[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Cxo1wSfQUv/springsettings.1275982.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd22c01eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3286 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1275982/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460bee50] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460bee50] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 539ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 606ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 743ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 139ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Schickelmooser, spectator, false, allyTeamID, 0, customKeys.elo, , 2088, nil [f=-000001] Droops, spectator, false, allyTeamID, 1, customKeys.elo,
, 1682, nil [f=-000001] Team 0, 1, 2088 [f=-000001] Team 1, 1, 1682 [f=-000001] firstAllyTeamMean, 2088 [f=-000001] secondAllyTeamMean, 1682 [f=-000001] lowerWinChance, 0.0880947 [f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 160ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1275982/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1275982/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5241c3c0,0x525b8130}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c08cd9616c02b240c6f21b6f52e76435 [f=-000001] Connection attempt from Droops [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Droops changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Schickelmooser [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Schickelmooser changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[Game::Load][lua{Rules,Gaia}={000000009a3c9700,00000000cee76d90}]" [f=-000001] Allies: I choose: Bretzel! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[Game::Load][lua{Rules,Gaia}={00000000c5908b90,00000000cc853bc0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [378,195.762207,859]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3818,195.762268,4964]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Schickelmooser, team: 0, elo:2088, userid: 458821 [f=0000000] [0] Droops, team: 1, elo:1682, userid: 456357 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [3688,195.761719,4896]: 1 finished unit Cloakbot Factory [f=0000030] [30] Event [528,195.761719,928]: 0 finished unit Hovercraft Platform [f=0000285] [285] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000463] [463] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Conjurer [f=0000475] [475] Event [312,195.761719,792]: 0 finished unit Solar Collector [f=0000477] [477] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0000530] [530] Event [496,195.761719,928]: 0 finished unit Quill [f=0000655] [655] Event [264,195.761719,984]: 0 finished unit Solar Collector [f=0000694] [694] Event [3416,195.761719,4776]: 1 finished unit Solar Collector [f=0000798] [798] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Conjurer [f=0000889] [889] Event [3464,195.761719,4696]: 1 finished unit Solar Collector [f=0000917] [917] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000989] [989] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Glaive [f=0001150] [1150] Event [360,195.761719,1144]: 0 finished unit Solar Collector [f=0001166] [1166] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Glaive [f=0001431] [1431] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0001483] [1483] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Glaive [f=0001495] [1495] Event [488,195.761719,1288]: 0 finished unit Solar Collector [f=0001517] [1517] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0001765] [1765] Event [664,195.761719,1272]: 0 finished unit Solar Collector [f=0001786] [1786] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Glaive [f=0001815] [1815] Event [3064,195.761719,4920]: 1 finished unit Solar Collector [f=0001968] [1968] Event [1320,195.761719,184]: 0 finished unit Solar Collector [f=0002008] [2008] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0002105] [2105] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Glaive [f=0002155] [2155] Event [3112,195.761719,4840]: 1 finished unit Solar Collector [f=0002290] [2290] Event [840,195.761719,1224]: 0 finished unit Solar Collector [f=0002314] [2314] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Glaive [f=0002356] [2356] Event [496,195.761719,928]: 0 finished unit Dagger [f=0002463] [2463] Event [1128,195.761719,184]: 0 finished unit Solar Collector [f=0002504] [2504] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Glaive [f=0002637] [2637] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0002650] [2650] Event [496,195.761719,928]: 0 finished unit Dagger [f=0002727] [2727] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Glaive [f=0002789] [2789] Event [816,338.818359,1360]: 0 finished unit Radar Tower [f=0003069] [3069] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0003098] [3098] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0003172] [3172] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Glaive [f=0003258] [3258] Event [1160,195.761719,72]: 0 lost unit Metal Extractor [f=0003470] [3470] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0003516] [3516] Event [3624,195.761719,5464]: 1 finished unit Solar Collector [f=0003545] [3545] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Glaive [f=0003557] [3557] Event [968,195.761719,296]: 0 finished unit Solar Collector [f=0003588] [3588] Event [1058.16589,195.761719,270.143433]: 0 lost unit Quill [f=0003772] [3772] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0003779] [3779] Event [1448,195.761719,152]: 0 lost unit Metal Extractor [f=0003859] [3859] Event [3672,195.761719,5384]: 1 finished unit Solar Collector [f=0004046] [4046] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Conjurer [f=0004074] [4074] Event [152,75.2929688,4968]: 1 finished unit Solar Collector [f=0004212] [4212] Event [3816,75.7207031,1208]: 1 finished unit Solar Collector [f=0004316] [4316] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0004447] [4447] Event [200,75.4863281,4888]: 1 finished unit Solar Collector [f=0004628] [4628] Event [3864,75.2988281,1128]: 1 finished unit Solar Collector [f=0004648] [4648] Event [3864,195.761719,5128]: 1 finished unit Solar Collector [f=0004951] [4951] Event [3912,195.761719,5048]: 1 finished unit Solar Collector [f=0004954] [4954] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0004974] [4974] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0005185] [5185] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0005362] [5362] Event [120,75.2929688,5208]: 1 finished unit Solar Collector [f=0005449] [5449] Event [3656,195.761719,5032]: 1 finished unit Caretaker [f=0005526] [5526] Event [3688.01465,195.761719,4886.3999]: 1 finished unit Conjurer [f=0005558] [5558] Event [3848,75.2929688,968]: 1 finished unit Solar Collector [f=0005729] [5729] Event [3720,195.761719,5032]: 1 finished unit Caretaker [f=0005794] [5794] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0005822] [5822] Event [168,75.2929688,5128]: 1 finished unit Solar Collector [f=0005962] [5962] Event [3896,75.2929688,888]: 1 finished unit Solar Collector [f=0006414] [6414] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0006595] [6595] Event [128,75.5039063,4784]: 1 finished unit Picket [f=0006603] [6603] Event [3536,195.761719,4992]: 1 finished unit Tank Foundry [f=0006723] [6723] Event [3744,75.2929688,864]: 1 finished unit Picket [f=0007197] [7197] Event [320,79.1367188,4880]: 1 finished unit Picket [f=0007257] [7257] Event [3712,76.0898438,1008]: 1 finished unit Picket [f=0007280] [7280] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0007307] [7307] Event [3536.04297,195.761719,4964]: 1 finished unit Ogre [f=0007589] [7589] Event [3448,195.761719,5144]: 1 finished unit Energy Pylon [f=0008153] [8153] Event [320,75.3515625,5136]: 1 finished unit Picket [f=0008182] [8182] Event [3712,79.5175781,1200]: 1 finished unit Picket [f=0008359] [8359] Event [3400,195.761719,2312]: 1 finished unit Metal Extractor [f=0008570] [8570] Event [3536.04297,197.081726,4964]: 1 finished unit Minotaur [f=0009310] [9310] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0009399] [9399] Event [408,195.761719,696]: 0 lost unit Metal Extractor [f=0009588] [9588] Event [2872,195.761719,6088]: 1 finished unit Solar Collector [f=0009654] [9654] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0009764] [9764] Event [168,195.761719,1032]: 0 lost unit Metal Extractor [f=0009806] [9806] Event [2240,226.119141,5920]: 1 finished unit Advanced Radar [f=0009820] [9820] Event [2920,195.761719,6008]: 1 finished unit Solar Collector [f=0009901] [9901] Event [3688,195.761719,5168]: 1 finished unit Fusion Reactor [f=0009969] [9969] Event [3536.04297,197.081726,4964]: 1 finished unit Ogre [f=0010241] [10241] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0010458] [10458] Event [2584,195.761719,6008]: 1 finished unit Solar Collector [f=0010470] [10470] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0010653] [10653] Event [2632,195.761719,5928]: 1 finished unit Solar Collector [f=0010747] [10747] Event [3536.04297,197.081726,4964]: 1 finished unit Minotaur [f=0011212] [11212] Event [3536.04297,197.081726,4964]: 1 finished unit Ogre [f=0011415] [11415] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0011421] [11421] Event [616,195.761719,1384]: 0 lost unit Metal Extractor [f=0011548] [11548] Event [360,195.761719,1144]: 0 lost unit Solar Collector [f=0011749] [11749] Event [816,338.818359,1360]: 0 lost unit Radar Tower [f=0011986] [11986] Event [3536.04297,195.761719,4964]: 1 finished unit Minotaur [f=0012029] [12029] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0012144] [12144] Event [757.73761,192.961884,1209.50037]: 0 lost unit Engineer Commander [f=0012195] [12195] Event [488,195.523071,1288]: 0 lost unit Solar Collector [f=0012198] [12198] Event [2168,195.761719,5800]: 1 finished unit Stinger [f=0012389] [12389] Event [765.709656,196.033234,934.691589]: 0 lost unit Dagger [f=0012399] [12399] Event [766.778259,195.453278,997.464966]: 0 lost unit Dagger [f=0012453] [12453] Event [3536.04297,195.761719,4964]: 1 finished unit Ogre [f=0012627] [12627] Event [528,195.263626,928]: 0 lost unit Hovercraft Platform [f=0012737] [12737] Event [968,193.883972,1240]: 0 lost unit Metal Extractor [f=0012748] [12748] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0012767] [12767] Event [664,195.761719,1272]: 0 lost unit Solar Collector [f=0012780] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0012780] [12780] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0012798] [12798] Event [840,195.789795,1224]: 0 lost unit Solar Collector [f=0012895] [12895] Event [3104,338.818359,4608]: 1 finished unit Advanced Radar [f=0013034] [13034] Event [264,194.729645,984]: 0 lost unit Solar Collector [f=0013149] [13149] Event [312,195.02243,792]: 0 lost unit Solar Collector [f=0013223] [13223] Event [3536.04297,195.761719,4964]: 1 finished unit Minotaur [f=0013408] [13408] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0013473] [13473] Event [2472,195.761719,5656]: 1 finished unit Stinger [f=0013477] [13477] Event [968,195.761719,296]: 0 lost unit Solar Collector [f=0013537] [13537] Event [216,153.65625,4312]: 1 finished unit Stinger [f=0013587] [13587] Event [1128,195.761719,184]: 0 lost unit Solar Collector [f=0013692] game_message: Schickelmooser has been destroyed! [f=0013692] [13692] Event [undefined]: Schickelmooser resigned [f=0013692] game_message: Droops wins! [f=0013692] Submitting stats [f=0013692] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013692] Part| Total Time|Time of the last 0.5s [f=0013692] Draw 11660.83ms 29.94% [f=0013692] Lua::Callins::Synced 6936.04ms 15.57% [f=0013692] Lua::Callins::Unsynced 16852.16ms 39.62% [f=0013692] Lua::CollectGarbage::Synced 338.93ms 0.10% [f=0013692] Lua::CollectGarbage::Unsynced 582.20ms 0.90% [f=0013692] Misc::Profiler::AddTime 49.36ms 0.10% [f=0013692] Sim 23033.20ms 50.50% [f=0013692] [13692] Event [1320,195.220901,184]: 0 lost unit Solar Collector [f=0013692] [13692] Received game_message: Schickelmooser has been destroyed! [f=0013692] [13692] Received game_message: Droops wins! [f=0013693] [13693] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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19,7405,3160,7405,3160,567.876282,685.435852,567.876282,685.435852,0,0,0,0,0,0,0,0,0,2566.44702,0,2566.44702,332.553589,0,332.553589,0,400,0,400,0,45.9999962,26,45.9999962,26,1275,1330,1275,1330,38.3354988,17.4640999,38.3354988,17.4640999,1150,160,1150,160,295,0,295,0,4580,1670,4580,1670,0,295,0,295,0,0,0,0,9.40787315,333.437103,9.40787315,333.437103 [f=0013693] [13693] Game End Stats Values: 20,7690,3160,7690,3160,626.417419,737.397522,626.417419,737.397522,0,0,0,0,0,0,0,0,0,2828.40869,0,2828.40869,332.553589,0,332.553589,0,600,0,600,0,45.9999962,26,45.9999962,26,1275,1330,1275,1330,39.1694107,17.4640999,39.1694107,17.4640999,1150,160,1150,160,295,0,295,0,4665,1670,4665,1670,0,295,0,295,0,0,0,0,9.40787315,333.437103,9.40787315,333.437103 [f=0013693] [13693] Game End Stats Values: 21,8540,3160,8540,3160,683.826355,789.359192,683.826355,789.359192,0,0,0,0,0,0,0,0,0,3090.37036,0,3090.37036,332.553589,0,332.553589,0,600,0,600,0,46,26,46,26,1275,1330,1275,1330,40.6272697,17.4640999,40.6272697,17.4640999,2000,160,2000,160,295,0,295,0,4665,1670,4665,1670,0,295,0,295,0,0,0,0,9.40787315,333.437103,9.40787315,333.437103 [f=0013693] [13693] Game End Stats Values: 22,8625,3075,8625,3075,727.72229,841.320862,727.72229,841.320862,0,0,0,0,0,0,0,0,0,3352.33203,0,3352.33203,466.377716,0,466.377716,0,600,0,600,0,46,26,46,26,1275,1330,1275,1330,40.1863976,17.4640999,40.1863976,17.4640999,2000,160,2000,160,380,0,380,0,4750,1585,4750,1585,0,380,0,380,0,0,0,0,9.40787315,467.26123,9.40787315,467.26123 [f=0013693] [13693] Game End Stats Values: 23,9250,2990,9250,2990,776.514587,883.320862,776.514587,883.320862,0,0,0,0,0,0,0,0,0,3568.33203,0,3568.33203,558.114502,0,558.114502,0,600,0,600,0,47.5333252,25.6000004,47.5333252,25.6000004,1675,1330,1675,1330,43.4261513,14.3999996,43.4261513,14.3999996,2000,160,2000,160,465,0,465,0,4975,1500,4975,1500,0,465,0,465,0,0,0,0,9.40787315,560.830444,9.40787315,560.830444 [f=0013693] [13693] Game End Stats Values: 24,10835,2990,10835,2990,932.380676,918.9505,932.380676,918.9505,0,0,0,0,0,0,0,0,0,3753.96167,0,3753.96167,558.114502,0,558.114502,0,600,0,600,0,85.4833221,25.6000004,85.4833221,25.6000004,1675,1330,1675,1330,52.0977249,12.3753319,52.0977249,12.3753319,2500,160,2500,160,465,0,465,0,6060,1500,6060,1500,0,465,0,465,0,0,0,0,9.40787315,560.830444,9.40787315,560.830444 [f=0013693] [13693] Game End Stats Values: 25,11910,2990,11910,2990,1107.1991,955.692444,1107.1991,955.692444,0,0,0,0,0,0,0,0,0,3940.70361,0,3940.70361,558.114502,0,558.114502,0,600,0,600,0,92.8433456,26,92.8433456,26,1675,1330,1675,1330,56.8878899,12.4494915,56.8878899,12.4494915,3350,160,3350,160,465,0,465,0,6285,1500,6285,1500,0,465,0,465,0,0,0,0,9.40787315,560.830444,9.40787315,560.830444 [f=0013693] [13693] Game End Stats Values: 26,12410,2990,12410,2990,1292.96313,992.434387,1292.96313,992.434387,0,0,0,0,0,0,0,0,60.4267883,4127.44531,60.4267883,4127.44531,558.114502,0,558.114502,0,600,0,600,0,95.4499969,26,95.4499969,26,1675,1330,1675,1330,58.3842659,12.4494915,58.3842659,12.4494915,3850,160,3850,160,465,0,465,0,6285,1500,6285,1500,0,465,0,465,0,0,0,0,9.40787315,560.830444,9.40787315,560.830444 [f=0013693] [13693] Game End Stats Values: 27,12495,2835,12495,2835,1449.94092,1017.36578,1449.94092,1017.36578,0,0,0,0,0,0,0,0,81.2333679,4286.37451,81.2333679,4286.37451,806.47699,0,806.47699,0,600,0,600,0,95.4499969,24.666666,95.4499969,24.666666,1675,1330,1675,1330,57.6918602,10.5954428,57.6918602,10.5954428,3850,160,3850,160,620,0,620,0,6370,1345,6370,1345,0,620,0,620,0,0,0,0,9.40787315,809.51947,9.40787315,809.51947 [f=0013693] [13693] Game End Stats Values: 28,13430,1505,13430,1505,1592.54163,1020.36578,1592.54163,1020.36578,0,0,0,0,0,0,0,0,81.2333679,4409.37451,81.2333679,4409.37451,2228.12061,0,2228.12061,0,600,0,600,0,95.4499969,20.1333332,95.4499969,20.1333332,1675,0,1675,0,58.266716,8.19999981,58.266716,8.19999981,4700,160,4700,160,1950,0,1950,0,6455,1345,6455,1345,0,1950,0,1950,0,0,0,0,9.40787315,2231.16309,9.40787315,2231.16309 [f=0013693] [13693] Game End Stats Values: 29,14380,1275,14380,1275,1742.74768,1028.36572,1742.74768,1028.36572,0,0,0,0,0,0,0,0,81.2333679,4980.87451,81.2333679,4980.87451,2980.98657,27.5025005,2980.98657,27.5025005,1050,0,1050,0,95.4499969,14.9333334,95.4499969,14.9333334,1675,0,1675,0,60.6137352,4.80000019,60.6137352,4.80000019,5200,0,5200,0,2180,0,2180,0,6455,1275,6455,1275,0,2180,0,2180,0,0,0,0,163.342148,3042.46802,163.342148,3042.46802 [f=0013693] [13693] Game End Stats Values: 30,14865,280,14865,280,1883.4325,1034.36572,1883.4325,1034.36572,0,0,0,0,0,0,0,0,81.2333679,5028.87451,81.2333679,5028.87451,3198.71143,27.5025005,3198.71143,27.5025005,1050,0,1050,0,95.4499969,13.8666668,95.4499969,13.8666668,2075,0,2075,0,61.3589935,3.20000005,61.3589935,3.20000005,5200,0,5200,0,3175,0,3175,0,6540,280,6540,280,0,3175,0,3175,0,0,0,0,163.342148,3260.19287,163.342148,3260.19287 [f=0013693] [13693] Game End Stats Values: 31,16250,140,16250,140,2015.50049,1034.36572,2015.50049,1034.36572,0,0,0,0,0,0,0,0,81.2333679,5058.87451,81.2333679,5058.87451,3338.71143,27.5025005,3338.71143,27.5025005,1500,0,1500,0,95.4499969,8.39999962,95.4499969,8.39999962,2075,0,2075,0,62.0111961,2,62.0111961,2,6050,0,6050,0,3315,0,3315,0,6625,140,6625,140,0,3315,0,3315,0,0,0,0,163.342148,3400.19287,163.342148,3400.19287 [f=0013693] [13693] Game End Stats Values: 32,16700,70,16700,70,2094.73193,1034.36572,2094.73193,1034.36572,0,0,0,0,0,0,0,0,81.2333679,5072.87451,81.2333679,5072.87451,3478.71143,27.5025005,3478.71143,27.5025005,1950,0,1950,0,95.4500046,5.42857122,95.4500046,5.42857122,2075,0,2075,0,66.5188217,2,66.5188217,2,6050,0,6050,0,3385,0,3385,0,6625,70,6625,70,0,3385,0,3385,0,0,0,0,163.342148,3540.19287,163.342148,3540.19287 [f=0013696] [13696] Event [3536.04297,197.081726,4964]: 1 finished unit Ogre [f=0013999] No clients connected, shutting down server [f=0013999] Server shutdown [f=0013999] [13999] all players disconnected [f=0014093] [14093] Event [2936,193.171875,504]: 1 finished unit Stinger [f=0014232] [14232] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [f=0014467] [14467] Event [3536.04297,197.081726,4964]: 1 finished unit Minotaur [f=0014853] [14853] Event [2760,195.761719,5592]: 1 finished unit Stinger [f=0014941] [14941] Event [3536.04297,195.761719,4964]: 1 finished unit Ogre [f=0015026] [15026] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0015359] [15359] Event [3192,338.724609,4584]: 1 finished unit Stinger [f=0015711] [15711] Event [3536.04297,197.081726,4964]: 1 finished unit Minotaur [f=0015851] [15851] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0016185] [16185] Event [3536.04297,195.761719,4964]: 1 finished unit Ogre [f=0016218] [16218] Event [3032,195.761719,5624]: 1 finished unit Stinger [f=0016237] [16237] Event [824,195.761719,4120]: 1 finished unit Stinger [f=0016559] Autoquit sending quit command. [f=0016559] [QuitAction] user exited to system [f=0016559] [SpringApp::Kill][1] fromRun=1 [f=0016559] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016559] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016559] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016559] [ThreadPool::SetThreadCount][2] workers=0 [f=0016559] [SpringApp::Kill][2] [f=0016559] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016559] [Game::KillLua][3] dtor=0 luaUI=0x54a29680 [f=0016559] Start widgetHandler:Shutdown [f=0016559] Shutdown - SaveOrderList Complete [f=0016559] Writing last game win data [f=0016559] Shutdown - SaveConfigData Complete [f=0016559] Shutdown Widget - Chili Highlight [f=0016559] Shutdown Widget - Save/Load API [f=0016559] Shutdown Widget - Draw After Chili [f=0016559] Shutdown Widget - EPIC Menu [f=0016559] Shutdown Widget - Chili Minimap [f=0016559] Shutdown Widget - Chili Widget Selector [f=0016559] Shutdown Widget - Local Team Colors [f=0016559] Shutdown Widget - Display Keys 2 [f=0016559] Shutdown Widget - Save Game Menu [f=0016559] Shutdown Widget - HealthBars [f=0016559] Shutdown Widget - Noises [f=0016559] Shutdown Widget - Unit Icons [f=0016559] Shutdown Widget - Win Counter [f=0016559] Shutdown Widget - SpringRTS Replay Stats [f=0016559] Shutdown Widget - BuildETA [f=0016559] Shutdown Widget - Modular Comm Info [f=0016559] Shutdown Widget - Music Player v2 [f=0016559] Shutdown Widget - State Reverse and Latency [f=0016559] Shutdown Widget - CameraShake [f=0016559] Shutdown Widget - Chili Economy Panel Default [f=0016559] Shutdown Widget - Chili EndGame Window [f=0016559] Shutdown Widget - Chili Nuke Warning [f=0016559] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016559] Shutdown Widget - Chili Spectator Panels [f=0016559] Shutdown Widget - Context Menu [f=0016559] Shutdown Widget - Darkening [f=0016559] Shutdown Widget - Defense Range Zero-K [f=0016559] Shutdown Widget - Grab Input [f=0016559] Input grabbing is disabled! [f=0016559] Shutdown Widget - Highlight Geos [f=0016559] Shutdown Widget - Local Widgets Config [f=0016559] Shutdown Widget - MinimapEvents [f=0016559] Shutdown Widget - MetalFeatures (new) [f=0016559] Shutdown Widget - Missile Silo Range [f=0016559] Shutdown Widget - Point Tracker [f=0016559] Shutdown Widget - Showeco and Grid Drawer [f=0016559] Shutdown Widget - Stereo3D [f=0016559] Shutdown Widget - Attack AoE [f=0016559] Shutdown Widget - Map Edge Extension [f=0016559] Shutdown Widget - Selection Send [f=0016559] Shutdown Widget - LupsManager [f=0016559] Shutdown Widget - Newton Firezone [f=0016559] Shutdown Widget - Chili Pro Console [f=0016559] Shutdown Widget - Persistent Build Height [f=0016559] Shutdown Widget - Lasso Terraform GUI [f=0016559] Shutdown Widget - Chili Framework [f=0016559] Shutdown Widget - Lups [f=0016559] Shutdown Widget - Custom Markers [f=0016559] Shutdown Widget - Chili Core Selector [f=0016559] Shutdown Widget - Mex Placement Handler [f=0016559] Shutdown Widget - Select Keys [f=0016559] Shutdown Widget - Pause Screen [f=0016559] Shutdown Widget - Layout Handler [f=0016559] Shutdown Widget - Text To Speech Control [f=0016559] End widgetHandler:Shutdown [f=0016559] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={971345,95495516} {int,ext,rec}Allocs={10092736,0,0} {chunk,block}Bytes={95495516,0} [f=0016559] [Game::KillLua][1] dtor=0 luaGaia=0x525b8130 [f=0016559] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={752880,82262687} {int,ext,rec}Allocs={10092737,0,0} {chunk,block}Bytes={82262687,0} [f=0016559] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={752880,82262687} {int,ext,rec}Allocs={10092737,0,0} {chunk,block}Bytes={82262687,0} [f=0016559] [Game::KillLua][2] dtor=0 luaRules=0x5241c3c0 [f=0016559] Start gadgetHandler:Shutdown [f=0016559] Shutdown - StartSetup [f=0016559] Shutdown - UnitMorph [f=0016559] Shutdown - Carrier Drones [f=0016559] Shutdown - LupsNanoSpray [f=0016559] Shutdown - Missile Silo Controller [f=0016559] Shutdown - Modular Comm Info [f=0016559] Shutdown - Terrain Texture Handler [f=0016559] Shutdown - UnitCloakShield [f=0016559] Shutdown - Starlight Handler [f=0016559] End gadgetHandler:Shutdown [f=0016559] Start gadgetHandler:Shutdown [f=0016559] Shutdown - Save/Load [f=0016559] Shutdown - Teleport Throw [f=0016559] Shutdown - UnitMorph [f=0016559] Shutdown - Modular Comm Info [f=0016559] Shutdown - Retreat Command [f=0016559] Shutdown - Shockwaves [f=0016559] Shutdown - UnitCloakShield [f=0016559] Shutdown - Lups Cloak FX [f=0016559] Shutdown - Lups [f=0016559] Shutdown - Lups Shield [f=0016559] End gadgetHandler:Shutdown [f=0016559] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10092793,0,0} {chunk,block}Bytes={0,0} [f=0016559] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10092793,0,0} {chunk,block}Bytes={0,0} [f=0016559] [Game::KillLua][4] dtor=0 [f=0016559] [Game::~CGame][1] [f=0016559] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016559] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016559] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016559] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016559] [Game::KillLua][4] dtor=1 [f=0016559] [Game::KillMisc][1] [f=0016559] [Game::KillMisc][2] [f=0016559] [Game::KillMisc][3] [f=0016559] [Game::KillRendering][1] [f=0016559] [3DOParser::Kill] allocated 1 pieces [f=0016559] [S3OParser::Kill] allocated 314 pieces [f=0016559] [AssParser::Kill] allocated 33 pieces [f=0016559] [Game::KillInterface][1] [f=0016559] [Game::KillInterface][2] [f=0016559] [Game::KillSimulation][1] [f=0016559] [Game::KillSimulation][2] [f=0016559] [CCollisionHandler] dis-/continuous tests: 0/67467 [f=0016559] [Game::KillSimulation][3] [f=0016559] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016559] [~CPathCache(16x24)] cacheHits=6 hitPercentage=16% numHashColls=0 maxCacheSize=3 [f=0016559] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016559] [~CPathCache(32x48)] cacheHits=87 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016559] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016559] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016559] [LosHandler::Kill] raycast instance cache-{hits,misses}={858,4274}; shared=0%; cached=16% [f=0016559] [Game::KillSimulation][4] [f=0016559] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0016559] [Game::~CGame][2] [f=0016559] [Game::~CGame][3] [f=0016559] [SpringApp::Kill][3] [f=0016559] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174231 bytes sent 94026 bytes recv'd [f=0016559] [SpringApp::Kill][4] font=0x45ff3aa0 [f=0016559] [SpringApp::Kill][5] [f=0016559] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x460becb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2455ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=53ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=40ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=33ms file="bitmaps/loadpictures/skydust.png" indx=529 inflSize=3031kb readTime=29ms file="luaui/widgets/unit_marker.lua" indx=4829 inflSize=4kb readTime=27ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4677 inflSize=29kb readTime=23ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=19ms file="luarules/gadgets/cai/assettracker.lua" indx=1674 inflSize=5kb readTime=15ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 39617111 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4618a2d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46182f30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460bbe60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd22c0b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]