,13.8432293,13.8432293,19.1344471,455,260,260,455,65,190.316666,190.316666,65,1440,1580,1580,1440,190.316666,65,65,190.316666,0,0.00268196,0.00268196,0,208.135391,139.184799,139.184799,208.135391 [f=0010784] [10784] Game End Stats Values: 8,3455,3185,3185,3455,27.6227207,31.8351135,31.8351135,27.6227207,0,0,0,0,0,0,0,0,0,0,0,0,115.445671,199.735367,199.735367,115.445671,90,0,0,90,17.6000023,20.9333248,20.9333248,17.6000023,1275,1275,1275,1275,19.5187111,14.0530519,14.0530519,19.5187111,650,260,260,650,65,190.316666,190.316666,65,1440,1650,1650,1440,190.316666,65,65,190.316666,0,0.00343614,0.00343614,0,208.135391,139.184799,139.184799,208.135391 [f=0010784] [10784] Game End Stats Values: 9,3655,3255,3255,3655,33.0627823,48.1440392,48.1440392,33.0627823,0,0,0,0,0,0,0,0,0,0,0,0,115.445671,412.082489,412.082489,115.445671,90,0,0,90,17.6000023,24.1888905,24.1888905,17.6000023,1275,1275,1275,1275,20.5293369,14.0873165,14.0873165,20.5293369,780,260,260,780,65,402.649994,402.649994,65,1510,1720,1720,1510,402.649994,65,65,402.649994,0,0.00426948,0.00426948,0,420.482513,154.021759,154.021759,420.482513 [f=0010784] [10784] Game End Stats Values: 10,3770,3760,3760,3770,41.5661392,83.5030365,83.5030365,41.5661392,0,0,0,0,0,0,0,0,0,0,0,0,115.445671,497.081787,497.081787,115.445671,90,0,0,90,20.8266678,31.4111137,31.4111137,20.8266678,1275,1275,1275,1275,18.0935574,15.4906883,15.4906883,18.0935574,910,610,610,910,65,487.649994,487.649994,65,1495,1875,1875,1495,487.649994,65,65,487.649994,0,0.00573409,0.00573409,0,505.481812,154.021759,154.021759,505.481812 [f=0010784] [10784] Game End Stats Values: 11,3910,3680,3680,3910,54.9199257,130.923157,130.923157,54.9199257,0,0,0,0,0,0,0,0,0,0,0,0,448.793427,677.103516,677.103516,448.793427,90,90,90,90,24.3466625,30.1332722,30.1332722,24.3466625,1275,1275,1275,1275,17.3902531,18.161459,18.161459,17.3902531,910,610,610,910,332.666718,682.650024,682.650024,332.666718,1635,1705,1705,1635,682.650024,332.666718,332.666718,682.650024,0,0.00769871,0.00769871,0,721.112366,488.594543,488.594543,721.112366 [f=0010784] [10784] Game End Stats Values: 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16,5120,4655,4655,5120,196.169952,414.236938,414.236938,196.169952,0,0,0,0,0,0,0,0,0,0,0,0,564.586975,928.844177,928.844177,564.586975,180,360,360,180,26.3999977,26,26,26.3999977,1275,1275,1275,1275,23.2124195,19.2150497,19.2150497,23.2124195,1560,895,895,1560,397.666718,897.650024,897.650024,397.666718,2105,2125,2125,2105,897.650024,403.333374,403.333374,897.650024,68.4198685,111.841835,111.841835,68.4198685,976.915222,624.030823,624.030823,976.915222 [f=0010784] [10784] Game End Stats Values: 17,5640,5360,5360,5640,202.08812,414.236938,414.236938,202.08812,0,0,0,0,0,0,0,0,0,0,0,0,564.586975,928.844177,928.844177,564.586975,270,360,360,270,26.3999958,26,26,26.3999958,1275,1505,1505,1275,24.1912117,17.6444378,17.6444378,24.1912117,1820,1105,1105,1820,397.666718,897.650024,897.650024,397.666718,2275,2390,2390,2275,897.650024,403.333374,403.333374,897.650024,68.4198685,152.509003,152.509003,68.4198685,976.915222,624.030823,624.030823,976.915222 [f=0010784] [10784] Game End Stats Values: 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Game End Stats Values: 20,6355,6045,6045,6355,242.89595,498.264343,498.264343,242.89595,0,0,0,0,0,0,0,0,0,0,0,0,713.410767,1257.0885,1257.0885,713.410767,360,360,360,360,26.3999958,29.333334,29.333334,26.3999958,1275,1560,1560,1275,30.6380959,23.4845409,23.4845409,30.6380959,2275,1510,1510,2275,527.666748,1102.91675,1102.91675,527.666748,2445,2615,2615,2445,1102.91675,533.333374,533.333374,1102.91675,105.555779,261.345154,261.345154,105.555779,1314.06165,775.54364,775.54364,1314.06165 [f=0010784] [10784] Game End Stats Values: 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[10784] Game End Stats Values: 23,7035,7315,7315,7035,270.818939,591.427368,591.427368,270.818939,0,0,0,0,0,0,0,0,102.917664,0,0,102.917664,1063.43091,2016.54517,2016.54517,1063.43091,450,360,360,450,26.3999958,36.6667023,36.6667023,26.3999958,1275,2065,2065,1275,39.082058,31.9432011,31.9432011,39.082058,2525,1950,1950,2525,592.666748,1817.91675,1817.91675,592.666748,2785,2940,2940,2785,1817.91675,598.333374,598.333374,1817.91675,105.555779,394.348938,394.348938,105.555779,2088.40942,1171.69238,1171.69238,2088.40942 [f=0010784] [10784] Game End Stats Values: 24,7585,7560,7560,7585,270.944,603.637024,603.637024,270.944,0,0,0,0,0,0,0,0,225.437897,0,0,225.437897,1063.43091,2016.54517,2016.54517,1063.43091,450,360,360,450,26.3999958,34.0111275,34.0111275,26.3999958,1275,2065,2065,1275,39.5350113,31.5696106,31.5696106,39.5350113,2840,2040,2040,2840,592.666748,1817.91675,1817.91675,592.666748,3020,3095,3095,3020,1817.91675,598.333374,598.333374,1817.91675,105.555779,456.183258,456.183258,105.555779,2088.40942,1171.69238,1171.69238,2088.40942 [f=0010784] [10784] Game End Stats Values: 25,7650,7370,7370,7650,275.046112,630.465027,630.465027,275.046112,0,0,0,0,0,0,0,0,483.704498,0,0,483.704498,1326.40149,2245.94531,2245.94531,1326.40149,450,360,360,450,26.3999977,34.2666664,34.2666664,26.3999977,1275,2065,2065,1275,40.9734764,29.1218739,29.1218739,40.9734764,2905,1780,1780,2905,852.666748,2012.91675,2012.91675,852.666748,3020,3165,3165,3020,2012.91675,858.333374,858.333374,2012.91675,105.555779,456.516571,456.516571,105.555779,2338.57959,1452.82678,1452.82678,2338.57959 [f=0010798] [10798] Event [2859.8186,4.16304541,3850.54321]: 1 lost unit Glaive [f=0010803] [10803] Event [665.599976,5.71777344,2264]: 1 finished unit Reaver [f=0010819] [10819] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0010890] Spectator eqdw left the game: normal quit [f=0010890] [10890] Event [undefined]: eqdw quit [f=0011067] No clients connected, shutting down server [f=0011067] Server shutdown [f=0011067] [11067] all players disconnected [f=0011106] [11106] Event [5750.3999,5.97717285,2872]: 0 finished unit Reaver [f=0011209] [11209] Event [2504,52.2265625,4280]: 0 finished unit Stardust [f=0011273] [11273] Event [5750.3999,5.97717285,2872]: 0 finished unit Ronin [f=0011299] [11299] Event [3528,51.6772461,792]: 0 finished unit Metal Extractor [f=0011419] [11419] Event [5750.3999,5.97717285,2872]: 0 finished unit Ronin [f=0011823] [11823] Event [5750.3999,5.97717285,2872]: 0 finished unit Scythe [f=0011930] [11930] Event [2480,53.4625244,4144]: 0 finished unit Picket [f=0011942] [11942] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0012065] [12065] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0012073] [12073] Event [3112,51.7382813,712]: 0 finished unit Metal Extractor [f=0012167] [12167] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0012271] [12271] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0012376] [12376] Event [5750.3999,5.97717285,2872]: 0 finished unit Glaive [f=0012508] [12508] Event [2448,52.6690674,4240]: 0 finished unit Picket [f=0012706] [12706] Event [5750.3999,5.97717285,2872]: 0 finished unit Reaver [f=0012878] [12878] Event [5750.3999,5.97717285,2872]: 0 finished unit Ronin [f=0013041] [13041] Event [5750.3999,5.97717285,2872]: 0 finished unit Ronin [f=0013079] [13079] Event [2440,101.192017,248]: 0 finished unit Metal Extractor [f=0013137] [13137] Event [2432,52.4554443,4336]: 0 finished unit Picket [f=0013407] [13407] Event [5750.3999,5.97717285,2872]: 0 finished unit Scythe [f=0013485] Autoquit sending quit command. [f=0013485] [QuitAction] user exited to system [f=0013485] [SpringApp::Kill][1] fromRun=1 [f=0013485] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013485] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013485] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013485] [ThreadPool::SetThreadCount][2] workers=0 [f=0013485] [SpringApp::Kill][2] [f=0013485] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013485] [Game::KillLua][3] dtor=0 luaUI=0x51575540 [f=0013485] Start widgetHandler:Shutdown [f=0013485] Shutdown - SaveOrderList Complete [f=0013485] Writing last game win data [f=0013485] Shutdown - SaveConfigData Complete [f=0013485] Shutdown Widget - Save/Load API [f=0013485] Shutdown Widget - Chili Highlight [f=0013485] Shutdown Widget - Draw After Chili [f=0013485] Shutdown Widget - EPIC Menu [f=0013485] Shutdown Widget - Chili Widget Selector [f=0013485] Shutdown Widget - Chili Minimap [f=0013485] Shutdown Widget - Local Team Colors [f=0013485] Shutdown Widget - Display Keys 2 [f=0013485] Shutdown Widget - Save Game Menu [f=0013485] Shutdown Widget - Unit Icons [f=0013485] Shutdown Widget - Noises [f=0013485] Shutdown Widget - HealthBars [f=0013485] Shutdown Widget - Win Counter [f=0013485] Shutdown Widget - BuildETA [f=0013485] Shutdown Widget - SpringRTS Replay Stats [f=0013485] Shutdown Widget - Modular Comm Info [f=0013485] Shutdown Widget - Stereo3D [f=0013485] Shutdown Widget - Showeco and Grid Drawer [f=0013485] Shutdown Widget - Point Tracker [f=0013485] Shutdown Widget - Missile Silo Range [f=0013485] Shutdown Widget - MetalFeatures (new) [f=0013485] Shutdown Widget - MinimapEvents [f=0013485] Shutdown Widget - Local Widgets Config [f=0013485] Shutdown Widget - Highlight Geos [f=0013485] Shutdown Widget - Grab Input [f=0013485] Input grabbing is disabled! [f=0013485] Shutdown Widget - Defense Range Zero-K [f=0013485] Shutdown Widget - Darkening [f=0013485] Shutdown Widget - Context Menu [f=0013485] Shutdown Widget - Chili Spectator Panels [f=0013485] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013485] Shutdown Widget - Chili Nuke Warning [f=0013485] Shutdown Widget - Chili EndGame Window [f=0013485] Shutdown Widget - Chili Economy Panel Default [f=0013485] Shutdown Widget - CameraShake [f=0013485] Shutdown Widget - State Reverse and Latency [f=0013485] Shutdown Widget - Music Player v2 [f=0013485] Shutdown Widget - Attack AoE [f=0013485] Shutdown Widget - UnitShapes [f=0013485] Shutdown Widget - Map Edge Extension [f=0013485] Shutdown Widget - Selection Send [f=0013485] Shutdown Widget - LupsManager [f=0013485] Shutdown Widget - Newton Firezone [f=0013485] Shutdown Widget - Chili Pro Console [f=0013485] Shutdown Widget - Persistent Build Height [f=0013485] Shutdown Widget - Lasso Terraform GUI [f=0013485] Shutdown Widget - Lups [f=0013485] Shutdown Widget - Chili Framework [f=0013485] Shutdown Widget - Mex Placement Handler [f=0013485] Shutdown Widget - Chili Core Selector [f=0013485] Shutdown Widget - Custom Markers [f=0013485] Shutdown Widget - Select Keys [f=0013485] Shutdown Widget - Pause Screen [f=0013485] Shutdown Widget - Text To Speech Control [f=0013485] Shutdown Widget - Layout Handler [f=0013485] End widgetHandler:Shutdown [f=0013485] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={599640,72544626} {int,ext,rec}Allocs={10102396,0,0} {chunk,block}Bytes={72544626,0} [f=0013485] [Game::KillLua][1] dtor=0 luaGaia=0x5cc91b70 [f=0013485] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={531819,67007299} {int,ext,rec}Allocs={10102398,0,0} {chunk,block}Bytes={67007299,0} [f=0013485] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={531819,67007299} {int,ext,rec}Allocs={10102398,0,0} {chunk,block}Bytes={67007299,0} [f=0013485] [Game::KillLua][2] dtor=0 luaRules=0x51cb3d20 [f=0013485] Start gadgetHandler:Shutdown [f=0013485] Shutdown - StartSetup [f=0013485] Shutdown - UnitMorph [f=0013485] Shutdown - Carrier Drones [f=0013485] Shutdown - LupsNanoSpray [f=0013485] Shutdown - Missile Silo Controller [f=0013485] Shutdown - Modular Comm Info [f=0013485] Shutdown - Terrain Texture Handler [f=0013485] Shutdown - UnitCloakShield [f=0013485] Shutdown - Starlight Handler [f=0013485] End gadgetHandler:Shutdown [f=0013485] Start gadgetHandler:Shutdown [f=0013485] Shutdown - Save/Load [f=0013485] Shutdown - Teleport Throw [f=0013485] Shutdown - UnitMorph [f=0013485] Shutdown - Modular Comm Info [f=0013485] Shutdown - Retreat Command [f=0013485] Shutdown - Shockwaves [f=0013485] Shutdown - UnitCloakShield [f=0013485] Shutdown - Lups Cloak FX [f=0013485] Shutdown - Lups [f=0013485] Shutdown - Lups Shield [f=0013485] End gadgetHandler:Shutdown [f=0013485] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10102466,0,0} {chunk,block}Bytes={0,0} [f=0013485] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10102466,0,0} {chunk,block}Bytes={0,0} [f=0013485] [Game::KillLua][4] dtor=0 [f=0013485] [Game::~CGame][1] [f=0013485] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013485] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013485] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013485] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013485] [Game::KillLua][4] dtor=1 [f=0013485] [Game::KillMisc][1] [f=0013485] [Game::KillMisc][2] [f=0013485] [Game::KillMisc][3] [f=0013485] [Game::KillRendering][1] [f=0013485] [3DOParser::Kill] allocated 1 pieces [f=0013485] [S3OParser::Kill] allocated 327 pieces [f=0013485] [AssParser::Kill] allocated 66 pieces [f=0013485] [Game::KillInterface][1] [f=0013485] [Game::KillInterface][2] [f=0013485] [Game::KillSimulation][1] [f=0013485] [Game::KillSimulation][2] [f=0013485] [CCollisionHandler] dis-/continuous tests: 0/478746 [f=0013485] [Game::KillSimulation][3] [f=0013485] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013485] [~CPathCache(24x20)] cacheHits=67 hitPercentage=41% numHashColls=0 maxCacheSize=10 [f=0013485] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013485] [~CPathCache(48x40)] cacheHits=80 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013485] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013485] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013485] [LosHandler::Kill] raycast instance cache-{hits,misses}={8095,10193}; shared=17%; cached=28% [f=0013485] [Game::KillSimulation][4] [f=0013485] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013485] [Game::~CGame][2] [f=0013485] [Game::~CGame][3] [f=0013485] [SpringApp::Kill][3] [f=0013485] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142119 bytes sent 120135 bytes recv'd [f=0013485] [SpringApp::Kill][4] font=0x44a5eaa0 [f=0013485] [SpringApp::Kill][5] [f=0013485] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44b257c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2364ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=30ms file="luarules/utilities/cacheinclude.lua" indx=1941 inflSize=0kb readTime=19ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=18ms file="bitmaps/saktoths/sakexplo.tga" indx=589 inflSize=14kb readTime=17ms file="luaui/widgets/unit_morph_finished.lua" indx=4830 inflSize=0kb readTime=17ms file="objects3d/sphererock.s3o" indx=5521 inflSize=62kb readTime=16ms file="luaui/widgets/gui_chili_integral_menu.lua" indx=4689 inflSize=69kb readTime=16ms file="bitmaps/aasmoketrail.tga" indx=421 inflSize=21kb readTime=15ms file="scripts/cremcom.lua" indx=5748 inflSize=8kb readTime=14ms file="bitmaps/loadpictures/jumpjets.png" indx=521 inflSize=1540kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 30254580 bytes cached in 2805 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x44bf5b30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c029f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44acbfe0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4c300b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]