[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gOy1QKTYkb/springsettings.1275955.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f24c001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3292 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1275955/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 234ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465d1f90] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465d1f90] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 763ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 842ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] raderblob, spectator, false, allyTeamID, 0, customKeys.elo, , 1831, nil [f=-000001] columbo, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [f=-000001] Team 0, 1, 1831 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 1831 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.12949975 [f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 133ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Zoli was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1275955/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12091,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1275955/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5345a240,0x5bae8170}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ed7fd96173eb062495345dfa4e86bf77 [f=-000001] Connection attempt from columbo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: columbo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from raderblob [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: raderblob changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raderblob" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raderblob" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="columbo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="columbo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raderblob" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raderblob" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raderblob" string="[Game::Load][lua{Rules,Gaia}={00000000d6c5ce50,00000000b7f62970}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="columbo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="columbo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="columbo" string="[Game::Load][lua{Rules,Gaia}={0x4cc5ed00,0x5f69daf0}]" [f=-000001] Allies: I choose: Ouch! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1186,46.5321655,591]: 0 finished unit Strike Commander [f=-000001] [0] Event [4815,46.3586426,3382]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] raderblob, team: 0, elo:1831, userid: 395299 [f=0000000] [0] columbo, team: 1, elo:1500, userid: 550660 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1232,46.9883118,496]: 0 finished unit Rover Assembly [f=0000046] [46] Event [4768,46.3260803,3208]: 1 finished unit Cloakbot Factory [f=0000299] [299] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000338] [338] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000460] [460] Event [4758.3999,46.3260803,3208]: 1 finished unit Conjurer [f=0000473] [473] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0000525] [525] Event [1096,47.1254883,600]: 0 finished unit Solar Collector [f=0000638] [638] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0000668] [668] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000824] [824] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0000825] [825] Event [968,46.4727173,472]: 0 finished unit Solar Collector [f=0000871] [871] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0000920] [920] Event [4648,46.3260803,3464]: 1 finished unit Solar Collector [f=0001000] [1000] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0001181] [1181] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0001279] [1279] Event [4984,46.3591919,3256]: 1 finished unit Solar Collector [f=0001363] [1363] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0001381] [1381] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0001477] [1477] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0001577] [1577] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0001832] [1832] Event [1288,46.486908,792]: 0 finished unit Solar Collector [f=0001863] [1863] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001879] [1879] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0002062] [2062] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0002161] [2161] Event [1249.99231,47.140522,495.970367]: 0 finished unit Mason [f=0002219] [2219] Event [1128,47.4282227,760]: 0 finished unit Solar Collector [f=0002241] [2241] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0002428] [2428] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0002609] [2609] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0002707] [2707] Event [1389.04004,71.2588577,2454.20239]: 1 lost unit Glaive [f=0002717] [2717] Event [1381.52429,71.6222229,2448.31055]: 1 lost unit Glaive [f=0002752] [2752] Event [1294.21045,74.286438,2275.85059]: 0 lost unit Scorcher [f=0002761] [2761] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0002789] [2789] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0002829] [2829] Event [1359.87134,74.286438,2267.00366]: 1 lost unit Glaive [f=0002887] [2887] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002969] [2969] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0003150] [3150] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0003180] [3180] Event [1416,46.3308105,696]: 0 finished unit Solar Collector [f=0003330] [3330] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0003390] [3390] Event [1249.99231,47.140522,495.970367]: 0 finished unit Ripper [f=0003427] [3427] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0003576] [3576] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0003597] [3597] Event [2400,74.4898376,880]: 0 finished unit Lotus [f=0003708] [3708] Event [1304,46.4396057,648]: 0 finished unit Solar Collector [f=0003736] [3736] Event [3776,75.1094971,3216]: 1 finished unit Lotus [f=0003766] [3766] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0003856] [3856] Event [2681.79736,74.286438,967.698792]: 1 lost unit Glaive [f=0003954] [3954] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0003958] [3958] Event [2524.02124,74.8689804,816.761108]: 1 lost unit Glaive [f=0004015] [4015] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0004027] [4027] Event [2400,74.4898376,880]: 0 lost unit Lotus [f=0004202] [4202] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0004330] [4330] Event [1696,71.4341125,1024]: 0 finished unit Radar Tower [f=0004334] [4334] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0004345] [4345] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0004391] [4391] Event [3267.86108,74.286438,3266.93848]: 0 lost unit Scorcher [f=0004424] [4424] Event [3351.14917,74.286438,3096.01245]: 1 lost unit Glaive [f=0004435] [4435] Event [3438.26758,75.3532333,3284.08154]: 0 lost unit Scorcher [f=0004450] [4450] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0004568] [4568] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0004634] [4634] Event [4758.3999,46.3260803,3208]: 1 finished unit Glaive [f=0004880] [4880] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0004929] [4929] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0005094] [5094] Event [2682.04102,75.5021057,779.209351]: 1 lost unit Glaive [f=0005097] [5097] Event [2675.41724,75.2118073,761.739807]: 1 lost unit Glaive [f=0005097] [5097] Event [2700.78125,75.1897812,779.481628]: 1 lost unit Glaive [f=0005152] [5152] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0005214] [5214] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0005215] [5215] Event [4758.3999,46.3260803,3208]: 1 finished unit Conjurer [f=0005251] [5251] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0005263] [5263] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0005572] [5572] Event [261.489288,78.657753,934.458679]: 1 lost unit Glaive [f=0005597] [5597] Event [2915.67139,74.1530457,1127.83069]: 1 lost unit Glaive [f=0005605] [5605] Event [1249.99231,47.140522,495.970367]: 0 finished unit Mason [f=0005647] [5647] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0005649] [5649] Event [2853.41187,74.286438,1040.53845]: 1 lost unit Glaive [f=0005653] [5653] Event [2846.81958,73.8682251,1059.5144]: 1 lost unit Glaive [f=0005662] [5662] Event [2833.54199,73.0753479,1061.1759]: 1 lost unit Glaive [f=0005694] [5694] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0005704] [5704] Event [513.395752,75.7216034,890.00293]: 1 lost unit Glaive [f=0005705] [5705] Event [648.445374,69.508873,785.215149]: 0 lost unit Scorcher [f=0005730] [5730] Event [628.37854,74.719429,857.013794]: 1 lost unit Glaive [f=0005773] [5773] Event [842.256592,54.8635178,917.472717]: 0 lost unit Scorcher [f=0005778] [5778] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0005810] [5810] Event [2982.3125,74.286438,1000.27728]: 1 lost unit Ronin [f=0005862] [5862] Event [3010.69531,74.5553513,934.721924]: 1 lost unit Ronin [f=0005995] [5995] Event [2368,72.1966705,880]: 0 finished unit Lotus [f=0006037] [6037] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0006113] [6113] Event [1208,47.5370178,744]: 0 lost unit Metal Extractor [f=0006458] [6458] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0006659] [6659] Event [1744,72.1152649,1008]: 0 finished unit Advanced Radar [f=0006816] [6816] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0006835] [6835] Event [1249.99231,47.140522,495.970367]: 0 finished unit Ripper [f=0007001] [7001] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0007031] [7031] Event [2400,72.6643524,832]: 0 finished unit Picket [f=0007136] [7136] Event [1048,42.2646103,520]: 0 finished unit Metal Extractor [f=0007151] [7151] Event [2744,11.7102966,2616]: 1 finished unit Solar Collector [f=0007294] [7294] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0007357] [7357] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0007433] [7433] Event [1208,43.4755478,744]: 0 finished unit Metal Extractor [f=0007742] [7742] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0007801] [7801] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0007803] [7803] Event [1248,46.1058578,704]: 0 finished unit Lotus [f=0008006] [8006] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0008025] [8025] Event [4488,46.5389404,3352]: 1 finished unit Caretaker [f=0008054] [8054] Event [849.623413,46.3095894,628.22876]: 1 lost unit Glaive [f=0008136] [8136] Event [3302.84497,74.286438,768.09375]: 0 lost unit Scorcher [f=0008204] [8204] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0008259] [8259] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0008405] [8405] Event [257.325226,75.6643829,723.182495]: 1 lost unit Glaive [f=0008578] [8578] Event [1249.99231,47.140522,495.970367]: 0 finished unit Mason [f=0008682] [8682] Event [2880,15.9343872,1568]: 1 finished unit Lotus [f=0008699] [8699] Event [3992,75.3128967,3240]: 1 finished unit Solar Collector [f=0008704] [8704] Event [2568,74.286438,920]: 0 lost unit Metal Extractor [f=0008884] [8884] Event [2400,72.6643524,832]: 0 lost unit Picket [f=0008903] [8903] Event [2766.0603,75.5021057,681.72876]: 1 lost unit Ronin [f=0008937] [8937] Event [2610.7373,73.2799149,960.564392]: 0 lost unit Scorcher [f=0009011] [9011] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0009033] [9033] Event [2508.24731,75.5021057,703.987]: 0 lost unit Scorcher [f=0009119] [9119] Event [2568.22681,72.517868,872.081299]: 0 lost unit Scorcher [f=0009142] [9142] Event [2773.50854,73.7772064,680.657898]: 1 lost unit Reaver [f=0009209] [9209] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0009217] [9217] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0009289] [9289] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0009310] [9310] Event [1249.99231,47.140522,495.970367]: 0 finished unit Ripper [f=0009336] [9336] Event [3912,75.5021057,3288]: 1 finished unit Solar Collector [f=0009409] [9409] Event [2703.75244,75.5021057,665.161804]: 1 lost unit Ronin [f=0009414] [9414] Event [2368,72.1966705,880]: 0 lost unit Lotus [f=0009536] [9536] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0009554] [9554] Event [1376,74.286438,1904]: 0 finished unit Lotus [f=0009655] [9655] Event [2216,75.5021057,872]: 0 lost unit Metal Extractor [f=0009688] [9688] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0009711] [9711] Event [1064,47.3430786,680]: 0 finished unit Caretaker [f=0009740] [9740] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0009836] [9836] Event [3864,75.5021057,3208]: 1 finished unit Solar Collector [f=0009980] [9980] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0010022] [10022] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0010124] [10124] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0010308] [10308] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0010331] [10331] Event [3944,75.5021057,3160]: 1 finished unit Solar Collector [f=0010402] [10402] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0010439] [10439] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0010444] [10444] Event [2293.81714,76.9322433,819.529602]: 0 lost unit Scorcher [f=0010502] [10502] Event [2510.53442,75.642662,733.696472]: 0 lost unit Scorcher [f=0010526] [10526] Event [2132.9751,75.5021057,721.335999]: 0 lost unit Ripper [f=0010544] [10544] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0010556] [10556] Event [1249.99231,47.140522,495.970367]: 0 finished unit Mason [f=0010562] [10562] Event [1824,74.286438,1040]: 0 finished unit Picket [f=0010670] [10670] Event [2391.90186,74.1745377,1115.97131]: 1 lost unit Reaver [f=0010682] [10682] Event [2207.84229,75.5039291,1085.72546]: 0 lost unit Scorcher [f=0010781] [10781] Event [3640,74.286438,3192]: 1 finished unit Solar Collector [f=0010837] [10837] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0010979] [10979] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0010990] [10990] Event [1824,74.286438,1040]: 0 lost unit Picket [f=0011044] [11044] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0011091] [11091] Event [1808,73.3262024,960]: 0 lost unit Picket [f=0011160] [11160] Event [1966.08362,74.5202103,1158.03467]: 1 lost unit Reaver [f=0011216] [11216] Event [3560,74.6743164,3240]: 1 finished unit Solar Collector [f=0011245] [11245] Event [2010.34363,74.6049271,961.917175]: 0 lost unit Ripper [f=0011256] [11256] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0011259] [11259] Event [1249.99231,47.140522,495.970367]: 0 finished unit Ripper [f=0011260] [11260] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0011369] [11369] Event [2083.54321,74.423996,816.778198]: 0 lost unit Mason [f=0011400] [11400] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0011589] [11589] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0011691] [11691] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0011722] [11722] Event [2232.43213,75.5021057,722.885559]: 0 lost unit Mason [f=0011824] [11824] Event [1432,75.4642639,1816]: 0 lost unit Metal Extractor [f=0011833] [11833] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0011910] [11910] Event [2320.40479,52.5531807,1363.84241]: 1 lost unit Ronin [f=0012097] [12097] Event [1249.99231,47.140522,495.970367]: 0 finished unit Ravager [f=0012100] [12100] Event [1746.35437,63.3407288,1824.25208]: 1 lost unit Ronin [f=0012111] [12111] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0012256] [12256] Event [1966.17224,75.5021057,1281.41528]: 0 lost unit Ripper [f=0012343] [12343] Event [400,17.3014221,2080]: 0 finished unit Picket [f=0012366] [12366] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0012382] [12382] Event [4360,67.9290161,3208]: 1 finished unit Caretaker [f=0012490] [12490] Event [1776,74.286438,1072]: 0 lost unit Picket [f=0012514] [12514] Event [1638.5415,74.8436356,1751.0354]: 1 lost unit Reaver [f=0012524] [12524] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0012526] [12526] Event [1376,74.286438,1904]: 0 lost unit Lotus [f=0012551] [12551] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0012577] [12577] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0012756] [12756] Event [4504,46.3923035,3448]: 1 finished unit Caretaker [f=0012762] [12762] Event [2183.51025,16.8738079,1857.77197]: 1 lost unit Ronin [f=0012781] [12781] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0012939] [12939] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0012968] [12968] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0012968] [12968] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0013025] [13025] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0013027] [13027] Event [320,18.3657227,2112]: 0 finished unit Picket [f=0013193] [13193] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0013250] [13250] Event [1168.87292,75.6762009,1500.48657]: 0 lost unit Scorcher [f=0013255] [13255] Event [1811.69006,75.5021057,1273.86938]: 0 lost unit Ravager [f=0013261] [13261] Event [1032,46.3308105,792]: 0 finished unit Solar Collector [f=0013388] [13388] Event [1119.48169,75.3044815,1298.1123]: 0 lost unit Ripper [f=0013450] [13450] Event [4758.3999,46.3260803,3208]: 1 finished unit Knight [f=0013454] [13454] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0013472] [13472] Event [662.112366,67.0906982,1693.19006]: 1 lost unit Ronin [f=0013505] [13505] Event [1861.05029,75.2413864,1109.01172]: 0 lost unit Scorcher [f=0013517] [13517] Event [3512,74.286438,3160]: 1 finished unit Solar Collector [f=0013523] [13523] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0013545] [13545] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0013555] [13555] Event [408,17.1358643,1944]: 0 lost unit Metal Extractor [f=0013583] [13583] Event [400,17.3014221,2080]: 0 lost unit Picket [f=0013606] [13606] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0013631] [13631] Event [1144,46.3260803,888]: 0 finished unit Solar Collector [f=0013691] [13691] Event [320,18.3657227,2112]: 0 lost unit Picket [f=0013697] [13697] Event [1744,72.1152649,1008]: 0 lost unit Advanced Radar [f=0013703] [13703] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0013729] [13729] Event [1696,69.8074493,1024]: 0 lost unit Radar Tower [f=0013788] [13788] Event [1249.99231,47.140522,495.970367]: 0 finished unit Mason [f=0013790] [13790] Event [424,17.1595154,2184]: 0 lost unit Metal Extractor [f=0013812] [13812] Event [1927.98621,75.2525558,1061.41943]: 0 lost unit Scorcher [f=0013914] [13914] Event [1272,46.3260803,904]: 0 finished unit Solar Collector [f=0013959] [13959] Event [4758.3999,46.3260803,3208]: 1 finished unit Knight [f=0013999] [13999] Event [264,17.9494629,2024]: 0 lost unit Metal Extractor [f=0014055] [14055] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0014168] [14168] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0014230] [14230] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0014239] [14239] Event [1249.99231,47.140522,495.970367]: 0 finished unit Ripper [f=0014269] [14269] Event [784,75.5021057,3568]: 0 finished unit Lotus [f=0014548] [14548] Event [1605.48547,46.3397408,769.128662]: 1 lost unit Reaver [f=0014559] [14559] Event [4758.3999,46.3260803,3208]: 1 finished unit Knight [f=0014626] [14626] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0014637] [14637] Event [1248,46.1058578,704]: 0 lost unit Lotus [f=0014642] [14642] Event [1249.99231,47.140522,495.970367]: 0 finished unit Ravager [f=0014645] [14645] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0014714] [14714] Event [1575.67834,46.3260803,597.252747]: 0 lost unit Ripper [f=0014821] [14821] Event [1208,43.4755478,744]: 0 lost unit Metal Extractor [f=0014838] [14838] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0014841] [14841] Event [1455.43604,44.9020004,796.044373]: 1 lost unit Reaver [f=0014868] [14868] Event [1272,46.3260803,904]: 0 lost unit Solar Collector [f=0014886] [14886] Event [880,76.0650024,3600]: 0 finished unit Picket [f=0014973] [14973] Event [1269.82642,45.1584816,850.996582]: 0 lost unit Mason [f=0015058] [15058] Event [1249.99231,47.140522,495.970367]: 0 finished unit Scorcher [f=0015112] [15112] Event [824,75.5021057,3448]: 0 lost unit Metal Extractor [f=0015133] [15133] Event [1416,46.3308105,696]: 0 lost unit Solar Collector [f=0015166] [15166] Event [4758.3999,46.3260803,3208]: 1 finished unit Knight [f=0015219] [15219] Event [1689.31177,48.4129028,655.815613]: 0 lost unit Ravager [f=0015258] [15258] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0015350] [15350] Event [780.256287,75.5021057,3007.64624]: 1 lost unit Ronin [f=0015360] [15360] Event [840,75.7599792,3368]: 0 finished unit Solar Collector [f=0015366] [15366] Event [undefined]: raderblob resigned [f=0015366] game_message: raderblob has been destroyed! [f=0015366] game_message: columbo wins! [f=0015366] Submitting stats [f=0015366] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015366] Part| Total Time|Time of the last 0.5s [f=0015366] Draw 19391.04ms 18.46% [f=0015366] Lua::Callins::Synced 10307.87ms 28.74% [f=0015366] Lua::Callins::Unsynced 26778.77ms 25.25% [f=0015366] Lua::CollectGarbage::Synced 354.71ms 0.10% [f=0015366] Lua::CollectGarbage::Unsynced 805.12ms 0.40% [f=0015366] Misc::Profiler::AddTime 74.74ms 0.00% [f=0015366] Sim 46551.98ms 68.56% [f=0015366] [15366] Received game_message: raderblob has been destroyed! [f=0015366] [15366] Received game_message: columbo wins! [f=0015367] [15367] Game End Stats Header: 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30,7630,4990,7630,4990,178.434158,286.341949,178.434158,286.341949,0,0,0,0,0,0,0,0,3637.0813,109.838501,3637.0813,109.838501,3599.33594,3261.46802,3599.33594,3261.46802,180,290,180,290,36.5666695,20,36.5666695,20,1275,1730,1275,1730,39.7231026,22.036993,39.7231026,22.036993,2790,750,2790,750,3480.5,2640,3480.5,2640,3385,2220,3385,2220,2640,3480.5,2640,3480.5,14.7435122,530.493164,14.7435122,530.493164,3461.31177,3881.60547,3461.31177,3881.60547 [f=0015367] [15367] Game End Stats Values: 31,8100,4570,8100,4570,186.779678,287.124451,186.779678,287.124451,0,0,0,0,0,0,0,0,3637.0813,185.955414,3637.0813,185.955414,4299.78809,3762.44604,4299.78809,3762.44604,180,290,180,290,35.3400002,20.7999992,35.3400002,20.7999992,1275,1730,1275,1730,41.9563637,22.0521641,41.9563637,22.0521641,3260,260,3260,260,4100.5,2730,4100.5,2730,3385,2290,3385,2290,2730,4100.5,2730,4100.5,14.7450514,530.493164,14.7450514,530.493164,4081.97681,4582.06006,4081.97681,4582.06006 [f=0015367] [15367] Game End Stats Values: 32,8555,3830,8555,3830,193.446869,287.781342,193.446869,287.781342,0,0,0,0,0,0,0,0,3637.0813,208.860535,3637.0813,208.860535,5242.82568,3799.90479,5242.82568,3799.90479,180,90,180,90,37.0266724,23.2000008,37.0266724,23.2000008,1275,1275,1275,1275,43.8378143,21.2437916,43.8378143,21.2437916,3560,0,3560,0,5185.5,2730,5185.5,2730,3540,2465,3540,2465,2730,5185.5,2730,5185.5,14.7466421,530.493164,14.7466421,530.493164,4175.95557,5569.35889,4175.95557,5569.35889 [f=0015367] [15367] Game End Stats Values: 33,9290,4075,9290,4075,199.021835,292.961578,199.021835,292.961578,0,0,0,0,0,0,0,0,3682.03076,208.860535,3682.03076,208.860535,5352.87354,3799.90479,5352.87354,3799.90479,180,180,180,180,34.1795654,26,34.1795654,26,1275,1275,1275,1275,44.9916573,18.7453556,44.9916573,18.7453556,4210,240,4210,240,5270.5,2730,5270.5,2730,3625,2380,3625,2380,2730,5270.5,2730,5270.5,14.7473555,530.493164,14.7473555,530.493164,4175.95557,5679.40674,4175.95557,5679.40674 [f=0015367] [15367] Game End Stats Values: 34,9520,3825,9520,3825,202.679245,297.511719,202.679245,297.511719,0,0,0,0,0,0,0,0,3896.55347,208.860535,3896.55347,208.860535,5994.65869,4155.69043,5994.65869,4155.69043,180,90,180,90,32.2000046,23.333334,32.2000046,23.333334,1275,1275,1275,1275,46.2438202,17.5033436,46.2438202,17.5033436,4440,250,4440,250,5770.5,3150,5770.5,3150,3625,2210,3625,2210,3150,5770.5,3150,5770.5,14.7473555,530.493164,14.7473555,530.493164,4570.3125,6345.21777,4570.3125,6345.21777 [f=0015367] [15367] Game End Stats Values: 35,9960,3460,9960,3460,207.537048,301.84729,207.537048,301.84729,0,0,0,0,0,0,0,0,4124.61035,208.860535,4124.61035,208.860535,6995.98877,4493.91504,6995.98877,4493.91504,180,190,180,190,32.2000046,16.666666,32.2000046,16.666666,1275,1275,1275,1275,46.3238487,14.8223667,46.3238487,14.8223667,4880,130,4880,130,6365.5,3150,6365.5,3150,3625,1865,3625,1865,3150,6365.5,3150,6365.5,14.7473555,551.329041,14.7473555,551.329041,4920.06152,7348.20215,4920.06152,7348.20215 [f=0015367] [15367] Game End Stats Values: 36,9870,3530,9870,3530,208.295364,301.84729,208.295364,301.84729,0,0,0,0,0,0,0,0,4154.87793,208.860535,4154.87793,208.860535,7120.53027,4503.27734,7120.53027,4503.27734,180,190,180,190,32.1999969,16.666666,32.1999969,16.666666,1275,1275,1275,1275,46.2527657,17.0000076,46.2527657,17.0000076,4790,130,4790,130,6365.5,3240,6365.5,3240,3625,1935,3625,1935,3240,6365.5,3240,6365.5,14.7473555,562.49707,14.7473555,562.49707,4929.42383,7472.74365,4929.42383,7472.74365 [f=0015377] [15377] Event [1128,47.5739288,760]: 0 lost unit Solar Collector [f=0015382] [15382] Event [1510.5564,46.898735,712.914246]: 0 lost unit Scorcher [f=0015383] [15383] Event [747.303223,75.6381454,3452.69653]: 0 lost unit Strike Commander [f=0015402] [15402] Event [1144,46.5768433,888]: 0 lost unit Solar Collector [f=0015409] [15409] Event [1304,46.4396057,648]: 0 lost unit Solar Collector [f=0015409] [15409] Event [1288,46.5004616,792]: 0 lost unit Solar Collector [f=0015453] [15453] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0015475] Spectator raderblob left the game: normal quit [f=0015475] [15475] Event [undefined]: raderblob quit [f=0015651] No clients connected, shutting down server [f=0015651] Server shutdown [f=0015651] [15651] all players disconnected [f=0015783] [15783] Event [4758.3999,46.3260803,3208]: 1 finished unit Knight [f=0015873] [15873] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0016063] [16063] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0016390] [16390] Event [4758.3999,46.3260803,3208]: 1 finished unit Knight [f=0016487] [16487] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0016669] [16669] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0016998] [16998] Event [4758.3999,46.3260803,3208]: 1 finished unit Knight [f=0017088] [17088] Event [4758.3999,46.3260803,3208]: 1 finished unit Ronin [f=0017284] [17284] Event [4758.3999,46.3260803,3208]: 1 finished unit Reaver [f=0017517] Autoquit sending quit command. [f=0017517] [QuitAction] user exited to system [f=0017517] [SpringApp::Kill][1] fromRun=1 [f=0017517] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017517] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017517] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017517] [ThreadPool::SetThreadCount][2] workers=0 [f=0017517] [SpringApp::Kill][2] [f=0017517] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017517] [Game::KillLua][3] dtor=0 luaUI=0x52e29220 [f=0017517] Start widgetHandler:Shutdown [f=0017517] Shutdown - SaveOrderList Complete [f=0017517] Writing last game win data [f=0017517] Shutdown - SaveConfigData Complete [f=0017517] Shutdown Widget - Save/Load API [f=0017517] Shutdown Widget - Chili Highlight [f=0017517] Shutdown Widget - Draw After Chili [f=0017517] Shutdown Widget - EPIC Menu [f=0017517] Shutdown Widget - Chili Widget Selector [f=0017517] Shutdown Widget - Chili Minimap [f=0017517] Shutdown Widget - Local Team Colors [f=0017517] Shutdown Widget - Display Keys 2 [f=0017517] Shutdown Widget - Save Game Menu [f=0017517] Shutdown Widget - Unit Icons [f=0017517] Shutdown Widget - Noises [f=0017517] Shutdown Widget - HealthBars [f=0017517] Shutdown Widget - Win Counter [f=0017517] Shutdown Widget - BuildETA [f=0017517] Shutdown Widget - SpringRTS Replay Stats [f=0017517] Shutdown Widget - Modular Comm Info [f=0017517] Shutdown Widget - Stereo3D [f=0017517] Shutdown Widget - Showeco and Grid Drawer [f=0017517] Shutdown Widget - Point Tracker [f=0017517] Shutdown Widget - Missile Silo Range [f=0017517] Shutdown Widget - MetalFeatures (new) [f=0017517] Shutdown Widget - MinimapEvents [f=0017517] Shutdown Widget - Local Widgets Config [f=0017517] Shutdown Widget - Highlight Geos [f=0017517] Shutdown Widget - Grab Input [f=0017517] Input grabbing is disabled! [f=0017517] Shutdown Widget - Defense Range Zero-K [f=0017517] Shutdown Widget - Darkening [f=0017517] Shutdown Widget - Context Menu [f=0017517] Shutdown Widget - Chili Spectator Panels [f=0017517] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017517] Shutdown Widget - Chili Nuke Warning [f=0017517] Shutdown Widget - Chili EndGame Window [f=0017517] Shutdown Widget - Chili Economy Panel Default [f=0017517] Shutdown Widget - CameraShake [f=0017517] Shutdown Widget - State Reverse and Latency [f=0017517] Shutdown Widget - Music Player v2 [f=0017517] Shutdown Widget - Attack AoE [f=0017517] Shutdown Widget - UnitShapes [f=0017517] Shutdown Widget - Map Edge Extension [f=0017517] Shutdown Widget - Selection Send [f=0017517] Shutdown Widget - LupsManager [f=0017517] Shutdown Widget - Newton Firezone [f=0017517] Shutdown Widget - Chili Pro Console [f=0017517] Shutdown Widget - Persistent Build Height [f=0017517] Shutdown Widget - Lasso Terraform GUI [f=0017517] Shutdown Widget - Lups [f=0017517] Shutdown Widget - Chili Framework [f=0017517] Shutdown Widget - Mex Placement Handler [f=0017517] Shutdown Widget - Chili Core Selector [f=0017517] Shutdown Widget - Custom Markers [f=0017517] Shutdown Widget - Select Keys [f=0017517] Shutdown Widget - Pause Screen [f=0017517] Shutdown Widget - Text To Speech Control [f=0017517] Shutdown Widget - Layout Handler [f=0017517] End widgetHandler:Shutdown [f=0017517] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={599466,69352801} {int,ext,rec}Allocs={14496860,0,0} {chunk,block}Bytes={69352801,0} [f=0017517] [Game::KillLua][1] dtor=0 luaGaia=0x5bae8170 [f=0017517] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={371971,55661060} {int,ext,rec}Allocs={14496861,0,0} {chunk,block}Bytes={55661060,0} [f=0017517] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={371971,55661060} {int,ext,rec}Allocs={14496861,0,0} {chunk,block}Bytes={55661060,0} [f=0017517] [Game::KillLua][2] dtor=0 luaRules=0x5345a240 [f=0017517] Start gadgetHandler:Shutdown [f=0017517] Shutdown - StartSetup [f=0017517] Shutdown - UnitMorph [f=0017517] Shutdown - Carrier Drones [f=0017517] Shutdown - LupsNanoSpray [f=0017517] Shutdown - Missile Silo Controller [f=0017517] Shutdown - Modular Comm Info [f=0017517] Shutdown - Terrain Texture Handler [f=0017517] Shutdown - UnitCloakShield [f=0017517] Shutdown - Starlight Handler [f=0017517] End gadgetHandler:Shutdown [f=0017517] Start gadgetHandler:Shutdown [f=0017517] Shutdown - Save/Load [f=0017517] Shutdown - Teleport Throw [f=0017517] Shutdown - UnitMorph [f=0017517] Shutdown - Modular Comm Info [f=0017517] Shutdown - Retreat Command [f=0017517] Shutdown - Shockwaves [f=0017517] Shutdown - UnitCloakShield [f=0017517] Shutdown - Lups Cloak FX [f=0017517] Shutdown - Lups [f=0017517] Shutdown - Lups Shield [f=0017517] End gadgetHandler:Shutdown [f=0017517] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14496905,0,0} {chunk,block}Bytes={0,0} [f=0017517] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14496905,0,0} {chunk,block}Bytes={0,0} [f=0017517] [Game::KillLua][4] dtor=0 [f=0017517] [Game::~CGame][1] [f=0017517] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017517] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017517] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017517] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017517] [Game::KillLua][4] dtor=1 [f=0017517] [Game::KillMisc][1] [f=0017517] [Game::KillMisc][2] [f=0017517] [Game::KillMisc][3] [f=0017517] [Game::KillRendering][1] [f=0017517] [3DOParser::Kill] allocated 1 pieces [f=0017517] [S3OParser::Kill] allocated 331 pieces [f=0017517] [AssParser::Kill] allocated 58 pieces [f=0017517] [Game::KillInterface][1] [f=0017517] [Game::KillInterface][2] [f=0017517] [Game::KillSimulation][1] [f=0017517] [Game::KillSimulation][2] [f=0017517] [CCollisionHandler] dis-/continuous tests: 0/1363581 [f=0017517] [Game::KillSimulation][3] [f=0017517] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017517] [~CPathCache(24x16)] cacheHits=27 hitPercentage=19% numHashColls=0 maxCacheSize=15 [f=0017517] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017517] [~CPathCache(48x32)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017517] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017517] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017517] [LosHandler::Kill] raycast instance cache-{hits,misses}={7730,14722}; shared=4%; cached=30% [f=0017517] [Game::KillSimulation][4] [f=0017517] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017517] [Game::~CGame][2] [f=0017517] [Game::~CGame][3] [f=0017517] [SpringApp::Kill][3] [f=0017517] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 185786 bytes sent 166162 bytes recv'd [f=0017517] [SpringApp::Kill][4] font=0x46508aa0 [f=0017517] [SpringApp::Kill][5] [f=0017517] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x46575850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2534ms file="gamedata/explosions.lua" indx=869 inflSize=1kb readTime=36ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4685 inflSize=20kb readTime=32ms file="luarules/configs/dynamic_comm_skins.lua" indx=1266 inflSize=1kb readTime=25ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=25ms file="luaui/widgets/gui_custom_markers.lua" indx=4706 inflSize=15kb readTime=22ms file="bitmaps/loadpictures/selectionkeys.png" indx=528 inflSize=2340kb readTime=22ms file="unittextures/factoryveh2.png" indx=7255 inflSize=582kb readTime=19ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1665 inflSize=1kb readTime=18ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_6.tga" indx=450 inflSize=18kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 32726122 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x4666b7d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46663ce0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4657c470) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f24c00b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]