[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Y5bzoKnm8y/springsettings.1272835.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa65401eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3455 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1272835/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44deba70] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44deba70] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 492ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 555ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 658ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Schickelmooser, spectator, false, allyTeamID, 0, customKeys.elo, , 2005, nil [f=-000001] Mudosaka, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [f=-000001] Team 0, 1, 2005 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 2005 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.05180793 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 101ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] potatolord56 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1272835/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (134ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1272835/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5110a4f0,0x50bda2b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dd80d3616fe5c03f76c5cf9b48b97af0 [f=-000001] Connection attempt from Mudosaka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Mudosaka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Schickelmooser [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Schickelmooser changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[Game::Load][lua{Rules,Gaia}={00000000697f9770,00000000694e1180}]" [f=-000001] Allies: I choose: Genesis! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[Game::Load][lua{Rules,Gaia}={00000000e77bbc60,00000000f21db370}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] you are good? [f=-000001] not particularly [f=-000001] [0] Event [418,195.768433,897]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3870,195.761841,5114]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Schickelmooser, team: 0, elo:2005, userid: 458821 [f=0000000] [0] Mudosaka, team: 1, elo:1500, userid: 549966 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [3808,195.761719,5024]: 1 finished unit Rover Assembly [f=0000013] [13] Event [560,195.761719,864]: 0 finished unit Rover Assembly [f=0000251] [251] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000281] [281] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000371] [371] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Mason [f=0000430] [430] Event [344,195.761719,808]: 0 finished unit Solar Collector [f=0000457] [457] Event [577.99231,196.406815,863.970337]: 0 finished unit Mason [f=0000505] [505] Event [3928,195.761719,5032]: 1 finished unit Solar Collector [f=0000610] [610] Event [280,195.761719,984]: 0 finished unit Solar Collector [f=0000702] [702] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0000887] [887] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0001075] [1075] Event [344,195.761719,1144]: 0 finished unit Solar Collector [f=0001115] [1115] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0001206] [1206] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001309] [1309] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0001364] [1364] Event [577.99231,196.406815,863.970337]: 0 finished unit Dart [f=0001377] [1377] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0001394] [1394] Event [472,195.761719,1272]: 0 finished unit Solar Collector [f=0001690] [1690] Event [3096,338.818359,4600]: 1 finished unit Wind/Tidal Generator [f=0001703] [1703] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0001811] [1811] Event [696,195.761719,1272]: 0 finished unit Solar Collector [f=0001894] [1894] Event [3144,338.818359,4600]: 1 finished unit Wind/Tidal Generator [f=0001946] [1946] Event [520,195.761719,1464]: 0 finished unit Solar Collector [f=0001961] [1961] Event [577.99231,196.406815,863.970337]: 0 finished unit Scorcher [f=0002108] [2108] Event [3192,338.818359,4600]: 1 finished unit Wind/Tidal Generator [f=0002211] [2211] Event [3600,195.761719,4176]: 1 finished unit Lotus [f=0002294] [2294] Event [3240,338.818359,4600]: 1 finished unit Wind/Tidal Generator [f=0002348] [2348] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0002445] [2445] Event [3080,338.818359,4648]: 1 finished unit Wind/Tidal Generator [f=0002479] [2479] Event [577.99231,196.406815,863.970337]: 0 finished unit Scorcher [f=0002508] [2508] Event [840,195.761719,1192]: 0 finished unit Solar Collector [f=0002543] [2543] Event [944,338.818359,1584]: 0 finished unit Radar Tower [f=0002612] [2612] Event [3128,338.818359,4648]: 1 finished unit Wind/Tidal Generator [f=0002846] [2846] Event [472,195.761719,1640]: 0 finished unit Solar Collector [f=0002878] [2878] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0002898] [2898] Event [3176,338.818359,4648]: 1 finished unit Wind/Tidal Generator [f=0003067] [3067] Event [1432.02356,195.761719,1870.46375]: 0 lost unit Dart [f=0003183] [3183] Event [1651.69226,195.761719,2215.54858]: 1 lost unit Scorcher [f=0003220] [3220] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0003244] [3244] Event [577.99231,196.406815,863.970337]: 0 finished unit Scorcher [f=0003301] [3301] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0003308] [3308] Event [392,195.761719,1816]: 0 finished unit Solar Collector [f=0003344] [3344] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0003469] [3469] Event [3224,338.818359,4648]: 1 finished unit Wind/Tidal Generator [f=0003543] [3543] Event [577.99231,196.406815,863.970337]: 0 finished unit Dart [f=0003632] [3632] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0003633] [3633] Event [3272,338.800781,4648]: 1 finished unit Wind/Tidal Generator [f=0003675] [3675] Event [577.99231,196.406815,863.970337]: 0 finished unit Dart [f=0003733] [3733] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Mason [f=0003820] [3820] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0003883] [3883] Event [3112,338.818359,4696]: 1 finished unit Wind/Tidal Generator [f=0004084] [4084] Event [3160,338.818359,4696]: 1 finished unit Wind/Tidal Generator [f=0004132] [4132] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0004286] [4286] Event [3208,338.818359,4696]: 1 finished unit Wind/Tidal Generator [f=0004350] [4350] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0004384] [4384] Event [3680,195.761719,3408]: 1 finished unit Lotus [f=0004435] [4435] Event [360,195.761719,2680]: 0 finished unit Solar Collector [f=0004505] [4505] Event [577.99231,196.406815,863.970337]: 0 finished unit Ripper [f=0004510] [4510] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0004513] [4513] Event [3256,338.818359,4696]: 1 finished unit Wind/Tidal Generator [f=0004662] [4662] Event [3304,337.523438,4696]: 1 finished unit Wind/Tidal Generator [f=0004712] [4712] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0004801] [4801] Event [1240,195.761719,168]: 0 finished unit Solar Collector [f=0004885] [4885] Event [577.99231,196.406815,863.970337]: 0 finished unit Mason [f=0004920] [4920] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0004959] [4959] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0005069] [5069] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0005199] [5199] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0005272] [5272] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0005311] [5311] Event [1352,195.761719,216]: 0 finished unit Solar Collector [f=0005371] [5371] Event [3048,195.761719,4888]: 1 finished unit Solar Collector [f=0005520] [5520] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0005560] [5560] Event [3312,195.761719,3392]: 1 finished unit Radar Tower [f=0005623] [5623] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0005714] [5714] Event [3128,195.761719,4968]: 1 finished unit Solar Collector [f=0005840] [5840] Event [664,195.761719,2280]: 0 finished unit Energy Pylon [f=0005895] [5895] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0005923] [5923] Event [2552,195.761719,5976]: 1 finished unit Solar Collector [f=0005987] [5987] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0006026] [6026] Event [734.696838,195.761719,2433.77954]: 0 finished unit Engineer Commander [f=0006026] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006026] [6026] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006170] [6170] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0006244] [6244] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0006297] [6297] Event [2648,195.761719,5896]: 1 finished unit Solar Collector [f=0006315] [6315] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0006374] [6374] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0006406] [6406] Event [1064,195.761719,248]: 0 finished unit Solar Collector [f=0006412] [6412] Event [3512,195.761719,5080]: 1 finished unit Caretaker [f=0006577] [6577] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0006609] [6609] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0006625] [6625] Event [1208,195.761719,2072]: 0 finished unit Solar Collector [f=0006732] [6732] Event [2936,195.761719,5976]: 1 finished unit Solar Collector [f=0006778] [6778] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0006790] [6790] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0006844] [6844] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0006923] [6923] Event [1352,195.761719,1960]: 0 finished unit Solar Collector [f=0006930] [6930] Event [904,195.761719,344]: 0 finished unit Solar Collector [f=0006981] [6981] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0007073] [7073] Event [2136,195.761719,1160]: 0 finished unit Solar Collector [f=0007121] [7121] Event [2824,195.761719,6072]: 1 finished unit Solar Collector [f=0007215] [7215] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0007239] [7239] Event [3176,195.761719,3032]: 1 finished unit Wind/Tidal Generator [f=0007295] [7295] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ripper [f=0007314] [7314] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0007375] [7375] Event [1310.25989,195.761719,2057.81299]: 0 finished unit Engineer Commander [f=0007375] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007375] [7375] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007434] [7434] Event [3160,195.761719,3112]: 1 finished unit Wind/Tidal Generator [f=0007470] [7470] Event [760,195.761719,472]: 0 finished unit Solar Collector [f=0007553] [7553] Event [2136,195.761719,1064]: 0 finished unit Solar Collector [f=0007609] [7609] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ripper [f=0007640] [7640] Event [2688,195.761719,5824]: 1 finished unit Lotus [f=0007690] [7690] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0007714] [7714] Event [1264,195.761719,2512]: 0 finished unit Lotus [f=0007749] [7749] Event [3144,195.761719,3192]: 1 finished unit Wind/Tidal Generator [f=0007909] [7909] Event [1616,195.761719,2272]: 0 finished unit Lotus [f=0007924] [7924] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ripper [f=0007962] [7962] Event [577.99231,196.406815,863.970337]: 0 finished unit Ripper [f=0008010] [8010] Event [600,195.761719,552]: 0 finished unit Solar Collector [f=0008014] [8014] Event [1456,195.761719,2400]: 0 finished unit Lotus [f=0008019] [8019] Event [3144,195.761719,3272]: 1 finished unit Wind/Tidal Generator [f=0008080] [8080] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0008147] [8147] Event [1944.43689,195.761719,1908.83423]: 0 lost unit Fencer [f=0008181] [8181] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0008184] [8184] Event [1941.4093,195.761719,1810.52344]: 0 lost unit Dart [f=0008199] [8199] Event [1996.56494,195.875671,1775.20947]: 0 lost unit Dart [f=0008237] [8237] Event [1984.56482,195.970551,1584.3916]: 0 lost unit Fencer [f=0008239] [8239] Event [1760,195.761719,2224]: 0 finished unit Lotus [f=0008289] [8289] Event [3128,195.761719,3352]: 1 finished unit Wind/Tidal Generator [f=0008298] [8298] Event [2270.30615,197.631989,1403.2334]: 0 lost unit Fencer [f=0008298] [8298] Event [2244.1001,199.15773,1421.72607]: 1 lost unit Scorcher [f=0008322] [8322] Event [2096.34131,195.848495,1503.87976]: 1 lost unit Scorcher [f=0008331] [8331] Event [2120,195.761719,1288]: 0 lost unit Metal Extractor [f=0008335] [8335] Event [1760,195.761719,2224]: 0 lost unit Lotus [f=0008384] [8384] Event [1624.84448,195.761719,2448.74854]: 0 lost unit Ripper [f=0008385] [8385] Event [2178.49707,195.885574,1358.26172]: 0 lost unit Scorcher [f=0008406] [8406] Event [2186.84326,195.761719,1416.73743]: 1 lost unit Scorcher [f=0008421] [8421] Event [2252.01782,195.761719,1337.56104]: 0 lost unit Scorcher [f=0008550] [8550] Event [488,195.761719,664]: 0 finished unit Solar Collector [f=0008559] [8559] Event [3112,195.761719,3432]: 1 finished unit Wind/Tidal Generator [f=0008650] [8650] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0008652] [8652] Event [1773.02576,195.761719,1355.95215]: 0 lost unit Scorcher [f=0008654] [8654] Event [1616,195.761719,2272]: 0 lost unit Lotus [f=0008711] [8711] Event [577.99231,196.406815,863.970337]: 0 finished unit Ripper [f=0008744] [8744] Event [2094.90161,195.761719,993.758606]: 0 lost unit Mason [f=0008754] [8754] Event [1240,194.414063,5928]: 1 finished unit Metal Extractor [f=0008829] [8829] Event [3096,195.761719,3512]: 1 finished unit Wind/Tidal Generator [f=0008970] [8970] Event [1898.03711,195.714233,1126.56946]: 1 lost unit Scorcher [f=0008973] [8973] Event [2136,195.761719,1064]: 0 lost unit Solar Collector [f=0009042] [9042] Event [1977.07886,195.761719,1009.67963]: 1 lost unit Scorcher [f=0009084] [9084] Event [3096,195.761719,3592]: 1 finished unit Wind/Tidal Generator [f=0009097] [9097] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0009126] [9126] Event [2248,195.761719,984]: 0 lost unit Metal Extractor [f=0009140] [9140] Event [1995.06787,195.387833,1028.21558]: 1 lost unit Scorcher [f=0009176] [9176] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0009190] [9190] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0009247] [9247] Event [2142.06567,195.828766,871.757202]: 1 lost unit Scorcher [f=0009288] [9288] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0009324] [9324] Event [1464,195.761719,1496]: 0 finished unit Stinger [f=0009354] [9354] Event [3080,195.761719,3672]: 1 finished unit Wind/Tidal Generator [f=0009358] [9358] Event [1456,195.761719,2400]: 0 lost unit Lotus [f=0009501] [9501] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0009641] [9641] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0009694] [9694] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0009788] [9788] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0009840] [9840] Event [408,195.761719,952]: 0 finished unit Caretaker [f=0009889] [9889] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0009927] [9927] Event [1264,195.761719,2512]: 0 lost unit Lotus [f=0009979] [9979] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0010066] [10066] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0010139] [10139] Event [2944,195.761719,2816]: 1 finished unit Lotus [f=0010259] [10259] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0010277] [10277] Event [1464,195.761719,1944]: 0 lost unit Metal Extractor [f=0010287] [10287] Event [2040,195.802734,1496]: 0 finished unit Stinger [f=0010328] [10328] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0010333] [10333] Event [472,195.761719,1112]: 0 finished unit Caretaker [f=0010379] [10379] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0010412] [10412] Event [1336.69788,195.659653,2103.38721]: 1 lost unit Ripper [f=0010428] [10428] Event [1141.32715,195.564011,2144.66943]: 0 lost unit Ripper [f=0010441] [10441] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0010490] [10490] Event [1155.43359,195.513046,2185.87109]: 0 lost unit Ripper [f=0010527] [10527] Event [1252.36218,195.513367,2147.76221]: 1 lost unit Ripper [f=0010578] [10578] Event [1048,195.761719,2424]: 0 lost unit Metal Extractor [f=0010602] [10602] Event [552,195.761719,1160]: 0 finished unit Caretaker [f=0010635] [10635] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0010652] [10652] Event [999.81781,195.061569,2162.09766]: 0 lost unit Fencer [f=0010732] [10732] Event [1208,195.761719,2072]: 0 lost unit Solar Collector [f=0010739] [10739] Event [3328,195.761719,2816]: 1 finished unit Lotus [f=0010802] [10802] Event [1241.2644,195.341187,2104.48755]: 1 lost unit Ripper [f=0010816] [10816] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0010849] [10849] Event [1441.79993,195.618805,2073.9646]: 1 lost unit Fencer [f=0010936] [10936] Event [1387.7572,195.761719,2247.94116]: 1 lost unit Fencer [f=0011053] [11053] Event [933.138123,195.315048,1944.91309]: 0 lost unit Fencer [f=0011060] [11060] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0011072] [11072] Event [1248.66187,195.876801,2223.14917]: 1 lost unit Fencer [f=0011133] [11133] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ripper [f=0011202] [11202] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0011230] [11230] Event [1242.85229,195.666519,2203.96045]: 1 lost unit Fencer [f=0011270] [11270] Event [1296,195.814972,1984]: 0 finished unit Lotus [f=0011339] [11339] Event [3616,195.761719,2816]: 1 finished unit Lotus [f=0011351] [11351] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0011379] [11379] Event [1296,195.814972,1984]: 0 lost unit Lotus [f=0011400] [11400] Event [1180.9906,195.761719,2323.43408]: 1 lost unit Fencer [f=0011415] [11415] Event [971.327698,195.761719,1804.00427]: 0 lost unit Fencer [f=0011439] [11439] Event [1144.328,195.893875,2001.05688]: 1 lost unit Scorcher [f=0011463] [11463] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ripper [f=0011493] [11493] Event [1280,195.845276,2128]: 0 lost unit Lotus [f=0011501] [11501] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0011583] [11583] Event [1027.35449,195.76355,1987.1991]: 1 lost unit Scorcher [f=0011608] [11608] Event [664,195.761719,2280]: 0 lost unit Energy Pylon [f=0011637] [11637] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0011723] [11723] Event [868.077393,195.761719,1742.53809]: 0 lost unit Fencer [f=0011786] [11786] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0011793] [11793] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ripper [f=0011803] [11803] Event [944,338.818359,1584]: 0 lost unit Radar Tower [f=0011822] [11822] Event [926.918274,195.823883,1895.05188]: 1 lost unit Scorcher [f=0011825] [11825] Event [1352,195.761719,1960]: 0 lost unit Solar Collector [f=0011828] [11828] Event [907.284119,195.859238,1662.95166]: 1 lost unit Scorcher [f=0011860] [11860] Event [892.113647,195.844193,1897.45142]: 0 lost unit Fencer [f=0011922] [11922] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0011959] [11959] Event [3400,195.761719,2312]: 1 finished unit Metal Extractor [f=0011963] [11963] Event [3512,195.761719,5128]: 1 finished unit Caretaker [f=0012047] [12047] Event [907.2771,195.761719,1778.8158]: 1 lost unit Scorcher [f=0012071] [12071] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0012193] [12193] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ripper [f=0012218] [12218] Event [3512,195.761719,5176]: 1 finished unit Caretaker [f=0012221] [12221] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0012368] [12368] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ripper [f=0012371] [12371] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0012392] [12392] Event [1384.79956,196.013031,2034.1062]: 1 lost unit Fencer [f=0012501] [12501] Event [1269.46863,195.761719,1712.70679]: 0 lost unit Fencer [f=0012528] [12528] Event [1354.56238,194.996994,1983.48157]: 1 lost unit Fencer [f=0012536] [12536] Event [1232.53625,195.144882,2073.43872]: 1 lost unit Fencer [f=0012554] [12554] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ripper [f=0012577] [12577] Event [1305.31689,195.980972,2058.68408]: 1 lost unit Fencer [f=0012582] [12582] Event [1271.57275,195.964035,2084.01733]: 1 lost unit Fencer [f=0012591] [12591] Event [577.99231,196.406815,863.970337]: 0 finished unit Ripper [f=0012655] [12655] Event [1227.16357,195.669327,2145.93164]: 1 lost unit Fencer [f=0012743] [12743] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ripper [f=0012766] [12766] Event [1312.33167,195.963913,2101.11768]: 1 lost unit Fencer [f=0012908] [12908] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ripper [f=0013013] [13013] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0013054] [13054] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0013109] [13109] Event [312,75.2929688,5768]: 1 finished unit Geothermal Generator [f=0013118] [13118] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0013222] [13222] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0013255] [13255] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0013282] [13282] Event [1593.73291,195.775421,2345.55347]: 1 lost unit Ripper [f=0013327] [13327] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0013329] [13329] Event [1529.07227,195.600266,2083.28369]: 0 lost unit Fencer [f=0013334] [13334] Event [1486.68201,195.361603,2092.53955]: 0 lost unit Fencer [f=0013354] [13354] Event [1128,195.761719,1880]: 0 finished unit Caretaker [f=0013360] [13360] Event [1650.92212,195.351257,2252.10425]: 1 lost unit Ripper [f=0013432] [13432] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0013496] [13496] Event [1533.9082,195.926651,2030.54272]: 0 lost unit Fencer [f=0013500] [13500] Event [1497.04321,195.924377,2049.98096]: 0 lost unit Fencer [f=0013508] [13508] Event [1629.49292,195.06105,2244.78931]: 1 lost unit Ripper [f=0013528] [13528] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0013619] [13619] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0013654] [13654] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0013708] [13708] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0013798] [13798] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0013849] [13849] Event [1733.10229,195.838028,2466.86719]: 1 lost unit Ripper [f=0013888] [13888] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0013932] [13932] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0013987] [13987] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0014015] [14015] Event [1760,195.761719,3024]: 1 finished unit Radar Tower [f=0014047] [14047] Event [1827.33252,195.311371,2502.01099]: 1 lost unit Ripper [f=0014047] [14047] Event [1629.22925,195.497711,2438.17871]: 0 lost unit Ripper [f=0014080] [14080] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0014092] [14092] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0014197] [14197] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0014235] [14235] Event [1007.24268,195.761719,1869.3291]: 0 finished unit Engineer Commander [f=0014235] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0014235] [14235] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0014236] [14236] Event [577.99231,196.406815,863.970337]: 0 finished unit Fencer [f=0014367] [14367] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ravager [f=0014530] [14530] Event [1434.56323,195.165039,2366.46289]: 1 lost unit Ripper [f=0014532] [14532] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ravager [f=0014644] [14644] Event [1134.87866,195.876602,2236.12866]: 0 lost unit Fencer [f=0014660] [14660] Event [1504,195.761719,2768]: 1 finished unit Picket [f=0014695] [14695] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [f=0014697] [14697] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ravager [f=0014716] [14716] Event [1125.50818,195.307251,2256.72876]: 1 lost unit Ripper [f=0014798] [14798] Event [1008.41431,195.854675,2215.29883]: 0 lost unit Engineer Commander [f=0014798] [14798] Event [1006.4054,195.788773,2251.35547]: 1 lost unit Scorcher [f=0014798] [14798] Event [1034.47888,195.30928,2233.9519]: 1 lost unit Scorcher [f=0014812] [14812] Event [1028.65479,191.920776,2281.61865]: 1 lost unit Scorcher [f=0014862] [14862] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ravager [f=0014898] [14898] Event [860.576477,195.107559,2128.35229]: 0 lost unit Fencer [f=0014963] [14963] Event [894.993896,194.952347,2075.34131]: 0 lost unit Fencer [f=0015027] [15027] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ravager [f=0015059] gg [f=0015066] [15066] Event [1128,195.399628,1880]: 0 lost unit Caretaker [f=0015136] [15136] Event [undefined]: Schickelmooser resigned [f=0015136] game_message: Schickelmooser has been destroyed! [f=0015136] game_message: Mudosaka wins! [f=0015136] Submitting stats [f=0015136] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015136] Part| Total Time|Time of the last 0.5s [f=0015136] Draw 15203.52ms 19.56% [f=0015136] Lua::Callins::Synced 10856.74ms 17.66% [f=0015136] Lua::Callins::Unsynced 21297.97ms 25.45% [f=0015136] Lua::CollectGarbage::Synced 321.82ms 0.10% [f=0015136] Lua::CollectGarbage::Unsynced 677.38ms 0.20% [f=0015136] Misc::Profiler::AddTime 61.74ms 0.00% [f=0015136] Sim 35728.84ms 68.46% [f=0015136] [15136] Received game_message: Schickelmooser has been destroyed! [f=0015136] [15136] Received game_message: Mudosaka wins! [f=0015137] [15137] Game End Stats Header: 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24,8415,7405,8415,7405,987.737183,1033.64954,987.737183,1033.64954,0,0,0,0,0,0,0,0,1703.65015,617.535706,1703.65015,617.535706,2288.37769,1080.38928,2288.37769,1080.38928,360,900,360,900,71.5538712,48,71.5538712,48,1330,1960,1330,1960,53.9348259,28.1936398,53.9348259,28.1936398,2865,915,2865,915,1775,1040,1775,1040,3860,3630,3860,3630,1040,2023.33337,1040,2023.33337,0,16.2000046,0,16.2000046,1190.93982,2365.38501,1190.93982,2365.38501 [f=0015137] [15137] Game End Stats Values: 25,8285,6950,8285,6950,1114.90222,1143.27026,1114.90222,1143.27026,0,0,0,0,0,0,0,0,2110.78857,617.535706,2110.78857,617.535706,3147.56909,1683.26428,3147.56909,1683.26428,450,900,450,900,74.9030609,44.7999992,74.9030609,44.7999992,1330,1960,1330,1960,56.3176537,32.5080376,56.3176537,32.5080376,2645,435,2645,435,2555,1520,2555,1520,3860,3655,3860,3655,1520,2803.3335,1520,2803.3335,0,16.2000046,0,16.2000046,1871.10474,3238.8623,1871.10474,3238.8623 [f=0015137] [15137] Game End Stats Values: 26,7835,7095,7835,7095,1253.23706,1237.99158,1253.23706,1237.99158,0,0,0,0,0,0,0,0,2490.49365,736.787231,2490.49365,736.787231,3658.96387,2245.93115,3658.96387,2245.93115,450,900,450,900,93.7393494,45.2000008,93.7393494,45.2000008,1330,1960,1330,1960,57.2222862,30.3147373,57.2222862,30.3147373,2195,580,2195,580,2700,2340,2700,2340,3860,3655,3860,3655,2340,2948.3335,2340,2948.3335,0,16.2000046,0,16.2000046,2466.68237,3769.31177,2466.68237,3769.31177 [f=0015137] [15137] Game End Stats Values: 27,7760,7185,7760,7185,1390.95764,1279.61377,1390.95764,1279.61377,0,0,0,0,0,0,0,0,2851.66382,736.787231,2851.66382,736.787231,4751.51855,2774.84253,4751.51855,2774.84253,540,900,540,900,92.8609772,44.6666679,92.8609772,44.6666679,1330,1960,1330,1960,57.1813431,26.7748146,57.1813431,26.7748146,2030,870,2030,870,2998.3999,2745,2998.3999,2745,3860,3455,3860,3455,2745,3391.7334,2745,3391.7334,0,16.2000046,0,16.2000046,3006.53979,4895.57568,3006.53979,4895.57568 [f=0015137] [15137] Game End Stats Values: 28,7730,7205,7730,7205,1496.43213,1353.375,1496.43213,1353.375,0,0,0,0,0,0,0,0,2995.30396,736.787231,2995.30396,736.787231,5420.92822,3169.60181,5420.92822,3169.60181,540,900,540,900,70.3957748,44,70.3957748,44,1330,1905,1330,1905,55.8316193,31.8418617,55.8316193,31.8418617,1735,1015,1735,1015,3413.3999,3135,3413.3999,3135,4125,3385,4125,3385,3280,3806.7334,3280,3806.7334,0,68.4667282,0,68.4667282,3418.74854,5578.53857,3418.74854,5578.53857 [f=0015137] [15137] Game End Stats Values: 29,7905,7590,7905,7590,1587.43823,1396.12329,1587.43823,1396.12329,0,0,0,0,0,0,0,0,3140.19434,736.787231,3140.19434,736.787231,5808.97461,3714.06543,5808.97461,3714.06543,540,900,540,900,68.1714706,44,68.1714706,44,1330,1905,1330,1905,56.4671059,31.25877,56.4671059,31.25877,1730,1400,1730,1400,3558.3999,3860,3558.3999,3860,4305,3385,4305,3385,4005,3951.7334,4005,3951.7334,0,127.266792,0,127.266792,4037.42261,6031.80225,4037.42261,6031.80225 [f=0015137] [15137] Game End Stats Values: 30,8240,7590,8240,7590,1708.24487,1480.97009,1708.24487,1480.97009,0,0,0,0,0,0,0,0,3215.65186,736.787231,3215.65186,736.787231,5945.19531,3984.51221,5945.19531,3984.51221,540,900,540,900,86.874855,44,86.874855,44,1330,1905,1330,1905,58.4537926,29.6564655,58.4537926,29.6564655,2065,1400,2065,1400,3558.3999,4150,3558.3999,4150,4305,3385,4305,3385,4295,3951.7334,4295,3951.7334,0,127.266792,0,127.266792,4307.87402,6265.10156,4307.87402,6265.10156 [f=0015137] [15137] Game End Stats Values: 31,9010,7335,9010,7335,1841.74744,1535.87781,1841.74744,1535.87781,0,0,0,0,0,0,0,0,3385.03394,736.787231,3385.03394,736.787231,6461.3501,4643.37646,6461.3501,4643.37646,540,900,540,900,115.275635,44,115.275635,44,1330,1905,1330,1905,62.5001869,27.6605244,62.5001869,27.6605244,2165,965,2165,965,3993.3999,4630,3993.3999,4630,4975,3565,4975,3565,4775,4386.7334,4775,4386.7334,0,127.266792,0,127.266792,4976.15234,6800.05273,4976.15234,6800.05273 [f=0015137] [15137] Game End Stats Values: 32,9265,7335,9265,7335,1979.73743,1601.37378,1979.73743,1601.37378,0,0,0,0,0,0,0,0,3646.7793,736.787231,3646.7793,736.787231,6616.08594,4944.50732,6616.08594,4944.50732,540,900,540,900,123.087433,44,123.087433,44,1330,1905,1330,1905,65.6793289,32.2330551,65.6793289,32.2330551,2335,965,2335,965,4138.3999,5110,4138.3999,5110,5060,3565,5060,3565,5255,4531.7334,5255,4531.7334,0,186.066849,0,186.066849,5296.11133,6996.30225,5296.11133,6996.30225 [f=0015137] [15137] Game End Stats Values: 33,9765,8685,9765,8685,2118.14771,1623.60913,2118.14771,1623.60913,0,0,0,0,0,0,0,0,3941.55005,736.787231,3941.55005,736.787231,6733.63916,5231.57715,6733.63916,5231.57715,540,900,540,900,123.863922,44,123.863922,44,1385,3205,1385,3205,66.8274002,25.4823551,66.8274002,25.4823551,2780,1015,2780,1015,4378.3999,5350,4378.3999,5350,5060,3565,5060,3565,5495,4771.7334,5495,4771.7334,0,186.066849,0,186.066849,5583.18115,7124.80176,5583.18115,7124.80176 [f=0015137] [15137] Game End Stats Values: 34,9580,4755,9580,4755,2248.83447,1659.23755,2248.83447,1659.23755,0,0,0,0,0,0,0,0,4092.99609,736.787231,4092.99609,736.787231,8307.85645,5992.44141,8307.85645,5992.44141,640,900,640,900,110.749847,44,110.749847,44,1385,0,1385,0,66.9524689,39.8264732,66.9524689,39.8264732,2410,290,2410,290,7728.3999,6220,7728.3999,6220,5145,3565,5145,3565,6365,8701.7334,6365,8701.7334,0,186.066849,0,186.066849,6458.18555,9334.40723,6458.18555,9334.40723 [f=0015137] [15137] Game End Stats Values: 35,9950,4285,9950,4285,2331.80566,1728.9939,2331.80566,1728.9939,0,0,0,0,0,0,0,0,4156.73877,1345.69348,4156.73877,1345.69348,8579.5332,6057.45703,8579.5332,6057.45703,640,900,640,900,100.721382,38,100.721382,38,1385,0,1385,0,68.2971039,29.5756588,68.2971039,29.5756588,2780,0,2780,0,8198.40039,6220,8198.40039,6220,5145,3385,5145,3385,6495,9171.7334,6495,9171.7334,0,212.066452,0,212.066452,6566.5127,9606.08398,6566.5127,9606.08398 [f=0015160] gg [f=0015185] [15185] Event [1584,195.761719,2768]: 1 finished unit Picket [f=0015192] [15192] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ravager [f=0015300] [Schickelmooser (replay)] canĀ“t play trhis caqctoy [f=0015357] [15357] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ravager [f=0015400] [15400] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0015427] [15427] Event [747.025574,195.761719,3902.76611]: 1 finished unit Recon Commander [f=0015445] No clients connected, shutting down server [f=0015445] Server shutdown [f=0015445] [15445] all players disconnected [f=0015521] [15521] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ravager [f=0015686] [15686] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ravager [f=0015710] [15710] Event [1664,195.761719,2768]: 1 finished unit Picket [f=0015851] [15851] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Ravager [f=0016019] [16019] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0016028] [16028] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Badger [f=0016208] [16208] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Badger [f=0016235] [16235] Event [1744,195.761719,2768]: 1 finished unit Picket [f=0016388] [16388] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Badger [f=0016568] [16568] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Badger [f=0016748] [16748] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Badger [f=0016805] [16805] Event [1824,195.761719,2768]: 1 finished unit Picket [f=0016928] [16928] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Badger [f=0017108] [17108] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Badger [f=0017288] [17288] Event [3807.99805,196.406815,5006.00781]: 1 finished unit Badger [f=0017375] [17375] Event [1904,195.761719,2768]: 1 finished unit Picket [f=0017642] Autoquit sending quit command. [f=0017642] [QuitAction] user exited to system [f=0017642] [SpringApp::Kill][1] fromRun=1 [f=0017642] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017642] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017642] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017642] [ThreadPool::SetThreadCount][2] workers=0 [f=0017642] [SpringApp::Kill][2] [f=0017642] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017642] [Game::KillLua][3] dtor=0 luaUI=0x511a32d0 [f=0017642] Start widgetHandler:Shutdown [f=0017642] Shutdown - SaveOrderList Complete [f=0017642] Writing last game win data [f=0017642] Shutdown - SaveConfigData Complete [f=0017642] Shutdown Widget - Save/Load API [f=0017642] Shutdown Widget - Chili Highlight [f=0017642] Shutdown Widget - Draw After Chili [f=0017642] Shutdown Widget - EPIC Menu [f=0017642] Shutdown Widget - Chili Widget Selector [f=0017642] Shutdown Widget - Chili Minimap [f=0017642] Shutdown Widget - Local Team Colors [f=0017642] Shutdown Widget - Display Keys 2 [f=0017642] Shutdown Widget - Save Game Menu [f=0017642] Shutdown Widget - Unit Icons [f=0017642] Shutdown Widget - Noises [f=0017642] Shutdown Widget - HealthBars [f=0017642] Shutdown Widget - Win Counter [f=0017642] Shutdown Widget - BuildETA [f=0017642] Shutdown Widget - SpringRTS Replay Stats [f=0017642] Shutdown Widget - Modular Comm Info [f=0017642] Shutdown Widget - Stereo3D [f=0017642] Shutdown Widget - Showeco and Grid Drawer [f=0017642] Shutdown Widget - Point Tracker [f=0017642] Shutdown Widget - Missile Silo Range [f=0017642] Shutdown Widget - MetalFeatures (new) [f=0017642] Shutdown Widget - MinimapEvents [f=0017642] Shutdown Widget - Local Widgets Config [f=0017642] Shutdown Widget - Highlight Geos [f=0017642] Shutdown Widget - Grab Input [f=0017642] Input grabbing is disabled! [f=0017642] Shutdown Widget - Defense Range Zero-K [f=0017642] Shutdown Widget - Darkening [f=0017642] Shutdown Widget - Context Menu [f=0017642] Shutdown Widget - Chili Spectator Panels [f=0017642] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017642] Shutdown Widget - Chili Nuke Warning [f=0017642] Shutdown Widget - Chili EndGame Window [f=0017642] Shutdown Widget - Chili Economy Panel Default [f=0017642] Shutdown Widget - CameraShake [f=0017642] Shutdown Widget - State Reverse and Latency [f=0017642] Shutdown Widget - Music Player v2 [f=0017642] Shutdown Widget - Attack AoE [f=0017642] Shutdown Widget - Map Edge Extension [f=0017642] Shutdown Widget - Selection Send [f=0017642] Shutdown Widget - LupsManager [f=0017642] Shutdown Widget - Newton Firezone [f=0017642] Shutdown Widget - Chili Pro Console [f=0017642] Shutdown Widget - Persistent Build Height [f=0017642] Shutdown Widget - Lasso Terraform GUI [f=0017642] Shutdown Widget - Lups [f=0017642] Shutdown Widget - Chili Framework [f=0017642] Shutdown Widget - Mex Placement Handler [f=0017642] Shutdown Widget - Chili Core Selector [f=0017642] Shutdown Widget - Custom Markers [f=0017642] Shutdown Widget - Select Keys [f=0017642] Shutdown Widget - Pause Screen [f=0017642] Shutdown Widget - Text To Speech Control [f=0017642] Shutdown Widget - Layout Handler [f=0017642] End widgetHandler:Shutdown [f=0017642] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={817374,86121169} {int,ext,rec}Allocs={12452004,0,0} {chunk,block}Bytes={86121169,0} [f=0017642] [Game::KillLua][1] dtor=0 luaGaia=0x50bda2b0 [f=0017642] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={588426,72354020} {int,ext,rec}Allocs={12452005,0,0} {chunk,block}Bytes={72354020,0} [f=0017642] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={588426,72354020} {int,ext,rec}Allocs={12452005,0,0} {chunk,block}Bytes={72354020,0} [f=0017642] [Game::KillLua][2] dtor=0 luaRules=0x5110a4f0 [f=0017642] Start gadgetHandler:Shutdown [f=0017642] Shutdown - StartSetup [f=0017642] Shutdown - UnitMorph [f=0017642] Shutdown - Carrier Drones [f=0017642] Shutdown - LupsNanoSpray [f=0017642] Shutdown - Missile Silo Controller [f=0017642] Shutdown - Modular Comm Info [f=0017642] Shutdown - Terrain Texture Handler [f=0017642] Shutdown - UnitCloakShield [f=0017642] Shutdown - Starlight Handler [f=0017642] End gadgetHandler:Shutdown [f=0017642] Start gadgetHandler:Shutdown [f=0017642] Shutdown - Save/Load [f=0017642] Shutdown - Teleport Throw [f=0017642] Shutdown - UnitMorph [f=0017642] Shutdown - Modular Comm Info [f=0017642] Shutdown - Retreat Command [f=0017642] Shutdown - Shockwaves [f=0017642] Shutdown - UnitCloakShield [f=0017642] Shutdown - Lups Cloak FX [f=0017642] Shutdown - Lups [f=0017642] Shutdown - Lups Shield [f=0017642] End gadgetHandler:Shutdown [f=0017642] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12452037,0,0} {chunk,block}Bytes={0,0} [f=0017642] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12452037,0,0} {chunk,block}Bytes={0,0} [f=0017642] [Game::KillLua][4] dtor=0 [f=0017642] [Game::~CGame][1] [f=0017642] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017642] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017642] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017642] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017642] [Game::KillLua][4] dtor=1 [f=0017642] [Game::KillMisc][1] [f=0017642] [Game::KillMisc][2] [f=0017642] [Game::KillMisc][3] [f=0017642] [Game::KillRendering][1] [f=0017642] [3DOParser::Kill] allocated 1 pieces [f=0017642] [S3OParser::Kill] allocated 401 pieces [f=0017642] [AssParser::Kill] allocated 32 pieces [f=0017642] [Game::KillInterface][1] [f=0017642] [Game::KillInterface][2] [f=0017642] [Game::KillSimulation][1] [f=0017642] [Game::KillSimulation][2] [f=0017642] [CCollisionHandler] dis-/continuous tests: 0/424569 [f=0017642] [Game::KillSimulation][3] [f=0017642] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017642] [~CPathCache(16x24)] cacheHits=42 hitPercentage=23% numHashColls=0 maxCacheSize=9 [f=0017642] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017642] [~CPathCache(32x48)] cacheHits=72 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017642] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017642] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017642] [LosHandler::Kill] raycast instance cache-{hits,misses}={8058,10852}; shared=3%; cached=39% [f=0017642] [Game::KillSimulation][4] [f=0017642] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017642] [Game::~CGame][2] [f=0017642] [Game::~CGame][3] [f=0017642] [SpringApp::Kill][3] [f=0017642] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 186365 bytes sent 166208 bytes recv'd [f=0017642] [SpringApp::Kill][4] font=0x44d22aa0 [f=0017642] [SpringApp::Kill][5] [f=0017642] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44d989d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2281ms file="objects3d/vehscout.s3o" indx=5597 inflSize=115kb readTime=124ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=27ms file="luarules/configs/mex_shoot_defs.lua" indx=1340 inflSize=1kb readTime=25ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=23ms file="luaui/configs/marking_menu_keys.lua" indx=2970 inflSize=1kb readTime=22ms file="luaui/configs/unit_state_defaults.lua" indx=2988 inflSize=1kb readTime=21ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=19ms file="bitmaps/loadpictures/constructionmods.png" indx=514 inflSize=4000kb readTime=16ms file="bitmaps/smoke/smoke10.tga" indx=602 inflSize=16kb readTime=16ms file="icons/pw_energy2.png" indx=1101 inflSize=3kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 33796354 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x44e78500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e7ea30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d9cdd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa6540b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]