[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WVpvVfr9so/springsettings.1276031.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5b5c01eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3277 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1276031/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4512b710] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4512b710] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 588ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 86ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dawidzawadka was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1276031/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e361c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e361c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-828e361c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e362c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e362c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-828e362c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (221ms, checksum 84d82c36)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1276031/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5190c9e0,0x51eaa9e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5ba4d961fbd2418ba9e5fb25ef74c1a1 [f=-000001] Connection attempt from Skel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skel changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from zane247 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zane247 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000000dcaddcc0,00000000eb90bc50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[Game::Load][lua{Rules,Gaia}={0000000067634f70,00000000659852d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player AngelkilleR with number 2 to team 0 [f=-000001] > SPRINGIE:User AngelkilleR|cloakraid|5_6||False|VP|Empire|FR [f=-000001] Allies: I choose: Engineer! [f=-000001] Connection attempt from AngelkilleR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AngelkilleR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AngelkilleR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] hello :) gl hf [f=-000001] glhf [f=-000001] [0] Event [491,188.673462,4819]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4700,188.672424,390]: 1 finished unit Engineer Commander [f=0000000] [0] Skel, team: 0, elo:1495, userid: 462078 [f=0000000] [0] zane247, team: 1, elo:1245, userid: 541687 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [624,188.671875,4704]: 0 finished unit Hovercraft Platform [f=0000227] [227] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000233] [233] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000382] [382] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0000415] [415] Event [312,188.671875,4840]: 0 finished unit Solar Collector [f=0000466] [466] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000632] [632] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000635] [635] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0000709] [709] Event [4760,188.671875,264]: 1 finished unit Solar Collector [f=0000792] [792] Event [232,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0000854] [Game::ClientReadNet][LOGMSG] sender="AngelkilleR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=0000874] [Game::ClientReadNet][LOGMSG] sender="AngelkilleR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=0000874] [Game::ClientReadNet][LOGMSG] sender="AngelkilleR" string="[Game::Load][lua{Rules,Gaia}={000000006d9b7770,00000000c8a67d90}]" [f=0000942] [942] Event [200,188.671875,4632]: 0 finished unit Wind/Tidal Generator [f=0001033] [1033] Event [592,188.671875,4704]: 0 finished unit Quill [f=0001055] [1055] Event [4664,188.671875,344]: 1 finished unit Wind/Tidal Generator [f=0001093] [1093] Event [168,188.671875,4552]: 0 finished unit Wind/Tidal Generator [f=0001516] [1516] Event [136,188.671875,4472]: 0 finished unit Wind/Tidal Generator [f=0001737] [1737] Event [104,188.443604,4392]: 0 finished unit Wind/Tidal Generator [f=0001757] [1757] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001768] [1768] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001853] [1853] Event [136,188.671875,4344]: 0 finished unit Wind/Tidal Generator [f=0001987] [1987] Event [592,188.671875,4704]: 0 finished unit Quill [f=0002287] [2287] Event [168,188.671875,4264]: 0 finished unit Wind/Tidal Generator [f=0002354] [2354] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0002413] [2413] Event [4317.8252,188.671875,868.848816]: 0 lost unit Dagger [f=0002433] [2433] Event [200,188.671875,4184]: 0 finished unit Wind/Tidal Generator [f=0002474] [2474] Event [4269.69971,188.671875,871.509949]: 0 lost unit Dagger [f=0002534] [2534] Event [1312,110.592651,4752]: 0 finished unit Lotus [f=0002587] [2587] Event [4144,188.671875,632]: 1 finished unit Cloakbot Factory [f=0002702] [2702] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0002845] how to turn bluids [f=0002956] [2956] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0003126] just drag imo [f=0003152] [3152] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0003162] [3162] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0003221] [3221] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0003280] while holding [f=0003353] [3353] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0003462] [3462] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003547] while holding [f=0003550] [3550] Event [4104,188.671875,760]: 1 finished unit Storage [f=0003556] [3556] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0003564] [3564] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0003775] [3775] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0003792] left click [f=0003805] [3805] Event [4152,188.671875,744]: 1 finished unit Storage [f=0003842] [3842] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0003874] [3874] Event [2064,77.104187,4688]: 0 finished unit Lotus [f=0003977] o cool thanks [f=0003986] [3986] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0004075] [4075] Event [4200,188.671875,728]: 1 finished unit Storage [f=0004078] [4078] Event [1088,66.479187,3488]: 0 finished unit Lotus [f=0004154] [4154] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0004445] [4445] Event [1136,66.479187,3616]: 0 finished unit Picket [f=0004475] [4475] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0004765] [4765] Event [4248,188.671875,808]: 1 finished unit Caretaker [f=0004825] [4825] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0004893] [4893] Event [4153.6001,188.671875,632]: 1 finished unit Conjurer [f=0004945] [4945] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0005068] [5068] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0005137] [5137] Event [1888,39.3511963,3760]: 0 finished unit Lotus [f=0005164] [5164] Event [4153.6001,188.671875,632]: 1 finished unit Conjurer [f=0005300] [5300] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0005313] [5313] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0005434] [5434] Event [4153.6001,188.671875,632]: 1 finished unit Conjurer [f=0005602] [5602] Event [1968,45.234375,3984]: 0 finished unit Picket [f=0005616] [5616] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0005880] [5880] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0005984] [5984] Event [4615.3374,77.104187,1413.39429]: 1 finished unit Engineer Commander [f=0006009] [6009] Event [872,77.1923828,3320]: 0 finished unit Stardust [f=0006135] [6135] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0006190] [6190] Event [440,77.104187,3240]: 0 finished unit Solar Collector [f=0006274] [6274] Event [4634.35205,77.104187,1860.29358]: 1 lost unit Glaive [f=0006289] [6289] Event [4753.82275,83.4468155,1988.94263]: 0 lost unit Dagger [f=0006339] [6339] Event [2920.93481,81.4638214,583.756104]: 0 lost unit Dagger [f=0006390] [6390] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0006430] [6430] Event [440,77.0471191,3160]: 0 finished unit Solar Collector [f=0006519] [6519] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0006645] [6645] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0006803] [6803] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0006804] [6804] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0006900] [6900] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0006923] [6923] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0006924] [6924] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0007045] [7045] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0007112] [7112] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0007155] [7155] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0007165] [7165] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0007201] [7201] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0007300] [7300] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0007410] [7410] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0007424] [7424] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0007550] [7550] Event [4496,77.104187,1904]: 1 lost unit Picket [f=0007595] [7595] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0007615] [7615] Event [4568,77.104187,1896]: 1 lost unit Metal Extractor [f=0007655] [7655] Event [4479.05078,77.2487259,1840.58069]: 0 lost unit Dagger [f=0007665] [7665] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0007725] [7725] Event [4538.80713,77.1075821,1769.37622]: 0 lost unit Dagger [f=0007755] [7755] Event [4631.35645,77.104187,1746.05432]: 0 lost unit Dagger [f=0007786] [7786] Event [4712.45752,77.104187,1740.89587]: 0 lost unit Dagger [f=0007827] [7827] Event [4720.5083,77.104187,1609.89429]: 0 lost unit Dagger [f=0007832] [7832] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0007848] [7848] Event [3875.39868,66.479187,1490.0304]: 1 lost unit Glaive [f=0007883] [7883] Event [4554.36865,77.104187,1620.1748]: 0 lost unit Dagger [f=0007916] [7916] Event [4015.36768,66.3906937,1686.64978]: 0 lost unit Dagger [f=0007920] [7920] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0007964] [7964] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0007969] [7969] Event [4048.99854,66.479187,1681.73694]: 1 lost unit Glaive [f=0008070] [8070] Event [3168,160.786438,4512]: 0 finished unit Lotus [f=0008071] [8071] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0008175] [8175] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0008254] [8254] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0008401] [8401] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0008430] [8430] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0008560] [8560] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0008685] [8685] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0008710] [8710] Event [3200,168.480225,4592]: 0 finished unit Picket [f=0008742] [8742] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0008916] [8916] Event [4153.6001,188.671875,632]: 1 finished unit Glaive [f=0008921] [8921] Event [1112,50.562439,3176]: 0 finished unit Caretaker [f=0008940] [8940] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0009001] [9001] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0009195] [9195] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0009256] [9256] Event [1224,63.8903809,3400]: 0 finished unit Caretaker [f=0009450] [9450] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0009523] gtg [f=0009621] Player zane247 left the game: normal quit [f=0009621] [9621] Event [undefined]: zane247 quit [f=0009675] ok vv [f=0009705] [9705] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0009940] Skel has forced a win due to dropped opposition. [f=0009940] game_message: zane247 has been destroyed! [f=0009940] [9940] Event [undefined]: zane247 resigned [f=0009940] game_message: Skel wins! [f=0009940] Submitting stats [f=0009940] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009940] Part| Total Time|Time of the last 0.5s [f=0009940] Draw 21079.84ms 21.40% [f=0009940] Lua::Callins::Synced 4553.63ms 11.50% [f=0009940] Lua::Callins::Unsynced 27410.25ms 29.00% [f=0009940] Lua::CollectGarbage::Synced 434.71ms 0.10% [f=0009940] Lua::CollectGarbage::Unsynced 1012.34ms 0.80% [f=0009940] Misc::Profiler::AddTime 79.86ms 0.00% [f=0009940] Sim 28462.55ms 63.10% [f=0009940] [9940] Received game_message: zane247 has been destroyed! [f=0009940] [9940] Received game_message: Skel wins! [f=0009941] [9941] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,3500,4695,3500,4695,108.860931,150.610077,108.860931,150.610077,0,0,0,0,0,0,0,0,601.766907,0,601.766907,0,159.999969,46.7542496,159.999969,46.7542496,0,560,0,560,10.8301973,16.6401024,10.8301973,16.6401024,1275,1275,1275,1275,12.1353359,22.0900841,12.1353359,22.0900841,325,880,325,880,160,0,160,0,1900,1980,1900,1980,0,160,0,160,63.9999008,0.002,63.9999008,0.002,46.7542496,159.999969,46.7542496,159.999969 [f=0009941] [9941] Game End Stats Values: 15,3665,5065,3665,5065,115.859352,167.945633,115.859352,167.945633,0,0,0,0,0,0,0,0,601.766907,0,601.766907,0,281.999969,183.88063,281.999969,183.88063,0,780,0,780,11.8149738,24.7858562,11.8149738,24.7858562,1505,1275,1505,1275,12.4665613,23.1557045,12.4665613,23.1557045,260,960,260,960,240,65,240,65,1900,2050,1900,2050,65,240,65,240,63.9999008,0.002,63.9999008,0.002,186.848038,287.599945,186.848038,287.599945 [f=0009941] [9941] Game End Stats Values: 16,3750,5135,3750,5135,123.828056,215.456619,123.828056,215.456619,0,0,0,0,0,0,0,0,601.766907,0,601.766907,0,314.399841,183.88063,314.399841,183.88063,0,780,0,780,12.1287079,30.2293491,12.1287079,30.2293491,1505,1275,1505,1275,13.3312473,25.1673985,13.3312473,25.1673985,260,960,260,960,320,65,320,65,1985,2120,1985,2120,65,400,65,400,63.9999008,0.002,63.9999008,0.002,186.848038,501.562317,186.848038,501.562317 [f=0009941] [9941] Game End Stats Values: 17,4180,5380,4180,5380,124.713791,258.284271,124.713791,258.284271,0,0,0,0,0,0,0,0,601.766907,0,601.766907,0,314.399841,183.88063,314.399841,183.88063,0,780,0,780,11.9446201,29.5564651,11.9446201,29.5564651,1505,1275,1505,1275,15.7923832,25.9218426,15.7923832,25.9218426,520,1120,520,1120,320,65,320,65,2155,2205,2155,2205,65,400,65,400,63.9999008,0.002,63.9999008,0.002,186.848038,557.562317,186.848038,557.562317 [f=0009941] [9941] Game End Stats Values: 18,4310,5545,4310,5545,124.857986,314.588531,124.857986,314.588531,0,0,0,0,0,0,0,0,601.766907,105.263184,601.766907,105.263184,457.199646,396.743256,457.199646,396.743256,0,780,0,780,11.8380423,28.703743,11.8380423,28.703743,1505,1275,1505,1275,18.8096123,29.4869461,18.8096123,29.4869461,650,1200,650,1200,320,159.600006,320,159.600006,2155,2290,2155,2290,159.600006,400,159.600006,400,63.9999008,0.002,63.9999008,0.002,399.710663,809.698303,399.710663,809.698303 [f=0009941] [9941] Game End Stats Values: 19,4395,5235,4395,5235,124.938095,348.006012,124.938095,348.006012,0,0,0,0,0,0,0,0,601.766907,283.844513,601.766907,283.844513,898.289063,1242.24402,898.289063,1242.24402,0,870,0,870,11.147603,23.1796207,11.147603,23.1796207,1505,1275,1505,1275,18.4053402,28.2278347,18.4053402,28.2278347,650,800,650,800,880,289.600006,880,289.600006,2240,2290,2240,2290,289.600006,960,289.600006,960,63.9999008,0.002,63.9999008,0.002,1245.2113,1277.05151,1245.2113,1277.05151 [f=0009941] [9941] Game End Stats Values: 20,4460,5400,4460,5400,125.23661,355.178528,125.23661,355.178528,0,0,0,0,0,0,0,0,601.766907,401.246613,601.766907,401.246613,898.289063,1242.24402,898.289063,1242.24402,0,870,0,870,10.4571638,17.6555004,10.4571638,17.6555004,1505,1275,1505,1275,21.1399002,26.87817,21.1399002,26.87817,715,880,715,880,880,289.600006,880,289.600006,2240,2375,2240,2375,289.600006,1040,289.600006,1040,96.3998184,0.002,96.3998184,0.002,1245.2113,1293.05151,1245.2113,1293.05151 [f=0009941] [9941] Game End Stats Values: 21,4655,5840,4655,5840,126.085625,362.385651,126.085625,362.385651,0,0,0,0,0,0,0,0,601.766907,419.222687,601.766907,419.222687,898.289063,1242.24402,898.289063,1242.24402,0,970,0,970,11.1945353,23.5551224,11.1945353,23.5551224,1505,1275,1505,1275,25.3365974,28.4804764,25.3365974,28.4804764,910,1040,910,1040,880,289.600006,880,289.600006,2240,2555,2240,2555,289.600006,1040,289.600006,1040,161.200073,0.002,161.200073,0.002,1245.2113,1293.05151,1245.2113,1293.05151 [f=0009941] [9941] Game End Stats Values: 22,4655,6185,4655,6185,135.386002,390.970123,135.386002,390.970123,0,0,0,0,0,0,0,0,601.766907,563.644897,601.766907,563.644897,898.289063,1242.24402,898.289063,1242.24402,0,970,0,970,12.4681749,33.7453804,12.4681749,33.7453804,1505,1275,1505,1275,27.0200214,31.6389675,27.0200214,31.6389675,910,1120,910,1120,880,289.600006,880,289.600006,2240,2820,2240,2820,289.600006,1040,289.600006,1040,258.401062,0.002,258.401062,0.002,1245.2113,1308.67651,1245.2113,1308.67651 [f=0009941] [9941] Game End Stats Values: 23,4655,6345,4655,6345,149.588608,449.113556,149.588608,449.113556,0,0,0,0,0,0,0,0,601.766907,896.959167,601.766907,896.959167,898.289063,1288.99817,898.289063,1288.99817,0,970,0,970,12.2162275,31.7295647,12.2162275,31.7295647,1505,1275,1505,1275,20.9468403,33.8762245,20.9468403,33.8762245,910,1280,910,1280,880,289.600006,880,289.600006,2240,2820,2240,2820,289.600006,1040,289.600006,1040,258.401062,0.002,258.401062,0.002,1291.96545,1355.55151,1291.96545,1355.55151 [f=0009941] [9941] Game End Stats Values: 24,4655,6345,4655,6345,150.808777,455.169312,150.808777,455.169312,0,0,0,0,0,0,0,0,601.766907,933.014954,601.766907,933.014954,898.289063,1371.29529,898.289063,1371.29529,0,970,0,970,11.4708786,25.7661095,11.4708786,25.7661095,1505,1275,1505,1275,20.6100883,33.0278854,20.6100883,33.0278854,910,1280,910,1280,880,289.600006,880,289.600006,2240,2820,2240,2820,289.600006,1040,289.600006,1040,258.401062,0.002,258.401062,0.002,1374.26257,1384.88745,1374.26257,1384.88745 [f=0009950] [9950] Event [2968,77.104187,536]: 1 lost unit Metal Extractor [f=0009960] [9960] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0009963] [9963] Event [2120.58838,22.651062,3553.80566]: 1 lost unit Glaive [f=0009968] [9968] Event [3079.33545,77.2004929,534.301758]: 1 lost unit Conjurer [f=0009987] [9987] Event [3988.47632,66.2305984,1176.64319]: 1 lost unit Engineer Commander [f=0010058] Spectator AngelkilleR left the game: normal quit [f=0010058] [10058] Event [undefined]: AngelkilleR quit [f=0010106] Player Skel left the game: normal quit [f=0010106] [10106] Event [undefined]: Skel quit [f=0010112] No clients connected, shutting down server [f=0010112] [10112] all players disconnected [f=0010112] Server shutdown [f=0010171] [10171] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0010215] [10215] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0010457] [10457] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0010470] [10470] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0010725] [10725] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0010741] [10741] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0010847] [10847] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0010980] [10980] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0011235] [11235] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0011410] [11410] Event [1096,23.999939,1976]: 0 finished unit Stardust [f=0011490] [11490] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0011745] [11745] Event [592,188.671875,4704]: 0 finished unit Dagger [f=0011835] [11835] Event [1328,158.545227,2128]: 0 finished unit Lotus [f=0011960] Autoquit sending quit command. [f=0011960] [QuitAction] user exited to system [f=0011960] [SpringApp::Kill][1] fromRun=1 [f=0011960] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011960] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011960] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011960] [ThreadPool::SetThreadCount][2] workers=0 [f=0011960] [SpringApp::Kill][2] [f=0011960] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011960] [Game::KillLua][3] dtor=0 luaUI=0x51ba2390 [f=0011960] Start widgetHandler:Shutdown [f=0011960] Shutdown - SaveOrderList Complete [f=0011960] Writing last game win data [f=0011960] Shutdown - SaveConfigData Complete [f=0011960] Shutdown Widget - Chili Highlight [f=0011960] Shutdown Widget - Save/Load API [f=0011960] Shutdown Widget - Draw After Chili [f=0011960] Shutdown Widget - EPIC Menu [f=0011960] Shutdown Widget - Chili Minimap [f=0011960] Shutdown Widget - Chili Widget Selector [f=0011960] Shutdown Widget - Local Team Colors [f=0011960] Shutdown Widget - Display Keys 2 [f=0011960] Shutdown Widget - Save Game Menu [f=0011960] Shutdown Widget - HealthBars [f=0011960] Shutdown Widget - Noises [f=0011960] Shutdown Widget - Unit Icons [f=0011960] Shutdown Widget - Win Counter [f=0011960] Shutdown Widget - SpringRTS Replay Stats [f=0011960] Shutdown Widget - BuildETA [f=0011960] Shutdown Widget - Modular Comm Info [f=0011960] Shutdown Widget - Music Player v2 [f=0011960] Shutdown Widget - State Reverse and Latency [f=0011960] Shutdown Widget - CameraShake [f=0011960] Shutdown Widget - Chili Economy Panel Default [f=0011960] Shutdown Widget - Chili EndGame Window [f=0011960] Shutdown Widget - Chili Nuke Warning [f=0011960] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011960] Shutdown Widget - Chili Spectator Panels [f=0011960] Shutdown Widget - Context Menu [f=0011960] Shutdown Widget - Darkening [f=0011960] Shutdown Widget - Defense Range Zero-K [f=0011960] Shutdown Widget - Grab Input [f=0011960] Input grabbing is disabled! [f=0011960] Shutdown Widget - Highlight Geos [f=0011960] Shutdown Widget - Local Widgets Config [f=0011960] Shutdown Widget - MinimapEvents [f=0011960] Shutdown Widget - MetalFeatures (new) [f=0011960] Shutdown Widget - Missile Silo Range [f=0011960] Shutdown Widget - Point Tracker [f=0011960] Shutdown Widget - Showeco and Grid Drawer [f=0011960] Shutdown Widget - Stereo3D [f=0011960] Shutdown Widget - Attack AoE [f=0011960] Shutdown Widget - Map Edge Extension [f=0011960] Shutdown Widget - Selection Send [f=0011960] Shutdown Widget - LupsManager [f=0011960] Shutdown Widget - Newton Firezone [f=0011960] Shutdown Widget - Chili Pro Console [f=0011960] Shutdown Widget - Persistent Build Height [f=0011960] Shutdown Widget - Lasso Terraform GUI [f=0011960] Shutdown Widget - Chili Framework [f=0011960] Shutdown Widget - Lups [f=0011960] Shutdown Widget - Custom Markers [f=0011960] Shutdown Widget - Chili Core Selector [f=0011960] Shutdown Widget - Mex Placement Handler [f=0011960] Shutdown Widget - Select Keys [f=0011960] Shutdown Widget - Pause Screen [f=0011960] Shutdown Widget - Layout Handler [f=0011960] Shutdown Widget - Text To Speech Control [f=0011960] End widgetHandler:Shutdown [f=0011960] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1248934,116717891} {int,ext,rec}Allocs={12907814,0,0} {chunk,block}Bytes={116717891,0} [f=0011960] [Game::KillLua][1] dtor=0 luaGaia=0x51eaa9e0 [f=0011960] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1072258,105608732} {int,ext,rec}Allocs={12907815,0,0} {chunk,block}Bytes={105608732,0} [f=0011960] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1072258,105608732} {int,ext,rec}Allocs={12907815,0,0} {chunk,block}Bytes={105608732,0} [f=0011960] [Game::KillLua][2] dtor=0 luaRules=0x5190c9e0 [f=0011960] Start gadgetHandler:Shutdown [f=0011960] Shutdown - StartSetup [f=0011960] Shutdown - UnitMorph [f=0011960] Shutdown - Carrier Drones [f=0011960] Shutdown - LupsNanoSpray [f=0011960] Shutdown - Missile Silo Controller [f=0011960] Shutdown - Modular Comm Info [f=0011960] Shutdown - Terrain Texture Handler [f=0011960] Shutdown - UnitCloakShield [f=0011960] Shutdown - Starlight Handler [f=0011960] End gadgetHandler:Shutdown [f=0011960] Start gadgetHandler:Shutdown [f=0011960] Shutdown - Save/Load [f=0011960] Shutdown - Teleport Throw [f=0011960] Shutdown - UnitMorph [f=0011960] Shutdown - Modular Comm Info [f=0011960] Shutdown - Retreat Command [f=0011960] Shutdown - Shockwaves [f=0011960] Shutdown - UnitCloakShield [f=0011960] Shutdown - Lups Cloak FX [f=0011960] Shutdown - Lups [f=0011960] Shutdown - Lups Shield [f=0011960] End gadgetHandler:Shutdown [f=0011960] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12907847,0,0} {chunk,block}Bytes={0,0} [f=0011960] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12907847,0,0} {chunk,block}Bytes={0,0} [f=0011960] [Game::KillLua][4] dtor=0 [f=0011960] [Game::~CGame][1] [f=0011960] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011960] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011960] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011960] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011960] [Game::KillLua][4] dtor=1 [f=0011960] [Game::KillMisc][1] [f=0011960] [Game::KillMisc][2] [f=0011960] [Game::KillMisc][3] [f=0011960] [Game::KillRendering][1] [f=0011960] [3DOParser::Kill] allocated 1 pieces [f=0011960] [S3OParser::Kill] allocated 211 pieces [f=0011960] [AssParser::Kill] allocated 10 pieces [f=0011960] [Game::KillInterface][1] [f=0011960] [Game::KillInterface][2] [f=0011960] [Game::KillSimulation][1] [f=0011960] [Game::KillSimulation][2] [f=0011960] [CCollisionHandler] dis-/continuous tests: 0/11211 [f=0011960] [Game::KillSimulation][3] [f=0011960] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011960] [~CPathCache(20x20)] cacheHits=67 hitPercentage=45% numHashColls=0 maxCacheSize=9 [f=0011960] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011960] [~CPathCache(40x40)] cacheHits=119 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011960] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011960] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011960] [LosHandler::Kill] raycast instance cache-{hits,misses}={6794,5765}; shared=14%; cached=40% [f=0011960] [Game::KillSimulation][4] [f=0011960] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0011960] [Game::~CGame][2] [f=0011960] [Game::~CGame][3] [f=0011960] [SpringApp::Kill][3] [f=0011960] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126329 bytes sent 93278 bytes recv'd [f=0011960] [SpringApp::Kill][4] font=0x45065aa0 [f=0011960] [SpringApp::Kill][5] [f=0011960] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x451274d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2272ms file="luaui/widgets/gui_icon_sets.lua" indx=4721 inflSize=3kb readTime=25ms file="luarules/configs/customcmds.h.lua" indx=1262 inflSize=0kb readTime=22ms file="luaui/widgets/gui_chili_commander_upgrade.lua" indx=4674 inflSize=29kb readTime=20ms file="luarules/gadgets/unit_prevent_turret_overshoot.lua" indx=1823 inflSize=2kb readTime=17ms file="luaui/widgets/gui_hud_presets.lua" indx=4720 inflSize=48kb readTime=13ms file="bitmaps/loadpictures/selectionkeys.png" indx=528 inflSize=2340kb readTime=13ms file="luaui/cawidgets.lua" indx=1975 inflSize=62kb readTime=13ms file="bitmaps/other/bubble.tga" indx=534 inflSize=13kb readTime=11ms file="luarules/gadgets.lua" indx=1656 inflSize=54kb readTime=10ms file="objects3d/commsupport.s3o" indx=5079 inflSize=85kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 28918023 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x451ed340) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45200590) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450df220) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5b5c0b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]