[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EDm5dYspHO/springsettings.1272577.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff5c001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3465 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1272577/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4659e940] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4659e940] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 539ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 606ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] JackLander was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1272577/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d65 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-8c825d65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d75 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d75 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-8c825d75.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum 90d402f5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1272577/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d2f820,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fd29d361b70d5053a86d7a09bf54ffe2 [f=-000001] Connection attempt from egoLego [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: egoLego changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ansetobu [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ansetobu changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="egoLego" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="egoLego" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ansetobu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ansetobu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="egoLego" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="egoLego" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="egoLego" string="[Game::Load][lua{Rules,Gaia}={0000000096144400,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Player ansetobu left the game: timeout [f=-000001] [0] Event [undefined]: ansetobu timed out [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] [0] Event [4748,171.477539,4693]: 0 finished unit Engineer Commander [f=-000001] [0] Event [307,175.82811,307]: 1 finished unit Strike Commander [f=0000000] [0] ansetobu, team: 1, elo:1500, userid: 423067 [f=0000000] [0] egoLego, team: 0, elo:1136, userid: 540786 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [4912,171.634766,4792]: 0 finished unit Cloakbot Factory [f=0000337] [337] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000498] [498] Event [4902.3999,173.988647,4792]: 0 finished unit Conjurer [f=0000646] [646] Event [4744,166.758484,4616]: 0 finished unit Solar Collector [f=0000874] [874] Event [4902.3999,173.988647,4792]: 0 finished unit Conjurer [f=0000937] [937] Event [4824,168.77356,4616]: 0 finished unit Solar Collector [f=0001233] [1233] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0001333] [1333] Event [4904,171.987762,4616]: 0 finished unit Solar Collector [f=0001850] [1850] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0001996] [1996] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0002116] [2116] Event [4984,168.766479,4616]: 0 finished unit Solar Collector [f=0002386] [2386] Event [4792,175.805054,4680]: 0 finished unit Wind/Tidal Generator [f=0002456] [2456] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0002653] [2653] Event [4840,175.691528,4680]: 0 finished unit Wind/Tidal Generator [f=0002909] [2909] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002912] [2912] Event [4888,173.995728,4680]: 0 finished unit Wind/Tidal Generator [f=0003015] [3015] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0003132] [3132] Event [4936,173.995728,4680]: 0 finished unit Wind/Tidal Generator [f=0003182] [3182] Event [4392,179.466248,4312]: 0 finished unit Solar Collector [f=0003337] [3337] Event [4984,173.740295,4680]: 0 finished unit Wind/Tidal Generator [f=0003475] [3475] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0003539] [3539] Event [5032,172.172241,4680]: 0 finished unit Wind/Tidal Generator [f=0003644] [3644] Event [4328,181.218811,4344]: 0 finished unit Wind/Tidal Generator [f=0003796] [3796] Event [5032,172.172241,4728]: 0 finished unit Wind/Tidal Generator [f=0003837] [3837] Event [3912,184.936768,4696]: 0 finished unit Solar Collector [f=0003860] [3860] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0004026] [4026] Event [5032,171.931,4776]: 0 finished unit Wind/Tidal Generator [f=0004062] [4062] Event [4328,179.593964,4392]: 0 finished unit Wind/Tidal Generator [f=0004202] [4202] Event [3960,184.872894,4760]: 0 finished unit Wind/Tidal Generator [f=0004233] [4233] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0004331] [4331] Event [5032,170.100403,4824]: 0 finished unit Wind/Tidal Generator [f=0004413] [4413] Event [4328,177.635651,4440]: 0 finished unit Wind/Tidal Generator [f=0004519] [4519] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0004521] [4521] Event [3960,181.105286,4808]: 0 finished unit Wind/Tidal Generator [f=0004724] [4724] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0004741] [4741] Event [3960,179.281769,4856]: 0 finished unit Wind/Tidal Generator [f=0005025] [5025] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0005088] [5088] Event [3912,183.113251,4824]: 0 finished unit Wind/Tidal Generator [f=0005270] [5270] Event [4560,188.456055,4896]: 0 finished unit Picket [f=0005357] [5357] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0005416] [5416] Event [3912,181.289734,4872]: 0 finished unit Wind/Tidal Generator [f=0005614] [5614] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0005647] [5647] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0005829] [5829] Event [4528,173.747406,4528]: 0 finished unit Picket [f=0005960] [5960] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0006153] [6153] Event [4904,168.596191,3864]: 0 finished unit Solar Collector [f=0006267] [6267] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0006413] [6413] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0006474] [6474] Event [5104,172.172241,4512]: 0 finished unit Picket [f=0006590] [6590] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0006827] [6827] Event [4952,166.950073,3928]: 0 finished unit Wind/Tidal Generator [f=0006881] [6881] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0007050] [7050] Event [4952,166.772705,3976]: 0 finished unit Wind/Tidal Generator [f=0007167] [7167] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0007284] [7284] Event [3304,168.525238,4808]: 0 finished unit Wind/Tidal Generator [f=0007290] [7290] Event [4952,168.525238,4024]: 0 finished unit Wind/Tidal Generator [f=0007452] [7452] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0007500] [7500] Event [3352,168.525238,4808]: 0 finished unit Wind/Tidal Generator [f=0007514] [7514] Event [4904,166.701721,3992]: 0 finished unit Wind/Tidal Generator [f=0007725] [7725] Event [3304,170.348755,4856]: 0 finished unit Wind/Tidal Generator [f=0007735] [7735] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0007739] [7739] Event [4904,168.532349,4040]: 0 finished unit Wind/Tidal Generator [f=0007950] [7950] Event [3352,168.77356,4856]: 0 finished unit Wind/Tidal Generator [f=0008021] [8021] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0008175] [8175] Event [3400,168.525238,4808]: 0 finished unit Wind/Tidal Generator [f=0008307] [8307] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0008400] [8400] Event [3400,168.525238,4856]: 0 finished unit Wind/Tidal Generator [f=0008517] [8517] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0008727] [8727] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0008935] [8935] Event [5096,168.454285,5096]: 0 finished unit Storage [f=0008938] [8938] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0009148] [9148] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0009190] [9190] Event [5048,165.005951,5096]: 0 finished unit Storage [f=0009356] [9356] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0009445] [9445] Event [5000,163.061829,5096]: 0 finished unit Storage [f=0009641] [9641] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0009700] [9700] Event [4952,161.302185,5096]: 0 finished unit Storage [f=0009840] [9840] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0009927] [9927] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0009955] [9955] Event [4904,163.239197,5096]: 0 finished unit Storage [f=0009959] [9959] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0010210] [10210] Event [4856,166.510162,5096]: 0 finished unit Storage [f=0010212] [10212] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0010353] [10353] Event [2840,176.003723,3832]: 0 finished unit Solar Collector [f=0010413] [10413] Event [4504,174.116364,3464]: 0 finished unit Solar Collector [f=0010465] [10465] Event [4808,168.525238,5096]: 0 finished unit Storage [f=0010498] [10498] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0010783] [10783] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0010921] [10921] Event [4552,172.108398,3528]: 0 finished unit Wind/Tidal Generator [f=0011097] [11097] Event [4902.3999,173.988647,4792]: 0 finished unit Sling [f=0011174] [11174] Event [4600,175.748291,3528]: 0 finished unit Wind/Tidal Generator [f=0011399] [11399] Event [4648,173.811279,3528]: 0 finished unit Wind/Tidal Generator [f=0011427] [11427] Event [4902.3999,173.988647,4792]: 0 finished unit Sling [f=0011612] [11612] Event [2904,179.345642,3832]: 0 finished unit Wind/Tidal Generator [f=0011624] [11624] Event [4648,172.420593,3576]: 0 finished unit Wind/Tidal Generator [f=0011757] [11757] Event [4902.3999,173.988647,4792]: 0 finished unit Sling [f=0011849] [11849] Event [4648,171.923889,3624]: 0 finished unit Wind/Tidal Generator [f=0011864] [11864] Event [2952,179.466248,3832]: 0 finished unit Wind/Tidal Generator [f=0012104] [12104] Event [3000,177.713684,3832]: 0 finished unit Wind/Tidal Generator [f=0012359] [12359] Event [3048,176.010803,3832]: 0 finished unit Wind/Tidal Generator [f=0012416] [12416] Event [4902.3999,173.988647,4792]: 0 finished unit Reaver [f=0012614] [12614] Event [3096,175.634766,3832]: 0 finished unit Wind/Tidal Generator [f=0013063] [13063] Event [4902.3999,173.988647,4792]: 0 finished unit Reaver [f=0013614] [13614] Event [4784,174.05249,4992]: 0 finished unit Advanced Radar [f=0013722] [13722] Event [4902.3999,173.988647,4792]: 0 finished unit Reaver [f=0014487] [14487] Event [4902.3999,173.988647,4792]: 0 finished unit Scythe [f=0014879] [14879] Event [4432,172.179321,3376]: 0 finished unit Faraday [f=0015252] [15252] Event [4902.3999,173.988647,4792]: 0 finished unit Scythe [f=0015824] [15824] Event [2768,177.820129,3984]: 0 finished unit Faraday [f=0016017] [16017] Event [4902.3999,173.988647,4792]: 0 finished unit Scythe [f=0016484] [16484] Event [4304,170.348755,3584]: 0 finished unit Faraday [f=0016747] [16747] Event [4656,179.281769,4800]: 0 finished unit Aegis [f=0016783] [16783] Event [4902.3999,173.988647,4792]: 0 finished unit Scythe [f=0017489] [17489] Event [2800,177.642761,3728]: 0 finished unit Faraday [f=0017548] [17548] Event [4902.3999,173.988647,4792]: 0 finished unit Scythe [f=0017758] [17758] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0017966] [17966] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0018067] [18067] Event [4656,181.41037,4832]: 0 finished unit Aegis [f=0018174] [18174] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0018254] [18254] Event [4752,173.995728,3328]: 0 finished unit Faraday [f=0018382] [18382] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0018584] [18584] Event [4902.3999,173.988647,4792]: 0 finished unit Glaive [f=0018867] [18867] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0019035] [19035] Event [4320,170.221008,3504]: 0 finished unit Picket [f=0019153] [19153] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0019199] [19199] Event [3072,177.642761,3728]: 0 finished unit Faraday [f=0019438] [19438] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0019665] [19665] Event [4480,173.690643,3344]: 0 finished unit Picket [f=0019672] [19672] Event [4832,168.582001,4480]: 0 finished unit Aegis [f=0019723] [19723] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0019965] [19965] Event [2752,175.698608,3920]: 0 finished unit Picket [f=0020008] [20008] Event [4902.3999,173.988647,4792]: 0 finished unit Ronin [f=0020400] [20400] Event [4688,173.995728,3328]: 0 finished unit Picket [f=0020580] [20580] Event [2768,179.331421,3776]: 0 finished unit Picket [f=0020652] [20652] Event [4902.3999,173.988647,4792]: 0 finished unit Reaver [f=0021007] [21007] Event [4864,170.284882,4480]: 0 finished unit Aegis [f=0021297] [21297] Event [4902.3999,173.988647,4792]: 0 finished unit Reaver [f=0021942] [21942] Event [4902.3999,173.988647,4792]: 0 finished unit Reaver [f=0022372] [22372] Event [4896,171.987762,4480]: 0 finished unit Aegis [f=0023009] [23009] Event [4902.3999,173.988647,4792]: 0 finished unit Knight [f=0023192] [23192] Event [4584,174.002838,3384]: 0 finished unit Stinger [f=0023280] [23280] Event [2552,173.931885,2904]: 0 finished unit Caretaker [f=0023738] [23738] Event [2472,175.570923,2904]: 0 finished unit Caretaker [f=0023917] [23917] Event [4880,166.46051,4976]: 0 finished unit Aegis [f=0023984] [23984] Event [4902.3999,173.988647,4792]: 0 finished unit Conjurer [f=0024358] [24358] Event [4902.3999,173.988647,4792]: 0 finished unit Conjurer [f=0025021] [25021] Event [4902.3999,173.988647,4792]: 0 finished unit Conjurer [f=0025042] [25042] Event [2496,175.691528,3024]: 0 finished unit Strider Hub [f=0025049] [25049] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0025415] [25415] Event [4902.3999,173.988647,4792]: 0 finished unit Conjurer [f=0025570] [25570] Event [4912,161.479553,4976]: 0 finished unit Aegis [f=0025799] [25799] Event [4902.3999,173.988647,4792]: 0 finished unit Conjurer [f=0026311] [26311] Event [4392,174.237,3608]: 0 finished unit Stinger [f=0026547] [26547] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0026639] [26639] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0026917] [26917] Event [4944,161.41571,4976]: 0 finished unit Aegis [f=0027014] [27014] Event [3160,175.691528,2536]: 0 finished unit Solar Collector [f=0027102] [27102] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0027224] [27224] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0028511] [28511] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0028536] [28536] Event [1608,175.819244,4200]: 0 finished unit Wind/Tidal Generator [f=0028829] [28829] Event [1656,174.059601,4248]: 0 finished unit Wind/Tidal Generator [f=0028881] [28881] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0029144] [29144] Event [1720,177.578888,4296]: 0 finished unit Wind/Tidal Generator [f=0029149] [29149] Event [4248,179.707489,2568]: 0 finished unit Solar Collector [f=0029486] [29486] Event [1768,177.642761,4344]: 0 finished unit Wind/Tidal Generator [f=0029524] [29524] Event [3608,183.042297,1672]: 0 finished unit Solar Collector [f=0029635] [29635] Event [2512,181.218811,3184]: 0 finished unit Dante [f=0029758] [29758] Event [1832,175.93988,4360]: 0 finished unit Wind/Tidal Generator [f=0030014] [30014] Event [1896,177.649841,4312]: 0 finished unit Wind/Tidal Generator [f=0030239] [30239] Event [1912,177.472473,4248]: 0 finished unit Wind/Tidal Generator [f=0030464] [30464] Event [1816,175.819244,4184]: 0 finished unit Wind/Tidal Generator [f=0030689] [30689] Event [1864,176.003723,4184]: 0 finished unit Wind/Tidal Generator [f=0030914] [30914] Event [1864,177.642761,4232]: 0 finished unit Wind/Tidal Generator [f=0031196] [31196] Event [1816,177.458252,4232]: 0 finished unit Wind/Tidal Generator [f=0031478] [31478] Event [1768,175.819244,4232]: 0 finished unit Wind/Tidal Generator [f=0031726] game_message: ansetobu has been destroyed! [f=0031726] [31726] Event [undefined]: ansetobu resigned [f=0031726] game_message: egoLego wins! [f=0031726] Submitting stats [f=0031726] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0031726] Part| Total Time|Time of the last 0.5s [f=0031726] Draw 13650.10ms 11.83% [f=0031726] Lua::Callins::Synced 10005.62ms 41.95% [f=0031726] Lua::Callins::Unsynced 22617.03ms 22.07% [f=0031726] Lua::CollectGarbage::Synced 340.58ms 0.40% [f=0031726] Lua::CollectGarbage::Unsynced 656.52ms 0.80% [f=0031726] Misc::Profiler::AddTime 90.02ms 0.10% [f=0031726] Sim 37098.69ms 72.56% [f=0031726] [31726] Event [307,175.82811,307]: 1 lost unit Strike Commander [f=0031726] [31726] Received game_message: ansetobu has been destroyed! [f=0031726] [31726] Received game_message: egoLego wins! [f=0031727] [31727] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0031727] [31727] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0031727] [31727] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 2,2060,1275,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86728811,5.5999999,5.5999999,5.86728811,0,0,0,0,0,0,0,0,785,0,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 3,2370,1275,1275,2370,0.00087358,0,0,0.00087358,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8,8.9333334,1275,1275,1275,1275,8.00471878,6,6,8.00471878,0,0,0,0,0,0,0,0,1095,0,0,1095,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 4,2575,1275,1275,2575,2.68982267,0,0,2.68982267,0,0,0,0,0,0,0,0,0,89,89,0,0,0,0,0,0,0,0,0,11.6000004,8,8,11.6000004,1275,1275,1275,1275,8.18392372,6,6,8.18392372,65,0,0,65,0,0,0,0,1235,0,0,1235,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 5,2575,1275,1275,2575,10.8555393,0,0,10.8555393,0,0,0,0,0,0,0,0,0,179,179,0,0,0,0,0,0,0,0,0,13.8666668,8,8,13.8666668,1275,1275,1275,1275,8.54904175,6,6,8.54904175,65,0,0,65,0,0,0,0,1235,0,0,1235,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 6,2795,1275,1275,2795,20.4019051,0,0,20.4019051,0,0,0,0,0,0,0,0,0,269,269,0,0,0,0,0,0,0,0,0,14.3999996,8,8,14.3999996,1275,1275,1275,1275,9.5765934,6,6,9.5765934,130,0,0,130,0,0,0,0,1390,0,0,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 7,2930,1275,1275,2930,31.8348217,0,0,31.8348217,0,0,0,0,0,0,0,0,0,359,359,0,0,0,0,0,0,0,0,0,16.1635571,8,8,16.1635571,1275,1275,1275,1275,10.7715149,6,6,10.7715149,195,0,0,195,0,0,0,0,1460,0,0,1460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 8,3150,1275,1275,3150,44.6184196,0,0,44.6184196,0,0,0,0,0,0,0,0,0,449,449,0,0,0,0,0,0,0,0,0,17.4452496,8,8,17.4452496,1275,1275,1275,1275,11.7970686,6,6,11.7970686,260,0,0,260,0,0,0,0,1615,0,0,1615,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 9,3355,1275,1275,3355,70.0443039,0,0,70.0443039,0,0,0,0,0,0,0,0,0,539,539,0,0,0,0,0,0,0,0,0,24.5065899,8,8,24.5065899,1275,1275,1275,1275,13.7090406,6,6,13.7090406,325,0,0,325,0,0,0,0,1755,0,0,1755,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 10,3595,1275,1275,3595,106.874626,0,0,106.874626,0,0,0,0,0,0,0,0,0,629,629,0,0,0,0,0,0,0,0,0,29.1165962,8,8,29.1165962,1275,1275,1275,1275,14.4693356,6,6,14.4693356,390,0,0,390,0,0,0,0,1930,0,0,1930,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 11,3800,1275,1275,3800,142.92305,0,0,142.92305,0,0,0,0,0,0,0,0,0,719,719,0,0,0,0,0,0,0,0,0,24.1139507,8,8,24.1139507,1275,1275,1275,1275,14.4172077,6,6,14.4172077,455,0,0,455,0,0,0,0,2070,0,0,2070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 12,4000,1275,1275,4000,182.044006,0,0,182.044006,0,0,0,0,0,0,0,0,0,809,809,0,0,0,0,0,0,0,0,0,25.4011955,8,8,25.4011955,1275,1275,1275,1275,14.6220446,6,6,14.6220446,585,0,0,585,0,0,0,0,2140,0,0,2140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 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55,18610,1275,1275,18610,3630.35425,0,0,3630.35425,0,0,0,0,0,0,0,0,99.8840332,4679,4679,99.8840332,0,0,0,0,5960,0,0,5960,70.9837799,8,8,70.9837799,1675,1275,1275,1675,21.5505905,6,6,21.5505905,6300,0,0,6300,0,0,0,0,4675,0,0,4675,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 56,18730,1275,1275,18730,3737.88794,0,0,3737.88794,0,0,0,0,0,0,0,0,99.8840332,4769,4769,99.8840332,0,0,0,0,5960,0,0,5960,82.785553,8,8,82.785553,1675,1275,1275,1675,27.2015514,6,6,27.2015514,6300,0,0,6300,0,0,0,0,4795,0,0,4795,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 57,19635,1275,1275,19635,3875.26563,0,0,3875.26563,0,0,0,0,0,0,0,0,99.8840332,4859,4859,99.8840332,0,0,0,0,5960,0,0,5960,87.0284042,8,8,87.0284042,1675,1275,1275,1675,29.725708,6,6,29.725708,6300,0,0,6300,0,0,0,0,5700,0,0,5700,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 58,20280,1275,1275,20280,4043.24341,0,0,4043.24341,0,0,0,0,0,0,0,0,99.8840332,4949,4949,99.8840332,0,0,0,0,6485,0,0,6485,111.267708,8,8,111.267708,1675,1275,1275,1675,33.2358284,6,6,33.2358284,6300,0,0,6300,0,0,0,0,5820,0,0,5820,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 59,20400,1275,1275,20400,4169.6333,0,0,4169.6333,0,0,0,0,0,0,0,0,99.8840332,5039,5039,99.8840332,0,0,0,0,6485,0,0,6485,110.487595,8,8,110.487595,1675,1275,1275,1675,30.4632492,6,6,30.4632492,6300,0,0,6300,0,0,0,0,5940,0,0,5940,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 60,20935,1275,1275,20935,4315.57373,0,0,4315.57373,0,0,0,0,0,0,0,0,99.8840332,5129,5129,99.8840332,0,0,0,0,6935,0,0,6935,85.9560547,8,8,85.9560547,1675,1275,1275,1675,31.7666149,6,6,31.7666149,6300,0,0,6300,0,0,0,0,6025,0,0,6025,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 61,21545,1275,1275,21545,4433.73828,0,0,4433.73828,0,0,0,0,0,0,0,0,99.8840332,5219,5219,99.8840332,0,0,0,0,7460,0,0,7460,83.4909363,8,8,83.4909363,1675,1275,1275,1675,33.2560272,6,6,33.2560272,6300,0,0,6300,0,0,0,0,6110,0,0,6110,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 62,21785,1275,1275,21785,4504.97217,0,0,4504.97217,0,0,0,0,0,0,0,0,99.8840332,5309,5309,99.8840332,0,0,0,0,7460,0,0,7460,104.211571,8,8,104.211571,1675,1275,1275,1675,32.9338493,6,6,32.9338493,6300,0,0,6300,0,0,0,0,6350,0,0,6350,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 63,21785,1275,1275,21785,4661.18213,0,0,4661.18213,0,0,0,0,0,0,0,0,99.8840332,5399,5399,99.8840332,0,0,0,0,7460,0,0,7460,108.945847,8,8,108.945847,1675,1275,1275,1675,40.4698868,6,6,40.4698868,6300,0,0,6300,0,0,0,0,6350,0,0,6350,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 64,21785,1275,1275,21785,4818.06885,0,0,4818.06885,0,0,0,0,0,0,0,0,99.8840332,5489,5489,99.8840332,0,0,0,0,7460,0,0,7460,107.761002,8,8,107.761002,1675,1275,1275,1675,40.5150681,6,6,40.5150681,6300,0,0,6300,0,0,0,0,6350,0,0,6350,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 65,21905,1275,1275,21905,4983.17188,0,0,4983.17188,0,0,0,0,0,0,0,0,99.8840332,5579,5579,99.8840332,0,0,0,0,7460,0,0,7460,108.226929,8,8,108.226929,1675,1275,1275,1675,42.1319542,6,6,42.1319542,6300,0,0,6300,0,0,0,0,6470,0,0,6470,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 66,22130,1275,1275,22130,5094.80566,0,0,5094.80566,0,0,0,0,0,0,0,0,99.8840332,5669,5669,99.8840332,0,0,0,0,7460,0,0,7460,74.3383865,8,8,74.3383865,1675,1275,1275,1675,40.9729004,6,6,40.9729004,6300,0,0,6300,0,0,0,0,6695,0,0,6695,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 67,25735,1275,1275,25735,5157.18604,0,0,5157.18604,0,0,0,0,0,0,0,0,99.8840332,5759,5759,99.8840332,0,0,0,0,7460,0,0,7460,49.3186569,8,8,49.3186569,1675,1275,1275,1675,38.2239113,6,6,38.2239113,9800,0,0,9800,0,0,0,0,6800,0,0,6800,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 68,25805,1275,1275,25805,5362.29492,0,0,5362.29492,0,0,0,0,0,0,0,0,99.8840332,5849,5849,99.8840332,0,0,0,0,7460,0,0,7460,81.7610703,8,8,81.7610703,1675,1275,1275,1675,47.7391357,6,6,47.7391357,9800,0,0,9800,0,0,0,0,6870,0,0,6870,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 69,25875,1275,1275,25875,5624.53564,0,0,5624.53564,0,0,0,0,0,0,0,0,99.8840332,5939,5939,99.8840332,0,0,0,0,7460,0,0,7460,124.634254,8,8,124.634254,1675,1275,1275,1675,51.548008,6,6,51.548008,9800,0,0,9800,0,0,0,0,6940,0,0,6940,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 70,25945,1275,1275,25945,5860.95801,0,0,5860.95801,0,0,0,0,0,0,0,0,99.8840332,6029,6029,99.8840332,0,0,0,0,7460,0,0,7460,107.092438,8,8,107.092438,1675,1275,1275,1675,49.8267288,6,6,49.8267288,9800,0,0,9800,0,0,0,0,7010,0,0,7010,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 71,26015,1275,1275,26015,6013.62256,0,0,6013.62256,0,0,0,0,0,0,0,0,99.8840332,6119,6119,99.8840332,0,0,0,0,7460,0,0,7460,58.3368759,8,8,58.3368759,1675,1275,1275,1675,44.2429428,6,6,44.2429428,9800,0,0,9800,0,0,0,0,7080,0,0,7080,178.000702,0,0,178.000702,0,0,0,0,0,0,0,0 [f=0031727] [31727] Game End Stats Values: 72,26015,1275,1275,26015,6094.29932,0,0,6094.29932,0,0,0,0,0,0,0,0,99.8840332,6167,6167,99.8840332,1281.83167,160.681976,160.681976,1281.83167,7460,0,0,7460,59.0693245,8,8,59.0693245,1675,1275,1275,1675,44.1497993,6,6,44.1497993,9800,0,0,9800,0,0,0,0,7080,0,0,7080,178.000702,0,0,178.000702,0,0,0,0,160.681976,1281.83167,1281.83167,160.681976 [f=0031751] [31751] Event [1768,175.819244,4184]: 0 finished unit Wind/Tidal Generator [f=0031878] [31878] Event [4782.05908,174.000153,4832.38086]: 0 finished unit Engineer Commander [f=0031878] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0031878] [31878] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0031892] Player egoLego left the game: normal quit [f=0031892] [31892] Event [undefined]: egoLego quit [f=0031898] No clients connected, shutting down server [f=0031898] Server shutdown [f=0031898] [31898] all players disconnected [f=0032033] [32033] Event [1768,175.819244,4136]: 0 finished unit Wind/Tidal Generator [f=0032210] [32210] Event [1376,173.868042,1976]: 0 finished unit Cloakbot Factory [f=0032306] [32306] Event [1816,175.819244,4136]: 0 finished unit Wind/Tidal Generator [f=0032589] [32589] Event [1864,175.819244,4136]: 0 finished unit Wind/Tidal Generator [f=0036102] Autoquit sending quit command. [f=0036102] [QuitAction] user exited to system [f=0036102] [SpringApp::Kill][1] fromRun=1 [f=0036102] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0036102] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0036102] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0036102] [ThreadPool::SetThreadCount][2] workers=0 [f=0036102] [SpringApp::Kill][2] [f=0036102] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0036102] [Game::KillLua][3] dtor=0 luaUI=0x535faa40 [f=0036102] Start widgetHandler:Shutdown [f=0036102] Shutdown - SaveOrderList Complete [f=0036102] Writing last game win data [f=0036102] Shutdown - SaveConfigData Complete [f=0036102] Shutdown Widget - Save/Load API [f=0036102] Shutdown Widget - Chili Highlight [f=0036102] Shutdown Widget - Draw After Chili [f=0036102] Shutdown Widget - EPIC Menu [f=0036102] Shutdown Widget - Chili Widget Selector [f=0036102] Shutdown Widget - Chili Minimap [f=0036102] Shutdown Widget - Local Team Colors [f=0036102] Shutdown Widget - Display Keys 2 [f=0036102] Shutdown Widget - Save Game Menu [f=0036102] Shutdown Widget - Unit Icons [f=0036102] Shutdown Widget - Noises [f=0036102] Shutdown Widget - HealthBars [f=0036102] Shutdown Widget - Win Counter [f=0036102] Shutdown Widget - BuildETA [f=0036102] Shutdown Widget - SpringRTS Replay Stats [f=0036102] Shutdown Widget - Modular Comm Info [f=0036102] Shutdown Widget - Stereo3D [f=0036102] Shutdown Widget - Showeco and Grid Drawer [f=0036102] Shutdown Widget - Point Tracker [f=0036102] Shutdown Widget - Missile Silo Range [f=0036102] Shutdown Widget - MetalFeatures (new) [f=0036102] Shutdown Widget - MinimapEvents [f=0036102] Shutdown Widget - Local Widgets Config [f=0036102] Shutdown Widget - Highlight Geos [f=0036102] Shutdown Widget - Grab Input [f=0036102] Input grabbing is disabled! [f=0036102] Shutdown Widget - Defense Range Zero-K [f=0036102] Shutdown Widget - Darkening [f=0036102] Shutdown Widget - Context Menu [f=0036102] Shutdown Widget - Chili Spectator Panels [f=0036102] Shutdown Widget - Chili Selections & CursorTip v2 [f=0036102] Shutdown Widget - Chili Nuke Warning [f=0036102] Shutdown Widget - Chili EndGame Window [f=0036102] Shutdown Widget - Chili Economy Panel Default [f=0036102] Shutdown Widget - CameraShake [f=0036102] Shutdown Widget - State Reverse and Latency [f=0036102] Shutdown Widget - Music Player v2 [f=0036102] Shutdown Widget - Attack AoE [f=0036102] Shutdown Widget - UnitShapes [f=0036102] Shutdown Widget - Map Edge Extension [f=0036102] Shutdown Widget - Selection Send [f=0036102] Shutdown Widget - LupsManager [f=0036102] Shutdown Widget - Newton Firezone [f=0036102] Shutdown Widget - Chili Pro Console [f=0036102] Shutdown Widget - Persistent Build Height [f=0036102] Shutdown Widget - Lasso Terraform GUI [f=0036102] Shutdown Widget - Lups [f=0036102] Shutdown Widget - Chili Framework [f=0036102] Shutdown Widget - Mex Placement Handler [f=0036102] Shutdown Widget - Chili Core Selector [f=0036102] Shutdown Widget - Custom Markers [f=0036102] Shutdown Widget - Select Keys [f=0036102] Shutdown Widget - Pause Screen [f=0036102] Shutdown Widget - Text To Speech Control [f=0036102] Shutdown Widget - Layout Handler [f=0036102] End widgetHandler:Shutdown [f=0036102] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={516033,66291917} {int,ext,rec}Allocs={12363884,0,0} {chunk,block}Bytes={66291917,0} [f=0036102] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0036102] [Game::KillLua][2] dtor=0 luaRules=0x52d2f820 [f=0036102] Start gadgetHandler:Shutdown [f=0036102] Shutdown - StartSetup [f=0036102] Shutdown - UnitMorph [f=0036102] Shutdown - Carrier Drones [f=0036102] Shutdown - LupsNanoSpray [f=0036102] Shutdown - Missile Silo Controller [f=0036102] Shutdown - Modular Comm Info [f=0036102] Shutdown - Terrain Texture Handler [f=0036102] Shutdown - UnitCloakShield [f=0036102] Shutdown - Starlight Handler [f=0036102] End gadgetHandler:Shutdown [f=0036102] Start gadgetHandler:Shutdown [f=0036102] Shutdown - Save/Load [f=0036102] Shutdown - Teleport Throw [f=0036102] Shutdown - UnitMorph [f=0036102] Shutdown - Modular Comm Info [f=0036102] Shutdown - Retreat Command [f=0036102] Shutdown - Shockwaves [f=0036102] Shutdown - UnitCloakShield [f=0036102] Shutdown - Lups Cloak FX [f=0036102] Shutdown - Lups [f=0036102] Shutdown - Lups Shield [f=0036102] End gadgetHandler:Shutdown [f=0036102] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12363988,0,0} {chunk,block}Bytes={0,0} [f=0036102] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12363988,0,0} {chunk,block}Bytes={0,0} [f=0036102] [Game::KillLua][4] dtor=0 [f=0036102] [Game::~CGame][1] [f=0036102] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0036102] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0036102] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0036102] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0036102] [Game::KillLua][4] dtor=1 [f=0036102] [Game::KillMisc][1] [f=0036102] [Game::KillMisc][2] [f=0036102] [Game::KillMisc][3] [f=0036102] [Game::KillRendering][1] [f=0036102] [3DOParser::Kill] allocated 19 pieces [f=0036102] [S3OParser::Kill] allocated 324 pieces [f=0036102] [AssParser::Kill] allocated 35 pieces [f=0036102] [Game::KillInterface][1] [f=0036102] [Game::KillInterface][2] [f=0036102] [Game::KillSimulation][1] [f=0036102] [Game::KillSimulation][2] [f=0036102] [CCollisionHandler] dis-/continuous tests: 0/170916 [f=0036102] [Game::KillSimulation][3] [f=0036102] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0036102] [~CPathCache(20x20)] cacheHits=12 hitPercentage=14% numHashColls=0 maxCacheSize=22 [f=0036102] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0036102] [~CPathCache(40x40)] cacheHits=51422 hitPercentage=8% numHashColls=0 maxCacheSize=201 [f=0036102] [~CRectangleOverlapHandler] 0% overlap reduction [f=0036102] [~CRectangleOverlapHandler] 0% overlap reduction [f=0036102] [LosHandler::Kill] raycast instance cache-{hits,misses}={4106,11026}; shared=2%; cached=25% [f=0036102] [Game::KillSimulation][4] [f=0036102] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0036102] [Game::~CGame][2] [f=0036102] [Game::~CGame][3] [f=0036102] [SpringApp::Kill][3] [f=0036102] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 374556 bytes sent 137320 bytes recv'd [f=0036102] [SpringApp::Kill][4] font=0x464d5aa0 [f=0036102] [SpringApp::Kill][5] [f=0036102] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4527a7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2168ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=64ms file="luaui/widgets/unit_morph_finished.lua" indx=4830 inflSize=0kb readTime=28ms file="bitmaps/cc/redexplo.tga" indx=436 inflSize=64kb readTime=20ms file="scripts/constants.lua" indx=5746 inflSize=5kb readTime=20ms file="luaui/widgets/gui_economic_victory_announcer.lua" indx=4712 inflSize=5kb readTime=18ms file="bitmaps/cc/pinknovaexplo.tga" indx=435 inflSize=64kb readTime=16ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=15ms file="luaui/configs/sounds_noises.lua" indx=2981 inflSize=26kb readTime=15ms file="bitmaps/other/foom.tga" indx=542 inflSize=64kb readTime=14ms file="bitmaps/loadpictures/cloaking.png" indx=511 inflSize=3633kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 33218814 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x46638c50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46622470) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46594db0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff5c00b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]