[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.spkwc4EXp8/springsettings.1272060.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f520c01eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3487 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1272060/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456670a0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456670a0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 561ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 628ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 96ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Scrangos was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1272060/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e361c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e361c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-828e361c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e362c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e362c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-828e362c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum 84d82c36)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1272060/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e90b00,0x5cf4a6c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0e17d261d99c631786a80dfc1edff22d [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000106580060,000000011bf71140}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000000f2b5ae50,00000000ba1aa430}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Smarty! [f=-000001] [Game::ClientReadNet] added new player Hazy_uhyR with number 2 to team 0 [f=-000001] > SPRINGIE:User Hazy_uhyR|hoveraa|2_3||False|||DK [f=-000001] Connection attempt from Hazy_uhyR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={00000000631b94f0,00000000d5ee4db0}]" [f=-000001] [0] Event [421,188.675293,4689]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4067,187.83783,629]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2816, userid: 529075 [f=0000000] [0] Orfelius, team: 1, elo:2430, userid: 236556 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [576,188.671875,4656]: 0 finished unit Hovercraft Platform [f=0000008] [8] Event [4168,186.774368,536]: 1 finished unit Amphbot Factory [f=0000227] [227] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000228] [228] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0000328] [328] Event [4120,188.671875,760]: 1 finished unit Wind/Tidal Generator [f=0000433] [433] Event [544,188.671875,4656]: 0 finished unit Quill [f=0000452] [452] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000500] [500] Event [4132,184.02243,536]: 1 finished unit Conch [f=0000552] [552] Event [248,188.671875,4696]: 0 finished unit Wind/Tidal Generator [f=0000642] [642] Event [248,188.671875,4632]: 0 finished unit Wind/Tidal Generator [f=0000673] [673] Event [4040,188.651123,712]: 1 finished unit Wind/Tidal Generator [f=0000732] [732] Event [248,188.671875,4536]: 0 finished unit Wind/Tidal Generator [f=0000812] [812] Event [544,188.671875,4656]: 0 finished unit Quill [f=0000915] [915] Event [248,188.671875,4424]: 0 finished unit Wind/Tidal Generator [f=0001265] [1265] Event [4132,184.02243,536]: 1 finished unit Archer [f=0001302] [1302] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0001443] [1443] Event [544,188.671875,4656]: 0 finished unit Quill [f=0001466] [1466] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001493] [1493] Event [4760,188.485107,200]: 1 finished unit Wind/Tidal Generator [f=0001701] [1701] Event [920,188.671875,4440]: 0 finished unit Wind/Tidal Generator [f=0001857] [1857] Event [4824,187.810669,232]: 1 finished unit Wind/Tidal Generator [f=0001968] [1968] Event [856,188.671875,4536]: 0 finished unit Wind/Tidal Generator [f=0001995] [1995] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0002133] [2133] Event [4132,184.02243,536]: 1 finished unit Archer [f=0002148] [2148] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0002195] [2195] Event [544,188.671875,4656]: 0 finished unit Quill [f=0002272] [2272] Event [792,188.671875,4632]: 0 finished unit Wind/Tidal Generator [f=0002345] [2345] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0002514] [2514] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0002619] [2619] Event [728,188.671875,4728]: 0 finished unit Wind/Tidal Generator [f=0002866] [2866] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0002883] [2883] Event [672,77.104187,3232]: 0 finished unit Lotus [f=0002937] [2937] Event [680,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0003075] [3075] Event [3152,76.4660645,816]: 1 finished unit Lotus [f=0003161] [3161] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0003197] [3197] Event [600,188.671875,4904]: 0 finished unit Wind/Tidal Generator [f=0003269] [3269] Event [3176,63.5583496,872]: 1 finished unit Solar Collector [f=0003274] [3274] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003335] [3335] Event [4132,184.02243,536]: 1 finished unit Archer [f=0003344] [3344] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0003452] [3452] Event [488,188.671875,4920]: 0 finished unit Wind/Tidal Generator [f=0003462] [3462] Event [3208,76.0821533,792]: 1 finished unit Solar Collector [f=0003651] [Game::ClientReadNet] added new player Ambulanss with number 3 to team 0 [f=0003652] > SPRINGIE:User Ambulanss|energyheavygeo|3_4||False|||PL [f=0003663] Connection attempt from Ambulanss [f=0003663] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0003663] -> Connection established (given id 3) [f=0003672] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0003672] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003691] [3691] Event [440,188.671875,4856]: 0 finished unit Wind/Tidal Generator [f=0003803] [3803] Event [4132,184.02243,536]: 1 finished unit Conch [f=0003871] [3871] Event [2080,78.3700562,4432]: 0 finished unit Lotus [f=0003871] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=0003871] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=0003871] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x56217590,0x771391d0}]" [f=0003895] [3895] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0003930] [3930] Event [1344,55.9371948,3504]: 0 finished unit Lotus [f=0003961] [3961] Event [360,188.671875,4792]: 0 finished unit Wind/Tidal Generator [f=0004109] [4109] Event [1344,55.9371948,3504]: 0 lost unit Lotus [f=0004110] [4110] Event [1447.64294,35.3244514,3312.84961]: 1 lost unit Archer [f=0004390] [4390] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0004468] [4468] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0004553] [4553] Event [4132,184.02243,536]: 1 finished unit Archer [f=0004780] [4780] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0004810] [4810] Event [4408,188.671875,536]: 1 finished unit Caretaker [f=0004924] [4924] Event [1440,42.147522,3408]: 0 finished unit Lotus [f=0004938] [4938] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0004980] [4980] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0004998] [4998] Event [4132,184.02243,536]: 1 finished unit Archer [f=0005044] [5044] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0005072] [5072] Event [392,188.671875,4664]: 0 finished unit Caretaker [f=0005138] [5138] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0005279] [5279] Event [4920,188.671875,376]: 1 finished unit Wind/Tidal Generator [f=0005328] [5328] Event [4132,184.02243,536]: 1 finished unit Archer [f=0005469] [5469] Event [264,188.671875,4328]: 0 finished unit Wind/Tidal Generator [f=0005488] [5488] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0005564] [5564] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0005567] [5567] Event [384,23.5952759,432]: 0 finished unit Lotus [f=0005585] [5585] Event [4132,184.02243,536]: 1 finished unit Conch [f=0005636] [5636] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0005662] [5662] Event [4432,85.8718872,2016]: 1 finished unit Lotus [f=0005724] [5724] Event [264,188.671875,4232]: 0 finished unit Wind/Tidal Generator [f=0005796] [5796] Event [1808,44.4821167,3792]: 0 finished unit Lotus [f=0005805] [5805] Event [1328,158.545227,2128]: 1 finished unit Lotus [f=0005891] [5891] Event [4560,75.4595947,2016]: 1 finished unit Radar Tower [f=0005981] [5981] Event [1768,40.7830811,3704]: 0 finished unit Solar Collector [f=0005986] [5986] Event [280,173.901672,4136]: 0 finished unit Wind/Tidal Generator [f=0006025] [6025] Event [2864,22.5732422,4576]: 0 lost unit Lotus [f=0006094] [6094] Event [2984,22.651062,4584]: 0 lost unit Metal Extractor [f=0006107] [6107] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0006126] [6126] Event [432,22.8793335,400]: 0 finished unit Lotus [f=0006241] [6241] Event [2586.66211,0,4267.29736]: 0 lost unit Quill [f=0006325] [6325] Event [2810.85571,24.3792305,4525.49023]: 1 lost unit Archer [f=0006332] [6332] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0006647] [6647] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0006706] [6706] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0006791] [6791] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0006842] [6842] Event [1328,167.84729,2064]: 1 finished unit Radar Tower [f=0006882] [6882] Event [376,188.671875,4536]: 0 finished unit Caretaker [f=0006997] [6997] Event [4132,184.02243,536]: 1 finished unit Buoy [f=0007012] [7012] Event [4920,188.671875,456]: 1 finished unit Wind/Tidal Generator [f=0007045] [7045] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0007090] [7090] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0007167] [7167] Event [4936,188.671875,520]: 1 finished unit Wind/Tidal Generator [f=0007170] [7170] Event [1296,131.910095,2240]: 1 finished unit Lotus [f=0007247] [7247] Event [4768,25.5926514,4608]: 0 finished unit Lotus [f=0007259] [7259] Event [336,26.5576172,352]: 0 finished unit Lotus [f=0007265] [7265] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0007278] [7278] Event [472,188.671875,4488]: 0 finished unit Caretaker [f=0007316] [7316] Event [4920,188.671875,600]: 1 finished unit Wind/Tidal Generator [f=0007347] [7347] Event [544,188.671875,4656]: 0 finished unit Quill [f=0007410] [7410] Event [1104,25.307312,2224]: 1 finished unit Lotus [f=0007447] [7447] Event [4132,184.02243,536]: 1 finished unit Buoy [f=0007484] [7484] Event [4904,188.671875,680]: 1 finished unit Wind/Tidal Generator [f=0007513] [7513] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0007589] [7589] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0007721] [7721] Event [4888,188.671875,760]: 1 finished unit Wind/Tidal Generator [f=0007744] [7744] Event [376,27.9064941,552]: 0 finished unit Solar Collector [f=0007799] [7799] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0007816] [7816] Event [4736,28.0828857,4544]: 0 finished unit Lotus [f=0007822] [7822] Event [328,119.899902,4024]: 0 finished unit Solar Collector [f=0007902] [7902] Event [3287.89478,38.9854431,2858.07568]: 1 lost unit Archer [f=0007916] [7916] Event [4872,188.671875,840]: 1 finished unit Wind/Tidal Generator [f=0007937] [7937] Event [3439.1626,45.4576111,3099.23071]: 0 lost unit Bolas [f=0007970] [7970] Event [3434.94702,42.8636627,3032.21606]: 1 lost unit Archer [f=0008044] [8044] Event [3368.86646,53.6023064,3184.69287]: 0 lost unit Scalpel [f=0008054] [8054] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0008080] [8080] Event [3535.4502,46.9913177,3224.37866]: 0 lost unit Scalpel [f=0008111] [8111] Event [4872,188.609619,920]: 1 finished unit Wind/Tidal Generator [f=0008153] [8153] Event [3331.75439,49.5503159,3048.65698]: 1 lost unit Archer [f=0008212] [8212] Event [296,22.651062,552]: 0 finished unit Solar Collector [f=0008285] [8285] Event [4132,184.02243,536]: 1 finished unit Duck [f=0008287] [8287] Event [3665.80591,26.3506832,2910.50122]: 1 lost unit Archer [f=0008306] [8306] Event [4856,174.347839,1000]: 1 finished unit Wind/Tidal Generator [f=0008356] [8356] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0008404] [8404] Event [4672,23.6679077,4672]: 0 finished unit Lotus [f=0008411] [8411] Event [312,103.822327,3848]: 0 finished unit Solar Collector [f=0008432] [8432] Event [4132,184.02243,536]: 1 finished unit Duck [f=0008656] [8656] Event [4040,24.9026489,3064]: 1 lost unit Metal Extractor [f=0008672] [8672] Event [4132,184.02243,536]: 1 finished unit Conch [f=0008704] [8704] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0008706] [8706] Event [3680,35.1800537,3136]: 0 finished unit Lotus [f=0008706] [8706] Event [4200,27.963562,3176]: 1 lost unit Metal Extractor [f=0008760] [8760] Event [976,30.2151489,2240]: 1 finished unit Lotus [f=0008771] [8771] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0008819] [8819] Event [4132,184.02243,536]: 1 finished unit Duck [f=0008904] [8904] Event [328,79.4854736,3688]: 0 finished unit Solar Collector [f=0008924] [8924] Event [544,188.671875,4656]: 0 finished unit Dagger [f=0008943] [8943] Event [3584,38.1890869,3104]: 0 finished unit Lotus [f=0008956] [8956] Event [4132,184.02243,536]: 1 finished unit Duck [f=0009005] [9005] Event [544,188.671875,4656]: 0 finished unit Dagger [f=0009043] [9043] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0009069] [9069] Event [4117.95703,29.291687,2889.72607]: 1 lost unit Conch [f=0009092] [9092] Event [4132,184.02243,536]: 1 finished unit Duck [f=0009094] [9094] Event [544,188.671875,4656]: 0 finished unit Dagger [f=0009184] [9184] Event [544,188.671875,4656]: 0 finished unit Dagger [f=0009224] [9224] Event [4003.48242,23.6129379,3105.34595]: 0 lost unit Bolas [f=0009241] [9241] Event [4132,184.02243,536]: 1 finished unit Duck [f=0009274] [9274] Event [544,188.671875,4656]: 0 finished unit Dagger [f=0009322] [9322] Event [3909.13159,22.1046677,2953.73022]: 0 lost unit Bolas [f=0009377] [9377] Event [4132,184.02243,536]: 1 finished unit Duck [f=0009406] [9406] Event [408,77.104187,3544]: 0 finished unit Solar Collector [f=0009457] [9457] Event [2128,23.117981,416]: 1 finished unit Lotus [f=0009484] [9484] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0009509] [9509] Event [2824,21.106739,4664]: 0 finished unit Metal Extractor [f=0009526] [9526] Event [4132,184.02243,536]: 1 finished unit Duck [f=0009662] [9662] Event [4132,184.02243,536]: 1 finished unit Duck [f=0009676] [9676] Event [3592,32.0516968,3000]: 0 lost unit Solar Collector [f=0009730] [9730] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0009803] [9803] Event [3747.00122,21.322937,2720.96655]: 1 lost unit Buoy [f=0009811] [9811] Event [4132,184.02243,536]: 1 finished unit Duck [f=0009820] [9820] Event [3636.9375,22.2705822,2702.15356]: 1 lost unit Buoy [f=0009831] [9831] Event [2192,27.8857422,368]: 1 finished unit Lotus [f=0009900] [9900] Event [1160,23.1646729,2232]: 1 finished unit Stinger [f=0009905] [9905] Event [440,77.104187,3432]: 0 finished unit Solar Collector [f=0009944] [9944] Event [3472,43.5863113,3104]: 0 finished unit Lotus [f=0010202] [10202] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0010260] [10260] Event [2984,21.4906502,4584]: 0 finished unit Metal Extractor [f=0010296] [10296] Event [3728,21.322937,2448]: 1 finished unit Picket [f=0010347] [10347] Event [4376,188.671875,680]: 1 finished unit Caretaker [f=0010414] [10414] Event [456,77.104187,3256]: 0 finished unit Solar Collector [f=0010428] [10428] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0010502] [10502] Event [4132,184.02243,536]: 1 finished unit Duck [f=0010600] [10600] Event [4132,184.02243,536]: 1 finished unit Duck [f=0010623] [10623] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0010790] [10790] Event [4488,188.671875,440]: 1 finished unit Caretaker [f=0010806] [10806] Event [3584,21.322937,2528]: 1 finished unit Picket [f=0010814] [10814] Event [4132,184.02243,536]: 1 finished unit Duck [f=0010818] [10818] Event [544,188.671875,4656]: 0 finished unit Scalpel [f=0010836] Spectator Ambulanss left the game: normal quit [f=0010836] [10836] Event [undefined]: Ambulanss quit [f=0010912] [10912] Event [4132,184.02243,536]: 1 finished unit Duck [f=0010937] [10937] Event [4712,23.979187,4456]: 0 finished unit Solar Collector [f=0010947] [10947] Event [4648,188.671875,168]: 1 finished unit Wind/Tidal Generator [f=0010975] [10975] Event [232,24.440918,472]: 0 finished unit Stinger [f=0010983] [10983] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0011006] [11006] Event [4132,184.02243,536]: 1 finished unit Duck [f=0011032] [11032] Event [4568,188.671875,168]: 1 finished unit Wind/Tidal Generator [f=0011213] [11213] Event [4488,188.671875,184]: 1 finished unit Wind/Tidal Generator [f=0011245] [11245] Event [3472,41.7556381,3056]: 0 finished unit Picket [f=0011245] [11245] Event [4132,184.02243,536]: 1 finished unit Buoy [f=0011281] [11281] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0011350] [11350] Event [3584,21.322937,2528]: 1 lost unit Picket [f=0011448] [11448] Event [4792,24.1088867,4456]: 0 finished unit Solar Collector [f=0011480] [11480] Event [1072,39.6157837,2832]: 1 finished unit Picket [f=0011488] [11488] Event [4132,184.02243,536]: 1 finished unit Buoy [f=0011499] [11499] Event [3200,161.113281,4560]: 0 finished unit Lotus [f=0011565] [11565] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0011645] [11645] Event [3392,46.043663,3040]: 0 finished unit Lotus [f=0011726] [11726] Event [3472,21.4059448,2608]: 1 lost unit Lotus [f=0011742] [11742] Event [3328,23.5745239,2592]: 1 lost unit Picket [f=0011749] [11749] Event [4132,184.02243,536]: 1 finished unit Buoy [f=0011808] [11808] Event [4408,188.671875,184]: 1 finished unit Wind/Tidal Generator [f=0011859] [11859] Event [3168,160.537415,4496]: 0 finished unit Radar Tower [f=0011901] [11901] Event [4872,25.4940796,4456]: 0 finished unit Solar Collector [f=0011948] [11948] Event [4132,184.02243,536]: 1 finished unit Conch [f=0011949] [11949] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0011972] [11972] Event [3728,21.322937,2448]: 1 lost unit Picket [f=0012007] [12007] Event [4328,188.671875,200]: 1 finished unit Wind/Tidal Generator [f=0012076] [12076] Event [4132,184.02243,536]: 1 finished unit Duck [f=0012122] [12122] Event [960,41.7169189,2768]: 1 finished unit Picket [f=0012136] [12136] Event [4248,188.671875,200]: 1 finished unit Wind/Tidal Generator [f=0012197] [12197] Event [4132,184.02243,536]: 1 finished unit Duck [f=0012238] [12238] Event [2386.98608,30.3625984,3441.93384]: 1 lost unit Duck [f=0012284] [12284] Event [3528,29.276123,2824]: 0 finished unit Caretaker [f=0012305] [12305] Event [4168,184.703064,216]: 1 finished unit Wind/Tidal Generator [f=0012319] [12319] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0012325] [12325] Event [4132,184.02243,536]: 1 finished unit Duck [f=0012330] [12330] Event [1072,39.6157837,2832]: 1 lost unit Picket [f=0012354] [12354] Event [968.508301,41.5603485,2882.20093]: 0 lost unit Bolas [f=0012374] [12374] Event [960,41.7169189,2768]: 1 lost unit Picket [f=0012398] [12398] Event [4968,22.651062,4456]: 0 finished unit Solar Collector [f=0012412] [12412] Event [4132,184.02243,536]: 1 finished unit Duck [f=0012466] [12466] Event [4088,166.316833,216]: 1 finished unit Wind/Tidal Generator [f=0012518] [12518] Event [4132,184.02243,536]: 1 finished unit Duck [f=0012559] [12559] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0012590] [12590] Event [3216,24.9026489,4304]: 0 lost unit Lotus [f=0012681] [12681] Event [3320.7666,21.3249264,4409.65039]: 0 lost unit Quill [f=0012681] [12681] Event [3298.00635,22.0235958,4385.77246]: 1 lost unit Duck [f=0012682] [12682] Event [3168,160.537415,4496]: 0 lost unit Radar Tower [f=0012710] [12710] Event [3312,27.963562,4256]: 0 lost unit Lotus [f=0012731] [12731] Event [3848.60986,36.0748863,2084.21606]: 1 lost unit Duck [f=0012769] [12769] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0012806] [12806] Event [4132,184.02243,536]: 1 finished unit Buoy [f=0012812] [12812] Event [4007.03711,41.9769745,2092.36279]: 0 lost unit Dagger [f=0012825] [12825] Event [3200,161.113281,4560]: 0 lost unit Lotus [f=0012850] [12850] Event [4282.31152,35.065033,2098.69189]: 0 lost unit Dagger [f=0012869] [12869] Event [5000,22.0025635,4376]: 0 finished unit Solar Collector [f=0012876] [12876] Event [4244.021,41.1776695,2211.65454]: 0 lost unit Dagger [f=0012896] [12896] Event [3706.25659,45.4876671,1732.60767]: 1 lost unit Buoy [f=0012907] [12907] Event [4169.51758,42.5403595,2296.27344]: 0 lost unit Dagger [f=0012934] [12934] Event [3384.00439,26.4833145,1730.6676]: 1 lost unit Duck [f=0012936] [12936] Event [2984,21.4906502,4584]: 0 lost unit Metal Extractor [f=0012963] [12963] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0012966] [12966] Event [3732.00293,39.353817,1916.98206]: 1 lost unit Conch [f=0013008] [13008] Event [2824,21.106739,4664]: 0 lost unit Metal Extractor [f=0013034] [13034] Event [3591.53809,37.6790466,1654.55273]: 1 lost unit Duck [f=0013046] [13046] Event [3296,51.5129852,3056]: 0 finished unit Lotus [f=0013068] [13068] Event [3464,48.9541626,1384]: 1 lost unit Metal Extractor [f=0013094] [13094] Event [4132,184.02243,536]: 1 finished unit Buoy [f=0013111] [13111] Event [3541.39209,30.6993732,1779.14404]: 1 lost unit Duck [f=0013152] [13152] Event [2939.47925,26.9913349,1844.18909]: 1 lost unit Duck [f=0013155] [13155] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0013159] [13159] Event [undefined]: Orfelius resigned [f=0013159] game_message: Orfelius has been destroyed! [f=0013159] game_message: PRO_Clopse wins! [f=0013159] Submitting stats [f=0013159] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013159] Part| Total Time|Time of the last 0.5s [f=0013159] Draw 25397.10ms 21.26% [f=0013159] Lua::Callins::Synced 7369.22ms 20.86% [f=0013159] Lua::Callins::Unsynced 32828.25ms 26.55% [f=0013159] Lua::CollectGarbage::Synced 417.36ms 0.00% [f=0013159] Lua::CollectGarbage::Unsynced 1096.80ms 0.90% [f=0013159] Misc::Profiler::AddTime 93.88ms 0.10% [f=0013159] Sim 38436.66ms 63.37% [f=0013159] [13159] Received game_message: Orfelius has been destroyed! [f=0013159] [13159] Received game_message: PRO_Clopse wins! [f=0013160] [13160] Game End Stats Header: 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28,8540,11540,8540,11540,336.204559,686.456848,336.204559,686.456848,0,0,0,0,0,0,0,0,290.001831,0,290.001831,0,1876.26794,2363.03735,1876.26794,2363.03735,1370,1900,1370,1900,36.6441078,50.3553658,36.6441078,50.3553658,1385,1330,1385,1330,30.3829308,37.8513527,30.3829308,37.8513527,2120,3980,2120,3980,1228.6001,2339.25,1228.6001,2339.25,3665,4330,3665,4330,2362.9165,1463.26672,2362.9165,1463.26672,0.01098009,700.05542,0.01098009,700.05542,2424.03198,2768.17139,2424.03198,2768.17139 [f=0013160] [13160] Game End Stats Values: 29,8650,11970,8650,11970,347.279022,724.382202,347.279022,724.382202,0,0,0,0,0,0,0,0,290.001831,0,290.001831,0,2173.1123,2655.81616,2173.1123,2655.81616,1170,1900,1170,1900,35.4254875,51.3249054,35.4254875,51.3249054,1385,1330,1385,1330,30.7382984,36.5283546,30.7382984,36.5283546,2360,4160,2360,4160,1482.93359,2619.25,1482.93359,2619.25,3735,4580,3735,4580,2642.9165,1717.60022,2642.9165,1717.60022,0.01103009,700.05542,0.01103009,700.05542,2716.81079,3065.79663,2716.81079,3065.79663 [f=0013160] [13160] Game End Stats Values: 30,8180,11730,8180,11730,372.542175,795.823669,372.542175,795.823669,0,0,0,0,0,0,0,0,290.001831,0,290.001831,0,2974.57935,3545.88037,2974.57935,3545.88037,1170,1900,1170,1900,49.4144707,61.3249016,49.4144707,61.3249016,1385,1275,1385,1275,31.6842117,38.4961014,31.6842117,38.4961014,2040,4200,2040,4200,2252.76709,3289.25,2252.76709,3289.25,3585,4355,3585,4355,3392.9165,2487.43359,3392.9165,2487.43359,0.01147003,701.055359,0.01147003,701.055359,3628.5415,3972.30298,3628.5415,3972.30298 [f=0013160] [13160] Game End Stats Values: 31,8215,11910,8215,11910,384.477661,816.412354,384.477661,816.412354,0,0,0,0,0,0,0,0,290.001831,0,290.001831,0,2974.57935,3766.43359,2974.57935,3766.43359,1170,1900,1170,1900,56.9385033,64.5405884,56.9385033,64.5405884,1385,1275,1385,1275,31.9838657,42.9804649,31.9838657,42.9804649,2160,4380,2160,4380,2252.76709,3534.25,2252.76709,3534.25,3500,4355,3500,4355,3637.9165,2487.43359,3637.9165,2487.43359,0.011745,737.719788,0.011745,737.719788,3849.09473,3972.30298,3849.09473,3972.30298 [f=0013179] [13179] Event [3395.91455,34.8928261,1575.76807]: 1 lost unit Duck [f=0013260] Spectator Orfelius left the game: normal quit [f=0013260] [13260] Event [undefined]: Orfelius quit [f=0013323] [13323] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0013428] [13428] Event [4992,22.8170776,4512]: 0 finished unit Lotus [f=0013432] Player PRO_Clopse left the game: normal quit [f=0013432] [13432] Event [undefined]: PRO_Clopse quit [f=0013438] No clients connected, shutting down server [f=0013438] Server shutdown [f=0013438] [13438] all players disconnected [f=0013487] [13487] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0013652] [13652] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0013771] [13771] Event [1368,66.479187,4024]: 0 finished unit Geothermal Generator [f=0013817] [13817] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0013982] [13982] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0014147] [14147] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0014221] [14221] Event [1288,66.4013672,4072]: 0 finished unit Solar Collector [f=0014313] [14313] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0014474] [14474] Event [1192,22.8274536,4104]: 0 finished unit Wind/Tidal Generator [f=0014478] [14478] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0014643] [14643] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0014808] [14808] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0014972] [14972] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0015137] [15137] Event [544,188.671875,4656]: 0 finished unit Bolas [f=0015168] Autoquit sending quit command. [f=0015168] [QuitAction] user exited to system [f=0015168] [SpringApp::Kill][1] fromRun=1 [f=0015168] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015168] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015168] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015168] [ThreadPool::SetThreadCount][2] workers=0 [f=0015168] [SpringApp::Kill][2] [f=0015168] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015168] [Game::KillLua][3] dtor=0 luaUI=0x51e8db20 [f=0015168] Start widgetHandler:Shutdown [f=0015168] Shutdown - SaveOrderList Complete [f=0015168] Writing last game win data [f=0015168] Shutdown - SaveConfigData Complete [f=0015168] Shutdown Widget - Chili Highlight [f=0015168] Shutdown Widget - Save/Load API [f=0015168] Shutdown Widget - Draw After Chili [f=0015168] Shutdown Widget - EPIC Menu [f=0015168] Shutdown Widget - Chili Minimap [f=0015168] Shutdown Widget - Chili Widget Selector [f=0015168] Shutdown Widget - Local Team Colors [f=0015168] Shutdown Widget - Display Keys 2 [f=0015168] Shutdown Widget - Save Game Menu [f=0015168] Shutdown Widget - HealthBars [f=0015168] Shutdown Widget - Noises [f=0015168] Shutdown Widget - Unit Icons [f=0015168] Shutdown Widget - Win Counter [f=0015168] Shutdown Widget - SpringRTS Replay Stats [f=0015168] Shutdown Widget - BuildETA [f=0015168] Shutdown Widget - Modular Comm Info [f=0015168] Shutdown Widget - Music Player v2 [f=0015168] Shutdown Widget - State Reverse and Latency [f=0015168] Shutdown Widget - CameraShake [f=0015168] Shutdown Widget - Chili Economy Panel Default [f=0015168] Shutdown Widget - Chili EndGame Window [f=0015168] Shutdown Widget - Chili Nuke Warning [f=0015168] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015168] Shutdown Widget - Chili Spectator Panels [f=0015168] Shutdown Widget - Context Menu [f=0015168] Shutdown Widget - Darkening [f=0015168] Shutdown Widget - Defense Range Zero-K [f=0015168] Shutdown Widget - Grab Input [f=0015168] Input grabbing is disabled! [f=0015168] Shutdown Widget - Highlight Geos [f=0015168] Shutdown Widget - Local Widgets Config [f=0015168] Shutdown Widget - MinimapEvents [f=0015168] Shutdown Widget - MetalFeatures (new) [f=0015168] Shutdown Widget - Missile Silo Range [f=0015168] Shutdown Widget - Point Tracker [f=0015168] Shutdown Widget - Showeco and Grid Drawer [f=0015168] Shutdown Widget - Stereo3D [f=0015168] Shutdown Widget - Attack AoE [f=0015168] Shutdown Widget - Map Edge Extension [f=0015168] Shutdown Widget - Selection Send [f=0015168] Shutdown Widget - LupsManager [f=0015168] Shutdown Widget - Newton Firezone [f=0015168] Shutdown Widget - Chili Pro Console [f=0015168] Shutdown Widget - Persistent Build Height [f=0015168] Shutdown Widget - Lasso Terraform GUI [f=0015168] Shutdown Widget - Chili Framework [f=0015168] Shutdown Widget - Lups [f=0015168] Shutdown Widget - Custom Markers [f=0015168] Shutdown Widget - Chili Core Selector [f=0015168] Shutdown Widget - Mex Placement Handler [f=0015168] Shutdown Widget - Select Keys [f=0015168] Shutdown Widget - Pause Screen [f=0015168] Shutdown Widget - Layout Handler [f=0015168] Shutdown Widget - Text To Speech Control [f=0015168] End widgetHandler:Shutdown [f=0015168] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1871490,158477078} {int,ext,rec}Allocs={17332431,0,0} {chunk,block}Bytes={158477078,0} [f=0015168] [Game::KillLua][1] dtor=0 luaGaia=0x5cf4a6c0 [f=0015168] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1664929,145835335} {int,ext,rec}Allocs={17332432,0,0} {chunk,block}Bytes={145835335,0} [f=0015168] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1664929,145835335} {int,ext,rec}Allocs={17332432,0,0} {chunk,block}Bytes={145835335,0} [f=0015168] [Game::KillLua][2] dtor=0 luaRules=0x51e90b00 [f=0015168] Start gadgetHandler:Shutdown [f=0015168] Shutdown - StartSetup [f=0015168] Shutdown - UnitMorph [f=0015168] Shutdown - Carrier Drones [f=0015168] Shutdown - LupsNanoSpray [f=0015168] Shutdown - Missile Silo Controller [f=0015168] Shutdown - Modular Comm Info [f=0015168] Shutdown - Terrain Texture Handler [f=0015168] Shutdown - UnitCloakShield [f=0015168] Shutdown - Starlight Handler [f=0015168] End gadgetHandler:Shutdown [f=0015168] Start gadgetHandler:Shutdown [f=0015168] Shutdown - Save/Load [f=0015168] Shutdown - Teleport Throw [f=0015168] Shutdown - UnitMorph [f=0015168] Shutdown - Modular Comm Info [f=0015168] Shutdown - Retreat Command [f=0015168] Shutdown - Shockwaves [f=0015168] Shutdown - UnitCloakShield [f=0015168] Shutdown - Lups Cloak FX [f=0015168] Shutdown - Lups [f=0015168] Shutdown - Lups Shield [f=0015168] End gadgetHandler:Shutdown [f=0015168] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17332464,0,0} {chunk,block}Bytes={0,0} [f=0015168] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17332464,0,0} {chunk,block}Bytes={0,0} [f=0015168] [Game::KillLua][4] dtor=0 [f=0015168] [Game::~CGame][1] [f=0015168] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015168] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015168] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015168] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015168] [Game::KillLua][4] dtor=1 [f=0015168] [Game::KillMisc][1] [f=0015168] [Game::KillMisc][2] [f=0015168] [Game::KillMisc][3] [f=0015168] [Game::KillRendering][1] [f=0015168] [3DOParser::Kill] allocated 19 pieces [f=0015168] [S3OParser::Kill] allocated 303 pieces [f=0015168] [AssParser::Kill] allocated 13 pieces [f=0015168] [Game::KillInterface][1] [f=0015168] [Game::KillInterface][2] [f=0015168] [Game::KillSimulation][1] [f=0015168] [Game::KillSimulation][2] [f=0015168] [CCollisionHandler] dis-/continuous tests: 0/64820 [f=0015168] [Game::KillSimulation][3] [f=0015168] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015168] [~CPathCache(20x20)] cacheHits=142 hitPercentage=35% numHashColls=0 maxCacheSize=27 [f=0015168] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015168] [~CPathCache(40x40)] cacheHits=116 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015168] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015168] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015168] [LosHandler::Kill] raycast instance cache-{hits,misses}={8326,11865}; shared=3%; cached=38% [f=0015168] [Game::KillSimulation][4] [f=0015168] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0015168] [Game::~CGame][2] [f=0015168] [Game::~CGame][3] [f=0015168] [SpringApp::Kill][3] [f=0015168] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161640 bytes sent 233049 bytes recv'd [f=0015168] [SpringApp::Kill][4] font=0x455f0aa0 [f=0015168] [SpringApp::Kill][5] [f=0015168] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4565edf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2260ms file="bitmaps/loadpictures/selectionkeys.png" indx=528 inflSize=2340kb readTime=33ms file="luaui/widgets/gui_healthbars.lua" indx=4717 inflSize=50kb readTime=26ms file="bitmaps/gpl/wakelarge.png" indx=498 inflSize=124kb readTime=24ms file="unitpics/turretsunlance.png" indx=6717 inflSize=10kb readTime=19ms file="luaui/widgets/camera_save_position.lua" indx=3898 inflSize=4kb readTime=16ms file="luaui/widgets/gui_auto_engine_falsecolor.lua" indx=4666 inflSize=4kb readTime=16ms file="objects3d/hobbes.s3o" indx=5270 inflSize=13kb readTime=15ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4828 inflSize=20kb readTime=14ms file="scripts/reliablestartmoving.lua" indx=5867 inflSize=2kb readTime=13ms file="gamedata/resources.lua" indx=932 inflSize=6kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29813816 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4575e1b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45748020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4566d230) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f520c0b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]