[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Uu0EwB5Nga/springsettings.1274457.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f22c401eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3381 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1274457/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455b99e0] using map "Mecharavaged v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455b99e0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 136ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 590ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 665ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 643ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Flay was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1274457/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 30, 55 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82116c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82116c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe-b82116c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82117c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82117c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe2-b82117c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (248ms, checksum e8789e7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1274457/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d27a00,0x5e41cc80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 81f8d66158fceb8e1de057b84596f592 [f=-000001] Connection attempt from gooseman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: gooseman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Darksteal132 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Darksteal132 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gooseman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gooseman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gooseman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gooseman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gooseman" string="[Game::Load][lua{Rules,Gaia}={0000000069cad560,00000000c9885020}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[Game::Load][lua{Rules,Gaia}={00000000e2499760,00000000de170ff0}]" [f=-000001] Allies: I choose: Herobrine! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1576,337.119019,4619]: 0 finished unit Strike Commander [f=-000001] [0] Event [4664,337.119507,1501]: 1 finished unit Engineer Commander [f=0000000] [0] gooseman, team: 0, elo:1923, userid: 492960 [f=0000000] [0] Darksteal132, team: 1, elo:1650, userid: 416790 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000010] [10] Event [1560,337.115021,4520]: 0 finished unit Shieldbot Factory [f=0000044] [44] Event [4704,337.115021,1608]: 1 finished unit Cloakbot Factory [f=0000273] [273] Event [4616,337.115021,1272]: 1 finished unit Metal Extractor [f=0000373] [373] Event [4600,337.115021,1320]: 1 finished unit Wind/Tidal Generator [f=0000374] [374] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [f=0000443] [443] Event [1572,337.115021,4520]: 0 finished unit Convict [f=0000478] [478] Event [4552,337.115021,1272]: 1 finished unit Wind/Tidal Generator [f=0000568] [568] Event [4552,337.115021,1320]: 1 finished unit Wind/Tidal Generator [f=0000573] [573] Event [4694.3999,337.115021,1608]: 1 finished unit Conjurer [f=0000723] [723] Event [4464,337.115021,1328]: 1 finished unit Radar Tower [f=0000786] [786] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0000812] [812] Event [1572,337.115021,4520]: 0 finished unit Convict [f=0000869] [869] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [f=0001025] [1025] Event [1592,337.115021,4872]: 0 finished unit Solar Collector [f=0001051] [1051] Event [4464,337.115021,1408]: 1 finished unit Lotus [f=0001118] [1118] Event [1572,337.115021,4520]: 0 finished unit Bandit [f=0001412] [1412] Event [4694.3999,337.115021,1608]: 1 finished unit Conjurer [f=0001600] [1600] Event [1572,337.115021,4520]: 0 finished unit Bandit [f=0001693] [1693] Event [1000,337.115021,4344]: 0 finished unit Metal Extractor [f=0001772] [1772] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0001807] [1807] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [f=0001925] [1925] Event [1512,337.115021,4920]: 0 finished unit Solar Collector [f=0002114] [2114] Event [1572,337.115021,4520]: 0 finished unit Bandit [f=0002296] [2296] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0002337] [2337] Event [3960,210.424347,984]: 1 finished unit Metal Extractor [f=0002377] [2377] Event [4664,337.115021,1800]: 1 finished unit Wind/Tidal Generator [f=0002544] [2544] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0002558] [2558] Event [2184,211.864014,5160]: 0 finished unit Metal Extractor [f=0002562] [2562] Event [1000,337.115021,4856]: 0 finished unit Metal Extractor [f=0002707] [2707] Event [4744,337.115021,1800]: 1 finished unit Wind/Tidal Generator [f=0002796] [2796] Event [1464,337.115021,4840]: 0 finished unit Solar Collector [f=0002920] [2920] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0002953] [2953] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0002993] [2993] Event [3624,208.98468,904]: 1 finished unit Metal Extractor [f=0003115] [3115] Event [4840,337.115021,1800]: 1 finished unit Wind/Tidal Generator [f=0003190] [3190] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0003402] [3402] Event [4936,337.115021,1800]: 1 finished unit Wind/Tidal Generator [f=0003423] [3423] Event [2520,211.864014,5240]: 0 finished unit Metal Extractor [f=0003440] [3440] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0003448] [3448] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0003470] [3470] Event [1544,337.115021,4792]: 0 finished unit Solar Collector [f=0003628] [3628] Event [3240,213.30368,936]: 1 finished unit Metal Extractor [f=0003740] [3740] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0003757] [3757] Event [5032,337.115021,1800]: 1 finished unit Wind/Tidal Generator [f=0003944] [3944] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0004029] [4029] Event [1572,337.115021,4520]: 0 finished unit Thug [f=0004088] [4088] Event [1592,337.115021,4360]: 0 finished unit Solar Collector [f=0004151] [4151] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0004294] [4294] Event [2904,213.30368,5224]: 0 finished unit Metal Extractor [f=0004350] [4350] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [f=0004392] [4392] Event [2392,213.30368,3560]: 0 finished unit Metal Extractor [f=0004413] [4413] Event [5328,121.165009,3808]: 1 finished unit Lotus [f=0004538] [4538] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0004575] [4575] Event [5112,337.115021,1752]: 1 finished unit Wind/Tidal Generator [f=0004631] [4631] Event [1512,337.115021,4408]: 0 finished unit Solar Collector [f=0004741] [4741] Event [3221.42065,213.767853,1693.33325]: 1 lost unit Glaive [f=0004760] [4760] Event [3528,207.545013,1160]: 1 finished unit Stardust [f=0004918] [4918] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0004934] [4934] Event [2376,213.30368,3144]: 0 finished unit Metal Extractor [f=0005073] [5073] Event [5392,121.165009,4048]: 1 finished unit Lotus [f=0005240] [5240] Event [1464,337.115021,4328]: 0 finished unit Solar Collector [f=0005340] [5340] Event [5112,337.115021,1272]: 1 finished unit Metal Extractor [f=0005379] [5379] Event [2496,213.30368,3056]: 0 finished unit Lotus [f=0005491] [5491] Event [3944,121.165009,4920]: 0 finished unit Metal Extractor [f=0005530] [5530] Event [1572,337.115021,4520]: 0 finished unit Thug [f=0005627] [5627] Event [5544,121.165009,3912]: 1 finished unit Metal Extractor [f=0005788] [5788] Event [4694.3999,337.115021,1608]: 1 finished unit Conjurer [f=0005806] [5806] Event [1544,337.115021,4280]: 0 finished unit Solar Collector [f=0005997] [5997] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0006091] [6091] Event [4040,121.165009,4744]: 0 finished unit Metal Extractor [f=0006208] [6208] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0006285] [6285] Event [3464,208.98468,1208]: 1 finished unit Stinger [f=0006287] [6287] Event [5576,121.165009,3608]: 1 finished unit Metal Extractor [f=0006416] [6416] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0006496] [6496] Event [5160,337.115021,1608]: 1 finished unit Solar Collector [f=0006626] [6626] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0006674] [6674] Event [3768,213.30368,3000]: 0 finished unit Metal Extractor [f=0006690] [6690] Event [4216,121.165009,4744]: 0 finished unit Metal Extractor [f=0006831] [6831] Event [3284.88818,213.863678,1737.11218]: 0 lost unit Rogue [f=0006837] [6837] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0007047] [7047] Event [4694.3999,337.115021,1608]: 1 finished unit Glaive [f=0007049] [7049] Event [5176,337.115021,1464]: 1 finished unit Solar Collector [f=0007051] [7051] Event [5592,121.165009,4216]: 1 finished unit Metal Extractor [f=0007124] [7124] Event [3752,213.30368,2584]: 0 finished unit Metal Extractor [f=0007141] [7141] Event [1416,337.115021,4472]: 0 finished unit Caretaker [f=0007245] [7245] Event [4064,121.165009,4688]: 0 finished unit Lotus [f=0007279] [7279] Event [1572,337.115021,4520]: 0 finished unit Felon [f=0007368] [7368] Event [3088.92554,213.30368,1648.99597]: 0 lost unit Rogue [f=0007471] [7471] Event [5208,337.115021,1320]: 1 finished unit Solar Collector [f=0007534] [7534] Event [3632,207.545013,2480]: 0 finished unit Lotus [f=0007662] [7662] Event [1384,337.115021,4568]: 0 finished unit Caretaker [f=0007690] [7690] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0007866] [7866] Event [3888,335.675354,2448]: 0 finished unit Radar Tower [f=0007905] [7905] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0008024] [8024] Event [1064,337.115021,4360]: 0 finished unit Solar Collector [f=0008376] [8376] Event [1572,337.115021,4520]: 0 finished unit Thug [f=0008416] [8416] Event [4694.3999,337.115021,1608]: 1 finished unit Scythe [f=0008503] [8503] Event [984,337.115021,4408]: 0 finished unit Solar Collector [f=0008565] [8565] Event [5465.92285,121.165009,3985.0542]: 0 lost unit Convict [f=0008761] [8761] Event [2888,214.743347,1288]: 1 finished unit Stinger [f=0008886] [8886] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0008937] [8937] Event [4694.3999,337.115021,1608]: 1 finished unit Scythe [f=0009447] [9447] Event [4694.3999,337.115021,1608]: 1 finished unit Scythe [f=0009722] [9722] Event [4694.3999,337.115021,1608]: 1 finished unit Sling [f=0009797] [9797] Event [2200,121.165009,1224]: 1 finished unit Metal Extractor [f=0009985] [9985] Event [1200,337.115021,4680]: 0 finished unit Fusion Reactor [f=0010022] [10022] Event [2104,121.165009,1400]: 1 finished unit Metal Extractor [f=0010083] [10083] Event [3827.26489,214.155807,2379.96631]: 0 finished unit Strike Commander [f=0010083] game_message: Morph complete: Herobrine lvl 1 -> Herobrine lvl 2 [f=0010083] [10083] Received game_message: Morph complete: Herobrine lvl 1 -> Herobrine lvl 2 [f=0010096] [10096] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0010290] [10290] Event [1572,337.115021,4520]: 0 finished unit Thug [f=0010321] [10321] Event [4694.3999,337.115021,1608]: 1 finished unit Scythe [f=0010382] [10382] Event [1928,121.165009,1400]: 1 finished unit Metal Extractor [f=0010445] [10445] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0010542] [10542] Event [4694.3999,337.115021,1608]: 1 finished unit Sling [f=0010605] [10605] Event [936,337.115021,4328]: 0 finished unit Solar Collector [f=0010655] [10655] Event [3960,335.675354,2392]: 0 finished unit Gauss [f=0010725] [10725] Event [1572,337.115021,4520]: 0 finished unit Outlaw [f=0010791] [10791] Event [3593.17651,209.196411,1410.68018]: 1 lost unit Glaive [f=0010816] [10816] Event [1016,337.115021,4280]: 0 finished unit Solar Collector [f=0010868] [10868] Event [3277.25195,213.30368,1465.36768]: 1 lost unit Scythe [f=0010928] [10928] Event [3522.29688,214.330002,1498.2749]: 1 lost unit Glaive [f=0010975] [10975] Event [1572,337.115021,4520]: 0 finished unit Thug [f=0011052] [11052] Event [4694.3999,337.115021,1608]: 1 finished unit Scythe [f=0011121] [11121] Event [2139.15234,121.165009,1427.28284]: 1 finished unit Engineer Commander [f=0011121] [11121] Event [2139.15234,121.165009,1427.28284]: 1 lost unit Engineer Commander [f=0011311] [11311] Event [4694.3999,337.115021,1608]: 1 finished unit Sling [f=0011340] [11340] Event [1572,337.115021,4520]: 0 finished unit Racketeer [f=0011386] [11386] Event [1064,337.115021,4872]: 0 finished unit Solar Collector [f=0011461] [11461] Event [5352,121.165009,4184]: 1 finished unit Stardust [f=0011862] [11862] Event [3056,213.30368,1904]: 0 finished unit Picket [f=0011865] [11865] Event [984,337.115021,4920]: 0 finished unit Solar Collector [f=0011922] [11922] Event [4694.3999,337.115021,1608]: 1 finished unit Scythe [f=0011970] [11970] Event [1572,337.115021,4520]: 0 finished unit Aspis [f=0012300] [12300] Event [936,337.115021,4840]: 0 finished unit Solar Collector [f=0012402] [12402] Event [4694.3999,337.115021,1608]: 1 finished unit Sling [f=0012514] [12514] Event [4142.85498,269.198578,1746.95239]: 1 lost unit Glaive [f=0012526] [12526] Event [4140.18115,268.078766,1765.82654]: 1 lost unit Glaive [f=0012584] [12584] Event [4032.22217,213.777054,1866.63049]: 1 lost unit Glaive [f=0012606] [12606] Event [2139.15234,121.165009,1427.28284]: 1 finished unit Engineer Commander [f=0012610] [12610] Event [1572,337.115021,4520]: 0 finished unit Felon [f=0012695] [12695] Event [1016,337.115021,4792]: 0 finished unit Solar Collector [f=0012725] [12725] Event [2040,121.165009,1560]: 1 finished unit Stinger [f=0012755] [12755] Event [4324.29492,325.71402,1780.28381]: 1 lost unit Glaive [f=0012766] [12766] Event [4313.7666,332.259064,1781.90637]: 1 lost unit Glaive [f=0012774] [12774] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0012973] [12973] Event [3056,213.30368,1904]: 0 lost unit Picket [f=0012974] [12974] Event [1572,337.115021,4520]: 0 finished unit Thug [f=0013038] [13038] Event [1336,337.115021,4456]: 0 finished unit Solar Collector [f=0013049] [13049] Event [4130.40723,269.891113,1754.27014]: 1 lost unit Glaive [f=0013149] [13149] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0013227] [13227] Event [1160,337.115021,4424]: 0 finished unit Solar Collector [f=0013304] [13304] Event [2882.23462,207.251678,2565.57886]: 0 lost unit Aspis [f=0013320] [13320] Event [4664,337.115021,1800]: 1 lost unit Wind/Tidal Generator [f=0013326] [13326] Event [4616,337.090485,1800]: 1 lost unit Metal Extractor [f=0013332] [13332] Event [4694.3999,337.125092,1608]: 1 finished unit Scythe [f=0013464] [13464] Event [1572,337.115021,4520]: 0 finished unit Outlaw [f=0013539] [13539] Event [1304,337.115021,4856]: 0 finished unit Solar Collector [f=0013551] [13551] Event [3440.2207,207.545013,2301.66309]: 0 finished unit Strike Commander [f=0013551] [13551] Event [3440.2207,207.545013,2301.66309]: 0 lost unit Strike Commander [f=0013551] game_message: Morph complete: Herobrine lvl 2 -> Herobrine lvl 3 [f=0013551] [13551] Received game_message: Morph complete: Herobrine lvl 2 -> Herobrine lvl 3 [f=0013611] [13611] Event [2496,213.30368,3056]: 0 lost unit Lotus [f=0013632] [13632] Event [4694.3999,337.115021,1608]: 1 finished unit Sling [f=0013704] [13704] Event [1572,337.115021,4520]: 0 finished unit Thug [f=0013722] [13722] Event [2376,213.30368,3144]: 0 lost unit Metal Extractor [f=0013727] [13727] Event [2460.77002,214.016052,3165.52173]: 1 lost unit Scythe [f=0013755] [13755] Event [2413.33521,214.268616,3266.67554]: 0 lost unit Rogue [f=0013763] [13763] Event [2444.51465,213.386627,3238.36597]: 1 lost unit Scythe [f=0013767] [13767] Event [2434.51318,213.487366,3222.53589]: 1 lost unit Scythe [f=0013819] [13819] Event [5224,121.165009,3688]: 1 finished unit Stardust [f=0013821] [13821] Event [4493.56104,337.739532,1782.75317]: 1 lost unit Sling [f=0013878] [13878] Event [2425.29102,213.265015,3288.70996]: 1 lost unit Scythe [f=0013962] [13962] Event [2483.56494,212.794037,3338.83203]: 1 lost unit Scythe [f=0014044] [14044] Event [3686.61865,208.98468,1277.31006]: 1 lost unit Glaive [f=0014063] [14063] Event [3672.23853,207.210022,1257.79565]: 1 lost unit Glaive [f=0014068] [14068] Event [1572,337.115021,4520]: 0 finished unit Racketeer [f=0014069] [14069] Event [3677.14429,206.706985,1232.36487]: 1 lost unit Glaive [f=0014071] [14071] Event [3650.79565,207.681351,1240.18176]: 1 lost unit Glaive [f=0014173] [14173] Event [4694.3999,337.115021,1608]: 1 finished unit Scythe [f=0014192] [14192] Event [3625.77832,207.266373,1224.97754]: 1 lost unit Glaive [f=0014195] [14195] Event [3656.87207,207.898453,1216.38379]: 1 lost unit Glaive [f=0014298] [14298] Event [4464,337.115021,1408]: 1 lost unit Lotus [f=0014337] [14337] Event [5392,337.115021,1448]: 1 finished unit Fusion Reactor [f=0014352] [14352] Event [4464,337.173309,1328]: 1 lost unit Radar Tower [f=0014382] [14382] Event [4694.3999,337.115021,1608]: 1 finished unit Sling [f=0014387] [14387] Event [4687.6499,337.115021,1608]: 1 lost unit Sling [f=0014477] [14477] Event [4355.44434,331.522186,1629.06519]: 0 lost unit Bandit [f=0014499] [14499] Event [4694.3999,337.108002,1608]: 1 lost unit Scythe [f=0014519] [14519] Event [4354.90137,331.149078,1671.276]: 0 lost unit Rogue [f=0014555] [14555] Event [4424.15918,335.983643,1687.09412]: 1 lost unit Scythe [f=0014624] [14624] Event [4694.3999,337.098236,1608]: 1 lost unit Scythe [f=0014637] [14637] Event [4552,337.115021,1320]: 1 lost unit Wind/Tidal Generator [f=0014654] [14654] Event [4694.3999,337.080994,1608]: 1 lost unit Scythe [f=0014681] [14681] Event [4552,336.606903,1272]: 1 lost unit Wind/Tidal Generator [f=0014689] [14689] Event [1572,337.115021,4520]: 0 finished unit Aspis [f=0014703] [14703] Event [4694.3999,337.073517,1608]: 1 lost unit Scythe [f=0014710] [14710] Event [4600,336.493683,1320]: 1 lost unit Wind/Tidal Generator [f=0014741] [14741] Event [4694.3999,337.115021,1608]: 1 lost unit Scythe [f=0014761] [14761] Event [4448.23047,337.10144,1480.75122]: 0 lost unit Bandit [f=0014765] [14765] Event [1224,337.115021,4536]: 0 finished unit Solar Collector [f=0014770] [14770] Event [4677.93896,337.020203,1485.58838]: 1 lost unit Conjurer [f=0014781] [14781] Event [4616,336.649017,1272]: 1 lost unit Metal Extractor [f=0014814] [14814] Event [4694.3999,337.115021,1608]: 1 lost unit Scythe [f=0014872] [14872] Event [4694.3999,337.115021,1608]: 1 lost unit Scythe [f=0014883] [14883] Event [4704,337.115021,1608]: 1 lost unit Cloakbot Factory [f=0014903] [14903] Event [undefined]: Darksteal132 resigned [f=0014903] game_message: Darksteal132 has been destroyed! [f=0014903] game_message: gooseman wins! [f=0014903] Submitting stats [f=0014903] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014903] Part| Total Time|Time of the last 0.5s [f=0014903] Draw 16022.65ms 18.30% [f=0014903] Lua::Callins::Synced 10399.08ms 28.50% [f=0014903] Lua::Callins::Unsynced 21778.67ms 24.60% [f=0014903] Lua::CollectGarbage::Synced 384.23ms 0.20% [f=0014903] Lua::CollectGarbage::Unsynced 789.34ms 1.60% [f=0014903] Misc::Profiler::AddTime 64.79ms 0.00% [f=0014903] Sim 40329.29ms 66.90% [f=0014903] [14903] Received game_message: Darksteal132 has been destroyed! [f=0014903] [14903] Received game_message: gooseman wins! [f=0014904] [14904] Event [4744,337.622528,1800]: 1 lost unit Wind/Tidal Generator [f=0014904] [14904] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014904] [14904] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014904] [14904] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014904] [14904] Game End Stats Values: 2,2095,2180,2095,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.60908222,7.4666667,7.60908222,7.4666667,1275,1275,1275,1275,6.13333321,5.73333311,6.13333321,5.73333311,0,0,0,0,0,0,0,0,820,905,820,905,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014904] [14904] Game End Stats Values: 3,2405,2385,2405,2385,0.66649014,0,0.66649014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1269541,8,13.1269541,8,1330,1275,1330,1275,8.04443264,8,8.04443264,8,65,0,65,0,0,0,0,0,1010,1110,1010,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014904] [14904] Game End Stats Values: 4,2495,2530,2495,2530,5.58199549,0.04582626,5.58199549,0.04582626,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12.5737572,9.19999981,12.5737572,9.19999981,1330,1275,1330,1275,8.32770061,10.0030546,8.32770061,10.0030546,65,75,65,75,0,0,0,0,1010,1180,1010,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014904] [14904] Game End Stats Values: 5,2680,2690,2680,2690,9.76853275,0.0914592,9.76853275,0.0914592,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,10.1742191,10,10.1742191,10,1330,1275,1330,1275,8.27910233,10.2697086,8.27910233,10.2697086,130,150,130,150,0,0,0,0,1130,1265,1130,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014904] [14904] Game End Stats Values: 6,2765,2835,2765,2835,12.4215479,0.29512215,12.4215479,0.29512215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,10.948863,11.1999998,10.948863,11.1999998,1330,1275,1330,1275,9.91020107,12.0135775,9.91020107,12.0135775,130,225,130,225,0,0,0,0,1215,1335,1215,1335,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014904] [14904] Game End Stats Values: 7,3015,3005,3015,3005,17.5085621,0.34075803,17.5085621,0.34075803,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,13.7076378,12,13.7076378,12,1330,1275,1330,1275,11.8058004,14.6697102,11.8058004,14.6697102,260,225,260,225,0,0,0,0,1335,1505,1335,1505,0,28.000021,0,28.000021,0,0,0,0,0,0,0,0 [f=0014904] [14904] Game End Stats Values: 8,3235,3195,3235,3195,26.2170334,0.58952206,26.2170334,0.58952206,0,0,0,0,0,0,0,0,0,0,0,0,0,7.29130411,0,7.29130411,90,0,90,0,15.7586517,13.333333,15.7586517,13.333333,1330,1275,1330,1275,13.1138983,16.0165844,13.1138983,16.0165844,325,345,325,345,0,0,0,0,1490,1575,1490,1575,0,28.000021,0,28.000021,0,0,0,0,7.29130411,0,7.29130411,0 [f=0014904] 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33,8630,12285,8630,12285,421.156708,716.550659,421.156708,716.550659,0,0,0,0,0,0,0,0,1292.5957,1076.36047,1292.5957,1076.36047,2072.67896,3858.23486,2072.67896,3858.23486,2190,580,2190,580,25.9728127,81,25.9728127,81,1905,2260,1905,2260,30.5493221,39.0323677,30.5493221,39.0323677,965,4830,965,4830,1355,2940,1355,2940,3570,4615,3570,4615,2940,1383,2940,1383,48.1667404,0,48.1667404,0,3968.28271,2079.42065,3968.28271,2079.42065 [f=0014904] [14904] Game End Stats Values: 34,8070,12445,8070,12445,481.010651,812.713562,481.010651,812.713562,0,0,0,0,0,0,0,0,1633.2334,1110.63428,1633.2334,1110.63428,2158.05371,4894.42041,2158.05371,4894.42041,2190,580,2190,580,57.2548409,81.1333313,57.2548409,81.1333313,1905,2260,1905,2260,33.856926,40.5155907,33.856926,40.5155907,715,4920,715,4920,1625,3488.73926,1625,3488.73926,3260,4685,3260,4685,3661.40576,1893,3661.40576,1893,48.1667404,0,48.1667404,0,5268.05322,2795.35474,5268.05322,2795.35474 [f=0014904] [14904] Game End Stats Values: 35,7370,12445,7370,12445,489.742035,824.825195,489.742035,824.825195,0,0,0,0,0,0,0,0,1684.43604,1126.74878,1684.43604,1126.74878,2158.05371,4988.49512,2158.05371,4988.49512,2190,580,2190,580,54.5630684,83,54.5630684,83,1905,2260,1905,2260,32.3656921,38.0558052,32.3656921,38.0558052,715,4920,715,4920,1625,4202.41602,1625,4202.41602,2560,4685,2560,4685,4375.74902,1893,4375.74902,1893,48.1667404,0,48.1667404,0,5362.12793,2795.35474,5362.12793,2795.35474 [f=0014929] [14929] Event [3612.86646,206.797684,1204.13879]: 1 lost unit Glaive [f=0014931] [14931] Event [4763.33398,332.720734,1722.5542]: 1 lost unit Scythe [f=0014932] [14932] Event [3464,207.710724,1208]: 1 lost unit Stinger [f=0015055] Player gooseman left the game: normal quit [f=0015055] [15055] Event [undefined]: gooseman quit [f=0015061] Spectator Darksteal132 left the game: normal quit [f=0015061] [15061] Event [undefined]: Darksteal132 quit [f=0015067] No clients connected, shutting down server [f=0015067] Server shutdown [f=0015067] [15067] all players disconnected [f=0015368] [15368] Event [1572,337.115021,4520]: 0 finished unit Felon [f=0015512] [15512] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0015702] [15702] Event [1572,337.115021,4520]: 0 finished unit Thug [f=0015857] [15857] Event [1572,337.115021,4520]: 0 finished unit Rogue [f=0016122] [16122] Event [1572,337.115021,4520]: 0 finished unit Outlaw [f=0016317] [16317] Event [1572,337.115021,4520]: 0 finished unit Thug [f=0016677] [16677] Event [1572,337.115021,4520]: 0 finished unit Racketeer [f=0017010] Autoquit sending quit command. [f=0017010] [QuitAction] user exited to system [f=0017010] [SpringApp::Kill][1] fromRun=1 [f=0017010] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017010] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017010] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017010] [ThreadPool::SetThreadCount][2] workers=0 [f=0017010] [SpringApp::Kill][2] [f=0017010] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017010] [Game::KillLua][3] dtor=0 luaUI=0x55952400 [f=0017010] Start widgetHandler:Shutdown [f=0017010] Shutdown - SaveOrderList Complete [f=0017010] Writing last game win data [f=0017010] Shutdown - SaveConfigData Complete [f=0017010] Shutdown Widget - Save/Load API [f=0017010] Shutdown Widget - Chili Highlight [f=0017010] Shutdown Widget - Draw After Chili [f=0017010] Shutdown Widget - EPIC Menu [f=0017010] Shutdown Widget - Chili Widget Selector [f=0017010] Shutdown Widget - Chili Minimap [f=0017010] Shutdown Widget - Local Team Colors [f=0017010] Shutdown Widget - Display Keys 2 [f=0017010] Shutdown Widget - Save Game Menu [f=0017010] Shutdown Widget - Unit Icons [f=0017010] Shutdown Widget - Noises [f=0017010] Shutdown Widget - HealthBars [f=0017010] Shutdown Widget - Win Counter [f=0017010] Shutdown Widget - BuildETA [f=0017010] Shutdown Widget - SpringRTS Replay Stats [f=0017010] Shutdown Widget - Modular Comm Info [f=0017010] Shutdown Widget - Stereo3D [f=0017010] Shutdown Widget - Showeco and Grid Drawer [f=0017010] Shutdown Widget - Point Tracker [f=0017010] Shutdown Widget - Missile Silo Range [f=0017010] Shutdown Widget - MetalFeatures (new) [f=0017010] Shutdown Widget - MinimapEvents [f=0017010] Shutdown Widget - Local Widgets Config [f=0017010] Shutdown Widget - Highlight Geos [f=0017010] Shutdown Widget - Grab Input [f=0017010] Input grabbing is disabled! [f=0017010] Shutdown Widget - Defense Range Zero-K [f=0017010] Shutdown Widget - Darkening [f=0017010] Shutdown Widget - Context Menu [f=0017010] Shutdown Widget - Chili Spectator Panels [f=0017010] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017010] Shutdown Widget - Chili Nuke Warning [f=0017010] Shutdown Widget - Chili EndGame Window [f=0017010] Shutdown Widget - Chili Economy Panel Default [f=0017010] Shutdown Widget - CameraShake [f=0017010] Shutdown Widget - State Reverse and Latency [f=0017010] Shutdown Widget - Music Player v2 [f=0017010] Shutdown Widget - Attack AoE [f=0017010] Shutdown Widget - UnitShapes [f=0017010] Shutdown Widget - Map Edge Extension [f=0017010] Shutdown Widget - Selection Send [f=0017010] Shutdown Widget - LupsManager [f=0017010] Shutdown Widget - Newton Firezone [f=0017010] Shutdown Widget - Chili Pro Console [f=0017010] Shutdown Widget - Persistent Build Height [f=0017010] Shutdown Widget - Lasso Terraform GUI [f=0017010] Shutdown Widget - Lups [f=0017010] Shutdown Widget - Chili Framework [f=0017010] Shutdown Widget - Mex Placement Handler [f=0017010] Shutdown Widget - Chili Core Selector [f=0017010] Shutdown Widget - Custom Markers [f=0017010] Shutdown Widget - Select Keys [f=0017010] Shutdown Widget - Pause Screen [f=0017010] Shutdown Widget - Text To Speech Control [f=0017010] Shutdown Widget - Layout Handler [f=0017010] End widgetHandler:Shutdown [f=0017010] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1102036,106253834} {int,ext,rec}Allocs={12986900,0,0} {chunk,block}Bytes={106253834,0} [f=0017010] [Game::KillLua][1] dtor=0 luaGaia=0x5e41cc80 [f=0017010] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={879248,92804253} {int,ext,rec}Allocs={12986901,0,0} {chunk,block}Bytes={92804253,0} [f=0017010] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={879248,92804253} {int,ext,rec}Allocs={12986901,0,0} {chunk,block}Bytes={92804253,0} [f=0017010] [Game::KillLua][2] dtor=0 luaRules=0x52d27a00 [f=0017010] Start gadgetHandler:Shutdown [f=0017010] Shutdown - StartSetup [f=0017010] Shutdown - UnitMorph [f=0017010] Shutdown - Carrier Drones [f=0017010] Shutdown - LupsNanoSpray [f=0017010] Shutdown - Missile Silo Controller [f=0017010] Shutdown - Modular Comm Info [f=0017010] Shutdown - Terrain Texture Handler [f=0017010] Shutdown - UnitCloakShield [f=0017010] Shutdown - Starlight Handler [f=0017010] End gadgetHandler:Shutdown [f=0017010] Start gadgetHandler:Shutdown [f=0017010] Shutdown - Save/Load [f=0017010] Shutdown - Teleport Throw [f=0017010] Shutdown - UnitMorph [f=0017010] Shutdown - Modular Comm Info [f=0017010] Shutdown - Retreat Command [f=0017010] Shutdown - Shockwaves [f=0017010] Shutdown - UnitCloakShield [f=0017010] Shutdown - Lups Cloak FX [f=0017010] Shutdown - Lups [f=0017010] Shutdown - Lups Shield [f=0017010] End gadgetHandler:Shutdown [f=0017010] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12986932,0,0} {chunk,block}Bytes={0,0} [f=0017010] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12986932,0,0} {chunk,block}Bytes={0,0} [f=0017010] [Game::KillLua][4] dtor=0 [f=0017010] [Game::~CGame][1] [f=0017010] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017010] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017010] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017010] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017010] [Game::KillLua][4] dtor=1 [f=0017010] [Game::KillMisc][1] [f=0017010] [Game::KillMisc][2] [f=0017010] [Game::KillMisc][3] [f=0017010] [Game::KillRendering][1] [f=0017010] [3DOParser::Kill] allocated 1 pieces [f=0017010] [S3OParser::Kill] allocated 437 pieces [f=0017010] [AssParser::Kill] allocated 111 pieces [f=0017010] [Game::KillInterface][1] [f=0017010] [Game::KillInterface][2] [f=0017010] [Game::KillSimulation][1] [f=0017010] [Game::KillSimulation][2] [f=0017010] [CCollisionHandler] dis-/continuous tests: 0/145248 [f=0017010] [Game::KillSimulation][3] [f=0017010] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017010] [~CPathCache(24x24)] cacheHits=93 hitPercentage=40% numHashColls=0 maxCacheSize=11 [f=0017010] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017010] [~CPathCache(48x48)] cacheHits=66 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017010] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017010] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017010] [LosHandler::Kill] raycast instance cache-{hits,misses}={7088,8986}; shared=9%; cached=35% [f=0017010] [Game::KillSimulation][4] [f=0017010] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017010] [Game::~CGame][2] [f=0017010] [Game::~CGame][3] [f=0017010] [SpringApp::Kill][3] [f=0017010] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181073 bytes sent 123937 bytes recv'd [f=0017010] [SpringApp::Kill][4] font=0x454ebaa0 [f=0017010] [SpringApp::Kill][5] [f=0017010] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4555f530) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2339ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4676 inflSize=21kb readTime=33ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1877 inflSize=2kb readTime=30ms file="bitmaps/loadpictures/skydust.png" indx=529 inflSize=3031kb readTime=29ms file="bitmaps/pd/shield.png" indx=571 inflSize=260kb readTime=23ms file="unittextures/gauss3_tex1.png" indx=7266 inflSize=1103kb readTime=22ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=22ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=19ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4822 inflSize=126kb readTime=19ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=18ms file="luaui/widgets/unit_marker.lua" indx=4829 inflSize=4kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 37930023 bytes cached in 2825 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x45638fa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4564b870) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45562c30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f22c40b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]