[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PjFDqT4WgN/springsettings.1274642.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd3b801eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3368 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1274642/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 275ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fab5d0] using map "FrostyCove v1.13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fab5d0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 866ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 953ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] gooseman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1274642/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4268622 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b4268622 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe-b4268622.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4268632 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b4268632 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe2-b4268632.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (155ms, checksum b7e017ac)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1274642/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51196050,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0235d761d84c6dafd27b95c6275d2964 [f=-000001] Connection attempt from Scrangos [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Scrangos changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Silent_AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Silent_AI changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={00000000dfe44b40,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[Game::Load][lua{Rules,Gaia}={00000000d32b83f0,0000000000000000}]" [f=-000001] Allies: I choose: Hoppilob is Pluk 2.0! [f=-000001] glhf! [f=-000001] Allies: I choose: Com Com! [f=-000001] gl hf [f=-000001] [0] Event [839,267.792603,283]: 0 finished unit Recon Commander [f=-000001] [0] Event [4211,267.451538,4793]: 1 finished unit Guardian Commander [f=0000000] [0] Scrangos, team: 1, elo:2362, userid: 250235 [f=0000000] [0] Silent_AI, team: 0, elo:2232, userid: 526402 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4104,267.446533,4768]: 1 finished unit Cloakbot Factory [f=0000030] [30] Event [872,267.446533,432]: 0 finished unit Cloakbot Factory [f=0000345] [345] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000403] [403] Event [872,267.48999,441.600006]: 0 finished unit Glaive [f=0000408] [408] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000672] [672] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0000689] [689] Event [4514.97314,364.795227,4656.11572]: 1 finished unit Firefly [f=0000768] [768] Event [872,267.48999,441.600006]: 0 finished unit Conjurer [f=0000871] [871] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0001005] [1005] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001074] [1074] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0001125] [1125] Event [4584,308.448029,4504]: 1 finished unit Wind/Tidal Generator [f=0001149] [1149] Event [872,267.48999,441.600006]: 0 finished unit Conjurer [f=0001280] [1280] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0001304] [1304] Event [4520,306.846252,4440]: 1 finished unit Wind/Tidal Generator [f=0001350] [1350] Event [872,267.48999,441.600006]: 0 finished unit Glaive [f=0001484] [1484] Event [4472,297.039795,4376]: 1 finished unit Wind/Tidal Generator [f=0001534] [1534] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001553] [1553] Event [872,267.48999,441.600006]: 0 finished unit Glaive [f=0001573] [Game::ClientReadNet] added new player PRO_Clopse with number 2 to team 0 [f=0001574] > SPRINGIE:User PRO_Clopse|chickenr|6_6||False|PRO||IE [f=0001585] Connection attempt from PRO_Clopse [f=0001585] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001585] -> Connection established (given id 2) [f=0001591] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0001591] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001610] [1610] Event [856,268.997559,184]: 0 finished unit Wind/Tidal Generator [f=0001637] [1637] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001679] [1679] Event [4488,298.880768,4296]: 1 finished unit Wind/Tidal Generator [f=0001774] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=0001777] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=0001777] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000010539df70,0000000000000000}]" [f=0001831] [1831] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0001875] [1875] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0001914] [1914] Event [5016,310.31073,4904]: 1 finished unit Wind/Tidal Generator [f=0001952] [1952] Event [776,269.302002,184]: 0 finished unit Wind/Tidal Generator [f=0002017] [2017] Event [872,267.48999,441.600006]: 0 finished unit Glaive [f=0002070] [2070] Event [4288,442.78833,4096]: 1 finished unit Radar Tower [f=0002133] [2133] Event [4904,310.73114,5016]: 1 finished unit Wind/Tidal Generator [f=0002284] [2284] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0002379] [2379] Event [696,269.309235,184]: 0 finished unit Wind/Tidal Generator [f=0002489] [2489] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0002673] [2673] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0002695] [2695] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0002708] [2708] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0002832] [2832] Event [616,269.381714,184]: 0 finished unit Wind/Tidal Generator [f=0002879] [2879] Event [2807.34399,2.94075012,2780.66357]: 0 lost unit Glaive [f=0002906] [2906] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0002927] [2927] Event [2709.39355,2.94075012,2874.42627]: 0 lost unit Glaive [f=0002984] [2984] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0003117] [3117] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0003185] [3185] Event [1906.15356,2.94075012,2565.17236]: 0 lost unit Glaive [f=0003200] [3200] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0003219] [3219] Event [536,274.339294,184]: 0 finished unit Wind/Tidal Generator [f=0003370] Spectator PRO_Clopse left the game: normal quit [f=0003370] [3370] Event [undefined]: PRO_Clopse quit [f=0003375] [3375] Event [4416,96.2940216,3280]: 1 finished unit Lotus [f=0003429] [3429] Event [4616,444.404602,3976]: 1 finished unit Wind/Tidal Generator [f=0003579] [3579] Event [872,267.48999,441.600006]: 0 finished unit Reaver [f=0003625] [3625] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0003636] [3636] Event [456,291.2052,184]: 0 finished unit Wind/Tidal Generator [f=0003648] [3648] Event [4648,442.947754,4040]: 1 finished unit Wind/Tidal Generator [f=0003779] [3779] Event [744,90.4014587,1944]: 0 finished unit Stardust [f=0003779] [3779] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0003876] [3876] Event [4680,434.076294,4104]: 1 finished unit Wind/Tidal Generator [f=0003897] [3897] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0003936] [3936] Event [376,306.041718,184]: 0 finished unit Wind/Tidal Generator [f=0004021] [4021] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0004106] [4106] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0004128] [4128] Event [4712,409.013,4168]: 1 finished unit Wind/Tidal Generator [f=0004216] [4216] Event [296,310.339722,184]: 0 finished unit Wind/Tidal Generator [f=0004309] [4309] Event [872,267.48999,441.600006]: 0 finished unit Reaver [f=0004317] [4317] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0004528] [4528] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0004578] [4578] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0004607] [4607] Event [4744,389.747986,4232]: 1 finished unit Wind/Tidal Generator [f=0004627] [4627] Event [4968,310.289001,4840]: 1 finished unit Wind/Tidal Generator [f=0004668] [4668] Event [872,267.48999,441.600006]: 0 finished unit Ronin [f=0004724] [4724] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0004736] [4736] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0004852] [4852] Event [4936,310.289001,4776]: 1 finished unit Wind/Tidal Generator [f=0004877] [4877] Event [4744,367.337402,4280]: 1 finished unit Wind/Tidal Generator [f=0004947] [4947] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0004960] [4960] Event [872,267.48999,441.600006]: 0 finished unit Ronin [f=0005056] [5056] Event [912,267.446533,272]: 0 finished unit Lotus [f=0005077] [5077] Event [4888,309.643921,4712]: 1 finished unit Wind/Tidal Generator [f=0005147] [5147] Event [4728,335.424805,4344]: 1 finished unit Wind/Tidal Generator [f=0005278] [5278] Event [872,267.48999,441.600006]: 0 finished unit Sling [f=0005323] [5323] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0005332] [5332] Event [4856,310.20929,4648]: 1 finished unit Wind/Tidal Generator [f=0005377] [5377] Event [3710.43115,2.94075012,2553.90479]: 1 finished unit Guardian Commander [f=0005417] [5417] Event [4712,319.718567,4408]: 1 finished unit Wind/Tidal Generator [f=0005503] [5503] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0005601] [5601] Event [4808,316.341003,4584]: 1 finished unit Wind/Tidal Generator [f=0005607] [5607] Event [872,267.48999,441.600006]: 0 finished unit Sling [f=0005640] [5640] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0005656] [5656] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0005672] [5672] Event [4696,319.457642,4472]: 1 finished unit Wind/Tidal Generator [f=0005808] [5808] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0005868] [5868] Event [408,97.9393005,3144]: 0 finished unit Metal Extractor [f=0005871] [5871] Event [4776,325.683594,4520]: 1 finished unit Wind/Tidal Generator [f=0005910] [5910] Event [560,308.42627,736]: 0 finished unit Lotus [f=0006051] [6051] Event [2715.0188,109.936699,458.375641]: 0 lost unit Conjurer [f=0006076] [6076] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Ronin [f=0006239] [6239] Event [3339.60742,273.115204,1737.43335]: 1 lost unit Firefly [f=0006359] [6359] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Ronin [f=0006361] [6361] Event [872,267.48999,441.600006]: 0 finished unit Reaver [f=0006453] [6453] Event [3823.45532,225.418839,1803.62134]: 1 lost unit Firefly [f=0006528] [6528] Event [168,97.9393005,3544]: 0 finished unit Metal Extractor [f=0006570] [6570] Event [3754.42749,185.010651,1816.1731]: 0 lost unit Reaver [f=0006641] [6641] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Ronin [f=0006771] [6771] Event [3880,267.446533,4784]: 1 finished unit Cloakbot Plate [f=0006877] [6877] Event [224,97.9393005,3472]: 0 finished unit Lotus [f=0006926] [6926] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Ronin [f=0006959] [6959] Event [3781.3562,238.07254,1761.6731]: 1 finished unit Firefly [f=0007016] [7016] Event [872,267.48999,441.600006]: 0 finished unit Reaver [f=0007137] [7137] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0007188] [7188] Event [2088,267.446533,280]: 0 lost unit Metal Extractor [f=0007294] ugh [f=0007347] [7347] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0007387] [7387] Event [528,97.9393005,3248]: 0 finished unit Lotus [f=0007458] gg [f=0007506] [7506] Event [undefined]: Silent_AI resigned [f=0007506] game_message: Silent_AI has been destroyed! [f=0007506] game_message: Scrangos wins! [f=0007506] Submitting stats [f=0007506] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007506] Part| Total Time|Time of the last 0.5s [f=0007506] Draw 18862.49ms 24.50% [f=0007506] Lua::Callins::Synced 3083.60ms 11.70% [f=0007506] Lua::Callins::Unsynced 20475.82ms 27.20% [f=0007506] Lua::CollectGarbage::Synced 226.52ms 0.10% [f=0007506] Lua::CollectGarbage::Unsynced 666.32ms 0.80% [f=0007506] Misc::Profiler::AddTime 42.90ms 0.00% [f=0007506] Sim 16851.51ms 62.90% [f=0007506] [7506] Received game_message: Silent_AI has been destroyed! [f=0007506] [7506] Received game_message: Scrangos wins! [f=0007507] [7507] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,4350,5230,5230,4350,33.8516541,173.185196,173.185196,33.8516541,0,0,0,0,0,0,0,0,0,0,0,0,77.1521835,218.739166,218.739166,77.1521835,310,90,90,310,26.0149002,49.9203339,49.9203339,26.0149002,1275,1560,1560,1275,24.0518818,24.5980701,24.5980701,24.0518818,865,1105,1105,865,0,195,195,0,1900,2475,2475,1900,246.666656,2,2,246.666656,0,140.003616,140.003616,0,218.739166,94.9565353,94.9565353,218.739166 [f=0007507] [7507] Game End Stats Values: 15,4405,5355,5355,4405,50.8025055,234.171707,234.171707,50.8025055,0,0,0,0,0,0,0,0,0,0,0,0,100.242455,338.739502,338.739502,100.242455,400,90,90,400,19.2772141,38.8804283,38.8804283,19.2772141,1275,1560,1560,1275,25.228693,24.4297695,24.4297695,25.228693,865,1195,1195,865,0,315,315,0,1865,2510,2510,1865,366.666656,2,2,366.666656,0,140.003616,140.003616,0,338.739502,141.78595,141.78595,338.739502 [f=0007507] [7507] Game End Stats Values: 16,4490,5535,5535,4490,52.22332,290.57254,290.57254,52.22332,0,0,0,0,0,0,0,0,74.0548096,0,0,74.0548096,679.586853,548.739441,548.739441,679.586853,400,90,90,400,17.1306934,34.0483055,34.0483055,17.1306934,1275,1560,1560,1275,25.281992,24.1240559,24.1240559,25.281992,865,1375,1375,865,0,525,525,0,1950,2510,2510,1950,576.666626,2,2,576.666626,0,140.003616,140.003616,0,548.739441,752.63031,752.63031,548.739441 [f=0007507] [7507] Game End Stats Values: 17,4705,5840,5840,4705,59.4339256,354.898346,354.898346,59.4339256,0,0,0,0,0,0,0,0,183.448151,0,0,183.448151,679.586853,633.73877,633.73877,679.586853,490,90,90,490,20.6559544,42.6274261,42.6274261,20.6559544,1275,1560,1560,1275,26.8927021,24.6523857,24.6523857,26.8927021,1075,1530,1530,1075,0,610,610,0,1865,2660,2660,1865,661.666626,2,2,661.666626,0,140.003616,140.003616,0,633.73877,779.299744,779.299744,633.73877 [f=0007507] [7507] Game End Stats Values: 18,4795,5905,5905,4795,63.1869087,395.025604,395.025604,63.1869087,0,0,0,0,0,0,0,0,234.58844,0,0,234.58844,723.392517,642.663696,642.663696,723.392517,580,90,90,580,22.6968937,47.5942764,47.5942764,22.6968937,1275,1560,1560,1275,24.897541,24.0119324,24.0119324,24.897541,1075,1595,1595,1075,0,610,610,0,1865,2660,2660,1865,661.666626,2,2,661.666626,0,140.003616,140.003616,0,642.663696,833.193726,833.193726,642.663696 [f=0007549] [7549] Event [2748.36523,217.502762,4778.2373]: 0 lost unit Glaive [f=0007558] [7558] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0007615] [7615] Event [3680,202.251434,1680]: 1 finished unit Faraday [f=0007627] Player Scrangos left the game: normal quit [f=0007627] [7627] Event [undefined]: Scrangos quit [f=0007674] Spectator Silent_AI left the game: normal quit [f=0007674] [7674] Event [undefined]: Silent_AI quit [f=0007680] No clients connected, shutting down server [f=0007680] Server shutdown [f=0007680] [7680] all players disconnected [f=0007757] [7757] Event [3880.03369,267.446533,4762]: 1 finished unit Reaver [f=0007932] [7932] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0008033] [8033] Event [3560,202.860413,1704]: 1 finished unit Metal Extractor [f=0008129] [8129] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0008287] [8287] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0008394] [8394] Event [3880.03369,267.446533,4762]: 1 finished unit Reaver [f=0008433] [8433] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0008663] [8663] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0008903] [8903] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Reaver [f=0009024] [9024] Event [3880.03369,267.446533,4762]: 1 finished unit Reaver [f=0009063] [9063] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0009213] [9213] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0009363] [9363] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0009623] [9623] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Conjurer [f=0009654] [9654] Event [3880.03369,267.446533,4762]: 1 finished unit Reaver [f=0009780] [9780] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0009905] [9905] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0010053] [10053] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0010301] [10301] Event [3880.03369,267.446533,4762]: 1 finished unit Reaver [f=0010396] [10396] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Reaver [f=0010556] [10556] Event [4104.01465,267.446533,4758.3999]: 1 finished unit Glaive [f=0010582] Autoquit sending quit command. [f=0010582] [QuitAction] user exited to system [f=0010582] [SpringApp::Kill][1] fromRun=1 [f=0010582] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010582] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010582] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010582] [ThreadPool::SetThreadCount][2] workers=0 [f=0010582] [SpringApp::Kill][2] [f=0010582] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010582] [Game::KillLua][3] dtor=0 luaUI=0x53dbc050 [f=0010582] Start widgetHandler:Shutdown [f=0010582] Shutdown - SaveOrderList Complete [f=0010582] Writing last game win data [f=0010582] Shutdown - SaveConfigData Complete [f=0010582] Shutdown Widget - Save/Load API [f=0010582] Shutdown Widget - Chili Highlight [f=0010582] Shutdown Widget - Draw After Chili [f=0010582] Shutdown Widget - EPIC Menu [f=0010582] Shutdown Widget - Chili Widget Selector [f=0010582] Shutdown Widget - Chili Minimap [f=0010582] Shutdown Widget - Local Team Colors [f=0010582] Shutdown Widget - Display Keys 2 [f=0010582] Shutdown Widget - Save Game Menu [f=0010582] Shutdown Widget - Unit Icons [f=0010582] Shutdown Widget - Noises [f=0010582] Shutdown Widget - HealthBars [f=0010582] Shutdown Widget - Win Counter [f=0010582] Shutdown Widget - BuildETA [f=0010582] Shutdown Widget - SpringRTS Replay Stats [f=0010582] Shutdown Widget - Modular Comm Info [f=0010582] Shutdown Widget - Stereo3D [f=0010582] Shutdown Widget - Showeco and Grid Drawer [f=0010582] Shutdown Widget - Point Tracker [f=0010582] Shutdown Widget - Missile Silo Range [f=0010582] Shutdown Widget - MetalFeatures (new) [f=0010582] Shutdown Widget - MinimapEvents [f=0010582] Shutdown Widget - Local Widgets Config [f=0010582] Shutdown Widget - Highlight Geos [f=0010582] Shutdown Widget - Grab Input [f=0010582] Input grabbing is disabled! [f=0010582] Shutdown Widget - Defense Range Zero-K [f=0010582] Shutdown Widget - Darkening [f=0010582] Shutdown Widget - Context Menu [f=0010582] Shutdown Widget - Chili Spectator Panels [f=0010582] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010582] Shutdown Widget - Chili Nuke Warning [f=0010582] Shutdown Widget - Chili EndGame Window [f=0010582] Shutdown Widget - Chili Economy Panel Default [f=0010582] Shutdown Widget - CameraShake [f=0010582] Shutdown Widget - State Reverse and Latency [f=0010582] Shutdown Widget - Music Player v2 [f=0010582] Shutdown Widget - Attack AoE [f=0010582] Shutdown Widget - Map Edge Extension [f=0010582] Shutdown Widget - Selection Send [f=0010582] Shutdown Widget - LupsManager [f=0010582] Shutdown Widget - Newton Firezone [f=0010582] Shutdown Widget - Chili Pro Console [f=0010582] Shutdown Widget - Persistent Build Height [f=0010582] Shutdown Widget - Lasso Terraform GUI [f=0010582] Shutdown Widget - Lups [f=0010582] Shutdown Widget - Chili Framework [f=0010582] Shutdown Widget - Mex Placement Handler [f=0010582] Shutdown Widget - Chili Core Selector [f=0010582] Shutdown Widget - Custom Markers [f=0010582] Shutdown Widget - Select Keys [f=0010582] Shutdown Widget - Pause Screen [f=0010582] Shutdown Widget - Text To Speech Control [f=0010582] Shutdown Widget - Layout Handler [f=0010582] End widgetHandler:Shutdown [f=0010582] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427342,74130917} {int,ext,rec}Allocs={8659091,0,0} {chunk,block}Bytes={74130917,0} [f=0010582] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010582] [Game::KillLua][2] dtor=0 luaRules=0x51196050 [f=0010582] Start gadgetHandler:Shutdown [f=0010582] Shutdown - StartSetup [f=0010582] Shutdown - UnitMorph [f=0010582] Shutdown - Carrier Drones [f=0010582] Shutdown - LupsNanoSpray [f=0010582] Shutdown - Missile Silo Controller [f=0010582] Shutdown - Modular Comm Info [f=0010582] Shutdown - Terrain Texture Handler [f=0010582] Shutdown - UnitCloakShield [f=0010582] Shutdown - Starlight Handler [f=0010582] End gadgetHandler:Shutdown [f=0010582] Start gadgetHandler:Shutdown [f=0010582] Shutdown - Save/Load [f=0010582] Shutdown - Teleport Throw [f=0010582] Shutdown - UnitMorph [f=0010582] Shutdown - Modular Comm Info [f=0010582] Shutdown - Retreat Command [f=0010582] Shutdown - Shockwaves [f=0010582] Shutdown - we require more minerals v1.1 [f=0010582] Shutdown - UnitCloakShield [f=0010582] Shutdown - Lups Cloak FX [f=0010582] Shutdown - Lups [f=0010582] Shutdown - Lups Shield [f=0010582] End gadgetHandler:Shutdown [f=0010582] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8659166,0,0} {chunk,block}Bytes={0,0} [f=0010582] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8659166,0,0} {chunk,block}Bytes={0,0} [f=0010582] [Game::KillLua][4] dtor=0 [f=0010582] [Game::~CGame][1] [f=0010582] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010582] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010582] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010582] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010582] [Game::KillLua][4] dtor=1 [f=0010582] [Game::KillMisc][1] [f=0010582] [Game::KillMisc][2] [f=0010582] [Game::KillMisc][3] [f=0010582] [Game::KillRendering][1] [f=0010582] [3DOParser::Kill] allocated 19 pieces [f=0010582] [S3OParser::Kill] allocated 251 pieces [f=0010582] [AssParser::Kill] allocated 2 pieces [f=0010582] [Game::KillInterface][1] [f=0010582] [Game::KillInterface][2] [f=0010582] [Game::KillSimulation][1] [f=0010582] [Game::KillSimulation][2] [f=0010582] [CCollisionHandler] dis-/continuous tests: 0/2336292 [f=0010582] [Game::KillSimulation][3] [f=0010582] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010582] [~CPathCache(20x20)] cacheHits=27 hitPercentage=35% numHashColls=0 maxCacheSize=7 [f=0010582] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010582] [~CPathCache(40x40)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010582] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010582] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010582] [LosHandler::Kill] raycast instance cache-{hits,misses}={3240,5973}; shared=6%; cached=29% [f=0010582] [Game::KillSimulation][4] [f=0010582] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0010582] [Game::~CGame][2] [f=0010582] [Game::~CGame][3] [f=0010582] [SpringApp::Kill][3] [f=0010582] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 111664 bytes sent 88655 bytes recv'd [f=0010582] [SpringApp::Kill][4] font=0x44f38aa0 [f=0010582] [SpringApp::Kill][5] [f=0010582] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44fb34c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2409ms file="bitmaps/loadpictures/facplop.png" indx=516 inflSize=3075kb readTime=58ms file="gamedata/explosions.lua" indx=869 inflSize=1kb readTime=27ms file="bitmaps/lightsmoketrail.tga" indx=508 inflSize=28kb readTime=19ms file="gamedata/unitdefs_pre.lua" indx=942 inflSize=0kb readTime=17ms file="luaui/widgets/unit_cloakfirestate2.lua" indx=4816 inflSize=3kb readTime=16ms file="icons/jumpjetbuilder.png" indx=1051 inflSize=4kb readTime=14ms file="luaui/widgets/gui_chili_facbar.lua" indx=4683 inflSize=19kb readTime=14ms file="luarules/utilities/clampposition.lua" indx=1942 inflSize=2kb readTime=14ms file="bitmaps/other/burst.tga" indx=535 inflSize=39kb readTime=14ms file="bitmaps/ocean.jpg" indx=533 inflSize=55kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29822830 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/FrostyCove_v1.13.sd7 (0x450e44d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450df240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fb9440) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd3b80b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]