[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wc5NGJwiyx/springsettings.1273511.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbafc01eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3429 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1273511/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45eb5aa0] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45eb5aa0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 597ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] wesellart was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1273511/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (264ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1273511/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535f6020,0x5ed2f570}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: abd8d461be59060436a5c56b7bfa4588 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Hazy_uhyR with number 2 to team 0 [f=-000001] > SPRINGIE:User Hazy_uhyR|hoveraa|2_3||False|||DK [f=-000001] Connection attempt from Hazy_uhyR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000001033d1770,0000000103301bc0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000ad2bf7e0,00000000a777f7d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={00000001a6a89dd0,00000000ca3d6590}]" [f=-000001] Allies: I choose: Angry Guardian! [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [2985,43.2905273,5785]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3233,43.28479,373]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2931, userid: 529075 [f=0000000] [0] iwantusername, team: 1, elo:2293, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2992,43.28125,5616]: 0 finished unit Hovercraft Platform [f=0000011] [11] Event [3152,43.28125,480]: 1 finished unit Tank Foundry [f=0000228] [228] Event [3400,43.28125,440]: 1 finished unit Metal Extractor [f=0000257] [257] Event [2744,43.28125,5704]: 0 finished unit Metal Extractor [f=0000453] [453] Event [3144,43.28125,200]: 1 finished unit Metal Extractor [f=0000465] [465] Event [2991.95093,43.28125,5648]: 0 finished unit Quill [f=0000482] [482] Event [3000,43.28125,5944]: 0 finished unit Metal Extractor [f=0000581] [581] Event [3152,44.6012497,508]: 1 finished unit Kodachi [f=0000752] [752] Event [3208,43.28125,5720]: 0 finished unit Metal Extractor [f=0000940] [940] Event [3160,43.28125,5800]: 0 finished unit Solar Collector [f=0000998] [998] Event [2936,43.28125,424]: 1 finished unit Metal Extractor [f=0001130] [1130] Event [2792,43.28125,5800]: 0 finished unit Solar Collector [f=0001270] [1270] Event [3032,43.28125,296]: 1 finished unit Solar Collector [f=0001424] [1424] Event [2904,43.28125,5928]: 0 finished unit Solar Collector [f=0001451] [1451] Event [2991.95093,43.28125,5648]: 0 finished unit Bolas [f=0001476] [1476] Event [3288,43.28125,312]: 1 finished unit Solar Collector [f=0001660] [1660] Event [3160,43.28125,296]: 1 finished unit Solar Collector [f=0001667] [1667] Event [3064,43.28125,5944]: 0 finished unit Solar Collector [f=0001840] [1840] Event [3016,43.28125,392]: 1 finished unit Solar Collector [f=0001886] [1886] Event [3192,43.28125,5896]: 0 finished unit Solar Collector [f=0002020] [2020] Event [3320,43.28125,456]: 1 finished unit Solar Collector [f=0002110] [2110] Event [2936,43.28125,6008]: 0 finished unit Solar Collector [f=0002171] [2171] Event [2991.95093,43.28125,5648]: 0 finished unit Bolas [f=0002250] [2250] Event [3264,43.28125,448]: 1 finished unit Lotus [f=0002388] [2388] Event [2991.95093,43.28125,5648]: 0 finished unit Quill [f=0002539] [2539] Event [3056,43.28125,512]: 1 finished unit Radar Tower [f=0002540] [2540] Event [2991.95093,43.28125,5648]: 0 finished unit Dagger [f=0002975] [2975] Event [2888,43.28125,5832]: 0 finished unit Caretaker [f=0003002] [3002] Event [3160,43.28125,376]: 1 finished unit Caretaker [f=0003019] [3019] Event [2991.95093,43.28125,5648]: 0 finished unit Dagger [f=0003146] [3146] Event [2824,43.28125,5688]: 0 finished unit Solar Collector [f=0003187] [3187] Event [3152,44.6012497,508]: 1 finished unit Welder [f=0003241] [3241] Event [2961.72119,43.28125,332.759796]: 1 finished unit Engineer Commander [f=0003289] [3289] Event [1451.48474,43.28125,4856.34277]: 1 lost unit Kodachi [f=0003408] [3408] Event [2744,43.28125,5640]: 0 finished unit Solar Collector [f=0003452] [3452] Event [2991.95093,43.28125,5648]: 0 finished unit Dagger [f=0003601] [3601] Event [3152,44.6012497,508]: 1 finished unit Kodachi [f=0003678] [3678] Event [2744,43.28125,5528]: 0 finished unit Solar Collector [f=0003953] [3953] Event [4920,43.28125,5976]: 0 finished unit Metal Extractor [f=0003993] [3993] Event [3152,44.6012497,508]: 1 finished unit Kodachi [f=0004125] [4125] Event [2991.95093,43.28125,5648]: 0 finished unit Dagger [f=0004142] [4142] Event [2808,43.28125,5576]: 0 finished unit Caretaker [f=0004265] [4265] Event [2991.95093,43.28125,5648]: 0 finished unit Dagger [f=0004398] [4398] Event [2991.95093,43.28125,5648]: 0 finished unit Dagger [f=0004404] [4404] Event [2152,43.28125,1336]: 1 finished unit Metal Extractor [f=0004537] [4537] Event [3152,44.6012497,508]: 1 finished unit Kodachi [f=0004566] [4566] Event [2991.95093,43.28125,5648]: 0 finished unit Dagger [f=0004640] [4640] Event [2056,43.28125,1416]: 1 finished unit Solar Collector [f=0004819] [4819] Event [2128,43.28125,1392]: 1 finished unit Lotus [f=0004878] [4878] Event [5912,43.28125,5288]: 0 finished unit Metal Extractor [f=0004930] [4930] Event [2991.95093,43.28125,5648]: 0 finished unit Bolas [f=0005042] [5042] Event [3152,44.6012497,508]: 1 finished unit Kodachi [f=0005326] [5326] Event [3152,44.6012497,508]: 1 finished unit Kodachi [f=0005433] [5433] Event [3992,43.28125,4808]: 0 finished unit Metal Extractor [f=0005513] [5513] Event [5952,44.609375,5056]: 0 finished unit Lotus [f=0005560] [5560] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0005620] [5620] Event [3152,44.6012497,508]: 1 finished unit Welder [f=0005925] [5925] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0006152] [6152] Event [1176,47.9296875,2488]: 1 finished unit Metal Extractor [f=0006193] [6193] Event [3152,44.6012497,508]: 1 finished unit Kodachi [f=0006303] [6303] Event [648,41.953125,6024]: 0 finished unit Metal Extractor [f=0006359] [6359] Event [1160,50.5859375,2584]: 1 finished unit Solar Collector [f=0006405] [6405] Event [3800,43.28125,3832]: 0 finished unit Metal Extractor [f=0006522] [6522] Event [1232,56.5625,2544]: 1 finished unit Lotus [f=0006537] [6537] Event [5800,43.28125,4152]: 0 finished unit Metal Extractor [f=0006576] [6576] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0006755] [6755] Event [5496,43.9453125,120]: 1 finished unit Metal Extractor [f=0006856] [6856] Event [2936,43.28125,424]: 1 lost unit Metal Extractor [f=0006940] [6940] Event [3144,43.28125,200]: 1 lost unit Metal Extractor [f=0007024] [7024] Event [3648,46.6015625,3392]: 0 finished unit Lotus [f=0007024] [7024] Event [3490.95679,43.28125,356.455109]: 0 lost unit Dagger [f=0007025] [7025] Event [3400,43.28125,440]: 1 lost unit Metal Extractor [f=0007052] [7052] Event [3636.69019,43.28125,450.007446]: 0 lost unit Dagger [f=0007076] [7076] Event [4840,46.6015625,744]: 1 finished unit Metal Extractor [f=0007095] [7095] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0007184] [7184] Event [1304,49.2578125,5400]: 0 finished unit Metal Extractor [f=0007283] [7283] Event [5960,43.28125,3528]: 0 finished unit Metal Extractor [f=0007373] [7373] Event [4840,46.6015625,744]: 1 lost unit Metal Extractor [f=0007391] [7391] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0007520] [7520] Event [3152,44.6012497,508]: 1 finished unit Ogre [f=0007597] [7597] Event [5496,43.9453125,120]: 1 lost unit Metal Extractor [f=0007649] [7649] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0007814] [7814] Event [4966.96338,42.6171875,152.475052]: 0 lost unit Dagger [f=0007828] [7828] Event [4956.55762,42.6171875,180.321335]: 0 lost unit Dagger [f=0007937] [7937] Event [4392,51.9140625,3192]: 0 finished unit Metal Extractor [f=0007938] [7938] Event [1496,43.28125,4792]: 0 finished unit Metal Extractor [f=0008019] [8019] Event [824,44.609375,2952]: 1 finished unit Metal Extractor [f=0008021] [8021] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0008253] [8253] Event [824,43.28125,3032]: 1 finished unit Solar Collector [f=0008262] [8262] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0008445] [8445] Event [880,43.9453125,2976]: 1 finished unit Lotus [f=0008502] [8502] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0008514] [8514] Event [4648,43.28125,1352]: 1 finished unit Metal Extractor [f=0008612] [8612] Event [3848,43.28125,2680]: 0 finished unit Metal Extractor [f=0008619] [8619] Event [3152,44.6012497,508]: 1 finished unit Welder [f=0008800] [8800] Event [992,83.7890625,2848]: 1 finished unit Radar Tower [f=0008921] [8921] Event [2991.95093,43.28125,5648]: 0 finished unit Mace [f=0008957] [8957] Event [1392,43.28125,4768]: 0 finished unit Lotus [f=0008980] [8980] Event [3896,43.28125,2584]: 0 finished unit Solar Collector [f=0009031] [9031] Event [3152,44.6012497,508]: 1 finished unit Kodachi [f=0009280] [9280] Event [3904,43.28125,2672]: 0 finished unit Lotus [f=0009351] [9351] Event [2991.95093,43.28125,5648]: 0 finished unit Mace [f=0009376] [9376] Event [3915.71948,43.28125,2522.41406]: 1 lost unit Kodachi [f=0009434] [9434] Event [3896,43.2975388,2584]: 0 lost unit Solar Collector [f=0009452] [9452] Event [3834.65601,58.1056633,2230.01636]: 1 lost unit Kodachi [f=0009476] [9476] Event [3932.51514,43.28125,2866.53271]: 1 lost unit Kodachi [f=0009520] [9520] Event [3832.28638,43.28125,2852.88184]: 1 lost unit Kodachi [f=0009524] [9524] Event [3719.51489,43.28125,2676.02515]: 1 lost unit Kodachi [f=0009544] [9544] Event [3152,44.6012497,508]: 1 finished unit Kodachi [f=0009572] [9572] Event [1584,43.28125,4624]: 0 finished unit Lotus [f=0009593] [9593] Event [4035.31177,43.28125,2671.3938]: 1 lost unit Kodachi [f=0009618] [9618] Event [3144,39.21978,200]: 1 finished unit Metal Extractor [f=0009725] [9725] Event [5640,43.28125,2280]: 1 finished unit Metal Extractor [f=0009933] [9933] Event [1552,43.28125,4736]: 0 finished unit Radar Tower [f=0009939] [9939] Event [3152,44.6012497,508]: 1 finished unit Kodachi [f=0009959] [9959] Event [5632,56.5625,3200]: 0 finished unit Lotus [f=0010025] [10025] Event [2991.95093,43.28125,5648]: 0 finished unit Mace [f=0010083] [10083] Event [2936,39.21978,424]: 1 finished unit Metal Extractor [f=0010213] [10213] Event [5640,43.28125,2280]: 1 lost unit Metal Extractor [f=0010343] [10343] Event [5354.34131,43.28125,3025.8103]: 1 lost unit Welder [f=0010492] [10492] Event [3152,44.6012497,508]: 1 finished unit Blitz [f=0010599] [10599] Event [2991.95093,43.28125,5648]: 0 finished unit Mace [f=0010604] [10604] Event [5320,47.9296875,3192]: 0 finished unit Metal Extractor [f=0010863] [10863] Event [4844.39258,43.28125,1552.92847]: 0 lost unit Dagger [f=0010984] [10984] Event [3776,43.3874893,2592]: 0 finished unit Lotus [f=0010991] [10991] Event [3048,43.28125,5800]: 0 finished unit Caretaker [f=0011024] [11024] Event [4792.96582,41.6010933,1683.21045]: 1 lost unit Ogre [f=0011032] [11032] Event [5092.05371,43.28125,1606.25793]: 1 lost unit Kodachi [f=0011052] [11052] Event [4746.32666,43.9506569,1945.35571]: 0 lost unit Scalpel [f=0011089] [11089] Event [504,43.28125,3864]: 1 finished unit Metal Extractor [f=0011090] [11090] Event [4776.1377,43.28125,2064.22437]: 0 lost unit Scalpel [f=0011120] [Game::ClientReadNet] added new player RiposteR with number 3 to team 0 [f=0011120] > SPRINGIE:User RiposteR|shipaa|6_7|donator_3|False|EV0||US [f=0011130] Connection attempt from RiposteR [f=0011130] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011130] -> Connection established (given id 3) [f=0011133] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0011133] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011140] [11140] Event [4902.4043,43.28125,2088.8999]: 0 lost unit Dagger [f=0011164] [11164] Event [4958.84229,43.28125,2138.8186]: 0 lost unit Scalpel [f=0011173] [11173] Event [3152,44.6012497,508]: 1 finished unit Blitz [f=0011192] [11192] Event [4840,42.5400925,744]: 1 finished unit Metal Extractor [f=0011195] [11195] Event [4852.51465,43.28125,2284.40405]: 0 lost unit Scalpel [f=0011235] [11235] Event [4983.75488,43.28125,2250.60425]: 1 lost unit Kodachi [f=0011244] [11244] Event [3808,43.28125,2480]: 0 finished unit Picket [f=0011270] [11270] Event [4835.00293,43.28125,2417.71143]: 0 lost unit Scalpel [f=0011302] [11302] Event [3400,39.21978,440]: 1 finished unit Metal Extractor [f=0011349] [11349] Event [5069.72217,43.28125,2335.02295]: 0 lost unit Scalpel [f=0011384] [11384] Event [4944.51318,41.5600014,2346.45313]: 1 lost unit Blitz [f=0011415] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=0011429] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=0011429] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000014e18acd0,0000000111b064e0}]" [f=0011475] [11475] Event [3792,43.28125,2368]: 0 finished unit Lotus [f=0011491] [11491] Event [2991.95093,43.28125,5648]: 0 finished unit Halberd [f=0011654] [11654] Event [3152,44.6012497,508]: 1 finished unit Blitz [f=0011665] [11665] Event [3736,43.28125,2440]: 0 finished unit Solar Collector [f=0011791] [11791] Event [520,43.28125,3960]: 1 finished unit Solar Collector [f=0011845] [11845] Event [3704,43.28125,2552]: 0 finished unit Solar Collector [f=0011886] [11886] Event [608,43.28125,3984]: 1 finished unit Radar Tower [f=0011891] [11891] Event [3192,43.28125,5576]: 0 finished unit Solar Collector [f=0012010] [12010] Event [3272,43.28125,5608]: 0 finished unit Solar Collector [f=0012074] [12074] Event [5640,39.0085983,2280]: 0 finished unit Metal Extractor [f=0012086] [12086] Event [3688,44.1895294,2664]: 0 finished unit Solar Collector [f=0012151] [12151] Event [3304,43.28125,5720]: 0 finished unit Solar Collector [f=0012175] [12175] Event [3152,44.6012497,508]: 1 finished unit Blitz [f=0012200] [12200] Event [5496,39.8838425,120]: 1 finished unit Metal Extractor [f=0012252] [12252] Event [3288,43.28125,5512]: 0 finished unit Solar Collector [f=0012266] [12266] Event [3912,40.6241226,2552]: 0 finished unit Solar Collector [f=0012403] [12403] Event [3192,43.28125,5448]: 0 finished unit Solar Collector [f=0012461] [12461] Event [4024,43.1179428,2648]: 0 finished unit Solar Collector [f=0012632] [12632] Event [3152,44.6012497,508]: 1 finished unit Blitz [f=0012696] [12696] Event [2991.95093,43.28125,5648]: 0 finished unit Halberd [f=0012737] [12737] Event [3176,43.28125,5672]: 0 finished unit Caretaker [f=0012737] [12737] Event [1136,43.28125,4416]: 1 lost unit Picket [f=0012862] [12862] Event [2991.95093,43.28125,5648]: 0 finished unit Halberd [f=0012922] [12922] Event [4515.85254,39.1748505,1720.93005]: 1 lost unit Blitz [f=0012988] [12988] Event [1088,43.28125,4496]: 1 lost unit Lotus [f=0013037] [13037] Event [992,43.28125,4352]: 1 finished unit Picket [f=0013045] [13045] Event [2991.95093,43.28125,5648]: 0 finished unit Halberd [f=0013052] [13052] Event [3304,43.28125,5368]: 0 finished unit Solar Collector [f=0013068] [13068] Event [1120,43.28125,4240]: 1 lost unit Picket [f=0013110] [13110] Event [3152,44.6012497,508]: 1 finished unit Blitz [f=0013149] [13149] Event [1088,43.28125,4336]: 1 lost unit Picket [f=0013194] [13194] Event [2991.95093,43.28125,5648]: 0 finished unit Halberd [f=0013309] [13309] Event [1200,43.28125,4176]: 1 finished unit Lotus [f=0013314] [13314] Event [1003.51862,43.28125,4298.41797]: 1 lost unit Engineer Commander [f=0013320] [13320] Event [992,38.8982887,4352]: 1 lost unit Picket [f=0013330] [13330] Event [1015.52069,34.8297768,4194.15576]: 0 lost unit Halberd [f=0013345] [13345] Event [2991.95093,43.28125,5648]: 0 finished unit Halberd [f=0013367] [13367] Event [1200,45.7960892,4176]: 1 lost unit Lotus [f=0013431] [13431] Event [3912,43.28125,2392]: 0 finished unit Solar Collector [f=0013494] [13494] Event [2991.95093,43.28125,5648]: 0 finished unit Halberd [f=0013581] [13581] Event [608,43.28125,3984]: 1 lost unit Radar Tower [f=0013615] [13615] Event [4056,43.28125,2392]: 0 finished unit Solar Collector [f=0013644] [13644] Event [2991.95093,43.28125,5648]: 0 finished unit Halberd [f=0013686] [13686] Event [3152,44.6012497,508]: 1 finished unit Blitz [f=0013734] [13734] Event [504,43.28125,3864]: 1 lost unit Metal Extractor [f=0013794] [13794] Event [2991.95093,43.28125,5648]: 0 finished unit Halberd [f=0013795] [13795] Event [520,43.5229492,3960]: 1 lost unit Solar Collector [f=0013839] [13839] Event [4959.94189,44.1603622,2311.69897]: 1 lost unit Blitz [f=0013944] [13944] Event [2991.95093,43.28125,5648]: 0 finished unit Halberd [f=0013983] [13983] Event [5640,39.0085983,2280]: 0 lost unit Metal Extractor [f=0014023] [14023] Event [2584,43.28125,104]: 1 finished unit Storage [f=0014101] [14101] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0014239] [14239] Event [5564.73438,43.28125,2748.7207]: 1 lost unit Blitz [f=0014297] [14297] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0014319] [14319] Event [3152,44.6012497,508]: 1 finished unit Blitz [f=0014359] [14359] Event [880,43.9453125,2976]: 1 lost unit Lotus [f=0014392] [14392] Event [992,83.7890625,2848]: 1 lost unit Radar Tower [f=0014490] [14490] Event [824,44.609375,2952]: 1 lost unit Metal Extractor [f=0014493] [14493] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0014498] [14498] Event [824,43.0797119,3032]: 1 lost unit Solar Collector [f=0014524] [14524] Event [5946.50488,43.28125,3487.99976]: 1 lost unit Blitz [f=0014543] [14543] Event [5960,43.3561325,3528]: 0 lost unit Metal Extractor [f=0014604] [14604] Event [1232,56.5625,2544]: 1 lost unit Lotus [f=0014682] [14682] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0014715] [14715] Event [1176,48.105545,2488]: 1 lost unit Metal Extractor [f=0014716] [14716] Event [1160,50.5814857,2584]: 1 lost unit Solar Collector [f=0014975] [14975] Event [3152,44.6012497,508]: 1 finished unit Blitz [f=0015023] Spectator RiposteR left the game: normal quit [f=0015023] [15023] Event [undefined]: RiposteR quit [f=0015034] [15034] Event [5800,43.28125,4152]: 0 lost unit Metal Extractor [f=0015171] [15171] Event [4648,43.28125,1352]: 1 lost unit Metal Extractor [f=0015209] [15209] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0015282] [15282] Event [1224,43.28125,168]: 1 finished unit Metal Extractor [f=0015291] [15291] Event [undefined]: iwantusername resigned [f=0015291] game_message: iwantusername has been destroyed! [f=0015291] game_message: PRO_Clopse wins! [f=0015291] Submitting stats [f=0015291] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015291] Part| Total Time|Time of the last 0.5s [f=0015291] Draw 27194.35ms 32.10% [f=0015291] Lua::Callins::Synced 7484.38ms 10.10% [f=0015291] Lua::Callins::Unsynced 32963.75ms 38.00% [f=0015291] Lua::CollectGarbage::Synced 385.70ms 0.20% [f=0015291] Lua::CollectGarbage::Unsynced 1048.64ms 0.90% [f=0015291] Misc::Profiler::AddTime 87.67ms 0.00% [f=0015291] Sim 33667.82ms 49.50% [f=0015291] [15291] Received game_message: iwantusername has been destroyed! [f=0015291] [15291] Received game_message: PRO_Clopse wins! [f=0015292] [15292] Game End Stats Header: 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31,4455,10710,4455,10710,416.184723,325.036987,416.184723,325.036987,0,0,0,0,0,0,0,0,16.8888435,1047.25732,16.8888435,1047.25732,3128.08643,5446.14063,3128.08643,5446.14063,360,820,360,820,24,47.8666649,24,47.8666649,165,1330,165,1330,24.7692986,43.2365532,24.7692986,43.2365532,1200,4060,1200,4060,2000,4886.7998,2000,4886.7998,2730,4500,2730,4500,5326.7998,2160,5326.7998,2160,115.418755,535.493591,115.418755,535.493591,5726.7959,3532.74048,5726.7959,3532.74048 [f=0015292] [15292] Game End Stats Values: 32,4245,11410,4245,11410,418.703918,339.830536,418.703918,339.830536,0,0,0,0,0,0,0,0,100.405464,1047.25732,100.405464,1047.25732,3179.08643,5951.69824,3179.08643,5951.69824,360,820,360,820,20.3055687,51.3333321,20.3055687,51.3333321,110,1330,110,1330,24.6457119,39.2751312,24.6457119,39.2751312,1200,4690,1200,4690,2000,5396.7998,2000,5396.7998,2575,4570,2575,4570,5836.7998,2160,5836.7998,2160,115.418755,536.993774,115.418755,536.993774,6236.81299,3583.74048,6236.81299,3583.74048 [f=0015292] [15292] Game End Stats Values: 33,4200,11765,4200,11765,421.031036,375.086273,421.031036,375.086273,0,0,0,0,0,0,0,0,118.57209,1047.25732,118.57209,1047.25732,3475.95898,6611.42725,3475.95898,6611.42725,270,820,270,820,20.2333508,52,20.2333508,52,55,1330,55,1330,25.1551208,42.4059677,25.1551208,42.4059677,1200,5130,1200,5130,2085,5841.7998,2085,5841.7998,2675,4485,2675,4485,6281.7998,2245,6281.7998,2245,115.418755,600.8349,115.418755,600.8349,6914.50146,3888.50513,6914.50146,3888.50513 [f=0015292] [15292] Game End Stats Values: 34,3500,12120,3500,12120,421.031036,429.67514,421.031036,429.67514,0,0,0,0,0,0,0,0,118.57209,1130.29541,118.57209,1130.29541,3624.24097,7225.28564,3624.24097,7225.28564,180,820,180,820,17.1666737,52,17.1666737,52,55,1330,55,1330,23.1333122,42.8503838,23.1333122,42.8503838,900,5570,900,5570,2170,6541.7998,2170,6541.7998,2365,4400,2365,4400,6981.7998,2330,6981.7998,2330,115.418755,673.010376,115.418755,673.010376,7544.03027,4046.96753,7544.03027,4046.96753 [f=0015292] [15292] Game End Stats Values: 35,3800,12255,3800,12255,421.699829,500.585297,421.699829,500.585297,0,0,0,0,0,0,0,0,118.57209,1393.17664,118.57209,1393.17664,3721.89404,7408.14502,3721.89404,7408.14502,180,820,180,820,14.0277319,52,14.0277319,52,55,1330,55,1330,15.5516033,42.5273399,15.5516033,42.5273399,1200,5790,1200,5790,2255,6626.7998,2255,6626.7998,2365,4315,2365,4315,7066.7998,2415,7066.7998,2415,115.418755,746.686035,115.418755,746.686035,7739.95459,4144.62305,7739.95459,4144.62305 [f=0015325] [15325] Event [1110.82898,60.6105766,976.201782]: 1 lost unit Welder [f=0015332] [15332] Event [2331.92188,43.28125,3573.97461]: 1 lost unit Blitz [f=0015337] [15337] Event [5892.7793,43.7315903,5130.57471]: 1 lost unit Blitz [f=0015361] [15361] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0015450] Player PRO_Clopse left the game: normal quit [f=0015450] [15450] Event [undefined]: PRO_Clopse quit [f=0015456] Spectator iwantusername left the game: normal quit [f=0015456] [15456] Event [undefined]: iwantusername quit [f=0015518] [15518] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0015544] Spectator Hazy_uhyR left the game: normal quit [f=0015544] [15544] Event [undefined]: Hazy_uhyR quit [f=0015550] No clients connected, shutting down server [f=0015550] Server shutdown [f=0015550] [15550] all players disconnected [f=0015675] [15675] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0015833] [15833] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0015990] [15990] Event [4568,43.28125,2312]: 0 finished unit Stinger [f=0015990] [15990] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0016158] [16158] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0016240] [16240] Event [4568,43.28125,2168]: 0 finished unit Solar Collector [f=0016372] [16372] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0016486] [16486] Event [4696,43.28125,2216]: 0 finished unit Solar Collector [f=0016604] [16604] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0016675] [16675] Event [4440,43.28125,2216]: 0 finished unit Solar Collector [f=0016790] [16790] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0016954] [16954] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0017119] [17119] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0017282] [17282] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0017456] [17456] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0017621] [17621] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0017782] [17782] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0017954] [17954] Event [2991.95093,43.28125,5648]: 0 finished unit Scalpel [f=0018087] [18087] Event [2991.95093,43.28125,5648]: 0 finished unit Bolas [f=0018222] [18222] Event [2991.95093,43.28125,5648]: 0 finished unit Bolas [f=0018362] [18362] Event [2991.95093,43.28125,5648]: 0 finished unit Bolas [f=0018500] [18500] Event [2991.95093,43.28125,5648]: 0 finished unit Bolas [f=0018635] [18635] Event [2991.95093,43.28125,5648]: 0 finished unit Bolas [f=0018642] Autoquit sending quit command. [f=0018642] [QuitAction] user exited to system [f=0018642] [SpringApp::Kill][1] fromRun=1 [f=0018642] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018642] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018642] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018642] [ThreadPool::SetThreadCount][2] workers=0 [f=0018642] [SpringApp::Kill][2] [f=0018642] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018642] [Game::KillLua][3] dtor=0 luaUI=0x5456e6f0 [f=0018642] Start widgetHandler:Shutdown [f=0018642] Shutdown - SaveOrderList Complete [f=0018642] Writing last game win data [f=0018642] Shutdown - SaveConfigData Complete [f=0018642] Shutdown Widget - Chili Highlight [f=0018642] Shutdown Widget - Save/Load API [f=0018642] Shutdown Widget - Draw After Chili [f=0018642] Shutdown Widget - EPIC Menu [f=0018642] Shutdown Widget - Chili Minimap [f=0018642] Shutdown Widget - Chili Widget Selector [f=0018642] Shutdown Widget - Local Team Colors [f=0018642] Shutdown Widget - Display Keys 2 [f=0018642] Shutdown Widget - Save Game Menu [f=0018642] Shutdown Widget - HealthBars [f=0018642] Shutdown Widget - Noises [f=0018642] Shutdown Widget - Unit Icons [f=0018642] Shutdown Widget - Win Counter [f=0018642] Shutdown Widget - SpringRTS Replay Stats [f=0018642] Shutdown Widget - BuildETA [f=0018642] Shutdown Widget - Modular Comm Info [f=0018642] Shutdown Widget - Music Player v2 [f=0018642] Shutdown Widget - State Reverse and Latency [f=0018642] Shutdown Widget - CameraShake [f=0018642] Shutdown Widget - Chili Economy Panel Default [f=0018642] Shutdown Widget - Chili EndGame Window [f=0018642] Shutdown Widget - Chili Nuke Warning [f=0018642] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018642] Shutdown Widget - Chili Spectator Panels [f=0018642] Shutdown Widget - Context Menu [f=0018642] Shutdown Widget - Darkening [f=0018642] Shutdown Widget - Defense Range Zero-K [f=0018642] Shutdown Widget - Grab Input [f=0018642] Input grabbing is disabled! [f=0018642] Shutdown Widget - Highlight Geos [f=0018642] Shutdown Widget - Local Widgets Config [f=0018642] Shutdown Widget - MinimapEvents [f=0018642] Shutdown Widget - MetalFeatures (new) [f=0018642] Shutdown Widget - Missile Silo Range [f=0018642] Shutdown Widget - Point Tracker [f=0018642] Shutdown Widget - Showeco and Grid Drawer [f=0018642] Shutdown Widget - Stereo3D [f=0018642] Shutdown Widget - Attack AoE [f=0018642] Shutdown Widget - UnitShapes [f=0018642] Shutdown Widget - Map Edge Extension [f=0018642] Shutdown Widget - Selection Send [f=0018642] Shutdown Widget - LupsManager [f=0018642] Shutdown Widget - Newton Firezone [f=0018642] Shutdown Widget - Chili Pro Console [f=0018642] Shutdown Widget - Persistent Build Height [f=0018642] Shutdown Widget - Lasso Terraform GUI [f=0018642] Shutdown Widget - Chili Framework [f=0018642] Shutdown Widget - Lups [f=0018642] Shutdown Widget - Custom Markers [f=0018642] Shutdown Widget - Chili Core Selector [f=0018642] Shutdown Widget - Mex Placement Handler [f=0018642] Shutdown Widget - Select Keys [f=0018642] Shutdown Widget - Pause Screen [f=0018642] Shutdown Widget - Layout Handler [f=0018642] Shutdown Widget - Text To Speech Control [f=0018642] End widgetHandler:Shutdown [f=0018642] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1723138,154211256} {int,ext,rec}Allocs={16827850,0,0} {chunk,block}Bytes={154211256,0} [f=0018642] [Game::KillLua][1] dtor=0 luaGaia=0x5ed2f570 [f=0018642] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1485688,140020631} {int,ext,rec}Allocs={16827851,0,0} {chunk,block}Bytes={140020631,0} [f=0018642] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1485688,140020631} {int,ext,rec}Allocs={16827851,0,0} {chunk,block}Bytes={140020631,0} [f=0018642] [Game::KillLua][2] dtor=0 luaRules=0x535f6020 [f=0018642] Start gadgetHandler:Shutdown [f=0018642] Shutdown - StartSetup [f=0018642] Shutdown - UnitMorph [f=0018642] Shutdown - Carrier Drones [f=0018642] Shutdown - LupsNanoSpray [f=0018642] Shutdown - Missile Silo Controller [f=0018642] Shutdown - Modular Comm Info [f=0018642] Shutdown - Terrain Texture Handler [f=0018642] Shutdown - UnitCloakShield [f=0018642] Shutdown - Starlight Handler [f=0018642] End gadgetHandler:Shutdown [f=0018642] Start gadgetHandler:Shutdown [f=0018642] Shutdown - Save/Load [f=0018642] Shutdown - Teleport Throw [f=0018642] Shutdown - UnitMorph [f=0018642] Shutdown - Modular Comm Info [f=0018642] Shutdown - Retreat Command [f=0018642] Shutdown - Shockwaves [f=0018642] Shutdown - UnitCloakShield [f=0018642] Shutdown - Lups Cloak FX [f=0018642] Shutdown - Lups [f=0018642] Shutdown - Lups Shield [f=0018642] End gadgetHandler:Shutdown [f=0018642] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16827883,0,0} {chunk,block}Bytes={0,0} [f=0018642] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16827883,0,0} {chunk,block}Bytes={0,0} [f=0018642] [Game::KillLua][4] dtor=0 [f=0018642] [Game::~CGame][1] [f=0018642] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018642] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018642] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018642] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018642] [Game::KillLua][4] dtor=1 [f=0018642] [Game::KillMisc][1] [f=0018642] [Game::KillMisc][2] [f=0018642] [Game::KillMisc][3] [f=0018642] [Game::KillRendering][1] [f=0018642] [3DOParser::Kill] allocated 1 pieces [f=0018642] [S3OParser::Kill] allocated 396 pieces [f=0018642] [AssParser::Kill] allocated 0 pieces [f=0018642] [Game::KillInterface][1] [f=0018642] [Game::KillInterface][2] [f=0018642] [Game::KillSimulation][1] [f=0018642] [Game::KillSimulation][2] [f=0018642] [CCollisionHandler] dis-/continuous tests: 0/1097965 [f=0018642] [Game::KillSimulation][3] [f=0018642] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018642] [~CPathCache(24x24)] cacheHits=116 hitPercentage=38% numHashColls=0 maxCacheSize=31 [f=0018642] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018642] [~CPathCache(48x48)] cacheHits=70 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018642] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018642] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018642] [LosHandler::Kill] raycast instance cache-{hits,misses}={9408,14438}; shared=4%; cached=35% [f=0018642] [Game::KillSimulation][4] [f=0018642] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0018642] [Game::~CGame][2] [f=0018642] [Game::~CGame][3] [f=0018642] [SpringApp::Kill][3] [f=0018642] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197837 bytes sent 241848 bytes recv'd [f=0018642] [SpringApp::Kill][4] font=0x45de8aa0 [f=0018642] [SpringApp::Kill][5] [f=0018642] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45eb3420) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2183ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=48ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4726 inflSize=62kb readTime=32ms file="gamedata/unitdefs_pre.lua" indx=942 inflSize=0kb readTime=22ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=21ms file="luaui/widgets/cmd_newton_firezone.lua" indx=4606 inflSize=33kb readTime=19ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4828 inflSize=20kb readTime=19ms file="luarules/utilities/debugfunctions.lua" indx=1944 inflSize=1kb readTime=17ms file="scripts/dynamiccommander.lua" indx=5754 inflSize=11kb readTime=12ms file="luarules/utilities/clampposition.lua" indx=1942 inflSize=2kb readTime=11ms file="bitmaps/loadpictures/chickenroosts.png" indx=510 inflSize=1999kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 38249430 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x45f56730) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f4b640) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e695e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbafc0b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]