[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VlJ5EfJJQd/springsettings.1271401.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7effd401eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3530 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1271401/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451e6b80] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451e6b80] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 541ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 610ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 115ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 63ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Khomar was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1271401/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (233ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12091,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1271401/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52934aa0,0x52ea0f90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: defdd061a30d053c1c691a0d4596f592 [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Hazy_uhyR with number 2 to team 0 [f=-000001] > SPRINGIE:User Hazy_uhyR|hoveraa|2_3||False|||DK [f=-000001] Connection attempt from Hazy_uhyR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000137c55f90,0000000138494330}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={0000000122eece50,0000000123df9d80}]" [f=-000001] Allies: I choose: R1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={000000009bbf1500,00000000d8e1ef50}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5937,11.8010254,3079]: 0 finished unit Recon Commander [f=-000001] [0] Event [1220,11.7973633,2088]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:3201, userid: 535154 [f=0000000] [0] Maspy, team: 1, elo:2822, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000004] [4] Event [5832,11.796875,3080]: 0 finished unit Shieldbot Factory [f=0000009] [9] Event [1264,11.796875,2272]: 1 finished unit Rover Assembly [f=0000188] [188] Event [1281.99231,12.4419765,2271.97046]: 1 finished unit Dart [f=0000228] [228] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000333] [333] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000389] [Game::ClientReadNet] added new player Khomar with number 3 to team 0 [f=0000389] > SPRINGIE:User Khomar|hoverassault|4_4|donator_0|False|||PL [f=0000408] Connection attempt from Khomar [f=0000408] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000408] -> Connection established (given id 3) [f=0000416] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000416] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000453] [453] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000467] [467] Event [5820,11.796875,3080]: 0 finished unit Convict [f=0000636] [636] Event [1281.99231,12.4419765,2271.97046]: 1 finished unit Fencer [f=0000641] [641] Event [1192,11.796875,2168]: 1 finished unit Solar Collector [f=0000663] [663] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000787] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=0000811] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=0000811] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[Game::Load][lua{Rules,Gaia}={00000000f4f1e810,00000001087d1760}]" [f=0000847] [847] Event [5820,11.796875,3080]: 0 finished unit Convict [f=0000938] [938] Event [6008,11.796875,3016]: 0 finished unit Solar Collector [f=0001096] [1096] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0001101] [1101] Event [1281.99231,12.4419765,2271.97046]: 1 finished unit Fencer [f=0001340] [1340] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0001371] [1371] Event [5896,11.796875,2904]: 0 finished unit Solar Collector [f=0001583] [1583] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0001683] [1683] Event [2120,13.7657471,2504]: 1 finished unit Solar Collector [f=0001806] [1806] Event [5816,11.796875,2904]: 0 finished unit Solar Collector [f=0001824] [1824] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0001907] [1907] Event [1281.99231,12.4419765,2271.97046]: 1 finished unit Fencer [f=0002074] [2074] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0002413] [2413] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0002479] [2479] Event [3047.31006,12.7890625,2602.93408]: 1 finished unit Engineer Commander [f=0002480] [2480] Event [5728,100.252716,3248]: 0 finished unit Lotus [f=0002585] [2585] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0002640] [2640] Event [1281.99231,12.4419765,2271.97046]: 1 finished unit Fencer [f=0002681] [2681] Event [5112,11.796875,3864]: 0 finished unit Solar Collector [f=0002892] [2892] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0003129] [3129] Event [1281.99231,12.4419765,2271.97046]: 1 finished unit Mason [f=0003141] [3141] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0003332] [3332] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0003591] [3591] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0003768] [3768] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0003845] [3845] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0003933] [3933] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0004006] [4006] Event [6888,211.226563,3608]: 0 finished unit Wind/Tidal Generator [f=0004010] [4010] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0004099] [4099] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0004175] [4175] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0004231] [4231] Event [6968,211.226563,3592]: 0 finished unit Wind/Tidal Generator [f=0004355] [4355] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0004395] [4395] Event [4685.56641,17.588068,3221.49561]: 1 finished unit Engineer Commander [f=0004522] [4522] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0004664] [4664] Event [4813.95215,12.7890625,3467.64722]: 0 lost unit Dirtbag [f=0004676] [4676] Event [4826.05957,15.9000406,2714.32324]: 1 lost unit Dart [f=0004697] [4697] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0004736] [4736] Event [4702.33789,14.2726526,3392.58008]: 0 lost unit Dirtbag [f=0004776] [4776] Event [4646.23682,13.78125,3428.46216]: 0 lost unit Dirtbag [f=0004792] [4792] Event [1281.99231,12.4419765,2271.97046]: 1 finished unit Ripper [f=0004817] [4817] Event [4506.30762,13.8306007,3649.57227]: 1 lost unit Fencer [f=0004840] [4840] Event [4790.92627,13.7397881,3364.4939]: 0 lost unit Bandit [f=0004865] [4865] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0004890] [4890] Event [4564.16602,17.8067818,3201.47412]: 0 lost unit Bandit [f=0004893] [4893] Event [4561.23633,15.4141026,3372.6543]: 1 lost unit Fencer [f=0004903] [4903] Event [4537.03613,13.8942947,3442.26807]: 1 lost unit Fencer [f=0004915] [4915] Event [4556.98291,14.6321011,3382.17651]: 0 lost unit Bandit [f=0004922] [4922] Event [4520.30908,25.5968323,3377.78857]: 0 lost unit Bandit [f=0004973] [4973] Event [4448.51611,16.8048,3258.49756]: 0 lost unit Dirtbag [f=0004985] [4985] Event [4518.15283,18.5044193,3230.13647]: 0 lost unit Bandit [f=0005025] [5025] Event [4545.62793,15.7617493,3325.63623]: 0 lost unit Bandit [f=0005031] [5031] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0005057] [5057] Event [4452.86328,15.0754995,3333.76929]: 1 lost unit Fencer [f=0005065] [5065] Event [4615.24463,15.4240131,3352.02197]: 0 lost unit Bandit [f=0005196] [5196] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0005205] [5205] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0005282] [5282] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0005360] [5360] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0005448] [5448] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0005489] [5489] Event [2049.71802,12.0364561,2542.68481]: 0 lost unit Dirtbag [f=0005525] [5525] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0005613] [5613] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0005690] [5690] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0005779] [5779] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0005820] [5820] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0005855] [5855] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0005930] [5930] Event [1281.99231,12.4419765,2271.97046]: 1 finished unit Mason [f=0005944] [5944] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0006032] [6032] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0006122] [6122] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0006179] [6179] Event [4080,170.500366,3296]: 1 lost unit Picket [f=0006187] [6187] Event [4752,12.7890625,3616]: 0 finished unit Lotus [f=0006200] [6200] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0006256] [6256] Event [6744,91.171875,4680]: 0 finished unit Solar Collector [f=0006288] [6288] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0006365] [6365] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0006453] [6453] Event [5820,11.796875,3080]: 0 finished unit Dirtbag [f=0006578] [6578] Event [3900.16357,48.5628204,3220.1875]: 0 lost unit Dirtbag [f=0006620] [6620] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0006737] [6737] Event [3742.06445,12.0121756,2997.19775]: 0 lost unit Dirtbag [f=0006751] [6751] Event [6744,91.171875,4568]: 0 finished unit Solar Collector [f=0006768] [6768] Event [3635.2439,11.8037872,2975.21973]: 0 lost unit Dirtbag [f=0006833] [6833] Event [3799.02173,12.8102064,3037.60205]: 0 lost unit Dirtbag [f=0006875] [6875] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0007087] [7087] Event [3960.78442,14.3319769,2852.19336]: 0 lost unit Dirtbag [f=0007095] [7095] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0007285] [7285] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [f=0007432] [7432] Event [1281.99231,12.4419765,2271.97046]: 1 finished unit Scorcher [f=0007470] [7470] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0007486] [7486] Event [6632,91.171875,4584]: 0 finished unit Solar Collector [f=0007577] [7577] Event [4238.01318,20.9339161,2965.71753]: 0 lost unit Dirtbag [f=0007738] [7738] Event [4042.36108,185.009399,3359.41626]: 0 lost unit Dirtbag [f=0007845] [7845] Event [5820,11.796875,3080]: 0 finished unit Convict [f=0007951] [7951] Event [6600,91.171875,4728]: 0 finished unit Solar Collector [f=0007980] [7980] Event [3907.87744,42.9559021,3482.79785]: 0 lost unit Dirtbag [f=0008021] [8021] Event [4254.00439,17.331131,3010.54761]: 1 lost unit Ripper [f=0008035] [8035] Event [5912,14.114563,3192]: 0 finished unit Caretaker [f=0008067] [8067] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0008117] [8117] Event [3912.01636,18.3150806,3285.94116]: 0 lost unit Dirtbag [f=0008248] [8248] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0008323] [8323] Event [1281.99231,12.4419765,2271.97046]: 1 finished unit Scorcher [f=0008349] [8349] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0008497] [8497] Event [5960,11.796875,3080]: 0 finished unit Caretaker [f=0008535] [8535] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0008690] [8690] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0008795] [8795] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0008931] [8931] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0009003] [9003] Event [3472,14.7734375,2928]: 1 finished unit Lotus [f=0009036] [9036] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0009162] [9162] Event [301.2966,91.171875,551.78064]: 1 lost unit Mason [f=0009170] [9170] Event [296,91.171875,424]: 1 lost unit Metal Extractor [f=0009221] [9221] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0009244] [9244] Event [208,91.171875,416]: 1 lost unit Lotus [f=0009246] [9246] Event [4469.67969,13.78125,2489.11304]: 0 lost unit Rogue [f=0009354] [9354] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0009402] [9402] Event [1281.99231,12.4419765,2271.97046]: 1 finished unit Scorcher [f=0009420] [9420] Event [4636.37646,13.78125,2520.45654]: 1 lost unit Scorcher [f=0009598] [9598] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0009712] \2trdihn [f=0009758] [9758] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0009789] ]!309uj43890t [f=0009819] [9819] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0009824] !resign [f=0009824] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0009824] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0009824] > Poll: Resign team 2? [END:SUCCESS] [f=0009824] [9824] Event [undefined]: Maspy resigned [f=0009824] game_message: Maspy has been destroyed! [f=0009824] game_message: RiposteR wins! [f=0009824] Submitting stats [f=0009824] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009824] Part| Total Time|Time of the last 0.5s [f=0009824] Draw 21164.67ms 33.30% [f=0009824] Lua::Callins::Synced 7082.10ms 9.20% [f=0009824] Lua::Callins::Unsynced 25937.00ms 39.00% [f=0009824] Lua::CollectGarbage::Synced 275.34ms 0.10% [f=0009824] Lua::CollectGarbage::Unsynced 828.84ms 0.70% [f=0009824] Misc::Profiler::AddTime 67.02ms 0.10% [f=0009824] Sim 23811.51ms 47.80% [f=0009824] [9824] Received game_message: Maspy has been destroyed! [f=0009824] [9824] Received game_message: RiposteR wins! [f=0009825] [9825] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009825] [9825] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009825] [9825] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009825] [9825] Game End Stats Values: 2,2100,2060,2100,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.86666679,6.4000001,5.86666679,40,0,40,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009825] [9825] Game End Stats Values: 3,2400,2385,2400,2385,0.64098305,0,0.64098305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8.9333334,8,1275,1275,1275,1275,9.77606392,8.80000019,9.77606392,8.80000019,185,0,185,0,0,0,0,0,940,1110,940,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009825] [9825] Game End Stats Values: 4,2545,2560,2545,2560,1.544451,1.70740449,1.544451,1.70740449,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.3555517,10,10.3555517,1275,1275,1275,1275,10.0602303,10.869379,10.0602303,10.869379,330,105,330,105,0,0,0,0,940,1180,940,1180,0,0,0,0,0,0.00045833,0,0.00045833,0,0,0,0 [f=0009825] [9825] Game End Stats Values: 5,2615,2705,2615,2705,2.10482812,1.95286739,2.10482812,1.95286739,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2666664,14.2166777,10.2666664,14.2166777,1275,1275,1275,1275,10.0373583,12.4997082,10.0373583,12.4997082,330,180,330,180,0,0,0,0,1010,1250,1010,1250,0,0,0,0,0,0.00170278,0,0.00170278,0,0,0,0 [f=0009825] [9825] Game End Stats Values: 6,2760,2935,2760,2935,3.71644068,3.44148493,3.71644068,3.44148493,0,0,0,0,0,0,0,0,0,0,0,0,12.0009604,18.333334,12.0009604,18.333334,0,0,0,0,12,16.150013,12,16.150013,1275,1275,1275,1275,10.1074409,13.0492563,10.1074409,13.0492563,475,255,475,255,0,0,0,0,1010,1405,1010,1405,0,0,0,0,0,0.00291386,0,0.00291386,18.333334,12.0009604,18.333334,12.0009604 [f=0009825] [9825] Game End Stats Values: 7,3135,3255,3135,3255,6.83891678,6.53866243,6.83891678,6.53866243,0,0,0,0,0,0,0,0,0,0,0,0,12.0009604,18.333334,12.0009604,18.333334,0,90,0,90,12,14.3444557,12,14.3444557,1505,1275,1505,1275,10.2081642,13.6175995,10.2081642,13.6175995,620,330,620,330,0,0,0,0,1010,1560,1010,1560,9.33333302,0,9.33333302,0,0,2.33634162,0,2.33634162,18.333334,12.0009604,18.333334,12.0009604 [f=0009825] [9825] Game End Stats Values: 8,3255,3495,3255,3495,10.5390711,13.8712101,10.5390711,13.8712101,0,0,0,0,0,0,0,0,0,0,0,0,12.0009604,18.333334,12.0009604,18.333334,0,90,0,90,12,15.8666668,12,15.8666668,1505,1275,1505,1275,10.8688984,19.3110447,10.8688984,19.3110447,620,570,620,570,0,0,0,0,1130,1560,1130,1560,9.33333302,0,9.33333302,0,0,75.3363647,0,75.3363647,18.333334,12.0009604,18.333334,12.0009604 [f=0009825] [9825] Game End Stats Values: 9,3255,3690,3255,3690,14.4278259,25.2753315,14.4278259,25.2753315,0,0,0,0,0,0,0,0,0,0,0,0,12.0009604,18.333334,12.0009604,18.333334,0,90,0,90,12,16,12,16,1505,1275,1505,1275,10.2592506,19.2602901,10.2592506,19.2602901,620,765,620,765,0,0,0,0,1130,1560,1130,1560,9.33333302,0,9.33333302,0,0,145.169418,0,145.169418,18.333334,12.0009604,18.333334,12.0009604 [f=0009825] [9825] Game End Stats Values: 10,3255,3890,3255,3890,17.9930649,35.7982674,17.9930649,35.7982674,0,0,0,0,0,0,0,0,0,0,0,0,30.3912468,18.333334,30.3912468,18.333334,0,90,0,90,12.1166668,16,12.1166668,16,1505,1275,1505,1275,15.4210224,16.7126255,15.4210224,16.7126255,620,930,620,930,0,0,0,0,1130,1595,1130,1595,85.3334351,0,85.3334351,0,0.00013889,170.503525,0.00013889,170.503525,18.333334,30.3912468,18.333334,30.3912468 [f=0009825] [9825] Game End Stats Values: 11,3655,4060,3655,4060,18.7762833,51.2792053,18.7762833,51.2792053,0,0,0,0,0,0,0,0,0,0,0,0,226.871124,21.2192822,226.871124,21.2192822,0,90,0,90,14.3611193,18.3574638,14.3611193,18.3574638,1905,1275,1905,1275,12.4133348,15.0320625,12.4133348,15.0320625,620,1065,620,1065,0,0,0,0,1130,1630,1130,1630,85.3334351,0,85.3334351,0,0.00132223,170.503525,0.00132223,170.503525,21.2192822,226.871124,21.2192822,226.871124 [f=0009825] [9825] Game End Stats Values: 12,3420,3865,3420,3865,24.6553268,68.0044708,24.6553268,68.0044708,0,0,0,0,0,0,0,0,0,0,0,0,1090.6803,732.931458,1090.6803,732.931458,0,90,0,90,14.1833429,19.4056778,14.1833429,19.4056778,1905,1275,1905,1275,12.5752783,15.1150188,12.5752783,15.1150188,385,870,385,870,315,475,315,475,1130,1630,1130,1630,560.333435,420,560.333435,420,0.00241665,170.503525,0.00241665,170.503525,796.963684,1226.77295,796.963684,1226.77295 [f=0009825] [9825] Game End Stats Values: 13,3275,3905,3275,3905,31.7264023,82.4446335,31.7264023,82.4446335,0,0,0,0,0,0,0,0,0,0,0,0,1285.07935,1385.70984,1285.07935,1385.70984,0,90,0,90,12.9389038,20.311842,12.9389038,20.311842,1905,1275,1905,1275,11.8103065,15.9671221,11.8103065,15.9671221,240,825,240,825,570,620,570,620,1130,1715,1130,1715,705.333435,675,705.333435,675,0.0030083,183.303329,0.0030083,183.303329,1458.14331,1424.96619,1458.14331,1424.96619 [f=0009825] [9825] Game End Stats Values: 14,3275,4110,3275,4110,32.985527,104.070641,32.985527,104.070641,0,0,0,0,0,0,0,0,0,0,0,0,1302.06934,1385.70984,1302.06934,1385.70984,0,90,0,90,10.666667,20.4647713,10.666667,20.4647713,1905,1275,1905,1275,10.0839415,21.4506207,10.0839415,21.4506207,240,945,240,945,600,620,600,620,1130,1800,1130,1800,705.333435,705,705.333435,705,0.0030083,236.369186,0.0030083,236.369186,1493.36572,1441.95618,1493.36572,1441.95618 [f=0009825] [9825] Game End Stats Values: 15,3395,4450,3395,4450,37.512619,115.276115,37.512619,115.276115,0,0,0,0,0,0,0,0,0,0,0,0,1302.06934,1413.47644,1302.06934,1413.47644,0,180,0,180,12,20.2633419,12,20.2633419,1905,1275,1905,1275,10.3018055,19.1381435,10.3018055,19.1381435,240,1125,240,1125,600,647.733337,600,647.733337,1250,1870,1250,1870,733.066772,705,733.066772,705,0.0030083,250.235641,0.0030083,250.235641,1521.13232,1441.95618,1521.13232,1441.95618 [f=0009825] [9825] Game End Stats Values: 16,3395,4525,3395,4525,42.520153,145.413727,42.520153,145.413727,0,0,0,0,0,0,0,0,0,0,0,0,1413.41699,1601.94812,1413.41699,1601.94812,0,180,0,180,12,22.1991692,12,22.1991692,1905,1275,1905,1275,10.3338356,26.9425144,10.3338356,26.9425144,240,1200,240,1200,660,647.733337,660,647.733337,1250,1870,1250,1870,733.066772,765,733.066772,765,0.0030083,354.500732,0.0030083,354.500732,1829.62231,1553.32458,1829.62231,1553.32458 [f=0009825] [9825] Game End Stats Values: 17,3395,4700,3395,4700,47.6925735,184.813461,47.6925735,184.813461,0,0,0,0,0,0,0,0,0,71.2180176,0,71.2180176,1600.72705,1644.39673,1600.72705,1644.39673,0,180,0,180,12,23.2594318,12,23.2594318,1905,1275,1905,1275,10.3448296,26.3599854,10.3448296,26.3599854,240,1305,240,1305,750,647.733337,750,647.733337,1250,1940,1250,1940,733.066772,855,733.066772,855,0.0030083,441.166077,0.0030083,441.166077,1872.07092,1740.63464,1872.07092,1740.63464 [f=0009825] [9825] Game End Stats Values: 18,3525,4860,3525,4860,52.9994659,215.916214,52.9994659,215.916214,0,0,0,0,0,0,0,0,0,170.14978,0,170.14978,1602.72705,2552.43506,1602.72705,2552.43506,0,180,0,180,12,23.6697598,12,23.6697598,1905,1275,1905,1275,10.3537922,25.7624035,10.3537922,25.7624035,370,1395,370,1395,780,716.533447,780,716.533447,1250,2010,1250,2010,801.866821,885,801.866821,885,0.0030083,519.031555,0.0030083,519.031555,2780.10889,1746.72717,2780.10889,1746.72717 [f=0009825] [9825] Game End Stats Values: 19,3285,5245,3285,5245,58.3260803,259.281372,58.3260803,259.281372,0,0,0,0,0,0,0,0,0,209.078156,0,209.078156,1683.13452,3161.22363,1683.13452,3161.22363,0,180,0,180,12,26.3890781,12,26.3890781,1905,1275,1905,1275,10.3551083,20.8910103,10.3551083,20.8910103,130,1410,130,1410,840,956.533447,840,956.533447,1250,2380,1250,2380,1041.86682,945,1041.86682,945,0.0030083,519.031555,0.0030083,519.031555,3388.89746,1827.13464,3388.89746,1827.13464 [f=0009825] [9825] Game End Stats Values: 20,3500,5590,3500,5590,60.8327103,265.577972,60.8327103,265.577972,0,0,0,0,0,0,0,0,0,209.078156,0,209.078156,1688.63452,3161.22363,1688.63452,3161.22363,0,180,0,180,12,28.8417339,12,28.8417339,1905,1275,1905,1275,15.8844414,18.4197731,15.8844414,18.4197731,260,1575,260,1575,870,956.533447,870,956.533447,1335,2560,1335,2560,1041.86682,975,1041.86682,975,69.3068085,519.031555,69.3068085,519.031555,3388.89746,1832.63464,3388.89746,1832.63464 [f=0009825] [9825] Game End Stats Values: 21,3500,5905,3500,5905,62.2285156,276.840576,62.2285156,276.840576,0,0,0,0,0,0,0,0,0,209.078156,0,209.078156,1688.63452,3207.54297,1688.63452,3207.54297,0,180,0,180,12,28.3738194,12,28.3738194,1905,1275,1905,1275,12.0930538,18.7508411,12.0930538,18.7508411,260,1890,260,1890,870,956.533447,870,956.533447,1335,2560,1335,2560,1041.86682,975,1041.86682,975,69.3068085,519.031555,69.3068085,519.031555,3435.2168,1832.63464,3435.2168,1832.63464 [f=0009825] [9825] Game End Stats Values: 22,3385,6065,3385,6065,64.4211044,299.971375,64.4211044,299.971375,0,0,0,0,0,0,0,0,0,209.078156,0,209.078156,1893.39111,3576.31445,1893.39111,3576.31445,90,180,90,180,12,27.5656128,12,27.5656128,1905,1275,1905,1275,11.079505,20.3420544,11.079505,20.3420544,260,1965,260,1965,990,1325.86682,990,1325.86682,1130,2645,1130,2645,1411.2002,1095,1411.2002,1095,69.3068085,519.031555,69.3068085,519.031555,3805.68384,2041.62683,3805.68384,2041.62683 [f=0009825] [9825] Game End Stats Values: 23,3385,6300,3385,6300,67.7147675,324.832123,67.7147675,324.832123,0,0,0,0,0,0,0,0,0,209.078156,0,209.078156,1912.09912,3576.31445,1912.09912,3576.31445,90,180,90,180,12,27.4417534,12,27.4417534,1905,1275,1905,1275,10.2533579,22.0662117,10.2533579,22.0662117,260,2115,260,2115,990,1325.86682,990,1325.86682,1130,2730,1130,2730,1411.2002,1095,1411.2002,1095,69.3068085,519.031555,69.3068085,519.031555,3805.68384,2160.89722,3805.68384,2160.89722 [f=0009825] > Team 2 resigned [f=0009831] [9831] Event [4984,14.8160706,2856]: 0 finished unit Stinger [f=0009850] [9850] Event [4082.62451,16.6335239,3000.05884]: 1 lost unit Engineer Commander [f=0009873] [9873] Event [3472,14.7734375,2928]: 1 lost unit Lotus [f=0009920] [9920] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0009945] Spectator Hazy_uhyR left the game: normal quit [f=0009945] [9945] Event [undefined]: Hazy_uhyR quit [f=0009964] Spectator Maspy left the game: normal quit [f=0009964] [9964] Event [undefined]: Maspy quit [f=0009970] Player RiposteR left the game: normal quit [f=0009970] [9970] Event [undefined]: RiposteR quit [f=0010017] [10017] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0010058] No clients connected, shutting down server [f=0010058] Server shutdown [f=0010058] [10058] all players disconnected [f=0010213] [10213] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0010336] [10336] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0010459] [10459] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0010485] [10485] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0010555] [10555] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0010654] [10654] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0010790] [10790] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0010894] [10894] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0010986] [10986] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0011090] [11090] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0011202] [11202] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0011377] [11377] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0011428] [11428] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0011479] [11479] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0011571] [11571] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0011673] [11673] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0011773] [11773] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0011937] [11937] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0012011] [12011] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0012038] [12038] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0012138] [12138] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0012229] [12229] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0012319] [12319] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0012454] [12454] Event [5820,11.796875,3080]: 0 finished unit Rogue [f=0012558] [12558] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0012649] [12649] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0012739] [12739] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0012829] [12829] Event [5820,11.796875,3080]: 0 finished unit Bandit [f=0012932] Autoquit sending quit command. [f=0012932] [QuitAction] user exited to system [f=0012932] [SpringApp::Kill][1] fromRun=1 [f=0012932] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012932] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012932] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012932] [ThreadPool::SetThreadCount][2] workers=0 [f=0012932] [SpringApp::Kill][2] [f=0012932] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012932] [Game::KillLua][3] dtor=0 luaUI=0x533c6110 [f=0012932] Start widgetHandler:Shutdown [f=0012932] Shutdown - SaveOrderList Complete [f=0012932] Writing last game win data [f=0012932] Shutdown - SaveConfigData Complete [f=0012932] Shutdown Widget - Save/Load API [f=0012932] Shutdown Widget - Chili Highlight [f=0012932] Shutdown Widget - Draw After Chili [f=0012932] Shutdown Widget - EPIC Menu [f=0012932] Shutdown Widget - Chili Widget Selector [f=0012932] Shutdown Widget - Chili Minimap [f=0012932] Shutdown Widget - Local Team Colors [f=0012932] Shutdown Widget - Display Keys 2 [f=0012932] Shutdown Widget - Save Game Menu [f=0012932] Shutdown Widget - Unit Icons [f=0012932] Shutdown Widget - Noises [f=0012932] Shutdown Widget - HealthBars [f=0012932] Shutdown Widget - Win Counter [f=0012932] Shutdown Widget - BuildETA [f=0012932] Shutdown Widget - SpringRTS Replay Stats [f=0012932] Shutdown Widget - Modular Comm Info [f=0012932] Shutdown Widget - Stereo3D [f=0012932] Shutdown Widget - Showeco and Grid Drawer [f=0012932] Shutdown Widget - Point Tracker [f=0012932] Shutdown Widget - Missile Silo Range [f=0012932] Shutdown Widget - MetalFeatures (new) [f=0012932] Shutdown Widget - MinimapEvents [f=0012932] Shutdown Widget - Local Widgets Config [f=0012932] Shutdown Widget - Highlight Geos [f=0012932] Shutdown Widget - Grab Input [f=0012932] Input grabbing is disabled! [f=0012932] Shutdown Widget - Defense Range Zero-K [f=0012932] Shutdown Widget - Darkening [f=0012932] Shutdown Widget - Context Menu [f=0012932] Shutdown Widget - Chili Spectator Panels [f=0012932] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012932] Shutdown Widget - Chili Nuke Warning [f=0012932] Shutdown Widget - Chili EndGame Window [f=0012932] Shutdown Widget - Chili Economy Panel Default [f=0012932] Shutdown Widget - CameraShake [f=0012932] Shutdown Widget - State Reverse and Latency [f=0012932] Shutdown Widget - Music Player v2 [f=0012932] Shutdown Widget - Attack AoE [f=0012932] Shutdown Widget - Map Edge Extension [f=0012932] Shutdown Widget - Selection Send [f=0012932] Shutdown Widget - LupsManager [f=0012932] Shutdown Widget - Newton Firezone [f=0012932] Shutdown Widget - Chili Pro Console [f=0012932] Shutdown Widget - Persistent Build Height [f=0012932] Shutdown Widget - Lasso Terraform GUI [f=0012932] Shutdown Widget - Lups [f=0012932] Shutdown Widget - Chili Framework [f=0012932] Shutdown Widget - Mex Placement Handler [f=0012932] Shutdown Widget - Chili Core Selector [f=0012932] Shutdown Widget - Custom Markers [f=0012932] Shutdown Widget - Select Keys [f=0012932] Shutdown Widget - Pause Screen [f=0012932] Shutdown Widget - Text To Speech Control [f=0012932] Shutdown Widget - Layout Handler [f=0012932] End widgetHandler:Shutdown [f=0012932] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={989890,100243482} {int,ext,rec}Allocs={12856786,0,0} {chunk,block}Bytes={100243482,0} [f=0012932] [Game::KillLua][1] dtor=0 luaGaia=0x52ea0f90 [f=0012932] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={803330,88618173} {int,ext,rec}Allocs={12856787,0,0} {chunk,block}Bytes={88618173,0} [f=0012932] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={803330,88618173} {int,ext,rec}Allocs={12856787,0,0} {chunk,block}Bytes={88618173,0} [f=0012932] [Game::KillLua][2] dtor=0 luaRules=0x52934aa0 [f=0012932] Start gadgetHandler:Shutdown [f=0012932] Shutdown - StartSetup [f=0012932] Shutdown - UnitMorph [f=0012932] Shutdown - Carrier Drones [f=0012932] Shutdown - LupsNanoSpray [f=0012932] Shutdown - Missile Silo Controller [f=0012932] Shutdown - Modular Comm Info [f=0012932] Shutdown - Terrain Texture Handler [f=0012932] Shutdown - UnitCloakShield [f=0012932] Shutdown - Starlight Handler [f=0012932] End gadgetHandler:Shutdown [f=0012932] Start gadgetHandler:Shutdown [f=0012932] Shutdown - Save/Load [f=0012932] Shutdown - Teleport Throw [f=0012932] Shutdown - UnitMorph [f=0012932] Shutdown - Modular Comm Info [f=0012932] Shutdown - Retreat Command [f=0012932] Shutdown - Shockwaves [f=0012932] Shutdown - UnitCloakShield [f=0012932] Shutdown - Lups Cloak FX [f=0012932] Shutdown - Lups [f=0012932] Shutdown - Lups Shield [f=0012932] End gadgetHandler:Shutdown [f=0012932] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12856819,0,0} {chunk,block}Bytes={0,0} [f=0012932] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12856819,0,0} {chunk,block}Bytes={0,0} [f=0012932] [Game::KillLua][4] dtor=0 [f=0012932] [Game::~CGame][1] [f=0012932] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012932] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012932] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012932] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012932] [Game::KillLua][4] dtor=1 [f=0012932] [Game::KillMisc][1] [f=0012932] [Game::KillMisc][2] [f=0012932] [Game::KillMisc][3] [f=0012932] [Game::KillRendering][1] [f=0012932] [3DOParser::Kill] allocated 1 pieces [f=0012932] [S3OParser::Kill] allocated 413 pieces [f=0012932] [AssParser::Kill] allocated 23 pieces [f=0012932] [Game::KillInterface][1] [f=0012932] [Game::KillInterface][2] [f=0012932] [Game::KillSimulation][1] [f=0012932] [Game::KillSimulation][2] [f=0012932] [CCollisionHandler] dis-/continuous tests: 410/316993 [f=0012932] [Game::KillSimulation][3] [f=0012932] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012932] [~CPathCache(28x20)] cacheHits=48 hitPercentage=39% numHashColls=0 maxCacheSize=10 [f=0012932] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012932] [~CPathCache(56x40)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012932] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012932] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012932] [LosHandler::Kill] raycast instance cache-{hits,misses}={4930,9494}; shared=5%; cached=29% [f=0012932] [Game::KillSimulation][4] [f=0012932] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012932] [Game::~CGame][2] [f=0012932] [Game::~CGame][3] [f=0012932] [SpringApp::Kill][3] [f=0012932] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137378 bytes sent 196497 bytes recv'd [f=0012932] [SpringApp::Kill][4] font=0x4511baa0 [f=0012932] [SpringApp::Kill][5] [f=0012932] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x451896f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2315ms file="luarules/gadgets/unit_puppy_handler.lua" indx=1825 inflSize=9kb readTime=60ms file="luaui/widgets/unit_global_build_command.lua" indx=4824 inflSize=103kb readTime=34ms file="bitmaps/loadpictures/windgen.png" indx=532 inflSize=2589kb readTime=29ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=27ms file="luaui/images/lobbyranks/7_6.png" indx=3717 inflSize=46kb readTime=21ms file="luarules/configs/cai/configcoordinator.lua" indx=1253 inflSize=0kb readTime=16ms file="luaui/widgets/gui_chili_minimap.lua" indx=4691 inflSize=32kb readTime=15ms file="luarules/gadgets/unit_vertical_swarm.lua" indx=1862 inflSize=3kb readTime=15ms file="scripts/dynamiccommander.lua" indx=5754 inflSize=11kb readTime=15ms file="gamedata/unitdefs_pre.lua" indx=942 inflSize=0kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 32037192 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45274200) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45415cd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45192570) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7effd40b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]