[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zIRxOOXdo7/springsettings.1274630.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe47801eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3367 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1274630/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459495d0] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459495d0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 501ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 558ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 625ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] PRO_Clopse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1274630/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (224ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1274630/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54241f90,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1e32d761129666ced73e55204596f592 [f=-000001] Connection attempt from Scrangos [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Scrangos changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Silent_AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Silent_AI changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={00000000d53fd910,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[Game::Load][lua{Rules,Gaia}={00000000c9cfa660,0000000000000000}]" [f=-000001] Allies: I choose: Hoppilob is Pluk 2.0! [f=-000001] glhf! [f=-000001] gl hf [f=-000001] game seems determined to make me learn sea [f=-000001] Allies: I choose: R Com! [f=-000001] :D [f=-000001] !predict [f=-000001] > Team Silent_AI has a 37.8% chance to win [f=-000001] > Team Scrangos has a 62.2% chance to win [f=-000001] jokes on the game, im an idiot [f=-000001] [0] Event [1026,-17.059265,5585]: 0 finished unit Recon Commander [f=-000001] [0] Event [5429,-17.057495,655]: 1 finished unit Engineer Commander [f=0000000] [0] Scrangos, team: 1, elo:2349, userid: 250235 [f=0000000] [0] Silent_AI, team: 0, elo:2263, userid: 526402 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5232,0,752]: 1 finished unit Shipyard [f=0000045] [45] Event [1024,0,5408]: 0 finished unit Shipyard [f=0000228] [228] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0000423] [423] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0000453] [453] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000475] [475] Event [1016.00006,0,5407.98779]: 0 finished unit Hunter [f=0000483] [483] Event [5240,0,752]: 1 finished unit Hunter [f=0000802] [802] Event [5240,0,752]: 1 finished unit Hunter [f=0000843] [843] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0000873] [873] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0000973] [973] Event [5080,0,408]: 1 finished unit Wind/Tidal Generator [f=0001014] [1014] Event [5240,-2,752]: 1 finished unit Cutter [f=0001062] [1062] Event [5160,0,424]: 1 finished unit Wind/Tidal Generator [f=0001099] [1099] Event [1016.00006,0,5407.98779]: 0 finished unit Mariner [f=0001158] [1158] Event [5240,0,440]: 1 finished unit Wind/Tidal Generator [f=0001259] [1259] Event [5320,0,456]: 1 finished unit Wind/Tidal Generator [f=0001368] [1368] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0001368] [1368] Event [5400,0,456]: 1 finished unit Wind/Tidal Generator [f=0001429] [1429] Event [1016.00006,0,5407.98779]: 0 finished unit Hunter [f=0001468] [1468] Event [5432,0,520]: 1 finished unit Wind/Tidal Generator [f=0001534] [1534] Event [680,0,5368]: 0 finished unit Wind/Tidal Generator [f=0001617] [1617] Event [5480,0,600]: 1 finished unit Wind/Tidal Generator [f=0001767] [1767] Event [5528,0,680]: 1 finished unit Wind/Tidal Generator [f=0001892] [1892] Event [680,0,5448]: 0 finished unit Wind/Tidal Generator [f=0001913] [1913] Event [1016.00006,0,5407.98779]: 0 finished unit Hunter [f=0001917] [1917] Event [5576,0,760]: 1 finished unit Wind/Tidal Generator [f=0001969] [1969] Event [4156.59131,0,1323.12537]: 0 lost unit Hunter [f=0002045] [2045] Event [5240,0,752]: 1 finished unit Mariner [f=0002162] [2162] Event [5152,0,848]: 1 finished unit Radar Tower [f=0002184] [2184] Event [696,0,5528]: 0 finished unit Wind/Tidal Generator [f=0002363] [2363] Event [5240,0,752]: 1 finished unit Hunter [f=0002556] [2556] Event [696,0,5608]: 0 finished unit Wind/Tidal Generator [f=0002680] [2680] Event [5240,0,752]: 1 finished unit Hunter [f=0002769] [2769] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0002864] [2864] Event [760,0,5576]: 0 finished unit Wind/Tidal Generator [f=0002890] [2890] Event [5240,-2,752]: 1 finished unit Cutter [f=0002916] [2916] Event [5656,0,744]: 1 finished unit Wind/Tidal Generator [f=0003012] [3012] Event [5608,0,664]: 1 finished unit Wind/Tidal Generator [f=0003177] [3177] Event [5560,0,584]: 1 finished unit Wind/Tidal Generator [f=0003185] [3185] Event [840,0,5576]: 0 finished unit Wind/Tidal Generator [f=0003257] [3257] Event [1016.00006,-4,5407.98779]: 0 finished unit Mistral [f=0003359] [3359] Event [5512,0,504]: 1 finished unit Wind/Tidal Generator [f=0003404] [3404] Event [904,0,5688]: 0 finished unit Wind/Tidal Generator [f=0003458] [3458] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0003499] [3499] Event [4024,-1,6056]: 0 finished unit Metal Extractor [f=0003549] [3549] Event [5464,0,424]: 1 finished unit Wind/Tidal Generator [f=0003608] [3608] Event [984,0,5688]: 0 finished unit Wind/Tidal Generator [f=0003711] [3711] Event [5240,0,752]: 1 finished unit Mariner [f=0003732] [3732] Event [5368,0,376]: 1 finished unit Wind/Tidal Generator [f=0003845] [3845] Event [1064,0,5688]: 0 finished unit Wind/Tidal Generator [f=0003914] [3914] Event [5288,0,360]: 1 finished unit Wind/Tidal Generator [f=0004014] [4014] Event [5408,0,2272]: 1 finished unit Radar Tower [f=0004056] [4056] Event [2106.83887,-2,4023.27319]: 1 lost unit Cutter [f=0004058] [4058] Event [2109.99414,-2,3982.1416]: 1 lost unit Cutter [f=0004100] [4100] Event [1016.00006,0,5407.98779]: 0 finished unit Mariner [f=0004102] [4102] Event [5240,0,752]: 1 finished unit Hunter [f=0004107] [4107] Event [5208,0,360]: 1 finished unit Wind/Tidal Generator [f=0004123] [4123] Event [3864,-1,5912]: 0 finished unit Urchin [f=0004253] [4253] Event [1731.67358,0,4402.60645]: 1 lost unit Hunter [f=0004302] [4302] Event [5128,0,344]: 1 finished unit Wind/Tidal Generator [f=0004338] [4338] Event [1495.04993,0,4626.16357]: 1 lost unit Hunter [f=0004338] [4338] Event [1526.91296,0,4646.55176]: 0 lost unit Hunter [f=0004345] [4345] Event [1471.80139,0,4671.93945]: 0 lost unit Hunter [f=0004421] [4421] Event [1365.17908,-4,4900.42969]: 0 lost unit Mistral [f=0004441] [4441] Event [3840,0,6016]: 0 finished unit Radar Tower [f=0004474] [4474] Event [5048,0,328]: 1 finished unit Wind/Tidal Generator [f=0004541] [4541] Event [5240,0,752]: 1 finished unit Hunter [f=0004548] [4548] Event [840,-1,5352]: 0 finished unit Urchin [f=0004580] [4580] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0004751] [4751] Event [5240,-2,752]: 1 finished unit Cutter [f=0004859] [4859] Event [1016.00006,-4,5407.98779]: 0 finished unit Mistral [f=0005069] [5069] Event [5240,0,752]: 1 finished unit Hunter [f=0005097] [5097] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0005178] [5178] Event [1144,-1,5592]: 0 finished unit Urchin [f=0005250] [5250] Event [5048,-1,1000]: 1 finished unit Urchin [f=0005263] [5263] Event [4408,20.255127,4920]: 0 finished unit Metal Extractor [f=0005290] [5290] Event [5240,-2,752]: 1 finished unit Cutter [f=0005343] [5343] Event [920,0,5608]: 0 finished unit Wind/Tidal Generator [f=0005486] [5486] Event [1000,0,5624]: 0 finished unit Wind/Tidal Generator [f=0005626] [5626] Event [1016.00006,-4,5407.98779]: 0 finished unit Mistral [f=0005633] [5633] Event [920,0,5528]: 0 finished unit Wind/Tidal Generator [f=0005747] [5747] Event [5288,-1,1096]: 1 finished unit Urchin [f=0005771] [5771] Event [5720,-1,3320]: 1 finished unit Urchin [f=0005863] [5863] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0005920] [5920] Event [808,0,5496]: 0 finished unit Wind/Tidal Generator [f=0005938] [5938] Event [3232,0,1584]: 1 finished unit Radar Tower [f=0006012] [6012] Event [5240,0,752]: 1 finished unit Mariner [f=0006123] [6123] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0006126] [6126] Event [760,0,5480]: 0 finished unit Wind/Tidal Generator [f=0006193] [6193] Event [848,0,3952]: 0 finished unit Radar Tower [f=0006202] [6202] Event [5752,-1,5400]: 0 finished unit Metal Extractor [f=0006265] [6265] Event [4992,0,688]: 1 finished unit Ship Plate [f=0006317] [6317] Event [744,0,5400]: 0 finished unit Wind/Tidal Generator [f=0006345] [6345] Event [5240,0,752]: 1 finished unit Hunter [f=0006467] [6467] Event [1016.00006,-4,5407.98779]: 0 finished unit Mistral [f=0006499] [6499] Event [824,0,5432]: 0 finished unit Wind/Tidal Generator [f=0006621] [6621] Event [1603.70605,-3.8154202,4026.51147]: 0 lost unit Mistral [f=0006673] [6673] Event [5240,0,752]: 1 finished unit Hunter [f=0006700] [6700] Event [1287.34387,0,4180.771]: 1 lost unit Hunter [f=0006740] [6740] Event [1237.27075,-4,4134.52979]: 0 lost unit Mistral [f=0006770] [6770] Event [856,-1,3848]: 0 finished unit Urchin [f=0006790] [6790] Event [888,0,5448]: 0 finished unit Wind/Tidal Generator [f=0006821] [6821] Event [1004.42749,0,4201.44238]: 1 lost unit Hunter [f=0006825] [6825] Event [5504,0,944]: 1 finished unit Ship Plate [f=0006830] [6830] Event [5624,-1,5032]: 0 finished unit Urchin [f=0006882] [6882] Event [5240,-2,752]: 1 finished unit Cutter [f=0006915] [6915] Event [1027.74744,0,4172.57813]: 1 lost unit Hunter [f=0007019] [7019] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [f=0007073] [7073] Event [920,0,5368]: 0 finished unit Wind/Tidal Generator [f=0007076] [7076] Event [5616,0,5168]: 0 finished unit Radar Tower [f=0007199] [7199] Event [5240,0,752]: 1 finished unit Hunter [f=0007199] [7199] Event [1016.00006,-4,5407.98779]: 0 finished unit Mistral [f=0007421] [7421] Event [5240,-2,752]: 1 finished unit Cutter [f=0007459] [7459] Event [5512,0,944]: 1 finished unit Hunter [f=0007708] [7708] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0007782] [7782] Event [5512,0,944]: 1 finished unit Hunter [f=0007820] [7820] Event [904,0,3944]: 0 finished unit Caretaker [f=0007841] [7841] Event [5120,81.9781494,4064]: 1 finished unit Radar Tower [f=0007900] [7900] Event [4968,0,328]: 1 finished unit Wind/Tidal Generator [f=0007954] [7954] Event [5000,-45,688]: 1 finished unit Seawolf [f=0007992] [7992] Event [4968,0,408]: 1 finished unit Wind/Tidal Generator [f=0008082] [8082] Event [4968,0,488]: 1 finished unit Wind/Tidal Generator [f=0008130] [8130] Event [1016.00006,0,5407.98779]: 0 finished unit Corsair [f=0008131] [8131] Event [5240,0,752]: 1 finished unit Mariner [f=0008158] [8158] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0008179] [8179] Event [4888,0,312]: 1 finished unit Wind/Tidal Generator [f=0008250] [8250] Event [1128,0,5528]: 0 finished unit Caretaker [f=0008278] [8278] Event [4888,0,392]: 1 finished unit Wind/Tidal Generator [f=0008292] [8292] Event [5512,0,944]: 1 finished unit Hunter [f=0008368] [8368] Event [4888,0,472]: 1 finished unit Wind/Tidal Generator [f=0008502] [8502] Event [4824,2.3160553,280]: 1 finished unit Wind/Tidal Generator [f=0008597] [8597] Event [4824,0,360]: 1 finished unit Wind/Tidal Generator [f=0008698] [8698] Event [4808,0,440]: 1 finished unit Wind/Tidal Generator [f=0008717] [8717] Event [5240,0,752]: 1 finished unit Hunter [f=0008721] [8721] Event [1144,0,5448]: 0 finished unit Caretaker [f=0008776] [8776] Event [1016.00006,0,5407.98779]: 0 finished unit Corsair [f=0008778] [8778] Event [5944,-1,3912]: 0 lost unit Urchin [f=0008805] [8805] Event [5512,0,944]: 1 finished unit Hunter [f=0009021] [9021] Event [4664,-1,584]: 1 finished unit Urchin [f=0009039] [9039] Event [5000,-45,688]: 1 finished unit Seawolf [f=0009052] [9052] Event [1016.00006,0,5407.98779]: 0 finished unit Corsair [f=0009056] [9056] Event [5240,0,752]: 1 finished unit Hunter [f=0009068] [9068] Event [1016,0,5560]: 0 finished unit Wind/Tidal Generator [f=0009138] [9138] Event [1064,0,5576]: 0 finished unit Wind/Tidal Generator [f=0009139] [9139] Event [5512,0,944]: 1 finished unit Hunter [f=0009162] [9162] Event [4744,4.79759216,248]: 1 finished unit Wind/Tidal Generator [f=0009266] [9266] Event [5240,-2,752]: 1 finished unit Cutter [f=0009282] [9282] Event [4664,4.43458557,248]: 1 finished unit Wind/Tidal Generator [f=0009344] [9344] Event [1016.00006,0,5407.98779]: 0 finished unit Corsair [f=0009376] [9376] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0009448] [9448] Event [4584,4.14001465,248]: 1 finished unit Wind/Tidal Generator [f=0009541] [9541] Event [4584,0,328]: 1 finished unit Wind/Tidal Generator [f=0009646] [9646] Event [4664,0,328]: 1 finished unit Wind/Tidal Generator [f=0009676] [9676] Event [1192,0,5640]: 0 finished unit Wind/Tidal Generator [f=0009703] [9703] Event [1016.00006,-4,5407.98779]: 0 finished unit Mistral [f=0009738] [9738] Event [5240,0,752]: 1 finished unit Hunter [f=0009782] [9782] Event [1192,0,5592]: 0 finished unit Wind/Tidal Generator [f=0009915] [9915] Event [5688,-1,5048]: 0 finished unit Urchin [f=0009916] [9916] Event [5000,-45,688]: 1 finished unit Seawolf [f=0010021] [10021] Event [5240,-2,752]: 1 finished unit Cutter [f=0010032] [10032] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0010072] [10072] Event [1016.00006,-45,5407.98779]: 0 finished unit Seawolf [f=0010113] [10113] Event [5512,-4,944]: 1 finished unit Mistral [f=0010189] [10189] Event [2376,-1,216]: 1 finished unit Urchin [f=0010433] [10433] Event [2645.81055,0,2631.00024]: 0 lost unit Corsair [f=0010561] [10561] Event [2461.43701,-4,2919.43628]: 0 lost unit Mistral [f=0010593] [10593] Event [400,-5,2832]: 0 finished unit Lotus [f=0010624] [10624] Event [2182.27563,-2,3014.91748]: 1 lost unit Cutter [f=0010634] [10634] Event [2232.4519,-3.6704416,2980.19897]: 0 lost unit Mistral [f=0010654] [10654] Event [5000,-45,688]: 1 finished unit Seawolf [f=0010665] [10665] Event [5240,0,752]: 1 finished unit Mariner [f=0010666] [10666] Event [1232,120,5504]: 0 finished unit Advanced Radar [f=0010721] [10721] Event [2115.39575,0,3201.18701]: 1 lost unit Hunter [f=0010806] [10806] Event [504,-1,2664]: 0 lost unit Metal Extractor [f=0010806] [10806] Event [2000.57935,0,3278.50244]: 0 lost unit Corsair [f=0010832] [10832] Event [5512,-4,944]: 1 finished unit Mistral [f=0010932] [10932] Event [4496,16.2412262,4832]: 0 finished unit Lotus [f=0010933] [10933] Event [2261.01099,0,3636.73193]: 0 lost unit Corsair [f=0010942] [10942] Event [4008,44.7342682,4536]: 1 finished unit Stinger [f=0010962] [10962] Event [389.599823,-2,2780.60278]: 1 lost unit Cutter [f=0010973] [10973] Event [469.496033,0,2852.87061]: 1 lost unit Hunter [f=0010977] [10977] Event [4496,16.2412262,4832]: 0 lost unit Lotus [f=0010993] [10993] Event [5240,0,752]: 1 finished unit Hunter [f=0011014] [11014] Event [undefined]: Silent_AI resigned [f=0011014] game_message: Silent_AI has been destroyed! [f=0011014] game_message: Scrangos wins! [f=0011014] Submitting stats [f=0011014] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011014] Part| Total Time|Time of the last 0.5s [f=0011014] Draw 15336.20ms 30.04% [f=0011014] Lua::Callins::Synced 4581.55ms 10.78% [f=0011014] Lua::Callins::Unsynced 19176.58ms 35.43% [f=0011014] Lua::CollectGarbage::Synced 242.05ms 0.20% [f=0011014] Lua::CollectGarbage::Unsynced 764.33ms 1.00% [f=0011014] Misc::Profiler::AddTime 50.32ms 0.00% [f=0011014] Sim 35030.91ms 51.60% [f=0011014] [11014] Received game_message: Silent_AI has been destroyed! [f=0011014] [11014] Received game_message: Scrangos wins! [f=0011015] [11015] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011015] [11015] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011015] [11015] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011015] [11015] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.5,6.5,5.5999999,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011015] [11015] Game End Stats Values: 3,2245,2430,2430,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.10000038,10.1999998,10.1999998,8.10000038,100,200,200,100,0,0,0,0,870,955,955,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011015] [11015] Game End Stats Values: 4,2445,2635,2635,2445,0,0.9513703,0.9513703,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.0799999,10.0799999,8,1275,1275,1275,1275,10.5,12.6634245,12.6634245,10.5,100,265,265,100,0,0,0,0,1070,1095,1095,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011015] [11015] Game End Stats Values: 5,2665,2775,2775,2665,0.29416087,3.54732156,3.54732156,0.29416087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.55999851,15.0399971,15.0399971,8.55999851,1275,1275,1275,1275,12.4696102,12.9230642,12.9230642,12.4696102,200,265,265,200,0,0,0,0,1190,1235,1235,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011015] [11015] Game End Stats Values: 6,2735,3065,3065,2735,1.18151057,9.44190884,9.44190884,1.18151057,0,0,0,0,0,0,0,0,0,0,0,0,116.163895,100,100,116.163895,0,0,0,0,10.0800009,18.3999977,18.3999977,10.0800009,1275,1330,1330,1275,16.3202648,13.1429729,13.1429729,16.3202648,200,265,265,200,0,100,100,0,1260,1470,1470,1260,152.666626,0,0,152.666626,0,0,0,0,100,116.163895,116.163895,100 [f=0011015] [11015] Game End Stats Values: 7,2770,3265,3265,2770,1.49109495,18.6950989,18.6950989,1.49109495,0,0,0,0,0,0,0,0,0,0,0,0,116.163895,100,100,116.163895,0,0,0,0,11.8400002,18.7999992,18.7999992,11.8400002,1275,1330,1330,1275,12.7706394,13.3668795,13.3668795,12.7706394,200,465,465,200,0,100,100,0,1295,1470,1470,1295,152.666626,0,0,152.666626,0,0,0,0,100,116.163895,116.163895,100 [f=0011015] [11015] Game End Stats Values: 8,2890,3400,3400,2890,2.95715094,32.327816,32.327816,2.95715094,0,0,0,0,0,0,0,0,0,0,0,0,116.163895,100,100,116.163895,0,0,0,0,13.4399996,19.5199986,19.5199986,13.4399996,1275,1330,1330,1275,14.4977379,13.6588488,13.6588488,14.4977379,200,530,530,200,0,100,100,0,1415,1540,1540,1415,152.666626,0,0,152.666626,0,0,0,0,100,116.163895,116.163895,100 [f=0011015] [11015] Game End Stats Values: 9,3265,3590,3590,3265,3.70908046,48.0352898,48.0352898,3.70908046,0,0,0,0,0,0,0,0,0,0,0,0,116.163895,100,100,116.163895,0,0,0,0,15.3599977,22.7999992,22.7999992,15.3599977,1275,1330,1330,1275,16.0612392,14.2471647,14.2471647,16.0612392,420,530,530,420,0,100,100,0,1570,1730,1730,1570,163.333298,0,0,163.333298,0,0,0,0,100,116.163895,116.163895,100 [f=0011015] [11015] Game End Stats Values: 10,3335,3915,3915,3335,5.23137331,75.9548035,75.9548035,5.23137331,0,0,0,0,0,0,0,0,0,0,0,0,219.11496,138.888901,138.888901,219.11496,0,0,0,0,17.8400002,25.948864,25.948864,17.8400002,1275,1385,1385,1275,17.3514843,16.8613014,16.8613014,17.3514843,420,530,530,420,0,100,100,0,1640,2000,2000,1640,163.333298,0,0,163.333298,0,0,0,0,138.888901,219.11496,219.11496,138.888901 [f=0011015] [11015] Game End Stats Values: 11,3290,3790,3790,3290,5.97710371,112.273758,112.273758,5.97710371,0,0,0,0,0,0,0,0,0,0,0,0,478.055023,481.138916,481.138916,478.055023,120,0,0,120,18.7999992,31.9144173,31.9144173,18.7999992,1330,1385,1385,1330,17.299715,17.4212646,17.4212646,17.299715,0,300,300,0,330,420,420,330,1840,2105,2105,1840,583.333313,330,330,583.333313,0,0,0,0,520,502.355988,502.355988,520 [f=0011015] [11015] Game End Stats Values: 12,3630,4040,4040,3630,11.1610575,170.825119,170.825119,11.1610575,0,0,0,0,0,0,0,0,0,0,0,0,530.832825,606.9104,606.9104,530.832825,240,0,0,240,18.7999992,36.3189926,36.3189926,18.7999992,1330,1385,1385,1330,17.5956001,20.5534248,20.5534248,17.5956001,220,465,465,220,330,420,420,330,1840,2190,2190,1840,583.333313,330,330,583.333313,0,0,0,0,645.771484,555.133789,555.133789,645.771484 [f=0011015] [11015] Game End Stats Values: 13,3870,4410,4410,3870,11.4329185,209.825516,209.825516,11.4329185,0,0,0,0,0,0,0,0,0,0,0,0,530.832825,606.9104,606.9104,530.832825,360,120,120,360,18.7999992,33.5086479,33.5086479,18.7999992,1330,1385,1385,1330,17.7181263,21.2000294,21.2000294,17.7181263,220,630,630,220,330,420,420,330,1960,2275,2275,1960,583.333313,330,330,583.333313,0,0,0,0,645.771484,555.133789,555.133789,645.771484 [f=0011015] [11015] Game End Stats Values: 14,4160,4650,4650,4160,15.9659519,237.217804,237.217804,15.9659519,0,0,0,0,0,0,0,0,0,0,0,0,530.832825,606.9104,606.9104,530.832825,360,360,360,360,21.3599968,32.9678345,32.9678345,21.3599968,1330,1385,1385,1330,19.8022022,21.3261528,21.3261528,19.8022022,440,630,630,440,330,420,420,330,2030,2275,2275,2030,583.333313,330,330,583.333313,0,0,0,0,645.771484,555.133789,555.133789,645.771484 [f=0011015] [11015] Game End Stats Values: 15,4455,5140,5140,4455,17.2898121,259.967194,259.967194,17.2898121,0,0,0,0,0,0,0,0,0,0,0,0,530.832825,606.9104,606.9104,530.832825,360,360,360,360,23.5999985,29.1155739,29.1155739,23.5999985,1385,1440,1440,1385,21.8382568,25.3499775,25.3499775,21.8382568,440,630,630,440,330,420,420,330,2270,2710,2710,2270,583.333313,330,330,583.333313,0,63.25,63.25,0,645.771484,555.133789,555.133789,645.771484 [f=0011015] [11015] Game End Stats Values: 16,4305,5240,5240,4305,18.6189079,298.841278,298.841278,18.6189079,0,0,0,0,0,0,0,0,0,0,0,0,605.651978,1051.91028,1051.91028,605.651978,360,360,360,360,26.4000034,27.8883038,27.8883038,26.4000034,1385,1440,1440,1385,24.0886059,31.5916157,31.5916157,24.0886059,220,730,730,220,430,860,860,430,2340,2710,2710,2340,1023.33331,430,430,1023.33331,0,172.25,172.25,0,1090.77136,664.896667,664.896667,1090.77136 [f=0011015] [11015] Game End Stats Values: 17,4890,5440,5440,4890,29.804678,326.806763,326.806763,29.804678,0,0,0,0,0,0,0,0,0,0,0,0,768.407898,1114.79602,1114.79602,768.407898,600,360,360,600,28.4000015,26.0793343,26.0793343,28.4000015,1440,1440,1440,1440,24.7457199,30.4477139,30.4477139,24.7457199,440,695,695,440,630,860,860,630,2410,2945,2945,2410,1023.33331,630,630,1023.33331,0,263.5,263.5,0,1153.6571,827.652588,827.652588,1153.6571 [f=0011015] [11015] Game End Stats Values: 18,4890,5605,5605,4890,55.8029213,337.197449,337.197449,55.8029213,0,0,0,0,0,0,0,0,0,20.8640442,20.8640442,0,768.407898,1114.79602,1114.79602,768.407898,600,360,360,600,29.6000042,25.032032,25.032032,29.6000042,1440,1440,1440,1440,29.8221073,30.9593735,30.9593735,29.8221073,440,860,860,440,630,860,860,630,2410,2945,2945,2410,1084.66663,630,630,1084.66663,0,351,351,0,1153.6571,827.652588,827.652588,1153.6571 [f=0011015] [11015] Game End Stats Values: 19,5070,6170,6170,5070,62.5828743,337.197449,337.197449,62.5828743,0,0,0,0,0,0,0,0,0,20.8640442,20.8640442,0,768.407898,1223.36731,1223.36731,768.407898,600,360,360,600,29.6000042,25.1959782,25.1959782,29.6000042,1440,1495,1495,1440,24.4519978,25.7999992,25.7999992,24.4519978,440,1180,1180,440,630,860,860,630,2590,3135,3135,2590,1084.66663,630,630,1084.66663,0,351,351,0,1262.22839,827.652588,827.652588,1262.22839 [f=0011015] [11015] Game End Stats Values: 20,5490,6695,6695,5490,66.732193,339.329742,339.329742,66.732193,0,0,0,0,0,0,0,0,0,20.8640442,20.8640442,0,768.407898,1250.51013,1250.51013,768.407898,600,360,360,600,29.6000042,28.4420795,28.4420795,29.6000042,1440,1495,1495,1440,29.0766125,28.192152,28.192152,29.0766125,680,1280,1280,680,630,860,860,630,2770,3560,3560,2770,1084.66663,630,630,1084.66663,82.333374,351,351,82.333374,1289.37122,827.652588,827.652588,1289.37122 [f=0011015] [11015] Game End Stats Values: 21,5910,6965,6965,5910,72.6841278,343.383575,343.383575,72.6841278,0,0,0,0,0,0,0,0,50.4551697,20.8640442,20.8640442,50.4551697,768.407898,1327.27209,1327.27209,768.407898,600,360,360,600,29.6000042,38.0561638,38.0561638,29.6000042,1440,1495,1495,1440,29.4634495,28.7702541,28.7702541,29.4634495,920,1480,1480,920,630,936.750183,936.750183,630,2950,3630,3630,2950,1161.41675,630,630,1161.41675,149.333389,351,351,149.333389,1366.13318,827.652588,827.652588,1366.13318 [f=0011015] [11015] Game End Stats Values: 22,6545,7675,7675,6545,73.69487,355.581329,355.581329,73.69487,0,0,0,0,0,0,0,0,50.4551697,20.8640442,20.8640442,50.4551697,768.407898,1327.27209,1327.27209,768.407898,600,480,480,600,31.2000027,53.0795937,53.0795937,31.2000027,1440,1495,1495,1440,24.2173805,30.0465145,30.0465145,24.2173805,1400,1965,1965,1400,630,936.750183,936.750183,630,3105,3735,3735,3105,1161.41675,641,641,1161.41675,149.333389,351,351,149.333389,1366.13318,827.652588,827.652588,1366.13318 [f=0011015] [11015] Game End Stats Values: 23,6835,7845,7845,6835,74.8056335,404.193451,404.193451,74.8056335,0,0,0,0,0,0,0,0,50.4551697,20.8640442,20.8640442,50.4551697,768.407898,1327.27209,1327.27209,768.407898,600,480,480,600,32.6400032,59.1433601,59.1433601,32.6400032,1440,1495,1495,1440,26.324049,31.7408085,31.7408085,26.324049,1620,2065,2065,1620,630,936.750183,936.750183,630,3175,3805,3805,3175,1161.41675,641,641,1161.41675,149.333389,351,351,149.333389,1366.13318,827.652588,827.652588,1366.13318 [f=0011015] [11015] Game End Stats Values: 24,7260,8470,8470,7260,75.3018951,459.815094,459.815094,75.3018951,0,0,0,0,0,0,0,0,50.4551697,20.8640442,20.8640442,50.4551697,792.958313,1425.97424,1425.97424,792.958313,720,600,600,720,34.4000053,58.2105255,58.2105255,34.4000053,1440,1495,1495,1440,27.6330833,36.8747902,36.8747902,27.6330833,1840,2570,2570,1840,630,936.750183,936.750183,630,3260,3805,3805,3260,1161.41675,641,641,1161.41675,149.333389,421.398926,421.398926,149.333389,1464.83533,852.203003,852.203003,1464.83533 [f=0011015] [11015] Game End Stats Values: 25,7070,8725,8725,7070,75.738472,516.386719,516.386719,75.738472,0,0,0,0,0,0,0,0,50.4551697,20.8640442,20.8640442,50.4551697,1104.02539,2391.81348,2391.81348,1104.02539,810,600,600,810,34.4000053,56.6438026,56.6438026,34.4000053,1840,1495,1495,1840,36.2402115,37.0314522,37.0314522,36.2402115,1160,2625,2625,1160,695,1616.75024,1616.75024,695,3260,4005,4005,3260,1957.08337,806,806,1957.08337,149.333389,504.597656,504.597656,149.333389,2469.80347,1379.20898,1379.20898,2469.80347 [f=0011015] [11015] Game End Stats Values: 26,6505,9330,9330,6505,76.0052109,535.296265,535.296265,76.0052109,0,0,0,0,0,0,0,0,50.4551697,20.8640442,20.8640442,50.4551697,1232.49963,2755.11938,2755.11938,1232.49963,810,1050,1050,810,34.4000053,48.0252113,48.0252113,34.4000053,1840,1495,1495,1840,26.5645924,39.4386864,39.4386864,26.5645924,680,2780,2780,680,795,2271.75024,2271.75024,795,3175,4005,4005,3175,2612.0835,971,971,2612.0835,149.333389,561.800598,561.800598,149.333389,2833.10938,1517.50427,1517.50427,2833.10938 [f=0011020] [11020] Event [400,-5,2832]: 0 lost unit Lotus [f=0011030] [11030] Event [264,-1,2776]: 0 lost unit Urchin [f=0011045] [11045] Event [417.595062,0,2958.48657]: 0 lost unit Mariner [f=0011062] [11062] Event [4714.2334,0,4897.08203]: 0 lost unit Mariner [f=0011120] Player Scrangos left the game: normal quit [f=0011120] [11120] Event [undefined]: Scrangos quit [f=0011178] Spectator Silent_AI left the game: normal quit [f=0011178] [11178] Event [undefined]: Silent_AI quit [f=0011184] No clients connected, shutting down server [f=0011184] Server shutdown [f=0011184] [11184] all players disconnected [f=0011246] [11246] Event [408,-1,744]: 1 finished unit Metal Extractor [f=0011308] [11308] Event [5240,0,752]: 1 finished unit Hunter [f=0011338] [11338] Event [5000,-45,688]: 1 finished unit Seawolf [f=0011518] [11518] Event [5240,-2,752]: 1 finished unit Cutter [f=0011518] [11518] Event [5512,-4,944]: 1 finished unit Mistral [f=0011832] [11832] Event [5240,0,752]: 1 finished unit Hunter [f=0012012] [12012] Event [5000,-45,688]: 1 finished unit Seawolf [f=0012042] [12042] Event [5240,-2,752]: 1 finished unit Cutter [f=0012207] [12207] Event [5512,-4,944]: 1 finished unit Mistral [f=0012296] [12296] Event [504,-1,2664]: 1 finished unit Metal Extractor [f=0012658] [12658] Event [5240,0,752]: 1 finished unit Mariner [f=0012687] [12687] Event [5000,-45,688]: 1 finished unit Seawolf [f=0012851] [12851] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0012898] [12898] Event [5512,-4,944]: 1 finished unit Mistral [f=0012973] [12973] Event [5240,0,752]: 1 finished unit Hunter [f=0012988] Autoquit sending quit command. [f=0012988] [QuitAction] user exited to system [f=0012988] [SpringApp::Kill][1] fromRun=1 [f=0012988] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012988] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012988] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012988] [ThreadPool::SetThreadCount][2] workers=0 [f=0012988] [SpringApp::Kill][2] [f=0012988] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012988] [Game::KillLua][3] dtor=0 luaUI=0x5397ce70 [f=0012988] Start widgetHandler:Shutdown [f=0012988] Shutdown - SaveOrderList Complete [f=0012988] Writing last game win data [f=0012988] Shutdown - SaveConfigData Complete [f=0012988] Shutdown Widget - Save/Load API [f=0012988] Shutdown Widget - Chili Highlight [f=0012988] Shutdown Widget - Draw After Chili [f=0012988] Shutdown Widget - EPIC Menu [f=0012988] Shutdown Widget - Chili Widget Selector [f=0012988] Shutdown Widget - Chili Minimap [f=0012988] Shutdown Widget - Local Team Colors [f=0012988] Shutdown Widget - Display Keys 2 [f=0012988] Shutdown Widget - Save Game Menu [f=0012988] Shutdown Widget - Unit Icons [f=0012988] Shutdown Widget - Noises [f=0012988] Shutdown Widget - HealthBars [f=0012988] Shutdown Widget - Win Counter [f=0012988] Shutdown Widget - BuildETA [f=0012988] Shutdown Widget - SpringRTS Replay Stats [f=0012988] Shutdown Widget - Modular Comm Info [f=0012988] Shutdown Widget - Stereo3D [f=0012988] Shutdown Widget - Showeco and Grid Drawer [f=0012988] Shutdown Widget - Point Tracker [f=0012988] Shutdown Widget - Missile Silo Range [f=0012988] Shutdown Widget - MetalFeatures (new) [f=0012988] Shutdown Widget - MinimapEvents [f=0012988] Shutdown Widget - Local Widgets Config [f=0012988] Shutdown Widget - Highlight Geos [f=0012988] Shutdown Widget - Grab Input [f=0012988] Input grabbing is disabled! [f=0012988] Shutdown Widget - Defense Range Zero-K [f=0012988] Shutdown Widget - Darkening [f=0012988] Shutdown Widget - Context Menu [f=0012988] Shutdown Widget - Chili Spectator Panels [f=0012988] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012988] Shutdown Widget - Chili Nuke Warning [f=0012988] Shutdown Widget - Chili EndGame Window [f=0012988] Shutdown Widget - Chili Economy Panel Default [f=0012988] Shutdown Widget - CameraShake [f=0012988] Shutdown Widget - State Reverse and Latency [f=0012988] Shutdown Widget - Music Player v2 [f=0012988] Shutdown Widget - Attack AoE [f=0012988] Shutdown Widget - Map Edge Extension [f=0012988] Shutdown Widget - Selection Send [f=0012988] Shutdown Widget - LupsManager [f=0012988] Shutdown Widget - Newton Firezone [f=0012988] Shutdown Widget - Chili Pro Console [f=0012988] Shutdown Widget - Persistent Build Height [f=0012988] Shutdown Widget - Lasso Terraform GUI [f=0012988] Shutdown Widget - Lups [f=0012988] Shutdown Widget - Chili Framework [f=0012988] Shutdown Widget - Mex Placement Handler [f=0012988] Shutdown Widget - Chili Core Selector [f=0012988] Shutdown Widget - Custom Markers [f=0012988] Shutdown Widget - Select Keys [f=0012988] Shutdown Widget - Pause Screen [f=0012988] Shutdown Widget - Text To Speech Control [f=0012988] Shutdown Widget - Layout Handler [f=0012988] End widgetHandler:Shutdown [f=0012988] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={806472,85713689} {int,ext,rec}Allocs={11882122,0,0} {chunk,block}Bytes={85713689,0} [f=0012988] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012988] [Game::KillLua][2] dtor=0 luaRules=0x54241f90 [f=0012988] Start gadgetHandler:Shutdown [f=0012988] Shutdown - StartSetup [f=0012988] Shutdown - UnitMorph [f=0012988] Shutdown - Carrier Drones [f=0012988] Shutdown - LupsNanoSpray [f=0012988] Shutdown - Missile Silo Controller [f=0012988] Shutdown - Modular Comm Info [f=0012988] Shutdown - Terrain Texture Handler [f=0012988] Shutdown - UnitCloakShield [f=0012988] Shutdown - Starlight Handler [f=0012988] End gadgetHandler:Shutdown [f=0012988] Start gadgetHandler:Shutdown [f=0012988] Shutdown - Save/Load [f=0012988] Shutdown - Teleport Throw [f=0012988] Shutdown - UnitMorph [f=0012988] Shutdown - Modular Comm Info [f=0012988] Shutdown - Retreat Command [f=0012988] Shutdown - Shockwaves [f=0012988] Shutdown - UnitCloakShield [f=0012988] Shutdown - Lups Cloak FX [f=0012988] Shutdown - Lups [f=0012988] Shutdown - Lups Shield [f=0012988] End gadgetHandler:Shutdown [f=0012988] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11882153,0,0} {chunk,block}Bytes={0,0} [f=0012988] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11882153,0,0} {chunk,block}Bytes={0,0} [f=0012988] [Game::KillLua][4] dtor=0 [f=0012988] [Game::~CGame][1] [f=0012988] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012988] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012988] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012988] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012988] [Game::KillLua][4] dtor=1 [f=0012988] [Game::KillMisc][1] [f=0012988] [Game::KillMisc][2] [f=0012988] [Game::KillMisc][3] [f=0012988] [Game::KillRendering][1] [f=0012988] [3DOParser::Kill] allocated 1 pieces [f=0012988] [S3OParser::Kill] allocated 261 pieces [f=0012988] [AssParser::Kill] allocated 13 pieces [f=0012988] [Game::KillInterface][1] [f=0012988] [Game::KillInterface][2] [f=0012988] [Game::KillSimulation][1] [f=0012988] [Game::KillSimulation][2] [f=0012988] [CCollisionHandler] dis-/continuous tests: 0/117685 [f=0012988] [Game::KillSimulation][3] [f=0012988] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012988] [~CPathCache(24x24)] cacheHits=8 hitPercentage=14% numHashColls=0 maxCacheSize=10 [f=0012988] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012988] [~CPathCache(48x48)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012988] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012988] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012988] [LosHandler::Kill] raycast instance cache-{hits,misses}={3698,9425}; shared=0%; cached=28% [f=0012988] [Game::KillSimulation][4] [f=0012988] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012988] [Game::~CGame][2] [f=0012988] [Game::~CGame][3] [f=0012988] [SpringApp::Kill][3] [f=0012988] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138296 bytes sent 152382 bytes recv'd [f=0012988] [SpringApp::Kill][4] font=0x458d6aa0 [f=0012988] [SpringApp::Kill][5] [f=0012988] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x459514c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2056ms file="luarules/utilities/clampposition.lua" indx=1942 inflSize=2kb readTime=26ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=22ms file="luaui/widgets/autoquit.lua" indx=3894 inflSize=1kb readTime=21ms file="bitmaps/gpl/plasmashot.png" indx=491 inflSize=1kb readTime=19ms file="bitmaps/randdots.tga" indx=588 inflSize=28kb readTime=15ms file="unitpics/gunshipemp.png" indx=6520 inflSize=9kb readTime=15ms file="bitmaps/gpl/muzzleside.tga" indx=489 inflSize=61kb readTime=14ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=13ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1876 inflSize=2kb readTime=12ms file="bitmaps/other/poof.png" indx=547 inflSize=18kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 28261880 bytes cached in 2805 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x45a34390) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45bd2510) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45957440) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe4780b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]