[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.A8WOCdMGm5/springsettings.1274852.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbb6c01eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3352 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1274852/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ea2670] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ea2670] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 486ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 544ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 628ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1274852/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (268ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12090,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1274852/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5362f120,0x5e5419e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d06fd761ec6940a9f0c5f68e2c9ceb70 [f=-000001] Connection attempt from Mudosaka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Mudosaka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Darksteal132 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Darksteal132 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[Game::Load][lua{Rules,Gaia}={00000000ffd3b000,000000010f9ef300}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] Allies: I choose: Contact! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[Game::Load][lua{Rules,Gaia}={0000000126185650,00000000ae604240}]" [f=-000001] glhf [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [6080,11.800293,3007]: 0 finished unit Strike Commander [f=-000001] [0] Event [1426,11.7980957,2153]: 1 finished unit Engineer Commander [f=0000000] [0] Mudosaka, team: 1, elo:1640, userid: 549966 [f=0000000] [0] Darksteal132, team: 0, elo:1580, userid: 416790 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [1552,11.796875,2320]: 1 finished unit Hovercraft Platform [f=0000014] [14] Event [6000,11.796875,2896]: 0 finished unit Rover Assembly [f=0000228] [228] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000337] [337] Event [5982.00781,11.796875,2896.02954]: 0 finished unit Scorcher [f=0000345] [345] Event [1520,11.796875,2320]: 1 finished unit Dagger [f=0000557] [557] Event [5982.00781,12.4419765,2896.02954]: 0 finished unit Scorcher [f=0000558] [558] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000586] [586] Event [1520,11.796875,2320]: 1 finished unit Dagger [f=0000784] [784] Event [5982.00781,11.796875,2896.02954]: 0 finished unit Scorcher [f=0000791] [791] Event [1064,11.8860168,2008]: 1 finished unit Solar Collector [f=0000827] [827] Event [1520,11.796875,2320]: 1 finished unit Dagger [f=0001009] [1009] Event [5982.00781,12.4419765,2896.02954]: 0 finished unit Scorcher [f=0001030] [1030] Event [1144,14.7734375,1928]: 1 finished unit Solar Collector [f=0001327] [1327] Event [4019.73608,13.3717661,2558.42651]: 1 lost unit Dagger [f=0001359] [1359] Event [1224,11.796875,2008]: 1 finished unit Solar Collector [f=0001461] [1461] Event [3410.47803,11.796875,2483.35986]: 1 lost unit Dagger [f=0001501] [1501] Event [1520,11.796875,2320]: 1 finished unit Quill [f=0001626] [1626] Event [5982.00781,11.796875,2896.02954]: 0 finished unit Scorcher [f=0001717] [1717] Event [1144,11.796875,2088]: 1 finished unit Solar Collector [f=0002145] [2145] Event [1720.32629,11.796875,2123.5896]: 1 lost unit Dagger [f=0002169] [2169] Event [1735.38135,11.796875,2053.90723]: 0 lost unit Scorcher [f=0002206] [2206] Event [1776,11.796875,2128]: 1 lost unit Lotus [f=0002209] [2209] Event [1693.31787,11.8107958,2086.58423]: 0 lost unit Scorcher [f=0002312] [2312] Event [1611.73022,12.8160458,2090.44946]: 0 lost unit Scorcher [f=0002415] [2415] Event [1606.77844,11.8159676,2118.11035]: 0 lost unit Scorcher [f=0002668] [2668] Event [1776,11.796875,2160]: 1 finished unit Lotus [f=0002845] [2845] Event [1694.64233,11.689867,2109.74609]: 0 lost unit Scorcher [f=0003130] [3130] Event [1776,11.796875,2128]: 1 finished unit Lotus [f=0003515] [3515] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0003528] [3528] Event [1224,11.796875,2088]: 1 finished unit Solar Collector [f=0003749] [3749] Event [1520,11.796875,2320]: 1 finished unit Mace [f=0003794] [3794] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0003980] [3980] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0004012] [4012] Event [5982.00781,12.4419765,2896.02954]: 0 finished unit Scorcher [f=0004418] [4418] Event [5982.00781,12.4419765,2896.02954]: 0 finished unit Scorcher [f=0004443] [4443] Event [1512,11.796875,2152]: 1 finished unit Caretaker [f=0004495] [4495] Event [1520,11.796875,2320]: 1 finished unit Quill [f=0004794] [4794] Event [1304,11.796875,2072]: 1 finished unit Solar Collector [f=0004956] [4956] Event [2584.69434,22.6950684,2237.93115]: 0 lost unit Scorcher [f=0004976] [4976] Event [1520,11.796875,2320]: 1 finished unit Dagger [f=0005154] [5154] Event [1288,11.796875,2200]: 1 finished unit Solar Collector [f=0005208] [5208] Event [2560,209.242188,3680]: 1 finished unit Picket [f=0005314] [5314] Event [2754.70435,21.0680256,2276.1665]: 0 lost unit Scorcher [f=0005387] [5387] Event [1520,11.796875,2320]: 1 finished unit Dagger [f=0005765] [5765] Event [1384,11.796875,2136]: 1 finished unit Solar Collector [f=0005838] [5838] Event [4680.49951,17.3978004,2770.82471]: 0 finished unit Strike Commander [f=0005838] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0005838] [5838] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0005959] [5959] Event [1520,11.796875,2320]: 1 finished unit Dagger [f=0006127] [6127] Event [5982.00781,12.4419765,2896.02954]: 0 finished unit Ripper [f=0006163] [6163] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0006212] [6212] Event [1208,11.796875,2168]: 1 finished unit Solar Collector [f=0006264] [6264] Event [1520,11.796875,2320]: 1 finished unit Dagger [f=0006494] [6494] Event [1520,11.796875,2320]: 1 finished unit Dagger [f=0006543] [6543] Event [2560,215.385223,3760]: 1 finished unit Picket [f=0006874] [6874] Event [1560,11.796875,2152]: 1 finished unit Caretaker [f=0007122] [7122] Event [1520,11.796875,2320]: 1 finished unit Bolas [f=0007476] [7476] Event [3794.51733,0.0554305,1595.79431]: 0 finished unit Strike Commander [f=0007476] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0007476] [7476] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0007483] [7483] Event [1520,11.796875,2320]: 1 finished unit Bolas [f=0007572] [7572] Event [3896,0,1544]: 0 finished unit Wind/Tidal Generator [f=0007662] [7662] Event [5982.00781,12.4419765,2896.02954]: 0 finished unit Ripper [f=0007717] [7717] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0007842] [7842] Event [1520,11.796875,2320]: 1 finished unit Bolas [f=0008024] [8024] Event [3688,13.9013977,1528]: 0 finished unit Solar Collector [f=0008241] [8241] Event [4906.39844,12.023488,2387.48291]: 1 lost unit Dagger [f=0008353] [8353] Event [1520,11.796875,2320]: 1 finished unit Scalpel [f=0008417] [8417] Event [4602,12.7890625,2331.74854]: 1 lost unit Dagger [f=0008436] [8436] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0008605] [8605] Event [4238.74658,8.55496407,1922.12183]: 1 lost unit Dagger [f=0008613] [8613] Event [4214.13672,21.4998589,1984.90784]: 1 lost unit Dagger [f=0008613] [8613] Event [4188.51709,17.7234783,1968.75488]: 1 lost unit Dagger [f=0008834] [8834] Event [1520,11.796875,2320]: 1 finished unit Scalpel [f=0009039] [9039] Event [3576,21.168396,1544]: 0 finished unit Solar Collector [f=0009120] [9120] Event [3548.58032,28.4402771,1708.77039]: 0 lost unit Ripper [f=0009155] [9155] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0009286] [9286] Event [1520,11.796875,2320]: 1 finished unit Scalpel [f=0009339] [9339] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [f=0009350] [9350] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0009434] [9434] Event [3548.0918,28.5349674,1672.37561]: 0 lost unit Ripper [f=0009524] [9524] Event [3419.94336,15.7627802,1541.1897]: 1 lost unit Bolas [f=0009603] [9603] Event [1520,11.796875,2320]: 1 finished unit Scalpel [f=0009625] [9625] Event [3395.10693,24.2561512,1364.84863]: 1 lost unit Bolas [f=0009673] [9673] Event [3480.37476,14.4492807,1347.16748]: 1 lost unit Bolas [f=0009845] [9845] Event [5982.00781,12.4419765,2896.02954]: 0 finished unit Ripper [f=0010104] [10104] Event [1520,11.796875,2320]: 1 finished unit Mace [f=0010154] [10154] Event [3628.96265,12.4426336,1374.44067]: 0 lost unit Strike Commander [f=0010213] [10213] Event [3480,13.9449139,1464]: 0 lost unit Solar Collector [f=0010274] [10274] Event [3576,21.168396,1544]: 0 lost unit Solar Collector [f=0010405] [10405] Event [undefined]: Darksteal132 resigned [f=0010405] game_message: Darksteal132 has been destroyed! [f=0010405] game_message: Mudosaka wins! [f=0010405] Submitting stats [f=0010405] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010405] Part| Total Time|Time of the last 0.5s [f=0010405] Draw 10597.85ms 20.10% [f=0010405] Lua::Callins::Synced 3983.98ms 28.61% [f=0010405] Lua::Callins::Unsynced 13530.16ms 25.35% [f=0010405] Lua::CollectGarbage::Synced 235.19ms 0.00% [f=0010405] Lua::CollectGarbage::Unsynced 455.15ms 0.30% [f=0010405] Misc::Profiler::AddTime 35.10ms 0.00% [f=0010405] Sim 18700.66ms 67.43% [f=0010405] [10405] Received game_message: Darksteal132 has been destroyed! [f=0010405] [10405] Received game_message: Mudosaka wins! [f=0010406] [10406] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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22,2950,5960,5960,2950,0,274.890808,274.890808,0,0,0,0,0,0,0,0,0,0,0,0,0,1991.28809,1350.22522,1350.22522,1991.28809,0,380,380,0,12.5436792,26,26,12.5436792,1905,1275,1275,1905,10,26.1677628,26.1677628,10,0,1600,1600,0,658.400024,1390,1390,658.400024,1045,2705,2705,1045,1390,658.400024,658.400024,1390,0,52.3332787,52.3332787,0,1424.08801,2095.93945,2095.93945,1424.08801 [f=0010406] [10406] Game End Stats Values: 23,3190,5640,5640,3190,0,290.219757,290.219757,0,0,0,0,0,0,0,0,0,0,0,0,0,2252.69727,2538.46143,2538.46143,2252.69727,0,380,380,0,12.7410908,26,26,12.7410908,1905,1275,1275,1905,9.94445896,29.9885979,29.9885979,9.94445896,240,1280,1280,240,1198.40002,1390,1390,1198.40002,1045,2705,2705,1045,1390,1198.40002,1198.40002,1390,0,104.666878,104.666878,0,2612.95166,2357.34863,2357.34863,2612.95166 [f=0010406] [10406] Game End Stats Values: 24,1215,6040,6040,1215,0,303.298187,303.298187,0,0,0,0,0,0,0,0,0,380.547852,0,0,380.547852,2252.69727,3472.38501,3472.38501,2252.69727,0,380,380,0,9.25000286,26,26,9.25000286,0,1275,1275,0,30.0341721,29.8385639,29.8385639,30.0341721,240,1680,1680,240,1198.40002,3416.19067,3416.19067,1198.40002,975,2705,2705,975,3416.19067,1198.40002,1198.40002,3416.19067,0,156.999939,156.999939,0,3632.83667,2357.34863,2357.34863,3632.83667 [f=0010406] [10406] Game End Stats Values: 25,1215,6040,6040,1215,0,303.298187,303.298187,0,0,0,0,0,0,0,0,0,387.547852,0,0,387.547852,2252.69727,3472.38501,3472.38501,2252.69727,0,380,380,0,2.4466908,26,26,2.4466908,0,1275,1275,0,6,25.5,25.5,6,240,1680,1680,240,1198.40002,3416.19067,3416.19067,1198.40002,975,2705,2705,975,3416.19067,1198.40002,1198.40002,3416.19067,0,156.999939,156.999939,0,3632.83667,2357.34863,2357.34863,3632.83667 [f=0010417] [10417] Event [1520,11.796875,2320]: 1 finished unit Halberd [f=0010623] Spectator Darksteal132 left the game: normal quit [f=0010623] [10623] Event [undefined]: Darksteal132 quit [f=0010629] Player Mudosaka left the game: normal quit [f=0010629] [10629] Event [undefined]: Mudosaka quit [f=0010635] No clients connected, shutting down server [f=0010635] Server shutdown [f=0010635] [10635] all players disconnected [f=0010703] [10703] Event [1520,11.796875,2320]: 1 finished unit Halberd [f=0010923] [10923] Event [1520,11.796875,2320]: 1 finished unit Halberd [f=0011581] [11581] Event [3352,13.970293,1752]: 1 finished unit Metal Extractor [f=0011657] [11657] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0011797] [11797] Event [3216,187.076874,1424]: 1 finished unit Picket [f=0012038] [12038] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0012286] [12286] Event [1520,11.796875,2320]: 1 finished unit Lance [f=0012454] [12454] Event [3400,16.9703979,1544]: 1 finished unit Metal Extractor [f=0012785] [12785] Event [3120,189.394562,1632]: 1 finished unit Picket [f=0012855] [12855] Event [1520,11.796875,2320]: 1 finished unit Mace [f=0013651] [13651] Event [1520,11.796875,2320]: 1 finished unit Mace [f=0013862] [13862] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0014084] [14084] Event [1520,11.796875,2320]: 1 finished unit Scalpel [f=0014193] [14193] Event [3024,153.544037,1840]: 1 finished unit Picket [f=0014464] [14464] Event [1520,11.796875,2320]: 1 finished unit Scalpel [f=0014551] Autoquit sending quit command. [f=0014551] [QuitAction] user exited to system [f=0014551] [SpringApp::Kill][1] fromRun=1 [f=0014551] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014551] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014551] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014551] [ThreadPool::SetThreadCount][2] workers=0 [f=0014551] [SpringApp::Kill][2] [f=0014551] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014551] [Game::KillLua][3] dtor=0 luaUI=0x53511a00 [f=0014551] Start widgetHandler:Shutdown [f=0014551] Shutdown - SaveOrderList Complete [f=0014551] Writing last game win data [f=0014551] Shutdown - SaveConfigData Complete [f=0014551] Shutdown Widget - Save/Load API [f=0014551] Shutdown Widget - Chili Highlight [f=0014551] Shutdown Widget - Draw After Chili [f=0014551] Shutdown Widget - EPIC Menu [f=0014551] Shutdown Widget - Chili Widget Selector [f=0014551] Shutdown Widget - Chili Minimap [f=0014551] Shutdown Widget - Local Team Colors [f=0014551] Shutdown Widget - Display Keys 2 [f=0014551] Shutdown Widget - Save Game Menu [f=0014551] Shutdown Widget - Unit Icons [f=0014551] Shutdown Widget - Noises [f=0014551] Shutdown Widget - HealthBars [f=0014551] Shutdown Widget - Win Counter [f=0014551] Shutdown Widget - BuildETA [f=0014551] Shutdown Widget - SpringRTS Replay Stats [f=0014551] Shutdown Widget - Modular Comm Info [f=0014551] Shutdown Widget - Stereo3D [f=0014551] Shutdown Widget - Showeco and Grid Drawer [f=0014551] Shutdown Widget - Point Tracker [f=0014551] Shutdown Widget - Missile Silo Range [f=0014551] Shutdown Widget - MetalFeatures (new) [f=0014551] Shutdown Widget - MinimapEvents [f=0014551] Shutdown Widget - Local Widgets Config [f=0014551] Shutdown Widget - Highlight Geos [f=0014551] Shutdown Widget - Grab Input [f=0014551] Input grabbing is disabled! [f=0014551] Shutdown Widget - Defense Range Zero-K [f=0014551] Shutdown Widget - Darkening [f=0014551] Shutdown Widget - Context Menu [f=0014551] Shutdown Widget - Chili Spectator Panels [f=0014551] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014551] Shutdown Widget - Chili Nuke Warning [f=0014551] Shutdown Widget - Chili EndGame Window [f=0014551] Shutdown Widget - Chili Economy Panel Default [f=0014551] Shutdown Widget - CameraShake [f=0014551] Shutdown Widget - State Reverse and Latency [f=0014551] Shutdown Widget - Music Player v2 [f=0014551] Shutdown Widget - Attack AoE [f=0014551] Shutdown Widget - Map Edge Extension [f=0014551] Shutdown Widget - Selection Send [f=0014551] Shutdown Widget - LupsManager [f=0014551] Shutdown Widget - Newton Firezone [f=0014551] Shutdown Widget - Chili Pro Console [f=0014551] Shutdown Widget - Persistent Build Height [f=0014551] Shutdown Widget - Lasso Terraform GUI [f=0014551] Shutdown Widget - Lups [f=0014551] Shutdown Widget - Chili Framework [f=0014551] Shutdown Widget - Mex Placement Handler [f=0014551] Shutdown Widget - Chili Core Selector [f=0014551] Shutdown Widget - Custom Markers [f=0014551] Shutdown Widget - Select Keys [f=0014551] Shutdown Widget - Pause Screen [f=0014551] Shutdown Widget - Text To Speech Control [f=0014551] Shutdown Widget - Layout Handler [f=0014551] End widgetHandler:Shutdown [f=0014551] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={909000,95108290} {int,ext,rec}Allocs={10415514,0,0} {chunk,block}Bytes={95108290,0} [f=0014551] [Game::KillLua][1] dtor=0 luaGaia=0x5e5419e0 [f=0014551] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={708088,82752901} {int,ext,rec}Allocs={10415515,0,0} {chunk,block}Bytes={82752901,0} [f=0014551] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={708088,82752901} {int,ext,rec}Allocs={10415515,0,0} {chunk,block}Bytes={82752901,0} [f=0014551] [Game::KillLua][2] dtor=0 luaRules=0x5362f120 [f=0014551] Start gadgetHandler:Shutdown [f=0014551] Shutdown - StartSetup [f=0014551] Shutdown - UnitMorph [f=0014551] Shutdown - Carrier Drones [f=0014551] Shutdown - LupsNanoSpray [f=0014551] Shutdown - Missile Silo Controller [f=0014551] Shutdown - Modular Comm Info [f=0014551] Shutdown - Terrain Texture Handler [f=0014551] Shutdown - UnitCloakShield [f=0014551] Shutdown - Starlight Handler [f=0014551] End gadgetHandler:Shutdown [f=0014551] Start gadgetHandler:Shutdown [f=0014551] Shutdown - Save/Load [f=0014551] Shutdown - Teleport Throw [f=0014551] Shutdown - UnitMorph [f=0014551] Shutdown - Modular Comm Info [f=0014551] Shutdown - Retreat Command [f=0014551] Shutdown - Shockwaves [f=0014551] Shutdown - UnitCloakShield [f=0014551] Shutdown - Lups Cloak FX [f=0014551] Shutdown - Lups [f=0014551] Shutdown - Lups Shield [f=0014551] End gadgetHandler:Shutdown [f=0014551] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10415547,0,0} {chunk,block}Bytes={0,0} [f=0014551] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10415547,0,0} {chunk,block}Bytes={0,0} [f=0014551] [Game::KillLua][4] dtor=0 [f=0014551] [Game::~CGame][1] [f=0014551] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014551] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014551] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014551] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014551] [Game::KillLua][4] dtor=1 [f=0014551] [Game::KillMisc][1] [f=0014551] [Game::KillMisc][2] [f=0014551] [Game::KillMisc][3] [f=0014551] [Game::KillRendering][1] [f=0014551] [3DOParser::Kill] allocated 1 pieces [f=0014551] [S3OParser::Kill] allocated 307 pieces [f=0014551] [AssParser::Kill] allocated 94 pieces [f=0014551] [Game::KillInterface][1] [f=0014551] [Game::KillInterface][2] [f=0014551] [Game::KillSimulation][1] [f=0014551] [Game::KillSimulation][2] [f=0014551] [CCollisionHandler] dis-/continuous tests: 0/178474 [f=0014551] [Game::KillSimulation][3] [f=0014551] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014551] [~CPathCache(28x20)] cacheHits=16 hitPercentage=22% numHashColls=0 maxCacheSize=6 [f=0014551] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014551] [~CPathCache(56x40)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014551] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014551] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014551] [LosHandler::Kill] raycast instance cache-{hits,misses}={1598,4520}; shared=3%; cached=23% [f=0014551] [Game::KillSimulation][4] [f=0014551] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014551] [Game::~CGame][2] [f=0014551] [Game::~CGame][3] [f=0014551] [SpringApp::Kill][3] [f=0014551] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152930 bytes sent 90292 bytes recv'd [f=0014551] [SpringApp::Kill][4] font=0x45dd7aa0 [f=0014551] [SpringApp::Kill][5] [f=0014551] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45e4edb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2248ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=52ms file="bitmaps/pd/dosray.tga" indx=556 inflSize=8kb readTime=28ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=21ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_small_very_flat.png" indx=4141 inflSize=7kb readTime=18ms file="objects3d/strikecom_dead_1.dae.lua" indx=5570 inflSize=0kb readTime=17ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=16ms file="luaui/widgets/gui_pausescreen.lua" indx=4733 inflSize=12kb readTime=16ms file="luarules/configs/mex_shoot_defs.lua" indx=1340 inflSize=1kb readTime=16ms file="lups/lups.cfg" indx=4859 inflSize=1kb readTime=14ms file="objects3d/strikecom_1.dae" indx=5559 inflSize=999kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 35320537 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45f6ea10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461108b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e4eed0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbb6c0b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]