[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tBQgxqj9fG/springsettings.1276079.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcd2401eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3279 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1276079/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f49600] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f49600] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 116ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1276079/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (218ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12090,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1276079/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5154b8a0,0x51c25f60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f1b4d961253c8a334581d9bc4596f592 [f=-000001] Connection attempt from dawidzawadka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dawidzawadka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from SHIFTHOLDER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SHIFTHOLDER changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SHIFTHOLDER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SHIFTHOLDER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={00000000f09d5ac0,00000000e5c53f40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SHIFTHOLDER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SHIFTHOLDER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SHIFTHOLDER" string="[Game::Load][lua{Rules,Gaia}={000000006dd86310,00000000c65c09b0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4835,46.3555908,3423]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1208,46.3804932,544]: 1 finished unit Engineer Commander [f=0000000] [0] SHIFTHOLDER, team: 0, elo:1824, userid: 542876 [f=0000000] [0] dawidzawadka, team: 1, elo:1435, userid: 547293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4752,46.3260803,3320]: 0 finished unit Cloakbot Factory [f=0000021] [21] Event [1208,47.0770035,408]: 1 finished unit Shieldbot Factory [f=0000243] [243] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000269] [269] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000468] [468] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000483] [483] Event [4742.3999,46.3118896,3320]: 0 finished unit Conjurer [f=0000616] [616] Event [4920,46.3591919,3480]: 0 finished unit Solar Collector [f=0000669] [669] Event [1220,47.5067444,408]: 1 finished unit Convict [f=0000689] [689] Event [4835,123.352097,3423]: 0 finished unit Firefly [f=0000693] [693] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000695] [695] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0000880] [880] Event [1112,46.3450012,536]: 1 finished unit Solar Collector [f=0000884] [884] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000905] [905] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0000908] [908] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0001125] [1125] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0001142] [1142] Event [4856,46.340271,3576]: 0 finished unit Solar Collector [f=0001175] [1175] Event [1032,46.3450012,584]: 1 finished unit Solar Collector [f=0001351] [1351] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0001437] [1437] Event [984,46.3260803,504]: 1 finished unit Solar Collector [f=0001615] [1615] Event [1064,46.3260803,456]: 1 finished unit Solar Collector [f=0001624] [1624] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001695] [1695] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0001818] [1818] Event [1272,47.1065674,760]: 1 finished unit Solar Collector [f=0001846] [1846] Event [5000,46.3875732,3576]: 0 finished unit Solar Collector [f=0001889] [1889] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0002050] [2050] Event [1192,46.803833,808]: 1 finished unit Solar Collector [f=0002057] [2057] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0002230] [2230] Event [1144,47.5464783,728]: 1 finished unit Solar Collector [f=0002256] [2256] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002368] [2368] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0002410] [2410] Event [1224,47.2200928,680]: 1 finished unit Solar Collector [f=0002624] [2624] Event [1464,46.3308105,616]: 1 finished unit Solar Collector [f=0002654] [2654] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0002655] [2655] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0002717] [2717] Event [3864,75.5021057,3224]: 0 finished unit Solar Collector [f=0002928] [2928] Event [1384,46.5815125,664]: 1 finished unit Solar Collector [f=0003005] [3005] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0003064] [3064] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0003192] [3192] Event [1336,46.8795166,584]: 1 finished unit Solar Collector [f=0003271] [3271] Event [4712,74.75,2216]: 0 finished unit Solar Collector [f=0003394] [3394] Event [1416,46.4443359,536]: 1 finished unit Solar Collector [f=0003460] [3460] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003574] [3574] Event [4742.3999,46.3118896,3320]: 0 finished unit Reaver [f=0003613] [3613] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003914] [3914] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0003985] [3985] Event [4742.3999,46.3118896,3320]: 0 finished unit Conjurer [f=0004051] [4051] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0004056] [4056] Event [1208,46.3639221,584]: 1 finished unit Energy Pylon [f=0004086] [4086] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0004105] [4105] Event [3512,74.286438,3176]: 0 finished unit Solar Collector [f=0004170] [4170] Event [4424,16.3790283,1784]: 0 finished unit Solar Collector [f=0004216] [4216] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0004321] [4321] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0004424] [4424] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0004619] [4619] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0004664] [4664] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0004711] [4711] Event [2608,74.286438,992]: 1 finished unit Lotus [f=0004816] [4816] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0004980] [4980] Event [4088,15.7688293,1960]: 0 finished unit Solar Collector [f=0005083] [5083] Event [1220,47.5067444,408]: 1 finished unit Convict [f=0005114] [5114] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0005219] [5219] Event [4200.37793,16.0075569,1986.06042]: 0 finished unit Guardian Commander [f=0005219] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005219] [5219] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005284] [5284] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0005322] [5322] Event [512.621887,38.8966675,1751.38171]: 1 finished unit Engineer Commander [f=0005415] [5415] Event [2128,75.5021057,944]: 1 finished unit Lotus [f=0005475] [5475] Event [4742.3999,46.3118896,3320]: 0 finished unit Conjurer [f=0005481] [5481] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0005514] [5514] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0005773] [5773] Event [4742.3999,46.3118896,3320]: 0 finished unit Conjurer [f=0005817] [5817] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0005885] [5885] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0005954] [5954] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0006023] [6023] Event [4742.3999,46.3118896,3320]: 0 finished unit Conjurer [f=0006200] [6200] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0006215] [6215] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0006324] [6324] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0006359] [6359] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0006377] [6377] Event [2400,74.4425354,832]: 1 finished unit Picket [f=0006587] [6587] Event [2810.62964,20.990696,1336.26782]: 0 lost unit Glaive [f=0006604] [6604] Event [528,19.3543396,2112]: 1 finished unit Lotus [f=0006624] [6624] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0006695] [6695] Event [5653.17529,17.3134689,1958.13708]: 0 finished unit Guardian Commander [f=0006695] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0006695] [6695] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0006880] [6880] Event [240,17.8832397,2128]: 1 finished unit Lotus [f=0006903] [6903] Event [4742.3999,46.3118896,3320]: 0 finished unit Reaver [f=0006912] [6912] Event [5768,17.6751099,2024]: 0 finished unit Solar Collector [f=0006982] [6982] Event [380.455078,17.1571217,1984.40527]: 1 finished unit Engineer Commander [f=0007019] [7019] Event [5781.90674,98.0947495,1963.69678]: 0 finished unit Firefly [f=0007051] [7051] Event [3792,70.1664124,800]: 1 finished unit Lotus [f=0007103] [7103] Event [2892.00391,40.6137428,1248.9447]: 0 lost unit Glaive [f=0007118] [7118] Event [4742.3999,46.3118896,3320]: 0 finished unit Conjurer [f=0007119] [7119] Event [464,17.0696411,2064]: 1 finished unit Picket [f=0007276] [7276] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0007287] [7287] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0007376] [7376] Event [2440,69.6129761,3192]: 0 finished unit Solar Collector [f=0007386] [7386] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0007518] [7518] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0007630] [7630] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0007673] [7673] Event [3568,74.286438,576]: 1 finished unit Lotus [f=0007732] [7732] Event [4742.3999,46.3118896,3320]: 0 finished unit Sling [f=0007768] [7768] Event [2280,75.5021057,888]: 1 finished unit Solar Collector [f=0007846] [7846] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0007868] [7868] Event [2392,70.9468994,3272]: 0 finished unit Solar Collector [f=0007896] [7896] Event [4742.3999,46.3118896,3320]: 0 finished unit Sling [f=0007986] [7986] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0008085] [8085] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0008160] [8160] Event [1392,74.3006287,1888]: 1 finished unit Lotus [f=0008165] [8165] Event [4742.3999,46.3118896,3320]: 0 finished unit Sling [f=0008172] [8172] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0008288] [8288] Event [3536,74.286438,720]: 1 finished unit Picket [f=0008325] [8325] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0008562] [8562] Event [2504,74.286438,3384]: 0 finished unit Solar Collector [f=0008582] [8582] Event [1384,75.2419434,1720]: 1 finished unit Stardust [f=0008700] [8700] Event [1220,47.5067444,408]: 1 finished unit Rogue [f=0008710] [8710] Event [4742.3999,46.3118896,3320]: 0 finished unit Sling [f=0008798] [8798] Event [4600,46.3260803,3528]: 0 finished unit Caretaker [f=0008917] [8917] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0008985] [8985] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0009031] [9031] Event [2152,75.360199,856]: 1 finished unit Solar Collector [f=0009069] [9069] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0009183] [9183] Event [4742.3999,46.3118896,3320]: 0 finished unit Sling [f=0009198] [9198] Event [1220,47.5067444,408]: 1 finished unit Rogue [f=0009462] [9462] Event [2792,13.2050476,2632]: 0 finished unit Solar Collector [f=0009487] [9487] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0009580] [9580] Event [4648,46.3260803,3528]: 0 finished unit Caretaker [f=0009698] [9698] Event [4742.3999,46.3118896,3320]: 0 finished unit Sling [f=0009706] [9706] Event [2600,74.286438,3512]: 0 finished unit Solar Collector [f=0009710] [9710] Event [2232,75.5021057,808]: 1 finished unit Solar Collector [f=0009727] [9727] Event [1220,47.5067444,408]: 1 finished unit Rogue [f=0009731] [9731] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0010028] [10028] Event [2856,14.7234497,2552]: 0 finished unit Solar Collector [f=0010058] [10058] Event [4984,74.286438,360]: 0 finished unit Solar Collector [f=0010097] [10097] Event [4552,46.3450012,3528]: 0 finished unit Caretaker [f=0010154] [10154] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0010183] [10183] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0010298] [10298] Event [4984,74.286438,440]: 0 finished unit Solar Collector [f=0010368] [10368] Event [2632,74.286438,936]: 1 finished unit Solar Collector [f=0010414] [10414] Event [4696,46.382843,3544]: 0 finished unit Caretaker [f=0010442] [10442] Event [4742.3999,46.3118896,3320]: 0 finished unit Sling [f=0010492] [10492] Event [2848,15.9343872,1600]: 1 finished unit Lotus [f=0010517] [10517] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0010553] [10553] Event [4984,74.286438,520]: 0 finished unit Solar Collector [f=0010594] [10594] Event [4742.3999,46.3118896,3320]: 0 finished unit Sling [f=0010741] [10741] Event [2760,74.286438,3464]: 0 finished unit Solar Collector [f=0010748] [10748] Event [4742.3999,46.3118896,3320]: 0 finished unit Sling [f=0010796] [10796] Event [2784,15.9343872,1568]: 1 finished unit Picket [f=0010819] [10819] Event [2642.90698,15.9343872,1632.13757]: 1 finished unit Engineer Commander [f=0010823] [10823] Event [4984,74.286438,280]: 0 finished unit Solar Collector [f=0010859] [10859] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0010898] [10898] Event [4742.3999,46.3118896,3320]: 0 finished unit Sling [f=0010955] [10955] Event [2552,74.286438,984]: 1 finished unit Solar Collector [f=0011020] [11020] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0011023] [11023] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0011161] [11161] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0011168] [11168] Event [5075.50977,74.2914581,385.467834]: 0 finished unit Guardian Commander [f=0011168] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0011168] [11168] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0011241] [11241] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0011292] [11292] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0011350] [11350] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0011408] [11408] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0011410] [11410] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0011460] [11460] Event [2504,74.286438,904]: 1 finished unit Solar Collector [f=0011475] [11475] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0011489] [11489] Event [3154.44824,98.5385895,1503.3136]: 1 finished unit Firefly [f=0011528] [11528] Event [2952,74.286438,3416]: 0 finished unit Solar Collector [f=0011647] [11647] Event [4742.3999,46.3118896,3320]: 0 finished unit Reaver [f=0011668] [11668] Event [3312,17.1547852,1392]: 1 finished unit Lotus [f=0011715] [11715] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0011777] [11777] Event [4742.3999,46.3118896,3320]: 0 finished unit Conjurer [f=0011848] [11848] Event [3264,18.8340149,1344]: 1 finished unit Picket [f=0011864] [11864] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0011873] [11873] Event [3984.91016,99.4397888,1660.51611]: 1 lost unit Firefly [f=0011907] [11907] Event [1016,75.4784546,3656]: 0 finished unit Solar Collector [f=0011936] [11936] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0011938] [11938] Event [3201.49634,99.5332108,1416.91614]: 1 finished unit Viper [f=0011955] [11955] Event [1220,47.5067444,408]: 1 finished unit Bandit [f=0011985] [11985] Event [2584,74.560791,856]: 1 finished unit Solar Collector [f=0012013] [12013] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0012082] [12082] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0012118] [12118] Event [4718.18506,161.287704,258.78125]: 0 lost unit Firefly [f=0012124] [12124] Event [3144,74.286438,3368]: 0 finished unit Solar Collector [f=0012173] [12173] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0012226] [12226] Event [5139.1543,74.286438,315.402618]: 1 lost unit Bandit [f=0012238] [12238] Event [3495.63086,103.309837,1304.00085]: 1 finished unit Firefly [f=0012243] [12243] Event [3968.53223,2.56720877,1648.68762]: 0 lost unit Glaive [f=0012305] [12305] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0012330] [12330] Event [1220,47.5067444,408]: 1 finished unit Convict [f=0012355] [12355] Event [4944,45.1151428,3960]: 0 finished unit Fusion Reactor [f=0012411] [12411] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0012419] [12419] Event [5112.51709,157.137543,250.793701]: 0 finished unit Firefly [f=0012426] [12426] Event [4952,46.3308105,3768]: 0 finished unit Wind/Tidal Generator [f=0012468] [12468] Event [4075.07886,96.314537,1562.42834]: 1 lost unit Firefly [f=0012559] [12559] Event [3975.73901,165.173019,434.248352]: 0 lost unit Firefly [f=0012561] [12561] Event [920,76.5096436,3560]: 0 finished unit Solar Collector [f=0012583] [12583] Event [4936,47.4471436,3656]: 0 finished unit Wind/Tidal Generator [f=0012629] [12629] Event [4742.3999,46.3118896,3320]: 0 finished unit Reaver [f=0012718] [12718] Event [4113.29395,89.4237671,1225.28528]: 1 finished unit Viper [f=0012724] [12724] Event [4120.98389,89.5291901,1224.02661]: 1 lost unit Firefly [f=0012745] [12745] Event [4173.61523,9.07638073,1469.75256]: 0 lost unit Reaver [f=0012751] [12751] Event [4742.3999,46.3118896,3320]: 0 finished unit Conjurer [f=0012788] [12788] Event [4143.29688,7.67319155,1171.00903]: 0 lost unit Glaive [f=0012817] [12817] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0012838] [12838] Event [4060.11206,6.70566463,1336.82788]: 0 lost unit Glaive [f=0012850] [12850] Event [3336,74.3100891,3320]: 0 finished unit Solar Collector [f=0012869] [12869] Event [5112.51709,157.137543,250.793701]: 0 finished unit Firefly [f=0012892] [12892] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0012961] [12961] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0013002] [13002] Event [4189.021,9.02585697,1449.2677]: 0 lost unit Ronin [f=0013032] [13032] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0013103] [13103] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0013169] [13169] Event [3602.06763,98.584259,1331.625]: 1 finished unit Firefly [f=0013194] [13194] Event [3575.99292,16.3037262,1340.63708]: 1 lost unit Engineer Commander [f=0013197] [13197] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0013199] [13199] Event [3930.94775,108.428474,1358.15881]: 1 lost unit Viper [f=0013292] [13292] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0013300] [13300] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0013308] [13308] Event [undefined]: dawidzawadka resigned [f=0013308] game_message: dawidzawadka has been destroyed! [f=0013308] game_message: SHIFTHOLDER wins! [f=0013308] Submitting stats [f=0013308] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013308] Part| Total Time|Time of the last 0.5s [f=0013308] Draw 15868.23ms 15.55% [f=0013308] Lua::Callins::Synced 7749.56ms 26.82% [f=0013308] Lua::Callins::Unsynced 22475.76ms 22.13% [f=0013308] Lua::CollectGarbage::Synced 330.78ms 0.10% [f=0013308] Lua::CollectGarbage::Unsynced 839.10ms 1.20% [f=0013308] Misc::Profiler::AddTime 72.48ms 0.00% [f=0013308] Sim 41298.57ms 72.08% [f=0013308] [13308] Received game_message: dawidzawadka has been destroyed! [f=0013308] [13308] Received game_message: SHIFTHOLDER wins! [f=0013309] [13309] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013309] [13309] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013309] [13309] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 3,2420,2400,2420,2400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.0666666,8,9.0666666,1275,1275,1275,1275,10.3999996,8,10.3999996,8,0,65,0,65,0,0,0,0,1145,1060,1145,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 4,2565,2600,2565,2600,0.38835779,1.44432044,0.38835779,1.44432044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,10.666667,10.3999996,10.666667,1275,1275,1275,1275,12.0258904,9.96295357,12.0258904,9.96295357,75,195,75,195,0,0,0,0,1215,1130,1215,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 5,2780,2750,2780,2750,1.82056248,5.26389265,1.82056248,5.26389265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.1333332,12,14.1333332,12,1275,1275,1275,1275,12.09548,10.7879705,12.09548,10.7879705,150,260,150,260,0,0,0,0,1355,1215,1355,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 6,3065,2885,3065,2885,9.85121441,9.26208401,9.85121441,9.26208401,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.3999996,13.6000004,18.3999996,13.6000004,1275,1275,1275,1275,12.5353756,12.2665462,12.5353756,12.2665462,225,325,225,325,0,0,0,0,1565,1285,1565,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 7,3280,3150,3280,3150,25.2674026,10.8334246,25.2674026,10.8334246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.0666676,14,23.0666676,14,1275,1275,1275,1275,13.0277452,13.838089,13.0277452,13.838089,300,505,300,505,0,0,0,0,1705,1370,1705,1370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 8,3425,3305,3425,3305,56.8334045,18.2843742,56.8334045,18.2843742,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26.7999992,15.7333336,26.7999992,15.7333336,1275,1275,1275,1275,14.1044006,14.8967304,14.1044006,14.8967304,375,505,375,505,0,0,0,0,1775,1525,1775,1525,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 9,3650,3585,3650,3585,102.715424,26.9530754,102.715424,26.9530754,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30.2666664,17.2000008,30.2666664,17.2000008,1275,1275,1275,1275,15.4588013,16.5779152,15.4588013,16.5779152,375,715,375,715,0,0,0,0,2000,1595,2000,1595,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 10,3650,3875,3650,3875,142.34967,34.3131447,142.34967,34.3131447,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,18,32,18,1275,1275,1275,1275,16.6422825,18.6240044,16.6422825,18.6240044,375,715,375,715,0,0,0,0,2000,1885,2000,1885,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 11,4085,4145,4085,4145,194.927658,54.3189621,194.927658,54.3189621,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,20.9333324,32,20.9333324,1275,1275,1275,1275,19.2385311,21.3337193,19.2385311,21.3337193,525,845,525,845,0,0,0,0,2285,2025,2285,2025,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 12,4175,4360,4175,4360,248.839828,54.3189621,248.839828,54.3189621,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,32,24.0000019,32,24.0000019,1275,1275,1275,1275,19.5941448,21.0666676,19.5941448,21.0666676,525,975,525,975,0,0,0,0,2285,2110,2285,2110,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 13,4525,4810,4525,4810,287.843689,66.1728439,287.843689,66.1728439,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,32,23.7333336,32,23.7333336,1505,1505,1505,1505,18.600256,27.134779,18.600256,27.134779,525,1040,525,1040,0,0,0,0,2405,2265,2405,2265,0,0,0,0,0,66.0011673,0,66.0011673,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 14,4850,5050,4850,5050,306.108948,96.6156464,306.108948,96.6156464,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,32,24,32,24,1505,1505,1505,1505,18.6843491,31.0295219,18.6843491,31.0295219,675,1040,675,1040,0,0,0,0,2490,2505,2490,2505,0,0,0,0,0,139.000565,0,139.000565,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 15,5010,5345,5010,5345,344.815582,98.5986328,344.815582,98.5986328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,32,24,32,24,1505,1505,1505,1505,22.1804428,28.2543201,22.1804428,28.2543201,750,1130,750,1130,0,0,0,0,2575,2710,2575,2710,0,0,0,0,0,182.835236,0,182.835236,0,0,0,0 [f=0013309] [13309] Game End Stats Values: 16,5285,5855,5285,5855,379.020691,99.9048462,379.020691,99.9048462,0,0,0,0,0,0,0,0,0,0,0,0,64.9999313,0,64.9999313,0,370,0,370,0,32,24,32,24,1505,1905,1505,1905,24.0136738,29.2982273,24.0136738,29.2982273,750,1155,750,1155,65,0,65,0,2660,2795,2660,2795,0,65,0,65,0,220.169708,0,220.169708,0,64.9999313,0,64.9999313 [f=0013309] [13309] Game End Stats Values: 17,6115,6190,6115,6190,419.152832,103.504295,419.152832,103.504295,0,0,0,0,0,0,0,0,0,0,0,0,129.999908,20.8455887,129.999908,20.8455887,650,0,650,0,32,25.0666676,32,25.0666676,2055,1905,2055,1905,24.6754818,32.0066338,24.6754818,32.0066338,750,1300,750,1300,130,0,130,0,2660,2985,2660,2985,0,130,0,130,0,278.002777,0,278.002777,27.3750038,129.999908,27.3750038,129.999908 [f=0013309] [13309] Game End Stats Values: 18,6115,6625,6115,6625,481.347443,106.189308,481.347443,106.189308,0,0,0,0,0,0,0,0,0,0,0,0,129.999908,20.8455887,129.999908,20.8455887,650,0,650,0,32,27.0666676,32,27.0666676,2055,1905,2055,1905,26.146307,29.7344074,26.146307,29.7344074,750,1495,750,1495,130,0,130,0,2660,3225,2660,3225,0,130,0,130,0,278.002777,0,278.002777,27.3750038,129.999908,27.3750038,129.999908 [f=0013309] [13309] Game End Stats Values: 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21,7200,7515,7200,7515,556.031128,112.673981,556.031128,112.673981,0,0,0,0,0,0,0,0,0,73.6626892,0,73.6626892,129.999908,20.8455887,129.999908,20.8455887,1150,0,1150,0,34,31.7333336,34,31.7333336,2055,1905,2055,1905,25.0719433,34.0105019,25.0719433,34.0105019,1095,1895,1095,1895,130,0,130,0,2900,3715,2900,3715,0,130,0,130,0,278.002777,0,278.002777,27.3750038,129.999908,27.3750038,129.999908 [f=0013309] [13309] Game End Stats Values: 22,7390,7700,7390,7700,588.348511,115.264046,588.348511,115.264046,0,0,0,0,0,0,0,0,0,156.076508,0,156.076508,129.999908,20.8455887,129.999908,20.8455887,1150,0,1150,0,35.5999985,32,35.5999985,32,2055,1905,2055,1905,28.1544895,37.5060081,28.1544895,37.5060081,1215,1995,1215,1995,130,0,130,0,2970,3800,2970,3800,0,130,0,130,0,278.002777,0,278.002777,27.3750038,129.999908,27.3750038,129.999908 [f=0013309] [13309] Game End Stats Values: 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25,8160,9215,8160,9215,697.474365,127.064308,697.474365,127.064308,0,0,0,0,0,0,0,0,0,276.114716,0,276.114716,129.999908,20.8455887,129.999908,20.8455887,1340,0,1340,0,39.7333336,42.9333344,39.7333336,42.9333344,2055,1905,2055,1905,32.5818748,40.3944473,32.5818748,40.3944473,1485,2395,1485,2395,130,0,130,0,3280,4915,3280,4915,0,130,0,130,0,278.002777,0,278.002777,27.3750038,129.999908,27.3750038,129.999908 [f=0013309] [13309] Game End Stats Values: 26,9680,10705,9680,10705,778.635193,131.644348,778.635193,131.644348,0,0,0,0,0,0,0,0,0,276.114716,0,276.114716,129.999908,20.8455887,129.999908,20.8455887,1340,0,1340,0,41.0666656,47.7333336,41.0666656,47.7333336,3355,3010,3355,3010,35.410717,41.1053352,35.410717,41.1053352,1635,2625,1635,2625,130,0,130,0,3350,5070,3350,5070,0,130,0,130,0,278.002777,0,278.002777,27.3750038,129.999908,27.3750038,129.999908 [f=0013309] [13309] Game End Stats Values: 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29,10365,13090,10365,13090,1029.16516,190.262695,1029.16516,190.262695,0,0,0,0,0,0,0,0,792.689697,276.114716,792.689697,276.114716,276.747803,170.056732,276.747803,170.056732,1530,0,1530,0,46,69.916832,46,69.916832,3355,3010,3355,3010,38.7878151,47.6028786,38.7878151,47.6028786,1785,3455,1785,3455,195,75,195,75,3695,6625,3695,6625,75,195,75,195,0.001008,278.002777,0.001008,278.002777,177.375,328.6763,177.375,328.6763 [f=0013309] [13309] Game End Stats Values: 30,10365,13320,10365,13320,1132.38904,340.029297,1132.38904,340.029297,0,0,0,0,0,0,0,0,1310.40552,276.114716,1310.40552,276.114716,706.747742,3057.72876,706.747742,3057.72876,1530,0,1530,0,46,92.7460556,46,92.7460556,3355,3010,3355,3010,38.8815956,53.9844398,38.8815956,53.9844398,1785,3495,1785,3495,625,75,625,75,3695,6815,3695,6815,75,625,75,625,0.001008,278.002777,0.001008,278.002777,3079.70801,758.676208,3079.70801,758.676208 [f=0013309] [13309] Game End Stats Values: 31,7010,13650,7010,13650,1193.5083,436.163849,1193.5083,436.163849,0,0,0,0,0,0,0,0,2102.02051,276.114716,2102.02051,276.114716,835.319092,3672.06201,835.319092,3672.06201,1530,0,1530,0,44,93.4997864,44,93.4997864,0,3010,0,3010,37.4577026,54.6816177,37.4577026,54.6816177,1785,3740,1785,3740,625,3430,625,3430,3695,6900,3695,6900,3430,625,3430,625,0.001008,278.002777,0.001008,278.002777,3697.43384,887.247559,3697.43384,887.247559 [f=0013347] [13347] Event [5281.23828,76.4882889,540.895508]: 1 lost unit Convict [f=0013479] [13479] Event [4742.3999,46.3118896,3320]: 0 finished unit Reaver [f=0013493] Player SHIFTHOLDER left the game: normal quit [f=0013493] [13493] Event [undefined]: SHIFTHOLDER quit [f=0013510] [13510] Event [3528,75.3980408,3272]: 0 finished unit Solar Collector [f=0013545] [13545] Event [4497.39111,74.286438,409.535126]: 0 finished unit Guardian Commander [f=0013545] game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0013545] [13545] Received game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0013569] Spectator dawidzawadka left the game: normal quit [f=0013569] [13569] Event [undefined]: dawidzawadka quit [f=0013575] No clients connected, shutting down server [f=0013575] Server shutdown [f=0013575] [13575] all players disconnected [f=0013581] [13581] Event [4742.3999,46.3118896,3320]: 0 finished unit Conjurer [f=0013648] [13648] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0013694] [13694] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0013754] [13754] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0013814] [13814] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0013874] [13874] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0013949] [13949] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0013965] [13965] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0014024] [14024] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0014171] [14171] Event [4742.3999,46.3118896,3320]: 0 finished unit Reaver [f=0014266] [14266] Event [4742.3999,46.3118896,3320]: 0 finished unit Conjurer [f=0014323] [14323] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0014368] [14368] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0014413] [14413] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0014458] [14458] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0014503] [14503] Event [4742.3999,46.3118896,3320]: 0 finished unit Glaive [f=0014548] [14548] Event [4497.39111,158.286438,409.535126]: 0 finished unit Viper [f=0014563] [14563] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0014623] [14623] Event [4742.3999,46.3118896,3320]: 0 finished unit Ronin [f=0014755] [14755] Event [4742.3999,46.3118896,3320]: 0 finished unit Reaver [f=0014838] Autoquit sending quit command. [f=0014838] [QuitAction] user exited to system [f=0014838] [SpringApp::Kill][1] fromRun=1 [f=0014838] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014838] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014838] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014838] [ThreadPool::SetThreadCount][2] workers=0 [f=0014838] [SpringApp::Kill][2] [f=0014838] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014838] [Game::KillLua][3] dtor=0 luaUI=0x53ac2140 [f=0014838] Start widgetHandler:Shutdown [f=0014838] Shutdown - SaveOrderList Complete [f=0014838] Writing last game win data [f=0014838] Shutdown - SaveConfigData Complete [f=0014838] Shutdown Widget - Save/Load API [f=0014838] Shutdown Widget - Chili Highlight [f=0014838] Shutdown Widget - Draw After Chili [f=0014838] Shutdown Widget - EPIC Menu [f=0014838] Shutdown Widget - Chili Widget Selector [f=0014838] Shutdown Widget - Chili Minimap [f=0014838] Shutdown Widget - Local Team Colors [f=0014838] Shutdown Widget - Display Keys 2 [f=0014838] Shutdown Widget - Save Game Menu [f=0014838] Shutdown Widget - Unit Icons [f=0014838] Shutdown Widget - Noises [f=0014838] Shutdown Widget - HealthBars [f=0014838] Shutdown Widget - Win Counter [f=0014838] Shutdown Widget - BuildETA [f=0014838] Shutdown Widget - SpringRTS Replay Stats [f=0014838] Shutdown Widget - Modular Comm Info [f=0014838] Shutdown Widget - Stereo3D [f=0014838] Shutdown Widget - Showeco and Grid Drawer [f=0014838] Shutdown Widget - Point Tracker [f=0014838] Shutdown Widget - Missile Silo Range [f=0014838] Shutdown Widget - MetalFeatures (new) [f=0014838] Shutdown Widget - MinimapEvents [f=0014838] Shutdown Widget - Local Widgets Config [f=0014838] Shutdown Widget - Highlight Geos [f=0014838] Shutdown Widget - Grab Input [f=0014838] Input grabbing is disabled! [f=0014838] Shutdown Widget - Defense Range Zero-K [f=0014838] Shutdown Widget - Darkening [f=0014838] Shutdown Widget - Context Menu [f=0014838] Shutdown Widget - Chili Spectator Panels [f=0014838] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014838] Shutdown Widget - Chili Nuke Warning [f=0014838] Shutdown Widget - Chili EndGame Window [f=0014838] Shutdown Widget - Chili Economy Panel Default [f=0014838] Shutdown Widget - CameraShake [f=0014838] Shutdown Widget - State Reverse and Latency [f=0014838] Shutdown Widget - Music Player v2 [f=0014838] Shutdown Widget - Attack AoE [f=0014838] Shutdown Widget - Map Edge Extension [f=0014838] Shutdown Widget - Selection Send [f=0014838] Shutdown Widget - LupsManager [f=0014838] Shutdown Widget - Newton Firezone [f=0014838] Shutdown Widget - Chili Pro Console [f=0014838] Shutdown Widget - Persistent Build Height [f=0014838] Shutdown Widget - Lasso Terraform GUI [f=0014838] Shutdown Widget - Lups [f=0014838] Shutdown Widget - Chili Framework [f=0014838] Shutdown Widget - Mex Placement Handler [f=0014838] Shutdown Widget - Chili Core Selector [f=0014838] Shutdown Widget - Custom Markers [f=0014838] Shutdown Widget - Select Keys [f=0014838] Shutdown Widget - Pause Screen [f=0014838] Shutdown Widget - Text To Speech Control [f=0014838] Shutdown Widget - Layout Handler [f=0014838] End widgetHandler:Shutdown [f=0014838] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={774342,83601102} {int,ext,rec}Allocs={13503485,0,0} {chunk,block}Bytes={83601102,0} [f=0014838] [Game::KillLua][1] dtor=0 luaGaia=0x51c25f60 [f=0014838] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={571172,71138021} {int,ext,rec}Allocs={13503486,0,0} {chunk,block}Bytes={71138021,0} [f=0014838] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={571172,71138021} {int,ext,rec}Allocs={13503486,0,0} {chunk,block}Bytes={71138021,0} [f=0014838] [Game::KillLua][2] dtor=0 luaRules=0x5154b8a0 [f=0014838] Start gadgetHandler:Shutdown [f=0014838] Shutdown - StartSetup [f=0014838] Shutdown - UnitMorph [f=0014838] Shutdown - Carrier Drones [f=0014838] Shutdown - LupsNanoSpray [f=0014838] Shutdown - Missile Silo Controller [f=0014838] Shutdown - Modular Comm Info [f=0014838] Shutdown - Terrain Texture Handler [f=0014838] Shutdown - UnitCloakShield [f=0014838] Shutdown - Starlight Handler [f=0014838] End gadgetHandler:Shutdown [f=0014838] Start gadgetHandler:Shutdown [f=0014838] Shutdown - Save/Load [f=0014838] Shutdown - Teleport Throw [f=0014838] Shutdown - UnitMorph [f=0014838] Shutdown - Modular Comm Info [f=0014838] Shutdown - Retreat Command [f=0014838] Shutdown - Shockwaves [f=0014838] Shutdown - UnitCloakShield [f=0014838] Shutdown - Lups Cloak FX [f=0014838] Shutdown - Lups [f=0014838] Shutdown - Lups Shield [f=0014838] End gadgetHandler:Shutdown [f=0014838] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13503597,0,0} {chunk,block}Bytes={0,0} [f=0014838] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13503597,0,0} {chunk,block}Bytes={0,0} [f=0014838] [Game::KillLua][4] dtor=0 [f=0014838] [Game::~CGame][1] [f=0014838] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014838] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014838] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014838] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014838] [Game::KillLua][4] dtor=1 [f=0014838] [Game::KillMisc][1] [f=0014838] [Game::KillMisc][2] [f=0014838] [Game::KillMisc][3] [f=0014838] [Game::KillRendering][1] [f=0014838] [3DOParser::Kill] allocated 1 pieces [f=0014838] [S3OParser::Kill] allocated 531 pieces [f=0014838] [AssParser::Kill] allocated 2 pieces [f=0014838] [Game::KillInterface][1] [f=0014838] [Game::KillInterface][2] [f=0014838] [Game::KillSimulation][1] [f=0014838] [Game::KillSimulation][2] [f=0014838] [CCollisionHandler] dis-/continuous tests: 0/870257 [f=0014838] [Game::KillSimulation][3] [f=0014838] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014838] [~CPathCache(24x16)] cacheHits=8 hitPercentage=6% numHashColls=0 maxCacheSize=6 [f=0014838] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014838] [~CPathCache(48x32)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014838] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014838] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014838] [LosHandler::Kill] raycast instance cache-{hits,misses}={14034,9466}; shared=1%; cached=58% [f=0014838] [Game::KillSimulation][4] [f=0014838] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014838] [Game::~CGame][2] [f=0014838] [Game::~CGame][3] [f=0014838] [SpringApp::Kill][3] [f=0014838] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157054 bytes sent 104615 bytes recv'd [f=0014838] [SpringApp::Kill][4] font=0x44e8caa0 [f=0014838] [SpringApp::Kill][5] [f=0014838] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44f00c90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2233ms file="luaui/widgets/unit_healthbars.lua" indx=4825 inflSize=42kb readTime=36ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=31ms file="luaui/widgets/cmd_no_duplicate_orders.lua" indx=4607 inflSize=5kb readTime=28ms file="bitmaps/loadpictures/skydust.png" indx=529 inflSize=3031kb readTime=28ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4675 inflSize=49kb readTime=27ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1881 inflSize=11kb readTime=21ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3885 inflSize=1kb readTime=21ms file="luaui/images/factory.png" indx=3389 inflSize=6kb readTime=18ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1679 inflSize=7kb readTime=17ms file="luaui/widgets/cmd_doubleclick_attackmove.lua" indx=4597 inflSize=1kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 31378284 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x450201a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45014750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f00570) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcd240b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]