[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.I0hW4kAI65/springsettings.1270945.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4d8001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3498 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1270945/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462bb530] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462bb530] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 581ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 653ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 115ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1270945/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e361c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e361c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-828e361c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e362c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e362c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-828e362c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (166ms, checksum 84d82c36)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1270945/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5331fa00,0x5d9ff6d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5465d061ea769b16b6b3e8104596f592 [f=-000001] Connection attempt from Trump420 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Trump420 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iniquitatemininteritum [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iniquitatemininteritum changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trump420" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trump420" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iniquitatemininteritum" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iniquitatemininteritum" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trump420" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trump420" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trump420" string="[Game::Load][lua{Rules,Gaia}={00000000d74db8e0,00000000de9bc720}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iniquitatemininteritum" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iniquitatemininteritum" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iniquitatemininteritum" string="[Game::Load][lua{Rules,Gaia}={00000000c2fa6600,00000000ce9bf7d0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !force [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] [0] Event [382,188.672241,4859]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4474,188.697266,771]: 1 finished unit Guardian Commander [f=0000000] [0] iniquitatemininteritum, team: 1, elo:1622, userid: 550355 [f=0000000] [0] Trump420, team: 0, elo:1349, userid: 518060 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000390] [390] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0000494] [494] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000676] [676] Event [4440,188.671875,864]: 1 finished unit Cloakbot Factory [f=0000689] [689] Event [370.526001,265.671875,4790.61865]: 0 finished unit Firefly [f=0000689] [689] Event [4334.67773,265.671875,890.65564]: 1 finished unit Firefly [f=0000952] [952] Event [408,188.671875,4760]: 0 finished unit Wind/Tidal Generator [f=0001135] [1135] Event [4440,184.988403,873.599976]: 1 finished unit Conjurer [f=0001233] [1233] Event [440,188.671875,4696]: 0 finished unit Wind/Tidal Generator [f=0001471] [1471] Event [4536,188.671875,848]: 1 finished unit Cloakbot Plate [f=0001507] [1507] Event [4440,184.988403,873.599976]: 1 finished unit Conjurer [f=0001584] [1584] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0001695] [1695] Event [456,188.671875,4528]: 0 finished unit Cloakbot Factory [f=0001886] [1886] Event [4440,184.988403,873.599976]: 1 finished unit Conjurer [f=0002061] [2061] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0002226] [2226] Event [456.01474,188.671875,4518.3999]: 0 finished unit Conjurer [f=0002319] [2319] Event [4440,184.988403,873.599976]: 1 finished unit Conjurer [f=0002503] [2503] Event [4616,188.671875,848]: 1 finished unit Cloakbot Plate [f=0002603] [2603] Event [456.01474,188.671875,4518.3999]: 0 finished unit Conjurer [f=0003194] [3194] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0003376] [3376] Event [4552,188.671875,648]: 1 finished unit Wind/Tidal Generator [f=0003607] [3607] Event [888,188.671875,4424]: 0 finished unit Solar Collector [f=0003966] [3966] Event [872,188.671875,4568]: 0 finished unit Wind/Tidal Generator [f=0004004] [4004] Event [4616,188.671875,648]: 1 finished unit Wind/Tidal Generator [f=0004103] [4103] Event [888,187.603149,4632]: 0 finished unit Wind/Tidal Generator [f=0004208] [4208] Event [4440,184.988403,873.599976]: 1 finished unit Conjurer [f=0004233] [4233] Event [904,186.015625,4696]: 0 finished unit Wind/Tidal Generator [f=0004366] [4366] Event [936,184.625244,4744]: 0 finished unit Wind/Tidal Generator [f=0004540] [4540] Event [4536,188.671875,870]: 1 finished unit Conjurer [f=0004569] [4569] Event [4728,188.671875,632]: 1 finished unit Wind/Tidal Generator [f=0004663] [4663] Event [4616,188.671875,870]: 1 finished unit Conjurer [f=0004812] [4812] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0004864] [4864] Event [4792,188.671875,696]: 1 finished unit Wind/Tidal Generator [f=0004935] [4935] Event [984,178.410034,4664]: 0 finished unit Solar Collector [f=0005049] [5049] Event [4792,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0005055] [5055] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0005140] [5140] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0005263] [5263] Event [4792,188.671875,792]: 1 finished unit Wind/Tidal Generator [f=0005709] [5709] Event [4792,188.671875,840]: 1 finished unit Wind/Tidal Generator [f=0005722] [5722] Event [672,188.671875,4608]: 0 finished unit Tank Foundry [f=0005785] [5785] Event [456.01474,188.671875,4518.3999]: 0 finished unit Iris [f=0005792] [5792] Event [4616,188.671875,870]: 1 finished unit Conjurer [f=0005804] [5804] Event [4536,188.671875,870]: 1 finished unit Conjurer [f=0005811] [5811] Event [4440,184.988403,873.599976]: 1 finished unit Conjurer [f=0005884] [5884] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0005894] [5894] Event [4792,188.671875,888]: 1 finished unit Wind/Tidal Generator [f=0006068] [6068] Event [4840,188.671875,888]: 1 finished unit Wind/Tidal Generator [f=0006200] [6200] Event [4840,188.671875,840]: 1 finished unit Wind/Tidal Generator [f=0006284] [6284] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0006336] [6336] Event [4840,188.671875,792]: 1 finished unit Wind/Tidal Generator [f=0006471] [6471] Event [4840,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0006514] [6514] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0006789] [6789] Event [4840,188.671875,696]: 1 finished unit Wind/Tidal Generator [f=0006893] [6893] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0006995] [6995] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0007239] [7239] Event [4792,188.671875,648]: 1 finished unit Wind/Tidal Generator [f=0007337] [7337] Event [4840,188.671875,648]: 1 finished unit Wind/Tidal Generator [f=0007620] [7620] Event [4840,188.671875,600]: 1 finished unit Wind/Tidal Generator [f=0007632] [7632] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0007773] [7773] Event [4792,188.671875,600]: 1 finished unit Wind/Tidal Generator [f=0007927] [7927] Event [4792,188.671875,552]: 1 finished unit Wind/Tidal Generator [f=0008099] [8099] Event [4840,188.671875,552]: 1 finished unit Wind/Tidal Generator [f=0008265] [8265] Event [4744,188.671875,552]: 1 finished unit Wind/Tidal Generator [f=0008435] [8435] Event [4440,184.988403,873.599976]: 1 finished unit Knight [f=0008468] [8468] Event [4536,188.671875,870]: 1 finished unit Knight [f=0008474] [8474] Event [1672,77.1871948,4552]: 0 finished unit Wind/Tidal Generator [f=0008498] [8498] Event [4616,188.671875,870]: 1 finished unit Knight [f=0008662] [8662] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0008664] [8664] Event [1624,78.0484009,4616]: 0 finished unit Wind/Tidal Generator [f=0008847] [8847] Event [1560,78.432312,4648]: 0 finished unit Wind/Tidal Generator [f=0008943] [8943] Event [4440,184.988403,873.599976]: 1 finished unit Sling [f=0008970] [8970] Event [4536,188.671875,870]: 1 finished unit Sling [f=0008996] [8996] Event [4616,188.671875,870]: 1 finished unit Sling [f=0009028] [9028] Event [1704,77.104187,4504]: 0 finished unit Wind/Tidal Generator [f=0009035] [9035] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0009104] [9104] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0009198] [9198] Event [1736,77.104187,4456]: 0 finished unit Wind/Tidal Generator [f=0009342] [9342] Event [4440,184.988403,873.599976]: 1 finished unit Sling [f=0009347] [9347] Event [4536,188.671875,870]: 1 finished unit Sling [f=0009387] [9387] Event [4616,188.671875,870]: 1 finished unit Sling [f=0009665] [9665] Event [1592,77.7578735,4536]: 0 finished unit Wind/Tidal Generator [f=0009732] [9732] Event [4440,184.988403,873.599976]: 1 finished unit Sling [f=0009759] [9759] Event [4536,188.671875,870]: 1 finished unit Sling [f=0009792] [9792] Event [4616,188.671875,870]: 1 finished unit Sling [f=0009797] [9797] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0009837] [9837] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0010024] [10024] Event [1640,77.104187,4488]: 0 finished unit Wind/Tidal Generator [f=0010122] [10122] Event [4616,188.671875,870]: 1 finished unit Sling [f=0010318] [10318] Event [1912,77.104187,4672]: 0 finished unit Fusion Reactor [f=0010500] [10500] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0011253] [11253] Event [4536,188.671875,870]: 1 finished unit Knight [f=0011254] [11254] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0011267] [11267] Event [4440,184.988403,873.599976]: 1 finished unit Knight [f=0011311] [11311] Event [4616,188.671875,870]: 1 finished unit Knight [f=0011320] [11320] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0011673] [11673] Event [456.01474,188.671875,4518.3999]: 0 finished unit Phantom [f=0012349] [12349] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0012702] [12702] Event [1704,50.97229,3784]: 0 lost unit Metal Extractor [f=0013024] [13024] Event [1301.3335,152.295029,3548.73584]: 0 lost unit Firefly [f=0013035] [13035] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0013058] [13058] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0013101] [13101] Event [4536,188.671875,870]: 1 finished unit Knight [f=0013113] [13113] Event [4440,184.988403,873.599976]: 1 finished unit Knight [f=0013155] [13155] Event [4616,188.671875,870]: 1 finished unit Knight [f=0013369] [13369] Event [815.331299,150.908737,3836.99805]: 0 finished unit Firefly [f=0013376] [13376] Event [1120.61829,66.479187,3757.29858]: 1 lost unit Knight [f=0013422] [13422] Event [4536,188.671875,870]: 1 finished unit Sling [f=0013482] [13482] Event [4616,188.671875,870]: 1 finished unit Sling [f=0013738] [13738] Event [4536,188.671875,870]: 1 finished unit Sling [f=0013746] [13746] Event [795.915527,71.0324402,3880.95459]: 0 lost unit Guardian Commander [f=0013798] [13798] Event [4616,188.671875,870]: 1 finished unit Sling [f=0013803] [13803] Event [992.744751,66.899826,3859.41138]: 0 lost unit Phantom [f=0013821] [13821] Event [994.710876,67.0200958,3728.34302]: 0 lost unit Iris [f=0013997] [13997] Event [456.01474,188.671875,4518.3999]: 0 finished unit Phantom [f=0014068] [14068] Event [4536,188.671875,870]: 1 finished unit Sling [f=0014112] [14112] Event [1736,77.104187,4456]: 0 lost unit Wind/Tidal Generator [f=0014128] [14128] Event [4616,188.671875,870]: 1 finished unit Sling [f=0014162] [14162] Event [1640,77.2694397,4488]: 0 lost unit Wind/Tidal Generator [f=0014187] [14187] Event [1592,77.6390076,4536]: 0 lost unit Wind/Tidal Generator [f=0014239] [14239] Event [1704,77.0059204,4504]: 0 lost unit Wind/Tidal Generator [f=0014273] [14273] Event [1672,76.8985748,4552]: 0 lost unit Wind/Tidal Generator [f=0014283] [14283] Event [1624,78.1710052,4616]: 0 lost unit Wind/Tidal Generator [f=0014339] [14339] Event [1560,78.4252167,4648]: 0 lost unit Wind/Tidal Generator [f=0014340] [14340] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0014398] [14398] Event [4536,188.671875,870]: 1 finished unit Sling [f=0014458] [14458] Event [4616,188.671875,870]: 1 finished unit Sling [f=0014613] [14613] Event [1912,77.104187,4672]: 0 lost unit Fusion Reactor [f=0014641] [14641] Event [2120,77.9302216,4584]: 0 lost unit Metal Extractor [f=0014804] [14804] Event [2120,77.104187,4792]: 0 lost unit Metal Extractor [f=0015138] [15138] Event [4680,188.671875,480]: 1 finished unit Fusion Reactor [f=0015162] [15162] Event [4440,184.988403,873.599976]: 1 finished unit Knight [f=0015195] [15195] Event [904,186.015625,4696]: 0 lost unit Wind/Tidal Generator [f=0015275] [15275] Event [936,184.315491,4744]: 0 lost unit Wind/Tidal Generator [f=0015304] [15304] Event [984,178.449554,4664]: 0 lost unit Solar Collector [f=0015328] [15328] Event [888,187.603149,4632]: 0 lost unit Wind/Tidal Generator [f=0015340] [15340] Event [872,188.579224,4568]: 0 lost unit Wind/Tidal Generator [f=0015411] [15411] Event [952,188.671875,4344]: 0 lost unit Metal Extractor [f=0015464] [15464] Event [4536,188.671875,870]: 1 finished unit Knight [f=0015509] [15509] Event [888,188.730164,4424]: 0 lost unit Solar Collector [f=0015537] [15537] Event [4616,188.671875,870]: 1 finished unit Knight [f=0015643] [15643] Event [978.05249,177.711365,4656.66162]: 1 lost unit Knight [f=0016017] [16017] Event [672.042969,189.991882,4580]: 0 lost unit Cyclops [f=0016029] [16029] Event [672.042969,189.991882,4580]: 0 lost unit Cyclops [f=0016056] [16056] Event [456.01474,188.671875,4518.3999]: 0 finished unit Ronin [f=0016058] [16058] Event [672.042969,189.991882,4580]: 0 lost unit Cyclops [f=0016071] [16071] Event [672.042969,189.991882,4580]: 0 lost unit Cyclops [f=0016139] [16139] Event [928.862488,187.189102,4591.7793]: 1 lost unit Knight [f=0016215] [16215] Event [4440,184.988403,873.599976]: 1 finished unit Knight [f=0016250] [16250] Event [672,188.671875,4608]: 0 lost unit Tank Foundry [f=0016319] [16319] Event [440,188.674316,4696]: 0 lost unit Wind/Tidal Generator [f=0016437] [16437] Event [408,188.619232,4760]: 0 lost unit Wind/Tidal Generator [f=0016451] [16451] Event [311.89679,188.733902,4824.9248]: 0 lost unit Phantom [f=0016528] [16528] Event [4536,188.671875,870]: 1 finished unit Knight [f=0016603] [16603] Event [4616,188.671875,870]: 1 finished unit Knight [f=0016715] [16715] Event [456,188.671875,4528]: 0 lost unit Cloakbot Factory [f=0016722] Player Trump420 left the game: normal quit [f=0016722] [16722] Event [undefined]: Trump420 quit [f=0016749] [16749] Event [264,188.671875,4776]: 0 lost unit Metal Extractor [f=0016806] [16806] Event [376,188.671875,4872]: 0 lost unit Metal Extractor [f=0016865] [16865] Event [345.441956,189.367081,4705.81299]: 1 lost unit Knight [f=0017140] [17140] Event [82.0835724,162.751709,4274.08008]: 0 lost unit Ronin [f=0017668] [17668] Event [4616,188.671875,870]: 1 finished unit Knight [f=0017794] [17794] Event [344,77.104187,3256]: 0 lost unit Metal Extractor [f=0017884] [17884] Event [536,77.104187,3208]: 0 lost unit Metal Extractor [f=0017994] [17994] Event [446.41452,77.3124313,3279.58008]: 0 lost unit Conjurer [f=0018039] game_message: Trump420 has been destroyed! [f=0018039] [18039] Event [undefined]: Trump420 resigned [f=0018039] game_message: iniquitatemininteritum wins! [f=0018039] Submitting stats [f=0018039] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018039] Part| Total Time|Time of the last 0.5s [f=0018039] Draw 21300.00ms 20.16% [f=0018039] Lua::Callins::Synced 12279.18ms 16.58% [f=0018039] Lua::Callins::Unsynced 29020.03ms 25.72% [f=0018039] Lua::CollectGarbage::Synced 401.51ms 0.10% [f=0018039] Lua::CollectGarbage::Unsynced 865.04ms 0.30% [f=0018039] Misc::Profiler::AddTime 96.67ms 0.00% [f=0018039] Sim 55755.72ms 65.64% [f=0018039] [18039] Event [459.536774,77.3226471,3253.85742]: 0 lost unit Conjurer [f=0018039] [18039] Received game_message: Trump420 has been destroyed! [f=0018039] [18039] Received game_message: iniquitatemininteritum wins! [f=0018040] [18040] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018040] [18040] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018040] [18040] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018040] [18040] Game End Stats Values: 2,1275,1360,1360,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.73333311,5.73333311,5.5999999,0,0,0,0,0,0,0,0,0,85,85,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018040] [18040] Game End Stats Values: 3,1360,2060,2060,1360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.64444351,8.64444351,8,1275,1275,1275,1275,7.5999999,8,8,7.5999999,0,0,0,0,0,0,0,0,85,785,785,85,0,0,0,0,0,0.00009667,0.00009667,0,0,0,0,0 [f=0018040] [18040] Game End Stats Values: 4,1430,2180,2180,1430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.1785183,8,8,9.1785183,1275,1275,1275,1275,8,8,8,8,0,0,0,0,0,0,0,0,155,905,905,155,0,0,0,0,0,0.00009667,0.00009667,0,0,0,0,0 [f=0018040] [18040] Game End Stats Values: 5,2215,2450,2450,2215,0,0,0,0,0,0,0,0,0,0,0,0,34.9926758,0,0,34.9926758,0,0,0,0,0,0,0,0,9.87034798,8,8,9.87034798,1275,1275,1275,1275,8.80000019,8,8,8.80000019,0,0,0,0,0,0,0,0,940,1175,1175,940,0,0,0,0,0,0.00009667,0.00009667,0,0,0,0,0 [f=0018040] [18040] Game End Stats Values: 6,2335,2655,2655,2335,0,0,0,0,0,0,0,0,0,0,0,0,66.6590881,0,0,66.6590881,0,0,0,0,0,0,0,0,10.0651836,8,8,10.0651836,1275,1275,1275,1275,10,8.66666698,8.66666698,10,0,0,0,0,0,0,0,0,1060,1380,1380,1060,0,0,0,0,0,0.00009667,0.00009667,0,0,0,0,0 [f=0018040] [18040] Game End Stats Values: 7,2455,2925,2925,2455,0,0,0,0,0,0,0,0,0,0,0,0,94.9846191,0,0,94.9846191,0,0,0,0,0,0,0,0,10.5197926,8,8,10.5197926,1275,1275,1275,1275,10,10,10,10,0,0,0,0,0,0,0,0,1180,1650,1650,1180,0,0,0,0,0,0.00009667,0.00009667,0,0,0,0,0 [f=0018040] [18040] Game End Stats Values: 8,2455,2925,2925,2455,0,0,0,0,0,0,0,0,0,0,0,0,153.651093,0,0,153.651093,0,0,0,0,0,0,0,0,10.3886833,8,8,10.3886833,1275,1275,1275,1275,10,10,10,10,0,0,0,0,0,0,0,0,1180,1650,1650,1180,0,0,0,0,0,0.00009667,0.00009667,0,0,0,0,0 [f=0018040] [18040] Game End Stats Values: 9,2540,2960,2960,2540,0,0,0,0,0,0,0,0,0,0,0,0,153.651093,0,0,153.651093,0,0,0,0,0,0,0,0,9.83146095,8.30290222,8.30290222,9.83146095,1275,1275,1275,1275,11.6000004,10,10,11.6000004,0,0,0,0,0,0,0,0,1265,1685,1685,1265,0,0,0,0,0,0.00009667,0.00009667,0,0,0,0,0 [f=0018040] [18040] Game End Stats Values: 10,2645,2995,2995,2645,0.56444466,0,0,0.56444466,0,0,0,0,0,0,0,0,153.651093,0,0,153.651093,0,0,0,0,0,0,0,0,11.5076847,8.86428833,8.86428833,11.5076847,1275,1275,1275,1275,12.0376301,10,10,12.0376301,0,0,0,0,0,0,0,0,1370,1720,1720,1370,0,0,0,0,0,0.00009667,0.00009667,0,0,0,0,0 [f=0018040] [18040] Game End Stats Values: 11,2750,3115,3115,2750,0.68673009,0,0,0.68673009,0,0,0,0,0,0,0,0,153.651093,0,0,153.651093,0,0,0,0,0,0,0,0,12.0958309,8.94546032,8.94546032,12.0958309,1275,1275,1275,1275,12.008152,10,10,12.008152,0,0,0,0,0,0,0,0,1475,1840,1840,1475,0,0,0,0,0,0.00009667,0.00009667,0,0,0,0,0 [f=0018040] [18040] Game End Stats Values: 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41,120,12705,12705,120,246.844208,0,0,246.844208,0,0,0,0,0,0,0,0,1390.03088,3519.47217,3519.47217,1390.03088,1516.37378,8209.24902,8209.24902,1516.37378,0,0,0,0,2,78.3796692,78.3796692,2,0,1275,1275,0,5.0666666,42,42,5.0666666,0,6000,6000,0,1400,8645.99902,8645.99902,1400,120,5430,5430,120,8741.66602,1400,1400,8741.66602,0,0.00009667,0.00009667,0,8723.14746,1781.51099,1781.51099,8723.14746 [f=0018040] [18040] Game End Stats Values: 42,120,12705,12705,120,246.844208,0,0,246.844208,0,0,0,0,0,0,0,0,1394.03088,3603.47217,3603.47217,1394.03088,1516.37378,8323.8877,8323.8877,1516.37378,0,0,0,0,2,78.1496124,78.1496124,2,0,1275,1275,0,2,42,42,2,0,6000,6000,0,1400,8645.99902,8645.99902,1400,120,5430,5430,120,8741.66602,1400,1400,8741.66602,0,0.00009667,0.00009667,0,8837.78613,1781.51099,1781.51099,8837.78613 [f=0018346] No clients connected, shutting down server [f=0018346] Server shutdown [f=0018346] [18346] all players disconnected [f=0019820] Autoquit sending quit command. [f=0019820] [QuitAction] user exited to system [f=0019820] [SpringApp::Kill][1] fromRun=1 [f=0019820] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019820] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019820] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019820] [ThreadPool::SetThreadCount][2] workers=0 [f=0019820] [SpringApp::Kill][2] [f=0019820] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019820] [Game::KillLua][3] dtor=0 luaUI=0x52a5c0a0 [f=0019820] Start widgetHandler:Shutdown [f=0019820] Shutdown - SaveOrderList Complete [f=0019820] Writing last game win data [f=0019820] Shutdown - SaveConfigData Complete [f=0019820] Shutdown Widget - Chili Highlight [f=0019820] Shutdown Widget - Save/Load API [f=0019820] Shutdown Widget - Draw After Chili [f=0019820] Shutdown Widget - EPIC Menu [f=0019820] Shutdown Widget - Chili Minimap [f=0019820] Shutdown Widget - Chili Widget Selector [f=0019820] Shutdown Widget - Local Team Colors [f=0019820] Shutdown Widget - Display Keys 2 [f=0019820] Shutdown Widget - Save Game Menu [f=0019820] Shutdown Widget - HealthBars [f=0019820] Shutdown Widget - Noises [f=0019820] Shutdown Widget - Unit Icons [f=0019820] Shutdown Widget - Win Counter [f=0019820] Shutdown Widget - SpringRTS Replay Stats [f=0019820] Shutdown Widget - BuildETA [f=0019820] Shutdown Widget - Modular Comm Info [f=0019820] Shutdown Widget - Music Player v2 [f=0019820] Shutdown Widget - State Reverse and Latency [f=0019820] Shutdown Widget - CameraShake [f=0019820] Shutdown Widget - Chili Economy Panel Default [f=0019820] Shutdown Widget - Chili EndGame Window [f=0019820] Shutdown Widget - Chili Nuke Warning [f=0019820] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019820] Shutdown Widget - Chili Spectator Panels [f=0019820] Shutdown Widget - Context Menu [f=0019820] Shutdown Widget - Darkening [f=0019820] Shutdown Widget - Defense Range Zero-K [f=0019820] Shutdown Widget - Grab Input [f=0019820] Input grabbing is disabled! [f=0019820] Shutdown Widget - Highlight Geos [f=0019820] Shutdown Widget - Local Widgets Config [f=0019820] Shutdown Widget - MinimapEvents [f=0019820] Shutdown Widget - MetalFeatures (new) [f=0019820] Shutdown Widget - Missile Silo Range [f=0019820] Shutdown Widget - Point Tracker [f=0019820] Shutdown Widget - Showeco and Grid Drawer [f=0019820] Shutdown Widget - Stereo3D [f=0019820] Shutdown Widget - Attack AoE [f=0019820] Shutdown Widget - Map Edge Extension [f=0019820] Shutdown Widget - Selection Send [f=0019820] Shutdown Widget - LupsManager [f=0019820] Shutdown Widget - Newton Firezone [f=0019820] Shutdown Widget - Chili Pro Console [f=0019820] Shutdown Widget - Persistent Build Height [f=0019820] Shutdown Widget - Lasso Terraform GUI [f=0019820] Shutdown Widget - Chili Framework [f=0019820] Shutdown Widget - Lups [f=0019820] Shutdown Widget - Custom Markers [f=0019820] Shutdown Widget - Chili Core Selector [f=0019820] Shutdown Widget - Mex Placement Handler [f=0019820] Shutdown Widget - Select Keys [f=0019820] Shutdown Widget - Pause Screen [f=0019820] Shutdown Widget - Layout Handler [f=0019820] Shutdown Widget - Text To Speech Control [f=0019820] End widgetHandler:Shutdown [f=0019820] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={575308,67512636} {int,ext,rec}Allocs={13218133,0,0} {chunk,block}Bytes={67512636,0} [f=0019820] [Game::KillLua][1] dtor=0 luaGaia=0x5d9ff6d0 [f=0019820] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={327901,52820221} {int,ext,rec}Allocs={13218134,0,0} {chunk,block}Bytes={52820221,0} [f=0019820] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={327901,52820221} {int,ext,rec}Allocs={13218134,0,0} {chunk,block}Bytes={52820221,0} [f=0019820] [Game::KillLua][2] dtor=0 luaRules=0x5331fa00 [f=0019820] Start gadgetHandler:Shutdown [f=0019820] Shutdown - StartSetup [f=0019820] Shutdown - UnitMorph [f=0019820] Shutdown - Carrier Drones [f=0019820] Shutdown - LupsNanoSpray [f=0019820] Shutdown - Missile Silo Controller [f=0019820] Shutdown - Modular Comm Info [f=0019820] Shutdown - Terrain Texture Handler [f=0019820] Shutdown - UnitCloakShield [f=0019820] Shutdown - Starlight Handler [f=0019820] End gadgetHandler:Shutdown [f=0019820] Start gadgetHandler:Shutdown [f=0019820] Shutdown - Save/Load [f=0019820] Shutdown - Teleport Throw [f=0019820] Shutdown - UnitMorph [f=0019820] Shutdown - Modular Comm Info [f=0019820] Shutdown - Retreat Command [f=0019820] Shutdown - Shockwaves [f=0019820] Shutdown - UnitCloakShield [f=0019820] Shutdown - Lups Cloak FX [f=0019820] Shutdown - Lups [f=0019820] Shutdown - Lups Shield [f=0019820] End gadgetHandler:Shutdown [f=0019820] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13218232,0,0} {chunk,block}Bytes={0,0} [f=0019820] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13218232,0,0} {chunk,block}Bytes={0,0} [f=0019820] [Game::KillLua][4] dtor=0 [f=0019820] [Game::~CGame][1] [f=0019820] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019820] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019820] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019820] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019820] [Game::KillLua][4] dtor=1 [f=0019820] [Game::KillMisc][1] [f=0019820] [Game::KillMisc][2] [f=0019820] [Game::KillMisc][3] [f=0019820] [Game::KillRendering][1] [f=0019820] [3DOParser::Kill] allocated 1 pieces [f=0019820] [S3OParser::Kill] allocated 315 pieces [f=0019820] [AssParser::Kill] allocated 18 pieces [f=0019820] [Game::KillInterface][1] [f=0019820] [Game::KillInterface][2] [f=0019820] [Game::KillSimulation][1] [f=0019820] [Game::KillSimulation][2] [f=0019820] [CCollisionHandler] dis-/continuous tests: 0/27034 [f=0019820] [Game::KillSimulation][3] [f=0019820] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019820] [~CPathCache(20x20)] cacheHits=476 hitPercentage=57% numHashColls=0 maxCacheSize=35 [f=0019820] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019820] [~CPathCache(40x40)] cacheHits=165 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019820] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019820] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019820] [LosHandler::Kill] raycast instance cache-{hits,misses}={8737,9405}; shared=1%; cached=47% [f=0019820] [Game::KillSimulation][4] [f=0019820] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0019820] [Game::~CGame][2] [f=0019820] [Game::~CGame][3] [f=0019820] [SpringApp::Kill][3] [f=0019820] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208925 bytes sent 156779 bytes recv'd [f=0019820] [SpringApp::Kill][4] font=0x461f5aa0 [f=0019820] [SpringApp::Kill][5] [f=0019820] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44f9a7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2600ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=49ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=26ms file="bitmaps/pd/dosray.tga" indx=556 inflSize=8kb readTime=25ms file="gamedata/unitdefs_pre.lua" indx=942 inflSize=0kb readTime=19ms file="scripts/amphriot.lua" indx=5664 inflSize=12kb readTime=19ms file="scripts/hoverskirm.lua" indx=5811 inflSize=4kb readTime=19ms file="objects3d/sharpshooter.s3o" indx=5477 inflSize=90kb readTime=18ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4700 inflSize=1kb readTime=15ms file="luaui/widgets/gfx_sun_and_atmosphere.lua" indx=4658 inflSize=11kb readTime=15ms file="luaui/widgets/cmd_group_move.lua" indx=4600 inflSize=2kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 37627602 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4633c3e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46351080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462b7720) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4d800b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]