[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hiXBSSv9Qm/springsettings.1274492.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe42c01eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3371 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1274492/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 257ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460c0930] using map "Mecharavaged v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460c0930] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 593ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 644ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 105ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 110ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1274492/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 30, 55 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82116c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82116c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe-b82116c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82117c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82117c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe2-b82117c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (274ms, checksum e8789e7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1274492/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5383e5d0,0x5ef8c1e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6b06d761dcd4c7b18debf126d1311a9d [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f923e980,00000000fc333260}]" [f=-000001] hey hey [f=-000001] gl hf [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000d91184f0,00000000d3a877f0}]" [f=-000001] hi [f=-000001] halbert spam [f=-000001] hmm [f=-000001] Allies: I choose: Builder! [f=-000001] that was just for jjs [f=-000001] ik [f=-000001] i still no idea what fac to go on that map [f=-000001] meta is cloaks, but i suck at them [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4767,337.116211,1714]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1185,337.118591,4763]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:3091, userid: 395449 [f=0000000] [0] PRO_Clopse, team: 1, elo:2987, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1312,337.115021,4640]: 1 finished unit Hovercraft Platform [f=0000010] [10] Event [4632,337.115021,1704]: 0 finished unit Shieldbot Factory [f=0000227] [227] Event [4616,337.115021,1800]: 0 finished unit Metal Extractor [f=0000228] [228] Event [1000,337.115021,4856]: 1 finished unit Metal Extractor [f=0000457] [457] Event [1280,337.115021,4640]: 1 finished unit Quill [f=0000502] [502] Event [4620,337.115021,1704]: 0 finished unit Convict [f=0000662] [662] Event [4616,337.115021,1272]: 0 finished unit Metal Extractor [f=0000663] [663] Event [1000,337.115021,4344]: 1 finished unit Metal Extractor [f=0000707] [707] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0000873] [873] Event [4620,337.115021,1704]: 0 finished unit Convict [f=0000964] [964] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0001055] [1055] Event [1528,337.115021,4856]: 1 finished unit Metal Extractor [f=0001112] [1112] Event [5112,337.115021,1272]: 0 finished unit Metal Extractor [f=0001123] [1123] Event [1528,337.115021,4344]: 1 finished unit Metal Extractor [f=0001251] [1251] Event [1448,337.115021,4344]: 1 finished unit Wind/Tidal Generator [f=0001256] [1256] Event [4620,337.115021,1704]: 0 finished unit Convict [f=0001369] [1369] Event [1384,337.115021,4344]: 1 finished unit Wind/Tidal Generator [f=0001483] [1483] Event [1320,337.115021,4344]: 1 finished unit Wind/Tidal Generator [f=0001577] [1577] Event [5176,337.115021,1800]: 0 finished unit Metal Extractor [f=0001596] [1596] Event [1256,337.115021,4344]: 1 finished unit Wind/Tidal Generator [f=0001677] [1677] Event [5112,337.115021,1800]: 0 finished unit Wind/Tidal Generator [f=0001695] [1695] Event [1192,337.115021,4344]: 1 finished unit Wind/Tidal Generator [f=0001797] [1797] Event [1128,337.115021,4344]: 1 finished unit Wind/Tidal Generator [f=0001809] [1809] Event [5112,337.115021,1720]: 0 finished unit Wind/Tidal Generator [f=0001824] [1824] Event [5032,337.115021,1304]: 0 finished unit Wind/Tidal Generator [f=0001947] [1947] Event [1064,337.115021,4376]: 1 finished unit Wind/Tidal Generator [f=0001965] [1965] Event [2184,211.864014,5160]: 1 finished unit Metal Extractor [f=0002097] [2097] Event [1000,337.115021,4440]: 1 finished unit Wind/Tidal Generator [f=0002103] [2103] Event [5096,337.115021,1640]: 0 finished unit Wind/Tidal Generator [f=0002103] [2103] Event [3960,210.424347,984]: 0 finished unit Metal Extractor [f=0002108] [2108] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0002110] [2110] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0002165] [2165] Event [4952,337.115021,1304]: 0 finished unit Wind/Tidal Generator [f=0002320] [2320] Event [5096,337.115021,1560]: 0 finished unit Wind/Tidal Generator [f=0002371] [2371] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0002417] [2417] Event [4872,337.115021,1304]: 0 finished unit Wind/Tidal Generator [f=0002522] [2522] Event [5096,337.115021,1480]: 0 finished unit Wind/Tidal Generator [f=0002552] [2552] Event [1080,337.115021,4488]: 1 finished unit Caretaker [f=0002587] [2587] Event [2520,211.864014,5240]: 1 finished unit Metal Extractor [f=0002624] [2624] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0002652] [2652] Event [1000,337.115021,4504]: 1 finished unit Wind/Tidal Generator [f=0002691] [2691] Event [4792,337.115021,1320]: 0 finished unit Wind/Tidal Generator [f=0002738] [2738] Event [5080,337.115021,1400]: 0 finished unit Wind/Tidal Generator [f=0002742] [2742] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0002773] [2773] Event [1000,337.115021,4568]: 1 finished unit Wind/Tidal Generator [f=0002885] [2885] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0002893] [2893] Event [1000,337.115021,4632]: 1 finished unit Wind/Tidal Generator [f=0002942] [2942] Event [3624,208.98468,904]: 0 finished unit Metal Extractor [f=0002964] [2964] Event [4712,337.115021,1320]: 0 finished unit Wind/Tidal Generator [f=0003044] [3044] Event [1000,337.115021,4696]: 1 finished unit Wind/Tidal Generator [f=0003101] [3101] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0003131] [3131] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0003168] [3168] Event [1000,337.115021,4760]: 1 finished unit Wind/Tidal Generator [f=0003227] [3227] Event [4632,337.115021,1320]: 0 finished unit Wind/Tidal Generator [f=0003248] [3248] Event [2904,213.30368,5224]: 1 finished unit Metal Extractor [f=0003311] [3311] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0003655] [3655] Event [1080,337.115021,4584]: 1 finished unit Caretaker [f=0003691] [3691] Event [3240,213.30368,936]: 0 finished unit Metal Extractor [f=0003747] [3747] Event [1064,337.115021,4808]: 1 finished unit Wind/Tidal Generator [f=0003829] [3829] Event [2688,213.30368,5296]: 1 finished unit Lotus [f=0003837] [3837] Event [1096,337.115021,4856]: 1 finished unit Wind/Tidal Generator [f=0003868] [3868] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0003904] [3904] Event [1144,337.115021,4872]: 1 finished unit Wind/Tidal Generator [f=0004020] [4020] Event [1208,337.115021,4856]: 1 finished unit Wind/Tidal Generator [f=0004057] [4057] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0004119] [4119] Event [1256,337.115021,4872]: 1 finished unit Wind/Tidal Generator [f=0004224] [4224] Event [3754.16699,207.545013,3459.69824]: 1 lost unit Dagger [f=0004279] [4279] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0004306] [4306] Event [3520,207.545013,1056]: 0 finished unit Lotus [f=0004367] [4367] Event [3888,335.675354,2448]: 0 finished unit Radar Tower [f=0004412] [4412] Event [4840,337.115021,1592]: 0 finished unit Caretaker [f=0004498] [4498] Event [1128,337.115021,4776]: 1 finished unit Caretaker [f=0004618] [4618] Event [1304,337.115021,4856]: 1 finished unit Wind/Tidal Generator [f=0004667] [4667] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0004712] [4712] Event [3752,213.30368,2584]: 0 finished unit Metal Extractor [f=0004749] [4749] Event [4620,337.115021,1704]: 0 finished unit Felon [f=0004752] [4752] Event [4696,337.115021,1848]: 0 finished unit Wind/Tidal Generator [f=0004770] [4770] Event [1384,337.115021,4872]: 1 finished unit Wind/Tidal Generator [f=0004820] [4820] Event [3944,121.165009,4920]: 1 finished unit Metal Extractor [f=0004828] [4828] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0004886] [4886] Event [1432,337.115021,4872]: 1 finished unit Wind/Tidal Generator [f=0004949] [4949] Event [3136.73584,207.545013,2320.77344]: 0 lost unit Bandit [f=0004966] [4966] Event [4776,337.115021,1848]: 0 finished unit Wind/Tidal Generator [f=0004980] [4980] Event [1464,337.115021,4824]: 1 finished unit Wind/Tidal Generator [f=0005021] [5021] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0005022] [5022] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0005078] [5078] Event [3026.9917,206.643723,2281.85522]: 1 lost unit Dagger [f=0005096] [5096] Event [2922.33154,207.217865,2198.18213]: 0 lost unit Bandit [f=0005117] [5117] Event [4856,337.115021,1848]: 0 finished unit Wind/Tidal Generator [f=0005123] [5123] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0005160] [5160] Event [3117.21289,207.043457,2188.17114]: 1 lost unit Dagger [f=0005183] [5183] Event [3362.23975,208.856659,2270.47168]: 0 lost unit Bandit [f=0005254] [5254] Event [3312,207.545013,1072]: 0 finished unit Lotus [f=0005302] [5302] Event [1280,337.115021,4640]: 1 finished unit Quill [f=0005380] [5380] Event [4040,121.165009,4744]: 1 finished unit Metal Extractor [f=0005411] [5411] Event [3768,213.30368,3000]: 0 finished unit Metal Extractor [f=0005420] [5420] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0005474] [5474] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0005487] [5487] Event [4936,337.115021,1864]: 0 finished unit Wind/Tidal Generator [f=0005509] [5509] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0005621] [5621] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0005726] [5726] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0005730] [5730] Event [5016,337.115021,1864]: 0 finished unit Wind/Tidal Generator [f=0005741] [5741] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0005835] [5835] Event [1280,337.115021,4640]: 1 finished unit Dagger [f=0005966] [5966] Event [4216,121.165009,4744]: 1 finished unit Metal Extractor [f=0006000] [6000] Event [5096,337.115021,1864]: 0 finished unit Wind/Tidal Generator [f=0006024] [6024] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0006103] [6103] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0006367] [6367] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0006388] [6388] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0006406] [6406] Event [735.302429,121.165009,1479.85852]: 0 lost unit Bandit [f=0006527] [6527] Event [4144,214.743347,4912]: 1 finished unit Lotus [f=0006563] [6563] Event [4808,337.115021,1736]: 0 finished unit Caretaker [f=0006638] [6638] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0006640] [6640] Event [4620,337.115021,1704]: 0 finished unit Convict [f=0006748] [6748] Event [3184,207.545013,2352]: 0 finished unit Lotus [f=0006868] [6868] Event [4744,337.115021,1560]: 0 finished unit Caretaker [f=0006879] [6879] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0006963] [6963] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0006970] [6970] Event [2200,121.165009,1224]: 0 lost unit Metal Extractor [f=0006977] [6977] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0007039] [7039] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0007051] [7051] Event [568,121.165009,2536]: 1 finished unit Metal Extractor [f=0007114] [7114] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0007128] [7128] Event [4240,214.743347,4896]: 1 finished unit Lotus [f=0007147] [7147] Event [4904,337.115021,1208]: 0 finished unit Wind/Tidal Generator [f=0007172] [7172] Event [2392,213.30368,3560]: 1 finished unit Metal Extractor [f=0007185] [7185] Event [3472,207.545013,2528]: 0 finished unit Lotus [f=0007207] [7207] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0007255] [7255] Event [4984,337.115021,1208]: 0 finished unit Wind/Tidal Generator [f=0007304] [7304] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0007336] [7336] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0007358] [7358] Event [5064,337.115021,1208]: 0 finished unit Wind/Tidal Generator [f=0007422] [7422] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0007510] [7510] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0007587] [7587] Event [5144,337.115021,1208]: 0 finished unit Wind/Tidal Generator [f=0007628] [7628] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0007633] [7633] Event [704,121.165009,2400]: 1 finished unit Lotus [f=0007713] [7713] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0007747] [7747] Event [2376,213.30368,3144]: 1 finished unit Metal Extractor [f=0007758] [7758] Event [4904,337.115021,1368]: 0 finished unit Wind/Tidal Generator [f=0007836] [7836] Event [1280,337.115021,4640]: 1 finished unit Mace [f=0007837] [7837] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0007887] [7887] Event [4984,337.115021,1368]: 0 finished unit Wind/Tidal Generator [f=0007920] [7920] Event [2376,213.30368,3144]: 1 lost unit Metal Extractor [f=0007949] [7949] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0008043] [8043] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0008087] [8087] Event [5144,337.115021,1368]: 0 finished unit Wind/Tidal Generator [f=0008190] [8190] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0008218] [8218] Event [2322.69189,213.59198,3361.60205]: 1 lost unit Engineer Commander [f=0008244] [8244] Event [5144,337.115021,1448]: 0 finished unit Wind/Tidal Generator [f=0008273] [8273] Event [704,121.165009,2224]: 1 finished unit Lotus [f=0008318] [8318] Event [1280,337.115021,4640]: 1 finished unit Mace [f=0008342] [8342] Event [2589.51953,207.574371,3489.60815]: 1 lost unit Scalpel [f=0008349] [8349] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0008408] [8408] Event [4984,337.115021,1448]: 0 finished unit Wind/Tidal Generator [f=0008410] [8410] Event [2633.03345,213.376343,3172.15332]: 0 lost unit Thug [f=0008491] [8491] Event [3664,213.30368,3104]: 0 finished unit Lotus [f=0008536] [8536] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0008582] [8582] Event [4904,337.115021,1448]: 0 finished unit Wind/Tidal Generator [f=0008621] [8621] Event [5248,121.165009,4384]: 1 finished unit Lotus [f=0008689] [8689] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0008692] [8692] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0008743] [8743] Event [4904,337.115021,1528]: 0 finished unit Wind/Tidal Generator [f=0008842] [8842] Event [600,121.165009,2232]: 1 finished unit Metal Extractor [f=0008889] [8889] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0008890] [8890] Event [4984,337.115021,1528]: 0 finished unit Wind/Tidal Generator [f=0008914] [8914] Event [5576,121.165009,3608]: 0 finished unit Metal Extractor [f=0009019] [9019] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0009159] [9159] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0009194] [9194] Event [5144,337.115021,1528]: 0 finished unit Wind/Tidal Generator [f=0009240] [9240] Event [811.223877,121.165009,2563.31787]: 0 lost unit Bandit [f=0009262] [9262] Event [2200,121.165009,1224]: 0 finished unit Metal Extractor [f=0009302] [9302] Event [704,121.165009,2400]: 1 lost unit Lotus [f=0009312] [9312] Event [2211.01318,213.30368,2520.00732]: 0 lost unit Bandit [f=0009315] [9315] Event [741.837402,120.514465,2417.0564]: 0 lost unit Bandit [f=0009337] [9337] Event [5320,121.165009,4456]: 1 finished unit Storage [f=0009358] [9358] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0009371] [9371] Event [704,121.165009,2224]: 1 lost unit Lotus [f=0009396] [9396] Event [5472,121.165009,3728]: 0 finished unit Lotus [f=0009423] [9423] Event [2771.98364,206.822235,2442.47949]: 0 lost unit Bandit [f=0009440] [9440] Event [600,121.165009,2232]: 1 lost unit Metal Extractor [f=0009468] [9468] Event [568,121.165009,2536]: 1 lost unit Metal Extractor [f=0009487] [9487] Event [568,121.165009,1928]: 1 finished unit Metal Extractor [f=0009553] [9553] Event [5144,337.115021,1608]: 0 finished unit Wind/Tidal Generator [f=0009563] [9563] Event [617.785645,121.165009,2073.8252]: 1 lost unit Quill [f=0009597] [9597] Event [5568,121.165009,4112]: 0 lost unit Lotus [f=0009659] [9659] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0009681] [9681] Event [568,121.165009,1928]: 1 lost unit Metal Extractor [f=0009784] [9784] Event [2828.53369,206.729141,2518.17993]: 1 lost unit Scalpel [f=0009818] [9818] Event [2922.61987,206.576813,2526.2915]: 1 lost unit Dagger [f=0009822] [9822] Event [2861.3689,207.160324,2437.8623]: 1 lost unit Scalpel [f=0009855] [9855] Event [3177.26147,207.698669,2407.59229]: 0 lost unit Felon [f=0009890] [9890] Event [3242.30103,208.570587,2422.71753]: 1 lost unit Dagger [f=0009912] [9912] Event [4984,337.115021,1608]: 0 finished unit Wind/Tidal Generator [f=0009930] [9930] Event [3317.36011,208.509613,2260.2417]: 1 lost unit Dagger [f=0009944] [9944] Event [3379.65967,208.98468,2294.31274]: 0 lost unit Thug [f=0009949] [9949] Event [5592,121.165009,4216]: 1 finished unit Metal Extractor [f=0009958] [9958] Event [3184,207.545013,2352]: 0 lost unit Lotus [f=0009961] [9961] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0009969] [9969] Event [4620,337.115021,1704]: 0 finished unit Felon [f=0010019] [10019] Event [4904,337.115021,1608]: 0 finished unit Wind/Tidal Generator [f=0010019] [10019] Event [3140.36353,208.422409,2460.62231]: 1 lost unit Scalpel [f=0010035] [10035] Event [3356.74634,211.482178,2218.12183]: 1 lost unit Dagger [f=0010051] [10051] Event [3388.56665,211.392197,2235.02759]: 0 lost unit Thug [f=0010099] [10099] Event [3369.89282,211.864014,2141.55127]: 1 lost unit Dagger [f=0010134] [10134] Event [5568,121.165009,4112]: 0 finished unit Lotus [f=0010159] [10159] Event [3512.21045,213.30368,1970.06201]: 0 lost unit Thug [f=0010173] [10173] Event [2104,121.165009,1400]: 0 finished unit Metal Extractor [f=0010180] [10180] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0010223] [10223] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0010252] [10252] Event [4904,337.115021,1688]: 0 finished unit Wind/Tidal Generator [f=0010311] [10311] Event [3472,207.545013,2528]: 0 lost unit Lotus [f=0010325] [10325] Event [3688.2146,210.462967,2642.86279]: 1 lost unit Dagger [f=0010336] [10336] Event [4984,337.115021,1688]: 0 finished unit Wind/Tidal Generator [f=0010367] [10367] Event [3657.15698,213.095474,2729.12231]: 1 lost unit Dagger [f=0010378] [10378] Event [3670.97876,213.157455,2753.83374]: 1 lost unit Dagger [f=0010383] [10383] Event [3752.01196,213.301529,2780.00879]: 1 lost unit Dagger [f=0010398] [10398] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0010403] [10403] Event [3531.54175,207.994568,2522.06885]: 1 lost unit Scalpel [f=0010404] [10404] Event [3681.58789,213.30368,2895.47461]: 1 lost unit Dagger [f=0010437] [10437] Event [3711.78101,213.343094,3015.43555]: 1 lost unit Dagger [f=0010482] [10482] Event [3741.89575,213.30368,3033.86377]: 1 lost unit Dagger [f=0010490] [10490] Event [5248,121.165009,4384]: 1 lost unit Lotus [f=0010508] [10508] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0010512] [10512] Event [5264,121.165009,4240]: 1 lost unit Lotus [f=0010517] [10517] Event [3600,213.30368,2976]: 0 lost unit Lotus [f=0010533] [10533] Event [3637.71924,207.553528,2553.14917]: 0 lost unit Thug [f=0010542] [10542] Event [3684.08838,214.039413,3153.58789]: 1 lost unit Dagger [f=0010546] [10546] Event [5064,337.115021,1688]: 0 finished unit Wind/Tidal Generator [f=0010576] [10576] Event [3752,213.30368,2584]: 0 lost unit Metal Extractor [f=0010582] [10582] Event [3702.08789,213.306244,3169.44116]: 1 lost unit Dagger [f=0010615] [10615] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0010645] [10645] Event [3664,213.30368,3104]: 0 lost unit Lotus [f=0010650] [10650] Event [3597.10889,213.30368,2914.19995]: 1 lost unit Scalpel [f=0010682] [10682] Event [4620,337.115021,1704]: 0 finished unit Convict [f=0010721] [10721] Event [5064,337.115021,1768]: 0 finished unit Wind/Tidal Generator [f=0010761] [10761] Event [5592,121.165009,4216]: 1 lost unit Metal Extractor [f=0010795] [10795] Event [4984,337.115021,1768]: 0 finished unit Wind/Tidal Generator [f=0010825] [10825] Event [3861.7749,214.085373,3283.65625]: 0 lost unit Engineer Commander [f=0010845] [10845] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0010847] [10847] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0010866] [10866] Event [3768,213.30368,3000]: 0 lost unit Metal Extractor [f=0010880] [10880] Event [5544,121.165009,3912]: 0 finished unit Metal Extractor [f=0010910] [10910] Event [4904,337.115021,1768]: 0 finished unit Wind/Tidal Generator [f=0010971] [10971] Event [5536,121.165009,4160]: 0 finished unit Lotus [f=0011000] [11000] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0011062] [11062] Event [2032.45349,213.30368,4117.31396]: 0 lost unit Bandit [f=0011087] [11087] Event [1928,121.165009,1400]: 0 finished unit Metal Extractor [f=0011095] [11095] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0011115] [11115] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0011169] [11169] Event [2278.53833,213.303024,4250.05176]: 0 lost unit Bandit [f=0011193] [11193] Event [2251.53296,214.107559,4118.94385]: 1 lost unit Scalpel [f=0011223] [11223] Event [2107.47803,213.172241,4335.31738]: 0 lost unit Bandit [f=0011268] [11268] Event [4600,337.115021,1464]: 0 finished unit Storage [f=0011298] [11298] Event [5320,121.165009,4456]: 1 lost unit Storage [f=0011332] [11332] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0011344] [11344] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0011348] [11348] Event [3703.1001,213.631027,2668.69946]: 1 lost unit Mace [f=0011376] [11376] Event [3707.92676,213.024368,2677.75708]: 1 lost unit Mace [f=0011432] [11432] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0011451] [11451] Event [2188.0481,210.407043,4944.63184]: 1 lost unit Scalpel [f=0011456] [11456] Event [2154.23462,213.30368,4836.57324]: 0 lost unit Bandit [f=0011460] [11460] Event [5456,121.165009,4112]: 0 finished unit Lotus [f=0011485] [11485] Event [3661.20679,206.105347,2433.85229]: 0 lost unit Thug [f=0011488] [11488] Event [3695.0354,213.010971,2690.38696]: 1 lost unit Scalpel [f=0011504] [11504] Event [1732.32007,337.115021,4762.46143]: 0 lost unit Bandit [f=0011515] [11515] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0011547] [11547] Event [1609.28418,337.078278,4632.00684]: 0 lost unit Bandit [f=0011561] [11561] Event [1688.12659,337.115021,4523.21826]: 1 lost unit Scalpel [f=0011596] [11596] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0011622] [11622] Event [1464,337.115021,4824]: 1 lost unit Wind/Tidal Generator [f=0011629] [11629] Event [1384,337.115021,4344]: 1 lost unit Wind/Tidal Generator [f=0011633] [11633] Event [1528,337.115021,4344]: 1 lost unit Metal Extractor [f=0011648] [11648] Event [1338.32483,337.117432,4468.4541]: 1 lost unit Scalpel [f=0011663] [11663] Event [1448,336.981964,4344]: 1 lost unit Wind/Tidal Generator [f=0011664] [11664] Event [1280,337.115021,4640]: 1 finished unit Scalpel [f=0011670] [11670] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0011691] [11691] Event [1320,336.927948,4344]: 1 lost unit Wind/Tidal Generator [f=0011734] [11734] Event [1432,336.805267,4872]: 1 lost unit Wind/Tidal Generator [f=0011735] [11735] Event [1159.83276,336.61972,4485.19434]: 0 lost unit Bandit [f=0011776] [11776] Event [1421.53369,337.115021,4582.37256]: 1 lost unit Scalpel [f=0011820] [11820] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0011826] [11826] Event [1080,337.115021,4488]: 1 lost unit Caretaker [f=0011827] [11827] Event [1208,337.115021,4856]: 1 lost unit Wind/Tidal Generator [f=0011838] [11838] Event [3422.84961,208.543182,2342.69702]: 0 lost unit Felon [f=0011900] [11900] Event [3512.02588,207.176926,2495.84985]: 1 lost unit Scalpel [f=0011956] [11956] Event [3449.74414,207.585114,2410.87305]: 1 lost unit Scalpel [f=0011957] [11957] Event [3331.16406,207.545013,2387.03003]: 1 lost unit Scalpel [f=0011960] [11960] Event [1080,337.115021,4584]: 1 lost unit Caretaker [f=0011967] [11967] Event [4744,210.424347,4984]: 1 finished unit Storage [f=0011981] [11981] Event [undefined]: PRO_Clopse resigned [f=0011981] game_message: PRO_Clopse has been destroyed! [f=0011981] game_message: ATOSTIC wins! [f=0011981] Submitting stats [f=0011981] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011981] Part| Total Time|Time of the last 0.5s [f=0011981] Draw 17447.70ms 25.27% [f=0011981] Lua::Callins::Synced 9069.93ms 20.68% [f=0011981] Lua::Callins::Unsynced 23038.67ms 30.47% [f=0011981] Lua::CollectGarbage::Synced 320.37ms 1.20% [f=0011981] Lua::CollectGarbage::Unsynced 751.60ms 0.70% [f=0011981] Misc::Profiler::AddTime 65.21ms 0.10% [f=0011981] Sim 35513.18ms 57.64% [f=0011981] [11981] Received game_message: PRO_Clopse has been destroyed! [f=0011981] [11981] Received game_message: ATOSTIC wins! [f=0011982] [11982] Game End Stats Header: 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24,6595,8050,6595,8050,753.038391,763.641479,753.038391,763.641479,0,0,0,0,0,0,0,0,67.0513,0,67.0513,0,2237.97485,3992.20044,2237.97485,3992.20044,360,450,360,450,56.26437,90.7213974,56.26437,90.7213974,0,1330,0,1330,29.4704514,35.8557243,29.4704514,35.8557243,2980,2270,2980,2270,2043.16675,3520,2043.16675,3520,3255,4000,3255,4000,3600,2140.16675,3600,2140.16675,0.00099999,186.335495,0.00099999,186.335495,4362.86768,2389.32739,4362.86768,2389.32739 [f=0011982] [11982] Game End Stats Values: 25,5780,8100,5780,8100,815.442017,875.041687,815.442017,875.041687,0,0,0,0,0,0,0,0,67.0513,0,67.0513,0,3574.24048,4927.18262,3574.24048,4927.18262,270,360,270,360,53.3795242,92.7233353,53.3795242,92.7233353,0,1330,0,1330,30.160244,36.6266708,30.160244,36.6266708,2340,2270,2340,2270,2431.56689,4778.6665,2431.56689,4778.6665,3170,4140,3170,4140,4858.6665,2528.56689,4858.6665,2528.56689,0.00099999,186.335495,0.00099999,186.335495,5355.80176,3969.64014,5355.80176,3969.64014 [f=0011982] [11982] Game End Stats Values: 26,6000,7035,6000,7035,852.469116,960.188538,852.469116,960.188538,0,0,0,0,0,0,0,0,67.0513,22.1561298,67.0513,22.1561298,4118.23291,5268.87402,4118.23291,5268.87402,270,450,270,450,35.6949043,63.1956444,35.6949043,63.1956444,0,55,0,55,26.4684734,30.7431164,26.4684734,30.7431164,2560,2270,2560,2270,4016.56689,4998.6665,4016.56689,4998.6665,3170,4260,3170,4260,5078.6665,4113.56689,5078.6665,4113.56689,0.00099999,186.335495,0.00099999,186.335495,5700.27539,4515.54688,5700.27539,4515.54688 [f=0011982] [11982] Game End Stats Values: 27,4435,7200,4435,7200,897.426147,1018.16559,897.426147,1018.16559,0,0,0,0,0,0,0,0,89.6016083,22.1561298,89.6016083,22.1561298,4711.92578,7211.13037,4711.92578,7211.13037,270,540,270,540,35.7810287,63.8605881,35.7810287,63.8605881,0,55,0,55,26.8638,29.8984661,26.8638,29.8984661,1320,2245,1320,2245,4416.56689,7003.6665,4416.56689,7003.6665,2845,4360,2845,4360,7083.6665,4513.56689,7083.6665,4513.56689,0.00099999,191.668991,0.00099999,191.668991,7684.47021,5131.51807,7684.47021,5131.51807 [f=0011982] [11982] Game End Stats Values: 28,3225,6680,3225,6680,929.991943,1083.16638,929.991943,1083.16638,0,0,0,0,0,0,0,0,190.762207,22.1561298,190.762207,22.1561298,5242.07959,8947.62793,5242.07959,8947.62793,270,540,270,540,38.9671516,89.3063736,38.9671516,89.3063736,0,55,0,55,25.2565708,37.3501358,25.2565708,37.3501358,440,1725,440,1725,5111.56689,8313.66602,5111.56689,8313.66602,2515,4360,2515,4360,8393.66602,5208.56689,8393.66602,5208.56689,0.00099999,237.17038,0.00099999,237.17038,9464.16797,5676.21045,9464.16797,5676.21045 [f=0011986] [11986] Event [1312,337.115021,4640]: 1 lost unit Hovercraft Platform [f=0011987] [11987] Event [1256,337.115021,4344]: 1 lost unit Wind/Tidal Generator [f=0012000] [12000] Event [4833.34375,211.864014,4861.34619]: 1 lost unit Quill [f=0012014] [12014] Event [1000,337.327728,4568]: 1 lost unit Wind/Tidal Generator [f=0012014] [12014] Event [1384,337.13028,4872]: 1 lost unit Wind/Tidal Generator [f=0012016] [12016] Event [1000,337.327728,4504]: 1 lost unit Wind/Tidal Generator [f=0012017] [12017] Event [1128,337.233124,4776]: 1 lost unit Caretaker [f=0012023] [12023] Event [1128,337.098297,4344]: 1 lost unit Wind/Tidal Generator [f=0012030] [12030] Event [1096,336.467102,4856]: 1 lost unit Wind/Tidal Generator [f=0012081] Spectator PRO_Clopse left the game: normal quit [f=0012081] [12081] Event [undefined]: PRO_Clopse quit [f=0012268] No clients connected, shutting down server [f=0012268] Server shutdown [f=0012268] [12268] all players disconnected [f=0012319] [12319] Event [4620,337.115021,1704]: 0 finished unit Felon [f=0012478] [12478] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0012643] [12643] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0012767] [12767] Event [4620,337.115021,1704]: 0 finished unit Convict [f=0012839] [12839] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0012914] [12914] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0012989] [12989] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0013064] [13064] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0013139] [13139] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0013214] [13214] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0013289] [13289] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0013364] [13364] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0013514] [13514] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0013997] [13997] Event [4620,337.115021,1704]: 0 finished unit Felon [f=0014158] [14158] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0014308] [14308] Event [4620,337.115021,1704]: 0 finished unit Thug [f=0014417] [14417] Event [4620,337.115021,1704]: 0 finished unit Convict [f=0014488] [14488] Event [4620,337.115021,1704]: 0 finished unit Bandit [f=0014490] Autoquit sending quit command. [f=0014490] [QuitAction] user exited to system [f=0014490] [SpringApp::Kill][1] fromRun=1 [f=0014490] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014490] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014490] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014490] [ThreadPool::SetThreadCount][2] workers=0 [f=0014490] [SpringApp::Kill][2] [f=0014490] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014490] [Game::KillLua][3] dtor=0 luaUI=0x5646d2d0 [f=0014490] Start widgetHandler:Shutdown [f=0014490] Shutdown - SaveOrderList Complete [f=0014490] Writing last game win data [f=0014490] Shutdown - SaveConfigData Complete [f=0014490] Shutdown Widget - Chili Highlight [f=0014490] Shutdown Widget - Save/Load API [f=0014490] Shutdown Widget - Draw After Chili [f=0014490] Shutdown Widget - EPIC Menu [f=0014490] Shutdown Widget - Chili Minimap [f=0014490] Shutdown Widget - Chili Widget Selector [f=0014490] Shutdown Widget - Local Team Colors [f=0014490] Shutdown Widget - Display Keys 2 [f=0014490] Shutdown Widget - Save Game Menu [f=0014490] Shutdown Widget - HealthBars [f=0014490] Shutdown Widget - Noises [f=0014490] Shutdown Widget - Unit Icons [f=0014490] Shutdown Widget - Win Counter [f=0014490] Shutdown Widget - SpringRTS Replay Stats [f=0014490] Shutdown Widget - BuildETA [f=0014490] Shutdown Widget - Modular Comm Info [f=0014490] Shutdown Widget - Music Player v2 [f=0014490] Shutdown Widget - State Reverse and Latency [f=0014490] Shutdown Widget - CameraShake [f=0014490] Shutdown Widget - Chili Economy Panel Default [f=0014490] Shutdown Widget - Chili EndGame Window [f=0014490] Shutdown Widget - Chili Nuke Warning [f=0014490] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014490] Shutdown Widget - Chili Spectator Panels [f=0014490] Shutdown Widget - Context Menu [f=0014490] Shutdown Widget - Darkening [f=0014490] Shutdown Widget - Defense Range Zero-K [f=0014490] Shutdown Widget - Grab Input [f=0014490] Input grabbing is disabled! [f=0014490] Shutdown Widget - Highlight Geos [f=0014490] Shutdown Widget - Local Widgets Config [f=0014490] Shutdown Widget - MinimapEvents [f=0014490] Shutdown Widget - MetalFeatures (new) [f=0014490] Shutdown Widget - Missile Silo Range [f=0014490] Shutdown Widget - Point Tracker [f=0014490] Shutdown Widget - Showeco and Grid Drawer [f=0014490] Shutdown Widget - Stereo3D [f=0014490] Shutdown Widget - Attack AoE [f=0014490] Shutdown Widget - UnitShapes [f=0014490] Shutdown Widget - Map Edge Extension [f=0014490] Shutdown Widget - Selection Send [f=0014490] Shutdown Widget - LupsManager [f=0014490] Shutdown Widget - Newton Firezone [f=0014490] Shutdown Widget - Chili Pro Console [f=0014490] Shutdown Widget - Persistent Build Height [f=0014490] Shutdown Widget - Lasso Terraform GUI [f=0014490] Shutdown Widget - Chili Framework [f=0014490] Shutdown Widget - Lups [f=0014490] Shutdown Widget - Custom Markers [f=0014490] Shutdown Widget - Chili Core Selector [f=0014490] Shutdown Widget - Mex Placement Handler [f=0014490] Shutdown Widget - Select Keys [f=0014490] Shutdown Widget - Pause Screen [f=0014490] Shutdown Widget - Layout Handler [f=0014490] Shutdown Widget - Text To Speech Control [f=0014490] End widgetHandler:Shutdown [f=0014490] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1343972,123053020} {int,ext,rec}Allocs={15036931,0,0} {chunk,block}Bytes={123053020,0} [f=0014490] [Game::KillLua][1] dtor=0 luaGaia=0x5ef8c1e0 [f=0014490] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1143297,110714883} {int,ext,rec}Allocs={15036932,0,0} {chunk,block}Bytes={110714883,0} [f=0014490] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1143297,110714883} {int,ext,rec}Allocs={15036932,0,0} {chunk,block}Bytes={110714883,0} [f=0014490] [Game::KillLua][2] dtor=0 luaRules=0x5383e5d0 [f=0014490] Start gadgetHandler:Shutdown [f=0014490] Shutdown - StartSetup [f=0014490] Shutdown - UnitMorph [f=0014490] Shutdown - Carrier Drones [f=0014490] Shutdown - LupsNanoSpray [f=0014490] Shutdown - Missile Silo Controller [f=0014490] Shutdown - Modular Comm Info [f=0014490] Shutdown - Terrain Texture Handler [f=0014490] Shutdown - UnitCloakShield [f=0014490] Shutdown - Starlight Handler [f=0014490] End gadgetHandler:Shutdown [f=0014490] Start gadgetHandler:Shutdown [f=0014490] Shutdown - Save/Load [f=0014490] Shutdown - Teleport Throw [f=0014490] Shutdown - UnitMorph [f=0014490] Shutdown - Modular Comm Info [f=0014490] Shutdown - Retreat Command [f=0014490] Shutdown - Shockwaves [f=0014490] Shutdown - UnitCloakShield [f=0014490] Shutdown - Lups Cloak FX [f=0014490] Shutdown - Lups [f=0014490] Shutdown - Lups Shield [f=0014490] End gadgetHandler:Shutdown [f=0014490] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15036964,0,0} {chunk,block}Bytes={0,0} [f=0014490] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15036964,0,0} {chunk,block}Bytes={0,0} [f=0014490] [Game::KillLua][4] dtor=0 [f=0014490] [Game::~CGame][1] [f=0014490] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014490] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014490] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014490] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014490] [Game::KillLua][4] dtor=1 [f=0014490] [Game::KillMisc][1] [f=0014490] [Game::KillMisc][2] [f=0014490] [Game::KillMisc][3] [f=0014490] [Game::KillRendering][1] [f=0014490] [3DOParser::Kill] allocated 1 pieces [f=0014490] [S3OParser::Kill] allocated 316 pieces [f=0014490] [AssParser::Kill] allocated 8 pieces [f=0014490] [Game::KillInterface][1] [f=0014490] [Game::KillInterface][2] [f=0014490] [Game::KillSimulation][1] [f=0014490] [Game::KillSimulation][2] [f=0014490] [CCollisionHandler] dis-/continuous tests: 0/208976 [f=0014490] [Game::KillSimulation][3] [f=0014490] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014490] [~CPathCache(24x24)] cacheHits=272 hitPercentage=44% numHashColls=0 maxCacheSize=32 [f=0014490] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014490] [~CPathCache(48x48)] cacheHits=509 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014490] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014490] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014490] [LosHandler::Kill] raycast instance cache-{hits,misses}={17179,16363}; shared=13%; cached=38% [f=0014490] [Game::KillSimulation][4] [f=0014490] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014490] [Game::~CGame][2] [f=0014490] [Game::~CGame][3] [f=0014490] [SpringApp::Kill][3] [f=0014490] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154246 bytes sent 276422 bytes recv'd [f=0014490] [SpringApp::Kill][4] font=0x45fe2aa0 [f=0014490] [SpringApp::Kill][5] [f=0014490] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x460b6ef0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2480ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=55ms file="bitmaps/loadpictures/facplop.png" indx=516 inflSize=3075kb readTime=46ms file="anims/cursormove_3.png" indx=68 inflSize=0kb readTime=23ms file="unitpics/striderdante.png" indx=6682 inflSize=11kb readTime=21ms file="unitpics/striderdetriment.png" indx=6683 inflSize=9kb readTime=17ms file="luarules/gadgets/unit_terraform.lua" indx=1852 inflSize=128kb readTime=16ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4828 inflSize=20kb readTime=16ms file="luarules/configs/jump_defs.lua" indx=1270 inflSize=0kb readTime=15ms file="scripts/droneheavyslow.lua" indx=5752 inflSize=0kb readTime=14ms file="anims/cursorpickup_0.png" indx=111 inflSize=1kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 30697873 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x46151bd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4613b5a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4605e2c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe42c0b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]