[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qGIEunq2qM/springsettings.1273952.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f72fc01eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3402 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1273952/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f83350] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f83350] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 485ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 549ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 105ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dominiklinha was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1273952/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d65 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-8c825d65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d75 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d75 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-8c825d75.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (213ms, checksum 90d402f5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1273952/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51719320,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 50e9d561828ef0d9c56e83b5939337a8 [f=-000001] Connection attempt from xilverag [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: xilverag changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000007865eea0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[Game::Load][lua{Rules,Gaia}={0000000070c62e80,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Recon! [f=-000001] !predict [f=-000001] > Team eqdw has a 2.7% chance to win [f=-000001] > Team xilverag has a 97.3% chance to win [f=-000001] [0] Event [4517,180.87561,4782]: 0 finished unit Strike Commander [f=-000001] [0] Event [487,175.826294,339]: 1 finished unit Recon Commander [f=0000000] [0] xilverag, team: 1, elo:2300, userid: 545926 [f=0000000] [0] eqdw, team: 0, elo:1680, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000010] [10] Event [544,175.689758,432]: 1 finished unit Tank Foundry [f=0000075] [75] Event [4304,181.289734,4800]: 0 finished unit Tank Foundry [f=0000334] [334] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000566] [566] Event [572,177.139252,432]: 1 finished unit Kodachi [f=0000676] [676] Event [4304.04297,180.742264,4772]: 0 finished unit Welder [f=0000754] [754] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001070] [1070] Event [568,168.553619,568]: 1 finished unit Solar Collector [f=0001098] [1098] Event [572,177.139252,432]: 1 finished unit Kodachi [f=0001155] [1155] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001189] [1189] Event [4304.04297,180.742264,4772]: 0 finished unit Kodachi [f=0001531] [1531] Event [4392,179.466248,4312]: 0 finished unit Solar Collector [f=0001621] [1621] Event [572,177.139252,432]: 1 finished unit Kodachi [f=0001818] [1818] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0001870] [1870] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0002139] [2139] Event [424,174.180237,792]: 1 finished unit Solar Collector [f=0002181] [2181] Event [4416,180.516357,4368]: 0 finished unit Radar Tower [f=0002222] [2222] Event [4304.04297,180.742264,4772]: 0 finished unit Kodachi [f=0002390] [2390] Event [2919.07666,176.132889,3555.27344]: 1 lost unit Kodachi [f=0002802] [2802] Event [572,177.139252,432]: 1 finished unit Blitz [f=0002804] [2804] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0002888] [2888] Event [2840,176.003723,3832]: 0 finished unit Solar Collector [f=0002920] [2920] Event [3266.65308,179.466248,3322.74487]: 0 lost unit Kodachi [f=0002957] [2957] Event [4304.04297,180.742264,4772]: 0 finished unit Kodachi [f=0003284] [3284] Event [4744,168.461365,4632]: 0 finished unit Solar Collector [f=0003653] [3653] Event [4304.04297,180.742264,4772]: 0 finished unit Kodachi [f=0003660] [3660] Event [728,174.180237,472]: 1 finished unit Solar Collector [f=0003705] [3705] Event [4824,170.164246,4472]: 0 finished unit Solar Collector [f=0004035] [4035] Event [572,177.139252,432]: 1 finished unit Blitz [f=0004095] [4095] Event [4888,177.770447,4312]: 0 finished unit Solar Collector [f=0004439] [4439] Event [4904,174.116364,4168]: 0 finished unit Solar Collector [f=0004555] [4555] Event [572,175.819244,432]: 1 finished unit Blitz [f=0004840] [4840] Event [4933.91309,166.804489,3904.66577]: 0 lost unit Kodachi [f=0004842] [4842] Event [4904,170.171356,4056]: 0 finished unit Solar Collector [f=0004926] [4926] Event [4888,165.069824,3928]: 0 lost unit Metal Extractor [f=0005218] [5218] Event [572,175.819244,432]: 1 finished unit Blitz [f=0005253] [5253] Event [4304.04297,180.742264,4772]: 0 finished unit Ogre [f=0005412] [5412] Event [4888,177.770447,4312]: 0 lost unit Solar Collector [f=0005564] [5564] Event [undefined]: eqdw resigned [f=0005564] game_message: eqdw has been destroyed! [f=0005564] game_message: xilverag wins! [f=0005564] Submitting stats [f=0005564] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005564] Part| Total Time|Time of the last 0.5s [f=0005564] Draw 6093.63ms 9.82% [f=0005564] Lua::Callins::Synced 1835.56ms 31.35% [f=0005564] Lua::Callins::Unsynced 8795.42ms 19.64% [f=0005564] Lua::CollectGarbage::Synced 119.48ms 0.10% [f=0005564] Lua::CollectGarbage::Unsynced 324.43ms 0.20% [f=0005564] Misc::Profiler::AddTime 22.51ms 0.10% [f=0005564] Sim 8316.20ms 76.69% [f=0005564] [5564] Received game_message: eqdw has been destroyed! [f=0005564] [5564] Received game_message: xilverag wins! [f=0005565] [5565] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005565] [5565] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005565] [5565] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005565] [5565] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86728811,5.86728811,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005565] [5565] Game End Stats Values: 3,2160,2315,2315,2160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.40559292,8.40559292,6,0,170,170,0,0,0,0,0,885,870,870,885,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005565] [5565] Game End Stats Values: 4,2415,2555,2555,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.0666666,9.0666666,8,1275,1275,1275,1275,6.66822052,10.0093212,10.0093212,6.66822052,170,340,340,170,0,0,0,0,970,940,940,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005565] [5565] Game End Stats Values: 5,2485,2725,2725,2485,1.8766067,0,0,1.8766067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,10,10,8.9333334,1275,1275,1275,1275,8.12976646,10.0093212,10.0093212,8.12976646,170,510,510,170,0,0,0,0,1040,940,940,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005565] [5565] Game End Stats Values: 6,2795,2880,2880,2795,3.82401299,0,0,3.82401299,0,0,0,0,0,0,0,0,0,0,0,0,137.723801,141.103821,141.103821,137.723801,0,0,0,0,10,10.2666664,10.2666664,10,1330,1275,1275,1330,9.87185955,11.6349592,11.6349592,9.87185955,340,510,510,340,0,0,0,0,1125,1095,1095,1125,0,2.33333325,2.33333325,0,0,0,0,0,141.103821,146.697617,146.697617,141.103821 [f=0005565] [5565] Game End Stats Values: 7,2795,2710,2710,2795,4.80269575,0,0,4.80269575,0,0,0,0,0,0,0,0,0,0,0,0,307.723816,315.968842,315.968842,307.723816,0,0,0,0,10,12,12,10,1330,1275,1275,1330,14.6078968,12.013979,12.013979,14.6078968,340,340,340,340,170,0,0,170,1125,1095,1095,1125,0,172.333328,172.333328,0,68.3332672,0,0,68.3332672,361.270691,316.697632,316.697632,361.270691 [f=0005565] [5565] Game End Stats Values: 8,2950,3010,3010,2950,5.40067911,0,0,5.40067911,0,0,0,0,0,0,0,0,0,0,0,0,393.138397,504.690369,504.690369,393.138397,0,0,0,0,10.9333334,12,12,10.9333334,1330,1275,1275,1330,11.3856258,12.013979,12.013979,11.3856258,340,640,640,340,170,170,170,170,1280,1095,1095,1280,170,172.333328,172.333328,170,68.3332672,0,0,68.3332672,549.992432,404.709106,404.709106,549.992432 [f=0005565] [5565] Game End Stats Values: 9,3020,3010,3010,3020,6.61336422,0,0,6.61336422,0,0,0,0,0,0,0,0,0,0,0,0,393.138397,504.690369,504.690369,393.138397,0,0,0,0,13.1999998,12,12,13.1999998,1330,1275,1275,1330,15.4503765,12.013979,12.013979,15.4503765,340,640,640,340,170,170,170,170,1350,1095,1095,1350,170,172.333328,172.333328,170,128.33371,0,0,128.33371,549.992432,404.709106,404.709106,549.992432 [f=0005565] [5565] Game End Stats Values: 10,3260,3380,3380,3260,8.37672424,1.28615308,1.28615308,8.37672424,0,0,0,0,0,0,0,0,0,0,0,0,406.076294,585.101379,585.101379,406.076294,0,0,0,0,15.333333,13.6000004,13.6000004,15.333333,1330,1275,1275,1330,13.3093176,12.0997219,12.0997219,13.3093176,510,940,940,510,170,170,170,170,1420,1165,1165,1420,170,172.333328,172.333328,170,136.666916,0,0,136.666916,631.09729,417.647003,417.647003,631.09729 [f=0005565] [5565] Game End Stats Values: 11,3400,3380,3380,3400,10.2765579,1.87069738,1.87069738,10.2765579,0,0,0,0,0,0,0,0,0,0,0,0,452.130188,626.190857,626.190857,452.130188,0,0,0,0,17.7333336,14,14,17.7333336,1330,1275,1275,1330,12.1406345,12.052948,12.052948,12.1406345,510,940,940,510,170,170,170,170,1560,1165,1165,1560,170,172.333328,172.333328,170,136.666916,0,0,136.666916,672.186768,463.700897,463.700897,672.186768 [f=0005565] [5565] Game End Stats Values: 12,3300,3680,3680,3300,22.4018459,7.67445135,7.67445135,22.4018459,0,0,0,0,0,0,0,0,0,0,0,0,580.80896,782.580505,782.580505,580.80896,0,0,0,0,20.2666664,14,14,20.2666664,1330,1275,1275,1330,12.8223352,12.400897,12.400897,12.8223352,340,1240,1240,340,170,345,345,170,1630,1165,1165,1630,345,172.333328,172.333328,345,136.666916,0,0,136.666916,828.576416,599.834961,599.834961,828.576416 [f=0005565] [5565] Game End Stats Values: 13,3800,3980,3980,3800,34.9333801,8.29396629,8.29396629,34.9333801,0,0,0,0,0,0,0,0,0,0,0,0,593.15094,894.773621,894.773621,593.15094,0,0,0,0,21.333334,14,14,21.333334,1330,1275,1275,1330,17.3827496,12.0552807,12.0552807,17.3827496,840,1540,1540,840,170,345,345,170,1630,1165,1165,1630,345,172.333328,172.333328,345,204.666916,0,0,204.666916,940.769531,612.176941,612.176941,940.769531 [f=0005565] [5565] Game End Stats Values: 14,3730,3980,3980,3730,37.8033943,8.29396629,8.29396629,37.8033943,0,0,0,0,0,0,0,0,0,0,0,0,610.430725,1010.72906,1010.72906,610.430725,0,0,0,0,16,14,14,16,1330,1275,1275,1330,12.4923162,12.0139809,12.0139809,12.4923162,840,1540,1540,840,170,415,415,170,1560,1165,1165,1560,415,172.333328,172.333328,415,204.666916,0,0,204.666916,1056.72388,630.238708,630.238708,1056.72388 [f=0005585] [5585] Event [4904,174.119034,4168]: 0 lost unit Solar Collector [f=0005593] [5593] Event [3329.38818,177.642761,3518.62817]: 0 lost unit Kodachi [f=0005600] [5600] Event [4824,170.164246,4472]: 0 lost unit Solar Collector [f=0005603] [5603] Event [4452.23633,177.481659,4751.44727]: 0 lost unit Kodachi [f=0005603] [5603] Event [4904,170.208588,4056]: 0 lost unit Solar Collector [f=0005605] [5605] Event [4854.16113,168.372086,4000.61011]: 0 lost unit Welder [f=0005613] [5613] Event [4744,168.381256,4632]: 0 lost unit Solar Collector [f=0005673] Spectator eqdw left the game: normal quit [f=0005673] [5673] Event [undefined]: eqdw quit [f=0005777] Player xilverag left the game: normal quit [f=0005777] [5777] Event [undefined]: xilverag quit [f=0005783] No clients connected, shutting down server [f=0005783] Server shutdown [f=0005783] [5783] all players disconnected [f=0006336] [6336] Event [572,175.819244,432]: 1 finished unit Ogre [f=0007064] [7064] Event [572,177.139252,432]: 1 finished unit Blitz [f=0007791] [7791] Event [572,177.139252,432]: 1 finished unit Blitz [f=0008517] [8517] Event [572,177.139252,432]: 1 finished unit Blitz [f=0010268] Autoquit sending quit command. [f=0010268] [QuitAction] user exited to system [f=0010268] [SpringApp::Kill][1] fromRun=1 [f=0010268] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010268] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010268] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010268] [ThreadPool::SetThreadCount][2] workers=0 [f=0010268] [SpringApp::Kill][2] [f=0010268] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010268] [Game::KillLua][3] dtor=0 luaUI=0x51af4140 [f=0010268] Start widgetHandler:Shutdown [f=0010268] Shutdown - SaveOrderList Complete [f=0010268] Writing last game win data [f=0010268] Shutdown - SaveConfigData Complete [f=0010268] Shutdown Widget - Chili Highlight [f=0010268] Shutdown Widget - Save/Load API [f=0010268] Shutdown Widget - Draw After Chili [f=0010268] Shutdown Widget - EPIC Menu [f=0010268] Shutdown Widget - Chili Minimap [f=0010268] Shutdown Widget - Chili Widget Selector [f=0010268] Shutdown Widget - Local Team Colors [f=0010268] Shutdown Widget - Display Keys 2 [f=0010268] Shutdown Widget - Save Game Menu [f=0010268] Shutdown Widget - HealthBars [f=0010268] Shutdown Widget - Noises [f=0010268] Shutdown Widget - Unit Icons [f=0010268] Shutdown Widget - Win Counter [f=0010268] Shutdown Widget - SpringRTS Replay Stats [f=0010268] Shutdown Widget - BuildETA [f=0010268] Shutdown Widget - Modular Comm Info [f=0010268] Shutdown Widget - Music Player v2 [f=0010268] Shutdown Widget - State Reverse and Latency [f=0010268] Shutdown Widget - CameraShake [f=0010268] Shutdown Widget - Chili Economy Panel Default [f=0010268] Shutdown Widget - Chili EndGame Window [f=0010268] Shutdown Widget - Chili Nuke Warning [f=0010268] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010268] Shutdown Widget - Chili Spectator Panels [f=0010268] Shutdown Widget - Context Menu [f=0010268] Shutdown Widget - Darkening [f=0010268] Shutdown Widget - Defense Range Zero-K [f=0010268] Shutdown Widget - Grab Input [f=0010268] Input grabbing is disabled! [f=0010268] Shutdown Widget - Highlight Geos [f=0010268] Shutdown Widget - Local Widgets Config [f=0010268] Shutdown Widget - MinimapEvents [f=0010268] Shutdown Widget - MetalFeatures (new) [f=0010268] Shutdown Widget - Missile Silo Range [f=0010268] Shutdown Widget - Point Tracker [f=0010268] Shutdown Widget - Showeco and Grid Drawer [f=0010268] Shutdown Widget - Stereo3D [f=0010268] Shutdown Widget - Attack AoE [f=0010268] Shutdown Widget - UnitShapes [f=0010268] Shutdown Widget - Map Edge Extension [f=0010268] Shutdown Widget - Selection Send [f=0010268] Shutdown Widget - LupsManager [f=0010268] Shutdown Widget - Newton Firezone [f=0010268] Shutdown Widget - Chili Pro Console [f=0010268] Shutdown Widget - Persistent Build Height [f=0010268] Shutdown Widget - Lasso Terraform GUI [f=0010268] Shutdown Widget - Chili Framework [f=0010268] Shutdown Widget - Lups [f=0010268] Shutdown Widget - Custom Markers [f=0010268] Shutdown Widget - Chili Core Selector [f=0010268] Shutdown Widget - Mex Placement Handler [f=0010268] Shutdown Widget - Select Keys [f=0010268] Shutdown Widget - Pause Screen [f=0010268] Shutdown Widget - Layout Handler [f=0010268] Shutdown Widget - Text To Speech Control [f=0010268] End widgetHandler:Shutdown [f=0010268] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={510300,64667915} {int,ext,rec}Allocs={7512694,0,0} {chunk,block}Bytes={64667915,0} [f=0010268] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010268] [Game::KillLua][2] dtor=0 luaRules=0x51719320 [f=0010268] Start gadgetHandler:Shutdown [f=0010268] Shutdown - StartSetup [f=0010268] Shutdown - UnitMorph [f=0010268] Shutdown - Carrier Drones [f=0010268] Shutdown - LupsNanoSpray [f=0010268] Shutdown - Missile Silo Controller [f=0010268] Shutdown - Modular Comm Info [f=0010268] Shutdown - Terrain Texture Handler [f=0010268] Shutdown - UnitCloakShield [f=0010268] Shutdown - Starlight Handler [f=0010268] End gadgetHandler:Shutdown [f=0010268] Start gadgetHandler:Shutdown [f=0010268] Shutdown - Save/Load [f=0010268] Shutdown - Teleport Throw [f=0010268] Shutdown - UnitMorph [f=0010268] Shutdown - Modular Comm Info [f=0010268] Shutdown - Retreat Command [f=0010268] Shutdown - Shockwaves [f=0010268] Shutdown - UnitCloakShield [f=0010268] Shutdown - Lups Cloak FX [f=0010268] Shutdown - Lups [f=0010268] Shutdown - Lups Shield [f=0010268] End gadgetHandler:Shutdown [f=0010268] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7512725,0,0} {chunk,block}Bytes={0,0} [f=0010268] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7512725,0,0} {chunk,block}Bytes={0,0} [f=0010268] [Game::KillLua][4] dtor=0 [f=0010268] [Game::~CGame][1] [f=0010268] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010268] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010268] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010268] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010268] [Game::KillLua][4] dtor=1 [f=0010268] [Game::KillMisc][1] [f=0010268] [Game::KillMisc][2] [f=0010268] [Game::KillMisc][3] [f=0010268] [Game::KillRendering][1] [f=0010268] [3DOParser::Kill] allocated 1 pieces [f=0010268] [S3OParser::Kill] allocated 177 pieces [f=0010268] [AssParser::Kill] allocated 33 pieces [f=0010268] [Game::KillInterface][1] [f=0010268] [Game::KillInterface][2] [f=0010268] [Game::KillSimulation][1] [f=0010268] [Game::KillSimulation][2] [f=0010268] [CCollisionHandler] dis-/continuous tests: 0/4046 [f=0010268] [Game::KillSimulation][3] [f=0010268] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010268] [~CPathCache(20x20)] cacheHits=5 hitPercentage=10% numHashColls=0 maxCacheSize=4 [f=0010268] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010268] [~CPathCache(40x40)] cacheHits=609 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010268] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010268] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010268] [LosHandler::Kill] raycast instance cache-{hits,misses}={1451,3590}; shared=0%; cached=29% [f=0010268] [Game::KillSimulation][4] [f=0010268] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0010268] [Game::~CGame][2] [f=0010268] [Game::~CGame][3] [f=0010268] [SpringApp::Kill][3] [f=0010268] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 107820 bytes sent 72015 bytes recv'd [f=0010268] [SpringApp::Kill][4] font=0x44e98aa0 [f=0010268] [SpringApp::Kill][5] [f=0010268] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44f05c30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2113ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=71ms file="bitmaps/pd/shield.png" indx=571 inflSize=260kb readTime=56ms file="bitmaps/gpl/groundflash.tga" indx=462 inflSize=188kb readTime=26ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=24ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=21ms file="bitmaps/loadpictures/constructionmods.png" indx=514 inflSize=4000kb readTime=15ms file="icons/shipsupport_alt.png" indx=1137 inflSize=64kb readTime=12ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=12ms file="luarules/gadgets/api_saveload.lua" indx=1664 inflSize=37kb readTime=10ms file="anims/cursornormal_2.png" indx=88 inflSize=1kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 39860077 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4500f990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f311a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f08f10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f72fc0b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]