[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TKHuuothRC/springsettings.1275590.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f183801eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3308 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1275590/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 242ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a08250] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a08250] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 576ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 641ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ambulanss was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1275590/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (274ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1275590/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5319cde0,0x541621b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4ec7d861333f590ee69450b54596f592 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000bf1fb440,00000000ecbcdcb0}]" [f=-000001] Allies: I choose: Churchill! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000056c424b0,00000000b8ee8b10}]" [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] hi [f=-000001] glhf [f=-000001] u2 [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [3046,43.2849121,470]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3096,43.28479,5780]: 1 finished unit Engineer Commander [f=0000000] [0] KingLunchBox, team: 0, elo:2352, userid: 444333 [f=0000000] [0] iwantusername, team: 1, elo:2216, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [3144,43.28125,584]: 0 finished unit Shieldbot Factory [f=0000016] [16] Event [2984,43.28125,5680]: 1 finished unit Cloakbot Factory [f=0000284] [284] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [f=0000378] [378] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [f=0000448] [448] Event [3144,43.28125,596]: 0 finished unit Convict [f=0000466] [466] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Conjurer [f=0000603] [603] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [f=0000662] [662] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0000677] [677] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0000689] [689] Event [3110.74658,120.28125,317.172333]: 0 finished unit Firefly [f=0000689] [689] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [f=0000903] [903] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [f=0000915] [915] Event [3208,43.28125,296]: 0 finished unit Solar Collector [f=0000917] [917] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0001148] [1148] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Conjurer [f=0001200] [1200] Event [3288,43.28125,408]: 0 finished unit Solar Collector [f=0001234] [1234] Event [3128,43.28125,5864]: 1 finished unit Solar Collector [f=0001253] [1253] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0001449] [1449] Event [2840,43.28125,5864]: 1 finished unit Solar Collector [f=0001574] [1574] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [f=0001630] [1630] Event [3000,43.28125,5880]: 1 finished unit Solar Collector [f=0001684] [1684] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0001810] [1810] Event [3112,43.28125,5688]: 1 finished unit Solar Collector [f=0001920] [1920] Event [3064,43.28125,296]: 0 finished unit Solar Collector [f=0001964] [1964] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0002040] [2040] Event [3056,43.28125,5696]: 1 finished unit Lotus [f=0002063] [2063] Event [3147.9624,43.28125,899.635925]: 1 lost unit Glaive [f=0002160] [2160] Event [3032,43.28125,392]: 0 finished unit Solar Collector [f=0002286] [2286] Event [2840,43.28125,5736]: 1 finished unit Solar Collector [f=0002402] [2402] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0002444] [2444] Event [3168,43.28125,416]: 0 finished unit Lotus [f=0002478] [2478] Event [3144,43.28125,596]: 0 finished unit Convict [f=0002689] [2689] Event [3064,43.28125,5752]: 1 finished unit Caretaker [f=0002724] [2724] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0002799] [2799] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0002902] [2902] Event [3256,43.28125,5832]: 1 finished unit Solar Collector [f=0002966] [2966] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0003024] [3024] Event [2920,43.28125,488]: 0 finished unit Solar Collector [f=0003039] [3039] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0003207] [3207] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0003270] [3270] Event [3307.04688,43.28125,5508.94922]: 1 finished unit Engineer Commander [f=0003276] [3276] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Sling [f=0003448] [3448] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0003453] [3453] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Sling [f=0003519] [3519] Event [2872,43.28125,408]: 0 finished unit Solar Collector [f=0003578] [3578] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0003600] [Game::ClientReadNet] added new player Kaki with number 2 to team 0 [f=0003601] > SPRINGIE:User Kaki|dronecarry|2_2||False|||DE [f=0003612] Connection attempt from Kaki [f=0003612] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0003612] -> Connection established (given id 2) [f=0003619] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0003619] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003675] [3675] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0003698] [3698] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0003818] [3818] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0003910] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=0003926] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=0003926] [Game::ClientReadNet][LOGMSG] sender="Kaki" string="[Game::Load][lua{Rules,Gaia}={0x752733f0,0x5f900960}]" [f=0003952] [3952] Event [2952,43.28125,360]: 0 finished unit Solar Collector [f=0004050] [4050] Event [3144,43.28125,596]: 0 finished unit Convict [f=0004077] [4077] Event [3992,43.28125,4808]: 1 finished unit Metal Extractor [f=0004255] [Kaki] Allies: !predict [f=0004256] > Team KingLunchBox has a 68.6% chance to win [f=0004256] > Team iwantusername has a 31.4% chance to win [f=0004275] [4275] Event [1290.69983,67.6458435,2572.06104]: 1 lost unit Glaive [f=0004286] [4286] Event [4040,43.28125,4728]: 1 finished unit Solar Collector [f=0004312] [4312] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0004312] [4312] Event [1224,43.28125,168]: 0 finished unit Metal Extractor [f=0004324] [4324] Event [3072,43.28125,448]: 0 finished unit Radar Tower [f=0004429] [Game::ClientReadNet] added new player Ambulanss with number 3 to team 0 [f=0004430] > SPRINGIE:User Ambulanss|energyheavygeo|3_4||False|||PL [f=0004432] [4432] Event [3928,43.28125,4728]: 1 finished unit Solar Collector [f=0004440] Connection attempt from Ambulanss [f=0004440] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0004440] -> Connection established (given id 3) [f=0004447] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0004447] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004489] [4489] Event [5006.69971,59.7354431,5404.37598]: 1 lost unit Conjurer [f=0004561] [4561] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0004602] [4602] Event [3984,43.28125,4752]: 1 finished unit Lotus [f=0004627] [4627] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Sling [f=0004663] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=0004663] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=0004673] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x4bbb9aa0,0x4c3da5d0}]" [f=0004729] [4729] Event [3968,43.28125,4656]: 1 finished unit Radar Tower [f=0004800] [4800] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0004899] [Game::ClientReadNet] added new player Cezetov with number 4 to team 0 [f=0004899] > SPRINGIE:User Cezetov|chickenspire|2_2||False|||PL [f=0004912] Connection attempt from Cezetov [f=0004912] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0004912] -> Connection established (given id 4) [f=0004921] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0004921] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005040] [5040] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0005175] [5175] Event [648,41.953125,6024]: 1 finished unit Metal Extractor [f=0005205] [5205] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Reaver [f=0005280] [5280] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0005296] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=0005313] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=0005313] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[Game::Load][lua{Rules,Gaia}={0x6b0515d0,0x63a08c30}]" [f=0005399] [5399] Event [232,43.9453125,856]: 0 finished unit Metal Extractor [f=0005431] [5431] Event [2720,152.1875,1664]: 0 finished unit Radar Tower [f=0005451] [5451] Event [3000,43.28125,5944]: 1 lost unit Metal Extractor [f=0005496] [5496] Event [2818.96558,43.28125,5981.90625]: 0 lost unit Bandit [f=0005587] [5587] Event [3800,43.28125,3832]: 1 finished unit Metal Extractor [f=0005655] [5655] Event [3144,43.28125,596]: 0 finished unit Convict [f=0005760] [5760] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Reaver [f=0005859] [5859] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0005960] [5960] Event [3128,43.28125,456]: 0 finished unit Caretaker [f=0005982] [5982] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Sling [f=0005984] [5984] Event [256,43.28125,960]: 0 finished unit Lotus [f=0006027] [6027] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0006131] [6131] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0006145] [6145] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0006245] [6245] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0006262] [6262] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0006297] [6297] Event [1496.19629,43.28125,5399.03906]: 1 lost unit Conjurer [f=0006335] [6335] Event [1304,49.2578125,5400]: 1 lost unit Metal Extractor [f=0006344] [6344] Event [5496,43.9453125,120]: 0 finished unit Metal Extractor [f=0006384] [6384] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0006471] [6471] Event [4392,51.9140625,3192]: 1 finished unit Metal Extractor [f=0006559] [6559] Event [3144,43.28125,596]: 0 finished unit Convict [f=0006609] [6609] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Conjurer [f=0006682] [6682] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0006747] [6747] Event [4080,162.148438,3296]: 1 finished unit Radar Tower [f=0006797] [6797] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0006802] [6802] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0006835] [6835] Event [4024,158.828125,3288]: 1 finished unit Wind/Tidal Generator [f=0006904] [6904] Event [4136,147.539063,3336]: 1 finished unit Wind/Tidal Generator [f=0006915] [6915] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0006964] [6964] Event [4136,145.546875,3224]: 1 finished unit Wind/Tidal Generator [f=0007075] [7075] Event [648,41.953125,6024]: 1 lost unit Metal Extractor [f=0007134] [7134] Event [4064,169.453125,3248]: 1 finished unit Lotus [f=0007135] [7135] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0007205] [7205] Event [4840,46.6015625,744]: 0 finished unit Metal Extractor [f=0007211] [7211] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Sling [f=0007243] [7243] Event [3404.45996,43.28125,2672.79199]: 1 lost unit Sling [f=0007260] [7260] Event [3493.96948,43.28125,2539.33081]: 0 lost unit Bandit [f=0007267] [7267] Event [3461.36719,43.28125,2404.4707]: 1 lost unit Glaive [f=0007281] [7281] Event [3507.01514,43.28125,2310.09619]: 1 lost unit Glaive [f=0007292] [7292] Event [3375.38257,43.28125,2611.06909]: 1 lost unit Glaive [f=0007300] [7300] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0007309] [7309] Event [3576.74316,43.28125,2520.82568]: 1 lost unit Glaive [f=0007332] [7332] Event [3279.32104,43.28125,2715.52222]: 1 lost unit Glaive [f=0007346] [7346] Event [3674.17456,43.28125,2666.27075]: 1 lost unit Sling [f=0007366] [7366] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Sling [f=0007368] [7368] Event [3691.04614,43.28125,2535.95264]: 0 lost unit Bandit [f=0007395] [7395] Event [3751.63794,43.28125,2394.30713]: 1 lost unit Glaive [f=0007512] [7512] Event [3144,43.28125,596]: 0 finished unit Convict [f=0007538] [7538] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0007613] [7613] Event [4208,47.265625,3056]: 1 finished unit Lotus [f=0007642] [7642] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0007697] [7697] Event [4102.73291,43.28125,2842.15161]: 0 lost unit Bandit [f=0007775] [7775] Event [4379.54102,43.28125,2697.83765]: 0 lost unit Bandit [f=0007779] [7779] Event [4352,43.9453125,3040]: 1 finished unit Lotus [f=0007860] [7860] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0007940] [7940] Event [4648,43.28125,1352]: 0 finished unit Metal Extractor [f=0007944] [7944] Event [4256,77.1484375,3184]: 1 finished unit Lotus [f=0008002] [8002] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0008023] [8023] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0008112] [8112] Event [704,132.929688,1200]: 0 finished unit Lotus [f=0008205] [8205] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Conjurer [f=0008286] [8286] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0008307] [8307] Event [3464,43.28125,456]: 0 finished unit Solar Collector [f=0008332] [8332] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0008378] [8378] Event [5372.40186,43.28125,2745.26416]: 1 lost unit Glaive [f=0008449] [8449] Event [4720,43.28125,1504]: 0 finished unit Lotus [f=0008497] [8497] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0008505] [8505] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Sling [f=0008616] [8616] Event [4472,45.2734375,3160]: 1 finished unit Solar Collector [f=0008706] [8706] Event [3384,43.28125,504]: 0 finished unit Solar Collector [f=0008751] [8751] Event [4456,43.28125,3032]: 1 finished unit Solar Collector [f=0008818] [8818] Event [752,141.5625,1184]: 0 finished unit Radar Tower [f=0008825] [8825] Event [3144,43.28125,596]: 0 finished unit Convict [f=0008883] [8883] Event [4360,43.28125,2936]: 1 finished unit Solar Collector [f=0008991] [8991] Event [5168,43.28125,1504]: 0 finished unit Lotus [f=0009021] [9021] Event [4184,43.28125,2952]: 1 finished unit Solar Collector [f=0009068] [9068] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0009107] [9107] Event [3416,43.28125,376]: 0 finished unit Solar Collector [f=0009155] [9155] Event [4088,46.6015625,3032]: 1 finished unit Solar Collector [f=0009193] [9193] Event [3144,43.28125,596]: 0 finished unit Bandit [f=0009257] [9257] Event [3000,39.21978,5944]: 1 finished unit Metal Extractor [f=0009322] [9322] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Sling [f=0009442] [9442] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0009445] [9445] Event [3208,43.28125,216]: 0 finished unit Solar Collector [f=0009548] [9548] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0009561] [9561] Event [5536,43.28125,1520]: 0 finished unit Lotus [f=0009668] [9668] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0009775] [9775] Event [3848,43.28125,2680]: 1 finished unit Metal Extractor [f=0009791] [9791] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0009813] [9813] Event [3144,43.28125,596]: 0 finished unit Outlaw [f=0009908] [9908] Event [2984.01465,43.28125,5670.3999]: 1 finished unit Glaive [f=0009918] [9918] Event [undefined]: iwantusername resigned [f=0009918] game_message: iwantusername has been destroyed! [f=0009918] game_message: KingLunchBox wins! [f=0009918] Submitting stats [f=0009918] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009918] Part| Total Time|Time of the last 0.5s [f=0009918] Draw 21699.32ms 25.40% [f=0009918] Lua::Callins::Synced 4651.52ms 12.35% [f=0009918] Lua::Callins::Unsynced 27246.57ms 33.47% [f=0009918] Lua::CollectGarbage::Synced 307.21ms 1.00% [f=0009918] Lua::CollectGarbage::Unsynced 886.22ms 1.29% [f=0009918] Misc::Profiler::AddTime 73.26ms 0.10% [f=0009918] Sim 22010.98ms 56.37% [f=0009918] [9918] Received game_message: iwantusername has been destroyed! [f=0009918] [9918] Received game_message: KingLunchBox wins! [f=0009919] [9919] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009919] [9919] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009919] [9919] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009919] [9919] Game End Stats Values: 2,2060,2180,2060,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.13333321,5.73333311,6.13333321,0,0,0,0,0,0,0,0,785,905,785,905,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009919] [9919] Game End Stats Values: 3,2330,2340,2330,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.0666666,8.80000019,9.0666666,8.80000019,65,75,65,75,0,0,0,0,990,990,990,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009919] [9919] Game End Stats Values: 4,2605,2630,2605,2630,0,1.26767373,0,1.26767373,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,10.2666664,8.26666641,10.2666664,1275,1275,1275,1275,11.7333336,10.0845127,11.7333336,10.0845127,65,225,65,225,0,0,0,0,1265,1130,1265,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009919] [9919] Game End Stats Values: 5,2745,2790,2745,2790,0.00108836,4.0299015,0.00108836,4.0299015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0259304,12.7185402,12.0259304,12.7185402,1275,1275,1275,1275,12.3186007,12.4212294,12.3186007,12.4212294,65,300,65,300,0,0,0,0,1405,1215,1405,1215,0,0,0,0,0.00004,0.00012389,0.00004,0.00012389,0,0,0,0 [f=0009919] [9919] Game End Stats Values: 6,2840,3005,2840,3005,0.20838681,4.67834854,0.20838681,4.67834854,0,0,0,0,0,0,0,0,0,0,0,0,20.8455887,64.9999924,20.8455887,64.9999924,90,0,90,0,17.4000511,15.2667179,17.4000511,15.2667179,1275,1275,1275,1275,15.3472557,15.3766642,15.3472557,15.3766642,0,375,0,375,0,65,0,65,1475,1355,1475,1355,65,0,65,0,0.00029,0.00037389,0.00029,0.00037389,64.9999924,26.9558849,64.9999924,26.9558849 [f=0009919] [9919] Game End Stats Values: 7,3155,3215,3155,3215,0.44280854,9.52004528,0.44280854,9.52004528,0,0,0,0,0,0,0,0,0,0,0,0,20.8455887,64.9999924,20.8455887,64.9999924,90,90,90,90,20.0889587,17.666687,20.0889587,17.666687,1275,1275,1275,1275,16.9935417,15.6561413,16.9935417,15.6561413,65,375,65,375,0,65,0,65,1725,1475,1725,1475,65,0,65,0,0.00067944,0.00062389,0.00067944,0.00062389,64.9999924,26.9558849,64.9999924,26.9558849 [f=0009919] [9919] Game End Stats Values: 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24,6490,7425,6490,7425,417.295654,206.901749,417.295654,206.901749,0,0,0,0,0,0,0,0,0,0,0,0,596.443054,1262.15112,596.443054,1262.15112,540,540,540,540,39.4827423,30,39.4827423,30,1615,1440,1615,1440,32.3625069,22.6574459,32.3625069,22.6574459,1605,2275,1605,2275,375,1265.16711,375,1265.16711,2730,3170,2730,3170,1265.16711,442.333374,1265.16711,442.333374,82.60186,26.002615,82.60186,26.002615,1285.20764,671.641235,1285.20764,671.641235 [f=0009967] [9967] Event [3256,43.6014404,5832]: 1 lost unit Solar Collector [f=0009984] [9984] Event [3080,43.28125,184]: 0 finished unit Solar Collector [f=0010031] Spectator iwantusername left the game: normal quit [f=0010031] [10031] Event [undefined]: iwantusername quit [f=0010037] Spectator Ambulanss left the game: normal quit [f=0010037] [10037] Event [undefined]: Ambulanss quit [f=0010079] [10079] Event [3144,43.28125,596]: 0 finished unit Rogue [f=0010178] No clients connected, shutting down server [f=0010178] Server shutdown [f=0010178] [10178] all players disconnected [f=0010214] [10214] Event [344,43.28125,1992]: 0 finished unit Metal Extractor [f=0010292] [10292] Event [3144,43.28125,596]: 0 finished unit Rogue [f=0010467] [10467] Event [3160,43.28125,136]: 0 finished unit Solar Collector [f=0010744] [10744] Event [3144,43.28125,596]: 0 finished unit Outlaw [f=0010952] [10952] Event [4320,43.28125,1536]: 0 finished unit Lotus [f=0011019] [11019] Event [3144,43.28125,596]: 0 finished unit Rogue [f=0011204] [11204] Event [3144,43.28125,596]: 0 finished unit Rogue [f=0011493] [11493] Event [184,43.28125,2616]: 0 finished unit Metal Extractor [f=0011574] [11574] Event [3144,43.28125,596]: 0 finished unit Outlaw [f=0011747] [11747] Event [3144,43.28125,596]: 0 finished unit Rogue [f=0011927] [11927] Event [3144,43.28125,596]: 0 finished unit Rogue [f=0012284] [12284] Event [3144,43.28125,596]: 0 finished unit Outlaw [f=0012369] [12369] Event [272,89.765625,2832]: 0 finished unit Lotus [f=0012455] [12455] Event [3144,43.28125,596]: 0 finished unit Rogue [f=0012629] [12629] Event [3144,43.28125,596]: 0 finished unit Rogue [f=0012987] [12987] Event [3144,43.28125,596]: 0 finished unit Outlaw [f=0013163] [13163] Event [3144,43.28125,596]: 0 finished unit Rogue [f=0013249] [13249] Event [560,101.054688,2688]: 0 finished unit Lotus [f=0013331] [13331] Event [3144,43.28125,596]: 0 finished unit Rogue [f=0013434] Autoquit sending quit command. [f=0013434] [QuitAction] user exited to system [f=0013434] [SpringApp::Kill][1] fromRun=1 [f=0013434] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013434] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013434] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013434] [ThreadPool::SetThreadCount][2] workers=0 [f=0013434] [SpringApp::Kill][2] [f=0013434] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013434] [Game::KillLua][3] dtor=0 luaUI=0x55dc5a50 [f=0013434] Start widgetHandler:Shutdown [f=0013434] Shutdown - SaveOrderList Complete [f=0013434] Writing last game win data [f=0013434] Shutdown - SaveConfigData Complete [f=0013434] Shutdown Widget - Save/Load API [f=0013434] Shutdown Widget - Chili Highlight [f=0013434] Shutdown Widget - Draw After Chili [f=0013434] Shutdown Widget - EPIC Menu [f=0013434] Shutdown Widget - Chili Widget Selector [f=0013434] Shutdown Widget - Chili Minimap [f=0013434] Shutdown Widget - Local Team Colors [f=0013434] Shutdown Widget - Display Keys 2 [f=0013434] Shutdown Widget - Save Game Menu [f=0013434] Shutdown Widget - Unit Icons [f=0013434] Shutdown Widget - Noises [f=0013434] Shutdown Widget - HealthBars [f=0013434] Shutdown Widget - Win Counter [f=0013434] Shutdown Widget - BuildETA [f=0013434] Shutdown Widget - SpringRTS Replay Stats [f=0013434] Shutdown Widget - Modular Comm Info [f=0013434] Shutdown Widget - Stereo3D [f=0013434] Shutdown Widget - Showeco and Grid Drawer [f=0013434] Shutdown Widget - Point Tracker [f=0013434] Shutdown Widget - Missile Silo Range [f=0013434] Shutdown Widget - MetalFeatures (new) [f=0013434] Shutdown Widget - MinimapEvents [f=0013434] Shutdown Widget - Local Widgets Config [f=0013434] Shutdown Widget - Highlight Geos [f=0013434] Shutdown Widget - Grab Input [f=0013434] Input grabbing is disabled! [f=0013434] Shutdown Widget - Defense Range Zero-K [f=0013434] Shutdown Widget - Darkening [f=0013434] Shutdown Widget - Context Menu [f=0013434] Shutdown Widget - Chili Spectator Panels [f=0013434] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013434] Shutdown Widget - Chili Nuke Warning [f=0013434] Shutdown Widget - Chili EndGame Window [f=0013434] Shutdown Widget - Chili Economy Panel Default [f=0013434] Shutdown Widget - CameraShake [f=0013434] Shutdown Widget - State Reverse and Latency [f=0013434] Shutdown Widget - Music Player v2 [f=0013434] Shutdown Widget - Attack AoE [f=0013434] Shutdown Widget - Map Edge Extension [f=0013434] Shutdown Widget - Selection Send [f=0013434] Shutdown Widget - LupsManager [f=0013434] Shutdown Widget - Newton Firezone [f=0013434] Shutdown Widget - Chili Pro Console [f=0013434] Shutdown Widget - Persistent Build Height [f=0013434] Shutdown Widget - Lasso Terraform GUI [f=0013434] Shutdown Widget - Lups [f=0013434] Shutdown Widget - Chili Framework [f=0013434] Shutdown Widget - Mex Placement Handler [f=0013434] Shutdown Widget - Chili Core Selector [f=0013434] Shutdown Widget - Custom Markers [f=0013434] Shutdown Widget - Select Keys [f=0013434] Shutdown Widget - Pause Screen [f=0013434] Shutdown Widget - Text To Speech Control [f=0013434] Shutdown Widget - Layout Handler [f=0013434] End widgetHandler:Shutdown [f=0013434] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={857190,88723888} {int,ext,rec}Allocs={13921802,0,0} {chunk,block}Bytes={88723888,0} [f=0013434] [Game::KillLua][1] dtor=0 luaGaia=0x541621b0 [f=0013434] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={666850,76913583} {int,ext,rec}Allocs={13921803,0,0} {chunk,block}Bytes={76913583,0} [f=0013434] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={666850,76913583} {int,ext,rec}Allocs={13921803,0,0} {chunk,block}Bytes={76913583,0} [f=0013434] [Game::KillLua][2] dtor=0 luaRules=0x5319cde0 [f=0013434] Start gadgetHandler:Shutdown [f=0013434] Shutdown - StartSetup [f=0013434] Shutdown - UnitMorph [f=0013434] Shutdown - Carrier Drones [f=0013434] Shutdown - LupsNanoSpray [f=0013434] Shutdown - Missile Silo Controller [f=0013434] Shutdown - Modular Comm Info [f=0013434] Shutdown - Terrain Texture Handler [f=0013434] Shutdown - UnitCloakShield [f=0013434] Shutdown - Starlight Handler [f=0013434] End gadgetHandler:Shutdown [f=0013434] Start gadgetHandler:Shutdown [f=0013434] Shutdown - Save/Load [f=0013434] Shutdown - Teleport Throw [f=0013434] Shutdown - UnitMorph [f=0013434] Shutdown - Modular Comm Info [f=0013434] Shutdown - Retreat Command [f=0013434] Shutdown - Shockwaves [f=0013434] Shutdown - UnitCloakShield [f=0013434] Shutdown - Lups Cloak FX [f=0013434] Shutdown - Lups [f=0013434] Shutdown - Lups Shield [f=0013434] End gadgetHandler:Shutdown [f=0013434] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13921841,0,0} {chunk,block}Bytes={0,0} [f=0013434] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13921841,0,0} {chunk,block}Bytes={0,0} [f=0013434] [Game::KillLua][4] dtor=0 [f=0013434] [Game::~CGame][1] [f=0013434] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013434] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013434] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013434] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013434] [Game::KillLua][4] dtor=1 [f=0013434] [Game::KillMisc][1] [f=0013434] [Game::KillMisc][2] [f=0013434] [Game::KillMisc][3] [f=0013434] [Game::KillRendering][1] [f=0013434] [3DOParser::Kill] allocated 1 pieces [f=0013434] [S3OParser::Kill] allocated 326 pieces [f=0013434] [AssParser::Kill] allocated 3 pieces [f=0013434] [Game::KillInterface][1] [f=0013434] [Game::KillInterface][2] [f=0013434] [Game::KillSimulation][1] [f=0013434] [Game::KillSimulation][2] [f=0013434] [CCollisionHandler] dis-/continuous tests: 0/708758 [f=0013434] [Game::KillSimulation][3] [f=0013434] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013434] [~CPathCache(24x24)] cacheHits=4 hitPercentage=21% numHashColls=0 maxCacheSize=4 [f=0013434] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013434] [~CPathCache(48x48)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013434] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013434] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013434] [LosHandler::Kill] raycast instance cache-{hits,misses}={5406,11461}; shared=4%; cached=28% [f=0013434] [Game::KillSimulation][4] [f=0013434] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013434] [Game::~CGame][2] [f=0013434] [Game::~CGame][3] [f=0013434] [SpringApp::Kill][3] [f=0013434] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141276 bytes sent 145966 bytes recv'd [f=0013434] [SpringApp::Kill][4] font=0x45991aa0 [f=0013434] [SpringApp::Kill][5] [f=0013434] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45a0f300) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2295ms file="unitpics/pw_interception.png" indx=6604 inflSize=9kb readTime=29ms file="luaui/images/factory.png" indx=3389 inflSize=6kb readTime=26ms file="gamedata/modrules.lua" indx=872 inflSize=4kb readTime=21ms file="bitmaps/loadpictures/communication.png" indx=513 inflSize=2799kb readTime=21ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=19ms file="luaui/widgets/gui_economic_victory_announcer.lua" indx=4712 inflSize=5kb readTime=18ms file="luaui/widgets/unit_default_commands.lua" indx=4821 inflSize=1kb readTime=16ms file="luarules/gadgets/ai_cai.lua" indx=1657 inflSize=137kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_9.tga" indx=453 inflSize=17kb readTime=12ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29692909 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x45af2d30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b03dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a0e3e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f18380b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]