[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.25xBnAKJHB/springsettings.1272796.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc34001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3459 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1272796/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 256ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dd50b0] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dd50b0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 730ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 819ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 611ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] JackLander was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1272796/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (370ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1272796/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5251b2f0,0x5dc59fb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f773d361ed21fe12850e8a95829dffc7 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fb54a980,000000013059e140}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f24c8420,000000012fce37a0}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000d85afe50,00000000e52a3b70}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [0] Event [3133,43.284729,426]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3012,43.2853394,5726]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3104, userid: 85949 [f=0000000] [0] PRO_Clopse, team: 0, elo:2915, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000005] [5] Event [3200,43.28125,5616]: 1 finished unit Rover Assembly [f=0000006] [6] Event [3136,43.28125,560]: 0 finished unit Hovercraft Platform [f=0000227] [227] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [f=0000251] [251] Event [3199.99805,43.28125,5598.00781]: 1 finished unit Mason [f=0000377] [377] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [f=0000452] [452] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [f=0000471] [471] Event [3136,43.28125,528]: 0 finished unit Quill [f=0000603] [603] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [f=0000709] [709] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Dart [f=0000722] [722] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [f=0000791] [791] Event [3064,43.28125,5928]: 1 finished unit Solar Collector [f=0000842] [842] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Dart [f=0000910] [910] Event [3400,43.28125,360]: 0 finished unit Solar Collector [f=0000970] [970] Event [3144,43.28125,5880]: 1 finished unit Solar Collector [f=0001105] [1105] Event [3400,43.28125,520]: 0 finished unit Solar Collector [f=0001161] [1161] Event [3208,43.28125,5800]: 1 finished unit Solar Collector [f=0001349] [1349] Event [3128,43.28125,5800]: 1 finished unit Solar Collector [f=0001375] [1375] Event [3136,43.28125,528]: 0 finished unit Bolas [f=0001478] [1478] Event [3199.99805,43.28125,5598.00781]: 1 finished unit Scorcher [f=0001750] [1750] Event [3224,43.28125,200]: 0 finished unit Solar Collector [f=0001788] [1788] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [f=0001935] [1935] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0001960] [1960] Event [3080,43.28125,200]: 0 finished unit Solar Collector [f=0002031] [2031] Event [3136,43.28125,528]: 0 finished unit Bolas [f=0002179] [2179] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0002428] [2428] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0002508] [2508] Event [3136,43.28125,528]: 0 finished unit Quill [f=0002578] [2578] Event [2936,43.28125,360]: 0 finished unit Solar Collector [f=0002678] [2678] Event [3199.99805,43.28125,5598.00781]: 1 finished unit Scorcher [f=0002769] [2769] Event [3136,43.28125,528]: 0 finished unit Dagger [f=0002785] [2785] Event [2936,43.28125,504]: 0 finished unit Solar Collector [f=0002912] [2912] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Mason [f=0003010] [3010] Event [2856,43.28125,424]: 0 finished unit Solar Collector [f=0003162] [3162] Event [3199.99805,43.28125,5598.00781]: 1 finished unit Mason [f=0003240] [3240] Event [2976,43.28125,448]: 0 finished unit Lotus [f=0003324] [3324] Event [3136,43.28125,528]: 0 finished unit Bolas [f=0003504] [3504] Event [3199.99805,43.28125,5598.00781]: 1 finished unit Fencer [f=0003555] [3555] Event [3344,43.28125,464]: 0 finished unit Lotus [f=0003807] [3807] Event [1189.71509,51.9570885,421.401642]: 1 lost unit Dart [f=0003850] [3850] Event [3480,43.28125,440]: 0 finished unit Solar Collector [f=0003936] [3936] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0003951] [3951] Event [3136,43.28125,528]: 0 finished unit Bolas [f=0004058] [4058] Event [5352.39697,57.1936111,410.326172]: 1 lost unit Dart [f=0004140] [4140] Event [3144,43.28125,120]: 0 finished unit Solar Collector [f=0004312] [4312] Event [1224,43.28125,168]: 0 finished unit Metal Extractor [f=0004354] [4354] Event [1195.27478,50.8071899,412.756561]: 0 lost unit Bolas [f=0004362] [4362] Event [3032,43.28125,280]: 0 finished unit Solar Collector [f=0004393] [4393] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0004403] [4403] Event [3000,43.28125,5720]: 1 finished unit Solar Collector [f=0004442] [4442] Event [1203.69812,46.9284019,368.107117]: 0 lost unit Quill [f=0004458] [Game::ClientReadNet] added new player TRUE_nr1_rANDY_FAN with number 3 to team 0 [f=0004458] > SPRINGIE:User TRUE_nr1_rANDY_FAN|shipcarrier|2_4||False|PRO||FI [f=0004461] [4461] Event [1224,43.28125,168]: 0 lost unit Metal Extractor [f=0004471] Connection attempt from TRUE_nr1_rANDY_FAN [f=0004471] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004471] -> Connection established (given id 3) [f=0004479] [Game::ClientReadNet][LOGMSG] sender="TRUE_nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0004479] [Game::ClientReadNet][LOGMSG] sender="TRUE_nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004726] [Game::ClientReadNet][LOGMSG] sender="TRUE_nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=0004750] [Game::ClientReadNet][LOGMSG] sender="TRUE_nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=0004750] [Game::ClientReadNet][LOGMSG] sender="TRUE_nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={0000000171390410,000000015a08cc10}]" [f=0004772] [4772] Event [3992,43.28125,4808]: 1 finished unit Metal Extractor [f=0004784] [4784] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0004816] [4816] Event [3032,43.28125,376]: 0 finished unit Caretaker [f=0004883] [4883] Event [2872,43.28125,5736]: 1 finished unit Solar Collector [f=0005007] [5007] Event [3320,43.28125,264]: 0 finished unit Solar Collector [f=0005065] [5065] Event [3136,43.28125,528]: 0 finished unit Scalpel [f=0005185] [5185] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0005283] [5283] Event [3136,43.28125,528]: 0 finished unit Quill [f=0005363] [5363] Event [2576,43.28125,5536]: 1 finished unit Radar Tower [f=0005575] [5575] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0005762] [5762] Event [3800,43.28125,3832]: 1 finished unit Metal Extractor [f=0005856] [5856] Event [3136,43.28125,528]: 0 finished unit Scalpel [f=0005861] [5861] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0005887] [5887] Event [5496,43.9453125,120]: 0 finished unit Metal Extractor [f=0005986] [5986] Event [5440,131.601563,3296]: 1 finished unit Radar Tower [f=0006146] [6146] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0006167] [6167] Event [3536,43.28125,3664]: 1 finished unit Radar Tower [f=0006312] [6312] Event [2152,43.28125,1336]: 0 finished unit Metal Extractor [f=0006345] [6345] Event [3136,43.28125,528]: 0 finished unit Scalpel [f=0006447] [6447] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0006583] [6583] Event [4428.271,43.28125,1368.18677]: 1 lost unit Fencer [f=0006585] [6585] Event [5320,47.9296875,3192]: 1 finished unit Metal Extractor [f=0006709] [6709] Event [648,41.953125,6024]: 1 finished unit Metal Extractor [f=0006716] [6716] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0006720] [6720] Event [4212.20654,43.28125,953.432495]: 0 lost unit Bolas [f=0006738] [6738] Event [4242.59326,43.28125,1128.55188]: 1 lost unit Scorcher [f=0006780] [6780] Event [4052.2229,43.28125,860.891968]: 0 lost unit Bolas [f=0006784] [6784] Event [4840,46.6015625,744]: 0 finished unit Metal Extractor [f=0006806] [6806] Event [4038.85693,43.28125,766.95282]: 0 lost unit Scalpel [f=0006827] [6827] Event [4978.53418,54.1166077,670.771667]: 0 lost unit Quill [f=0006885] [6885] Event [4840,46.6015625,744]: 0 lost unit Metal Extractor [f=0006979] [6979] Event [3136,43.28125,528]: 0 finished unit Mace [f=0007000] [7000] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0007173] [7173] Event [4392,51.9140625,3192]: 1 finished unit Metal Extractor [f=0007261] [7261] Event [5496,43.9453125,120]: 0 lost unit Metal Extractor [f=0007278] [7278] Event [2344,43.28125,2312]: 0 finished unit Metal Extractor [f=0007331] [7331] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0007411] [7411] Event [5960,43.28125,3528]: 1 finished unit Metal Extractor [f=0007491] [7491] Event [3136,43.28125,528]: 0 finished unit Scalpel [f=0007616] [7616] Event [4112,173.4375,3264]: 1 finished unit Lotus [f=0007652] [7652] Event [1224,39.21978,168]: 0 finished unit Metal Extractor [f=0007775] [7775] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0007802] [7802] Event [1304,49.2578125,5400]: 1 finished unit Metal Extractor [f=0007864] [7864] Event [3136,43.28125,528]: 0 finished unit Quill [f=0007927] [7927] Event [4264,47.265625,3064]: 1 finished unit Solar Collector [f=0008081] [8081] Event [2667.65552,43.28125,2142.00537]: 1 lost unit Scorcher [f=0008101] [8101] Event [2448,43.28125,2384]: 0 lost unit Lotus [f=0008112] [8112] Event [4184,45.2734375,3032]: 1 finished unit Solar Collector [f=0008141] [8141] Event [2636.03101,43.9453125,1961.15186]: 1 lost unit Scorcher [f=0008214] [8214] Event [2344,43.28125,2312]: 0 lost unit Metal Extractor [f=0008221] [8221] Event [3136,43.28125,528]: 0 finished unit Scalpel [f=0008228] [8228] Event [2731.09009,51.6176605,1940.87549]: 1 lost unit Scorcher [f=0008273] [8273] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0008301] [8301] Event [2675.44019,103.81356,1791.23413]: 0 lost unit Engineer Commander [f=0008309] [8309] Event [2629.91821,50.678463,1827.3031]: 1 lost unit Scorcher [f=0008315] [8315] Event [2612.6687,40.8778801,1842.84106]: 1 lost unit Scorcher [f=0008317] [8317] Event [2578.83521,46.7543945,1790.57935]: 1 lost unit Scorcher [f=0008327] [8327] Event [5800,43.28125,4152]: 1 finished unit Metal Extractor [f=0008428] [8428] Event [4215.62012,43.28125,2592.90039]: 0 lost unit Dagger [f=0008647] [8647] Event [4432,45.9375,3152]: 1 finished unit Lotus [f=0008651] [8651] Event [3136,43.28125,528]: 0 finished unit Scalpel [f=0008713] [8713] Event [2152,43.28125,1336]: 0 lost unit Metal Extractor [f=0008721] [8721] Event [1496,43.28125,4792]: 1 finished unit Metal Extractor [f=0008772] [8772] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0008953] [8953] Event [344,43.28125,1992]: 0 finished unit Metal Extractor [f=0008978] [8978] Event [4208,49.552948,3088]: 1 finished unit Picket [f=0009107] [9107] Event [3080,43.28125,5704]: 1 finished unit Caretaker [f=0009233] [9233] Event [3064.84521,43.28125,3369.71265]: 1 lost unit Fencer [f=0009270] [9270] Event [2812.96729,43.28125,3274.51611]: 0 lost unit Bolas [f=0009276] [9276] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0009329] [9329] Event [5912,43.28125,5288]: 1 finished unit Metal Extractor [f=0009336] [9336] Event [1312,43.28125,4720]: 1 finished unit Radar Tower [f=0009348] [9348] Event [1224,39.21978,168]: 0 lost unit Metal Extractor [f=0009519] [9519] Event [3136,43.28125,528]: 0 finished unit Mace [f=0009680] [9680] Event [3536,43.28125,3664]: 1 lost unit Radar Tower [f=0009723] [9723] Event [184,43.28125,2616]: 0 finished unit Metal Extractor [f=0009728] [9728] Event [3568,43.28125,2912]: 1 finished unit Lotus [f=0009762] [9762] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0009780] [9780] Event [5960,43.28125,5192]: 1 finished unit Solar Collector [f=0009834] [9834] Event [3136,43.28125,528]: 0 finished unit Quill [f=0010052] [10052] Event [3360,43.28125,2960]: 1 finished unit Radar Tower [f=0010117] [10117] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0010128] [10128] Event [3136,43.28125,528]: 0 finished unit Quill [f=0010178] [10178] Event [1512,43.28125,4920]: 1 finished unit Solar Collector [f=0010245] [10245] Event [5976,43.9453125,5096]: 1 finished unit Solar Collector [f=0010309] [10309] Event [2984,43.28125,568]: 0 finished unit Storage [f=0010353] [10353] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0010586] [10586] Event [3136,43.28125,528]: 0 finished unit Quill [f=0010597] [10597] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0010695] [10695] Event [5992,43.9453125,5000]: 1 finished unit Solar Collector [f=0010755] [10755] Event [3328,43.28125,3040]: 1 finished unit Lotus [f=0010837] [10837] Event [1480,43.28125,5000]: 1 finished unit Solar Collector [f=0010848] [10848] Event [504,43.28125,3864]: 0 finished unit Metal Extractor [f=0010933] [10933] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0010995] [10995] Event [3488,43.28125,3056]: 1 finished unit Lotus [f=0011008] [11008] Event [184,43.28125,2616]: 0 lost unit Metal Extractor [f=0011033] [11033] Event [4840,42.5400925,744]: 0 finished unit Metal Extractor [f=0011177] [11177] Event [504,43.28125,3864]: 0 lost unit Metal Extractor [f=0011185] [11185] Event [3464,43.28125,2936]: 1 finished unit Solar Collector [f=0011221] [11221] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0011365] [11365] Event [3400,43.28125,3048]: 1 finished unit Solar Collector [f=0011379] [11379] Event [344,43.28125,1992]: 0 lost unit Metal Extractor [f=0011463] [11463] Event [3256,43.28125,360]: 0 finished unit Storage [f=0011537] [11537] Event [1464,43.28125,5080]: 1 finished unit Solar Collector [f=0011546] [11546] Event [3640,46.6015625,3128]: 1 finished unit Solar Collector [f=0011584] [11584] Event [263.695007,43.28125,1386.33752]: 1 lost unit Scorcher [f=0011707] [11707] Event [3032,43.28125,5640]: 1 finished unit Caretaker [f=0011725] [11725] Event [3640,43.28125,2920]: 1 finished unit Solar Collector [f=0011744] [11744] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0011759] [11759] Event [4920,43.28125,5976]: 1 finished unit Metal Extractor [f=0011887] [11887] Event [4648,43.28125,1352]: 0 finished unit Metal Extractor [f=0011965] [11965] Event [2968,43.28125,5640]: 1 finished unit Caretaker [f=0012018] [12018] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0012026] [12026] Event [1312,43.28125,4720]: 1 lost unit Radar Tower [f=0012044] [12044] Event [1224,36.3314056,168]: 0 finished unit Metal Extractor [f=0012092] [12092] Event [1496,43.28125,4792]: 1 lost unit Metal Extractor [f=0012103] [12103] Event [3136,43.28125,528]: 0 finished unit Scalpel [f=0012161] [12161] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0012176] [12176] Event [1512,43.01651,4920]: 1 lost unit Solar Collector [f=0012184] [12184] Event [3112,43.28125,360]: 0 finished unit Storage [f=0012197] [12197] Event [2152,39.21978,1336]: 0 finished unit Metal Extractor [f=0012295] [12295] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0012385] [12385] Event [1304,49.2578125,5400]: 1 lost unit Metal Extractor [f=0012419] [12419] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0012432] [12432] Event [1584,43.28125,5328]: 1 lost unit Lotus [f=0012467] [12467] Event [3848,43.28125,2680]: 1 finished unit Metal Extractor [f=0012521] Spectator TRUE_nr1_rANDY_FAN left the game: normal quit [f=0012521] [12521] Event [undefined]: TRUE_nr1_rANDY_FAN quit [f=0012539] [12539] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0012585] [12585] Event [1432,43.28125,5160]: 1 lost unit Solar Collector [f=0012597] [12597] Event [1464,43.28125,5080]: 1 lost unit Solar Collector [f=0012598] [12598] Event [3136,43.28125,528]: 0 finished unit Halberd [f=0012651] [12651] Event [1217.0127,43.28125,5027.04834]: 0 lost unit Scalpel [f=0012685] [12685] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0012713] [12713] Event [1256.98364,45.0072479,5173.77686]: 0 lost unit Scalpel [f=0012738] [12738] Event [1227.88794,48.5110168,5169.8335]: 0 lost unit Scalpel [f=0012766] [12766] Event [504,39.21978,3864]: 0 finished unit Metal Extractor [f=0012771] [12771] Event [1319.65674,43.2856712,5267.91992]: 0 lost unit Mace [f=0012819] [12819] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0012943] [12943] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0013038] [13038] Event [232,43.9453125,856]: 0 finished unit Metal Extractor [f=0013063] [13063] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0013078] [13078] Event [3944,43.28125,2584]: 1 finished unit Solar Collector [f=0013217] [13217] Event [5496,39.8838425,120]: 0 finished unit Metal Extractor [f=0013229] [13229] Event [4968,45.2734375,3656]: 1 finished unit Metal Extractor [f=0013255] [13255] Event [3832,43.28125,2600]: 1 finished unit Solar Collector [f=0013259] [13259] Event [2344,39.21978,2312]: 0 finished unit Metal Extractor [f=0013281] [Game::ClientReadNet] added new player therxyy with number 4 to team 0 [f=0013281] > SPRINGIE:User therxyy|energysingu|7_6||False|EV0||US [f=0013327] Connection attempt from therxyy [f=0013327] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013327] -> Connection established (given id 4) [f=0013334] [13334] Event [3136,43.28125,528]: 0 finished unit Halberd [f=0013340] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0013340] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013631] [13631] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0013631] [13631] Event [3192,43.28125,360]: 0 finished unit Caretaker [f=0013702] [13702] Event [4872,51.25,3640]: 1 finished unit Solar Collector [f=0013764] [13764] Event [3136,43.28125,528]: 0 finished unit Scalpel [f=0013901] [13901] Event [2960,43.28125,5400]: 1 finished unit Airplane Plant [f=0013932] [13932] Event [2551.1145,45.9981499,2763.71338]: 1 lost unit Scorcher [f=0013949] [13949] Event [2556.10815,46.9310532,2900.29297]: 1 lost unit Fencer [f=0013962] [13962] Event [2602.17822,43.8929214,2873.53955]: 1 lost unit Fencer [f=0013963] [13963] Event [2589.31616,44.8321533,2843.53882]: 1 lost unit Scorcher [f=0013972] [13972] Event [2511.68286,43.28125,2588.52637]: 0 lost unit Scalpel [f=0013979] [13979] Event [2493.74048,42.7579231,2614.77393]: 1 lost unit Scorcher [f=0013980] [13980] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0013984] [13984] Event [184,39.21978,2616]: 0 finished unit Metal Extractor [f=0013989] [13989] Event [2567.93042,43.4118004,2569.61938]: 1 lost unit Scorcher [f=0014021] [14021] Event [3304,43.28125,536]: 0 finished unit Caretaker [f=0014028] [14028] Event [2332.07227,58.5627098,2670.95142]: 1 lost unit Scorcher [f=0014045] [14045] Event [2408.76514,43.28125,2501.14868]: 1 lost unit Scorcher [f=0014051] [14051] Event [2984,43.28125,5544]: 1 finished unit Solar Collector [f=0014073] [14073] Event [2416.89526,59.5156212,2727.12231]: 0 lost unit Halberd [f=0014073] [14073] Event [2227.93799,58.0394325,2606.55054]: 0 lost unit Mace [f=0014078] [14078] Event [undefined]: PRO_Clopse resigned [f=0014078] game_message: PRO_Clopse has been destroyed! [f=0014078] game_message: PRO_rANDY wins! [f=0014078] Submitting stats [f=0014078] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014078] Part| Total Time|Time of the last 0.5s [f=0014078] Draw 22657.26ms 21.64% [f=0014078] Lua::Callins::Synced 7517.24ms 23.53% [f=0014078] Lua::Callins::Unsynced 27245.97ms 26.72% [f=0014078] Lua::CollectGarbage::Synced 359.56ms 0.10% [f=0014078] Lua::CollectGarbage::Unsynced 820.23ms 0.20% [f=0014078] Misc::Profiler::AddTime 76.29ms 0.00% [f=0014078] Sim 30607.16ms 62.81% [f=0014078] [14078] Received game_message: PRO_Clopse has been destroyed! [f=0014078] [14078] Received game_message: PRO_rANDY wins! [f=0014079] [14079] Game End Stats Header: 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30,4790,9170,9170,4790,655.469604,181.237442,181.237442,655.469604,0,0,0,0,0,0,0,0,126.625862,192.173035,192.173035,126.625862,2325.30054,4501.34131,4501.34131,2325.30054,180,550,550,180,24,39.3333321,39.3333321,24,0,1440,1440,0,20.6627331,34.8244553,34.8244553,20.6627331,1270,3355,3355,1270,1900.33337,4447.59961,4447.59961,1900.33337,3340,3825,3825,3340,4447.59961,2030.33337,2030.33337,4447.59961,678.176453,32.4039879,32.4039879,678.176453,4529.6582,2683.13794,2683.13794,4529.6582 [f=0014079] [14079] Game End Stats Values: 31,5170,9525,9525,5170,666.140869,182.531418,182.531418,666.140869,0,0,0,0,0,0,0,0,126.625862,192.173035,192.173035,126.625862,2325.30054,4535.63623,4535.63623,2325.30054,180,550,550,180,24,42.6666679,42.6666679,24,0,1440,1440,0,25.9447536,33.1529312,33.1529312,25.9447536,1480,3485,3485,1480,1900.33337,4447.59961,4447.59961,1900.33337,3510,4050,4050,3510,4447.59961,2030.33337,2030.33337,4447.59961,733.683228,32.4039879,32.4039879,733.683228,4563.95313,2683.13794,2683.13794,4563.95313 [f=0014079] [14079] Game End Stats Values: 32,5570,10165,10165,5570,666.140869,184.61055,184.61055,666.140869,0,0,0,0,0,0,0,0,126.625862,192.173035,192.173035,126.625862,2556.64917,4769.51318,4769.51318,2556.64917,180,550,550,180,24,44.9333344,44.9333344,24,0,1440,1440,0,28.6333103,34.1386108,34.1386108,28.6333103,1700,3355,3355,1700,2045.33337,4447.59961,4447.59961,2045.33337,3690,4820,4820,3690,4447.59961,2305.3335,2305.3335,4447.59961,803.358398,32.4039879,32.4039879,803.358398,4798.16113,2936.15161,2936.15161,4798.16113 [f=0014079] [14079] Game End Stats Values: 33,5005,9570,9570,5005,666.140869,186.415588,186.415588,666.140869,0,0,0,0,0,0,0,0,126.625862,192.173035,192.173035,126.625862,3020.41748,5665.3374,5665.3374,3020.41748,180,550,550,180,24,46,46,24,0,1440,1440,0,28.3999825,34.3610115,34.3610115,28.3999825,870,2690,2690,870,2840.3335,5277.59961,5277.59961,2840.3335,3955,4890,4890,3955,5277.59961,3100.3335,3100.3335,5277.59961,817.026733,32.4039879,32.4039879,817.026733,5708.6416,3464.68115,3464.68115,5708.6416 [f=0014084] [14084] Event [2344,39.21978,2312]: 0 lost unit Metal Extractor [f=0014086] [14086] Event [2171.88477,48.2685509,2503.96704]: 0 lost unit Scalpel [f=0014092] [14092] Event [2198.27344,52.597538,2551.31055]: 0 lost unit Scalpel [f=0014094] [14094] Event [2904,43.28125,5624]: 1 finished unit Solar Collector [f=0014150] gg [f=0014179] Spectator nr1_rANDY_FAN left the game: normal quit [f=0014179] [14179] Event [undefined]: nr1_rANDY_FAN quit [f=0014196] [14196] Event [4760,49.2578125,3672]: 1 finished unit Solar Collector [f=0014201] Spectator PRO_Clopse left the game: normal quit [f=0014201] [14201] Event [undefined]: PRO_Clopse quit [f=0014219] [14219] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0014233] [14233] Event [2824,43.28125,5624]: 1 finished unit Solar Collector [f=0014240] Player PRO_rANDY left the game: normal quit [f=0014240] [14240] Event [undefined]: PRO_rANDY quit [f=0014314] No clients connected, shutting down server [f=0014314] Server shutdown [f=0014314] [14314] all players disconnected [f=0014367] [14367] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0014659] [14659] Event [4808,43.28125,3784]: 1 finished unit Solar Collector [f=0014884] [14884] Event [2998.03125,47.28125,5379.55811]: 1 finished unit Thunderbird [f=0014925] [14925] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0014925] [14925] Event [848,43.28125,4080]: 1 finished unit Radar Tower [f=0015057] [15057] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0015171] [15171] Event [5080,41.953125,3752]: 1 finished unit Solar Collector [f=0015203] [15203] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0015334] [15334] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0015485] [15485] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0015516] [15516] Event [1496,39.2282104,4792]: 1 finished unit Metal Extractor [f=0015612] [15612] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0015689] [15689] Event [504,36.3314056,3864]: 1 finished unit Metal Extractor [f=0015731] [15731] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0015850] [15850] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0015982] [15982] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0016105] [16105] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0016225] [16225] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0016245] [16245] Event [1304,42.1652222,5400]: 1 finished unit Metal Extractor [f=0016345] [16345] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0016477] [16477] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Fencer [f=0016600] [16600] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0016720] [16720] Event [3199.99805,43.9263496,5598.00781]: 1 finished unit Scorcher [f=0016800] Autoquit sending quit command. [f=0016800] [QuitAction] user exited to system [f=0016800] [SpringApp::Kill][1] fromRun=1 [f=0016800] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016800] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016800] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016800] [ThreadPool::SetThreadCount][2] workers=0 [f=0016800] [SpringApp::Kill][2] [f=0016800] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016800] [Game::KillLua][3] dtor=0 luaUI=0x53493a10 [f=0016800] Start widgetHandler:Shutdown [f=0016800] Shutdown - SaveOrderList Complete [f=0016800] Writing last game win data [f=0016800] Shutdown - SaveConfigData Complete [f=0016800] Shutdown Widget - Chili Highlight [f=0016800] Shutdown Widget - Save/Load API [f=0016800] Shutdown Widget - Draw After Chili [f=0016800] Shutdown Widget - EPIC Menu [f=0016800] Shutdown Widget - Chili Minimap [f=0016800] Shutdown Widget - Chili Widget Selector [f=0016800] Shutdown Widget - Local Team Colors [f=0016800] Shutdown Widget - Display Keys 2 [f=0016800] Shutdown Widget - Save Game Menu [f=0016800] Shutdown Widget - HealthBars [f=0016800] Shutdown Widget - Noises [f=0016800] Shutdown Widget - Unit Icons [f=0016800] Shutdown Widget - Win Counter [f=0016800] Shutdown Widget - SpringRTS Replay Stats [f=0016800] Shutdown Widget - BuildETA [f=0016800] Shutdown Widget - Modular Comm Info [f=0016800] Shutdown Widget - Music Player v2 [f=0016800] Shutdown Widget - State Reverse and Latency [f=0016800] Shutdown Widget - CameraShake [f=0016800] Shutdown Widget - Chili Economy Panel Default [f=0016800] Shutdown Widget - Chili EndGame Window [f=0016800] Shutdown Widget - Chili Nuke Warning [f=0016800] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016800] Shutdown Widget - Chili Spectator Panels [f=0016800] Shutdown Widget - Context Menu [f=0016800] Shutdown Widget - Darkening [f=0016800] Shutdown Widget - Defense Range Zero-K [f=0016800] Shutdown Widget - Grab Input [f=0016800] Input grabbing is disabled! [f=0016800] Shutdown Widget - Highlight Geos [f=0016800] Shutdown Widget - Local Widgets Config [f=0016800] Shutdown Widget - MinimapEvents [f=0016800] Shutdown Widget - MetalFeatures (new) [f=0016800] Shutdown Widget - Missile Silo Range [f=0016800] Shutdown Widget - Point Tracker [f=0016800] Shutdown Widget - Showeco and Grid Drawer [f=0016800] Shutdown Widget - Stereo3D [f=0016800] Shutdown Widget - Attack AoE [f=0016800] Shutdown Widget - Map Edge Extension [f=0016800] Shutdown Widget - Selection Send [f=0016800] Shutdown Widget - LupsManager [f=0016800] Shutdown Widget - Newton Firezone [f=0016800] Shutdown Widget - Chili Pro Console [f=0016800] Shutdown Widget - Persistent Build Height [f=0016800] Shutdown Widget - Lasso Terraform GUI [f=0016800] Shutdown Widget - Chili Framework [f=0016800] Shutdown Widget - Lups [f=0016800] Shutdown Widget - Custom Markers [f=0016800] Shutdown Widget - Chili Core Selector [f=0016800] Shutdown Widget - Mex Placement Handler [f=0016800] Shutdown Widget - Select Keys [f=0016800] Shutdown Widget - Pause Screen [f=0016800] Shutdown Widget - Layout Handler [f=0016800] Shutdown Widget - Text To Speech Control [f=0016800] End widgetHandler:Shutdown [f=0016800] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1557946,140849562} {int,ext,rec}Allocs={15089258,0,0} {chunk,block}Bytes={140849562,0} [f=0016800] [Game::KillLua][1] dtor=0 luaGaia=0x5dc59fb0 [f=0016800] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1337099,127499001} {int,ext,rec}Allocs={15089259,0,0} {chunk,block}Bytes={127499001,0} [f=0016800] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1337099,127499001} {int,ext,rec}Allocs={15089259,0,0} {chunk,block}Bytes={127499001,0} [f=0016800] [Game::KillLua][2] dtor=0 luaRules=0x5251b2f0 [f=0016800] Start gadgetHandler:Shutdown [f=0016800] Shutdown - StartSetup [f=0016800] Shutdown - UnitMorph [f=0016800] Shutdown - Carrier Drones [f=0016800] Shutdown - LupsNanoSpray [f=0016800] Shutdown - Missile Silo Controller [f=0016800] Shutdown - Modular Comm Info [f=0016800] Shutdown - Terrain Texture Handler [f=0016800] Shutdown - UnitCloakShield [f=0016800] Shutdown - Starlight Handler [f=0016800] End gadgetHandler:Shutdown [f=0016800] Start gadgetHandler:Shutdown [f=0016800] Shutdown - Save/Load [f=0016800] Shutdown - Teleport Throw [f=0016800] Shutdown - UnitMorph [f=0016800] Shutdown - Modular Comm Info [f=0016800] Shutdown - Retreat Command [f=0016800] Shutdown - Shockwaves [f=0016800] Shutdown - UnitCloakShield [f=0016800] Shutdown - Lups Cloak FX [f=0016800] Shutdown - Lups [f=0016800] Shutdown - Lups Shield [f=0016800] End gadgetHandler:Shutdown [f=0016800] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15089291,0,0} {chunk,block}Bytes={0,0} [f=0016800] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15089291,0,0} {chunk,block}Bytes={0,0} [f=0016800] [Game::KillLua][4] dtor=0 [f=0016800] [Game::~CGame][1] [f=0016800] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016800] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016800] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016800] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016800] [Game::KillLua][4] dtor=1 [f=0016800] [Game::KillMisc][1] [f=0016800] [Game::KillMisc][2] [f=0016800] [Game::KillMisc][3] [f=0016800] [Game::KillRendering][1] [f=0016800] [3DOParser::Kill] allocated 1 pieces [f=0016800] [S3OParser::Kill] allocated 416 pieces [f=0016800] [AssParser::Kill] allocated 54 pieces [f=0016800] [Game::KillInterface][1] [f=0016800] [Game::KillInterface][2] [f=0016800] [Game::KillSimulation][1] [f=0016800] [Game::KillSimulation][2] [f=0016800] [CCollisionHandler] dis-/continuous tests: 0/790777 [f=0016800] [Game::KillSimulation][3] [f=0016800] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016800] [~CPathCache(24x24)] cacheHits=152 hitPercentage=29% numHashColls=0 maxCacheSize=35 [f=0016800] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016800] [~CPathCache(48x48)] cacheHits=126 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016800] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016800] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016800] [LosHandler::Kill] raycast instance cache-{hits,misses}={11787,19516}; shared=6%; cached=32% [f=0016800] [Game::KillSimulation][4] [f=0016800] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0016800] [Game::~CGame][2] [f=0016800] [Game::~CGame][3] [f=0016800] [SpringApp::Kill][3] [f=0016800] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177737 bytes sent 258108 bytes recv'd [f=0016800] [SpringApp::Kill][4] font=0x44d0daa0 [f=0016800] [SpringApp::Kill][5] [f=0016800] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x43ab27c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2332ms file="luarules/configs/customcmds.h.lua" indx=1262 inflSize=0kb readTime=36ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=28ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=24ms file="luaui/widgets/gui_highlight_geos.lua" indx=4719 inflSize=3kb readTime=21ms file="units/cloakarty.lua" indx=6792 inflSize=3kb readTime=21ms file="icons/amphtorpriot.png" indx=959 inflSize=1kb readTime=21ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4845 inflSize=28kb readTime=19ms file="luaui/widgets/gui_chili_chicken.lua" indx=4673 inflSize=18kb readTime=18ms file="luaui/images/factory.png" indx=3389 inflSize=6kb readTime=16ms file="luaui/configs/icontypes.lua" indx=2902 inflSize=24kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 32290889 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x44e7b710) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e8c950) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d794c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc3400b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]