[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uHYUCYHoZf/springsettings.1272079.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7c3001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3488 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1272079/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 247ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c49170] using map "Mecharavaged v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c49170] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 573ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 643ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] iwantusername was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1272079/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 30, 55 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82116c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82116c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe-b82116c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82117c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82117c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe2-b82117c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (193ms, checksum e8789e7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1272079/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523ac360,0x524ae810}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a01bd261fd3eb5d30b50c47048b97af0 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from xilverag [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: xilverag changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0000000068957730,0000000065ff1230}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[Game::Load][lua{Rules,Gaia}={0000000060807380,00000000f4f85f30}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Recon! [f=-000001] !predict [f=-000001] > Team eqdw has a 2.5% chance to win [f=-000001] > Team xilverag has a 97.5% chance to win [f=-000001] lol [f=-000001] [0] Event [4598,337.119141,1714]: 0 finished unit Strike Commander [f=-000001] [0] Event [1062,337.115234,4834]: 1 finished unit Recon Commander [f=0000000] [0] xilverag, team: 1, elo:2308, userid: 545926 [f=0000000] [0] eqdw, team: 0, elo:1669, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [1048,337.115021,4720]: 1 finished unit Cloakbot Factory [f=0000045] [45] Event [4576,337.115021,1544]: 0 finished unit Cloakbot Factory [f=0000334] [334] Event [1000,337.115021,4856]: 1 finished unit Metal Extractor [f=0000432] [432] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Conjurer [f=0000496] [496] Event [4566.3999,337.115021,1544]: 0 finished unit Conjurer [f=0000769] [769] Event [1528,337.115021,4856]: 1 finished unit Metal Extractor [f=0000797] [797] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Conjurer [f=0000859] [859] Event [4566.3999,337.115021,1544]: 0 finished unit Conjurer [f=0000912] [912] Event [1448,337.115021,4888]: 1 finished unit Wind/Tidal Generator [f=0001019] [1019] Event [3960,210.424347,984]: 0 finished unit Metal Extractor [f=0001046] [1046] Event [1368,337.115021,4888]: 1 finished unit Wind/Tidal Generator [f=0001073] [1073] Event [4566.3999,337.115021,1544]: 0 finished unit Glaive [f=0001084] [1084] Event [1000,337.115021,4344]: 1 finished unit Metal Extractor [f=0001127] [1127] Event [936,337.115021,4408]: 1 finished unit Wind/Tidal Generator [f=0001175] [1175] Event [4616,337.115021,1800]: 0 finished unit Metal Extractor [f=0001368] [1368] Event [3896,208.98468,968]: 0 finished unit Solar Collector [f=0001420] [1420] Event [4566.3999,337.115021,1544]: 0 finished unit Glaive [f=0001442] [1442] Event [936,337.115021,4488]: 1 finished unit Wind/Tidal Generator [f=0001457] [1457] Event [1080,337.115021,4328]: 1 finished unit Wind/Tidal Generator [f=0001610] [1610] Event [4552,337.115021,1784]: 0 finished unit Solar Collector [f=0001655] [1655] Event [1528,337.115021,4344]: 1 finished unit Metal Extractor [f=0001778] [1778] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0001867] [1867] Event [936,337.115021,4568]: 1 finished unit Wind/Tidal Generator [f=0001900] [1900] Event [1160,337.115021,4328]: 1 finished unit Wind/Tidal Generator [f=0001904] [1904] Event [1448,337.115021,4456]: 1 finished unit Wind/Tidal Generator [f=0002095] [2095] Event [4600,337.115021,1864]: 0 finished unit Solar Collector [f=0002121] [2121] Event [4368,337.115021,1888]: 0 finished unit Radar Tower [f=0002129] [2129] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0002145] [2145] Event [1448,337.115021,4536]: 1 finished unit Wind/Tidal Generator [f=0002193] [2193] Event [4566.3999,337.115021,1544]: 0 finished unit Glaive [f=0002252] [2252] Event [920,337.115021,4632]: 1 finished unit Wind/Tidal Generator [f=0002310] [2310] Event [1240,337.115021,4328]: 1 finished unit Wind/Tidal Generator [f=0002412] [2412] Event [1448,337.115021,4616]: 1 finished unit Wind/Tidal Generator [f=0002444] [2444] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0002645] [2645] Event [920,337.115021,4712]: 1 finished unit Wind/Tidal Generator [f=0002646] [2646] Event [3624,208.98468,904]: 0 finished unit Metal Extractor [f=0002673] [2673] Event [1448,337.115021,4696]: 1 finished unit Wind/Tidal Generator [f=0002709] [2709] Event [1320,337.115021,4328]: 1 finished unit Wind/Tidal Generator [f=0002744] [2744] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0002840] [2840] Event [4566.3999,337.115021,1544]: 0 finished unit Glaive [f=0002871] [2871] Event [4616,337.115021,1272]: 0 finished unit Metal Extractor [f=0002936] [2936] Event [1448,337.115021,4776]: 1 finished unit Wind/Tidal Generator [f=0002986] [2986] Event [920,337.115021,4792]: 1 finished unit Wind/Tidal Generator [f=0003023] [3023] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0003043] [3043] Event [1400,337.115021,4328]: 1 finished unit Wind/Tidal Generator [f=0003082] [3082] Event [2797.57764,207.545013,2367.96802]: 0 lost unit Glaive [f=0003235] [3235] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0003255] [3255] Event [920,337.115021,4872]: 1 finished unit Wind/Tidal Generator [f=0003270] [3270] Event [1464,337.115021,4376]: 1 finished unit Wind/Tidal Generator [f=0003278] [3278] Event [3560,213.30368,888]: 0 finished unit Solar Collector [f=0003340] [3340] Event [4566.3999,337.115021,1544]: 0 finished unit Glaive [f=0003341] [3341] Event [4552,337.115021,1256]: 0 finished unit Solar Collector [f=0003531] [3531] Event [4256,337.115021,1824]: 0 finished unit Picket [f=0003633] [3633] Event [2184,211.864014,5160]: 1 finished unit Metal Extractor [f=0003845] [3845] Event [4600,337.115021,1336]: 0 finished unit Solar Collector [f=0003931] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=0003932] > SPRINGIE:User Danielsonx|chicken_digger|5_4||False||Empire|US [f=0003945] Connection attempt from Danielsonx [f=0003945] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003945] -> Connection established (given id 2) [f=0003954] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=0003954] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003976] [3976] Event [3240,213.30368,936]: 0 finished unit Metal Extractor [f=0004043] [4043] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0004203] [4203] Event [2520,211.864014,5240]: 1 finished unit Metal Extractor [f=0004235] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=0004247] [4247] Event [1160,337.115021,4768]: 1 finished unit Cloakbot Plate [f=0004251] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=0004251] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000f2ba2310,00000000f3997970}]" [f=0004255] [4255] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0004432] [4432] Event [3176,213.30368,920]: 0 finished unit Solar Collector [f=0004486] [4486] Event [1240,337.115021,4600]: 1 finished unit Caretaker [f=0004539] [4539] Event [5112,337.115021,1272]: 0 finished unit Metal Extractor [f=0004605] [4605] Event [4566.3999,337.115021,1544]: 0 finished unit Scythe [f=0004622] [4622] Event [1160.03369,337.115021,4746]: 1 finished unit Conjurer [f=0004720] [4720] Event [1352,337.115021,4408]: 1 finished unit Wind/Tidal Generator [f=0004778] [4778] Event [1288,337.115021,4792]: 1 finished unit Storage [f=0004805] [4805] Event [2904,213.30368,5224]: 1 finished unit Metal Extractor [f=0004808] [4808] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0004866] [4866] Event [1272,337.115021,4408]: 1 finished unit Wind/Tidal Generator [f=0004937] [4937] Event [793.669128,121.165009,1960.77905]: 0 lost unit Glaive [f=0004958] [4958] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0004990] [4990] Event [5112,337.115021,1272]: 0 lost unit Metal Extractor [f=0005029] [5029] Event [4928,337.115021,2368]: 0 finished unit Picket [f=0005029] [5029] Event [1192,337.115021,4408]: 1 finished unit Wind/Tidal Generator [f=0005057] [5057] Event [5048,336.994781,1256]: 0 finished unit Solar Collector [f=0005067] [5067] Event [5096.15576,337.115021,1474.51453]: 1 lost unit Glaive [f=0005101] [5101] Event [3088,214.743347,1056]: 0 finished unit Picket [f=0005126] [5126] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0005212] [5212] Event [1112,337.115021,4408]: 1 finished unit Wind/Tidal Generator [f=0005316] [5316] Event [2944,214.743347,5104]: 1 finished unit Lotus [f=0005340] [5340] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0005361] [5361] Event [3368,208.98468,936]: 0 finished unit Solar Collector [f=0005424] [5424] Event [808,337.115021,4408]: 1 finished unit Wind/Tidal Generator [f=0005570] [5570] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Conjurer [f=0005572] [5572] Event [4566.3999,337.115021,1544]: 0 finished unit Scythe [f=0005599] [5599] Event [1032,337.115021,4408]: 1 finished unit Wind/Tidal Generator [f=0005615] [5615] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0005653] [5653] Event [5096,336.960602,1336]: 0 finished unit Solar Collector [f=0005800] [5800] Event [728,337.115021,4408]: 1 finished unit Wind/Tidal Generator [f=0005820] [5820] Event [3720,206.105347,1016]: 0 finished unit Solar Collector [f=0005895] [5895] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Conjurer [f=0005917] [5917] Event [1032,337.115021,4488]: 1 finished unit Wind/Tidal Generator [f=0006037] [6037] Event [1112,337.115021,4488]: 1 finished unit Wind/Tidal Generator [f=0006077] [6077] Event [3360,214.743347,4976]: 1 finished unit Lotus [f=0006157] [6157] Event [1192,337.115021,4488]: 1 finished unit Wind/Tidal Generator [f=0006161] [6161] Event [648,337.115021,4408]: 1 finished unit Wind/Tidal Generator [f=0006199] [6199] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0006298] [6298] Event [1272,337.115021,4488]: 1 finished unit Wind/Tidal Generator [f=0006360] [6360] Event [3952,208.98468,1184]: 0 finished unit Picket [f=0006393] [6393] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0006420] [6420] Event [5112,335.954742,1272]: 0 finished unit Metal Extractor [f=0006428] [6428] Event [1984,275.209351,4464]: 1 finished unit Lotus [f=0006473] [6473] Event [648,337.115021,4488]: 1 finished unit Wind/Tidal Generator [f=0006496] [6496] Event [1352,337.115021,4488]: 1 finished unit Wind/Tidal Generator [f=0006612] [6612] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0006665] [6665] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0006805] [6805] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0006816] [6816] Event [728,337.115021,4488]: 1 finished unit Wind/Tidal Generator [f=0006839] [6839] Event [1408,334.235687,5360]: 1 finished unit Lotus [f=0006897] [6897] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0006931] [6931] Event [4400,337.115021,768]: 0 finished unit Picket [f=0007015] [7015] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0007045] [7045] Event [3424,213.30368,1472]: 0 finished unit Picket [f=0007100] [7100] Event [4566.3999,337.115021,1544]: 0 finished unit Knight [f=0007124] [7124] Event [5176,337.115021,1800]: 0 finished unit Metal Extractor [f=0007136] [7136] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0007145] [7145] Event [4231.73975,213.30368,2052.27197]: 1 lost unit Glaive [f=0007170] [7170] Event [808,337.115021,4488]: 1 finished unit Wind/Tidal Generator [f=0007271] [7271] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0007350] [7350] Event [4256,337.115021,1824]: 0 lost unit Picket [f=0007371] [7371] Event [4160.86572,213.30368,1842.1759]: 0 lost unit Glaive [f=0007407] [7407] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0007419] [7419] Event [3832.3269,214.684525,1764.96729]: 0 finished unit Strike Commander [f=0007419] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007419] [7419] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007446] [7446] Event [1984,275.209351,4640]: 1 finished unit Lotus [f=0007540] [7540] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0007557] [7557] Event [4173.97607,214.37912,2068.44458]: 1 lost unit Glaive [f=0007563] [7563] Event [5112,337.115021,1784]: 0 finished unit Solar Collector [f=0007601] [7601] Event [808,337.115021,4568]: 1 finished unit Wind/Tidal Generator [f=0007619] [7619] Event [3944,121.165009,4920]: 1 finished unit Metal Extractor [f=0007659] [7659] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0007718] [7718] Event [4040,121.165009,4744]: 1 lost unit Metal Extractor [f=0007764] [7764] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0007784] [7784] Event [1472,337.115021,5264]: 1 finished unit Lotus [f=0007850] [7850] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0007904] [7904] Event [728,337.115021,4568]: 1 finished unit Wind/Tidal Generator [f=0007918] [7918] Event [3989.47412,121.165009,4702.22314]: 0 lost unit Scythe [f=0007947] [7947] Event [4624,337.115021,512]: 0 finished unit Picket [f=0007964] [7964] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0008025] [8025] Event [5160,337.115021,1864]: 0 finished unit Solar Collector [f=0008055] [8055] Event [2392,213.30368,3560]: 1 finished unit Metal Extractor [f=0008068] [8068] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0008166] [8166] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0008223] [8223] Event [4566.3999,337.115021,1544]: 0 finished unit Knight [f=0008256] [8256] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0008259] [8259] Event [648,337.115021,4568]: 1 finished unit Wind/Tidal Generator [f=0008299] [8299] Event [4216,121.165009,4744]: 1 finished unit Metal Extractor [f=0008359] [8359] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0008452] [8452] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0008535] [8535] Event [2924.6814,214.743347,1285.15186]: 1 lost unit Glaive [f=0008536] [Game::ClientReadNet] added new player iwantusername with number 3 to team 0 [f=0008536] > SPRINGIE:User iwantusername|spidercrabe|5_4||False|||DE [f=0008541] [8541] Event [2940.91699,214.743347,1248.55505]: 1 lost unit Glaive [f=0008550] [8550] Event [4984,337.115021,1832]: 0 finished unit Solar Collector [f=0008552] Connection attempt from iwantusername [f=0008552] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008552] -> Connection established (given id 3) [f=0008561] [8561] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0008563] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=0008563] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008587] [8587] Event [648,337.115021,4648]: 1 finished unit Wind/Tidal Generator [f=0008607] [8607] Event [4566.3999,337.115021,1544]: 0 finished unit Conjurer [f=0008651] [8651] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0008754] [8754] Event [4040,121.165009,4744]: 1 finished unit Metal Extractor [f=0008757] [8757] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0008841] [8841] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0008857] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=0008872] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=0008872] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000098136470,000000009db888a0}]" [f=0008878] [8878] Event [728,337.115021,4648]: 1 finished unit Wind/Tidal Generator [f=0008934] [8934] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0008962] [8962] Event [2376,213.30368,3144]: 1 finished unit Metal Extractor [f=0009018] [9018] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0009060] [9060] Event [4840,337.115021,1864]: 0 finished unit Solar Collector [f=0009106] [9106] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0009130] [9130] Event [2300.57129,121.165009,1364.55652]: 0 finished unit Strike Commander [f=0009130] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0009130] [9130] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0009178] [9178] Event [4112,214.743347,4896]: 1 finished unit Lotus [f=0009182] [9182] Event [808,337.115021,4648]: 1 finished unit Wind/Tidal Generator [f=0009188] [9188] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0009253] [9253] Event [4566.3999,337.115021,1544]: 0 finished unit Reaver [f=0009266] [9266] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0009336] [9336] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0009413] [9413] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0009418] [9418] Event [2200,121.165009,1224]: 0 finished unit Metal Extractor [f=0009434] [9434] Event [808,337.115021,4728]: 1 finished unit Wind/Tidal Generator [f=0009481] [9481] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0009538] [9538] Event [2448,208.98468,3600]: 1 finished unit Lotus [f=0009561] [9561] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0009567] [9567] Event [2136,121.165009,1208]: 0 finished unit Wind/Tidal Generator [f=0009585] [9585] Event [4696,337.115021,1896]: 0 finished unit Solar Collector [f=0009635] [9635] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0009650] [9650] Event [786.429626,121.165009,1751.08521]: 0 lost unit Glaive [f=0009669] [9669] Event [728,337.115021,4728]: 1 finished unit Wind/Tidal Generator [f=0009711] [9711] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0009783] [9783] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0009860] [9860] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0009867] [9867] Event [2104,121.165009,1400]: 0 finished unit Metal Extractor [f=0009911] [9911] Event [4566.3999,337.115021,1544]: 0 finished unit Reaver [f=0009937] [9937] Event [648,337.115021,4728]: 1 finished unit Wind/Tidal Generator [f=0009950] [9950] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0010040] [10040] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0010122] [10122] Event [2040,121.165009,1384]: 0 finished unit Solar Collector [f=0010176] [10176] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0010185] [10185] Event [5128,337.115021,1640]: 0 finished unit Solar Collector [f=0010198] [10198] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0010231] [10231] Event [648,337.115021,4808]: 1 finished unit Wind/Tidal Generator [f=0010247] [10247] Event [1651.03284,207.539047,1141.97925]: 0 lost unit Scythe [f=0010306] [10306] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0010378] [10378] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0010475] [10475] Event [2136,121.165009,1208]: 0 lost unit Wind/Tidal Generator [f=0010478] [10478] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0010496] [10496] Event [4728,337.115021,1576]: 0 finished unit Caretaker [f=0010513] [10513] Event [728,337.115021,4808]: 1 finished unit Wind/Tidal Generator [f=0010517] [10517] Event [2304,214.743347,3056]: 1 finished unit Lotus [f=0010542] [10542] Event [2200,121.010513,1224]: 0 lost unit Metal Extractor [f=0010553] [10553] Event [5048,337.115021,1496]: 0 finished unit Solar Collector [f=0010567] [10567] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0010668] [10668] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0010762] [10762] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0010847] [10847] Event [808,337.115021,4808]: 1 finished unit Wind/Tidal Generator [f=0010860] [10860] Event [2808.10815,211.883484,983.374207]: 1 lost unit Glaive [f=0010865] [10865] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0010897] [10897] Event [2104,121.165009,1400]: 0 lost unit Metal Extractor [f=0010910] [10910] Event [4728,337.115021,1480]: 0 finished unit Caretaker [f=0010937] [10937] Event [3088,214.743347,1056]: 0 lost unit Picket [f=0010947] [10947] Event [4968,337.115021,1352]: 0 finished unit Solar Collector [f=0010956] [10956] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0011025] [11025] Event [3240,213.30368,936]: 0 lost unit Metal Extractor [f=0011059] [11059] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0011085] [11085] Event [4856,337.115021,1336]: 0 finished unit Solar Collector [f=0011133] [11133] Event [568,121.165009,2536]: 1 finished unit Metal Extractor [f=0011145] [11145] Event [3624,208.98468,904]: 0 lost unit Metal Extractor [f=0011155] [11155] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0011177] [11177] Event [3626.28467,213.30368,757.456116]: 1 lost unit Glaive [f=0011195] [11195] Event [808,337.115021,4888]: 1 finished unit Wind/Tidal Generator [f=0011237] [11237] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0011258] [11258] Event [2464,213.30368,3168]: 1 finished unit Lotus [f=0011282] [11282] Event [3916.56592,213.921677,878.68811]: 1 lost unit Glaive [f=0011308] [11308] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0011350] [11350] Event [3960,210.424347,984]: 0 lost unit Metal Extractor [f=0011380] [11380] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0011380] [11380] Event [4356.07959,145.628967,411.862732]: 1 lost unit Glaive [f=0011447] [11447] Event [3952,208.98468,1184]: 0 lost unit Picket [f=0011452] [11452] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0011475] [11475] Event [undefined]: eqdw resigned [f=0011475] game_message: eqdw has been destroyed! [f=0011475] game_message: xilverag wins! [f=0011475] Submitting stats [f=0011475] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011475] Part| Total Time|Time of the last 0.5s [f=0011475] Draw 20857.27ms 13.69% [f=0011475] Lua::Callins::Synced 5701.71ms 21.88% [f=0011475] Lua::Callins::Unsynced 26025.60ms 19.58% [f=0011475] Lua::CollectGarbage::Synced 325.32ms 0.20% [f=0011475] Lua::CollectGarbage::Unsynced 804.10ms 0.20% [f=0011475] Misc::Profiler::AddTime 79.47ms 0.10% [f=0011475] Sim 25493.56ms 74.33% [f=0011475] [11475] Received game_message: eqdw has been destroyed! [f=0011475] [11475] Received game_message: xilverag wins! [f=0011476] [11476] Game End Stats Header: 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27,6825,10495,10495,6825,789.333679,1754.46729,1754.46729,789.333679,0,0,0,0,0,0,0,0,0,0,0,0,1377.45105,1849.44385,1849.44385,1377.45105,400,900,900,400,45.25,72.9025116,72.9025116,45.25,2010,1275,1275,2010,18.694622,39.0627975,39.0627975,18.694622,1185,3770,3770,1185,586.333313,1605,1605,586.333313,3230,4550,4550,3230,1605,651.333374,651.333374,1605,47.4999161,0.00028889,0.00028889,47.4999161,1884.12463,1453.75598,1453.75598,1884.12463 [f=0011486] [11486] Event [2040,121.165009,1384]: 0 lost unit Solar Collector [f=0011501] [11501] Event [3560,213.30368,888]: 0 lost unit Solar Collector [f=0011504] [11504] Event [3368,208.98468,936]: 0 lost unit Solar Collector [f=0011506] [11506] Event [3896,208.98468,968]: 0 lost unit Solar Collector [f=0011520] [11520] Event [5099.80615,145.453949,4490.38818]: 0 lost unit Glaive [f=0011522] [11522] Event [3176,213.30368,920]: 0 lost unit Solar Collector [f=0011522] [11522] Event [4624,337.115021,512]: 0 lost unit Picket [f=0011523] [11523] Event [3486.50049,207.545013,2390.52686]: 0 lost unit Knight [f=0011524] [11524] Event [3720,206.119263,1016]: 0 lost unit Solar Collector [f=0011524] [11524] Event [4368,337.115021,1888]: 0 lost unit Radar Tower [f=0011530] [11530] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0011581] Spectator eqdw left the game: normal quit [f=0011581] [11581] Event [undefined]: eqdw quit [f=0011587] Spectator iwantusername left the game: normal quit [f=0011587] [11587] Event [undefined]: iwantusername quit [f=0011593] Player xilverag left the game: normal quit [f=0011593] [11593] Event [undefined]: xilverag quit [f=0011598] [11598] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0011652] [11652] Event [3800,121.165009,4392]: 1 finished unit Geothermal Generator [f=0011678] [11678] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0011718] No clients connected, shutting down server [f=0011718] Server shutdown [f=0011718] [11718] all players disconnected [f=0011746] [11746] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0011773] [11773] Event [600,121.165009,2232]: 1 finished unit Metal Extractor [f=0011820] [11820] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0011888] [11888] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0011963] [11963] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0012034] [12034] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0012112] [12112] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0012181] [12181] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0012255] [12255] Event [1160.03369,337.115021,4746]: 1 finished unit Glaive [f=0012323] [12323] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0012329] [12329] Event [728,337.115021,4888]: 1 finished unit Wind/Tidal Generator [f=0012439] [12439] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0012453] [12453] Event [568,121.165009,1928]: 1 finished unit Metal Extractor [f=0012548] [12548] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0012569] [12569] Event [648,337.115021,4888]: 1 finished unit Wind/Tidal Generator [f=0012664] [12664] Event [1048.01477,337.115021,4710.3999]: 1 finished unit Glaive [f=0012791] [12791] Event [872,337.115021,4568]: 1 finished unit Wind/Tidal Generator [f=0013713] Autoquit sending quit command. [f=0013713] [QuitAction] user exited to system [f=0013713] [SpringApp::Kill][1] fromRun=1 [f=0013713] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013713] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013713] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013713] [ThreadPool::SetThreadCount][2] workers=0 [f=0013713] [SpringApp::Kill][2] [f=0013713] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013713] [Game::KillLua][3] dtor=0 luaUI=0x52e3a7b0 [f=0013713] Start widgetHandler:Shutdown [f=0013713] Shutdown - SaveOrderList Complete [f=0013713] Writing last game win data [f=0013713] Shutdown - SaveConfigData Complete [f=0013713] Shutdown Widget - Save/Load API [f=0013713] Shutdown Widget - Chili Highlight [f=0013713] Shutdown Widget - Draw After Chili [f=0013713] Shutdown Widget - EPIC Menu [f=0013713] Shutdown Widget - Chili Widget Selector [f=0013713] Shutdown Widget - Chili Minimap [f=0013713] Shutdown Widget - Local Team Colors [f=0013713] Shutdown Widget - Display Keys 2 [f=0013713] Shutdown Widget - Save Game Menu [f=0013713] Shutdown Widget - Unit Icons [f=0013713] Shutdown Widget - Noises [f=0013713] Shutdown Widget - HealthBars [f=0013713] Shutdown Widget - Win Counter [f=0013713] Shutdown Widget - BuildETA [f=0013713] Shutdown Widget - SpringRTS Replay Stats [f=0013713] Shutdown Widget - Modular Comm Info [f=0013713] Shutdown Widget - Stereo3D [f=0013713] Shutdown Widget - Showeco and Grid Drawer [f=0013713] Shutdown Widget - Point Tracker [f=0013713] Shutdown Widget - Missile Silo Range [f=0013713] Shutdown Widget - MetalFeatures (new) [f=0013713] Shutdown Widget - MinimapEvents [f=0013713] Shutdown Widget - Local Widgets Config [f=0013713] Shutdown Widget - Highlight Geos [f=0013713] Shutdown Widget - Grab Input [f=0013713] Input grabbing is disabled! [f=0013713] Shutdown Widget - Defense Range Zero-K [f=0013713] Shutdown Widget - Darkening [f=0013713] Shutdown Widget - Context Menu [f=0013713] Shutdown Widget - Chili Spectator Panels [f=0013713] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013713] Shutdown Widget - Chili Nuke Warning [f=0013713] Shutdown Widget - Chili EndGame Window [f=0013713] Shutdown Widget - Chili Economy Panel Default [f=0013713] Shutdown Widget - CameraShake [f=0013713] Shutdown Widget - State Reverse and Latency [f=0013713] Shutdown Widget - Music Player v2 [f=0013713] Shutdown Widget - Attack AoE [f=0013713] Shutdown Widget - UnitShapes [f=0013713] Shutdown Widget - Map Edge Extension [f=0013713] Shutdown Widget - Selection Send [f=0013713] Shutdown Widget - LupsManager [f=0013713] Shutdown Widget - Newton Firezone [f=0013713] Shutdown Widget - Chili Pro Console [f=0013713] Shutdown Widget - Persistent Build Height [f=0013713] Shutdown Widget - Lasso Terraform GUI [f=0013713] Shutdown Widget - Lups [f=0013713] Shutdown Widget - Chili Framework [f=0013713] Shutdown Widget - Mex Placement Handler [f=0013713] Shutdown Widget - Chili Core Selector [f=0013713] Shutdown Widget - Custom Markers [f=0013713] Shutdown Widget - Select Keys [f=0013713] Shutdown Widget - Pause Screen [f=0013713] Shutdown Widget - Text To Speech Control [f=0013713] Shutdown Widget - Layout Handler [f=0013713] End widgetHandler:Shutdown [f=0013713] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={656256,74567373} {int,ext,rec}Allocs={13315929,0,0} {chunk,block}Bytes={74567373,0} [f=0013713] [Game::KillLua][1] dtor=0 luaGaia=0x524ae810 [f=0013713] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463348,62630988} {int,ext,rec}Allocs={13315930,0,0} {chunk,block}Bytes={62630988,0} [f=0013713] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463348,62630988} {int,ext,rec}Allocs={13315930,0,0} {chunk,block}Bytes={62630988,0} [f=0013713] [Game::KillLua][2] dtor=0 luaRules=0x523ac360 [f=0013713] Start gadgetHandler:Shutdown [f=0013713] Shutdown - StartSetup [f=0013713] Shutdown - UnitMorph [f=0013713] Shutdown - Carrier Drones [f=0013713] Shutdown - LupsNanoSpray [f=0013713] Shutdown - Missile Silo Controller [f=0013713] Shutdown - Modular Comm Info [f=0013713] Shutdown - Terrain Texture Handler [f=0013713] Shutdown - UnitCloakShield [f=0013713] Shutdown - Starlight Handler [f=0013713] End gadgetHandler:Shutdown [f=0013713] Start gadgetHandler:Shutdown [f=0013713] Shutdown - Save/Load [f=0013713] Shutdown - Teleport Throw [f=0013713] Shutdown - UnitMorph [f=0013713] Shutdown - Modular Comm Info [f=0013713] Shutdown - Retreat Command [f=0013713] Shutdown - Shockwaves [f=0013713] Shutdown - UnitCloakShield [f=0013713] Shutdown - Lups Cloak FX [f=0013713] Shutdown - Lups [f=0013713] Shutdown - Lups Shield [f=0013713] End gadgetHandler:Shutdown [f=0013713] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13315992,0,0} {chunk,block}Bytes={0,0} [f=0013713] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13315992,0,0} {chunk,block}Bytes={0,0} [f=0013713] [Game::KillLua][4] dtor=0 [f=0013713] [Game::~CGame][1] [f=0013713] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013713] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013713] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013713] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013713] [Game::KillLua][4] dtor=1 [f=0013713] [Game::KillMisc][1] [f=0013713] [Game::KillMisc][2] [f=0013713] [Game::KillMisc][3] [f=0013713] [Game::KillRendering][1] [f=0013713] [3DOParser::Kill] allocated 1 pieces [f=0013713] [S3OParser::Kill] allocated 272 pieces [f=0013713] [AssParser::Kill] allocated 71 pieces [f=0013713] [Game::KillInterface][1] [f=0013713] [Game::KillInterface][2] [f=0013713] [Game::KillSimulation][1] [f=0013713] [Game::KillSimulation][2] [f=0013713] [CCollisionHandler] dis-/continuous tests: 0/122338 [f=0013713] [Game::KillSimulation][3] [f=0013713] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013713] [~CPathCache(24x24)] cacheHits=133 hitPercentage=35% numHashColls=0 maxCacheSize=11 [f=0013713] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013713] [~CPathCache(48x48)] cacheHits=132 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013713] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013713] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013713] [LosHandler::Kill] raycast instance cache-{hits,misses}={16822,8090}; shared=9%; cached=58% [f=0013713] [Game::KillSimulation][4] [f=0013713] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013713] [Game::~CGame][2] [f=0013713] [Game::~CGame][3] [f=0013713] [SpringApp::Kill][3] [f=0013713] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144883 bytes sent 147796 bytes recv'd [f=0013713] [SpringApp::Kill][4] font=0x44b7eaa0 [f=0013713] [SpringApp::Kill][5] [f=0013713] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44bebc30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2325ms file="bitmaps/loadpictures/water.png" indx=531 inflSize=3506kb readTime=33ms file="luaui/widgets/gui_chili_chicken.lua" indx=4673 inflSize=18kb readTime=32ms file="luarules/utilities/vector.lua" indx=1968 inflSize=5kb readTime=26ms file="effects/unused_chloe.lua" indx=847 inflSize=1kb readTime=20ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=19ms file="luaui/images/lobbyranks/2_3.png" indx=3674 inflSize=188kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5559 inflSize=999kb readTime=14ms file="scripts/constants.lua" indx=5746 inflSize=5kb readTime=13ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=13ms file="gamedata/resources.lua" indx=932 inflSize=6kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 32651472 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x44cca020) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ce8600) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c40a00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7c300b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]